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KingBabar
Internal Error. Negative-Feedback
941
|
Posted - 2013.07.24 09:06:00 -
[1] - Quote
In a sense, Dust is my first MMO. My introduction to a long lasting and ever changeing environment.
As a shooter player I'm used to having the possibility to respec and change my role on a regular basis.
This is normally an essential part of any shooter game.
Then Dust comes a long and phrases like "make informed choises" and "living with the consequences" comes a long and I think, hm, lets give it a go, I can be pretty smart when I want to.
So the game finally "launches" and I get lots and lots of choices regarding what suit and role I'm supposed to play. And seeing that I need about 1.5 month just to spec into another suit, I did not take that decision lighlty.
I really wanted to go for th Minmatar assault suit, with its speed being the carrot. I did in the end decide to go for the most combat fitted Logi suit.
I ran the numbers, on almost every suit, I made an informed decision about what i wanted to do.
2 moths later the suits stats are changed to the point where its reasonable to believe that I wouldn't have specced into it in the first place. I would have gone with the minmatar assault suit instead. Same goes for the 930 K skillpoints I've used on both a proto kinetic catalysor and proto armor plates. Such a waste.
So this is "making informed decisions" and "living with the consequenses"?
- Can someone please tell me whats so great about it? I don't get it. |
HYENAKILLER X
Condotta Rouvenor Gallente Federation
76
|
Posted - 2013.07.24 09:12:00 -
[2] - Quote
Lol........every single player agrees with you.
This was very well put.
I cannot wait for a respec....it may not happen. |
richiesutie 2
Seraphim Auxiliaries CRONOS.
188
|
Posted - 2013.07.24 09:13:00 -
[3] - Quote
Nothing. They just say it so that dust will fail by losing its playerbase. |
White Mortadela
The Unholy Legion Of DarkStar DARKSTAR ARMY
45
|
Posted - 2013.07.24 09:33:00 -
[4] - Quote
Ccp cant get it in there heads that this is not EvE . This is not a RPG its a FPS, on a console , for console players its a entirely different sistem, sp earning is also different , the focus group is different , they make it so it mimics eve by its HTFU mentality but not even 10% of eve players play dust. So something has to change. |
Jathniel
G I A N T EoN.
691
|
Posted - 2013.07.24 09:34:00 -
[5] - Quote
lol good job OP.
You just made the primary argument for a respec provision of some sort.
I'm in favor of a single monthly respec, a day right after every update. If you miss the respec day and don't get your request in, tough luck, wait for next month's update.
Monthly updates are a good thing, but they are going to be volatile with Dust, we should have options to adapt to those changes. Look on the brightside, the faster people are able to hop between all the different FOTMs, the faster the game can get balanced. |
Guinevere Bravo
SVER True Blood
267
|
Posted - 2013.07.24 11:07:00 -
[6] - Quote
Dude... If you could see that there was going to be a massive difference in HP then ofcoarse the Nerf bat was going to hit you at somepoint.
Take this as a lesson, a harsh one MMOs throw out from time to time.
Plus one thing people DONT realise is that, if this is an 'over nerf' then CCP will re-balance it again in a couple of months, so its going to be bought in line with the rest. You had the smooth patch of running around as a 'God', time for the rough mate.
PS Go winmatar Logi those plates and Catalyzers wont go to waste then. Adapt and move on. |
KingBabar
Internal Error. Negative-Feedback
948
|
Posted - 2013.07.24 11:41:00 -
[7] - Quote
Guinevere Bravo wrote:Dude... If you could see that there was going to be a massive difference in HP then ofcoarse the Nerf bat was going to hit you at somepoint.
Take this as a lesson, a harsh one MMOs throw out from time to time.
Plus one thing people DONT realise is that, if this is an 'over nerf' then CCP will re-balance it again in a couple of months, so its going to be bought in line with the rest. You had the smooth patch of running around as a 'God', time for the rough mate.
PS Go winmatar Logi those plates and Catalyzers wont go to waste then. Adapt and move on.
Great.
If it was so obviously obvious that the suit was OP from the start, why did they make it like this in the first place?
CCP makes big mistake - player new to MMOs follow all the advice and think carefully about what he specs into - would have specced into assault if the numbers where what they will be after 1.3 - player gets punished by incompetent developer - players leave game (would have done that anyway tbh) - no one gains anything except for the chest thumping tards going HTFU
-Some players start another almost 3 M skillpoint grind, goes and buy more boosters....
it makes sense from a marketing standpoint up to the point when there is no customer base left.
Wjhy they simply won't give players the chance to respec the skills going into the suit is beyond me. CCP makes a mistake and all Cal Logi players have to suffer from it....
IF this is normal practice in most MMO games I find it hard to believe why they are so popular. Grind and grind some more, rinse and repeat when it gets nerfed. Then some more grinding. The part of this community that means this is how a game should be run can all stay behind in this soon to be very exclusive club. You all suck. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
30
|
Posted - 2013.07.24 11:46:00 -
[8] - Quote
Dust514 is not MMO.
Its a FPS set in the universe of a MMO , EVE-ONLINE.
That doesnt make Dust514 an MMO.
Dust514 is just matches 16vs16.
Thats not MASSIVE.
|
sixteensixty4
Kang Lo Directorate Gallente Federation
15
|
Posted - 2013.07.24 11:47:00 -
[9] - Quote
I dont care whether you guys get re-spec or not
but pretty much most people suggested logi suit would get nerfed when upriseing hit as it basiclly has the best of both worlds "assault \ logi" the nerf comes as no supprise, and you been here long enough to know as well as i do, that it was coming
hence why i choose assault from the begining
|
Paladin Sas
Hellstorm Inc League of Infamy
63
|
Posted - 2013.07.24 11:50:00 -
[10] - Quote
i chose caldari assault from the start, not because the numbers said it was the best combat suit, but because i feel like it was the best match for me. i knew i would enjoy the faster paced style provided by shields, and i didnt want to have to fuss with a bunch of equipment. really, it came down to gut feelings, not stats. never been happier in a game |
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Takahiro Kashuken
Red Star. EoN.
728
|
Posted - 2013.07.24 11:51:00 -
[11] - Quote
OP still skills into the FOTM suit and then complains about it again
Priceless |
KingBabar
Internal Error. Negative-Feedback
952
|
Posted - 2013.07.24 12:55:00 -
[12] - Quote
sixteensixty4 wrote:I dont care whether you guys get re-spec or not but pretty much most people suggested logi suit would get nerfed when upriseing hit as it basiclly has the best of both worlds "assault \ logi" the nerf comes as no supprise, and you been here long enough to know as well as i do, that it was coming hence why i choose assault from the begining
I don't see it as my job to predict what may be nerfed in the future and then stay away from speccing into it.
I expect a developer to not give out content that is so unbalanced that a major change is needed to rectify it.
If they do make these kinds of mistakes I would expect them to compensate the affected players with a partial skill respec. |
RoundEy3
Metal Mind Industries
216
|
Posted - 2013.07.24 13:11:00 -
[13] - Quote
KingBabar wrote:no one gains anything except for the chest thumping tards going HTFU
lol, You pretty much summed up the situation as a whole right there. Ah funny imagery with that too. |
Chunky Munkey
Amarr Templars Amarr Empire
886
|
Posted - 2013.07.24 13:14:00 -
[14] - Quote
Barbar, you picked a support role, and now you're upset that it isn't the killing machine you wanted it to be. Boo hoo.
If you wanted minmatar assault, you should have gone minmatar assault, but no, you chose that CalLogi, like almost everybody else; because it was blatently OP. |
sixteensixty4
Kang Lo Directorate Gallente Federation
17
|
Posted - 2013.07.24 13:16:00 -
[15] - Quote
Chunky Munkey wrote:Barbar, you picked a support role, and now you're upset that it isn't the killing machine you wanted it to be. Boo hoo.
If you wanted minmatar assault, you should have gone minmatar assault, but no, you chose that CalLogi, like almost everybody else; because it was blatently OP.
i cant even be arsed to make a reply so im just going this ^
coz we all know, even barbar, that its the truth |
Lucifalic
Baked n Loaded
11
|
Posted - 2013.07.24 13:25:00 -
[16] - Quote
I thought the big arguement was that gear didn't matter it was all about skill. Duh duh do doooooonnnnnn (que price is right music when u lose)
Proto bears crying is perdy music. Again try playing scout |
Guinevere Bravo
SVER True Blood
272
|
Posted - 2013.07.24 13:31:00 -
[17] - Quote
KingBabar wrote:Guinevere Bravo wrote:Dude... If you could see that there was going to be a massive difference in HP then ofcoarse the Nerf bat was going to hit you at somepoint.
Take this as a lesson, a harsh one MMOs throw out from time to time.
Plus one thing people DONT realise is that, if this is an 'over nerf' then CCP will re-balance it again in a couple of months, so its going to be bought in line with the rest. You had the smooth patch of running around as a 'God', time for the rough mate.
PS Go winmatar Logi those plates and Catalyzers wont go to waste then. Adapt and move on. Great. If it was so obviously obvious that the suit was OP from the start, why did they make it like this in the first place? CCP makes big mistake - player new to MMOs follow all the advice and think carefully about what he specs into - would have specced into assault if the numbers where what they will be after 1.3 - player gets punished by incompetent developer - players leave game (would have done that anyway tbh) - no one gains anything except for the chest thumping tards going HTFU -Some players start another almost 3 M skillpoint grind, goes and buy more boosters.... it makes sense from a marketing standpoint up to the point when there is no customer base left. Wjhy they simply won't give players the chance to respec the skills going into the suit is beyond me. CCP makes a mistake and all Cal Logi players have to suffer from it.... IF this is normal practice in most MMO games I find it hard to believe why they are so popular. Grind and grind some more, rinse and repeat when it gets nerfed. Then some more grinding. The part of this community that means this is how a game should be run can all stay behind in this soon to be very exclusive club. You all suck.
So your telling me you went and did all of the maths for just one suit?! And when you discovered the 1100HP pool you were sold? I find that hard to believe, because im no hardcore yet i still some basic maths on all of the suits and the Cal was just too good to be true.
I can see your new to the MMO game, if you dont know anything about grinding. The Grind is one purpose of bettering ones self.
CCP NEVER MADE THE MISTAKE YOU DID. Im not too sure why or who gives the impression its all CCP's fault? At the end of the day they give you the tools, and then the players abuse them. You abuse them too much and get an UN-FAIR advantage then you should be nerfed and bought back in line with the rest of the suits. Simple.
A respec means that the next FOTM will then be a problem, which we dont need right now.
Another thing is you guys crying Nerf before its even happend!!!! So you actually have no idea how it will play out? You have no idea wether your going to be gimped to infinity or wether its going to be balanced? So why cry RESPEC!!!!
You have to weather the storm, you made your choices so deal with it mate. Sorry your not gonna have another 600hp on me anymore. |
Chunky Munkey
Amarr Templars Amarr Empire
889
|
Posted - 2013.07.24 13:40:00 -
[18] - Quote
KingBabar wrote:Guinevere Bravo wrote:Dude... If you could see that there was going to be a massive difference in HP then ofcoarse the Nerf bat was going to hit you at somepoint.
Take this as a lesson, a harsh one MMOs throw out from time to time.
Plus one thing people DONT realise is that, if this is an 'over nerf' then CCP will re-balance it again in a couple of months, so its going to be bought in line with the rest. You had the smooth patch of running around as a 'God', time for the rough mate.
PS Go winmatar Logi those plates and Catalyzers wont go to waste then. Adapt and move on. Great. If it was so obviously obvious that the suit was OP from the start, why did they make it like this in the first place? CCP makes big mistake - player new to MMOs follow all the advice and think carefully about what he specs into - would have specced into assault if the numbers where what they will be after 1.3 - player gets punished by incompetent developer - players leave game (would have done that anyway tbh) - no one gains anything except for the chest thumping tards going HTFU -Some players start another almost 3 M skillpoint grind, goes and buy more boosters.... it makes sense from a marketing standpoint up to the point when there is no customer base left. Wjhy they simply won't give players the chance to respec the skills going into the suit is beyond me. CCP makes a mistake and all Cal Logi players have to suffer from it.... IF this is normal practice in most MMO games I find it hard to believe why they are so popular. Grind and grind some more, rinse and repeat when it gets nerfed. Then some more grinding. The part of this community that means this is how a game should be run can all stay behind in this soon to be very exclusive club. You all suck.
They didn't make that way from the start because a. they're stupid, and b. they use in-game stats to figure out the balance of weapons and items. You say you can't figure out why MMOs are so popular if they change things around from time to time. Are you saying you'd prefer nothing to change? For the OP to stay OP forever, and for the diversity integral to an RPG to be undermined? Good luck with that.
I'm also just gonna go and call utter BS on your expectation for the logi not to be nerfed. I played with you all the way back in closed beta. Missile turrets: nerfed Heavies: nerfed Scouts: nerfed Dumbfire Swarms: nerfed Laser rifles: nerfed Tanks: nerfed And yet you thought the CalLogi was going to get by unscathed? Really? |
Heavy Andrew Flowers
GUNNING HEAVY STYLE
2
|
Posted - 2013.07.24 13:42:00 -
[19] - Quote
Lucifalic wrote:I thought the big arguement was that gear didn't matter it was all about skill. Duh duh do doooooonnnnnn (que price is right music when u lose)
Proto bears crying is perdy music. Again try playing scout Duh duh do don |
DR88VIPER Starrunner
Neanderthal Nation
3
|
Posted - 2013.07.24 13:45:00 -
[20] - Quote
White Mortadela wrote:Ccp cant get it in there heads that this is not EvE . This is not a RPG its a FPS, on a console , for console players its a entirely different sistem, sp earning is also different , the focus group is different , they make it so it mimics eve by its HTFU mentality but not even 10% of eve players play dust. So something has to change.
Maybe the shooter community should have read what dust is all about before starting to play this and bitching and whining all day bout skillpoints and respecs and there gear beeing nerfed (coz they skilled for the fotm ). THIS IS NOT AN ORDINARY FPS and all u cod kiddies and battlefield bitches if u dont like it if its to hard for you all then plz **** off and stop bitching and moaning so ccp wont have to adjust every time what u kiddies want. |
|
xAckie
Ahrendee Mercenaries EoN.
270
|
Posted - 2013.07.24 13:45:00 -
[21] - Quote
Guinevere Bravo wrote:
CCP NEVER MADE THE MISTAKE YOU DID. Im not too sure why or who gives the impression its all CCP's fault? At the end of the day they give you the tools, and then the players abuse them. You abuse them too much and get an UN-FAIR advantage then you should be nerfed and bought back in line with the rest of the suits. Simple.
stop apologising for CCP - they did make the mistake. Just like with the core flaylock, mass drivers or whatever else they get massively wrong first time. Players end up paying for their mistakes.
these changes will also affect the 95% of the playerbase who never look at the forums and have no reason to think a massive nerf is coming.
Why would they CCP officially launched the game.
Stop excusing CCP for this mess
FYI not a callogi, core flaylock, mass driver user |
Brolaire of Asstoria
Tronhadar Free Guard Minmatar Republic
45
|
Posted - 2013.07.24 13:49:00 -
[22] - Quote
I do genuinely try to feel sorry for guys like Babs there but I really can't... I did the numbers too when Uprising hit and my gut said everything about the Cal-Logi was wrong. I can't believe anyone who picked the suit who's been around long enough thought any different. Anyway the changes haven't even come in yet so how can any of them say how they'll do. The suit isn't broken yet guys... |
ReGnYuM
TeamPlayers EoN.
554
|
Posted - 2013.07.24 13:53:00 -
[23] - Quote
Just gonna leave this here to lighten the mood King Babar!
Anyways,
I can understand why CCP is hesitant to hand a respecs or skill refund.
1. What kind of example does it set when people knowly spec in a overly strong suit. Furthermore, does this also mean that people who skilled Flaylock will also get a respec, because it can no longer be used as a primary weapon?
2. It must be like EvE! lololololololol
However, CCP needs also understand the following
1. The specialized Suit Grind is extremely long and bland. In my Dust career I have done it about 7 times and each time was a horrible grinding experience. Sitting and not touching your hard earned SP for about 6 weeks is horrible. CCP needs to realize that many would just quit the game then skill into another suit.
2. CCP this monster is your own creation. Firstly, how did the specs of this suit ever reach development let alone the round table. Lastly, how did it get past QA. |
Your Absolut End
Neanderthal Nation
130
|
Posted - 2013.07.24 13:53:00 -
[24] - Quote
It's hard for me to feel sorry for any assault who specced into logis.
Choose your favored gamestyle and the fitting suits and weapons by YOUR flavour, not only the numbers.
Logis are Logis, Assaults are Assaults.
You don't even need math for this.
For sure Logis are/were a lil strong in uprising, but nonethheless it's not an assault.
I wanted to go assault, I wanted to rock the laser (now scrambler) and skilled for Amarr Assault, because I wanted to be one.
New Eden is an everchanging process, you will only lose if you go with the flavor of the month. You better stick to the class you love and adjust from there.
Every single assault who skilled logi for it's momentary benefits should have known that a logi is not meant to be an assault. And therefore should have seen they will change something about this.
You made the decision to be a logi, so life with it. Hopefully I will now see some Logis put down some ammo and supporting their team.
|
Brolaire of Asstoria
Tronhadar Free Guard Minmatar Republic
45
|
Posted - 2013.07.24 13:57:00 -
[25] - Quote
xAckie wrote:[
Players end up paying for their mistakes.
*Suppresses snigger* Players pay for CCPs mistakes!? Are you actually serious? |
Vavilia Lysenko
Company of Marcher Lords Amarr Empire
192
|
Posted - 2013.07.24 14:07:00 -
[26] - Quote
HYENAKILLER X wrote:every single player agrees with you.
No they don't.
|
Your Absolut End
Neanderthal Nation
135
|
Posted - 2013.07.24 14:08:00 -
[27] - Quote
KingBabar wrote:In a sense, Dust is my first MMO. My introduction to a long lasting and ever changeing environment.
KingBabar wrote:
I don't see it as my job to predict what may be nerfed in the future and then stay away from speccing into it.
I expect a developer to not give out content that is so unbalanced that a major change is needed to rectify it.
If they do make these kinds of mistakes I would expect them to compensate the affected players with a partial skill respec.
In your first post you clearly stated Dust is ever changing, so why do you expect your stats to be set in stone?
tbh. I think you exactly knew that your suit was not in balance, especially after doing the math, but you still skilled into it. Now you try to complain about CCP balancing their mistakes.......
CCP is not allmighty, they just can discuss what they think, how the playerbase uses and ABuses the content they will only see once the stuff is out and ready to use.
And with the mass of logis you see atm, I don't think those are ALL fully hearted logis. So something must be up with the suit. And fact is the logi suit does everything what the assault suit does but better. So it's not balanced.
Call the cops, CCP don't give a **** ;) |
sixteensixty4
Kang Lo Directorate Gallente Federation
20
|
Posted - 2013.07.24 14:11:00 -
[28] - Quote
Your Absolut End wrote:
In your first post you clearly stated Dust is ever changing, so why do you expect your stats to be set in stone?
tbh. I think you exactly knew that your suit was not in balance, especially after doing the math, but you still skilled into it. Now you try to complain about CCP balancing their mistakes.......
CCP is not allmighty, they just can discuss what they think, how the playerbase uses and ABuses the content they will only see once the stuff is out and ready to use.
And with the mass of logis you see atm, I don't think those are ALL fully hearted logis. So something must be up with the suit. And fact is the logi suit does everything what the assault suit does but better. So it's not balanced.
Call the cops, CCP don't give a **** ;)
meh your post has a quote fail
Dust is NOT my first MMO lol |
Your Absolut End
Neanderthal Nation
135
|
Posted - 2013.07.24 14:13:00 -
[29] - Quote
sixteensixty4 wrote:Your Absolut End wrote:
In your first post you clearly stated Dust is ever changing, so why do you expect your stats to be set in stone?
tbh. I think you exactly knew that your suit was not in balance, especially after doing the math, but you still skilled into it. Now you try to complain about CCP balancing their mistakes.......
CCP is not allmighty, they just can discuss what they think, how the playerbase uses and ABuses the content they will only see once the stuff is out and ready to use.
And with the mass of logis you see atm, I don't think those are ALL fully hearted logis. So something must be up with the suit. And fact is the logi suit does everything what the assault suit does but better. So it's not balanced.
Call the cops, CCP don't give a **** ;)
meh your post has a quote fail Dust is NOT my first MMO lol
yeah I corrected that :D but anyways thx for the advice
|
ladwar
Dead Six Initiative Lokun Listamenn
970
|
Posted - 2013.07.24 14:14:00 -
[30] - Quote
KingBabar wrote: IF this is normal practice in most MMO games I find it hard to believe why they are so popular. Grind and grind some more, rinse and repeat when it gets nerfed. Then some more grinding. The part of this community that means this is how a game should be run can all stay behind in this soon to be very exclusive club. You all suck.
most only use a single triangle of balance. this one has so many that its just insane. most follow TANK>DPS>HEAL>TANK pattern some use the MELEE>RANGE>MAGIC>MELEE. so with that logic av nades shouldn't be able to be equipped on infantry only on AV which would mean to use them you would have to use a SL PC or a FG to get av nades because w/o that it would make scissors have paper ablities = to that of a full paper would have. then there is range triangle based on range for infantry. then the vehicle triangle as well. then the suit triangle on top of the weapon range triangle. and seating on top of all the triangle is ISK/AUR of meta lvl. |
|
RedRebelCork
Ahrendee Mercenaries EoN.
203
|
Posted - 2013.07.24 14:14:00 -
[31] - Quote
1. Get stomped by OP gear. 2. Whine 3. Get told "Adapt or die" 4. Adapt... by skilling into OP gear 5. Have fun 6. OP gear gets nerfed, skills useless 7. Complain 8. Get told "HTFU" 9. Skill into next FoTM and start saving SP for the inevitable nerf.
This works best if you have money for skill boosters and time to max out SP every week. Otherwise get used to getting stomped by people who can afford to skill into FOTMs repeatedly. |
dazlb72
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
59
|
Posted - 2013.07.24 14:21:00 -
[32] - Quote
cpu removed seems a bit strong, I don't really care about anything else, i run advanced suits 90% of the time. I will have to run a cpu upgrade on that suit just to install lvl 3 equipment so with the 2 low powered slots i have i won't be running a shield regulator, so the racial bonus is useless unless you run proto suits. I would have preferred to lose a low powered slot. Am i suprised? not really. CCP bring items out, buffs them, nerfs them and changes bonuses. The mess they have made of flaylock pistols, laser rifles, vehicles and dropsuits. They make a heavy commando suit that can't carry a heavy weapon ( this puzzled me, you can't tell us you need a heavy clone to carry 2 light weapons when you gave us a black eagle scout suit with 2 light weapons) I skilled into cal assault when uprising was released because i thought the rapid reload was handy bonus to have (now gone). I didn't have enough SP to open up another logi suit, if i had i would have gone for amarr or mimnitar. The thing that concerns me is wondering whether anyone from CCp actually plays this game to test these ideas out before they release them. Surely this would stop if you test the game before you release updates. The live by your choices seems a bit mute to me, its more like you get fkd by CCp's errors |
KingBabar
Internal Error. Negative-Feedback
968
|
Posted - 2013.07.24 15:10:00 -
[33] - Quote
So many, replies, I'll try and sum it up:
1. I am very tired of people claiming I chose this suit because "its the best killing machine", I do believe that the cal assault suit is superior to the logi fit, peple put WAY too much emphasis on max tank and forget speed, stamina, shield recharge and sidearm which in sum equals - 99 cpu and two slots to even the diffrences out, and even then the the assault suit will still have better stats on the mentioned "non tank" qualities.
2. I have never run this suit without usng all my 3 equipment slots, I have almost everything but repair tool at proto level.
3. I have never had more than 700 HP on it. (588 shields +112 armor) or (497 shields + 112+65 armor = 671)
- Running more HP than this will make the suit way too slow in terms of shield regen and movement speed, it only works for the more campy players taking their time, I'm not a patient player...
4. For all intents and purposes I have run this suit as a Logi suit carrying uplinks, medkit, scanners, hives, anti vehicle mines and REs. I have not run with a repper since most around m are shield tanked anyway.
5. I do not fear at all for my coming combat effectiveness, a new calculation has shown me that It'll be just as good for combat, I only lose 66 points of shields, while keeping everything else as is. (Not cunting equipment)
So what if I have to swap to a basic medkit instead of proto, it still gets the job done right?
And I will most likely still destroy and generally own whatever players I stomp in games today, not much will change.
So what has got me worked up like this?
The way it was handled. This change will turn me from an actual logi into more of a tryhard logi, it will have the exact opposite effect than intended. And I highly doubt that I'm alone in this...
And its the general principle of spending 6 weeks grinding for something that turns out to be something else a short while after due to a calculator battery failure at CCP, wihout being given the opportunity to make a new "informed choice" based on new data.
I've said it before, I'll say it again, removing a high slot would most likely have done the trick. It reduces max tank by 87.5 HP and even further the difficulity of carrying damage mods. I believe a sort of fix that only affect the combat side and not the logi side of things is the way to go... |
Chunky Munkey
Amarr Templars Amarr Empire
894
|
Posted - 2013.07.24 16:02:00 -
[34] - Quote
KingBabar wrote:So many, replies, I'll try and sum it up:
1. I am very tired of people claiming I chose this suit because "its the best killing machine", I do believe that the cal assault suit is superior to the logi fit, peple put WAY too much emphasis on max tank and forget speed, stamina, shield recharge and sidearm which in sum equals - 99 cpu and two slots to even the diffrences out, and even then the the assault suit will still have better stats on the mentioned "non tank" qualities.
2. I have never run this suit without usng all my 3 equipment slots, I have almost everything but repair tool at proto level.
3. I have never had more than 700 HP on it. (588 shields +112 armor) or (497 shields + 112+65 armor = 671)
- Running more HP than this will make the suit way too slow in terms of shield regen and movement speed, it only works for the more campy players taking their time, I'm not a patient player...
4. For all intents and purposes I have run this suit as a Logi suit carrying uplinks, medkit, scanners, hives, anti vehicle mines and REs. I have not run with a repper since most around m are shield tanked anyway.
5. I do not fear at all for my coming combat effectiveness, a new calculation has shown me that It'll be just as good for combat, I only lose 66 points of shields, while keeping everything else as is. (Not cunting equipment)
So what if I have to swap to a basic medkit instead of proto, it still gets the job done right?
And I will most likely still destroy and generally own whatever players I stomp in games today, not much will change.
So what has got me worked up like this?
The way it was handled. This change will turn me from an actual logi into more of a tryhard logi, it will have the exact opposite effect than intended. And I highly doubt that I'm alone in this...
And its the general principle of spending 6 weeks grinding for something that turns out to be something else a short while after due to a calculator battery failure at CCP, wihout being given the opportunity to make a new "informed choice" based on new data.
I've said it before, I'll say it again, removing a high slot would most likely have done the trick. It reduces max tank by 87.5 HP and even further the difficulity of carrying damage mods. I believe a sort of fix that only affect the combat side and not the logi side of things is the way to go...
What are you complaining about then? You had an OP bonus. Now you don't, but your combat effectiveness is apparently unscathed. That sounds like perfect balancing on CCP's part to me. Why make a thread complaining about the change if it isn't going to detriment your gameplay or your playstyle? |
Son Down
SamsClub
67
|
Posted - 2013.07.24 16:04:00 -
[35] - Quote
KingBabar wrote:In a sense, Dust is my first MMO. My introduction to a long lasting and ever changeing environment.
As a shooter player I'm used to having the possibility to respec and change my role on a regular basis.
This is normally an essential part of any shooter game.
Then Dust comes a long and phrases like "make informed choises" and "living with the consequences" comes a long and I think, hm, lets give it a go, I can be pretty smart when I want to.
So the game finally "launches" and I get lots and lots of choices regarding what suit and role I'm supposed to play. And seeing that I need about 1.5 month just to spec into another suit, I did not take that decision lighlty.
I really wanted to go for th Minmatar assault suit, with its speed being the carrot. I did in the end decide to go for the most combat fitted Logi suit.
I ran the numbers, on almost every suit, I made an informed decision about what i wanted to do.
2 moths later the suits stats are changed to the point where its reasonable to believe that I wouldn't have specced into it in the first place. I would have gone with the minmatar assault suit instead. Same goes for the 930 K skillpoints I've used on both a proto kinetic catalysor and proto armor plates. Such a waste.
So this is "making informed decisions" and "living with the consequenses"?
- Can someone please tell me whats so great about it? I don't get it.
Why don't you just title this thread, like all the others...."I SPEC'D LOGI BECAUSE I'M A SCRUB, AND NOW I WANT MY CAKE AND ICE CREAM, WAAAAA!"
|
KingBabar
Internal Error. Negative-Feedback
970
|
Posted - 2013.07.24 16:11:00 -
[36] - Quote
Chunky Munkey wrote:KingBabar wrote:So many, replies, I'll try and sum it up:
1. I am very tired of people claiming I chose this suit because "its the best killing machine", I do believe that the cal assault suit is superior to the logi fit, peple put WAY too much emphasis on max tank and forget speed, stamina, shield recharge and sidearm which in sum equals - 99 cpu and two slots to even the diffrences out, and even then the the assault suit will still have better stats on the mentioned "non tank" qualities.
2. I have never run this suit without usng all my 3 equipment slots, I have almost everything but repair tool at proto level.
3. I have never had more than 700 HP on it. (588 shields +112 armor) or (497 shields + 112+65 armor = 671)
- Running more HP than this will make the suit way too slow in terms of shield regen and movement speed, it only works for the more campy players taking their time, I'm not a patient player...
4. For all intents and purposes I have run this suit as a Logi suit carrying uplinks, medkit, scanners, hives, anti vehicle mines and REs. I have not run with a repper since most around m are shield tanked anyway.
5. I do not fear at all for my coming combat effectiveness, a new calculation has shown me that It'll be just as good for combat, I only lose 66 points of shields, while keeping everything else as is. (Not cunting equipment)
So what if I have to swap to a basic medkit instead of proto, it still gets the job done right?
And I will most likely still destroy and generally own whatever players I stomp in games today, not much will change.
So what has got me worked up like this?
The way it was handled. This change will turn me from an actual logi into more of a tryhard logi, it will have the exact opposite effect than intended. And I highly doubt that I'm alone in this...
And its the general principle of spending 6 weeks grinding for something that turns out to be something else a short while after due to a calculator battery failure at CCP, wihout being given the opportunity to make a new "informed choice" based on new data.
I've said it before, I'll say it again, removing a high slot would most likely have done the trick. It reduces max tank by 87.5 HP and even further the difficulity of carrying damage mods. I believe a sort of fix that only affect the combat side and not the logi side of things is the way to go... What are you complaining about then? You had an OP bonus. Now you don't, but your combat effectiveness is apparently unscathed. That sounds like perfect balancing on CCP's part to me. Why make a thread complaining about the change if it isn't going to detriment your gameplay or your playstyle?
Reading comprehension????
They in effect nerfed my ability as a logi more than my ability to be a fighter. It's the wrong way of doing it.
They could easily have reduced my role as a fighter without me having to sacrifice more of it to keep my support role up to speed.
|
ZDub 303
TeamPlayers EoN.
1238
|
Posted - 2013.07.24 16:12:00 -
[37] - Quote
Its easy to point and laugh at cal logis when you aren't one of them.
Fact of the matter is, this game wasn't ready for full release, and a system that punishes players by wasting their SP and time is a bad system.
Just gotta live with it Baber... turn yourself into the badassest assault player you can, dropping off all equipment.
Wait for the inevitable respec we'll eventually get and until then, chill in the MCC with some netflix in between PC matches and call it a day.
I mean honestly... if you only run one piece of equipment you can still fit quite a bit. You won't have the base speed of an assault suit but you can get pretty close otherwise. |
KingBabar
Internal Error. Negative-Feedback
970
|
Posted - 2013.07.24 16:19:00 -
[38] - Quote
ReGnYuM wrote:Just gonna leave this here to lighten the mood King Babar!Anyways, I can understand why CCP is hesitant to hand a respecs or skill refund. 1. What kind of example does it set when people knowly spec in a overly strong suit. Furthermore, does this also mean that people who skilled Flaylock will also get a respec, because it can no longer be used as a primary weapon? 2. It must be like EvE! lololololololol However, CCP needs also understand the following 1. The specialized Suit Grind is extremely long and bland. In my Dust career I have done it about 7 times and each time was a horrible grinding experience. Sitting and not touching your hard earned SP for about 6 weeks is horrible. CCP needs to realize that many would just quit the game then skill into another suit. 2. CCP this monster is your own creation. Firstly, how did the specs of this suit ever reach development let alone the round table. Lastly, how did it get past QA.
Some very good points, as always, and:
http://www.youtube.com/watch?v=PcU3Yu_0O_0 |
Son Down
SamsClub
71
|
Posted - 2013.07.24 16:22:00 -
[39] - Quote
ZDub 303 wrote:Its easy to point and laugh at cal logis when you aren't one of them.
Fact of the matter is, this game wasn't ready for full release, and a system that punishes players by wasting their SP and time is a bad system.
Just gotta live with it Baber... turn yourself into the badassest assault player you can, dropping off all equipment.
Wait for the inevitable respec we'll eventually get and until then, chill in the MCC with some netflix in between PC matches and call it a day.
I mean honestly... if you only run one piece of equipment you can still fit quite a bit. You won't have the base speed of an assault suit but you can get pretty close otherwise.
As has been discussed, argued, fought over, and generally beaten to death. Stop the charade already, with all this "woe is me, respec" crap. You spec'd into it, because when they released them, they were a scrub's dream. All the PG/CPU you could ask for, along with a gazillion high/low slots. Zero weaknesses. Scrubs gamewide loaded the up with every shield extender/plate they could find. They're getting fixed, not nerfed. Fixed. I don't believe they're getting "fixed" enough, but we'll see. Just, give it a rest. |
Chunky Munkey
Amarr Templars Amarr Empire
896
|
Posted - 2013.07.24 16:25:00 -
[40] - Quote
KingBabar wrote:Chunky Munkey wrote:KingBabar wrote:So many, replies, I'll try and sum it up:
1. I am very tired of people claiming I chose this suit because "its the best killing machine", I do believe that the cal assault suit is superior to the logi fit, peple put WAY too much emphasis on max tank and forget speed, stamina, shield recharge and sidearm which in sum equals - 99 cpu and two slots to even the diffrences out, and even then the the assault suit will still have better stats on the mentioned "non tank" qualities.
2. I have never run this suit without usng all my 3 equipment slots, I have almost everything but repair tool at proto level.
3. I have never had more than 700 HP on it. (588 shields +112 armor) or (497 shields + 112+65 armor = 671)
- Running more HP than this will make the suit way too slow in terms of shield regen and movement speed, it only works for the more campy players taking their time, I'm not a patient player...
4. For all intents and purposes I have run this suit as a Logi suit carrying uplinks, medkit, scanners, hives, anti vehicle mines and REs. I have not run with a repper since most around m are shield tanked anyway.
5. I do not fear at all for my coming combat effectiveness, a new calculation has shown me that It'll be just as good for combat, I only lose 66 points of shields, while keeping everything else as is. (Not cunting equipment)
So what if I have to swap to a basic medkit instead of proto, it still gets the job done right?
And I will most likely still destroy and generally own whatever players I stomp in games today, not much will change.
So what has got me worked up like this?
The way it was handled. This change will turn me from an actual logi into more of a tryhard logi, it will have the exact opposite effect than intended. And I highly doubt that I'm alone in this...
And its the general principle of spending 6 weeks grinding for something that turns out to be something else a short while after due to a calculator battery failure at CCP, wihout being given the opportunity to make a new "informed choice" based on new data.
I've said it before, I'll say it again, removing a high slot would most likely have done the trick. It reduces max tank by 87.5 HP and even further the difficulity of carrying damage mods. I believe a sort of fix that only affect the combat side and not the logi side of things is the way to go... What are you complaining about then? You had an OP bonus. Now you don't, but your combat effectiveness is apparently unscathed. That sounds like perfect balancing on CCP's part to me. Why make a thread complaining about the change if it isn't going to detriment your gameplay or your playstyle? Reading comprehension???? They in effect nerfed my ability as a logi more than my ability to be a fighter. It's the wrong way of doing it. They could easily have reduced my role as a fighter without me having to sacrifice more of it to keep my support role up to speed.
No, you're the one nerfing your support effectiveness. You spoke about swapping your equipment for lower tier stuff. What about your AR? You want to be assault, and you're fooling nobody. You want combat effectiveness reduced? They nerfed it's health. Logic much?
You still have one more low slot than you're supposed to. Stick a CPU extender on, and you'll be on the same footing as the other logis.
|
|
Vickers S Grunt
Seraphim Initiative. CRONOS.
167
|
Posted - 2013.07.24 16:30:00 -
[41] - Quote
Ok here is the thing
I have 17 million skill points not the most out there not buy a long way but still a significant number of skill points .
If they offer regular respec or even a respec every time thay change something i will quit .
What is the point of playing ?
I have enough sp to max out any suit and gun + mods i just w8 for the respec and swap for the new FOTM stuff .
I certainly wont be spending any more cash on aurm ...whats the point i all ready have all the skill points i will ever need .
A respect for me would rob the feeling of working for something new which imo is a major part of any mmo
Dust is a MMO in the same way that world of tanks,mech warrior online are |
Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
154
|
Posted - 2013.07.24 16:30:00 -
[42] - Quote
KingBabar wrote:In a sense, Dust is my first MMO. My introduction to a long lasting and ever changeing environment.
Honestly, this game isn't really an MMO. What people usually mean when they say MMO is MMORPG (and I assume this is what you mean when you say that an MMO is a long lasting and ever changing environment).
DUST 514 is biggish, but not massive (the maps are tiny, the average daily population is less than 5000). It is multiplayer. It is online. So I guess you'd call it a BMO.
Guild Wars 2 is an MMO.
World of Warcraft is an MMO.
Star Wars: the Old Republic is an MMO.
EVE is an MMO.
All those game have massive, massive maps. In all of those games you can stop and chat with other player characters and fight them or befriend them. There are no single battles, then reset, then single battles and reset (etc, etc). In real MMOs the universe continues in the background and changes when you aren't there. In all of those games you can explore the maps and find hidden quests, items and clues. In all of those game there are tens or hundreds of thousands of players online at the same time playing on the same map or closely connected maps that you can move between (WoW has over a million subscribers). All of those games have NPCs that give quests for you or a group to work on together. All of those games have NPCs (singly or in groups) that you can fight.
Some might call DUST 514 an MMOFPS, which is closer to the proper definition. But it still has small maps, a small population in game (several squads at a time). The planets are not persistent (unless you mean the same half dozen maps you play over and over again). Nothing you do has much of a permanent effect, although PC does, but PC is very limited in its scope and the maps are small in comparison to the size a planet should be.
Having said all of this I'm glad you seem to be having fun. After all, fun is what games are all about.
Munch |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
724
|
Posted - 2013.07.24 16:31:00 -
[43] - Quote
Your Absolut End wrote:It's hard for me to feel sorry for any assault who specced into logis.
Choose your favored gamestyle and the fitting suits and weapons by YOUR flavour, not only the numbers.
Logis are Logis, Assaults are Assaults.
You don't even need math for this.
For sure Logis are/were a lil strong in uprising, but nonethheless it's not an assault.
I wanted to go assault, I wanted to rock the laser (now scrambler) and skilled for Amarr Assault, because I wanted to be one.
New Eden is an everchanging process, you will only lose if you go with the flavor of the month. You better stick to the class you love and adjust from there.
Every single assault who skilled logi for it's momentary benefits should have known that a logi is not meant to be an assault. And therefore should have seen they will change something about this.
You made the decision to be a logi, so life with it. Hopefully I will now see some Logis put down some ammo and supporting their team.
But, but, how could they prove their superiority by utilizing EVERY advantage possible then?!?!?!?
I think it is hilarious how all of the so-called elites just naturally gravitate to the things that give the most advantages, you'd almost think that they were afraid that they weren't as good as they claim to be.
SIUB or GTFO
I'm fairly certain most of us are aware of which most of the "nerfed" will choose.
Personally I say good riddence, the game will continue and grow without the "elites" (read: exploiters of every advantage they feel they are entitled to in perpetuity). |
GTA-V FTW
Mannar Focused Warfare Gallente Federation
149
|
Posted - 2013.07.24 16:43:00 -
[44] - Quote
ReGnYuM wrote:
2. CCP this monster is your own creation. Firstly, how did the specs of this suit ever reach development let alone the round table. Lastly, how did it get past QA.
It did not get past QA.
We are CCP's QA team.
We all are still playing Beta. |
KingBabar
Internal Error. Negative-Feedback
970
|
Posted - 2013.07.24 16:43:00 -
[45] - Quote
Chunky Munkey wrote:KingBabar wrote:Chunky Munkey wrote:KingBabar wrote:So many, replies, I'll try and sum it up:
1. I am very tired of people claiming I chose this suit because "its the best killing machine", I do believe that the cal assault suit is superior to the logi fit, peple put WAY too much emphasis on max tank and forget speed, stamina, shield recharge and sidearm which in sum equals - 99 cpu and two slots to even the diffrences out, and even then the the assault suit will still have better stats on the mentioned "non tank" qualities.
2. I have never run this suit without usng all my 3 equipment slots, I have almost everything but repair tool at proto level.
3. I have never had more than 700 HP on it. (588 shields +112 armor) or (497 shields + 112+65 armor = 671)
- Running more HP than this will make the suit way too slow in terms of shield regen and movement speed, it only works for the more campy players taking their time, I'm not a patient player...
4. For all intents and purposes I have run this suit as a Logi suit carrying uplinks, medkit, scanners, hives, anti vehicle mines and REs. I have not run with a repper since most around m are shield tanked anyway.
5. I do not fear at all for my coming combat effectiveness, a new calculation has shown me that It'll be just as good for combat, I only lose 66 points of shields, while keeping everything else as is. (Not cunting equipment)
So what if I have to swap to a basic medkit instead of proto, it still gets the job done right?
And I will most likely still destroy and generally own whatever players I stomp in games today, not much will change.
So what has got me worked up like this?
The way it was handled. This change will turn me from an actual logi into more of a tryhard logi, it will have the exact opposite effect than intended. And I highly doubt that I'm alone in this...
And its the general principle of spending 6 weeks grinding for something that turns out to be something else a short while after due to a calculator battery failure at CCP, wihout being given the opportunity to make a new "informed choice" based on new data.
I've said it before, I'll say it again, removing a high slot would most likely have done the trick. It reduces max tank by 87.5 HP and even further the difficulity of carrying damage mods. I believe a sort of fix that only affect the combat side and not the logi side of things is the way to go... What are you complaining about then? You had an OP bonus. Now you don't, but your combat effectiveness is apparently unscathed. That sounds like perfect balancing on CCP's part to me. Why make a thread complaining about the change if it isn't going to detriment your gameplay or your playstyle? Reading comprehension???? They in effect nerfed my ability as a logi more than my ability to be a fighter. It's the wrong way of doing it. They could easily have reduced my role as a fighter without me having to sacrifice more of it to keep my support role up to speed. No, you're the one nerfing your support effectiveness. You spoke about swapping your equipment for lower tier stuff. What about your AR? You want to be assault, and you're fooling nobody. You want combat effectiveness reduced? They nerfed it's health. Logic much? You still have one more low slot than you're supposed to. Stick a CPU extender on, and you'll be on the same footing as the other logis.
You mean stick another CPU extender on it?
The rest is just carebear jibberish, no one should sacrifice their combat effectiveness in a FPS game.
|
Thor Odinson42
Molon Labe. League of Infamy
712
|
Posted - 2013.07.24 16:48:00 -
[46] - Quote
Guinevere Bravo wrote:Dude... If you could see that there was going to be a massive difference in HP then ofcoarse the Nerf bat was going to hit you at somepoint.
Take this as a lesson, a harsh one MMOs throw out from time to time.
Plus one thing people DONT realise is that, if this is an 'over nerf' then CCP will re-balance it again in a couple of months, so its going to be bought in line with the rest. You had the smooth patch of running around as a 'God', time for the rough mate.
PS Go winmatar Logi those plates and Catalyzers wont go to waste then. Adapt and move on.
This game will fail with this mindset. Unfortunately because of the Eve mindset of the development team and a majority of the CPM this will not change.
It's a shame because it's still a grind with or without a respec.
Someone told me about respecs in DC Universe last night. You are able to do it but the cost of the respec is compounded by 2 everytime you do so. I just can't see the downside to this unless you just want to see the game fail. |
KingBabar
Internal Error. Negative-Feedback
970
|
Posted - 2013.07.24 16:54:00 -
[47] - Quote
Vickers S Grunt wrote:Ok here is the thing
I have 17 million skill points not the most out there not buy a long way but still a significant number of skill points .
If they offer regular respec or even a respec every time thay change something i will quit .
What is the point of playing ?
I have enough sp to max out any suit and gun + mods i just w8 for the respec and swap for the new FOTM stuff .
I certainly wont be spending any more cash on aurm ...whats the point i all ready have all the skill points i will ever need .
A respect for me would rob the feeling of working for something new which imo is a major part of any mmo
Dust is a MMO in the same way that world of tanks,mech warrior online are
You sort of nail it right here!!!
I sort of suspect that this is a large part of the business strategy from CCP.
Lets put in stuff that are OP, lets watch the community spec into it and over use it.
Wait until the QQ gets loud enough and change it, let them all grind towards something new and shiny.
- Lets keep those boosters rolling out!
Rinse and repeat.
I see a pattern here.
I'd rather pay a subscription fee than this.
-FOTM stuff is always a fault from the developers side, never blame the players for using legit ingame mechanics to stay as competitive as possible. |
Billi Gene
The Southern Legion
177
|
Posted - 2013.07.24 16:55:00 -
[48] - Quote
i play gallente logi, for the equipment slots. sure its slow, but then as a logi i dont want to be first in the room.
If i wanted a faster suit, i'd spec into minmatar... oh wait i am doing that atm......
If i wanted proper tank and combat effectiveness i'd spec into Amarr... oh wait... also doing that...
If i wanted to be a douche i'd go Caldari... not much chance of that.. well actually reading the above it does spound smug and douchey... guess ill be training up caldari as well :(..
At the start of you supposed 6 week grind, did you lament that you were forced to grind to acess the gear?
i did :P
but now that i have acess to it, its there to be used as i need it.
No you don't need a respec. You just need to HTFU and grind some more....."did someone say MMO?"
traditionally MMO's don't allow full respecs :P... you dont get to change your wizard into a knight I am afraid... for that you need to roll a new toon :P ... grind those SP's padawan, the time spent trolling on forums penning QQ could've netted you a portion of the SP for next months FOTM :P |
Vickers S Grunt
Seraphim Initiative. CRONOS.
168
|
Posted - 2013.07.24 16:58:00 -
[49] - Quote
KingBabar wrote:Vickers S Grunt wrote:Ok here is the thing
I have 17 million skill points not the most out there not buy a long way but still a significant number of skill points .
If they offer regular respec or even a respec every time thay change something i will quit .
What is the point of playing ?
I have enough sp to max out any suit and gun + mods i just w8 for the respec and swap for the new FOTM stuff .
I certainly wont be spending any more cash on aurm ...whats the point i all ready have all the skill points i will ever need .
A respect for me would rob the feeling of working for something new which imo is a major part of any mmo
Dust is a MMO in the same way that world of tanks,mech warrior online are You sort of nail it right here!!! I sort of suspect that this is a large part of the business strategy from CCP. Lets put in stuff ha are OP, lets watch the community spec into it and over use it. Wait until the QQ gets oud enough and change it, let them all grind towards something new and shiny. - Lets keep those boosters rolling out! Rinse and repeat. I see a pattern here. I'd rather pay a subscription fee than this. -FOTM stuff is always a fault from the developers side, never blame the players for using legit ingame mechanics to stay as competitive as possible.
welcome to free to play mmo's thay do this in all the free mmos i have ever played
|
Thor Odinson42
Molon Labe. League of Infamy
713
|
Posted - 2013.07.24 16:59:00 -
[50] - Quote
Alaika Arbosa wrote:Your Absolut End wrote:It's hard for me to feel sorry for any assault who specced into logis.
Choose your favored gamestyle and the fitting suits and weapons by YOUR flavour, not only the numbers.
Logis are Logis, Assaults are Assaults.
You don't even need math for this.
For sure Logis are/were a lil strong in uprising, but nonethheless it's not an assault.
I wanted to go assault, I wanted to rock the laser (now scrambler) and skilled for Amarr Assault, because I wanted to be one.
New Eden is an everchanging process, you will only lose if you go with the flavor of the month. You better stick to the class you love and adjust from there.
Every single assault who skilled logi for it's momentary benefits should have known that a logi is not meant to be an assault. And therefore should have seen they will change something about this.
You made the decision to be a logi, so life with it. Hopefully I will now see some Logis put down some ammo and supporting their team.
But, but, how could they prove their superiority by utilizing EVERY advantage possible then?!?!?!? I think it is hilarious how all of the so-called elites just naturally gravitate to the things that give the most advantages, you'd almost think that they were afraid that they weren't as good as they claim to be. SIUB or GTFO I'm fairly certain most of us are aware of which most of the "nerfed" will choose. Personally I say good riddence, the game will continue and grow without the "elites" (read: exploiters of every advantage they feel they are entitled to in perpetuity).
It's not about elites.
If you choose your dropsuit because of some Eve storyline then you are an idiot.
If you choose your dropsuit for any reason other than how effective you think you can be on the battlefield then you are an idiot.
If you don't choose a dropsuit despite believing it's the best for you because you think it might get nerfed then you are an idiot.
Not only do people think that players need to come up with great fittings and proper skill paths to be successful, but we must also try to guess when and where the nerf bat hits? This is insane logic.
This isn't about the logi suit or the tank or the LAV or the grenade. This is about the playerbase. I'll guarantee you that we are losing more players because they are either unhappy with the role they are in, bored, or just too spread out to be effective than players that are unhappy with a recent nerf.
The problem is in two areas. The time it takes CCP to correct obvious OP items. Taking two or three months to correct a glaring issue doesn't send the right message. Secondly the nerfs come to things that don't need it from time to time out of left field.
I've read some posts from CPMs that they don't want to see buffs correct issues, but I don't agree with that either. We are playing a game where you take and give much more damage to kill or be killed than the majority of shooters. What is the problem with making things more powerful more often to create balance instead of the other way around? By making other things more powerful you end up with fewer unhappy people. Perhaps this should only be a tactic in the short term as customer satisfaction is an all time low right now. |
|
KingBabar
Internal Error. Negative-Feedback
970
|
Posted - 2013.07.24 17:01:00 -
[51] - Quote
Billi Gene wrote:i play gallente logi, for the equipment slots. sure its slow, but then as a logi i dont want to be first in the room.
If i wanted a faster suit, i'd spec into minmatar... oh wait i am doing that atm......
If i wanted proper tank and combat effectiveness i'd spec into Amarr... oh wait... also doing that...
If i wanted to be a douche i'd go Caldari... not much chance of that.. well actually reading the above it does spound smug and douchey... guess ill be training up caldari as well :(..
At the start of you supposed 6 week grind, did you lament that you were forced to grind to acess the gear?
i did :P
but now that i have acess to it, its there to be used as i need it.
No you don't need a respec. You just need to HTFU and grind some more....."did someone say MMO?"
traditionally MMO's don't allow full respecs :P... you dont get to change your wizard into a knight I am afraid... for that you need to roll a new toon :P ... grind those SP's padawan, the time spent trolling on forums penning QQ could've netted you a portion of the SP for next months FOTM :P
Unless you AFK farm, eat dinner and have a some jazz tobacco and chilled Swedish cider at the same time |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
728
|
Posted - 2013.07.24 17:05:00 -
[52] - Quote
Thor Odinson42 wrote:Alaika Arbosa wrote:Your Absolut End wrote:It's hard for me to feel sorry for any assault who specced into logis.
Choose your favored gamestyle and the fitting suits and weapons by YOUR flavour, not only the numbers.
Logis are Logis, Assaults are Assaults.
You don't even need math for this.
For sure Logis are/were a lil strong in uprising, but nonethheless it's not an assault.
I wanted to go assault, I wanted to rock the laser (now scrambler) and skilled for Amarr Assault, because I wanted to be one.
New Eden is an everchanging process, you will only lose if you go with the flavor of the month. You better stick to the class you love and adjust from there.
Every single assault who skilled logi for it's momentary benefits should have known that a logi is not meant to be an assault. And therefore should have seen they will change something about this.
You made the decision to be a logi, so life with it. Hopefully I will now see some Logis put down some ammo and supporting their team.
But, but, how could they prove their superiority by utilizing EVERY advantage possible then?!?!?!? I think it is hilarious how all of the so-called elites just naturally gravitate to the things that give the most advantages, you'd almost think that they were afraid that they weren't as good as they claim to be. SIUB or GTFO I'm fairly certain most of us are aware of which most of the "nerfed" will choose. Personally I say good riddence, the game will continue and grow without the "elites" (read: exploiters of every advantage they feel they are entitled to in perpetuity). It's not about elites. If you choose your dropsuit because of some Eve storyline then you are an idiot. If you choose your dropsuit for any reason other than how effective you think you can be on the battlefield then you are an idiot. If you don't choose a dropsuit despite believing it's the best for you because you think it might get nerfed then you are an idiot. Not only do people think that players need to come up with great fittings and proper skill paths to be successful, but we must also try to guess when and where the nerf bat hits? This is insane logic. This isn't about the logi suit or the tank or the LAV or the grenade. This is about the playerbase. I'll guarantee you that we are losing more players because they are either unhappy with the role they are in, bored, or just too spread out to be effective than players that are unhappy with a recent nerf. The problem is in two areas. The time it takes CCP to correct obvious OP items. Taking two or three months to correct a glaring issue doesn't send the right message. Secondly the nerfs come to things that don't need it from time to time out of left field. I've read some posts from CPMs that they don't want to see buffs correct issues, but I don't agree with that either. We are playing a game where you take and give much more damage to kill or be killed than the majority of shooters. What is the problem with making things more powerful more often to create balance instead of the other way around? By making other things more powerful you end up with fewer unhappy people. Perhaps this should only be a tactic in the short term as customer satisfaction is an all time low right now.
I chose my dropsuits for what I saw as the "fun factor", not so I could be some min/maxing crybaby when the inevitable balancing pass comes along. |
Thor Odinson42
Molon Labe. League of Infamy
713
|
Posted - 2013.07.24 17:06:00 -
[53] - Quote
KingBabar wrote:Vickers S Grunt wrote:Ok here is the thing
I have 17 million skill points not the most out there not buy a long way but still a significant number of skill points .
If they offer regular respec or even a respec every time thay change something i will quit .
What is the point of playing ?
I have enough sp to max out any suit and gun + mods i just w8 for the respec and swap for the new FOTM stuff .
I certainly wont be spending any more cash on aurm ...whats the point i all ready have all the skill points i will ever need .
A respect for me would rob the feeling of working for something new which imo is a major part of any mmo
Dust is a MMO in the same way that world of tanks,mech warrior online are You sort of nail it right here!!! I sort of suspect that this is a large part of the business strategy from CCP. Lets put in stuff that are OP, lets watch the community spec into it and over use it. Wait until the QQ gets loud enough and change it, let them all grind towards something new and shiny. - Lets keep those boosters rolling out! Rinse and repeat. I see a pattern here. I'd rather pay a subscription fee than this. -FOTM stuff is always a fault from the developers side, never blame the players for using legit ingame mechanics to stay as competitive as possible.
This is definitely what appears to be the business model and people are taking the bait hook line and sinker. In addition to boosters many players will use Aur items to bridge the gap as they wait for their SP to accumulate.
We've had 3 major FOTM items. The TAC/Modded controller combo, the laser rifle, and the Flaylock. They were problems, but to me the biggest issue is that it took so long to correct.
Would you rather have 10,000 people online playing or 2,000-3,000? I guess that's the question you need to answer. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
729
|
Posted - 2013.07.24 17:09:00 -
[54] - Quote
Thor Odinson42 wrote:KingBabar wrote:Vickers S Grunt wrote:Ok here is the thing
I have 17 million skill points not the most out there not buy a long way but still a significant number of skill points .
If they offer regular respec or even a respec every time thay change something i will quit .
What is the point of playing ?
I have enough sp to max out any suit and gun + mods i just w8 for the respec and swap for the new FOTM stuff .
I certainly wont be spending any more cash on aurm ...whats the point i all ready have all the skill points i will ever need .
A respect for me would rob the feeling of working for something new which imo is a major part of any mmo
Dust is a MMO in the same way that world of tanks,mech warrior online are You sort of nail it right here!!! I sort of suspect that this is a large part of the business strategy from CCP. Lets put in stuff that are OP, lets watch the community spec into it and over use it. Wait until the QQ gets loud enough and change it, let them all grind towards something new and shiny. - Lets keep those boosters rolling out! Rinse and repeat. I see a pattern here. I'd rather pay a subscription fee than this. -FOTM stuff is always a fault from the developers side, never blame the players for using legit ingame mechanics to stay as competitive as possible. This is definitely what appears to be the business model and people are taking the bait hook line and sinker. In addition to boosters many players will use Aur items to bridge the gap as they wait for their SP to accumulate. We've had 3 major FOTM items. The TAC/Modded controller combo, the laser rifle, and the Flaylock. They were problems, but to me the biggest issue is that it took so long to correct. Would you rather have 10,000 people online playing or 2,000-3,000? I guess that's the question you need to answer.
Yeah, DOOM 'N' GLOOM on Aisle 6!!! |
Noc Tempre
Internal Error. Negative-Feedback
2297
|
Posted - 2013.07.24 17:12:00 -
[55] - Quote
THE TRAINSPOTTER wrote:Dust514 is not MMO.
Its a RPG with guns set in the universe of a MMO , EVE-ONLINE.
That doesnt make Dust514 an MMO.
Dust514 is just matches 16vs16.
Thats not MASSIVE.
Fixed. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
729
|
Posted - 2013.07.24 17:14:00 -
[56] - Quote
Noc Tempre wrote:THE TRAINSPOTTER wrote:Dust514 is not MMO.
Its a RPG with guns set in the universe of a MMO , EVE-ONLINE.
That doesnt make Dust514 an MMO.
Dust514 is just matches 16vs16.
Thats not MASSIVE.
Fixed.
Nah, despite you thinking you're right, you're wrong.
If it was that, it'd be Orders of Magnitude better. |
MlDDLE MANGEMENT
lMPurity
189
|
Posted - 2013.07.24 17:15:00 -
[57] - Quote
Chunky Munkey wrote:Barbar, you picked a support role, and now you're upset that it isn't the killing machine you wanted it to be. Boo hoo. If you wanted minmatar assault, you should have gone minmatar assault, but no, you chose that CalLogi, like almost everybody else; because it was blatently OP.
Wrong he picked up a logistics suit. In no uncertain terms is there any restriction in this game to use it as an assualt suit. That the whole point of sandbox games. Its CCP's job to make the suits balanced around what they envision in the first place.
FYI the Minmatar vk.1 was universally a better assault suit in choromosome then Caldari assaut suits in every way imaginable but people didnt have a respec option to use them immediately and suffer thtrough having to grind through the entire logistics suits tree to get to them.
Point is CCP screws up and then expects the players to avoid their screwups. Also point of fact if people didnt spec into those suits it wouldnt be getting adjusted. If it was sooo obvious CCP would catch the mistake right swsy, but they dont they are passive in their balancing and use the data metrics to guide their decisions more then player feedback. We told them within minutes of Uprising being launched about the Cal logi yet we dont see any changes till 2 months later, oh yea they are totally clued into their game.
Sorry its not our job to wait on CCP to get there head out of their ass if people are trying to keep a competitive edge. Its CCP's job to release balanced content and when they dont to offer partial respecs in areas where they change items. If they dont the avoidance that everyons suggest will take even longer to see balance tweek because CCP wont act on anything until their internal metrics tell them otherwise. You honestly think they give a **** about what we tell them they dont. They dont do anything until the pub data shows them they ****** up. |
Noc Tempre
Internal Error. Negative-Feedback
2298
|
Posted - 2013.07.24 17:23:00 -
[58] - Quote
CCP is an arrogant company. They would rather rule a ghost town with a iron, capricious fist than try and work with the community they are building the game for. I hope they fail miserably unless they change how they view their players. |
Chunky Munkey
Amarr Templars Amarr Empire
899
|
Posted - 2013.07.24 17:24:00 -
[59] - Quote
KingBabar wrote:Chunky Munkey wrote:KingBabar wrote:Chunky Munkey wrote:KingBabar wrote:So many, replies, I'll try and sum it up:
1. I am very tired of people claiming I chose this suit because "its the best killing machine", I do believe that the cal assault suit is superior to the logi fit, peple put WAY too much emphasis on max tank and forget speed, stamina, shield recharge and sidearm which in sum equals - 99 cpu and two slots to even the diffrences out, and even then the the assault suit will still have better stats on the mentioned "non tank" qualities.
2. I have never run this suit without usng all my 3 equipment slots, I have almost everything but repair tool at proto level.
3. I have never had more than 700 HP on it. (588 shields +112 armor) or (497 shields + 112+65 armor = 671)
- Running more HP than this will make the suit way too slow in terms of shield regen and movement speed, it only works for the more campy players taking their time, I'm not a patient player...
4. For all intents and purposes I have run this suit as a Logi suit carrying uplinks, medkit, scanners, hives, anti vehicle mines and REs. I have not run with a repper since most around m are shield tanked anyway.
5. I do not fear at all for my coming combat effectiveness, a new calculation has shown me that It'll be just as good for combat, I only lose 66 points of shields, while keeping everything else as is. (Not cunting equipment)
So what if I have to swap to a basic medkit instead of proto, it still gets the job done right?
And I will most likely still destroy and generally own whatever players I stomp in games today, not much will change.
So what has got me worked up like this?
The way it was handled. This change will turn me from an actual logi into more of a tryhard logi, it will have the exact opposite effect than intended. And I highly doubt that I'm alone in this...
And its the general principle of spending 6 weeks grinding for something that turns out to be something else a short while after due to a calculator battery failure at CCP, wihout being given the opportunity to make a new "informed choice" based on new data.
I've said it before, I'll say it again, removing a high slot would most likely have done the trick. It reduces max tank by 87.5 HP and even further the difficulity of carrying damage mods. I believe a sort of fix that only affect the combat side and not the logi side of things is the way to go... What are you complaining about then? You had an OP bonus. Now you don't, but your combat effectiveness is apparently unscathed. That sounds like perfect balancing on CCP's part to me. Why make a thread complaining about the change if it isn't going to detriment your gameplay or your playstyle? Reading comprehension???? They in effect nerfed my ability as a logi more than my ability to be a fighter. It's the wrong way of doing it. They could easily have reduced my role as a fighter without me having to sacrifice more of it to keep my support role up to speed. No, you're the one nerfing your support effectiveness. You spoke about swapping your equipment for lower tier stuff. What about your AR? You want to be assault, and you're fooling nobody. You want combat effectiveness reduced? They nerfed it's health. Logic much? You still have one more low slot than you're supposed to. Stick a CPU extender on, and you'll be on the same footing as the other logis. You mean stick another CPU extender on it? The rest is just carebear jibberish, no one should sacrifice their combat effectiveness in a FPS game.
"No one should sacrifice their combat effectiveness in an FPS game".
You called for exactly that only a few posts ago. And I agree with the earlier Barbar. You're a logi. You have to sacrifice your combat effectiveness. That's the whole point.
There's no point arguing this issue if you can't even have some consistency. You don't have a point to make, you're just upset that your OP suit got nerfed.
HTFU HTFU. |
Chunky Munkey
Amarr Templars Amarr Empire
899
|
Posted - 2013.07.24 17:26:00 -
[60] - Quote
MlDDLE MANGEMENT wrote:Chunky Munkey wrote:Barbar, you picked a support role, and now you're upset that it isn't the killing machine you wanted it to be. Boo hoo. If you wanted minmatar assault, you should have gone minmatar assault, but no, you chose that CalLogi, like almost everybody else; because it was blatently OP. Wrong he picked up a logistics suit. In no uncertain terms is there any restriction in this game to use it as an assualt suit. That the whole point of sandbox games. Its CCP's job to make the suits balanced around what they envision in the first place. FYI the Minmatar vk.1 was universally a better assault suit in choromosome then Caldari assaut suits in every way imaginable but people didnt have a respec option to use them immediately and suffer thtrough having to grind through the entire logistics suits tree to get to them. Point is CCP screws up and then expects the players to avoid their screwups. Also point of fact if people didnt spec into those suits it wouldnt be getting adjusted. If it was sooo obvious CCP would catch the mistake right swsy, but they dont they are passive in their balancing and use the data metrics to guide their decisions more then player feedback. We told them within minutes of Uprising being launched about the Cal logi yet we dont see any changes till 2 months later, oh yea they are totally clued into their game. Sorry its not our job to wait on CCP to get there head out of their ass if people are trying to keep a competitive edge. Its CCP's job to release balanced content and when they dont to offer partial respecs in areas where they change items. If they dont the avoidance that everyons suggest will take even longer to see balance tweek because CCP wont act on anything until their internal metrics tell them otherwise. You honestly think they give a **** about what we tell them they dont. They dont do anything until the pub data shows them they ****** up.
You just contradicted yourself. And I've posted too much in this thread already to bother explaining it. The nerf is coming now. Tough luck. |
|
Noc Tempre
Internal Error. Negative-Feedback
2299
|
Posted - 2013.07.24 17:27:00 -
[61] - Quote
Alaika Arbosa wrote:Noc Tempre wrote:THE TRAINSPOTTER wrote:Dust514 is not MMO.
Its a NDA set in the universe of a MMO , EVE-ONLINE.
That doesnt make Dust514 an MMO.
Dust514 is just matches 16vs16.
Thats not MASSIVE.
Fixed. Nah, despite you thinking you're right, you're wrong. If it was that, it'd be Orders of Magnitude better.
I appreciate your feedback. After listening to the community I am updating my description in the next patch*. While it was already perfect I promise you'll love it even more (perfect-¦).
*patch date TBA, I hope to get it in next one but it's a difficult change so only can promise SOON. |
Son Down
SamsClub
72
|
Posted - 2013.07.24 17:28:00 -
[62] - Quote
Chunky Munkey for President. +1 |
Thor Odinson42
Molon Labe. League of Infamy
713
|
Posted - 2013.07.24 17:29:00 -
[63] - Quote
Alaika Arbosa wrote:Thor Odinson42 wrote:Alaika Arbosa wrote:Your Absolut End wrote:It's hard for me to feel sorry for any assault who specced into logis.
Choose your favored gamestyle and the fitting suits and weapons by YOUR flavour, not only the numbers.
Logis are Logis, Assaults are Assaults.
You don't even need math for this.
For sure Logis are/were a lil strong in uprising, but nonethheless it's not an assault.
I wanted to go assault, I wanted to rock the laser (now scrambler) and skilled for Amarr Assault, because I wanted to be one.
New Eden is an everchanging process, you will only lose if you go with the flavor of the month. You better stick to the class you love and adjust from there.
Every single assault who skilled logi for it's momentary benefits should have known that a logi is not meant to be an assault. And therefore should have seen they will change something about this.
You made the decision to be a logi, so life with it. Hopefully I will now see some Logis put down some ammo and supporting their team.
But, but, how could they prove their superiority by utilizing EVERY advantage possible then?!?!?!? I think it is hilarious how all of the so-called elites just naturally gravitate to the things that give the most advantages, you'd almost think that they were afraid that they weren't as good as they claim to be. SIUB or GTFO I'm fairly certain most of us are aware of which most of the "nerfed" will choose. Personally I say good riddence, the game will continue and grow without the "elites" (read: exploiters of every advantage they feel they are entitled to in perpetuity). It's not about elites. If you choose your dropsuit because of some Eve storyline then you are an idiot. If you choose your dropsuit for any reason other than how effective you think you can be on the battlefield then you are an idiot. If you don't choose a dropsuit despite believing it's the best for you because you think it might get nerfed then you are an idiot. Not only do people think that players need to come up with great fittings and proper skill paths to be successful, but we must also try to guess when and where the nerf bat hits? This is insane logic. This isn't about the logi suit or the tank or the LAV or the grenade. This is about the playerbase. I'll guarantee you that we are losing more players because they are either unhappy with the role they are in, bored, or just too spread out to be effective than players that are unhappy with a recent nerf. The problem is in two areas. The time it takes CCP to correct obvious OP items. Taking two or three months to correct a glaring issue doesn't send the right message. Secondly the nerfs come to things that don't need it from time to time out of left field. I've read some posts from CPMs that they don't want to see buffs correct issues, but I don't agree with that either. We are playing a game where you take and give much more damage to kill or be killed than the majority of shooters. What is the problem with making things more powerful more often to create balance instead of the other way around? By making other things more powerful you end up with fewer unhappy people. Perhaps this should only be a tactic in the short term as customer satisfaction is an all time low right now. I chose my dropsuits for what I saw as the "fun factor", not so I could be some min/maxing crybaby when the inevitable balancing pass comes along.
So what you are saying is that you try to forecast what nerfs will come and you use equipment that is less likely to be nerfed? Do you think that is a recipe for success for a video game? Honestly?
I'm picturing Eeyore from Winnie the Pooh. "Well I'd like to use XXX but I'm sure they'll nerf it at some point so I'll just stick with what I'm doing".
I'd rather have a fun game that allows me to change my path.
I would love to be a scout shotgun player right now, but it would take me two months to do it. And if I don't end up liking it and I'm bored with the role I was in before?
I totally understand CCP's business model and "code of skill progression" in Eve. I get it, I don't need an explanation here. Perhaps they can/should adopt it for Dust when the game is somewhat close to a finished product (and again I understand how the development is supposed to happen). RIght now they need to do whatever it takes to keep players around.
|
Chunky Munkey
Amarr Templars Amarr Empire
899
|
Posted - 2013.07.24 17:30:00 -
[64] - Quote
Son Down wrote:Chunky Munkey for President. +1
Well I can't go and not like that now can I. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
731
|
Posted - 2013.07.24 17:44:00 -
[65] - Quote
Thor Odinson42 wrote:Alaika Arbosa wrote:Thor Odinson42 wrote:Alaika Arbosa wrote:Your Absolut End wrote:It's hard for me to feel sorry for any assault who specced into logis.
Choose your favored gamestyle and the fitting suits and weapons by YOUR flavour, not only the numbers.
Logis are Logis, Assaults are Assaults.
You don't even need math for this.
For sure Logis are/were a lil strong in uprising, but nonethheless it's not an assault.
I wanted to go assault, I wanted to rock the laser (now scrambler) and skilled for Amarr Assault, because I wanted to be one.
New Eden is an everchanging process, you will only lose if you go with the flavor of the month. You better stick to the class you love and adjust from there.
Every single assault who skilled logi for it's momentary benefits should have known that a logi is not meant to be an assault. And therefore should have seen they will change something about this.
You made the decision to be a logi, so life with it. Hopefully I will now see some Logis put down some ammo and supporting their team.
But, but, how could they prove their superiority by utilizing EVERY advantage possible then?!?!?!? I think it is hilarious how all of the so-called elites just naturally gravitate to the things that give the most advantages, you'd almost think that they were afraid that they weren't as good as they claim to be. SIUB or GTFO I'm fairly certain most of us are aware of which most of the "nerfed" will choose. Personally I say good riddence, the game will continue and grow without the "elites" (read: exploiters of every advantage they feel they are entitled to in perpetuity). It's not about elites. If you choose your dropsuit because of some Eve storyline then you are an idiot. If you choose your dropsuit for any reason other than how effective you think you can be on the battlefield then you are an idiot. If you don't choose a dropsuit despite believing it's the best for you because you think it might get nerfed then you are an idiot. Not only do people think that players need to come up with great fittings and proper skill paths to be successful, but we must also try to guess when and where the nerf bat hits? This is insane logic. This isn't about the logi suit or the tank or the LAV or the grenade. This is about the playerbase. I'll guarantee you that we are losing more players because they are either unhappy with the role they are in, bored, or just too spread out to be effective than players that are unhappy with a recent nerf. The problem is in two areas. The time it takes CCP to correct obvious OP items. Taking two or three months to correct a glaring issue doesn't send the right message. Secondly the nerfs come to things that don't need it from time to time out of left field. I've read some posts from CPMs that they don't want to see buffs correct issues, but I don't agree with that either. We are playing a game where you take and give much more damage to kill or be killed than the majority of shooters. What is the problem with making things more powerful more often to create balance instead of the other way around? By making other things more powerful you end up with fewer unhappy people. Perhaps this should only be a tactic in the short term as customer satisfaction is an all time low right now. I chose my dropsuits for what I saw as the "fun factor", not so I could be some min/maxing crybaby when the inevitable balancing pass comes along. So what you are saying is that you try to forecast what nerfs will come and you use equipment that is less likely to be nerfed? Do you think that is a recipe for success for a video game? Honestly? I'm picturing Eeyore from Winnie the Pooh. "Well I'd like to use XXX but I'm sure they'll nerf it at some point so I'll just stick with what I'm doing". I'd rather have a fun game that allows me to change my path. I would love to be a scout shotgun player right now, but it would take me two months to do it. And if I don't end up liking it and I'm bored with the role I was in before? I totally understand CCP's business model and "code of skill progression" in Eve. I get it, I don't need an explanation here. Perhaps they can/should adopt it for Dust when the game is somewhat close to a finished product (and again I understand how the development is supposed to happen). RIght now they need to do whatever it takes to keep players around.
No.
What I am saying is that I thought it would be fun to play Minmatar, so I chose Minmatar suits and to hell with forecasting ****. |
KingBabar
Internal Error. Negative-Feedback
977
|
Posted - 2013.07.24 17:46:00 -
[66] - Quote
No, you're the one nerfing your support effectiveness. You spoke about swapping your equipment for lower tier stuff. What about your AR? You want to be assault, and you're fooling nobody. You want combat effectiveness reduced? They nerfed it's health. Logic much?
You still have one more low slot than you're supposed to. Stick a CPU extender on, and you'll be on the same footing as the other logis. [/quote]
You mean stick another CPU extender on it?
The rest is just carebear jibberish, no one should sacrifice their combat effectiveness in a FPS game. [/quote]
"No one should sacrifice their combat effectiveness in an FPS game".
You called for exactly that only a few posts ago. And I agree with the earlier Barbar. You're a logi. You have to sacrifice your combat effectiveness. That's the whole point.
There's no point arguing this issue if you can't even have some consistency. You don't have a point to make, you're just upset that your OP suit got nerfed.
HTFU HTFU.[/quote]
You keep missunderstanding me.
I want CCP to directly nerf the suits combat efficiency,
I don't wan't them to put me in a position where I have to chose between the two.
Don't you see the big difference?
As it is now, it can still be a decent combat fit, but most likely it will reduce my possibility for support making me an even more combat oriented player than I currently am.
Do the math on this:
Keep the new racial skill and shield recharge delay as suggested
remove one high slot
keep the old CPU - I and dare I say most other cal logis already uses a CPU upgrade on it.
This way I can still put on fancy pants equipment and decent weaponry,
But I lose either an extender, damage mod or an shield recharger... For most its 66*1.1= 72,6 HP
In total this will mean: racial bonus loss= - 66 shields - 72,6 = Minus 138,6 HP from max tank.
This is just one way of doing it, its the general principle off it.
If this still wouldn't be enough I would suggest loosing a low slot too.
|
Thor Odinson42
Molon Labe. League of Infamy
713
|
Posted - 2013.07.24 17:53:00 -
[67] - Quote
Alaika Arbosa wrote:Thor Odinson42 wrote:KingBabar wrote:Vickers S Grunt wrote:Ok here is the thing
I have 17 million skill points not the most out there not buy a long way but still a significant number of skill points .
If they offer regular respec or even a respec every time thay change something i will quit .
What is the point of playing ?
I have enough sp to max out any suit and gun + mods i just w8 for the respec and swap for the new FOTM stuff .
I certainly wont be spending any more cash on aurm ...whats the point i all ready have all the skill points i will ever need .
A respect for me would rob the feeling of working for something new which imo is a major part of any mmo
Dust is a MMO in the same way that world of tanks,mech warrior online are You sort of nail it right here!!! I sort of suspect that this is a large part of the business strategy from CCP. Lets put in stuff that are OP, lets watch the community spec into it and over use it. Wait until the QQ gets loud enough and change it, let them all grind towards something new and shiny. - Lets keep those boosters rolling out! Rinse and repeat. I see a pattern here. I'd rather pay a subscription fee than this. -FOTM stuff is always a fault from the developers side, never blame the players for using legit ingame mechanics to stay as competitive as possible. This is definitely what appears to be the business model and people are taking the bait hook line and sinker. In addition to boosters many players will use Aur items to bridge the gap as they wait for their SP to accumulate. We've had 3 major FOTM items. The TAC/Modded controller combo, the laser rifle, and the Flaylock. They were problems, but to me the biggest issue is that it took so long to correct. Would you rather have 10,000 people online playing or 2,000-3,000? I guess that's the question you need to answer. Yeah, DOOM 'N' GLOOM on Aisle 6!!!
Like I've said before. I talk and play with a lot of people. I've been around a long time. I'm not sure how anyone can not be concerned with the amount of players leaving the game.
|
Thor Odinson42
Molon Labe. League of Infamy
713
|
Posted - 2013.07.24 17:56:00 -
[68] - Quote
KingBabar wrote: No, you're the one nerfing your support effectiveness. You spoke about swapping your equipment for lower tier stuff. What about your AR? You want to be assault, and you're fooling nobody. You want combat effectiveness reduced? They nerfed it's health. Logic much?
You still have one more low slot than you're supposed to. Stick a CPU extender on, and you'll be on the same footing as the other logis.
You mean stick another CPU extender on it?
The rest is just carebear jibberish, no one should sacrifice their combat effectiveness in a FPS game. [/quote]
"No one should sacrifice their combat effectiveness in an FPS game".
You called for exactly that only a few posts ago. And I agree with the earlier Barbar. You're a logi. You have to sacrifice your combat effectiveness. That's the whole point.
There's no point arguing this issue if you can't even have some consistency. You don't have a point to make, you're just upset that your OP suit got nerfed.
HTFU HTFU.[/quote]
You keep missunderstanding me.
I want CCP to directly nerf the suits combat efficiency,
I don't wan't them to put me in a position where I have to chose between the two.
Don't you see the big difference?
As it is now, it can still be a decent combat fit, but most likely it will reduce my possibility for support making me an even more combat oriented player than I currently am.
Do the math on this:
Keep the new racial skill and shield recharge delay as suggested
remove one high slot
keep the old CPU - I and dare I say most other cal logis already uses a CPU upgrade on it.
This way I can still put on fancy pants equipment and decent weaponry,
But I lose either an extender, damage mod or an shield recharger... For most its 66*1.1= 72,6 HP
In total this will mean: racial bonus loss= - 66 shields - 72,6 = Minus 138,6 HP from max tank.
This is just one way of doing it, its the general principle off it.
If this still wouldn't be enough I would suggest loosing a low slot too.
[/quote]
He wants you to die a lot while placing over 65,000 ISK worth of equipment on the battlefield. That's the answer. Just do it until you don't have any isk left.
Sound like a plan? Good then, proceed. |
KingBabar
Internal Error. Negative-Feedback
978
|
Posted - 2013.07.24 17:59:00 -
[69] - Quote
I obviously suck at quoting, my bad |
Deluxe Edition
TeamPlayers EoN.
617
|
Posted - 2013.07.24 18:03:00 -
[70] - Quote
I love how the HTFU crowd are the people who can't manage to take a single point in PC matches, or spend most of their time in the negative side of k/d ratios in pubs. They obviously understand game mechanics. |
|
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
731
|
Posted - 2013.07.24 18:11:00 -
[71] - Quote
Thor Odinson42 wrote:Alaika Arbosa wrote:Thor Odinson42 wrote:KingBabar wrote:Vickers S Grunt wrote:Ok here is the thing
I have 17 million skill points not the most out there not buy a long way but still a significant number of skill points .
If they offer regular respec or even a respec every time thay change something i will quit .
What is the point of playing ?
I have enough sp to max out any suit and gun + mods i just w8 for the respec and swap for the new FOTM stuff .
I certainly wont be spending any more cash on aurm ...whats the point i all ready have all the skill points i will ever need .
A respect for me would rob the feeling of working for something new which imo is a major part of any mmo
Dust is a MMO in the same way that world of tanks,mech warrior online are You sort of nail it right here!!! I sort of suspect that this is a large part of the business strategy from CCP. Lets put in stuff that are OP, lets watch the community spec into it and over use it. Wait until the QQ gets loud enough and change it, let them all grind towards something new and shiny. - Lets keep those boosters rolling out! Rinse and repeat. I see a pattern here. I'd rather pay a subscription fee than this. -FOTM stuff is always a fault from the developers side, never blame the players for using legit ingame mechanics to stay as competitive as possible. This is definitely what appears to be the business model and people are taking the bait hook line and sinker. In addition to boosters many players will use Aur items to bridge the gap as they wait for their SP to accumulate. We've had 3 major FOTM items. The TAC/Modded controller combo, the laser rifle, and the Flaylock. They were problems, but to me the biggest issue is that it took so long to correct. Would you rather have 10,000 people online playing or 2,000-3,000? I guess that's the question you need to answer. Yeah, DOOM 'N' GLOOM on Aisle 6!!! Like I've said before. I talk and play with a lot of people. I've been around a long time. I'm not sure how anyone can not be concerned with the amount of players leaving the game.
Because life will go on without them, more will show eventually.
If the counts get too low to play in the interim, I'll just let my SP accumulate passively until they bounce back. Dust was started with Eve funding, I imagine any AUR monies are just pure profit and unnecessary to development. |
Bendtner92
Internal Error. Negative-Feedback
792
|
Posted - 2013.07.24 18:11:00 -
[72] - Quote
Deluxe Edition wrote:I love how the HTFU crowd are the people who can't manage to take a single point in PC matches, or spend most of their time in the negative side of k/d ratios in pubs. They obviously understand game mechanics. |
low genius
The Sound Of Freedom Renegade Alliance
221
|
Posted - 2013.07.24 18:12:00 -
[73] - Quote
what's so great about living with your decisions is that everyone has to.
most corps don't cry about it as much as yours, though. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
731
|
Posted - 2013.07.24 18:13:00 -
[74] - Quote
Deluxe Edition wrote:I love how the HTFU crowd are the people who can't manage to take a single point in PC matches, or spend most of their time in the negative side of k/d ratios in pubs. They obviously understand game mechanics.
I love how the "elites" are the ones crying for respecs when their OP FOTMs get faceraped with a balancebat.
Lol. |
low genius
The Sound Of Freedom Renegade Alliance
221
|
Posted - 2013.07.24 18:16:00 -
[75] - Quote
Alaika Arbosa wrote:Deluxe Edition wrote:I love how the HTFU crowd are the people who can't manage to take a single point in PC matches, or spend most of their time in the negative side of k/d ratios in pubs. They obviously understand game mechanics. I love how the "elites" are the ones crying for respecs when their OP FOTMs get faceraped with a balancebat. Lol.
i guess if i dumped all my sp into the missile pistol like a noob i'd be crying too... |
MlDDLE MANGEMENT
lMPurity
191
|
Posted - 2013.07.24 18:23:00 -
[76] - Quote
Bendtner92 wrote:Deluxe Edition wrote:I love how the HTFU crowd are the people who can't manage to take a single point in PC matches, or spend most of their time in the negative side of k/d ratios in pubs. They obviously understand game mechanics.
|
MlDDLE MANGEMENT
lMPurity
191
|
Posted - 2013.07.24 18:24:00 -
[77] - Quote
Alaika Arbosa wrote:Deluxe Edition wrote:I love how the HTFU crowd are the people who can't manage to take a single point in PC matches, or spend most of their time in the negative side of k/d ratios in pubs. They obviously understand game mechanics. I love how the "elites" are the ones crying for respecs when their OP FOTMs get faceraped with a balancebat. Lol.
Run a Gal Logi with SCR and armor tanked to the nuts, still leet and still think respecs are warranted. move along peasant |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
732
|
Posted - 2013.07.24 18:30:00 -
[78] - Quote
MlDDLE MANGEMENT wrote:Alaika Arbosa wrote:Deluxe Edition wrote:I love how the HTFU crowd are the people who can't manage to take a single point in PC matches, or spend most of their time in the negative side of k/d ratios in pubs. They obviously understand game mechanics. I love how the "elites" are the ones crying for respecs when their OP FOTMs get faceraped with a balancebat. Lol. Run a Gal Logi with SCR and armor tanked to the nuts, still leet and still think respecs are warranted. move along peasant Awww, how cute, you think I'll listen to you cause you're one of the self-proclaimed elite.
Go get faceraped with a balancebat (in game). |
Chunky Munkey
Amarr Templars Amarr Empire
901
|
Posted - 2013.07.24 18:31:00 -
[79] - Quote
KingBabar wrote: No, you're the one nerfing your support effectiveness. You spoke about swapping your equipment for lower tier stuff. What about your AR? You want to be assault, and you're fooling nobody. You want combat effectiveness reduced? They nerfed it's health. Logic much?
You still have one more low slot than you're supposed to. Stick a CPU extender on, and you'll be on the same footing as the other logis.
You mean stick another CPU extender on it?
The rest is just carebear jibberish, no one should sacrifice their combat effectiveness in a FPS game. [/quote]
"No one should sacrifice their combat effectiveness in an FPS game".
You called for exactly that only a few posts ago. And I agree with the earlier Barbar. You're a logi. You have to sacrifice your combat effectiveness. That's the whole point.
There's no point arguing this issue if you can't even have some consistency. You don't have a point to make, you're just upset that your OP suit got nerfed.
HTFU HTFU.[/quote]
You keep missunderstanding me.
I want CCP to directly nerf the suits combat efficiency,
I don't wan't them to put me in a position where I have to chose between the two.
Don't you see the big difference?
As it is now, it can still be a decent combat fit, but most likely it will reduce my possibility for support making me an even more combat oriented player than I currently am.
Do the math on this:
Keep the new racial skill and shield recharge delay as suggested
remove one high slot
keep the old CPU - I and dare I say most other cal logis already uses a CPU upgrade on it.
This way I can still put on fancy pants equipment and decent weaponry,
But I lose either an extender, damage mod or an shield recharger... For most its 66*1.1= 72,6 HP
In total this will mean: racial bonus loss= - 66 shields - 72,6 = Minus 138,6 HP from max tank.
This is just one way of doing it, its the general principle off it.
If this still wouldn't be enough I would suggest loosing a low slot too.
[/quote]
You want CCP to nerf your combat effectiveness. They did! Are you serious? Are you trolling us here? Now you're saying they should have removed flexibility from the suit . . . In an RPG . . .
You never fail to astound me.
First you were complaining that they changed the suit at all. Then the manner in which they changed it. Now you want CCP to make your fitting decisions for you. |
Deluxe Edition
TeamPlayers EoN.
619
|
Posted - 2013.07.24 18:32:00 -
[80] - Quote
low genius wrote:Alaika Arbosa wrote:Deluxe Edition wrote:I love how the HTFU crowd are the people who can't manage to take a single point in PC matches, or spend most of their time in the negative side of k/d ratios in pubs. They obviously understand game mechanics. I love how the "elites" are the ones crying for respecs when their OP FOTMs get faceraped with a balancebat. Lol. i guess if i dumped all my sp into the missile pistol like a noob i'd be crying too...
I have 20 million SP... If was offered a respec the only reason I would even consider dropping calidari logi is the fear that CCP would do something like add a damage reduction to the suit or limit us to side arms. The point we are trying to get across is that being a repping logi is not at all viable in the game. The arguement we are making is it is ludacris for us to be making permanent decisions when CCP hasn't implemented in all the racial suits and all the suits in the game are subject to wide sweeping changes without SP refunds. Furthermore no high end player is going to run multiple different suits for different roles because sensitivity is tied to movement speed. For example I cannot change from a cal logi to assault mid game because that also changes my mouse sensitivity. For people who train reflexes, which is most FPS players, this is extremely frustrating and makes for a terrible experience.
1) the vast majority of the playerbase is shield tanked so armor reppers are usless unless you are going to stand behind a heavy all game.
2) The game modes are limited to 16 v 16, at this size a team cannot sacrifice killers for pure support players. EVERONE has to be a killer on the fields. Assault suites are the best with increased sprint & movement speed as well as a larger regen tick. However logi's still must be able to hold their own in a fight aswell, if not they are nothing more than a liability on the field.
3) In competitive matches the only must have equipment for logi's to carry is the proto uplink, after that everything else is just simply nice to have. Which I would say providing uplinks for the team is filling that "logistics" role. Remember in most places logistics is as much providing transportation as it is repairing. Rez tools are useless due to the few seconds the player is motionless during the rez as skilled opponents will tearm through even the most hardy heavys before they are able to gain control.
4) If logi's are nerfed to be comepletelyt combat ineffective, competitive teams will only bring 1-2 logi suits with them, both with equipment slots filled with nothing but uplinks, and their slot layouts built for speed.
TLDR: lol scrubs think they know what they are talking about. |
|
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
736
|
Posted - 2013.07.24 18:44:00 -
[81] - Quote
Deluxe Edition wrote:low genius wrote:Alaika Arbosa wrote:Deluxe Edition wrote:I love how the HTFU crowd are the people who can't manage to take a single point in PC matches, or spend most of their time in the negative side of k/d ratios in pubs. They obviously understand game mechanics. I love how the "elites" are the ones crying for respecs when their OP FOTMs get faceraped with a balancebat. Lol. i guess if i dumped all my sp into the missile pistol like a noob i'd be crying too... I have 20 million SP... If was offered a respec the only reason I would even consider dropping calidari logi is the fear that CCP would do something like add a damage reduction to the suit or limit us to side arms. The point we are trying to get across is that being a repping logi is not at all viable in the game. The arguement we are making is it is ludacris for us to be making permanent decisions when CCP hasn't implemented in all the racial suits and all the suits in the game are subject to wide sweeping changes without SP refunds. Furthermore no high end player is going to run multiple different suits for different roles because sensitivity is tied to movement speed. For example I cannot change from a cal logi to assault mid game because that also changes my mouse sensitivity. For people who train reflexes, which is most FPS players, this is extremely frustrating and makes for a terrible experience. 1) the vast majority of the playerbase is shield tanked so armor reppers are usless unless you are going to stand behind a heavy all game. 2) The game modes are limited to 16 v 16, at this size a team cannot sacrifice killers for pure support players. EVERONE has to be a killer on the fields. Assault suites are the best with increased sprint & movement speed as well as a larger regen tick. However logi's still must be able to hold their own in a fight aswell, if not they are nothing more than a liability on the field. 3) In competitive matches the only must have equipment for logi's to carry is the proto uplink, after that everything else is just simply nice to have. Which I would say providing uplinks for the team is filling that "logistics" role. Remember in most places logistics is as much providing transportation as it is repairing. Rez tools are useless due to the few seconds the player is motionless during the rez as skilled opponents will tearm through even the most hardy heavys before they are able to gain control. 4) If logi's are nerfed to be comepletelyt combat ineffective, competitive teams will only bring 1-2 logi suits with them, both with equipment slots filled with nothing but uplinks, and their slot layouts built for speed. TLDR: lol scrubs think they know what they are talking about. Oh, you're one of the "I'm an MLG pro Video Game Athletes"
lol, go play a real sport if you want competition, I (along with many of the playerbase I assume) play this game because it is a game, it is supposed to be relaxing and fun.
You're a minority here and part of the reason the playerbase is dwindling. |
Jathniel
G I A N T EoN.
695
|
Posted - 2013.07.24 23:58:00 -
[82] - Quote
So many people saying HTFU.. when the nerf hammer catches you next, you're going to be screaming for a respec like the rest.
And if you don't, you're just a pathetic victim that takes whatever 'the man sticks to you', you make your country proud. stfu. lol |
CoD isAIDS
Tronhadar Free Guard Minmatar Republic
25
|
Posted - 2013.07.25 00:19:00 -
[83] - Quote
KingBabar wrote:In a sense, Dust is my first MMO. My introduction to a long lasting and ever changeing environment.
As a shooter player I'm used to having the possibility to respec and change my role on a regular basis.
This is normally an essential part of any shooter game.
Then Dust comes a long and phrases like "make informed choises" and "living with the consequences" comes a long and I think, hm, lets give it a go, I can be pretty smart when I want to.
So the game finally "launches" and I get lots and lots of choices regarding what suit and role I'm supposed to play. And seeing that I need about 1.5 month just to spec into another suit, I did not take that decision lighlty.
I really wanted to go for th Minmatar assault suit, with its speed being the carrot. I did in the end decide to go for the most combat fitted Logi suit.
I ran the numbers, on almost every suit, I made an informed decision about what i wanted to do.
2 moths later the suits stats are changed to the point where its reasonable to believe that I wouldn't have specced into it in the first place. I would have gone with the minmatar assault suit instead. Same goes for the 930 K skillpoints I've used on both a proto kinetic catalysor and proto armor plates. Such a waste.
So this is "making informed decisions" and "living with the consequenses"?
- Can someone please tell me whats so great about it? I don't get it. I guess you're not counting MAG. |
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