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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Paladin Sas
Pro Hic Immortalis League of Infamy
132
|
Posted - 2013.07.31 10:06:00 -
[1] - Quote
Just wondering as to the status of MTAC production. I know there have been alot of changes in the roadmap for DUST, and i would like to know if their still being worked on right now, or if they've been backlogged in favor of more pressing issues. Any feed back would be much appreciated because im really looking foward to these beauties, and am trying to plan my SP expenditure for the next few months. TY in advance and best luck to you all. |
Big Boss XIII
M.T.A.C Assault Operations Command
389
|
Posted - 2013.07.31 10:14:00 -
[2] - Quote
Bump all my guys want these in play would live any info on them Ps i hope they can jump |
Big Boss XIII
M.T.A.C Assault Operations Command
389
|
Posted - 2013.07.31 10:25:00 -
[3] - Quote
Big Boss XIII wrote:Bump all my guys want these in play would love any info on them Ps i hope they can jump ... Also MTAC are originally mining craft . Resistant to all small arms fire :)
MTAC
Mining MTAC The MTAC, or Mechanized Torso-Actuated Chassis, is a bipedal, robot-like exo suit. They are very common and come in many specialized varieties, designed for tasks such as mining, heavy lifting, and combat. The ground-based armed forces of the four Empires all contain combat-MTAC divisions, some of which are even space-worthy. Tibus Heth spent time as a simple labor-MTAC opperator before his political ascension. Rhykevance The Rhykevance-class MTAC was a type of military-grade MTAC used by Caldari ground forces. It possessed shoulder-mounted machine guns as well as anti-armor and anti-tank weaponry. Many of these participated in the recent retaking of Caldari Prime.
The devs need to feed us more info |
Paladin Sas
Pro Hic Immortalis League of Infamy
133
|
Posted - 2013.07.31 10:31:00 -
[4] - Quote
Thankyou for the info on their history, and while it not unappreciated, im more concerned with the production status so we can hopefully get 'very rough' estimate on when we might see them ingame, or a devblog about them :p |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
942
|
Posted - 2013.07.31 10:31:00 -
[5] - Quote
Yup I want to be a Dreadnaught Gimme gimme gimme.
I'll even wade into battle screaming "FOR THE EMPRESS....AND WOLFMAN"
If a certain dev lets us know a little be about these babies. |
Paladin Sas
Pro Hic Immortalis League of Infamy
133
|
Posted - 2013.07.31 10:43:00 -
[6] - Quote
I wanna put small rails on it (when they get fixed) and snipe people |
Zene Ren
Bullet Cluster
2
|
Posted - 2013.07.31 10:57:00 -
[7] - Quote
+1 for "walking tanks" seriously i need my BF 2140 reminder ;)
http://upload.wikimedia.org/wikipedia/en/1/19/Star_Wars_All_Terrain_Scout_Transport.jpg http://www.55dsl.com/wp-content/files_mf/1056.jpg
i know i know its not that universum but still.... |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
943
|
Posted - 2013.07.31 11:10:00 -
[8] - Quote
Paladin Sas wrote:I wanna put small rails on it (when they get fixed) and snipe people I want to put laser turrets on mine and burn heretics. |
xSir Campsalotx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
57
|
Posted - 2013.07.31 11:13:00 -
[9] - Quote
Big Boss XIII wrote:Bump all my guys want these in play would love any info on them Ps i hope they can jump ... Also MTAC are originally mining craft . Resistant to all small arms fire :) The same thing was said about heavy suits but we still have no resistances although it is clearly stated otherwise. |
Paladin Sas
Pro Hic Immortalis League of Infamy
136
|
Posted - 2013.07.31 14:39:00 -
[10] - Quote
Poking again in an attempt to get som CCP attention :p |
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Cosgar
ParagonX
3542
|
Posted - 2013.07.31 14:42:00 -
[11] - Quote
If you guys care about MTACs so much, you should all be advocates for vehicle AV balance or these things are going to die to a couple of Lai Dais lobbed by an assault. |
ZDub 303
TeamPlayers EoN.
1396
|
Posted - 2013.07.31 15:01:00 -
[12] - Quote
MTACs? Its been 7 months since chromosome started and they still haven't put in a 3rd HAV/LAV model.
MTACs are easily 18 months out, maybe more. |
Rynoceros
Rise Of Old Dudes
422
|
Posted - 2013.07.31 15:08:00 -
[13] - Quote
MTACs are OP. Please buff roadmap. |
Ansiiis The Trustworthy
WE ARE LEGENDS
201
|
Posted - 2013.07.31 15:41:00 -
[14] - Quote
Bump. |
da GAND
187.
215
|
Posted - 2013.07.31 15:42:00 -
[15] - Quote
years from now and that's the truth right there |
Paladin Sas
Pro Hic Immortalis League of Infamy
136
|
Posted - 2013.07.31 18:47:00 -
[16] - Quote
Well, like i said in OP, im more concerned with whether or not its being worked on, or if its gotten placed on the back burner. They'll come out when their ready, i'm just curious about the progress, or lack thereof. |
ZDub 303
TeamPlayers EoN.
1401
|
Posted - 2013.07.31 18:50:00 -
[17] - Quote
Paladin Sas wrote:Well, like i said in OP, im more concerned with whether or not its being worked on, or if its gotten placed on the back burner. They'll come out when their ready, i'm just curious about the progress, or lack thereof.
Pretty sure it was on the back burner, and then taken off and tossed in the freezer after 1.0 dropped. |
Nguruthos IX
Hellstorm Inc League of Infamy
925
|
Posted - 2013.07.31 18:51:00 -
[18] - Quote
Paladin Sas wrote:Well, like i said in OP, im more concerned with whether or not its being worked on, or if its gotten placed on the back burner. They'll come out when their ready, i'm just curious about the progress, or lack thereof.
if CCP was working on them, as with anything, you won't know till a week before it's released, after it's code locked in stone and likely riddled with design issues.
That being said, I'll be on in a few hours to derp around. Only lost 10 million to RDV's yesterday with dropships so I've got a little bit left before I go broke / quit trying to play at this RDV dodgeball game CCP is dreamed up. |
First Prophet
Jaguar Empire
743
|
Posted - 2013.07.31 18:54:00 -
[19] - Quote
They're not being worked on. |
CoD isAIDS
Tronhadar Free Guard Minmatar Republic
98
|
Posted - 2013.07.31 18:56:00 -
[20] - Quote
They probably will never come out. And if they do, they'll come out pre-nerfed really bad, because all assaults will say that one ADV AV grenade should be enough to destroy it. |
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gbghg
L.O.T.I.S. RISE of LEGION
2884
|
Posted - 2013.07.31 18:56:00 -
[21] - Quote
Who else wants MTAC's to look like this? http://www.bing.com/images/search?q=dust+514+dropships&FORM=HDRSC2#view=detail&id=C0AC2F3394C01FB6E1815175D28BB5646E217AC4&selectedIndex=25 |
Big Boss XIII
M.T.A.C Assault Operations Command
393
|
Posted - 2013.07.31 21:22:00 -
[22] - Quote
They will come there in the plans just might take a while |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
911
|
Posted - 2013.07.31 21:34:00 -
[23] - Quote
I recall someone from CCP stating not to expect any more news on MTACs until next fan fest. And on that note, hopefully next fan fest will be done without massive changes to the road plan a week or so later. |
Skihids
Bullet Cluster
1794
|
Posted - 2013.07.31 21:45:00 -
[24] - Quote
I can't see MTACs working out very well.
They would be light vehicles with slow speed and therefore sitting ducks for the SL. There is no way they would be as fast as a LAV, so they would have to tank as much as a HAV or even a LLAV to even have half a chance.
Picture a heavy suit that can run as fast as a Scout that you can lock with AV. |
gbghg
L.O.T.I.S. RISE of LEGION
2887
|
Posted - 2013.07.31 21:52:00 -
[25] - Quote
Skihids wrote:I can't see MTACs working out very well.
They would be light vehicles with slow speed and therefore sitting ducks for the SL. There is no way they would be as fast as a LAV, so they would have to tank as much as a HAV or even a LLAV to even have half a chance.
Picture a heavy suit that can run as fast as a Scout that you can lock with AV. Lulz, that should be amusing. That said the titanfall forums should be amusing to watch after release, I bet that there will be a load of unwarranted qq about those mechs. |
Paladin Sas
Pro Hic Immortalis League of Infamy
136
|
Posted - 2013.08.01 01:01:00 -
[26] - Quote
I imagine they would have to be pretty mobile, there aren't any rules anywhere that say mechs have to be slow. |
Iron Wolf Saber
Den of Swords
6821
|
Posted - 2013.08.01 01:06:00 -
[27] - Quote
Shelved as far as I am concerned. |
Paladin Sas
Pro Hic Immortalis League of Infamy
136
|
Posted - 2013.08.01 01:08:00 -
[28] - Quote
Iron Wolf Saber wrote:Shelved as far as I am concerned.
I think i just died a little inside. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
954
|
Posted - 2013.08.01 01:10:00 -
[29] - Quote
Paladin Sas wrote:Iron Wolf Saber wrote:Shelved as far as I am concerned. I think i just died a little inside.
**** this. I can deal with the buggy **** dust throws at me but where are interesting things to do and spec into? |
Mobius Wyvern
BetaMax.
2776
|
Posted - 2013.08.01 01:15:00 -
[30] - Quote
Aero Yassavi wrote:I recall someone from CCP stating not to expect any more news on MTACs until next fan fest. And on that note, hopefully next fan fest will be done without massive changes to the road plan a week or so later. That was a player post.
All they said at FanFest is "we're not ready to show them yet". That's what CCP Jian said.
Of course, he's not there anymore, so...not sure if that might have any bearing. |
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Paladin Sas
Pro Hic Immortalis League of Infamy
142
|
Posted - 2013.08.01 04:13:00 -
[31] - Quote
Welp, i feel honored that IWS stoped by, hopin to get word from CCP also. Something unofficially 'official' |
CoD isAIDS
Tronhadar Free Guard Minmatar Republic
101
|
Posted - 2013.08.01 05:14:00 -
[32] - Quote
If I can rip up chunks of the battlefield/rocks to shield myself from incoming fire, then yeah, do want. Want it all day. |
CoD isAIDS
Tronhadar Free Guard Minmatar Republic
101
|
Posted - 2013.08.01 05:15:00 -
[33] - Quote
Skihids wrote:I can't see MTACs working out very well.
They would be light vehicles with slow speed and therefore sitting ducks for the SL. There is no way they would be as fast as a LAV, so they would have to tank as much as a HAV or even a LLAV to even have half a chance.
Picture a heavy suit that can run as fast as a Scout that you can lock with AV. Fast, plus possible high jumping height due to jump jets (NOT the same as a jet pack). Sounds maneuverable enough, too. If it comes with a smash option, I'll use it against tanks. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
449
|
Posted - 2013.08.01 05:17:00 -
[34] - Quote
CoD isAIDS wrote:If I can rip up chunks of the battlefield/rocks to shield myself from incoming fire, then yeah, do want. Want it all day.
I thought they were going to be like this |
Paladin Sas
Pro Hic Immortalis League of Infamy
144
|
Posted - 2013.08.01 05:55:00 -
[35] - Quote
xxwhitedevilxx M wrote:CoD isAIDS wrote:If I can rip up chunks of the battlefield/rocks to shield myself from incoming fire, then yeah, do want. Want it all day. I thought they were going to be like this
wishful thinking? |
Himiko Kuronaga
SyNergy Gaming EoN.
1065
|
Posted - 2013.08.01 07:45:00 -
[36] - Quote
Iron Wolf Saber wrote:Shelved as far as I am concerned.
Your wording implies you are not a fan of this, nor do you intend to press the issue.
May I ask why? |
Sete Clifton
PSU GHOST SYNDICATE DARKSTAR ARMY
279
|
Posted - 2013.08.01 07:53:00 -
[37] - Quote
At fanfest CCP said new vehicles types were 12 to 18 months away, and that was the old roadmap. They weren't coming anytime soon anyway. |
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CCP Wolfman
C C P C C P Alliance
880
|
Posted - 2013.08.01 09:05:00 -
[38] - Quote
A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though... |
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ChromeBreaker
SVER True Blood
964
|
Posted - 2013.08.01 09:14:00 -
[39] - Quote
CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though...
Why are they vehicles? just sounds like a bigger heavy to me... |
Nguruthos IX
Hellstorm Inc League of Infamy
946
|
Posted - 2013.08.01 09:24:00 -
[40] - Quote
CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though...
Is dropship cloaking still on the table, planned, or being worked on?
http://dust514.com/news/blog/2012/03/vehicle-dev-b/
It seems to me that 1.5 vehicle balance pass would be the perfect opportunity to get something like that in there and make sure it's in a good place. |
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Paladin Sas
Pro Hic Immortalis League of Infamy
149
|
Posted - 2013.08.01 09:29:00 -
[41] - Quote
CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though...
\o/ dev response. first off, this is why i LOVE CCP more than the other big names out there. they communicate with us. second.... imma sad panda. but ty for the update. look foward to seeing what your team is working on for 1.4/1.5 |
Aeon Amadi
A.N.O.N.Y.M.O.U.S. League of Infamy
2303
|
Posted - 2013.08.01 09:30:00 -
[42] - Quote
CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though...
Should really release the concept art then so that we can at least look forward to it. There was mention of it at Fanfest and I'll quote:
"We aren't going to show them to you because we're not ready to"
Paraphrasing but none-the-less it would definitely help to have something nice to think about rather than speculation as to whether it's going to look like Mechwarrior (big, bulky and sort of stupid-humanoid looking) or Armored Core (streamlined, sleek and awesome) |
Paladin Sas
Pro Hic Immortalis League of Infamy
149
|
Posted - 2013.08.01 09:31:00 -
[43] - Quote
Aeon Amadi wrote:CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though... Should really release the concept art then so that we can at least look forward to it. There was mention of it at Fanfest and I'll quote: "We aren't going to show them to you because we're not ready to" Paraphrasing but none-the-less it would definitely help to have something nice to think about rather than speculation as to whether it's going to look like Mechwarrior (big, bulky and sort of stupid-humanoid looking) or Armored Core (streamlined, sleek and awesome)
please, for the love of whatever god you may or may not believe in, tell me you are talking about the armored cores from the PS2, not the garbage on the PS3 |
Herper Derp
DUST University Ivy League
176
|
Posted - 2013.08.01 09:36:00 -
[44] - Quote
CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though...
Perhaps at the next Fanfest, CCP could stick to telling us about forthcoming content that is a little more than a "sparkle in the eye". That way, our hopes and expectations might not be dashed quite so regularly. |
Paladin Sas
Pro Hic Immortalis League of Infamy
150
|
Posted - 2013.08.01 09:39:00 -
[45] - Quote
Herper Derp wrote:CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though... Perhaps at the next Fanfest, CCP could stick to telling us about forthcoming content that is a little more than a "sparkle in the eye". That way, our hopes and expectations might not be dashed quite so regularly.
many things may have happened within the company internally since Fanfest. need i bring up the Jita Riots? Devs change over time, road maps evolve. lets see what the future holds. i cant wait to see where this beauty goes in the future. |
Nguruthos IX
Hellstorm Inc League of Infamy
950
|
Posted - 2013.08.01 09:39:00 -
[46] - Quote
CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though...
Is dropship cloaking still on the table, planned, or being worked on?
http://dust514.com/news/blog/2012/03/vehicle-dev-b/
It seems to me that 1.5 vehicle balance pass would be the perfect opportunity to get something like that in there and make sure it's in a good place. |
Nguruthos IX
Hellstorm Inc League of Infamy
950
|
Posted - 2013.08.01 09:43:00 -
[47] - Quote
Paladin Sas wrote:Herper Derp wrote:CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though... Perhaps at the next Fanfest, CCP could stick to telling us about forthcoming content that is a little more than a "sparkle in the eye". That way, our hopes and expectations might not be dashed quite so regularly. many things may have happened within the company internally since Fanfest. need i bring up the Jita Riots? Devs change over time, road maps evolve. lets see what the future holds. i cant wait to see where this beauty goes in the future.
Yes, I hope their biggest problems are behind them. This way if we get a new roadmap, it'll be more accurate to what actually ends up happening.
Hopefully instead of QQing about previous fanfest info, everyone understands how and why things changed. Rather they should indicate how much they'd appreciate More communication. Which I think is only a good thing.
|
Paladin Sas
Pro Hic Immortalis League of Infamy
150
|
Posted - 2013.08.01 09:45:00 -
[48] - Quote
aye, more comunication can only be a good thing. nobody ever did anything dumb because they had more than enough info |
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CCP Wolfman
C C P C C P Alliance
886
|
Posted - 2013.08.01 09:52:00 -
[49] - Quote
Nguruthos IX wrote:CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though... Is dropship cloaking still on the table, planned, or being worked on? http://dust514.com/news/blog/2012/03/vehicle-dev-b/It seems to me that 1.5 vehicle balance pass would be the perfect opportunity to get something like that in there and make sure it's in a good place.
Will be able to talk a bit more about 1.5 soon once we've put 1.4 to bed and can solidify our plans. |
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CCP Wolfman
C C P C C P Alliance
886
|
Posted - 2013.08.01 09:52:00 -
[50] - Quote
Paladin Sas wrote:Aeon Amadi wrote:CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though... Should really release the concept art then so that we can at least look forward to it. There was mention of it at Fanfest and I'll quote: "We aren't going to show them to you because we're not ready to" Paraphrasing but none-the-less it would definitely help to have something nice to think about rather than speculation as to whether it's going to look like Mechwarrior (big, bulky and sort of stupid-humanoid looking) or Armored Core (streamlined, sleek and awesome) please, for the love of whatever god you may or may not believe in, tell me you are talking about the armored cores from the PS2, not the garbage on the PS3
You didn't like Armoured Core V? |
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Paladin Sas
Pro Hic Immortalis League of Infamy
152
|
Posted - 2013.08.01 09:55:00 -
[51] - Quote
CCP Wolfman wrote:Paladin Sas wrote:Aeon Amadi wrote:CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though... Should really release the concept art then so that we can at least look forward to it. There was mention of it at Fanfest and I'll quote: "We aren't going to show them to you because we're not ready to" Paraphrasing but none-the-less it would definitely help to have something nice to think about rather than speculation as to whether it's going to look like Mechwarrior (big, bulky and sort of stupid-humanoid looking) or Armored Core (streamlined, sleek and awesome) please, for the love of whatever god you may or may not believe in, tell me you are talking about the armored cores from the PS2, not the garbage on the PS3 You didn't like Armoured Core V?
Armored core V was an amazing game if i forgot the title... but being that it was an "Armored Core" title... it didnt have the same beautiful feel to it that any of the PS2 titles had... something magical was lost. ofc, thats just my personal opinion. |
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CCP Wolfman
C C P C C P Alliance
886
|
Posted - 2013.08.01 09:58:00 -
[52] - Quote
Paladin Sas wrote:CCP Wolfman wrote:Paladin Sas wrote:Aeon Amadi wrote:CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though... Should really release the concept art then so that we can at least look forward to it. There was mention of it at Fanfest and I'll quote: "We aren't going to show them to you because we're not ready to" Paraphrasing but none-the-less it would definitely help to have something nice to think about rather than speculation as to whether it's going to look like Mechwarrior (big, bulky and sort of stupid-humanoid looking) or Armored Core (streamlined, sleek and awesome) please, for the love of whatever god you may or may not believe in, tell me you are talking about the armored cores from the PS2, not the garbage on the PS3 You didn't like Armoured Core V? Armored core V was an amazing game if i forgot the title... but being that it was an "Armored Core" title... it didnt have the same beautiful feel to it that any of the PS2 titles had... something magical was lost. ofc, thats just my personal opinion.
I enjoyed the mercenary MP stuff, had fun with that and of course... graphs! |
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steadyhand amarr
Foxhound Corporation General Tso's Alliance
1013
|
Posted - 2013.08.01 10:00:00 -
[53] - Quote
Still playing 5 waiting for verdict day so I have people to take tettory off :-P |
Nguruthos IX
Hellstorm Inc League of Infamy
953
|
Posted - 2013.08.01 10:01:00 -
[54] - Quote
CCP Wolfman wrote:Nguruthos IX wrote:CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though... Is dropship cloaking still on the table, planned, or being worked on? http://dust514.com/news/blog/2012/03/vehicle-dev-b/It seems to me that 1.5 vehicle balance pass would be the perfect opportunity to get something like that in there and make sure it's in a good place. Will be able to talk a bit more about 1.5 soon once we've put 1.4 to bed and can solidify our plans.
Fair enough. Just hope we hear about it before it's all code locked :P
For some reason I trust that you'll be changing Dust for the better soon. |
Paladin Sas
Pro Hic Immortalis League of Infamy
153
|
Posted - 2013.08.01 10:03:00 -
[55] - Quote
CCP Wolfman wrote: I enjoyed the mercenary MP stuff, had fun with that and of course... graphs!
aye, that was all fun... but when it came down the the nitty gritty combat, all the pvp fights i had were long range affairs, it wasnt up close and personal like AC Last Raven seemed to be, the mechs in V almost felt weightless, when i was piloting on the PS2, i could almost feel the grind of metal through my controller... i really dont know how to explain it. its like, when im in a scout suit, i feel light and airy hopping around, and then a put on a heavy loaded down with plates, and, i can almost feel the weight behing that beautiful ceramic and steel. its truely something amazing when a game imerses you in that way, when you can feel what you character might be feeling. |
Sylwester Dziewiecki
BetaMax.
132
|
Posted - 2013.08.01 11:19:00 -
[56] - Quote
CCP Wolfman, Do CCP Blam still working for CCP? |
Himiko Kuronaga
SyNergy Gaming EoN.
1065
|
Posted - 2013.08.01 11:30:00 -
[57] - Quote
I liked the armored core games, but I can't remember if it was 4 or 5 where they cranked up the movement speed a crazy amount. I didn't like that so much. Started feeling more like zone of the enders... which was also a cool game, but a different game.
I like my mechs to feel heavy. Lighter, if I customize them that way, but by default heavy.
Speaking of heavy.... MTAC should only be pilotable by heavy suits. I have no justification for this other than screw everyone else. |
ChromeBreaker
SVER True Blood
965
|
Posted - 2013.08.01 11:40:00 -
[58] - Quote
CCP Wolfman wrote: and of course... graphs!
MTAC need graphs and other glowing things on their HUD |
Mobius Wyvern
BetaMax.
2791
|
Posted - 2013.08.01 12:00:00 -
[59] - Quote
CCP Wolfman wrote:Paladin Sas wrote:CCP Wolfman wrote: You didn't like Armoured Core V?
Armored core V was an amazing game if i forgot the title... but being that it was an "Armored Core" title... it didnt have the same beautiful feel to it that any of the PS2 titles had... something magical was lost. ofc, thats just my personal opinion. I enjoyed the mercenary MP stuff, had fun with that and of course... graphs! I think he might have been referring to Armored Core 4 and Armored Core for Answer.
While I did enjoy those games, the latter was winnable by combining machine-gun arms with a shoulder-mounted rotary cannon as your left Back weapon, and then building entirely for speed.
Not a single enemy in the game could survive that. While I was struggling to put together a balanced build to handle multiple situations, my friend got S ranks in every missions on Normal and Hard within a few days. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S. League of Infamy
2308
|
Posted - 2013.08.01 12:26:00 -
[60] - Quote
Sylwester Dziewiecki wrote:CCP Wolfman, Do CCP Blam still working for CCP?
Obviously this post is going to be edited and the thread probably locked afterward but I think that Blam is no longer with CCP for....
Well, I don't want to say because it probably will get me banned but I will say that I have it on good authority that he is no longer with CCP. |
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Vyzion Eyri
The Southern Legion
1111
|
Posted - 2013.08.01 12:45:00 -
[61] - Quote
http://matrix.wikia.com/wiki/Armored_Personnel_Unit
The dual wielding aspect on the APUS in "The Matrix" could be the foundation of an innovative design. What if APUs had the mobility between a tank and a LAV, with the ability to jump, but it had to be in non-combat mode to move? This allows for your controls to be solely focused on moving and staying upright (make it so MTACs can trip. That'd be glorious). Then, when you arrive at nice point, you activate combat mode, and then you're rooted to the ground and you basically become an installation, except with two small turrets on each hand. You can only face forward, and each joystick controls one turret (sorry, KB/M). It'd be like those deer shooting arcade games except you have a gun in both hands. |
Mobius Wyvern
BetaMax.
2791
|
Posted - 2013.08.01 12:49:00 -
[62] - Quote
Aeon Amadi wrote:Sylwester Dziewiecki wrote:CCP Wolfman, Do CCP Blam still working for CCP? Obviously this post is going to be edited and the thread probably locked afterward but I think that Blam is no longer with CCP for.... Well, I don't want to say because it probably will get me banned but I will say that I have it on good authority that he is no longer with CCP. This was asked before, and the response is that the employment status of other members of their team is not something they were at liberty to discuss.
That means he's gone. |
KEROSIINI-TERO
Seraphim Auxiliaries
630
|
Posted - 2013.08.01 13:02:00 -
[63] - Quote
CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though...
I fully endorse this philosophy. - Balance and fix current vehicles, find a 'default' power level - Save cool new stuff for far future in order to avoid busting their introduction and avoid disappointment for all |
Sylwester Dziewiecki
BetaMax.
132
|
Posted - 2013.08.01 13:07:00 -
[64] - Quote
Mobius Wyvern wrote:Aeon Amadi wrote:Sylwester Dziewiecki wrote:CCP Wolfman, Do CCP Blam still working for CCP? Obviously this post is going to be edited and the thread probably locked afterward but I think that Blam is no longer with CCP for.... Well, I don't want to say because it probably will get me banned but I will say that I have it on good authority that he is no longer with CCP. This was asked before, and the response is that the employment status of other members of their team is not something they were at liberty to discuss. That means he's gone. Sad, but also funny how guy who contributed to disbalance Infantry vs Vehicle finally end up on fixing Vehicle ..
Good luck. |
Princeps Marcellus
Expert Intervention Caldari State
141
|
Posted - 2013.08.01 14:20:00 -
[65] - Quote
Paladin Sas wrote:xxwhitedevilxx M wrote:CoD isAIDS wrote:If I can rip up chunks of the battlefield/rocks to shield myself from incoming fire, then yeah, do want. Want it all day. I thought they were going to be like this wishful thinking?
You think he's being unrealistic? Look at what I want from an MTAC. |
Himiko Kuronaga
SyNergy Gaming EoN.
1065
|
Posted - 2013.08.01 14:24:00 -
[66] - Quote
Well truthfully MTACS would be abysmal if they were put into the game right now. A mech needs to feel perfect while its moving, and the terrain is just too damned messed up. |
Morrigan Uroboros
The Phoenix Federation
18
|
Posted - 2013.08.01 14:44:00 -
[67] - Quote
Nguruthos IX wrote:CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though... Is dropship cloaking still on the table, planned, or being worked on? http://dust514.com/news/blog/2012/03/vehicle-dev-b/It seems to me that 1.5 vehicle balance pass would be the perfect opportunity to get something like that in there and make sure it's in a good place.
That link.... Oh why did they not go along that route, it actually sounded like they were onto something special |
Nebra Tene
Roaming Blades
142
|
Posted - 2013.08.01 15:02:00 -
[68] - Quote
CCP Wolfman wrote:Paladin Sas wrote:CCP Wolfman wrote:Paladin Sas wrote:Aeon Amadi wrote: Should really release the concept art then so that we can at least look forward to it. There was mention of it at Fanfest and I'll quote:
"We aren't going to show them to you because we're not ready to"
Paraphrasing but none-the-less it would definitely help to have something nice to think about rather than speculation as to whether it's going to look like Mechwarrior (big, bulky and sort of stupid-humanoid looking) or Armored Core (streamlined, sleek and awesome)
please, for the love of whatever god you may or may not believe in, tell me you are talking about the armored cores from the PS2, not the garbage on the PS3 You didn't like Armoured Core V? Armored core V was an amazing game if i forgot the title... but being that it was an "Armored Core" title... it didnt have the same beautiful feel to it that any of the PS2 titles had... something magical was lost. ofc, thats just my personal opinion. I enjoyed the mercenary MP stuff, had fun with that and of course... graphs!
Well the game was fine and all, but the looks...eh, seems they were trying to hard for "realism" in the game, in both looks and functionality. I mean realism in games CAN be cool, but sometimes unrealistic impossible stuff can be a lot better, and if I'm playing in giant mechs to destroy other giant mechs, I'd rather it be an awesome unrealistic fight, than a more boring and generic realistic-ish one.
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Ansiiis The Trustworthy
WE ARE LEGENDS
205
|
Posted - 2013.08.01 15:03:00 -
[69] - Quote
I want MTACs to be fast but clumsy. Maybe a clumsy 2 button walking operation - you gotta tap them to move. |
Paladin Sas
Pro Hic Immortalis League of Infamy
171
|
Posted - 2013.08.01 17:23:00 -
[70] - Quote
Im just gonna put this here... |
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