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D legendary hero
THE WARRIORS OF LEGEND
445
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Posted - 2013.07.23 18:53:00 -
[61] - Quote
^^amen |
xSir Campsalotx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
31
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Posted - 2013.07.24 05:22:00 -
[62] - Quote
Yeah I gave in and made a proto caldari logi on an alt and have a sick K/D with him. Run him with 1000hp at pretty good speed with a duvolle and is wonderful I can move way faster, have about the same health, and guess what I have a nice shield buffer so those explosions don't mess me up. |
D legendary hero
THE WARRIORS OF LEGEND
446
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Posted - 2013.07.24 08:09:00 -
[63] - Quote
xSir Campsalotx wrote:Yeah I gave in and made a proto caldari logi on an alt and have a sick K/D with him. Run him with 1000hp at pretty good speed with a duvolle and is wonderful I can move way faster, have about the same health, and guess what I have a nice shield buffer so those explosions don't mess me up.
your dps is pretty much the same too...lol |
xSir Campsalotx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
32
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Posted - 2013.07.24 08:11:00 -
[64] - Quote
Yeah except I can bunny hop out of fire and get over every heavies worst nightmare... Rails |
D legendary hero
THE WARRIORS OF LEGEND
446
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Posted - 2013.07.24 08:16:00 -
[65] - Quote
thier gonna nerf yoursuit soon. you should start putting some points in caldari assaults... they'll be the next OP thing. |
xSir Campsalotx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
34
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Posted - 2013.07.24 08:20:00 -
[66] - Quote
I know I haven't got to run it long but that's what alts are for, honestly idk what's gonna be next but the cal assualt is always a good way to go. I was tempted to spec into those godlock pistols but I couldn't it's just so cheap a tactic. |
D legendary hero
THE WARRIORS OF LEGEND
446
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Posted - 2013.07.24 08:23:00 -
[67] - Quote
the biggest issue with them was that people were dual wielding them and using their high fire rate and reload speed to spam.
CCP nerfs everything but the problem by reducing the radius and damage, making them even in skilled hands useless... high risk no reward.
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xSir Campsalotx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
37
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Posted - 2013.07.24 08:28:00 -
[68] - Quote
Thats how my pc battle went today 6deaths by godlock 1 by duvolle after spamming me with godlock. Yeah the dual users were brutal but I have never run a scrambler pistol as my main then have a HMG as back up to it, it just doesn't make sense. Yeah but CCP tries I guess I don't know anything about programming but its probably hard to translate stats to real play. |
xSir Campsalotx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
37
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Posted - 2013.07.24 08:31:00 -
[69] - Quote
I think it's damage would have been fine with a 1m radius, because if you can get that close and do it consistently you deserve the +50. Skill should be rewarded. |
D legendary hero
THE WARRIORS OF LEGEND
446
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Posted - 2013.07.24 08:32:00 -
[70] - Quote
all hey needed to is make dual wielding lfaylocks make the suit invalid...lol
beyond that, get used to all your deaths being GEKs and duvouls now. the occasional sniper too.
compared to these all other weapons are garbage now |
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D legendary hero
THE WARRIORS OF LEGEND
446
|
Posted - 2013.07.24 08:33:00 -
[71] - Quote
xSir Campsalotx wrote:I think it's damage would have been fine with a 1m radius, because if you can get that close and do it consistently you deserve the +50. Skill should be rewarded.
CCP doesn't believe in this. they said that "players with too much skill could consistantly be as effective as a light weapon", in the wolfman blog on 1.3 flaylock nerf. |
xSir Campsalotx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
37
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Posted - 2013.07.24 08:37:00 -
[72] - Quote
Wow, (cant believe theyd say that)well if they made it a light weapon you could only have 1 lol. |
Jathniel
G I A N T EoN.
691
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Posted - 2013.07.24 08:38:00 -
[73] - Quote
D legendary hero wrote:due to the fact that there are many threads on similar topics and that my explainations tend to be lengthy and would require alot of programming i decided to develop this series of threads called the QUICK fix series.
this series intends to use preexisting elements of the game and/or simple changes to balance out weaponry, vehicles, etc already in the game. that why it can effectively fix a problem in the short term while long term solutions are in development.
this threads topic is: HMGs
problem: damage output is low verses all the drawbacks and range.
solution: reduce the fire rate to 500 RPM, increase damage per shot to 73 per shot for STD, 75 ADV, 77 PROTO. (the dps for the STD would be 608). reduce clip size to 200.
keeping dispersion, heat build up, and recoil the same. the damage profile will match the downsides while in CQC the low fire rate will prevent any buffs to the suit from overwhelming shotgunners.
lol dude stop.
HMGs are fine.
Mass Drivers are fine. HMGs are fine. The only thing that is a pain in the ass right now is the gaylock. |
D legendary hero
THE WARRIORS OF LEGEND
448
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Posted - 2013.07.24 08:41:00 -
[74] - Quote
xSir Campsalotx wrote:Wow, (cant believe theyd say that)well if they made it a light weapon you could only have 1 lol.
" In the hands of a skilled player, it quickly proves itself to be superior to other sidearms and begins to rival other primary weapons." -- CCP wolfman.
http://dust514.com/news/blog/2013/07/explosive-dampening-weapon-rebalancing-in-uprising-1.3
believe it. |
D legendary hero
THE WARRIORS OF LEGEND
448
|
Posted - 2013.07.24 08:41:00 -
[75] - Quote
Jathniel wrote:D legendary hero wrote:due to the fact that there are many threads on similar topics and that my explainations tend to be lengthy and would require alot of programming i decided to develop this series of threads called the QUICK fix series.
this series intends to use preexisting elements of the game and/or simple changes to balance out weaponry, vehicles, etc already in the game. that why it can effectively fix a problem in the short term while long term solutions are in development.
this threads topic is: HMGs
problem: damage output is low verses all the drawbacks and range.
solution: reduce the fire rate to 500 RPM, increase damage per shot to 73 per shot for STD, 75 ADV, 77 PROTO. (the dps for the STD would be 608). reduce clip size to 200.
keeping dispersion, heat build up, and recoil the same. the damage profile will match the downsides while in CQC the low fire rate will prevent any buffs to the suit from overwhelming shotgunners. lol dude stop. HMGs are fine. Mass Drivers are fine. HMGs are fine. The only thing that is a pain in the ass right now is the gaylock.
these ARs out gunning ******* everything are a pain in the @$$
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xSir Campsalotx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
37
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Posted - 2013.07.24 08:42:00 -
[76] - Quote
The duvolle such a sick ass weapon absolutely hated it till I used it. More than ever do I see its ludicrous power. It's hard going back to the HMG. The HMG on the other hand has the most satisfying firing sound. So it's a toss up between super ultimate killing machine or that gun that looks and sounds bad ass but shoots rainbows and butterfly's. |
xSir Campsalotx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
37
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Posted - 2013.07.24 08:46:00 -
[77] - Quote
Hell they might nerf my scrambler pistol if I get to many headshots because of that crazy multiplier. |
Jathniel
G I A N T EoN.
691
|
Posted - 2013.07.24 09:19:00 -
[78] - Quote
xSir Campsalotx wrote:The duvolle such a sick ass weapon absolutely hated it till I used it. More than ever do I see its ludicrous power. It's hard going back to the HMG. The HMG on the other hand has the most satisfying firing sound. So it's a toss up between super ultimate killing machine or that gun that looks and sounds bad ass but shoots rainbows and butterfly's.
You ever caught someone's shields down with the HMG?
A good flux nade... and just pass the reticle across everyone there.
Don't worry so much. When the Amarr HMG comes out, the TEARS... omg the TEARS.
You only like the Duvolle because it's damage profile does increased damage to Shields... in turn Armor sucks so bad that nobody notices that the AR is weaker against it.
The HMG does SIGNIFICANTLY less damage to Shields, but it only needs to breathe on your Armor for a moment, and *hiss*... off you go to ask God to give you an extra clone.
If Armor is not significantly improved... then when the Amarr HMG comes out ("Scrambler Cannon"?), it WILL be the new premiere choice of Heavies.
Just give the game time for all these things to fall in line. |
xSir Campsalotx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
37
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Posted - 2013.07.24 09:23:00 -
[79] - Quote
Oh yes I definitely run fluxes they work great but you only got so many and sometimes reds are too close. Yeah armor needs work (alot!) I definitely see shield effective heavy weapons being the go to that's why I stopped speccing proficiencies into my HMG. Hope it comes out like the Gatling laser in fallout. |
xSir Campsalotx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
37
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Posted - 2013.07.24 09:25:00 -
[80] - Quote
And yes the tears, the sweet delectable tears. Let the euphoria ensue. |
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D legendary hero
THE WARRIORS OF LEGEND
450
|
Posted - 2013.07.24 18:15:00 -
[81] - Quote
xSir Campsalotx wrote:The duvolle such a sick ass weapon absolutely hated it till I used it. More than ever do I see its ludicrous power. It's hard going back to the HMG. The HMG on the other hand has the most satisfying firing sound. So it's a toss up between super ultimate killing machine or that gun that looks and sounds bad ass but shoots rainbows and butterfly's.
thats hilarious and true... the HMG looks cool... but fires confetti |
D legendary hero
THE WARRIORS OF LEGEND
450
|
Posted - 2013.07.24 18:18:00 -
[82] - Quote
i wish my HMG SP counts toward the Amarr heavy weapon... either that or a respec. i dnt want to play another 6 months to get that proficiency... its too much of a grind for too little a benefit. |
D legendary hero
THE WARRIORS OF LEGEND
452
|
Posted - 2013.07.26 04:16:00 -
[83] - Quote
HMGs are dead... |
XxWarlordxX97
Internal Error. Negative-Feedback
4258
|
Posted - 2013.07.26 04:22:00 -
[84] - Quote
D legendary hero wrote:HMGs are dead... Not mine |
D legendary hero
THE WARRIORS OF LEGEND
453
|
Posted - 2013.07.26 04:24:00 -
[85] - Quote
its good to see you still got the spirit... |
Killar-12
Intrepidus XI EoN.
336
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Posted - 2013.07.26 04:24:00 -
[86] - Quote
D legendary hero wrote:due to the fact that there are many threads on similar topics and that my explainations tend to be lengthy and would require alot of programming i decided to develop this series of threads called the QUICK fix series.
this series intends to use preexisting elements of the game and/or simple changes to balance out weaponry, vehicles, etc already in the game. that why it can effectively fix a problem in the short term while long term solutions are in development.
this threads topic is: HMGs
problem: damage output is low verses all the drawbacks and range.
solution: reduce the fire rate to 500 RPM, increase damage per shot to 73 per shot for STD, 75 ADV, 77 PROTO. (the dps for the STD would be 608). reduce clip size to 200.
keeping dispersion, heat build up, and recoil the same. the damage profile will match the downsides while in CQC the low fire rate will prevent any buffs to the suit from overwhelming shotgunners. I love this QUICK FIX Idea. still buff the damage to 20, 21,22 and keep everything else the same, give the Assault 15,16,17 and don't change the Burst. |
XxWarlordxX97
Internal Error. Negative-Feedback
4258
|
Posted - 2013.07.26 04:26:00 -
[87] - Quote
D legendary hero wrote:its good to see you still got the spirit... The HMG is the only weapon that i really like in this game |
D legendary hero
THE WARRIORS OF LEGEND
453
|
Posted - 2013.07.26 04:32:00 -
[88] - Quote
XxWarlordxX97 wrote:D legendary hero wrote:its good to see you still got the spirit... The HMG is the only weapon that i really like in this game
im just upset its not working as intended. my suit dies just as fast as assaults, and my HMG is less effective than an assault. so i might as well use an assault.
its only alf useful in CQC verses assaults, but beyong 4m its useless.
to get kills with the HMG you must be better than your opponents skill wise. which is why every heavy that goes positive during a match is a good heavy. |
XxWarlordxX97
Internal Error. Negative-Feedback
4259
|
Posted - 2013.07.26 04:36:00 -
[89] - Quote
D legendary hero wrote:XxWarlordxX97 wrote:D legendary hero wrote:its good to see you still got the spirit... The HMG is the only weapon that i really like in this game im just upset its not working as intended. my suit dies just as fast as assaults, and my HMG is less effective than an assault. so i might as well use an assault. its only alf useful in CQC verses assaults, but beyong 4m its useless. to get kills with the HMG you must be better than your opponents skill wise. which is why every heavy that goes positive during a match is a good heavy.
Complex Damage in both your highs works very well |
Rogatien Merc
Red Star. EoN.
528
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Posted - 2013.07.26 04:42:00 -
[90] - Quote
Django Quik wrote:I really don't see a problem with the HMGs. They're currently the 3rd most killing weapon in the game after only ARs and snipers and used a hell of a lot less than either of those. IIRC, OP has been regularly requesting outlandish buffs to HMGs for a couple months. Nothing really new here. Put it in feedback and move on bro. O Im sorry, what I meant to say was that yes HMGs need a 200% damage buff. |
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