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101. REQUEST: Any chance for Mechs ala Starhawk to stomp on tanks and LAV? - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: Oh, so you're the guy who still has trouble with HAVs? If this is put in i will raaaaaaaaaaaage
- by 0 Try Harder - at 2013.04.08 17:03:00
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102. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
post numbers... lol if you want to test, go test!
- by 0 Try Harder - at 2013.04.08 07:17:00
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103. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
ladwar wrote: im going to take a wild guess he didn't hit the same spot every time Well, your wild guess is wildly wrong... lol edit: <[]_Try_Harder> i need more tests to fully do it, but i wasted plenty of isk already :P <[]_Tr...
- by 0 Try Harder - at 2013.04.08 07:09:00
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104. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
Hi! So I heard that passive shield resist mods (increase damage resistance of the vehicle's shields) only work on the hull of the tank, and not any extra shield. A Sica's base HP is 2,000. If I put 1,000 of shield extenders on the sica, a 10% dmg ...
- by 0 Try Harder - at 2013.04.08 05:53:00
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105. [Proposal] Turret type changes. - in Feedback/Requests [original thread]
Cerebral Wolf Jr wrote: large blaster range is too far. They can be used against anything really... idk o.o I thought so too when I was running infantry, but: 80GJ Scattered Ion Cannon Max Range: 199m Optimal Range: 1 - 85m Meta Level: 9 '...
- by 0 Try Harder - at 2013.04.07 22:56:00
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106. [Feedback] Kicking Players out of Vehicles: Not a Great Idea - in Feedback/Requests [original thread]
Logi Bro wrote: you are an as*hole. Thank you. edit: put up the edited version instead. You can look for the "uncensored" on youtube if you're cool and want the real song.
- by 0 Try Harder - at 2013.04.07 22:00:00
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107. [Proposal] Turret type changes. - in Feedback/Requests [original thread]
I think all installations should be nerfed, but player skills should affect them. The range bit seems iffy to me. Blaster turrets can already tear up the infantry I have seen in pub matches, and railgun installations can damage tanks. I think they...
- by 0 Try Harder - at 2013.04.07 21:52:00
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108. Corporation Tax - in Feedback/Requests [original thread]
Why do so many people want the EVE tax to be the same as the dust tax, and not let CEOs decide? IMO CCP should wait until ISK can be transferred between EVE and DUST before they make the tax the same. If they do not, I'm going to bet that a few c...
- by 0 Try Harder - at 2013.04.07 21:13:00
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109. [Feedback] Kicking Players out of Vehicles: Not a Great Idea - in Feedback/Requests [original thread]
Ejecting players from vehicles, especially dropships, may not be a good idea. I fitted a dropship with a mobile CRU, and roamed around the map letting blue dots spawn inside. I made sure that I was far into the redzone at all times. Eventually a ...
- by 0 Try Harder - at 2013.04.06 16:34:00
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110. Corporation Tax - in Feedback/Requests [original thread]
1. Maybe 2. PLEASE separate them. 3. Definitely tax starter corps!
- by 0 Try Harder - at 2013.04.06 16:12:00
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111. [Request] HAV Module: Guided Airburst Anti-Infantry Plasma Missiles - in Feedback/Requests [original thread]
By popular request, I am just changing it to a regular vehicle module. So LAVs and Dropships can use them too ^_^ Als0, the flav0r text should be: "Made by the the PFBHz Corporation, this module is like sex, but better."
- by 0 Try Harder - at 2013.04.06 02:49:00
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112. [Request] Minmatar storm rifle - in Feedback/Requests [original thread]
So you basically want a slightly nerfed HMG in the light weapon slot. sounds interesting
- by 0 Try Harder - at 2013.04.06 02:46:00
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113. [Feedback] New Avatar Changes - in Feedback/Requests [original thread]
Hello, recently you switched the avatar from being the first character on the account to the character that we are posting on forums with. Can we please have the old way back? I am a guy, but I made a female character because I was tired of looki...
- by 0 Try Harder - at 2013.04.04 22:47:00
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114. [Request] Long Range Plasma Cannons - in Feedback/Requests [original thread]
I would love a LRPC for my HAV. Somewhere between the cost of a Guardian and a Punisher. The range and power would be that of Timmy, but the accuracy and rate of fire would be that of Big Bertha. ^.^
- by 0 Try Harder - at 2013.04.04 18:56:00
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115. [Feedback] I Love the New AUR Tanks from in-game Store! - in Feedback/Requests [original thread]
On a related note, I see that there is an AUR version of the Grimsnes, but no AUR version of the Myron. Coming soon? :)
- by 0 Try Harder - at 2013.04.02 01:42:00
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116. [Feedback] I Love the New AUR Tanks from in-game Store! - in Feedback/Requests [original thread]
Some quick background information: I have over 7mil SP all invested in Heavy Attack Vehicles. I'm not sure how other HAV operators feel, but I love these new tanks! So I just wanted to say that this is a great idea. The difference between a MLT t...
- by 0 Try Harder - at 2013.04.02 01:35:00
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117. [Request] HAV Module: Guided Airburst Anti-Infantry Plasma Missiles - in Feedback/Requests [original thread]
After further consultation from other HAV drivers, I humbly request that this module be changed to HAV Module: AI Controlled Airburst Anti-Infantry Plasma Missiles The change is because railgun turrets can hit a merc in a mid-air jump in the ...
- by 0 Try Harder - at 2013.04.01 15:37:00
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118. Forge Gun Range too short? - in Feedback/Requests [original thread]
Dusters Blog wrote: Doesn't the forge fire railgun type weaponry? It seems like the weapons range is very limited. frequently now there are occurences where rail tanks can park on the edges of the map out of the range of AV weaponry and fire aw...
- by 0 Try Harder - at 2013.04.01 15:04:00
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119. [Request] HAV Module: Guided Airburst Anti-Infantry Plasma Missiles - in Feedback/Requests [original thread]
gbghg wrote: I want this for my dropship, even if it ends up as a turret, screw it any from of countermeasures would be nice. :D:D:D:D:D! Sounds sweet! It would be pretty epic too.
- by 0 Try Harder - at 2013.04.01 04:04:00
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120. [Request] HAV Module: Guided Airburst Anti-Infantry Plasma Missiles - in Feedback/Requests [original thread]
So I've noticed a ton of threads suggesting new AV, so why not give the HAV pilots some love? I'd love to have Airburst Anti-Infantry Plasma Rockets as a secondary weapon (or module) on my HAV. When activated, a missile would fire out of the top...
- by 0 Try Harder - at 2013.04.01 03:28:00
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