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Noc Tempre
Internal Error. Negative-Feedback
2299
|
Posted - 2013.07.24 17:27:00 -
[61] - Quote
Alaika Arbosa wrote:Noc Tempre wrote:THE TRAINSPOTTER wrote:Dust514 is not MMO.
Its a NDA set in the universe of a MMO , EVE-ONLINE.
That doesnt make Dust514 an MMO.
Dust514 is just matches 16vs16.
Thats not MASSIVE.
Fixed. Nah, despite you thinking you're right, you're wrong. If it was that, it'd be Orders of Magnitude better.
I appreciate your feedback. After listening to the community I am updating my description in the next patch*. While it was already perfect I promise you'll love it even more (perfect-¦).
*patch date TBA, I hope to get it in next one but it's a difficult change so only can promise SOON. |
Son Down
SamsClub
72
|
Posted - 2013.07.24 17:28:00 -
[62] - Quote
Chunky Munkey for President. +1 |
Thor Odinson42
Molon Labe. League of Infamy
713
|
Posted - 2013.07.24 17:29:00 -
[63] - Quote
Alaika Arbosa wrote:Thor Odinson42 wrote:Alaika Arbosa wrote:Your Absolut End wrote:It's hard for me to feel sorry for any assault who specced into logis.
Choose your favored gamestyle and the fitting suits and weapons by YOUR flavour, not only the numbers.
Logis are Logis, Assaults are Assaults.
You don't even need math for this.
For sure Logis are/were a lil strong in uprising, but nonethheless it's not an assault.
I wanted to go assault, I wanted to rock the laser (now scrambler) and skilled for Amarr Assault, because I wanted to be one.
New Eden is an everchanging process, you will only lose if you go with the flavor of the month. You better stick to the class you love and adjust from there.
Every single assault who skilled logi for it's momentary benefits should have known that a logi is not meant to be an assault. And therefore should have seen they will change something about this.
You made the decision to be a logi, so life with it. Hopefully I will now see some Logis put down some ammo and supporting their team.
But, but, how could they prove their superiority by utilizing EVERY advantage possible then?!?!?!? I think it is hilarious how all of the so-called elites just naturally gravitate to the things that give the most advantages, you'd almost think that they were afraid that they weren't as good as they claim to be. SIUB or GTFO I'm fairly certain most of us are aware of which most of the "nerfed" will choose. Personally I say good riddence, the game will continue and grow without the "elites" (read: exploiters of every advantage they feel they are entitled to in perpetuity). It's not about elites. If you choose your dropsuit because of some Eve storyline then you are an idiot. If you choose your dropsuit for any reason other than how effective you think you can be on the battlefield then you are an idiot. If you don't choose a dropsuit despite believing it's the best for you because you think it might get nerfed then you are an idiot. Not only do people think that players need to come up with great fittings and proper skill paths to be successful, but we must also try to guess when and where the nerf bat hits? This is insane logic. This isn't about the logi suit or the tank or the LAV or the grenade. This is about the playerbase. I'll guarantee you that we are losing more players because they are either unhappy with the role they are in, bored, or just too spread out to be effective than players that are unhappy with a recent nerf. The problem is in two areas. The time it takes CCP to correct obvious OP items. Taking two or three months to correct a glaring issue doesn't send the right message. Secondly the nerfs come to things that don't need it from time to time out of left field. I've read some posts from CPMs that they don't want to see buffs correct issues, but I don't agree with that either. We are playing a game where you take and give much more damage to kill or be killed than the majority of shooters. What is the problem with making things more powerful more often to create balance instead of the other way around? By making other things more powerful you end up with fewer unhappy people. Perhaps this should only be a tactic in the short term as customer satisfaction is an all time low right now. I chose my dropsuits for what I saw as the "fun factor", not so I could be some min/maxing crybaby when the inevitable balancing pass comes along.
So what you are saying is that you try to forecast what nerfs will come and you use equipment that is less likely to be nerfed? Do you think that is a recipe for success for a video game? Honestly?
I'm picturing Eeyore from Winnie the Pooh. "Well I'd like to use XXX but I'm sure they'll nerf it at some point so I'll just stick with what I'm doing".
I'd rather have a fun game that allows me to change my path.
I would love to be a scout shotgun player right now, but it would take me two months to do it. And if I don't end up liking it and I'm bored with the role I was in before?
I totally understand CCP's business model and "code of skill progression" in Eve. I get it, I don't need an explanation here. Perhaps they can/should adopt it for Dust when the game is somewhat close to a finished product (and again I understand how the development is supposed to happen). RIght now they need to do whatever it takes to keep players around.
|
Chunky Munkey
Amarr Templars Amarr Empire
899
|
Posted - 2013.07.24 17:30:00 -
[64] - Quote
Son Down wrote:Chunky Munkey for President. +1
Well I can't go and not like that now can I. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
731
|
Posted - 2013.07.24 17:44:00 -
[65] - Quote
Thor Odinson42 wrote:Alaika Arbosa wrote:Thor Odinson42 wrote:Alaika Arbosa wrote:Your Absolut End wrote:It's hard for me to feel sorry for any assault who specced into logis.
Choose your favored gamestyle and the fitting suits and weapons by YOUR flavour, not only the numbers.
Logis are Logis, Assaults are Assaults.
You don't even need math for this.
For sure Logis are/were a lil strong in uprising, but nonethheless it's not an assault.
I wanted to go assault, I wanted to rock the laser (now scrambler) and skilled for Amarr Assault, because I wanted to be one.
New Eden is an everchanging process, you will only lose if you go with the flavor of the month. You better stick to the class you love and adjust from there.
Every single assault who skilled logi for it's momentary benefits should have known that a logi is not meant to be an assault. And therefore should have seen they will change something about this.
You made the decision to be a logi, so life with it. Hopefully I will now see some Logis put down some ammo and supporting their team.
But, but, how could they prove their superiority by utilizing EVERY advantage possible then?!?!?!? I think it is hilarious how all of the so-called elites just naturally gravitate to the things that give the most advantages, you'd almost think that they were afraid that they weren't as good as they claim to be. SIUB or GTFO I'm fairly certain most of us are aware of which most of the "nerfed" will choose. Personally I say good riddence, the game will continue and grow without the "elites" (read: exploiters of every advantage they feel they are entitled to in perpetuity). It's not about elites. If you choose your dropsuit because of some Eve storyline then you are an idiot. If you choose your dropsuit for any reason other than how effective you think you can be on the battlefield then you are an idiot. If you don't choose a dropsuit despite believing it's the best for you because you think it might get nerfed then you are an idiot. Not only do people think that players need to come up with great fittings and proper skill paths to be successful, but we must also try to guess when and where the nerf bat hits? This is insane logic. This isn't about the logi suit or the tank or the LAV or the grenade. This is about the playerbase. I'll guarantee you that we are losing more players because they are either unhappy with the role they are in, bored, or just too spread out to be effective than players that are unhappy with a recent nerf. The problem is in two areas. The time it takes CCP to correct obvious OP items. Taking two or three months to correct a glaring issue doesn't send the right message. Secondly the nerfs come to things that don't need it from time to time out of left field. I've read some posts from CPMs that they don't want to see buffs correct issues, but I don't agree with that either. We are playing a game where you take and give much more damage to kill or be killed than the majority of shooters. What is the problem with making things more powerful more often to create balance instead of the other way around? By making other things more powerful you end up with fewer unhappy people. Perhaps this should only be a tactic in the short term as customer satisfaction is an all time low right now. I chose my dropsuits for what I saw as the "fun factor", not so I could be some min/maxing crybaby when the inevitable balancing pass comes along. So what you are saying is that you try to forecast what nerfs will come and you use equipment that is less likely to be nerfed? Do you think that is a recipe for success for a video game? Honestly? I'm picturing Eeyore from Winnie the Pooh. "Well I'd like to use XXX but I'm sure they'll nerf it at some point so I'll just stick with what I'm doing". I'd rather have a fun game that allows me to change my path. I would love to be a scout shotgun player right now, but it would take me two months to do it. And if I don't end up liking it and I'm bored with the role I was in before? I totally understand CCP's business model and "code of skill progression" in Eve. I get it, I don't need an explanation here. Perhaps they can/should adopt it for Dust when the game is somewhat close to a finished product (and again I understand how the development is supposed to happen). RIght now they need to do whatever it takes to keep players around.
No.
What I am saying is that I thought it would be fun to play Minmatar, so I chose Minmatar suits and to hell with forecasting ****. |
KingBabar
Internal Error. Negative-Feedback
977
|
Posted - 2013.07.24 17:46:00 -
[66] - Quote
No, you're the one nerfing your support effectiveness. You spoke about swapping your equipment for lower tier stuff. What about your AR? You want to be assault, and you're fooling nobody. You want combat effectiveness reduced? They nerfed it's health. Logic much?
You still have one more low slot than you're supposed to. Stick a CPU extender on, and you'll be on the same footing as the other logis. [/quote]
You mean stick another CPU extender on it?
The rest is just carebear jibberish, no one should sacrifice their combat effectiveness in a FPS game. [/quote]
"No one should sacrifice their combat effectiveness in an FPS game".
You called for exactly that only a few posts ago. And I agree with the earlier Barbar. You're a logi. You have to sacrifice your combat effectiveness. That's the whole point.
There's no point arguing this issue if you can't even have some consistency. You don't have a point to make, you're just upset that your OP suit got nerfed.
HTFU HTFU.[/quote]
You keep missunderstanding me.
I want CCP to directly nerf the suits combat efficiency,
I don't wan't them to put me in a position where I have to chose between the two.
Don't you see the big difference?
As it is now, it can still be a decent combat fit, but most likely it will reduce my possibility for support making me an even more combat oriented player than I currently am.
Do the math on this:
Keep the new racial skill and shield recharge delay as suggested
remove one high slot
keep the old CPU - I and dare I say most other cal logis already uses a CPU upgrade on it.
This way I can still put on fancy pants equipment and decent weaponry,
But I lose either an extender, damage mod or an shield recharger... For most its 66*1.1= 72,6 HP
In total this will mean: racial bonus loss= - 66 shields - 72,6 = Minus 138,6 HP from max tank.
This is just one way of doing it, its the general principle off it.
If this still wouldn't be enough I would suggest loosing a low slot too.
|
Thor Odinson42
Molon Labe. League of Infamy
713
|
Posted - 2013.07.24 17:53:00 -
[67] - Quote
Alaika Arbosa wrote:Thor Odinson42 wrote:KingBabar wrote:Vickers S Grunt wrote:Ok here is the thing
I have 17 million skill points not the most out there not buy a long way but still a significant number of skill points .
If they offer regular respec or even a respec every time thay change something i will quit .
What is the point of playing ?
I have enough sp to max out any suit and gun + mods i just w8 for the respec and swap for the new FOTM stuff .
I certainly wont be spending any more cash on aurm ...whats the point i all ready have all the skill points i will ever need .
A respect for me would rob the feeling of working for something new which imo is a major part of any mmo
Dust is a MMO in the same way that world of tanks,mech warrior online are You sort of nail it right here!!! I sort of suspect that this is a large part of the business strategy from CCP. Lets put in stuff that are OP, lets watch the community spec into it and over use it. Wait until the QQ gets loud enough and change it, let them all grind towards something new and shiny. - Lets keep those boosters rolling out! Rinse and repeat. I see a pattern here. I'd rather pay a subscription fee than this. -FOTM stuff is always a fault from the developers side, never blame the players for using legit ingame mechanics to stay as competitive as possible. This is definitely what appears to be the business model and people are taking the bait hook line and sinker. In addition to boosters many players will use Aur items to bridge the gap as they wait for their SP to accumulate. We've had 3 major FOTM items. The TAC/Modded controller combo, the laser rifle, and the Flaylock. They were problems, but to me the biggest issue is that it took so long to correct. Would you rather have 10,000 people online playing or 2,000-3,000? I guess that's the question you need to answer. Yeah, DOOM 'N' GLOOM on Aisle 6!!!
Like I've said before. I talk and play with a lot of people. I've been around a long time. I'm not sure how anyone can not be concerned with the amount of players leaving the game.
|
Thor Odinson42
Molon Labe. League of Infamy
713
|
Posted - 2013.07.24 17:56:00 -
[68] - Quote
KingBabar wrote: No, you're the one nerfing your support effectiveness. You spoke about swapping your equipment for lower tier stuff. What about your AR? You want to be assault, and you're fooling nobody. You want combat effectiveness reduced? They nerfed it's health. Logic much?
You still have one more low slot than you're supposed to. Stick a CPU extender on, and you'll be on the same footing as the other logis.
You mean stick another CPU extender on it?
The rest is just carebear jibberish, no one should sacrifice their combat effectiveness in a FPS game. [/quote]
"No one should sacrifice their combat effectiveness in an FPS game".
You called for exactly that only a few posts ago. And I agree with the earlier Barbar. You're a logi. You have to sacrifice your combat effectiveness. That's the whole point.
There's no point arguing this issue if you can't even have some consistency. You don't have a point to make, you're just upset that your OP suit got nerfed.
HTFU HTFU.[/quote]
You keep missunderstanding me.
I want CCP to directly nerf the suits combat efficiency,
I don't wan't them to put me in a position where I have to chose between the two.
Don't you see the big difference?
As it is now, it can still be a decent combat fit, but most likely it will reduce my possibility for support making me an even more combat oriented player than I currently am.
Do the math on this:
Keep the new racial skill and shield recharge delay as suggested
remove one high slot
keep the old CPU - I and dare I say most other cal logis already uses a CPU upgrade on it.
This way I can still put on fancy pants equipment and decent weaponry,
But I lose either an extender, damage mod or an shield recharger... For most its 66*1.1= 72,6 HP
In total this will mean: racial bonus loss= - 66 shields - 72,6 = Minus 138,6 HP from max tank.
This is just one way of doing it, its the general principle off it.
If this still wouldn't be enough I would suggest loosing a low slot too.
[/quote]
He wants you to die a lot while placing over 65,000 ISK worth of equipment on the battlefield. That's the answer. Just do it until you don't have any isk left.
Sound like a plan? Good then, proceed. |
KingBabar
Internal Error. Negative-Feedback
978
|
Posted - 2013.07.24 17:59:00 -
[69] - Quote
I obviously suck at quoting, my bad |
Deluxe Edition
TeamPlayers EoN.
617
|
Posted - 2013.07.24 18:03:00 -
[70] - Quote
I love how the HTFU crowd are the people who can't manage to take a single point in PC matches, or spend most of their time in the negative side of k/d ratios in pubs. They obviously understand game mechanics. |
|
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
731
|
Posted - 2013.07.24 18:11:00 -
[71] - Quote
Thor Odinson42 wrote:Alaika Arbosa wrote:Thor Odinson42 wrote:KingBabar wrote:Vickers S Grunt wrote:Ok here is the thing
I have 17 million skill points not the most out there not buy a long way but still a significant number of skill points .
If they offer regular respec or even a respec every time thay change something i will quit .
What is the point of playing ?
I have enough sp to max out any suit and gun + mods i just w8 for the respec and swap for the new FOTM stuff .
I certainly wont be spending any more cash on aurm ...whats the point i all ready have all the skill points i will ever need .
A respect for me would rob the feeling of working for something new which imo is a major part of any mmo
Dust is a MMO in the same way that world of tanks,mech warrior online are You sort of nail it right here!!! I sort of suspect that this is a large part of the business strategy from CCP. Lets put in stuff that are OP, lets watch the community spec into it and over use it. Wait until the QQ gets loud enough and change it, let them all grind towards something new and shiny. - Lets keep those boosters rolling out! Rinse and repeat. I see a pattern here. I'd rather pay a subscription fee than this. -FOTM stuff is always a fault from the developers side, never blame the players for using legit ingame mechanics to stay as competitive as possible. This is definitely what appears to be the business model and people are taking the bait hook line and sinker. In addition to boosters many players will use Aur items to bridge the gap as they wait for their SP to accumulate. We've had 3 major FOTM items. The TAC/Modded controller combo, the laser rifle, and the Flaylock. They were problems, but to me the biggest issue is that it took so long to correct. Would you rather have 10,000 people online playing or 2,000-3,000? I guess that's the question you need to answer. Yeah, DOOM 'N' GLOOM on Aisle 6!!! Like I've said before. I talk and play with a lot of people. I've been around a long time. I'm not sure how anyone can not be concerned with the amount of players leaving the game.
Because life will go on without them, more will show eventually.
If the counts get too low to play in the interim, I'll just let my SP accumulate passively until they bounce back. Dust was started with Eve funding, I imagine any AUR monies are just pure profit and unnecessary to development. |
Bendtner92
Internal Error. Negative-Feedback
792
|
Posted - 2013.07.24 18:11:00 -
[72] - Quote
Deluxe Edition wrote:I love how the HTFU crowd are the people who can't manage to take a single point in PC matches, or spend most of their time in the negative side of k/d ratios in pubs. They obviously understand game mechanics. |
low genius
The Sound Of Freedom Renegade Alliance
221
|
Posted - 2013.07.24 18:12:00 -
[73] - Quote
what's so great about living with your decisions is that everyone has to.
most corps don't cry about it as much as yours, though. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
731
|
Posted - 2013.07.24 18:13:00 -
[74] - Quote
Deluxe Edition wrote:I love how the HTFU crowd are the people who can't manage to take a single point in PC matches, or spend most of their time in the negative side of k/d ratios in pubs. They obviously understand game mechanics.
I love how the "elites" are the ones crying for respecs when their OP FOTMs get faceraped with a balancebat.
Lol. |
low genius
The Sound Of Freedom Renegade Alliance
221
|
Posted - 2013.07.24 18:16:00 -
[75] - Quote
Alaika Arbosa wrote:Deluxe Edition wrote:I love how the HTFU crowd are the people who can't manage to take a single point in PC matches, or spend most of their time in the negative side of k/d ratios in pubs. They obviously understand game mechanics. I love how the "elites" are the ones crying for respecs when their OP FOTMs get faceraped with a balancebat. Lol.
i guess if i dumped all my sp into the missile pistol like a noob i'd be crying too... |
MlDDLE MANGEMENT
lMPurity
191
|
Posted - 2013.07.24 18:23:00 -
[76] - Quote
Bendtner92 wrote:Deluxe Edition wrote:I love how the HTFU crowd are the people who can't manage to take a single point in PC matches, or spend most of their time in the negative side of k/d ratios in pubs. They obviously understand game mechanics.
|
MlDDLE MANGEMENT
lMPurity
191
|
Posted - 2013.07.24 18:24:00 -
[77] - Quote
Alaika Arbosa wrote:Deluxe Edition wrote:I love how the HTFU crowd are the people who can't manage to take a single point in PC matches, or spend most of their time in the negative side of k/d ratios in pubs. They obviously understand game mechanics. I love how the "elites" are the ones crying for respecs when their OP FOTMs get faceraped with a balancebat. Lol.
Run a Gal Logi with SCR and armor tanked to the nuts, still leet and still think respecs are warranted. move along peasant |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
732
|
Posted - 2013.07.24 18:30:00 -
[78] - Quote
MlDDLE MANGEMENT wrote:Alaika Arbosa wrote:Deluxe Edition wrote:I love how the HTFU crowd are the people who can't manage to take a single point in PC matches, or spend most of their time in the negative side of k/d ratios in pubs. They obviously understand game mechanics. I love how the "elites" are the ones crying for respecs when their OP FOTMs get faceraped with a balancebat. Lol. Run a Gal Logi with SCR and armor tanked to the nuts, still leet and still think respecs are warranted. move along peasant Awww, how cute, you think I'll listen to you cause you're one of the self-proclaimed elite.
Go get faceraped with a balancebat (in game). |
Chunky Munkey
Amarr Templars Amarr Empire
901
|
Posted - 2013.07.24 18:31:00 -
[79] - Quote
KingBabar wrote: No, you're the one nerfing your support effectiveness. You spoke about swapping your equipment for lower tier stuff. What about your AR? You want to be assault, and you're fooling nobody. You want combat effectiveness reduced? They nerfed it's health. Logic much?
You still have one more low slot than you're supposed to. Stick a CPU extender on, and you'll be on the same footing as the other logis.
You mean stick another CPU extender on it?
The rest is just carebear jibberish, no one should sacrifice their combat effectiveness in a FPS game. [/quote]
"No one should sacrifice their combat effectiveness in an FPS game".
You called for exactly that only a few posts ago. And I agree with the earlier Barbar. You're a logi. You have to sacrifice your combat effectiveness. That's the whole point.
There's no point arguing this issue if you can't even have some consistency. You don't have a point to make, you're just upset that your OP suit got nerfed.
HTFU HTFU.[/quote]
You keep missunderstanding me.
I want CCP to directly nerf the suits combat efficiency,
I don't wan't them to put me in a position where I have to chose between the two.
Don't you see the big difference?
As it is now, it can still be a decent combat fit, but most likely it will reduce my possibility for support making me an even more combat oriented player than I currently am.
Do the math on this:
Keep the new racial skill and shield recharge delay as suggested
remove one high slot
keep the old CPU - I and dare I say most other cal logis already uses a CPU upgrade on it.
This way I can still put on fancy pants equipment and decent weaponry,
But I lose either an extender, damage mod or an shield recharger... For most its 66*1.1= 72,6 HP
In total this will mean: racial bonus loss= - 66 shields - 72,6 = Minus 138,6 HP from max tank.
This is just one way of doing it, its the general principle off it.
If this still wouldn't be enough I would suggest loosing a low slot too.
[/quote]
You want CCP to nerf your combat effectiveness. They did! Are you serious? Are you trolling us here? Now you're saying they should have removed flexibility from the suit . . . In an RPG . . .
You never fail to astound me.
First you were complaining that they changed the suit at all. Then the manner in which they changed it. Now you want CCP to make your fitting decisions for you. |
Deluxe Edition
TeamPlayers EoN.
619
|
Posted - 2013.07.24 18:32:00 -
[80] - Quote
low genius wrote:Alaika Arbosa wrote:Deluxe Edition wrote:I love how the HTFU crowd are the people who can't manage to take a single point in PC matches, or spend most of their time in the negative side of k/d ratios in pubs. They obviously understand game mechanics. I love how the "elites" are the ones crying for respecs when their OP FOTMs get faceraped with a balancebat. Lol. i guess if i dumped all my sp into the missile pistol like a noob i'd be crying too...
I have 20 million SP... If was offered a respec the only reason I would even consider dropping calidari logi is the fear that CCP would do something like add a damage reduction to the suit or limit us to side arms. The point we are trying to get across is that being a repping logi is not at all viable in the game. The arguement we are making is it is ludacris for us to be making permanent decisions when CCP hasn't implemented in all the racial suits and all the suits in the game are subject to wide sweeping changes without SP refunds. Furthermore no high end player is going to run multiple different suits for different roles because sensitivity is tied to movement speed. For example I cannot change from a cal logi to assault mid game because that also changes my mouse sensitivity. For people who train reflexes, which is most FPS players, this is extremely frustrating and makes for a terrible experience.
1) the vast majority of the playerbase is shield tanked so armor reppers are usless unless you are going to stand behind a heavy all game.
2) The game modes are limited to 16 v 16, at this size a team cannot sacrifice killers for pure support players. EVERONE has to be a killer on the fields. Assault suites are the best with increased sprint & movement speed as well as a larger regen tick. However logi's still must be able to hold their own in a fight aswell, if not they are nothing more than a liability on the field.
3) In competitive matches the only must have equipment for logi's to carry is the proto uplink, after that everything else is just simply nice to have. Which I would say providing uplinks for the team is filling that "logistics" role. Remember in most places logistics is as much providing transportation as it is repairing. Rez tools are useless due to the few seconds the player is motionless during the rez as skilled opponents will tearm through even the most hardy heavys before they are able to gain control.
4) If logi's are nerfed to be comepletelyt combat ineffective, competitive teams will only bring 1-2 logi suits with them, both with equipment slots filled with nothing but uplinks, and their slot layouts built for speed.
TLDR: lol scrubs think they know what they are talking about. |
|
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
736
|
Posted - 2013.07.24 18:44:00 -
[81] - Quote
Deluxe Edition wrote:low genius wrote:Alaika Arbosa wrote:Deluxe Edition wrote:I love how the HTFU crowd are the people who can't manage to take a single point in PC matches, or spend most of their time in the negative side of k/d ratios in pubs. They obviously understand game mechanics. I love how the "elites" are the ones crying for respecs when their OP FOTMs get faceraped with a balancebat. Lol. i guess if i dumped all my sp into the missile pistol like a noob i'd be crying too... I have 20 million SP... If was offered a respec the only reason I would even consider dropping calidari logi is the fear that CCP would do something like add a damage reduction to the suit or limit us to side arms. The point we are trying to get across is that being a repping logi is not at all viable in the game. The arguement we are making is it is ludacris for us to be making permanent decisions when CCP hasn't implemented in all the racial suits and all the suits in the game are subject to wide sweeping changes without SP refunds. Furthermore no high end player is going to run multiple different suits for different roles because sensitivity is tied to movement speed. For example I cannot change from a cal logi to assault mid game because that also changes my mouse sensitivity. For people who train reflexes, which is most FPS players, this is extremely frustrating and makes for a terrible experience. 1) the vast majority of the playerbase is shield tanked so armor reppers are usless unless you are going to stand behind a heavy all game. 2) The game modes are limited to 16 v 16, at this size a team cannot sacrifice killers for pure support players. EVERONE has to be a killer on the fields. Assault suites are the best with increased sprint & movement speed as well as a larger regen tick. However logi's still must be able to hold their own in a fight aswell, if not they are nothing more than a liability on the field. 3) In competitive matches the only must have equipment for logi's to carry is the proto uplink, after that everything else is just simply nice to have. Which I would say providing uplinks for the team is filling that "logistics" role. Remember in most places logistics is as much providing transportation as it is repairing. Rez tools are useless due to the few seconds the player is motionless during the rez as skilled opponents will tearm through even the most hardy heavys before they are able to gain control. 4) If logi's are nerfed to be comepletelyt combat ineffective, competitive teams will only bring 1-2 logi suits with them, both with equipment slots filled with nothing but uplinks, and their slot layouts built for speed. TLDR: lol scrubs think they know what they are talking about. Oh, you're one of the "I'm an MLG pro Video Game Athletes"
lol, go play a real sport if you want competition, I (along with many of the playerbase I assume) play this game because it is a game, it is supposed to be relaxing and fun.
You're a minority here and part of the reason the playerbase is dwindling. |
Jathniel
G I A N T EoN.
695
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Posted - 2013.07.24 23:58:00 -
[82] - Quote
So many people saying HTFU.. when the nerf hammer catches you next, you're going to be screaming for a respec like the rest.
And if you don't, you're just a pathetic victim that takes whatever 'the man sticks to you', you make your country proud. stfu. lol |
CoD isAIDS
Tronhadar Free Guard Minmatar Republic
25
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Posted - 2013.07.25 00:19:00 -
[83] - Quote
KingBabar wrote:In a sense, Dust is my first MMO. My introduction to a long lasting and ever changeing environment.
As a shooter player I'm used to having the possibility to respec and change my role on a regular basis.
This is normally an essential part of any shooter game.
Then Dust comes a long and phrases like "make informed choises" and "living with the consequences" comes a long and I think, hm, lets give it a go, I can be pretty smart when I want to.
So the game finally "launches" and I get lots and lots of choices regarding what suit and role I'm supposed to play. And seeing that I need about 1.5 month just to spec into another suit, I did not take that decision lighlty.
I really wanted to go for th Minmatar assault suit, with its speed being the carrot. I did in the end decide to go for the most combat fitted Logi suit.
I ran the numbers, on almost every suit, I made an informed decision about what i wanted to do.
2 moths later the suits stats are changed to the point where its reasonable to believe that I wouldn't have specced into it in the first place. I would have gone with the minmatar assault suit instead. Same goes for the 930 K skillpoints I've used on both a proto kinetic catalysor and proto armor plates. Such a waste.
So this is "making informed decisions" and "living with the consequenses"?
- Can someone please tell me whats so great about it? I don't get it. I guess you're not counting MAG. |
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