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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Paladin Sas
Pro Hic Immortalis League of Infamy
132
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Posted - 2013.07.31 10:06:00 -
[1] - Quote
Just wondering as to the status of MTAC production. I know there have been alot of changes in the roadmap for DUST, and i would like to know if their still being worked on right now, or if they've been backlogged in favor of more pressing issues. Any feed back would be much appreciated because im really looking foward to these beauties, and am trying to plan my SP expenditure for the next few months. TY in advance and best luck to you all. |
Paladin Sas
Pro Hic Immortalis League of Infamy
133
|
Posted - 2013.07.31 10:31:00 -
[2] - Quote
Thankyou for the info on their history, and while it not unappreciated, im more concerned with the production status so we can hopefully get 'very rough' estimate on when we might see them ingame, or a devblog about them :p |
Paladin Sas
Pro Hic Immortalis League of Infamy
133
|
Posted - 2013.07.31 10:43:00 -
[3] - Quote
I wanna put small rails on it (when they get fixed) and snipe people |
Paladin Sas
Pro Hic Immortalis League of Infamy
136
|
Posted - 2013.07.31 14:39:00 -
[4] - Quote
Poking again in an attempt to get som CCP attention :p |
Paladin Sas
Pro Hic Immortalis League of Infamy
136
|
Posted - 2013.07.31 18:47:00 -
[5] - Quote
Well, like i said in OP, im more concerned with whether or not its being worked on, or if its gotten placed on the back burner. They'll come out when their ready, i'm just curious about the progress, or lack thereof. |
Paladin Sas
Pro Hic Immortalis League of Infamy
136
|
Posted - 2013.08.01 01:01:00 -
[6] - Quote
I imagine they would have to be pretty mobile, there aren't any rules anywhere that say mechs have to be slow. |
Paladin Sas
Pro Hic Immortalis League of Infamy
136
|
Posted - 2013.08.01 01:08:00 -
[7] - Quote
Iron Wolf Saber wrote:Shelved as far as I am concerned.
I think i just died a little inside. |
Paladin Sas
Pro Hic Immortalis League of Infamy
142
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Posted - 2013.08.01 04:13:00 -
[8] - Quote
Welp, i feel honored that IWS stoped by, hopin to get word from CCP also. Something unofficially 'official' |
Paladin Sas
Pro Hic Immortalis League of Infamy
144
|
Posted - 2013.08.01 05:55:00 -
[9] - Quote
xxwhitedevilxx M wrote:CoD isAIDS wrote:If I can rip up chunks of the battlefield/rocks to shield myself from incoming fire, then yeah, do want. Want it all day. I thought they were going to be like this
wishful thinking? |
Paladin Sas
Pro Hic Immortalis League of Infamy
149
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Posted - 2013.08.01 09:29:00 -
[10] - Quote
CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though...
\o/ dev response. first off, this is why i LOVE CCP more than the other big names out there. they communicate with us. second.... imma sad panda. but ty for the update. look foward to seeing what your team is working on for 1.4/1.5 |
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Paladin Sas
Pro Hic Immortalis League of Infamy
149
|
Posted - 2013.08.01 09:31:00 -
[11] - Quote
Aeon Amadi wrote:CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though... Should really release the concept art then so that we can at least look forward to it. There was mention of it at Fanfest and I'll quote: "We aren't going to show them to you because we're not ready to" Paraphrasing but none-the-less it would definitely help to have something nice to think about rather than speculation as to whether it's going to look like Mechwarrior (big, bulky and sort of stupid-humanoid looking) or Armored Core (streamlined, sleek and awesome)
please, for the love of whatever god you may or may not believe in, tell me you are talking about the armored cores from the PS2, not the garbage on the PS3 |
Paladin Sas
Pro Hic Immortalis League of Infamy
150
|
Posted - 2013.08.01 09:39:00 -
[12] - Quote
Herper Derp wrote:CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though... Perhaps at the next Fanfest, CCP could stick to telling us about forthcoming content that is a little more than a "sparkle in the eye". That way, our hopes and expectations might not be dashed quite so regularly.
many things may have happened within the company internally since Fanfest. need i bring up the Jita Riots? Devs change over time, road maps evolve. lets see what the future holds. i cant wait to see where this beauty goes in the future. |
Paladin Sas
Pro Hic Immortalis League of Infamy
150
|
Posted - 2013.08.01 09:45:00 -
[13] - Quote
aye, more comunication can only be a good thing. nobody ever did anything dumb because they had more than enough info |
Paladin Sas
Pro Hic Immortalis League of Infamy
152
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Posted - 2013.08.01 09:55:00 -
[14] - Quote
CCP Wolfman wrote:Paladin Sas wrote:Aeon Amadi wrote:CCP Wolfman wrote:A sparkle in the eye until the vehicles we have in the game already are in a better place. Would be awesome though... Should really release the concept art then so that we can at least look forward to it. There was mention of it at Fanfest and I'll quote: "We aren't going to show them to you because we're not ready to" Paraphrasing but none-the-less it would definitely help to have something nice to think about rather than speculation as to whether it's going to look like Mechwarrior (big, bulky and sort of stupid-humanoid looking) or Armored Core (streamlined, sleek and awesome) please, for the love of whatever god you may or may not believe in, tell me you are talking about the armored cores from the PS2, not the garbage on the PS3 You didn't like Armoured Core V?
Armored core V was an amazing game if i forgot the title... but being that it was an "Armored Core" title... it didnt have the same beautiful feel to it that any of the PS2 titles had... something magical was lost. ofc, thats just my personal opinion. |
Paladin Sas
Pro Hic Immortalis League of Infamy
153
|
Posted - 2013.08.01 10:03:00 -
[15] - Quote
CCP Wolfman wrote: I enjoyed the mercenary MP stuff, had fun with that and of course... graphs!
aye, that was all fun... but when it came down the the nitty gritty combat, all the pvp fights i had were long range affairs, it wasnt up close and personal like AC Last Raven seemed to be, the mechs in V almost felt weightless, when i was piloting on the PS2, i could almost feel the grind of metal through my controller... i really dont know how to explain it. its like, when im in a scout suit, i feel light and airy hopping around, and then a put on a heavy loaded down with plates, and, i can almost feel the weight behing that beautiful ceramic and steel. its truely something amazing when a game imerses you in that way, when you can feel what you character might be feeling. |
Paladin Sas
Pro Hic Immortalis League of Infamy
171
|
Posted - 2013.08.01 17:23:00 -
[16] - Quote
Im just gonna put this here... |
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