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bear90211
The Tickle Monsters
5
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Posted - 2013.07.23 19:46:00 -
[1] - Quote
forge guns, they do more damage than rail-guns and they're hand held, and then the proficency gets the proto to 3K dmg, a railgun maxed out can only acheive around 2400 CCP, and dont say "well its charge is 6 seconds" that dosent matter, an entire ishukone breach clip into any tank destroys it, even if it has 10K sheild or armor, pelase make forge guns half damage, and make railguns have a bigger splash radius and or more damage. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1991
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Posted - 2013.07.23 19:47:00 -
[2] - Quote
Hey great idea.
Why didn't anyone else think of it sooner?! |
5aEKUXeRJGJ27kCDnDVYak4
Expert Intervention Caldari State
2154
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Posted - 2013.07.23 19:48:00 -
[3] - Quote
I wrote a song thanks to your inspirational inspiration.
Nerf nerf nerf Nerf nerf nerf Nerf nerf nerf nerf Nerf nerf nerf
Nerf nerf nerf Nerf nerf nerf Nerf nerf nerf nerf Nerf nerf nerf
Nerf Nerf Nerf Nerf
Nerf nerf nerf Nerf nerf nerf Nerf nerf nerf nerf Nerf nerf nerf
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CoD isAIDS
Tronhadar Free Guard Minmatar Republic
17
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Posted - 2013.07.23 19:48:00 -
[4] - Quote
bear90211 wrote:forge guns, they do more damage than rail-guns and they're hand held, and then the proficency gets the proto to 3K dmg, a railgun maxed out can only acheive around 2400 CCP, and dont say "well its charge is 6 seconds" that dosent matter, an entire ishukone breach clip into any tank destroys it, even if it has 10K sheild or armor, pelase make forge guns half damage, and make railguns have a bigger splash radius and or more damage. But they still need to be aimed. I used to use the Ishukone. Still took me way too many hits of splash damage to kill infantry from up high.
Forge guns are fine. Don't stand still if you don't have to. |
GTA-V FTW
Mannar Focused Warfare Gallente Federation
128
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Posted - 2013.07.23 19:49:00 -
[5] - Quote
I demand a respec! |
bear90211
The Tickle Monsters
8
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Posted - 2013.07.23 19:49:00 -
[6] - Quote
Baal Roo wrote:Hey great idea.
Why didn't anyone else think of it sooner?!
well, its cuz everyone is on about the dropsuits and AR's that are CLEARLY a waste of time, so im starting a campain to fix stuff that actualy needs to be fixed/ nerfed. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1998
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Posted - 2013.07.23 19:51:00 -
[7] - Quote
bear90211 wrote:Baal Roo wrote:Hey great idea.
Why didn't anyone else think of it sooner?! well, its cuz everyone is on about the dropsuits and AR's that are CLEARLY a waste of time, so im starting a campain to fix stuff that actualy needs to be fixed/ nerfed.
yeah, good luck with that. |
bear90211
The Tickle Monsters
8
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Posted - 2013.07.23 19:51:00 -
[8] - Quote
CoD isAIDS wrote:bear90211 wrote:forge guns, they do more damage than rail-guns and they're hand held, and then the proficency gets the proto to 3K dmg, a railgun maxed out can only acheive around 2400 CCP, and dont say "well its charge is 6 seconds" that dosent matter, an entire ishukone breach clip into any tank destroys it, even if it has 10K sheild or armor, pelase make forge guns half damage, and make railguns have a bigger splash radius and or more damage. But they still need to be aimed. I used to use the Ishukone. Still took me way too many hits of splash damage to kill infantry from up high. Forge guns are fine. Don't stand still if you don't have to.
im talking about to tanks, it lights up almost the entire forge gun recticle and it dose an almost insta kill on basics, but the infantry use... any forge gun can insta kill any infantry, so try not to change the subject of matter. |
Johnny Guilt
Algintal Core Gallente Federation
195
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Posted - 2013.07.23 19:52:00 -
[9] - Quote
Dont tank railgus/instalations shoot 2x as fast (no chrage up time) with more DPS that the forge? |
bear90211
The Tickle Monsters
8
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Posted - 2013.07.23 19:55:00 -
[10] - Quote
Johnny Guilt wrote:Dont other railgus shoot 2x as fast (no chrage up time) with more DPS that the forge?
no, the railgun takes 1.8 secs{NORMAL} or 2.2[COMPRESSED] interval, but its proto stage can only acheive 2400 dmg maxed out to the top with dmg mods, where as a forge gun can acheive 3K without dmg mods. |
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Musta Tornius
Sinq Laison Gendarmes Gallente Federation
512
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Posted - 2013.07.23 19:57:00 -
[11] - Quote
Show us on this Gunnlogi doll where the big bad forge gun touched you. |
Supernus Gigas
Art of Assassination
1
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Posted - 2013.07.23 19:57:00 -
[12] - Quote
bear90211 wrote:
im talking about to tanks, it lights up almost the entire forge gun recticle and it dose an almost insta kill on basics, but the infantry use... any forge gun can insta kill any infantry, so try not to change the subject of matter.
I'm sorry, but I really don't see any problem with a prototype AV weapon doing a considerable amount of damage to a basic level vehicle. |
Halador Osiris
Dead Six Initiative Lokun Listamenn
485
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Posted - 2013.07.23 19:57:00 -
[13] - Quote
The problem with a forge gun is that the vehicle operator isn't aware when it is charging, so 3K damage over 6 sec is just as good as 3K dmg over 1 sec. That is, if they can take you in the first shot. I've taken down many dropships with my adv AFG in one shot, but they were Vipers and Gorgons. |
TuFar Gon
Sebiestor Field Sappers Minmatar Republic
15
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Posted - 2013.07.23 19:58:00 -
[14] - Quote
bear90211 wrote:forge guns, they do more damage than rail-guns and they're hand held, and then the proficency gets the proto to 3K dmg, a railgun maxed out can only acheive around 2400 CCP, and dont say "well its charge is 6 seconds" that dosent matter, an entire ishukone breach clip into any tank destroys it, even if it has 10K sheild or armor, pelase make forge guns half damage, and make railguns have a bigger splash radius and or more damage. boo hoo,,ur tears r OP,,quit cryin & get good
|
Johnny Guilt
Algintal Core Gallente Federation
195
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Posted - 2013.07.23 19:58:00 -
[15] - Quote
bear90211 wrote:Johnny Guilt wrote:Dont other railgus shoot 2x as fast (no chrage up time) with more DPS that the forge? no, the railgun takes 1.8 secs{NORMAL} or 2.2[COMPRESSED] interval, but its proto stage can only acheive 2400 dmg maxed out to the top with dmg mods, where as a forge gun can acheive 3K without dmg mods. ok how many shots can you shot before the forgegun can fire off his? |
Dust Project 514
Dust 514 Evolved
207
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Posted - 2013.07.23 19:59:00 -
[16] - Quote
Yeah but a Railgun shoots faster and doesn't run out of ammo. |
bear90211
The Tickle Monsters
12
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Posted - 2013.07.23 20:00:00 -
[17] - Quote
Supernus Gigas wrote:bear90211 wrote:
im talking about to tanks, it lights up almost the entire forge gun recticle and it dose an almost insta kill on basics, but the infantry use... any forge gun can insta kill any infantry, so try not to change the subject of matter.
I'm sorry, but I really don't see any problem with a prototype AV weapon doing a considerable amount of damage to a basic level vehicle.
thats unmoded, with mods or sheild extends it takes round 2/3 max. |
XxWarlordxX97
Internal Error. Negative-Feedback
4201
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Posted - 2013.07.23 20:00:00 -
[18] - Quote
bear90211 wrote:forge guns, they do more damage than rail-guns and they're hand held, and then the proficency gets the proto to 3K dmg, a railgun maxed out can only acheive around 2400 CCP, and dont say "well its charge is 6 seconds" that dosent matter, an entire ishukone breach clip into any tank destroys it, even if it has 10K sheild or armor, pelase make forge guns half damage, and make railguns have a bigger splash radius and or more damage.
The only thing the heavy has that does not suck |
Chunky Munkey
Amarr Templars Amarr Empire
878
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Posted - 2013.07.23 20:01:00 -
[19] - Quote
Tank railguns:
Infinite ammo Can fire whilst moving at speed Can be moved at speed Several Xzoom Several thousand hp weapon platform |
bear90211
The Tickle Monsters
12
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Posted - 2013.07.23 20:02:00 -
[20] - Quote
look... the forge gun thing is mostly for the annoying campers up on a building or behind a rock that just moves around it and shoots and takes half your armor/ sheilds away, then kills you the next shot. |
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bear90211
The Tickle Monsters
12
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Posted - 2013.07.23 20:04:00 -
[21] - Quote
Chunky Munkey wrote:Tank railguns:
Infinite ammo Can fire whilst moving at speed Can be moved at speed Several Xzoom Several thousand hp weapon platform
... but railguns cant hit dirrectly above them, and... nothing can thats a vehicle. |
Stupid Blueberry
Nova Corps Marines Ishuk-Raata Enforcement Directive
48
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Posted - 2013.07.23 20:04:00 -
[22] - Quote
5aEKUXeRJGJ27kCDnDVYak4 wrote:I wrote a song thanks to your inspirational inspiration.
Nerf nerf nerf Nerf nerf nerf Nerf nerf nerf nerf Nerf nerf nerf
Nerf nerf nerf Nerf nerf nerf Nerf nerf nerf nerf Nerf nerf nerf
Nerf Nerf Nerf Nerf
Nerf nerf nerf Nerf nerf nerf Nerf nerf nerf nerf Nerf nerf nerf
I imagine polka music with these lyrics. |
bear90211
The Tickle Monsters
12
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Posted - 2013.07.23 20:05:00 -
[23] - Quote
Chunky Munkey wrote:Tank railguns:
Infinite ammo Can fire whilst moving at speed Can be moved at speed Several Xzoom Several thousand hp weapon platform
... any tank, any health, any mods, cant hit something dirrectly above them, so dont argue. |
SGT NOVA STAR
No Corporation Specified
71
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Posted - 2013.07.23 20:05:00 -
[24] - Quote
Johnny Guilt wrote:Dont tank railgus/instalations shoot 2x as fast (no chrage up time) with more DPS that the forge? yes, however once you go proto forge with 2 damage mods and the assualt varient, it out DPS' the rail. and correction to OP, the standard breach FG with 2 damage mods will do 2,485 exactly (tested on 5k shield of CRU). iv been hit by 2 proto breach FG shots, and in the kill screen it said he did 10k damage to my maddy...hardeners were cooling unfortunately. i say leave them the way they are, because when the new tanks come in, it MAYBE wont be so bad. |
XxWarlordxX97
Internal Error. Negative-Feedback
4209
|
Posted - 2013.07.23 20:06:00 -
[25] - Quote
bear90211 wrote:look... the forge gun thing is mostly for the annoying campers up on a building or behind a rock that just moves around it and shoots and takes half your armor/ sheilds away, then kills you the next shot. If you are MLT |
XxWarlordxX97
Internal Error. Negative-Feedback
4209
|
Posted - 2013.07.23 20:06:00 -
[26] - Quote
SGT NOVA STAR wrote:Johnny Guilt wrote:Dont tank railgus/instalations shoot 2x as fast (no chrage up time) with more DPS that the forge? yes, however once you go proto forge with 2 damage mods and the assualt varient, it out DPS' the rail. and correction to OP, the standard breach FG with 2 damage mods will do 2,485 exactly (tested on 5k shield of CRU). iv been hit by 2 proto breach FG shots, and in the kill screen it said he did 10k damage to my maddy...hardeners were cooling unfortunately. i say leave them the way they are, because when the new tanks come in, it MAYBE wont be so bad.
What sup Nova |
Soldiersaint
Deepspace Digital
295
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Posted - 2013.07.23 20:08:00 -
[27] - Quote
GTA-V FTW wrote:I demand a respec! we will have our revenge....i mean respec |
SGT NOVA STAR
No Corporation Specified
71
|
Posted - 2013.07.23 20:09:00 -
[28] - Quote
XxWarlordxX97 wrote:SGT NOVA STAR wrote:Johnny Guilt wrote:Dont tank railgus/instalations shoot 2x as fast (no chrage up time) with more DPS that the forge? yes, however once you go proto forge with 2 damage mods and the assualt varient, it out DPS' the rail. and correction to OP, the standard breach FG with 2 damage mods will do 2,485 exactly (tested on 5k shield of CRU). iv been hit by 2 proto breach FG shots, and in the kill screen it said he did 10k damage to my maddy...hardeners were cooling unfortunately. i say leave them the way they are, because when the new tanks come in, it MAYBE wont be so bad. What sup Nova ello, been awhile |
bear90211
The Tickle Monsters
13
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Posted - 2013.07.23 20:09:00 -
[29] - Quote
um, what about that really big hitter: the ishukone breach forge gun- 2772 base damage- no damage mods, then with lev 5 prof-3K +, with damage mods... 3500+ |
TuFar Gon
Sebiestor Field Sappers Minmatar Republic
16
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Posted - 2013.07.23 20:10:00 -
[30] - Quote
SGT NOVA STAR wrote:Johnny Guilt wrote:Dont tank railgus/instalations shoot 2x as fast (no chrage up time) with more DPS that the forge? yes, however once you go proto forge with 2 damage mods and the assualt varient, it out DPS' the rail. and correction to OP, the standard breach FG with 2 damage mods will do 2,485 exactly (tested on 5k shield of CRU). iv been hit by 2 proto breach FG shots, and in the kill screen it said he did 10k damage to my maddy...hardeners were cooling unfortunately. i say leave them the way they are, because when the new tanks come in, it MAYBE wont be so bad. well said,, and thnx 4 being a logical gamer,,look forward t gettin killed by big boy tanks lol
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