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761. Matari V Amarr 32-Merc Qsync - in General Discussions [original thread]
Viktor Hadah Jr wrote: ADAM-OF-EVE wrote: arrange it so both sides go mlt/standard suits and weapons only. this puts everyone on almost equal terms Why not everyone to wear proto? still on equal level with more customization. that could...
- by ADAM-OF-EVE - at 2014.02.03 22:23:00
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762. Matari V Amarr 32-Merc Qsync - in General Discussions [original thread]
arrange it so both sides go mlt/standard suits and weapons only. this puts everyone on almost equal terms
- by ADAM-OF-EVE - at 2014.02.03 22:17:00
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763. isk reset - in General Discussions [original thread]
Onesimus Tarsus wrote: Highly unlikely. The currency is imaginary and so are the items it buys, so value is meaningless. if value is meaningless then having isk is meaningless. if you want something you buy it imaginary or not. if you have...
- by ADAM-OF-EVE - at 2014.02.03 19:33:00
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764. isk reset - in General Discussions [original thread]
Zeylon Rho wrote: While PC issues might've generated tons of ISK for people in a buggy way, if you cut all ISK from the game suddenly (which would be the only way to do it, otherwise people would just go on a spending spree first) then it just ...
- by ADAM-OF-EVE - at 2014.02.03 19:17:00
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765. isk reset - in General Discussions [original thread]
there is absolutely no sense of risk or loss once you reach a few mil isk. i have 57 mil and its only getting higher. i see players losing over a million a fight at times and doesn't deter them at all. whats the point of it just sitting there. as ...
- by ADAM-OF-EVE - at 2014.02.03 19:14:00
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766. 1.8 Pushed Back: Mid Feb - Mid March. - in General Discussions [original thread]
CCP Saberwing wrote: Lt Royal wrote: You got any evidence on that or is that just another Troll? He's trolling. Yes, we're hoping for a mid February / March release for 1.8. The Dev teams are still working on the patch, and generally thin...
- by ADAM-OF-EVE - at 2014.02.03 19:05:00
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767. isk reset - in General Discussions [original thread]
there is too much in game.. TAX hammer needed
- by ADAM-OF-EVE - at 2014.02.03 19:00:00
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768. triage warning when a rep tool is on you - in Feedback/Requests [original thread]
abarkrishna wrote: How do you not notice 40 hp armor regen a second? Pay more attention to your health bar. It is not rocket science. 90-175hps. your only going to notice it when your taking a lot of damage but if the damage is gradual or ab...
- by ADAM-OF-EVE - at 2014.02.03 07:35:00
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769. triage warning when a rep tool is on you - in Feedback/Requests [original thread]
what i would like to see is"triage available" as a small message in the corner of the screen or an actual triage icon on the logi rather than another green/blue arrow. this way you know when a logibro is about and can go looking for him if require...
- by ADAM-OF-EVE - at 2014.02.02 19:25:00
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770. switch logi and cammando on skill trees and tweak their stats - in Feedback/Requests [original thread]
Korvin Lomont wrote: ADAM-OF-EVE wrote: Korvin Lomont wrote: I would rather see the commando to be a light frame, making commanods heavy frames never made sense to me... thats what im getting at. it has more in common with an assault s...
- by ADAM-OF-EVE - at 2014.02.02 12:19:00
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771. switch logi and cammando on skill trees and tweak their stats - in Feedback/Requests [original thread]
Korvin Lomont wrote: I would rather see the commando to be a light frame, making commanods heavy frames never made sense to me... thats what im getting at. it has more in common with an assault suit than it does a heavy
- by ADAM-OF-EVE - at 2014.02.02 12:07:00
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772. Replacing Uplinks - in Feedback/Requests [original thread]
The Black Jackal wrote: ADAM-OF-EVE wrote: https://forums.dust514.com/default.aspx?g=posts&m=1791296#post1791296 this was my suggestion to remove link spam altogether. requires vehicles to get scouts close, scouts need to cloak to get d...
- by ADAM-OF-EVE - at 2014.02.02 08:25:00
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773. aur proto forge gun - in Technical Support/Bugs [original thread]
is the aurum version of the "kalikawhatsitsname forge gun" meant to have the exact same skill requirements as the normal version. i was just under the impression all aur items were less skill requirement than the one its based on. not a problem fo...
- by ADAM-OF-EVE - at 2014.02.02 08:08:00
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774. switch logi and cammando on skill trees and tweak their stats - in Feedback/Requests [original thread]
Glitch116 wrote: logis need to be able to move into and out of combat so they can make better use of their equipment logis should be the fastest med suits but have the lower hitpoints to make up for this this turns logis into the support role ...
- by ADAM-OF-EVE - at 2014.02.02 07:58:00
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775. switch logi and cammando on skill trees and tweak their stats - in Feedback/Requests [original thread]
xXCleopatra FlippantXx wrote: I think it would be cool if the logi got only bonuses to repairing stuffs and as a tanker, to be made a kinda slow suit, like the commando? A suit to only encurage repping and increasing the surviverability of doin...
- by ADAM-OF-EVE - at 2014.02.02 07:37:00
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776. [01100110011001010110010101100100011000100110]0100100001001101010001... - in Feedback/Requests [original thread]
Patrick57 wrote: WHAT IS HAPPENING?!?! 01110111 01100101 00100000 01100001 01110010 01100101 00100000 01110100 01100001 01101100 01101011 01101001 01101110 01100111 00100000 01101001 01101110 00100000 01100010 01101001 01101110 0110000...
- by ADAM-OF-EVE - at 2014.02.02 07:33:00
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777. switch logi and cammando on skill trees and tweak their stats - in Feedback/Requests [original thread]
Glitch116 wrote: no logis need to be more about movement and avoiding direct confrontation not being big fat bricks and how does that help the mini logi. besides who says they can't do that in the heavy tree. the commando manages to do that ...
- by ADAM-OF-EVE - at 2014.02.02 07:23:00
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778. heavy RR - in General Discussions [original thread]
they should allow heavies to carry 2 heavy weapons and then restrict them to those weapons. they can fit one and have excellent tank or 2 and have just a basic tank. it needs to be done before the new suit changes or they are going to be harder to...
- by ADAM-OF-EVE - at 2014.02.02 07:13:00
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779. switch logi and cammando on skill trees and tweak their stats - in Feedback/Requests [original thread]
Auris Lionesse wrote: Commandoes should go to a newintermediate level between medium and heavy. The battlecruiser of suits where heavies are battleships and mediums are cruisers. in an ideal world it would have been assault - commando - he...
- by ADAM-OF-EVE - at 2014.02.02 07:03:00
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780. weather conditions plz with effects on ground play - in Feedback/Requests [original thread]
this is just a suggestion on how weather might work. its not set in stone or beyond balance. who is to say that bonused suits are unaffected by that specific weather effect. also heat build up bonuses is not ok as it only affects a single type of...
- by ADAM-OF-EVE - at 2014.02.02 06:50:00
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