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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Mintchip
C C P C C P Alliance
920
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Posted - 2013.07.31 21:49:00 -
[1] - Quote
So we've been listening to your feedback and seeing unique and unexpected behavior from our players and CCP Earworm poses in this new dev blog about that data, how we analyzed it and what we've done to improve upon the performance. So yeah check it out, give it a read! Leave your feedback down below! CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep |
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Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
530
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Posted - 2013.07.31 21:54:00 -
[2] - Quote
Considering the increase of bugs on comms I saw yesterday, which was more than I've ever seen before, I'd say you've still some improvements to make. Glad to see you isolated a problem though. |
RECON BY FIRE
Ancient Exiles Negative-Feedback
228
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Posted - 2013.07.31 22:08:00 -
[3] - Quote
I haven't seen an improvement honestly. The only thing different is that the flaylock doesn't do damage to things that it should because yall double nerfed it (a common problem with.... you people). |
Orca Amsel
Subdreddit Test Alliance Please Ignore
121
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Posted - 2013.07.31 22:17:00 -
[4] - Quote
You did not spell subdreddit correctly. Other than that good dev blog. |
dent 308
Subdreddit Test Alliance Please Ignore
1732
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Posted - 2013.07.31 22:18:00 -
[5] - Quote
Nice article. Our corp is Subdreddit though, no dash. Also EON. is an alliance, not a corp. |
Doc DDD
TeamPlayers EoN.
12
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Posted - 2013.07.31 22:27:00 -
[6] - Quote
According to the blog 1.3 fixed the comms issue? I think more data needs to be gathered as the comms are more glitchy than ever, ie no mic icons, and pc has been worse for many, ie cant sprint, worse hit detection and 1/3rd of a team hard freezing... not sure if its all related as I only participated in 3 pc matches but those complaints were common. |
Iron Wolf Saber
Den of Swords
6809
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Posted - 2013.07.31 22:34:00 -
[7] - Quote
Bad Mintchip for not passing this by the CPM for spell/sanity check :P. |
zzZaXxx
The Exemplars Top Men.
148
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Posted - 2013.07.31 22:34:00 -
[8] - Quote
You live in Shanghai? I have a friend there that can help you get acclimated if you want. Heheh no joke he's the best guy. (Married.) :D All I can say is...get ready to freeze your butt off in the winter. No central heating! Get two large oil heating radiators and soak your feet in hot water when you get back to your apartment after work. See guys, this is what your devs go through for you!
BTW you probably heard such chaos on comms because of muting. Everybody was talking at once but squad members were only hearing 5 other people, and squad leaders were hearing their squad plus other squad leaders. Maybe you knew that. Anyways yeah PC frame rate is horrid so if y'all fixed that you get an epic Hi 5.n Enjoy Shanghai. |
SHANN da MAN
D3LTA FORC3 Inver Brass
53
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Posted - 2013.07.31 22:41:00 -
[9] - Quote
zzZaXxx wrote:You live in Shanghai? I have a friend there that can help you get acclimated if you want. Heheh no joke he's the best guy. (Married.) :D All I can say is...get ready to freeze your butt off in the winter. No central heating! Get two large oil heating radiators and soak your feet in hot water when you get back to your apartment after work. See guys, this is what your devs go through for you!
BTW you probably heard such chaos on comms because of muting. Everybody was talking at once but squad members were only hearing 5 other people, and squad leaders were hearing their squad plus other squad leaders. Maybe you knew that. Anyways yeah PC frame rate is horrid so if y'all fixed that you get an epic Hi 5.n Enjoy Shanghai.
CCP Mintchip only posted the DEVBlog, she doesn't live in Shanghai (She lives in San Francisco I think) It was written by CCP Earworm who lives in Shanghai. |
SHANN da MAN
D3LTA FORC3 Inver Brass
53
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Posted - 2013.07.31 22:51:00 -
[10] - Quote
But an interesting, informative DEV Blog with information that was obviously known well before the release of 1.3 and we're just getting it NOW?
Try to be more timely with this sort of thing and you'll get a LOT fewer complaints about CCP not communicating. |
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Luke Vetri
D3ath D3alers
103
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Posted - 2013.07.31 23:04:00 -
[11] - Quote
WOW just WOW,
Hardly a single nice word to say from anyone, just more whining and complaints, and you guys wonder why the Devs don't talk to you much???
Name me any other game developer that communicates with its community this much. |
N1ck Comeau
Ahrendee Mercenaries EoN.
879
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Posted - 2013.07.31 23:05:00 -
[12] - Quote
Currently comms are bugged, you can only see 3-6 chat bubbles at a time. |
zzZaXxx
The Exemplars Top Men.
148
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Posted - 2013.07.31 23:08:00 -
[13] - Quote
SHANN da MAN wrote:zzZaXxx wrote:You live in Shanghai? I have a friend there that can help you get acclimated if you want. Heheh no joke he's the best guy. (Married.) :D All I can say is...get ready to freeze your butt off in the winter. No central heating! Get two large oil heating radiators and soak your feet in hot water when you get back to your apartment after work. See guys, this is what your devs go through for you!
BTW you probably heard such chaos on comms because of muting. Everybody was talking at once but squad members were only hearing 5 other people, and squad leaders were hearing their squad plus other squad leaders. Maybe you knew that. Anyways yeah PC frame rate is horrid so if y'all fixed that you get an epic Hi 5.n Enjoy Shanghai. CCP Mintchip only posted the DEVBlog, she doesn't live in Shanghai (She lives in San Francisco I think) It was written by CCP Earworm who lives in Shanghai.
Doh! Right. Thanks. |
S Park Finner
BetaMax.
190
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Posted - 2013.07.31 23:35:00 -
[14] - Quote
Doc DDD wrote:According to the blog 1.3 fixed the comms issue? I think more data needs to be gathered as the comms are more glitchy than ever, ie no mic icons.. I can verify the missing icon issue in regular battles. In a squad of 6 when I entered the squad I did not have an icon and by the end of the play session no one had an icon even though 5 of 6 had working microphones.
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Aeon Amadi
A.N.O.N.Y.M.O.U.S. League of Infamy
2281
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Posted - 2013.07.31 23:39:00 -
[15] - Quote
Luke Vetri wrote:WOW just WOW,
Hardly a single nice word to say from anyone, just more whining and complaints, and you guys wonder why the Devs don't talk to you much???
Name me any other game developer that communicates with its community this much.
Not so much whining and complaining as legitimate feedback of a legitimate problem. Go to any channel and you will find - at maximum - three speaker icons indicating who is in the channel.
This can disrupt players who are looking for a squad and disrupt officers from being able to communicate with other officers as we pour through channels one at a time trying to find the person we're looking for.
Another big issue is that with the new changes - I have no idea who the hell is talking. 20+ people in a chat channel, voices start sounding alike unless I can put a visual que on one of them to understand who it actually is.
So, good improvement, but I think that another major issue with PC FPS drops is the sheer amount of animations associated with Drop Uplinks and Nanohives being spammed like crazy - open up your map and you'll notice this even more. |
Torr Wrath
Subdreddit Test Alliance Please Ignore
548
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Posted - 2013.07.31 23:47:00 -
[16] - Quote
On behalf of Subdreddit (no dash)..
o/ |
Aqua-Regia
Ahrendee Mercenaries EoN.
334
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Posted - 2013.08.01 00:07:00 -
[17] - Quote
improvement = bug |
Robert JD Niewiadomski
NULLIMPEX INC
413
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Posted - 2013.08.01 00:30:00 -
[18] - Quote
Thanx for the fix BTW: could you add some sound filter to chat channels so our voices, while in battle, would sound like coming through "old-style" radio communications? Now the chat sounds so clean. This video will explain it all: http://www.youtube.com/watch?feature=player_detailpage&v=n6Y35UvfCQM&t=197 It certainly adds some mood... |
Touchy McHealz
Vherokior Combat Logistics Minmatar Republic
16
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Posted - 2013.08.01 02:30:00 -
[19] - Quote
You might also want to look in to filtering sound below a certain intensity threshhold to not be broadcast.
I have been in too many pub matches where I had to mute everyone because someone was jamming out to Linkin Park in the background, or there were people discussing dinner plans.
That or allow a user setting to tweak the mic pickup like how TS/Vent/Mumble do so people can tune their mic sensitivity. As it stands you are basically processing the raw input and shoving it out, which lets us hear every mouth breather in painful clarity. |
AAA Hellcab
Theia Orpheum
42
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Posted - 2013.08.01 02:43:00 -
[20] - Quote
The long range smoothness is awesome. Following a jeep in a drop ship (while hopefully an enemy gunner is shooting back at you) is top notch now. Can we get a mode with a moving objective? Something like skirmish, but each point must be taken in sequence. Convoy rush is a good thing. |
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Sylvana Nightwind
Expert Intervention Caldari State
453
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Posted - 2013.08.01 05:02:00 -
[21] - Quote
AAA Hellcab wrote:Ps. Defrag your PS3, peeps. Google it. It really improves performance. This man speaks the truth. Do it now and enjoy smooth and silky dust. http://community.us.playstation.com/t5/PlayStation-Home-Support/Restoring-your-PS3-File-System-amp-Database-Helps-to-Maintain/td-p/37322987 |
Vrain Matari
ZionTCD
634
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Posted - 2013.08.01 05:18:00 -
[22] - Quote
zzZaXxx wrote:.... BTW you probably heard such chaos on comms because of muting. Everybody was talking at once but squad members were only hearing 5 other people, and squad leaders were hearing their squad plus other squad leaders. Maybe you knew that. Anyways yeah PC frame rate is horrid so if y'all fixed that you get an epic Hi 5.n Enjoy Shanghai.
Great work on resolving this issue, Devs and Corps and peeps. It's an important step forward.
I quoted the above because imma hoping that another important observation came out of this exercise for CCP, namely how the lack of structured command channels for voice is goofifying the game. What we have atm is leaning a bit towards the mickey mouse side of the design spectrum. But kudos on the quality of the free voice chat - very well done imo.
Pro comms(I don't need to reiterate what we need in voice comms/hud support, there are plenty of threads out there) are essential. I believe that comms as currently implemented is limiting player-generated content. Changes coming to the scanner, etc., only serve to highlight the need for structured comms with a clean, intuitive hud interface - i wanna know when my scout is talking.
So congratz on your frame-rate victory peeps, you've earned a few seconds to reload, staunch the bleeding, and adjust the armor before the next wave hits - it's early in the battle yet ;)
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Hawkin P
Molon Labe. League of Infamy
156
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Posted - 2013.08.01 05:46:00 -
[23] - Quote
This dev blog makes the devs sound like a bunch of noobs that have never played the game. Oh wait... sorry glad to know you finally got around to playing your own game, 3 months later. |
Wakko03
Better Hide R Die D.E.F.I.A.N.C.E
295
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Posted - 2013.08.01 05:55:00 -
[24] - Quote
You know what, I brought up this question a long time ago, in fact why don't you go dig up that post I made about in general discussion over a month ago.
WHY DO I THINK your fix is the reason why so many people are complaining about the hit detection now right after 1.3 release. |
Cinder Integ
Ancient Exiles Negative-Feedback
54
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Posted - 2013.08.01 07:00:00 -
[25] - Quote
Played two PC matches today, didn't have to see the blog or this post - my frames per second were at around 30 compared to the normal 10.
-side note: there was one point in a PC today at which i entered an area with 30-40 friendly dropuplinks / nanohives and i instantly dropped to 5ish frames per second for around 6-7 seconds.
Thank you for the fix, and all of your recent works. |
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
712
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Posted - 2013.08.01 07:13:00 -
[26] - Quote
Good fix and glad it got nailed down, a big thanks to all crazy people talking at the same time I guess
/c |
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steadyhand amarr
Foxhound Corporation General Tso's Alliance
1012
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Posted - 2013.08.01 07:19:00 -
[27] - Quote
Some of the players in here need to stop trying to be internet cool kids it's childish and annoying to read as it just highlights how little u know about the game.
Anyway good to see the dev's willing to work with the players to resolve issuesjust try not to show favorites or its kain Zion type scandal waiting to happen :-) |
Spectral Clone
The Unholy Legion Of DarkStar DARKSTAR ARMY
166
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Posted - 2013.08.01 08:27:00 -
[28] - Quote
Good work done by good devs. |
Seymor Krelborn
DUST University Ivy League
431
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Posted - 2013.08.01 09:06:00 -
[29] - Quote
since 1.3 hit detection is worse and equipment slot items are laggy when switching to them....so great for fixing one problem... but you caused at least 2 more.... |
Panther Alpha
DarkWingsss
853
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Posted - 2013.08.01 09:24:00 -
[30] - Quote
So you just find out that intensive chatting causes LAG/Packet lost in FPS games ? To don't mention that is very distracting...
It is a reason why most games have a Communications Radial Menu with pre-set voice messages.... |
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