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361. Nova Knives are getting 50% efficiency to vehicles - in General Discussions [original thread]
Now if only we could throw the Nova Knives at people, they would be the perfect side arm weapon
- by 843-Vika - at 2014.07.17 17:39:00
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362. Balance Scouts.. remove cloaks - in General Discussions [original thread]
Clone D wrote: 843-Vika wrote: Wow another player with the inability to compensate for something blame it on server lag........ The only time server lag will be the reason for you to get killed is when your screen freezes for a second or 2 ...
- by 843-Vika - at 2014.07.17 17:17:00
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363. Balance Scouts.. remove cloaks - in General Discussions [original thread]
Clone D wrote: Bethhy wrote: Clone D wrote: I would argue that, at the speed which scouts move and due to the fact that the server lag creates a fringe of invisibility on TACNET, scouts can race directly toward a precision-enhanced dropsu...
- by 843-Vika - at 2014.07.17 16:34:00
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364. Balance Scouts.. remove cloaks - in General Discussions [original thread]
Bethhy wrote: Your being ignorant and frankly stupid. Planetside 2 you can shoot while cloaked.. And good luck seeing someone actually cloaked. The way DUST 514 and CCP did cloaking.. It doesn't get more balanced. What makes cloaking a pr...
- by 843-Vika - at 2014.07.17 16:13:00
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365. Scouts at the top of the food chain - in General Discussions [original thread]
The dark cloud wrote: 843-Vika wrote: Ever since we got the rest of the heavy suits and scout suits, scouts have been the top class to use. They oust assault the assaults with smaller hit box, faster movement even with armor mods, and the ab...
- by 843-Vika - at 2014.07.17 16:01:00
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366. Balance Scouts.. remove cloaks - in General Discussions [original thread]
Only the ones who can't use their brains to counter a cloak scout are the ones crying and whining that cloaks need to be removed......as a heavy you have absolutly crap for passive scan and the best you can do is scan another heavy.....im not sure...
- by 843-Vika - at 2014.07.17 15:58:00
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367. Scouts at the top of the food chain - in General Discussions [original thread]
Leadfoot10 wrote: 843-Vika wrote: im a scout and i see you, so i sneak up behind you where you can't see me at all.......shoot you in the back of the head 1-2 times before you even have the chance turn around, and if your not dead then turn ...
- by 843-Vika - at 2014.07.17 15:50:00
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368. Restricting Heavy Sentinel Suits To Only Heavy Weapons - in General Discussions [original thread]
Thurak1 wrote: I want to see heavies get an equipment slot. Then i can cloak and use a shotgun at close range and you would have pretty much 0 chance of owning me before i waste you even if your a heavy. What kind of noob want a cloak on a...
- by 843-Vika - at 2014.07.17 15:42:00
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369. Balance Scouts.. remove cloaks - in General Discussions [original thread]
calvin b wrote: Everyone wants balance and so do I and that is why the cloak must go, immediately. I am tired of being sucker punched every match, out strafed to the point I lost to a militia SmG as the Cal scout went left and right back and fo...
- by 843-Vika - at 2014.07.17 02:35:00
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370. Scouts at the top of the food chain - in General Discussions [original thread]
KING CHECKMATE wrote: Fizzer94 wrote: The Boundless HMG is at the top of the food chain. Thats actually pretty accurate. not only the Boundless. Any REG Version HMG. really so when i 1-2 shot a heavy because he couldn't turn fast ...
- by 843-Vika - at 2014.07.17 01:57:00
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371. Scouts at the top of the food chain - in General Discussions [original thread]
A CQC scout is anyone's worst nightmare....with the speed and jumping ability they have ( as close to free running you can get in an fps ) they can chew through anyone. I am a scout since closed beta when scouts and shotgun were the most OP comb...
- by 843-Vika - at 2014.07.16 21:54:00
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372. Scouts at the top of the food chain - in General Discussions [original thread]
Leadfoot10 wrote: I agree with you, except swarms still suck against HAVs and ADSs as best as I can tell. Otherwise agree 100% & liked. well you try proto swarms and stack whats left of damage mods, with the speed between firing rounds ...
- by 843-Vika - at 2014.07.16 20:41:00
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373. Scouts at the top of the food chain - in General Discussions [original thread]
Ever since we got the rest of the heavy suits and scout suits, scouts have been the top class to use. They oust assault the assaults with smaller hit box, faster movement even with armor mods, and the ability to cloak and then shoot people before ...
- by 843-Vika - at 2014.07.16 20:31:00
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374. Assaults dont work because - in General Discussions [original thread]
ADAM-OF-EVE wrote: they have no role on the battlefield. buff/nerfing ehp,damage,slots,pg and cpu etc will never change anything and will just start the cycle of broken classes all over again. damage is not a role, ehp is not a role. the 2 co...
- by 843-Vika - at 2014.07.16 19:09:00
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375. Sharpshooter skills for the sniper rifle - in General Discussions [original thread]
MINA Longstrike wrote: Snipers don't need more range, they've already got 600m. Snipers need more or less a complete redesign - you guys need to be on the actual battlefield and capable of doing important things on it. A sniper in all right...
- by 843-Vika - at 2014.07.16 18:49:00
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376. Test Message, Please Ignore. - in General Discussions [original thread]
Glass Bowtie wrote: People are still going to the academy in an attempt to feel relivant? Thats adorable. Dust must be improving by leaps and bounds day by day. You know, cause people still like to hide in the academy...... Would you care to b...
- by 843-Vika - at 2014.07.16 18:42:00
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377. @Rattati Please don't touch the ADS prices! - in General Discussions [original thread]
I agree that murder taxi was a problem, but when they changed the amount of damage you take when you get hit by a lav it would have fixed that problem and then logi lav could have been used as they were intended. As a lav that is used as a support...
- by 843-Vika - at 2014.07.16 18:39:00
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378. Do you guys think it would be a good idea to restrict some weapons? - in General Discussions [original thread]
I highly agree that If a different suit out preforms what a different suit was built for that there is a problem....a siut class is supposed to be intended to be able do what it was built for.....so if a scout can out logi a logi and a heavy can o...
- by 843-Vika - at 2014.07.16 18:34:00
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379. @Rattati Please don't touch the ADS prices! - in General Discussions [original thread]
When they lowered the cost of tanks they completely forgot about the ADS. Im all for bring back logi LAV since av got stronger and tanks, ADS, and lavs got nerfed....LLAV can't be abused the way they were before.
- by 843-Vika - at 2014.07.16 17:30:00
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380. Cald scout video and why CCP want to nerf it. - in General Discussions [original thread]
That vid shows absolutly nothing as per why cal scouts need to be nerfed.....all it showed was a guy run around with a cloak and get 1 kill and die 1 time, he hacked a couple things but did nothing that was broken or OP at all. In fact he ran like...
- by 843-Vika - at 2014.07.16 17:19:00
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