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Paran Tadec
Internal Error. League of Infamy
1168
|
Posted - 2013.07.10 14:43:00 -
[1] - Quote
about people going 20-0 with just a free LAV?
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Sgt Buttscratch
Algintal Core Gallente Federation
395
|
Posted - 2013.07.10 14:47:00 -
[2] - Quote
yes, CCP will buff LAV, 30-0 was intended. |
Alucard Fang
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
182
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Posted - 2013.07.10 14:49:00 -
[3] - Quote
You know the solution? Think of this. LAVs can no longer cause damage, so running into people will not kill them or damage them. It's the only way. DO IT CCP! |
Paran Tadec
Internal Error. League of Infamy
1168
|
Posted - 2013.07.10 14:50:00 -
[4] - Quote
Alucard Fang wrote:You know the solution? Think of this. LAVs can no longer cause damage, so running into people will not kill them or damage them. It's the only way. DO IT CCP!
Or we can just remove the free LAV's altogether, forcing you to spend SP if you want to murder taxi. |
ChromeBreaker
Sver true blood Public Disorder.
728
|
Posted - 2013.07.10 14:52:00 -
[5] - Quote
Yes first my forge gun will make them go 15-5
Second i would expect them to be swapped for hover bikes and a price put on them |
Alucard Fang
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
182
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Posted - 2013.07.10 14:55:00 -
[6] - Quote
Paran Tadec wrote:Alucard Fang wrote:You know the solution? Think of this. LAVs can no longer cause damage, so running into people will not kill them or damage them. It's the only way. DO IT CCP! Or we can just remove the free LAV's altogether, forcing you to spend SP if you want to murder taxi. No. Murder Taxis shouldn't exist. They're intended for transport or logistic or assault with the turret, you should not be able to run over people. You do realize most murder taxi *bleeps* skilled into LAVs right?
Remove the ability for the LAV to damage/kill.
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Bob Teller
Red STar. EoN.
31
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Posted - 2013.07.10 14:56:00 -
[7] - Quote
Paran Tadec wrote:Alucard Fang wrote:You know the solution? Think of this. LAVs can no longer cause damage, so running into people will not kill them or damage them. It's the only way. DO IT CCP! Or we can just remove the free LAV's altogether, forcing you to spend SP if you want to murder taxi. That's not solving anything. |
Maken Tosch
DUST University Ivy League
3228
|
Posted - 2013.07.10 14:59:00 -
[8] - Quote
Welcome to New Eden. The galaxy in which anything goes.
I'm surprised nobody asked for nerfing the rookie ships in Eve Online after people discovered years ago that a fleet of a thousand FREE SHIPS with FREE MODULES can destroy an exhumer in high-sec space in a suicide gank. |
Alucard Fang
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
182
|
Posted - 2013.07.10 15:06:00 -
[9] - Quote
We're not asking for nerfs. We want, or I want complete removal of damage. |
First Prophet
Jaguar Empire
480
|
Posted - 2013.07.10 15:08:00 -
[10] - Quote
Militia LAVs are poo poo. Just one militia swarm launcher keeps free LAVs from going 20-0. Logi LAVs are the real problem. Can't really take them down unless several AVs ambush it after it crashes or flips. |
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Maken Tosch
DUST University Ivy League
3228
|
Posted - 2013.07.10 15:10:00 -
[11] - Quote
Alucard Fang wrote:Paran Tadec wrote:Alucard Fang wrote:You know the solution? Think of this. LAVs can no longer cause damage, so running into people will not kill them or damage them. It's the only way. DO IT CCP! Or we can just remove the free LAV's altogether, forcing you to spend SP if you want to murder taxi. No. Murder Taxis shouldn't exist. They're intended for transport or logistics or assault with the turret, you should not be able to run over people. You do realize most murder taxi *bleeps* skilled into LAVs right? Remove the ability for the LAV to damage/kill.
Sure, LAVs are primarily intended for transport and logistics, but players should be allowed free reign on how to use those things beyond their intended design. In Eve Online there was this one player who was able to destroy mission-running battleship with just a simple industrial hauler. There was also a time in which batttleships (before mining ships came into existence) were primarily used for mining. What about Chribba? He has a dreadnaught floating in Amarr and he only uses it for mining. Thus the term Veldnaught was coined. Again, another tool being used outside of its intended design yet CCP allowed them to continue. |
Alucard Fang
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
182
|
Posted - 2013.07.10 15:11:00 -
[12] - Quote
I love how I jumped up on the edge of a concrete walk by a building and the LAV user kept try to hit me still, he could have easily jumped out and killed me but he would not get out. That's ridiculous. Remove the damage, it's the only way.
That doesn't really hurt the game, some can be annoying I guess though. People should be able to do what they want, but this is ridiculous. Either that or CCP gives us the option to go into battles that don't have LAVs. |
Maken Tosch
DUST University Ivy League
3228
|
Posted - 2013.07.10 15:11:00 -
[13] - Quote
Alucard Fang wrote:We're not asking for nerfs. We want, or I want complete removal of damage.
That's technically a nerf. |
TEBOW BAGGINS
Greatness Achieved Through Training EoN.
726
|
Posted - 2013.07.10 15:19:00 -
[14] - Quote
Alucard Fang wrote:I love how I jumped up on the edge of a concrete walk by a building and the LAV user kept try to hit me still, he could have easily jumped out and killed me but he would not get out. That's ridiculous. Remove the damage, it's the only way.
That doesn't really hurt the game, some can be annoying I guess though. People should be able to do what they want, but this is ridiculous. Either that or CCP gives us the option to go into battles that don't have LAVs.
it's the map design that is the problem. there is no where for infantry to fight that lav cannot go. lav should kill ppl running out in the open but not run everyone over directly next to the cap point.,
asking for no damage will make the game look stupid and crutchy |
Alucard Fang
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
182
|
Posted - 2013.07.10 15:25:00 -
[15] - Quote
Not really. Because then you won't have LAV users chasing people. I mean, that already makes the game look stupid when you're watching a video and see LAVs roaming around the map running people over. |
Scheneighnay McBob
Blueberry Gunners
2192
|
Posted - 2013.07.10 15:30:00 -
[16] - Quote
Yes. Someone with decide to run AV |
ZDub 303
TeamPlayers EoN.
837
|
Posted - 2013.07.10 15:34:00 -
[17] - Quote
A decked out LLAV stills costs a pretty penny. I feel a little better getting run over by a 400k isk LLAV. At least if I kill the LAV I hit his pocket.
But this is crap when its starter fits getting into starter LAVs and the moment you blow them up there's an RDV across the map seconds later where that same idiot has called in another free LAV.
We need to get rid of free LAVs... if you want a car to transport you around, buy a militia LAV and pay for it.
Just like militia tanks, and militia dropsuits, militia LAVs should be a joke to organized people in proto gear.
Then we need to get AV nades working properly against LLAVs... the fact that they have ~50% passive resistance to explosive damage is unacceptable. |
InsidiousN
KILL-EM-QUICK RISE of LEGION
115
|
Posted - 2013.07.10 15:35:00 -
[18] - Quote
There's an incredibly easy fix- just put LAV HP back to where it was before it was buffed. CCP created this entire problem out of thin air. LAVs, especially free LAV were not broken, of course they should be paper thin- they're FREE and INFINITE! CCPs special ability to not see 1 step in front of their face created this problem by trying to fix something that was not broken, while leaving so very many broken things untouched. |
Reav Hannari
Red Rock Outriders
766
|
Posted - 2013.07.10 15:36:00 -
[19] - Quote
Scheneighnay McBob wrote:Yes. Someone with decide to run AV
I'm with McBob. All the LAVs provide a target rich environment. I actually get a little sad when I switch to AV and run out of things to explode. Something changed recently too. AV grenades are killing drivers before they kill the LAVs which is fun.
Oooh, more hacking points for Mordu's Challenge! |
Paran Tadec
Internal Error. League of Infamy
1169
|
Posted - 2013.07.10 15:37:00 -
[20] - Quote
ZDub 303 wrote:A decked out LLAV stills costs a pretty penny. I feel a little better getting run over by a 400k isk LLAV. At least if I kill the LAV I hit his pocket.
But this is crap when its starter fits getting into starter LAVs and the moment you blow them up there's an RDV across the map seconds later where that same idiot has called in another free LAV.
We need to get rid of free LAVs... if you want a car to transport you around, buy a militia LAV and pay for it.
Just like militia tanks, and militia dropsuits, militia LAVs should be a joke to organized people in proto gear.
Then we need to get AV nades working properly against LLAVs... the fact that they have ~50% passive resistance to explosive damage is unacceptable.
I'd also like for LAV's to actually show uo on radar further than 10 meters away. We can travel across the universe in seconds, but a suit cant detect a car driving towards you at 30m. |
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ZDub 303
TeamPlayers EoN.
837
|
Posted - 2013.07.10 15:39:00 -
[21] - Quote
Paran Tadec wrote:I'd also like for LAV's to actually show uo on radar further than 10 meters away. We can travel across the universe in seconds, but a suit cant detect a car driving towards you at 30m.
100% agree with you there. I've LAVs run me over and still never show up on the map. |
Soldiersaint
Reaper Galactic
89
|
Posted - 2013.07.10 15:39:00 -
[22] - Quote
Alucard Fang wrote:You know the solution? Think of this. LAVs can no longer cause damage, so running into people will not kill them or damage them. It's the only way. DO IT CCP! lol so make this game stupid for the sake of balance? cars kill people guy. and they always will. |
Nightbird Aeon
Ahrendee Mercenaries EoN.
223
|
Posted - 2013.07.10 15:39:00 -
[23] - Quote
I don't really believe that CCP designed the LAV to be the primary weapon of a player. Quick transport, or a gunner, or logi support.... portable CRU... or a portal nano-hive, sure.... but not a rolling death machine.
I think that part of the reason that the murder-taxi LAV play hasn't been nerfed is that CCP doesn't know what to replace it with. |
Soldiersaint
Reaper Galactic
89
|
Posted - 2013.07.10 15:40:00 -
[24] - Quote
Paran Tadec wrote:Alucard Fang wrote:You know the solution? Think of this. LAVs can no longer cause damage, so running into people will not kill them or damage them. It's the only way. DO IT CCP! Or we can just remove the free LAV's altogether, forcing you to spend SP if you want to murder taxi. get rid of the free suits to. after all we cant let you infantry only players have your way. |
Nightbird Aeon
Ahrendee Mercenaries EoN.
223
|
Posted - 2013.07.10 15:41:00 -
[25] - Quote
ZDub 303 wrote:Paran Tadec wrote:I'd also like for LAV's to actually show uo on radar further than 10 meters away. We can travel across the universe in seconds, but a suit cant detect a car driving towards you at 30m. 100% agree with you there. I've LAVs run me over and still never show up on the map.
Yeah.... 100% agree here. How does a LAV not show up on radar until it hits you. Its a *kitten* vehicle.
People in suits (except for super-stealthy) show up... so a LAV should too.
|
ZDub 303
TeamPlayers EoN.
837
|
Posted - 2013.07.10 15:43:00 -
[26] - Quote
Soldiersaint wrote:Paran Tadec wrote:Alucard Fang wrote:You know the solution? Think of this. LAVs can no longer cause damage, so running into people will not kill them or damage them. It's the only way. DO IT CCP! Or we can just remove the free LAV's altogether, forcing you to spend SP if you want to murder taxi. get rid of the free suits to. after all we cant let you infantry only players have your way.
Actually would make this game so much better if you couldn't run militia gear outside of the academy or something. Just have to devise a way for people to make money if they run out of suits.
The amount of people using starter fits in IB is staggering... and its kind of sad tbh.. kills any sort of competition when people are so worried about losing money they will go 0-15 in starter fits and go... herp derp look at all the money i made! |
Alucard Fang
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
182
|
Posted - 2013.07.10 15:45:00 -
[27] - Quote
You're such a waste of life Soldiersaint. LAVs weren't made to kill people. They shouldn't be used to kill people, removing it's ability to damage/kill the player wouldn't make the game dumb, it shouldn't change anything, because people shouldn't use LAVs to run over others to begin with. But of course you're one of those cowards that stay in it so it would be dumb for you, just leave the game. |
Maken Tosch
DUST University Ivy League
3229
|
Posted - 2013.07.10 15:47:00 -
[28] - Quote
Alucard Fang wrote:Not really. Because then you won't have LAV users chasing people. I mean, that already makes the game look stupid when you're watching a video and see LAVs roaming around the map running people over.
Wrong. I'm going to challenge that mentality of yours. Vehicles always have the capacity to become battering rams. What you are asking is a nerf to that capability by removing damage dealt hitting someone with the vehicle. In Battlefield, I'm pretty sure players have always used vehicles to run people over. Halo has the same thing. Then there is Microsoft's Combat Flight Simulator and Maddox Games' IL-2 Sturmovik in which players would sometimes ram their planes into other players when they run out of bullets. Many people saw that as a lame tactic, but it was a valid tactic none the less. The same thing was said about snipers in early first person shooters. Everyone complained about the snipers camping here and there yet you still see them to this day in modern FPS games.
Just because you forget to look both ways before crossing the street it doesn't mean every car in the world has to have giant pillows strapped onto their front bumper. |
Alucard Fang
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
189
|
Posted - 2013.07.10 15:50:00 -
[29] - Quote
No game has it as bad as this one. I've played Battlefield 3 for hours and hours and hours. And I hardly ever seen anyone get run over, because you know, you're supposed to shoot them. You don't see US Marines driving Humvee over Muslims in the Middle East do you? |
Paran Tadec
Internal Error. League of Infamy
1174
|
Posted - 2013.07.10 15:54:00 -
[30] - Quote
Alucard Fang wrote:No game has it as bad as this one. I've played Battlefield 3 for hours and hours and hours. And I hardly ever seen anyone get run over, because you know, you're supposed to shoot them. You don't see US Marines driving Humvee over Muslims in the Middle East do you?
http://www.youtube.com/watch?v=YvGWjV0Q51w |
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Maken Tosch
DUST University Ivy League
3229
|
Posted - 2013.07.10 15:56:00 -
[31] - Quote
Alucard Fang wrote:No game has it as bad as this one. I've played Battlefield 3 for hours and hours and hours. And I hardly ever seen anyone get run over, because you know, you're supposed to shoot them. You don't see US Marines driving Humvee over Muslims in the Middle East do you?
Why don't you ask Al-Qaeda how many cars they used as explosive devices in market places? What about people running into other people with bombs strapped to their chests? You are seriously not making any sense with your logic here. |
InsidiousN
KILL-EM-QUICK RISE of LEGION
119
|
Posted - 2013.07.10 15:57:00 -
[32] - Quote
Paran Tadec wrote:Alucard Fang wrote:No game has it as bad as this one. I've played Battlefield 3 for hours and hours and hours. And I hardly ever seen anyone get run over, because you know, you're supposed to shoot them. You don't see US Marines driving Humvee over Muslims in the Middle East do you? (link removed)
Dude, no. That's bad taste even for a member of Internal Error. You should remove your link. |
Maken Tosch
DUST University Ivy League
3230
|
Posted - 2013.07.10 15:58:00 -
[33] - Quote
Paran Tadec wrote:Alucard Fang wrote:No game has it as bad as this one. I've played Battlefield 3 for hours and hours and hours. And I hardly ever seen anyone get run over, because you know, you're supposed to shoot them. You don't see US Marines driving Humvee over Muslims in the Middle East do you? http://www.youtube.com/watch?v=YvGWjV0Q51w
Ouch. |
Alucard Fang
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
189
|
Posted - 2013.07.10 15:59:00 -
[34] - Quote
Paran Tadec wrote:Alucard Fang wrote:No game has it as bad as this one. I've played Battlefield 3 for hours and hours and hours. And I hardly ever seen anyone get run over, because you know, you're supposed to shoot them. You don't see US Marines driving Humvee over Muslims in the Middle East do you? http://www.youtube.com/watch?v=YvGWjV0Q51w Or read the top comment? |
Soldiersaint
Reaper Galactic
91
|
Posted - 2013.07.10 15:59:00 -
[35] - Quote
ZDub 303 wrote:Soldiersaint wrote:Paran Tadec wrote:Alucard Fang wrote:You know the solution? Think of this. LAVs can no longer cause damage, so running into people will not kill them or damage them. It's the only way. DO IT CCP! Or we can just remove the free LAV's altogether, forcing you to spend SP if you want to murder taxi. get rid of the free suits to. after all we cant let you infantry only players have your way. Actually would make this game so much better if you couldn't run militia gear outside of the academy or something. Just have to devise a way for people to make money if they run out of suits. The amount of people using starter fits in IB is staggering... and its kind of sad tbh.. kills any sort of competition when people are so worried about losing money they will go 0-15 in starter fits and go... herp derp look at all the money i made! the problem here is the competition....thats why i run free suits.....you wanna be hardcore thats fine.....dont drag me into it. |
Maken Tosch
DUST University Ivy League
3230
|
Posted - 2013.07.10 16:01:00 -
[36] - Quote
Alucard Fang wrote:Paran Tadec wrote:Alucard Fang wrote:No game has it as bad as this one. I've played Battlefield 3 for hours and hours and hours. And I hardly ever seen anyone get run over, because you know, you're supposed to shoot them. You don't see US Marines driving Humvee over Muslims in the Middle East do you? http://www.youtube.com/watch?v=YvGWjV0Q51w Or read the top comment?
Read the comments in the YouTube video. Those are videos from Blackwater. They are real-life mercenary company that worked with US government. Yes, there are real-world mercenary companies out there. |
steadyhand amarr
Royal Uhlans Amarr Empire
861
|
Posted - 2013.07.10 16:01:00 -
[37] - Quote
Maken Tosch wrote:Welcome to New Eden. The galaxy in which anything goes.
I'm surprised nobody asked for nerfing the rookie ships in Eve Online after people discovered years ago that a fleet of a thousand FREE SHIPS with FREE MODULES can destroy an exhumer in high-sec space in a suicide gank. If u failed to notice a fleet of rookie ships b-linging it towards u. U desiver to lose the ship lol |
Jin Robot
Foxhound Corporation General Tso's Alliance
1378
|
Posted - 2013.07.10 16:03:00 -
[38] - Quote
Speed reduction on all LAVs. Or speed bumps and walls everywhere. |
Maken Tosch
DUST University Ivy League
3230
|
Posted - 2013.07.10 16:04:00 -
[39] - Quote
steadyhand amarr wrote:Maken Tosch wrote:Welcome to New Eden. The galaxy in which anything goes.
I'm surprised nobody asked for nerfing the rookie ships in Eve Online after people discovered years ago that a fleet of a thousand FREE SHIPS with FREE MODULES can destroy an exhumer in high-sec space in a suicide gank. If u failed to notice a fleet of rookie ships b-linging it towards u. U desiver to lose the ship lol
Thankfully I'm among the smart miners out there that tank their mining ships. I have survived every suicide gank sent my way and every time that happens, I get a letter from the gankers telling me "nice job adapting". |
Thumb Green
THE STAR BORN Dark Taboo
183
|
Posted - 2013.07.10 16:06:00 -
[40] - Quote
First Prophet wrote:Militia LAVs are poo poo. Just one militia swarm launcher keeps free LAVs from going 20-0.
If you get lucky and the moron stays in one open area long enough for to get by multiple swarms from you. Unless something changed in the past few days militia swarm launchers don't even take out half the shields of a free lav with one hit. Even with my advanced swarm launcher & 3 enhanced damage mods; if one rocket misses the guy in the free lav will still survive and run off to the opposite side of the map to heal up or call in another one. |
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Operative 1174 Uuali
D3LTA ACADEMY Inver Brass
23
|
Posted - 2013.07.10 16:10:00 -
[41] - Quote
Maken Tosch wrote:Alucard Fang wrote:No game has it as bad as this one. I've played Battlefield 3 for hours and hours and hours. And I hardly ever seen anyone get run over, because you know, you're supposed to shoot them. You don't see US Marines driving Humvee over Muslims in the Middle East do you? Why don't you ask Al-Qaeda how many cars they used as explosive devices in market places? What about people running into other people with bombs strapped to their chests? You are seriously not making any sense with your logic here.
That's the difference between U.S. Marines and fucktarded Al-Qaeda. They are pussies and we are warriors. Just the same for LAV morons versus guys with guns.
Bring some combat back to this game CCP. Leave the mofo "urban" warfare gangsta crap for another game.
No reason why an LAV with no skills behind it couldn't do serious damage only when it's going full speed. Otherwise, it can just do some shield damage.
It's getting way out of hand when you have several people trying to insert their LAV into every little nook and cranny to get you rather than just get out and shoot. That's not the kind of combat game I had in mind when CCP made a big fuss about this game.
They should have just said, "Oh yeah, it's about running people over with cars". That would have saved me a lot of time. |
Maken Tosch
DUST University Ivy League
3230
|
Posted - 2013.07.10 16:10:00 -
[42] - Quote
The best idea that can really work is keep the damage, but only allow the damage to kick in if you are driving the LAV faster than say....... 3 to 5 mile per hour. Regardless of my stance in supporting LAVs as battering rams, I can't ignore the fact that it is silly that an LAV can kill me while moving at only 1 to 2 miles per hour. |
Alucard Fang
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
189
|
Posted - 2013.07.10 16:20:00 -
[43] - Quote
Well since you guys all want LAVs to kill people. CCP should do something to make it where driving an LAV to just to kill isn't viable, you will not want to do it, and it's not the safest thing to do. If they can make it to where people don't want to use them to kill then at least that's something. |
Aramis Madrigal
Sver true blood Public Disorder.
21
|
Posted - 2013.07.10 16:25:00 -
[44] - Quote
Soldiersaint wrote:ZDub 303 wrote:Soldiersaint wrote:Paran Tadec wrote:Alucard Fang wrote:You know the solution? Think of this. LAVs can no longer cause damage, so running into people will not kill them or damage them. It's the only way. DO IT CCP! Or we can just remove the free LAV's altogether, forcing you to spend SP if you want to murder taxi. get rid of the free suits to. after all we cant let you infantry only players have your way. Actually would make this game so much better if you couldn't run militia gear outside of the academy or something. Just have to devise a way for people to make money if they run out of suits. The amount of people using starter fits in IB is staggering... and its kind of sad tbh.. kills any sort of competition when people are so worried about losing money they will go 0-15 in starter fits and go... herp derp look at all the money i made! the problem here is the competition....thats why i run free suits.....you wanna be hardcore thats fine.....dont drag me into it.
Not to put words into anyones mouth, but I think Zdubs point was that people should take the time to put together a decent fit. With a little bit of work, you can be effective without breaking the bank. For 10k-20k (with the help of a BPO or two) you can build a decent suit that will be able to adequately fill most roles and still make money. Regarding murder-taxis, I don't see it as a huge problem. Looking both ways before crossing the street applies in video games too. Anti-vehicle can be a place where a relatively low SP player can shine in public games. Swarm launchers do wonders to discourage players from riding around in free LAVs. |
Shadowswipe
WarRavens League of Infamy
158
|
Posted - 2013.07.10 16:31:00 -
[45] - Quote
Paran Tadec wrote:about people going 20-0 with just a free LAV?
Learn to look both ways before crossing the road. I don't know how many times I have to say this. Also, play with sound on, you know when they are coming. If you are part of the 20 side of 20-0 for the LAV, then you should be ashamed of yourself. |
Beld Errmon
D3M3NT3D M1NDZ Orion Empire
706
|
Posted - 2013.07.10 16:33:00 -
[46] - Quote
Paran Tadec wrote:Alucard Fang wrote:No game has it as bad as this one. I've played Battlefield 3 for hours and hours and hours. And I hardly ever seen anyone get run over, because you know, you're supposed to shoot them. You don't see US Marines driving Humvee over Muslims in the Middle East do you? http://www.youtube.com/watch?v=YvGWjV0Q51w
Disgusting. what a douche bag thing to link. |
Kiro Justice
The Unholy Legion Of DarkStar DARKSTAR ARMY
360
|
Posted - 2013.07.10 16:34:00 -
[47] - Quote
I've never seen a free one go 20-0. Carry AV nades genius. |
Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
62
|
Posted - 2013.07.10 16:40:00 -
[48] - Quote
This would be a simple fix if some things could be included.
LAVs tend to tear-ass around without regard to safety or common sense.
I say they need to model this more accurately.
When an LAV flips, make the driver take damage. Looking at the gunner, he sticks out way above the top of the vehicle. A flip should rightly decapitate him. Or at least damage him. The LAV should take damage, too.
When an LAV strikes an object that does not move (a wall, a turret, etc.) the driver, passengers and LAV should take damage.
Flipped over LAVs shouldn't auto flip. This wasn't in game when I started playing but may have been changed. I haven't checked for a while. Flipping an LAV back over should require action by the driver or passengers and shouldn't be fast. It should take 10 or 15 seconds.
Driving an LAV off a building should cause damage to the driver, passengers and LAV. Very tall buildings should kill them all or at least kill the LAV.
I have no problem with LAVs running over me but they should follow the laws of physics.
Munch |
Zelorian Dexter snr
DVC 514
6
|
Posted - 2013.07.10 16:48:00 -
[49] - Quote
So let me get this right you want an LAV traveling fast to hit you and do no damage right................ |
Paran Tadec
Internal Error. League of Infamy
1177
|
Posted - 2013.07.10 16:53:00 -
[50] - Quote
Beld Errmon wrote:Paran Tadec wrote:Alucard Fang wrote:No game has it as bad as this one. I've played Battlefield 3 for hours and hours and hours. And I hardly ever seen anyone get run over, because you know, you're supposed to shoot them. You don't see US Marines driving Humvee over Muslims in the Middle East do you? http://www.youtube.com/watch?v=YvGWjV0Q51w Disgusting. what a douche bag thing to link.
still mad ? |
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Paran Tadec
Internal Error. League of Infamy
1177
|
Posted - 2013.07.10 16:54:00 -
[51] - Quote
Kiro Justice wrote:I've never seen a free one go 20-0. Carry AV nades genius.
Except they dont work half the time? See LAV's run over AV nades all the time and survive. |
Paran Tadec
Internal Error. League of Infamy
1177
|
Posted - 2013.07.10 16:54:00 -
[52] - Quote
Shadowswipe wrote:Paran Tadec wrote:about people going 20-0 with just a free LAV?
Learn to look both ways before crossing the road. I don't know how many times I have to say this. Also, play with sound on, you know when they are coming. If you are part of the 20 side of 20-0 for the LAV, then you should be ashamed of yourself.
LAV can only be heard right before it runs you over. |
Alucard Fang
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
189
|
Posted - 2013.07.10 17:02:00 -
[53] - Quote
Zelorian Dexter snr wrote:So let me get this right you want an LAV traveling fast to hit you and do no damage right................ Yep, because they aren't there to kill, unless you're using the turret. |
Beld Errmon
D3M3NT3D M1NDZ Orion Empire
706
|
Posted - 2013.07.10 17:10:00 -
[54] - Quote
Paran Tadec wrote:Beld Errmon wrote:Paran Tadec wrote:Alucard Fang wrote:No game has it as bad as this one. I've played Battlefield 3 for hours and hours and hours. And I hardly ever seen anyone get run over, because you know, you're supposed to shoot them. You don't see US Marines driving Humvee over Muslims in the Middle East do you? http://www.youtube.com/watch?v=YvGWjV0Q51w Disgusting. what a douche bag thing to link. still mad ?
Why would i be mad, Im not the one who will probably be posting from an alt tomorrow.
Chances are though you don't grasp the meaning of disgust, being a brain dead assburgers kid, so here i'll give you a link.
http://en.wikipedia.org/wiki/Disgust |
ZDub 303
TeamPlayers EoN.
841
|
Posted - 2013.07.10 17:12:00 -
[55] - Quote
Aramis Madrigal wrote:Not to put words into anyones mouth, but I think Zdubs point was that people should take the time to put together a decent fit. With a little bit of work, you can be effective without breaking the bank. For 10k-20k (with the help of a BPO or two) you can build a decent suit that will be able to adequately fill most roles and still make money. Regarding murder-taxis, I don't see it as a huge problem. Looking both ways before crossing the street applies in video games too. Anti-vehicle can be a place where a relatively low SP player can shine in public games. Swarm launchers do wonders to discourage players from riding around in free LAVs.
Thank you, that is exactly what I meant. Standard gear is miles better than militia and still quite cheap. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4931
|
Posted - 2013.07.10 17:20:00 -
[56] - Quote
Maken Tosch wrote:Welcome to New Eden. The galaxy in which anything goes.
You mean the Ocean in which anything goes, since we move like crabpeople, have vehicles that might as well be sharks, wide open areas that kill you if you stay in them too long.....come on man, this is 514 Leagues Under the Sea and you know it. |
Skipper Jones
ZionTCD
335
|
Posted - 2013.07.10 17:24:00 -
[57] - Quote
Alucard Fang wrote:
Remove the ability for the LAV to damage/kill.
Terrible idea.
If a car runs you over it should kill you.
You guys are completely overreacting. Just nerf their resistance to AV. So people COULD you MLT LAVs, but the are just gonna be glass cannons.
That requires them to skill into vehicles if they want to be driving around more of a glass cannon. |
Skipper Jones
ZionTCD
336
|
Posted - 2013.07.10 17:30:00 -
[58] - Quote
Alucard Fang wrote:No game has it as bad as this one. I've played Battlefield 3 for hours and hours and hours. And I hardly ever seen anyone get run over, because you know, you're supposed to shoot them. You don't see US Marines driving Humvee over Muslims in the Middle East do you?
You're lack of knowledge to REAL wars is insulating.
1) IRL Wars aren't fought on a map where people respawn 2) IRL There are soo many AV weapons that trying to drive through an enemy base trying to run people over is insane 3) IRL Vehicles cost money so you won't see vehicles galore. If it gets destroyed that money, and people won't just keep sending in vehicles to get destroyed. 4) Enemies aren't usually out in the open so even if there happened to be a vehicle, it would be very hard to run someone over.
It insults me when people say in FPS " DO U THINK THEY DO THAT IN REAL LIFE? DIS GAME IS SO UNREALISTIC"
If you are looking for realism, don't play an FPS |
howard sanchez
DUST University Ivy League
603
|
Posted - 2013.07.10 17:40:00 -
[59] - Quote
Maken Tosch wrote:Alucard Fang wrote:Paran Tadec wrote:Alucard Fang wrote:You know the solution? Think of this. LAVs can no longer cause damage, so running into people will not kill them or damage them. It's the only way. DO IT CCP! Or we can just remove the free LAV's altogether, forcing you to spend SP if you want to murder taxi. No. Murder Taxis shouldn't exist. They're intended for transport or logistics or assault with the turret, you should not be able to run over people. You do realize most murder taxi *bleeps* skilled into LAVs right? Remove the ability for the LAV to damage/kill. Sure, LAVs are primarily intended for transport and logistics, but players should be allowed free reign on how to use those things beyond their intended design. In Eve Online there was this one player who was able to destroy mission-running battleship with just a simple industrial hauler. There was also a time in which batttleships (before mining ships came into existence) were primarily used for mining. What about Chribba? He has a dreadnaught floating in Amarr and he only uses it for mining. Thus the term Veldnaught was coined. Again, another tool being used outside of its intended design yet CCP allowed them to continue. Maken, none of those examples alter the very nature of gameplay for the majority of players. The use of LAVs as a primary weapon does, in fact, alter the gameplay in DUST for everyone. All the time.
That is why this situation goes beyond 'sandbox choices' and well into game balance issues. |
loumanchew
Ametat Security Amarr Empire
123
|
Posted - 2013.07.10 17:47:00 -
[60] - Quote
ZDub 303 wrote:
I'd also like for LAV's to actually show uo on radar further than 10 meters away. We can travel across the universe in seconds, but a suit cant detect a car driving towards you at 30m.
This
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Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
63
|
Posted - 2013.07.10 17:48:00 -
[61] - Quote
Zelorian Dexter snr wrote:So let me get this right you want an LAV traveling fast to hit you and do no damage right................
If this is directed at me, I never said that.
The LAV should do what it does to me. Which is pretty much to kill me.
But it should have the effects I listed in my post.
If you were not talking to me please ignore this post.
Munch |
Dr Allopathy
Raging Pack of Homos
154
|
Posted - 2013.07.10 17:57:00 -
[62] - Quote
Wow a lot of people here are butthurt.
New solution: - Move the butthurt to a different academy section, the "I'm anally sensitive" category - Keep the non-butthurt in the current academy
problem solved |
CHIPMINT BUTTERCUP
KILL-EM-QUICK RISE of LEGION
16
|
Posted - 2013.07.10 17:57:00 -
[63] - Quote
LAV's FTW
Most balanced weapon of the game.
It will be almost impossible for these things to get fixed. In order to fix these things CCP would have to make a fun FPS with great core game mechanics.
So yeah a fix for these things are not on CCP's timetable. They will not be fixed, SoonGäó Sorry Buttercup a fix is not on the Horizon |
Sana Rayya
WASTELAND JUNK REMOVAL EoN.
17
|
Posted - 2013.07.10 18:15:00 -
[64] - Quote
Too much QQ in this thread.
Free LAVs can all be destroyed with 2-3 AV grenades - level 1 AV grenades, at that. Balochs only require 1 if their shields are down. Even my full BPO Ishukone Watch Saga will not survive if three level 1 AV grenades are thrown at it (I've tested this myself).
So learn to throw AV grenades and always carry them if you will be in an open area notorious for LAV usage. Also, don't use proto suits in LAV rich maps unless you intend to stay in an elevated position where you can't get run over.
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Maken Tosch
DUST University Ivy League
3235
|
Posted - 2013.07.10 19:49:00 -
[65] - Quote
howard sanchez wrote:Maken Tosch wrote:Alucard Fang wrote:Paran Tadec wrote:Alucard Fang wrote:You know the solution? Think of this. LAVs can no longer cause damage, so running into people will not kill them or damage them. It's the only way. DO IT CCP! Or we can just remove the free LAV's altogether, forcing you to spend SP if you want to murder taxi. No. Murder Taxis shouldn't exist. They're intended for transport or logistics or assault with the turret, you should not be able to run over people. You do realize most murder taxi *bleeps* skilled into LAVs right? Remove the ability for the LAV to damage/kill. Sure, LAVs are primarily intended for transport and logistics, but players should be allowed free reign on how to use those things beyond their intended design. In Eve Online there was this one player who was able to destroy mission-running battleship with just a simple industrial hauler. There was also a time in which batttleships (before mining ships came into existence) were primarily used for mining. What about Chribba? He has a dreadnaught floating in Amarr and he only uses it for mining. Thus the term Veldnaught was coined. Again, another tool being used outside of its intended design yet CCP allowed them to continue. Maken, none of those examples alter the very nature of gameplay for the majority of players. The use of LAVs as a primary weapon does, in fact, alter the gameplay in DUST for everyone. All the time. That is why this situation goes beyond 'sandbox choices' and well into game balance issues.
Yes it does alter the nature of gameplay even in Eve.
In Burn Jita, Goonswarm utilized multiple ships that bump other ships out of warp alignment preventing them from warping out as the gankers warp in and lay waste to them in high-sec space with a suicide gank. As a result, the smart haulers learned to just wait until the mayhem is over before moving in. The dumb ones just keep going in towards their death. Those who relied on the movement of their supplies to meet market demands had their gameplay temporarily altered by this.
Eve Online sees an annual event called Hulkageddon in which anyone with a mining ship in high-sec space becomes fair game for suicide gankers to see who can gank the most for the greatest reward. It has been going on for 5 years already. During that time, many players who rely heavily on mining to provide them with a source of income are unable to safely mine without risking certain destruction because the event encourages players to take ships that are designed to fight combat ships and use them on mining ships instead. Hulkageddon V recorded at least 1 Trillion ISK in damages resulting from ganked mining ships. The market was fluctuating during that one month and thus the gameplay of miners and market traders was altered.
In all cases, gameplay was severely altered because people did things that were considered lame. Again, CCP didn't do anything to stop this despite the outcry of players to stop this mayhem. This outcry is no different than that of people QQing about murder taxis. |
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