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61. [Echo] HMG Heat Buildup (Nerf my weapon please.) - in Feedback/Requests [original thread]
Sequal Rise wrote: Vitantur Nothus wrote: Sequal Rise wrote: CCP Rattati wrote: I have always been of the opinion that current HMG damage and application is damn near perfect, and heat management and aiming should be what defines a ski...
- by 137H4RGIC - at 2014.11.14 19:02:00
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62. Sentinels are a problem! - in Feedback/Requests [original thread]
@OP That chart you posted is also a pc chart. Highest kills in pc. What do you do in pc? Attack points abd guard points. You need to consider that the heavy is doing his job well in so far as point defense.
- by 137H4RGIC - at 2014.11.14 18:51:00
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63. Sentinels are a problem! - in Feedback/Requests [original thread]
Jacques Cayton II wrote: Actually sentinel isnt the problem hmg is needs more heat build up Included in next hot fix
- by 137H4RGIC - at 2014.11.14 18:47:00
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64. Sentinels are a problem! - in Feedback/Requests [original thread]
137H4RGIC wrote: Have you tried plasma cannons, shotguns, remote explosives, mass drivers (for the logistics) staying out of forty Meter range, equipping one profile enhancer (heavies are stupid easy to pick up on passive scans). Have you tried...
- by 137H4RGIC - at 2014.11.14 18:45:00
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65. Sentinels are a problem! - in Feedback/Requests [original thread]
Have you tried plasma cannons, shotguns, remote explosives, mass drivers (for the logistics) staying out of forty Meter range, equipping one profile enhancer (heavies are stupid easy to pick up on passive scans). Have you tried teamwork I'm flank ...
- by 137H4RGIC - at 2014.11.14 18:42:00
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66. Directed Towards the Devs - in Feedback/Requests [original thread]
Terry Webber wrote: 137H4RGIC wrote: Apocalyptic Destroyer wrote: Vehicles and AV are simply just to complex. I strongly disagree with this sentiment. Would you please elaborate on this? He's implying that CCP or anyone else for that ...
- by 137H4RGIC - at 2014.11.14 07:06:00
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67. what about - in Feedback/Requests [original thread]
How would you suggest fixing the issue then? I keep hearing people go "Oh, after one volley I have to retreat, AV OP NERF NERF NERF" Just trying to create more options to be considered.
- by 137H4RGIC - at 2014.11.14 06:23:00
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68. Directed Towards the Devs - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: Vehicles and AV are simply just to complex. I strongly disagree with this sentiment.
- by 137H4RGIC - at 2014.11.14 06:06:00
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69. Directed Towards the Devs - in Feedback/Requests [original thread]
You can delete posts from your thread? O.o
- by 137H4RGIC - at 2014.11.14 06:03:00
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70. what about - in Feedback/Requests [original thread]
Giving vehicles extremely high hep but much smaller self rep? They could stay in the fight longer but would need to retreat to a supply depot or a repair logi for faster reps. I think as a pilot I would want to stay in the fight longer and have to...
- by 137H4RGIC - at 2014.11.14 06:02:00
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71. [Request] Gallente Nova... Knife... Thing - in Feedback/Requests [original thread]
Jadek Menaheim wrote: 137H4RGIC wrote: Was thinking it'd be cool to have some sort of DOT Melee Weapon. Perhaps we could call it an Ebola Injector Nanite Destabilizer. Maybe does 50/100/150 Damage to armor? each Second for five seconds? ...
- by 137H4RGIC - at 2014.11.14 03:36:00
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72. [Request] Gallente Nova... Knife... Thing - in Feedback/Requests [original thread]
Vitantur Nothus wrote: I got it! Needle: Injects Epic Serum of Slowness Effect: 50% reduction to bunnyhop, pirouette, and backpedal speed * The perfect addition to any CQC specialist's arsenal. Simply sneak into range and Poke! Then Stab or ...
- by 137H4RGIC - at 2014.11.14 03:35:00
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73. [Request] Gallente Nova... Knife... Thing - in Feedback/Requests [original thread]
DarthPlagueis TheWise wrote: It's called the Shotgun. how do you figure?
- by 137H4RGIC - at 2014.11.14 03:24:00
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74. [Request] Gallente Nova... Knife... Thing - in Feedback/Requests [original thread]
Hector Carson wrote: damage over time weapons will most likely become OP and will never happen I have seen a similar post and it got shot down by a DEV Well the only way to counter the OP nature of it, have the DOT be a debuff which is unsta...
- by 137H4RGIC - at 2014.11.14 03:23:00
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75. [Request] Gallente Nova... Knife... Thing - in Feedback/Requests [original thread]
Was thinking it'd be cool to have some sort of DOT Melee Weapon. Perhaps we could call it an Ebola Injector Nanite Destabilizer. Maybe does 50/100/150 Damage to armor? each Second for five seconds?
- by 137H4RGIC - at 2014.11.14 03:18:00
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76. Why the hell is it still taking 30 minutes to queue FW? - in Feedback/Requests [original thread]
DarthPlagueis TheWise wrote: Everyone and his brother is playing to get the APEX. There is no excuse for it taking this long. Try Am/Cal FW. Should be pretty quick.
- by 137H4RGIC - at 2014.11.14 02:37:00
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77. Why is there no Assault Assault Rifle? - in Feedback/Requests [original thread]
Same reason there's no burst combat rifle, I think...
- by 137H4RGIC - at 2014.11.14 02:36:00
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78. For PC: Give us a field commander role. - in Feedback/Requests [original thread]
NextDark Knight wrote: I been working on a blog about this I'll have to post it to this thread when I'm finished. It compares some of the old map sizes to the current maps. Dust was suppose to be a bigger battlefield before being reduced to a...
- by 137H4RGIC - at 2014.11.14 02:35:00
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79. Dust on the Ps4 eventually petition - in Feedback/Requests [original thread]
NextDark Knight wrote: @cross with the level of transparency we have we don't know which tug of war battle we are fighting. My position is building on the original visions and salvaging out progress with Dust as it stands from what we know. T...
- by 137H4RGIC - at 2014.11.14 01:38:00
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80. Forum Request: - in Feedback/Requests [original thread]
That'd be great, something similar to the photo we saw of 'Sox-Four' From fanfest 2013 ;)
- by 137H4RGIC - at 2014.11.14 01:34:00
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