Pages: 1 2 3 4 [5] 6 7 8 9 10 |
81. [Request] Small AV and Flux Grenade Changes - in Feedback/Requests [original thread]
charlesnette dalari wrote: Considering you are a tank driver seems pretty obvious the reasoning behind your suggestions. These suggestions would only serve to make powerful tanks that much more powerful against infantry. NO thanks I am a tan...
- by 0 Try Harder - at 2013.04.11 21:46:00
|
82. [Request] Small AV and Flux Grenade Changes - in Feedback/Requests [original thread]
Even after victory, one should always analyze the battle. After the HAV was able to penetrate enemy defenses, it spent the rest of the match doing small hit and run raider attacks against our enemy. It did slightly weaken the enemy attacks, but mo...
- by 0 Try Harder - at 2013.04.11 21:46:00
|
83. [Request] Small AV and Flux Grenade Changes - in Feedback/Requests [original thread]
I made this suggestion because I have seen armor tankers QQ all over forums about how shield tanks have an advantage against armor in tank vs tank fights. Armor has many advantages over shield when it comes to dealing with infantry. If CCP does i...
- by 0 Try Harder - at 2013.04.11 21:46:00
|
84. [Request] Small AV and Flux Grenade Changes - in Feedback/Requests [original thread]
Right now anyone can skill into grenades and get the highest DPS anti-vehicle and anti-infanty weapons in the game. I request that these grenades are split into separate categories. > Explosive Grenades > Anti-Infantry Flux Grenades > An...
- by 0 Try Harder - at 2013.04.11 19:16:00
|
85. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
BulletSnitcheZ wrote: Alan-Ibn-Xuan Al-Alasabe wrote: Sure, I guess, in much the same way a mugger "incentivizes" you to give them your wallet. "Do it or you'll die" is technically an incentive. Just...not really in keeping with the way pe...
- by 0 Try Harder - at 2013.04.11 05:13:00
|
86. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
Just because you're using a tank solo does not mean that it is a solo weapon. It just means that you're a moron. But if you want to buff HAVs by giving the gunners some really cool stuff, I'm totally down for that.
- by 0 Try Harder - at 2013.04.11 02:16:00
|
87. [Request] Folders for Sub-Folders of Sub-folders for Other Sub-folders - in Feedback/Requests [original thread]
Too long have I spent scrolling down a simple list of fits. This is almost unacceptable! I demand that Folders for my sub-folders of sub-folders for other sub-folders are put in place immediately! I no longer wish to scroll down one menu. I have ...
- by 0 Try Harder - at 2013.04.10 13:47:00
|
88. Request: Toggleable profanity in corporation forums - in Feedback/Requests [original thread]
Halador Osiris wrote: I understand why CCP would censor profanity in the public areas, but I would enjoy being able to fully express myself to my fellow corp members. Any thoughts? I like it if it is easy for CCP to do. I am so happy that C...
- by 0 Try Harder - at 2013.04.09 22:34:00
|
89. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
i got to sleep, sorry >.< just wanted to get some SP in tonight, sorry, maybe tomorrow or something >.< I'll send you mail, or I can just make a channel or something so you can see when I'm on.
- by 0 Try Harder - at 2013.04.09 05:14:00
|
90. [Request] Squads/Corp group(s) only go up against other squads - in Feedback/Requests [original thread]
Oh also, if you're in ambush and the enemy is camping the only spawn point, hit square instead of x. You'll spawn randomly like usual. Also, grab some drop uplinks. They help a lot. And joining a corp helps a lot too. You can learn a lot in corp...
- by 0 Try Harder - at 2013.04.09 05:02:00
|
91. [Request] Squads/Corp group(s) only go up against other squads - in Feedback/Requests [original thread]
Hazzah Manacella wrote: It's bad enough I have to go up against people with more skill, better guns/suits/ect... But I don't want to go up against a group of them! Yah. Pub stomping is boring and lame for most of the guys who do it too. I us...
- by 0 Try Harder - at 2013.04.09 04:59:00
|
92. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
Chances Ghost wrote: why re-invent damage calculation when you have an optimised process for doing it youve been perfecting for the last 10 years? Maybe that is part of the problem. The DUST514 devs have been told/are trying to make a syste...
- by 0 Try Harder - at 2013.04.08 22:43:00
|
93. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
Chances Ghost wrote: 0 Try Harder wrote: Right now we need more data. We can get it from testing or from CCP, but like I said earlier it is all speculation at this point. we have EVE, its a carbon copy. and how i stated is how damage is ...
- by 0 Try Harder - at 2013.04.08 21:54:00
|
94. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
I don't expect CCP to tell us exactly how everything is done, but it would be nice to know if the passive shield resistance mods work on the entire shield or just the hull :P It would also be nice to know how the damage is calculated when it goes...
- by 0 Try Harder - at 2013.04.08 21:52:00
|
95. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
Right now we need more data. We can get it from testing or from CCP, but like I said earlier it is all speculation at this point.
- by 0 Try Harder - at 2013.04.08 21:48:00
|
96. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
Anyways chance, you seem to be missing one key thing. From the testing, it appears as though the resistances might be different between shield extenders and no shield extenders. When I had high shield extenders, I took more damage. No/low shield ...
- by 0 Try Harder - at 2013.04.08 21:44:00
|
97. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
Chances Ghost wrote: the game at no point calculates your tanks EHP thats just math we as players do yah sorry, wrong term, I meant HP lol will edit.
- by 0 Try Harder - at 2013.04.08 21:40:00
|
98. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
ah, chance posted before i did ^_^ Anyways, yes, there are a crazy # of calculations. It would have some big implications on armor too. We can test what damage is done when the shot goes into armor, and what resistances (if any) are applied to it.
- by 0 Try Harder - at 2013.04.08 21:38:00
|
99. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
Ya, I can test stuff with you later tonight (Eastern Standard Time) if you are on. I have all the small turrets, prof 2 in them, and all the large hybrid with pro 5. I thought it was just check for shield, if shield then... but if armor then... ...
- by 0 Try Harder - at 2013.04.08 21:36:00
|
100. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
Shields and armor have different resistances. A possibility could be that the shield extenders are considered a shield outside of the shield on the vehicle itself. We know there are some differences already because shield control works on the base...
- by 0 Try Harder - at 2013.04.08 20:00:00
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 |
First page | Previous page | Next page | Last page |