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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Mobius Wyvern
BetaMax. CRONOS.
2600
|
Posted - 2013.07.20 05:58:00 -
[61] - Quote
Zekain Kade wrote:What happens if you break the NDA? Do you get banned? Prosecuted? Hunted down, made a fool of, then have hundreds of embarrassing photos plastered all over the interwebs? You get tossed off the CSM, obviously. NDAs can be written to be legally binding as well, so there could be a lot more nasty stuff coming your way if you do.
Why are you asking? You're suggesting they should just break the NDA to satisfy the vocal minority? |
DeeJay One
BetaMax. CRONOS.
66
|
Posted - 2013.07.20 08:20:00 -
[62] - Quote
Zekain Kade wrote:What happens if you break the NDA? Do you get banned? Prosecuted? Hunted down, made a fool of, then have hundreds of embarrassing photos plastered all over the interwebs? Rule one of the NDA is you don't talk about the NDA.
Anyway, I think the second point is pretty much true if you talk about something and it will make CCP cost money in the process. |
CommanderBolt
A.N.O.N.Y.M.O.U.S. League of Infamy
92
|
Posted - 2013.07.20 08:25:00 -
[63] - Quote
Its a pity they are not providing valuable feedback. If you guys tell me they are then what - CCP doesn't listen?
"I know guys! Great idea - Lets remove free LAV`s and not focus on the actual problem of collision damage and or hit point levels!" * Yeaaaaa whoohooo cheers all round! * /sarcasm |
Aeon Amadi
A.N.O.N.Y.M.O.U.S. League of Infamy
2151
|
Posted - 2013.07.20 08:49:00 -
[64] - Quote
CommanderBolt wrote:Its a pity they are not providing valuable feedback. If you guys tell me they are then what - CCP doesn't listen?
"I know guys! Great idea - Lets remove free LAV`s and not focus on the actual problem of collision damage and or hit point levels!" * Yeaaaaa whoohooo cheers all round! * /sarcasm
They announced a vehicle balance pass and revamped collision damage for 1.4
They are listening, just need to know where to look =) |
Iron Wolf Saber
Den of Swords
6293
|
Posted - 2013.07.20 09:08:00 -
[65] - Quote
DeeJay One wrote:Zekain Kade wrote:What happens if you break the NDA? Do you get banned? Prosecuted? Hunted down, made a fool of, then have hundreds of embarrassing photos plastered all over the interwebs? Rule one of the NDA is you don't talk about the NDA. Anyway, I think the second point is pretty much true if you talk about something and it will make CCP cost money in the process.
The worst that can happen?
Well the worst I have seen is what I would call a black listed.
In other words not only do I and my Eve accounts get banned, every post I was ever in or made scrubbed from the forums, and my name gets added to the profanity filter and I won't be able to rejoin the game as the same 'person' ever. This of course would include removal of myself from the CPM and all thereby any references to me again.
That would the be the worst.
So far I only recall one CSM member getting close to that or already has been dealt with such way but space politics don't bother me as much. Most previous CSM members usually had to resign.
The absolute worst I can see happening though is a lawsuit.
Aeon Amadi wrote:CommanderBolt wrote:Its a pity they are not providing valuable feedback. If you guys tell me they are then what - CCP doesn't listen?
"I know guys! Great idea - Lets remove free LAV`s and not focus on the actual problem of collision damage and or hit point levels!" * Yeaaaaa whoohooo cheers all round! * /sarcasm They announced a vehicle balance pass and revamped collision damage for 1.4 They are listening, just need to know where to look =)
Yup right now they're testing for weirdness just in case I mean we don't need LAVs to turn into magical teleporters. At least Dust 514 does take into account player speed and collision damage vs environment (hence if you run fast enough you can actually commit suicide by slamming into a wall really hard. |
Gaelon Thrace
DUST University Ivy League
56
|
Posted - 2013.07.20 09:32:00 -
[66] - Quote
Iron Wolf Saber wrote:(hence if you run fast enough you can actually commit suicide by slamming into a wall really hard. How fast is fast enough? I'd like to try this for shiggles. For the sake of being on topic: I think CPM is a pretty cool guy, eh posts on forums and doesn't afraid of anything. |
Allah's Snackbar
Forty-Nine Fedayeen Minmatar Republic
419
|
Posted - 2013.07.20 09:34:00 -
[67] - Quote
Harpyja wrote:CCP Nullarbor wrote:I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming.
It really is quite valuable to have access to invested players to throw ideas off and sanity check stuff before releasing it out to a wider audience. They also do bother the community team and devs an awful lot about getting you guys more information so you should definitely thank them for that. It's a tough gig because they do a bunch of work which other players never get to see and appreciate.
Can we hear from Blam!? A simple "Hi" will be enough for me! I'm sorry son. Blam has gone to the Blammy farm. He's fine but we can't talk to him no more.
|
Sotapopthegrey gay
Storm Wind Strikeforce Caldari State
106
|
Posted - 2013.07.20 09:56:00 -
[68] - Quote
Tech Ohm Eaven wrote:The CPM we have now are from EVE and not DUST 514. We have no representation as far as DUST 514.
Dust 514 needs representation to obtain balance.
Wheres the Dust 514 ASSAULT CPM? Nothing.
Wheres the Dust 514 SCOUT CPM? Nothing.
Wheres the Dust 514 LOGISTICS CPM? Nothing.
Wheres the Dust 514 HEAVY CPM? me.
Wheres the Dust 514 DROPSHIP CPM? Nothing.
Wheres the Dust 514 TANK CPM? Nothing.
Wheres the Dust 514 LAV CPM? Nothing.
Anywho shakes head and fondly looks at PS4 pre-order as another week is passed by on the way to November. Continues playing Fallout 3.
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Noc Tempre
Internal Error. Negative-Feedback
2186
|
Posted - 2013.07.20 10:35:00 -
[69] - Quote
Sotapopthegrey gay wrote:Tech Ohm Eaven wrote:The CPM we have now are from EVE and not DUST 514. We have no representation as far as DUST 514.
Dust 514 needs representation to obtain balance.
Wheres the Dust 514 ASSAULT CPM? Nothing.
Wheres the Dust 514 SCOUT CPM? Nothing.
Wheres the Dust 514 LOGISTICS CPM? Nothing.
Wheres the Dust 514 HEAVY CPM? me.
Wheres the Dust 514 DROPSHIP CPM? Nothing.
Wheres the Dust 514 TANK CPM? Nothing.
Wheres the Dust 514 LAV CPM? Nothing.
Anywho shakes head and fondly looks at PS4 pre-order as another week is passed by on the way to November. Continues playing Fallout 3.
Fear not, IWS has claimed to be a representative for all!
|
Winsaucerer
The Southern Legion RISE of LEGION
163
|
Posted - 2013.07.20 11:53:00 -
[70] - Quote
CCP Nullarbor wrote:I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming.
It really is quite valuable to have access to invested players to throw ideas off and sanity check stuff before releasing it out to a wider audience. They also do bother the community team and devs an awful lot about getting you guys more information so you should definitely thank them for that. It's a tough gig because they do a bunch of work which other players never get to see and appreciate.
Any word on this, then?
My wallet is still completely closed to you, until this is addressed. As a matter of principle, I won't pay for products that are overpriced for some people just because of the country they happen to live in (and not, for example, because of a relevant tax).
Edit: I should point out (in case you check my history) that I have made purchases, but that has stopped completely since I decided I should return to my principles. |
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Noc Tempre
Internal Error. Negative-Feedback
2186
|
Posted - 2013.07.20 12:10:00 -
[71] - Quote
Winsaucerer wrote:CCP Nullarbor wrote:I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming.
It really is quite valuable to have access to invested players to throw ideas off and sanity check stuff before releasing it out to a wider audience. They also do bother the community team and devs an awful lot about getting you guys more information so you should definitely thank them for that. It's a tough gig because they do a bunch of work which other players never get to see and appreciate.
Any word on this, then?My wallet is still completely closed to you, until this is addressed. As a matter of principle, I won't pay for products that are overpriced for some people just because of the country they happen to live in (and not, for example, because of a relevant tax). Edit: I should point out (in case you check my history) that I have made purchases, but that has stopped completely since I decided I should return to my principles.
I can't believe you spent nearly 30 USD a month on this game. That means you should be receiving the equivalent of a mega blockbuster every two months. Did you? |
Konohamaru Sarutobi
Ahrendee Mercenaries EoN.
522
|
Posted - 2013.07.20 15:33:00 -
[72] - Quote
Promethius Franklin wrote:Your source on this info? I was under the impression that the CPM was chosen for their dust specific play and feedback over the course of the closed beta, save Hans who I would say in addition was a good choice for his CSM experience.
Do you see playing most of the CPMs? Any player of your corporation can kill 3 CPMs at the same time. Just saying. It really care how much do they write on the forums? How much do they "study" the game?
It's like if a 70 old person that study Football all his life, wanted to teach Lio Messi how to play football.
You can't know that much about the game if you can't even play it properly.
Edited: It's stupid. |
TERMINALANCE
Zumari Force Projection Caldari State
169
|
Posted - 2013.07.20 17:07:00 -
[73] - Quote
Harpyja wrote:CCP Nullarbor wrote:I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming.
It really is quite valuable to have access to invested players to throw ideas off and sanity check stuff before releasing it out to a wider audience. They also do bother the community team and devs an awful lot about getting you guys more information so you should definitely thank them for that. It's a tough gig because they do a bunch of work which other players never get to see and appreciate.
Can we hear from Blam!? A simple "Hi" will be enough for me!
Blam was let go |
Mobius Wyvern
BetaMax. CRONOS.
2615
|
Posted - 2013.07.20 17:19:00 -
[74] - Quote
TERMINALANCE wrote:Harpyja wrote:CCP Nullarbor wrote:I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming.
It really is quite valuable to have access to invested players to throw ideas off and sanity check stuff before releasing it out to a wider audience. They also do bother the community team and devs an awful lot about getting you guys more information so you should definitely thank them for that. It's a tough gig because they do a bunch of work which other players never get to see and appreciate.
Can we hear from Blam!? A simple "Hi" will be enough for me! Blam was let go Yay, more posts without sources.
Care to post a source for that tidbit? |
Mobius Wyvern
BetaMax. CRONOS.
2615
|
Posted - 2013.07.20 17:21:00 -
[75] - Quote
Winsaucerer wrote:CCP Nullarbor wrote:I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming.
It really is quite valuable to have access to invested players to throw ideas off and sanity check stuff before releasing it out to a wider audience. They also do bother the community team and devs an awful lot about getting you guys more information so you should definitely thank them for that. It's a tough gig because they do a bunch of work which other players never get to see and appreciate.
Any word on this, then?My wallet is still completely closed to you, until this is addressed. As a matter of principle, I won't pay for products that are overpriced for some people just because of the country they happen to live in (and not, for example, because of a relevant tax). Edit: I should point out (in case you check my history) that I have made purchases, but that has stopped completely since I decided I should return to my principles. You realize that that's largely affected by the cut that Sony takes differing based on region and currency, right? |
DUST Fiend
OSG Planetary Operations Covert Intervention
5328
|
Posted - 2013.07.20 17:31:00 -
[76] - Quote
Iron Wolf Saber wrote:(hence if you run fast enough you can actually commit suicide by slamming into a wall really hard. Runs off to test this on a speed scout..... |
Himiko Kuronaga
SyNergy Gaming EoN.
970
|
Posted - 2013.07.20 18:44:00 -
[77] - Quote
Hey IWS when can I aim again? |
Iron Wolf Saber
Den of Swords
6314
|
Posted - 2013.07.20 23:18:00 -
[78] - Quote
Himiko Kuronaga wrote:Hey IWS when can I aim again?
Not 1.3
1.4 is looking very good but no promises, the system should be finished testing. |
TERMINALANCE
Zumari Force Projection Caldari State
170
|
Posted - 2013.07.21 01:14:00 -
[79] - Quote
Mobius Wyvern wrote:TERMINALANCE wrote:Harpyja wrote:CCP Nullarbor wrote:I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming.
It really is quite valuable to have access to invested players to throw ideas off and sanity check stuff before releasing it out to a wider audience. They also do bother the community team and devs an awful lot about getting you guys more information so you should definitely thank them for that. It's a tough gig because they do a bunch of work which other players never get to see and appreciate.
Can we hear from Blam!? A simple "Hi" will be enough for me! Blam was let go Yay, more posts without sources. Care to post a source for that tidbit?
Pay for linkedin check out CCP know blams real name, Check employment.
Go confirm, I already know. |
Winsaucerer
The Southern Legion RISE of LEGION
164
|
Posted - 2013.07.21 02:06:00 -
[80] - Quote
Mobius Wyvern wrote: You realize that that's largely affected by the cut that Sony takes differing based on region and currency, right?
I do, actually, realise that it's because of Sony's greed, or perhaps a relic from when the currency difference was much higher. If you check out the threads on this topic (the one linked, and another linked from it), you will realise that I realise these things.
It is not, however, for any good or legitimate reason. It is not, for example, the product of current differing currency values, or local taxes, or anything like that. Ideally, Sony should charge us in USD if it's so important that they get precisely a particular USD amount from the sale.
I do also realise that CCP *might* not have the power to change Sony's pricing. Fine. That doesn't mean CCP can't do other things. If CCP wants me to spend more money on Dust, then they will need to look into this. As it stands, I don't like the insult of being told, "Hey, you're an Aussie? Here you go, pay anywhere from 50% to 100% more than anyone else has to".
Some companies do this on Steam, and I won't buy their games. Valve manages to sell its games for the same price to Aussies as the rest of the world, but certain notable examples do not. For example, the current football manager is $40 for aussies, and $20 for Americans/Canadians. When it first came out that was $40 for the US, and $80 for aussies! That is, $80 USD, not in AUD. So it's not even a currency thing. The amount that they receive is a full 100% more of the price in USD.
So thankyou for your comment, but I'm not sure you understand the situation. |
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Tech Ohm Eaven
L.O.T.I.S. RISE of LEGION
618
|
Posted - 2013.07.21 02:06:00 -
[81] - Quote
TERMINALANCE wrote:Mobius Wyvern wrote:TERMINALANCE wrote:Harpyja wrote:CCP Nullarbor wrote:I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming.
It really is quite valuable to have access to invested players to throw ideas off and sanity check stuff before releasing it out to a wider audience. They also do bother the community team and devs an awful lot about getting you guys more information so you should definitely thank them for that. It's a tough gig because they do a bunch of work which other players never get to see and appreciate.
Can we hear from Blam!? A simple "Hi" will be enough for me! Blam was let go Yay, more posts without sources. Care to post a source for that tidbit? Pay for linkedin check out CCP know blams real name, Check employment. Go confirm, I already know.
Yep. One too many times being "sick" aka as hardly working instead of working hard got Blam. Goofing off when its crunch time never ends well. |
Iyllaria Dai
prophecy of the fallen
11
|
Posted - 2013.07.21 02:11:00 -
[82] - Quote
I'm just curious who's idea it was to break the suits to fix an issue which could have been better done in other ways?
Having played since Closed Beta, Playing scout roles, Logi roles, Heavy and assault, the Cal Logi was actually balanced until 1.3 roles out.
While it has been choice for Logiassaults, there are easier ways to fix that issue or to bring it better in line with it's role. Instead 2 suits were further broken. Wouldn't it make more sense to fix broken suits than to break fixed ones?
I realize some of the "fix" was done to curb the QQ fest done in forums, but catering to those who have never filled the role, nor know what they are talking about hurts those of us who play multiple roles and have the experience.
If this is something I need to get on IRC to talk to someone about, then so be it, but I honestly think while this will please some, this will displease just as many. 1.3 is a bad idea.
|
Tech Ohm Eaven
L.O.T.I.S. RISE of LEGION
618
|
Posted - 2013.07.21 02:13:00 -
[83] - Quote
Winsaucerer wrote:Mobius Wyvern wrote: You realize that that's largely affected by the cut that Sony takes differing based on region and currency, right?
I do, actually, realise that it's because of Sony's greed, or perhaps a relic from when the currency difference was much higher. If you check out the threads on this topic (the one linked, and another linked from it), you will realise that I realise these things. It is not, however, for any good or legitimate reason. It is not, for example, the product of current differing currency values, or local taxes, or anything like that. Ideally, Sony should charge us in USD if it's so important that they get precisely a particular USD amount from the sale. I do also realise that CCP *might* not have the power to change Sony's pricing. Fine. That doesn't mean CCP can't do other things. If CCP wants me to spend more money on Dust, then they will need to look into this. As it stands, I don't like the insult of being told, "Hey, you're an Aussie? Here you go, pay anywhere from 50% to 100% more than anyone else has to". Some companies do this on Steam, and I won't buy their games. Valve manages to sell its games for the same price to Aussies as the rest of the world, but certain notable examples do not. For example, the current football manager is $40 for aussies, and $20 for Americans/Canadians. When it first came out that was $40 for the US, and $80 for aussies! That is, $80 USD, not in AUD. So it's not even a currency thing. The amount that they receive is a full 100% more of the price in USD. So thankyou for your comment, but I'm not sure you understand the situation.
A lot of OZ folks pay much higher prices i.e. if its 60 USD then its either 80 A or 100 dollars in OZ . Ummm runs off to petition some Australian Representative to have some laws changed?? |
Iron Wolf Saber
Den of Swords
6320
|
Posted - 2013.07.21 02:16:00 -
[84] - Quote
As for the australian price hike I agree its a culmination of, culture, government, and cultivation.
http://www.kotaku.com.au/2010/11/why-do-videogames-cost-so-much/ digs into better than I could. |
Tech Ohm Eaven
L.O.T.I.S. RISE of LEGION
618
|
Posted - 2013.07.21 02:18:00 -
[85] - Quote
Iyllaria Dai wrote:I'm just curious who's idea it was to break the suits to fix an issue which could have been better done in other ways?
Having played since Closed Beta, Playing scout roles, Logi roles, Heavy and assault, the Cal Logi was actually balanced until 1.3 roles out.
While it has been choice for Logiassaults, there are easier ways to fix that issue or to bring it better in line with it's role. Instead 2 suits were further broken. Wouldn't it make more sense to fix broken suits than to break fixed ones?
I realize some of the "fix" was done to curb the QQ fest done in forums, but catering to those who have never filled the role, nor know what they are talking about hurts those of us who play multiple roles and have the experience.
If this is something I need to get on IRC to talk to someone about, then so be it, but I honestly think while this will please some, this will displease just as many. 1.3 is a bad idea.
Agreed. Perhaps if there were better revival rewards then more medics on field doing revivals and ammo deployments?? I.e. 100 for a revival and 30 per team supply? then many will focus on grinding revivals and ammo deploys/ armour heals like the LOGI is intended to be??
Also the Scout needs a spotter skill where the rules of enemies being spotted is no longer LOS but at long range only with a scouts spotter skill and at short range based on acoustics the same as it is in other games where detection is based on weight of items worn and movement speed. |
Tech Ohm Eaven
L.O.T.I.S. RISE of LEGION
618
|
Posted - 2013.07.21 02:30:00 -
[86] - Quote
Iron Wolf Saber wrote:As for the australian price hike I agree its a culmination of, culture, government, and cultivation. http://www.kotaku.com.au/2010/11/why-do-videogames-cost-so-much/ digs into better than I could. Also to further who to question is that CCP sets the prices but the PSN and associates are responsible for distribution of the good including pricing elsewhere.
Yes but the pricing model breaks down when looking at virtual goods with no shipping/storage/box/ costs
Its the Australan goverment ripping the poor OZ folks off.
We had a situation close to that in Mexico a few years back before NAFTA where all imported goods were 100% plus of the price. The solution was every consumer was engaged in contraband lol. So they decided to get rid of a non working law.
I.e. ten trucks in a line with expensive televisions, home theaters. refrigerators, airconditioners, etc and at the Customs Mexico border it was oranges, oranges Boss sorry no bannanas today.....lol. |
Iron Wolf Saber
Den of Swords
6322
|
Posted - 2013.07.21 03:00:00 -
[87] - Quote
Well I wouldn't know who to blame in the AZ overpricing I just wished the games where fairer priced for you guys down under. Bunch of nice folk really last time I visited. |
Tech Ohm Eaven
L.O.T.I.S. RISE of LEGION
618
|
Posted - 2013.07.21 03:27:00 -
[88] - Quote
Iron Wolf Saber wrote:Well I wouldn't know who to blame in the AZ overpricing I just wished the games where fairer priced for you guys down under. Bunch of nicefolks and also plenty of nice women that are Blonde, tall and real curvy really last time I visited.
Fixed.
Oh and yummy female Australian redheads who are tall, curvy and really friendly.
|
Himiko Kuronaga
SyNergy Gaming EoN.
971
|
Posted - 2013.07.21 04:06:00 -
[89] - Quote
Iron Wolf Saber wrote:Himiko Kuronaga wrote:Hey IWS when can I aim again? Not 1.3 1.4 is looking very good but no promises, the system should be finished testing.
You've got to be kidding me.
What should have been a super priority one emergency update within the first two weeks of uprising has been stretched out three months, and now you're saying possibly 4?
Even Buddha would flip a ******* table at this. |
Winsaucerer
The Southern Legion RISE of LEGION
165
|
Posted - 2013.07.21 09:36:00 -
[90] - Quote
Iron Wolf Saber wrote:As for the australian price hike I agree its a culmination of, culture, government, and cultivation. http://www.kotaku.com.au/2010/11/why-do-videogames-cost-so-much/ digs into better than I could. Also to further who to question is that CCP sets the prices but the PSN and associates are responsible for distribution of the good including pricing elsewhere.
Well, you posted in the original thread, so if you read my OP then you know that I am aware that the AU prices are beyond CCP's control. That doesn't mean CCP has no power. CCP could potentially: a) Request Sony to price their product fairly for an Australian audience, and show us that they have requested it b) Request Sony to offer USD priced versions for the correct price, and show us that they have requested it c) Offer *different* products to Australian/NZ customers that cost more, but also contain more digital goods as a result. Charging us 50% more? Give us a unique pack with 50% more value in it. The ANZAC Merc Pack. d) Sell these products via CCP's own website -- we know they have the power to do this, since they've done it with the EVE Online Collector's Edition
My imagination is not always the greatest, so maybe some others have different or better ideas. However, just saying that the regional prices are determined by Sony, and not CCP, does not end the story. It's just a small piece of important information at the start of the story.
And even if it turns out that none of these options, or any others, are possible, and it's completely Sony's fault, and poor CCP can't do anything (pick your partner carefully before you commit to them!): I still won't open my wallet. I'm sick of the insult of being overcharged, and I'm not going to support it. The product would have to be damned special for that to change. I'll keep running wiki.dust514.info and dust514.info, and playing the game on and off, but I won't be contributing anything in terms of cold, hard cash.
Side note: As for why these games cost more (re: the kotaku article)-- remember that EVE Online, CCP's flagship game, costs the same for us Aussies as it does for USA citizens. So do *many* games sold on Steam. The price is charged in USD, so my USD is worth the same as anyone else's. |
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