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381. Cloaking Device Soon? - in General Discussions [original thread]
Well it's not like the cloak will be complete invisibility (killzone) but simply you are more transparent. This will still be usefull to scouts as they are already hard to notice and the other frames would gain benefit without being too OP. Other ...
- by ALPHA DECRIPTER - at 2013.09.16 23:51:00
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382. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
Master Jaraiya wrote: John Demonsbane wrote: SirManBoy wrote: I still don't understand this supply depot/equipment nerf that's in the works. People keep saying that spamming gear isn't strategic, but if you actually study warfare you know...
- by ALPHA DECRIPTER - at 2013.09.16 23:47:00
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383. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
Goon ReGnUM wrote: ^ A bad Logi pathetically defending his easymode behavior, by attacking the roles that actually win games for them. Bottom line: A team only of slayers will destroy a team of only Logi A bunch of assaults attack a poin...
- by ALPHA DECRIPTER - at 2013.09.16 23:44:00
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384. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
Athena Sentinel wrote: Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi. If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change ...
- by ALPHA DECRIPTER - at 2013.09.16 04:08:00
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385. What could make the scout a scout? - in General Discussions [original thread]
Killar-12 wrote: OZAROW wrote: Everyone has wondered, what an when will ccp give us that will be enough to buff us an make a scout a scout. Well here's some quick ideas since I ve made an also commented on at least a hundred pages so I'm not...
- by ALPHA DECRIPTER - at 2013.09.16 03:58:00
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386. Recruitment is Impossible... - in General Discussions [original thread]
pegasis prime wrote: I have a sort of sollution. If everyone who can remember when dust went from closed to open beta we had a large influx of new players allowing smaller corps to recruit said new players . Another large influx of new player...
- by ALPHA DECRIPTER - at 2013.09.15 11:22:00
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387. Recruitment is Impossible... - in General Discussions [original thread]
Aero Yassavi wrote: As per FoxFour's request, suggestions: 1. Streamlined corp finder which gives a number of parameters a corp can fill out and a player to search for. For instance, a corp can fill out any faction allegiances for FW, a time f...
- by ALPHA DECRIPTER - at 2013.09.15 08:05:00
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388. DUST 514 - in General Discussions [original thread]
Cosgar wrote: ALPHA DECRIPTER wrote: Replace the MinLogi hack bonus with a Rep tool bonus. Of all the things to cry about, you want to take away the Minmatar logi's hacking bonus? The hell brought that on? Lol Chill, I wasn't crying I j...
- by ALPHA DECRIPTER - at 2013.09.15 07:24:00
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389. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
When AA was at full strength I didn't see the slightest of difference for me no matter what weapon I pick up. I was hitting as well as I always have, but on the other side of the gun I was actually dying faster Now that it is toned down I am able...
- by ALPHA DECRIPTER - at 2013.09.14 11:19:00
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390. DUST 514 - in General Discussions [original thread]
I would like strafing toned down some more. 90% move speed is still too high. But as far as 1.4 is concerned my biggest gripe is that objective location when playing Dom on any of the new large sockets. One is underground with very few entrances a...
- by ALPHA DECRIPTER - at 2013.09.14 10:24:00
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391. Don't think scouts are that bad. - in General Discussions [original thread]
Bojo The Mighty wrote: We've had our moments and I applaud yours. I've had 23/3 in all MLT scout before but to be honest, as you progress, through higher gear, higher SP, harder enemies, the scout degrades. Right now I have all my +CPU,PG,Arm...
- by ALPHA DECRIPTER - at 2013.09.14 10:06:00
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392. Things that have beeing promised which we are still waiting for. - in General Discussions [original thread]
Can't speak for the turrets, Rep WPs, Tanks, or Rollover SP (good idea btw) but I do know the rest is still on the roadmap. Just wish they could figure out how to bring back that dang table map! `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.09.13 12:06:00
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393. Nova knife damage not working??!!! - in General Discussions [original thread]
This is nothing new... what is new (to me anyway) is shooting a guy in the face with a sniper rifle and doing no damage (and no, I didn't miss). Both of these issues need to be fixed (knives first as the rifle seems to only have that affect in mi...
- by ALPHA DECRIPTER - at 2013.09.13 11:57:00
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394. Dynamic Sniping Vs Static Sniping - in General Discussions [original thread]
I long range snipe when the situation calls for it but I find it much more enjoyable to snipe in mid range and even CQC as it adds that "Oh SH*T" feel to it. I can't stand the TAC rifle as I can't rap my mind around sacrificing both damage AND cli...
- by ALPHA DECRIPTER - at 2013.09.13 11:48:00
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395. What a bad player wants, what a bad players need, whatever makes them happy. - in General Discussions [original thread]
dustwaffle wrote: Repe Susi wrote: What is happening here? tl;dr of the tthread: "...aim assist... crutch users... EVE sucks... Ill Omens suck ... no you suck ... no u ...dustwaffle best waffle... Sota Pop second best troll....no u a trol...
- by ALPHA DECRIPTER - at 2013.09.13 11:32:00
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396. Turreters in dust - in General Discussions [original thread]
Mortedeamor wrote: but when not everyone is like you it is an easy choice i dont have time to try and decide if you are gunna be a TEAMPLAYER or not if your not in my corp or swuad witha mic i dont trust you and since negs gone i have no corp....
- by ALPHA DECRIPTER - at 2013.09.11 23:35:00
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397. Turreters in dust - in General Discussions [original thread]
As a scout and a good team player I usually try to see what others are trying to tell me when they are unable to speak to me directly (such as jumping out the tank and shooting at it as a way of saying "get the 'F' out!"). As far as jumping into o...
- by ALPHA DECRIPTER - at 2013.09.09 16:42:00
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398. LAV effed up? No, just NERFED... - in General Discussions [original thread]
G Torq wrote: Lets see, today I tried my LAVelies for the first time in 1.4... Unable to visually see health-levels of friendly vehicles
Activating the Polarised Repper brings up a targetting reticule
Default aim on modules is behind...
- by ALPHA DECRIPTER - at 2013.09.09 00:03:00
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399. The Scout Suit + 1.4 Paradox - in General Discussions [original thread]
Your Absolut End wrote: Well scouts are the weakest Suits and therefore should be the cheapest but a proto scout should be more expensive than a std. Or even adv. Medium suit. Just because prototype technologie should stay expensive. Well I th...
- by ALPHA DECRIPTER - at 2013.09.08 22:52:00
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400. Please be quiet for a minute to remember our fallen - in General Discussions [original thread]
Kay High wrote: While I'm not a LAV driver I am a gunner and I disagree. My driver still gets almost as many kills now as in 1.3, however, I am in agreement with my driver that LAV's now seem to have an invisible snowplow that knocks everyone o...
- by ALPHA DECRIPTER - at 2013.09.04 21:55:00
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