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Thread Statistics | Show CCP posts - 0 post(s) |
Maken Tosch
DUST University Ivy League
3228
|
Posted - 2013.07.10 14:59:00 -
[1] - Quote
Welcome to New Eden. The galaxy in which anything goes.
I'm surprised nobody asked for nerfing the rookie ships in Eve Online after people discovered years ago that a fleet of a thousand FREE SHIPS with FREE MODULES can destroy an exhumer in high-sec space in a suicide gank. |
Maken Tosch
DUST University Ivy League
3228
|
Posted - 2013.07.10 15:10:00 -
[2] - Quote
Alucard Fang wrote:Paran Tadec wrote:Alucard Fang wrote:You know the solution? Think of this. LAVs can no longer cause damage, so running into people will not kill them or damage them. It's the only way. DO IT CCP! Or we can just remove the free LAV's altogether, forcing you to spend SP if you want to murder taxi. No. Murder Taxis shouldn't exist. They're intended for transport or logistics or assault with the turret, you should not be able to run over people. You do realize most murder taxi *bleeps* skilled into LAVs right? Remove the ability for the LAV to damage/kill.
Sure, LAVs are primarily intended for transport and logistics, but players should be allowed free reign on how to use those things beyond their intended design. In Eve Online there was this one player who was able to destroy mission-running battleship with just a simple industrial hauler. There was also a time in which batttleships (before mining ships came into existence) were primarily used for mining. What about Chribba? He has a dreadnaught floating in Amarr and he only uses it for mining. Thus the term Veldnaught was coined. Again, another tool being used outside of its intended design yet CCP allowed them to continue. |
Maken Tosch
DUST University Ivy League
3228
|
Posted - 2013.07.10 15:11:00 -
[3] - Quote
Alucard Fang wrote:We're not asking for nerfs. We want, or I want complete removal of damage.
That's technically a nerf. |
Maken Tosch
DUST University Ivy League
3229
|
Posted - 2013.07.10 15:47:00 -
[4] - Quote
Alucard Fang wrote:Not really. Because then you won't have LAV users chasing people. I mean, that already makes the game look stupid when you're watching a video and see LAVs roaming around the map running people over.
Wrong. I'm going to challenge that mentality of yours. Vehicles always have the capacity to become battering rams. What you are asking is a nerf to that capability by removing damage dealt hitting someone with the vehicle. In Battlefield, I'm pretty sure players have always used vehicles to run people over. Halo has the same thing. Then there is Microsoft's Combat Flight Simulator and Maddox Games' IL-2 Sturmovik in which players would sometimes ram their planes into other players when they run out of bullets. Many people saw that as a lame tactic, but it was a valid tactic none the less. The same thing was said about snipers in early first person shooters. Everyone complained about the snipers camping here and there yet you still see them to this day in modern FPS games.
Just because you forget to look both ways before crossing the street it doesn't mean every car in the world has to have giant pillows strapped onto their front bumper. |
Maken Tosch
DUST University Ivy League
3229
|
Posted - 2013.07.10 15:56:00 -
[5] - Quote
Alucard Fang wrote:No game has it as bad as this one. I've played Battlefield 3 for hours and hours and hours. And I hardly ever seen anyone get run over, because you know, you're supposed to shoot them. You don't see US Marines driving Humvee over Muslims in the Middle East do you?
Why don't you ask Al-Qaeda how many cars they used as explosive devices in market places? What about people running into other people with bombs strapped to their chests? You are seriously not making any sense with your logic here. |
Maken Tosch
DUST University Ivy League
3230
|
Posted - 2013.07.10 15:58:00 -
[6] - Quote
Paran Tadec wrote:Alucard Fang wrote:No game has it as bad as this one. I've played Battlefield 3 for hours and hours and hours. And I hardly ever seen anyone get run over, because you know, you're supposed to shoot them. You don't see US Marines driving Humvee over Muslims in the Middle East do you? http://www.youtube.com/watch?v=YvGWjV0Q51w
Ouch. |
Maken Tosch
DUST University Ivy League
3230
|
Posted - 2013.07.10 16:01:00 -
[7] - Quote
Alucard Fang wrote:Paran Tadec wrote:Alucard Fang wrote:No game has it as bad as this one. I've played Battlefield 3 for hours and hours and hours. And I hardly ever seen anyone get run over, because you know, you're supposed to shoot them. You don't see US Marines driving Humvee over Muslims in the Middle East do you? http://www.youtube.com/watch?v=YvGWjV0Q51w Or read the top comment?
Read the comments in the YouTube video. Those are videos from Blackwater. They are real-life mercenary company that worked with US government. Yes, there are real-world mercenary companies out there. |
Maken Tosch
DUST University Ivy League
3230
|
Posted - 2013.07.10 16:04:00 -
[8] - Quote
steadyhand amarr wrote:Maken Tosch wrote:Welcome to New Eden. The galaxy in which anything goes.
I'm surprised nobody asked for nerfing the rookie ships in Eve Online after people discovered years ago that a fleet of a thousand FREE SHIPS with FREE MODULES can destroy an exhumer in high-sec space in a suicide gank. If u failed to notice a fleet of rookie ships b-linging it towards u. U desiver to lose the ship lol
Thankfully I'm among the smart miners out there that tank their mining ships. I have survived every suicide gank sent my way and every time that happens, I get a letter from the gankers telling me "nice job adapting". |
Maken Tosch
DUST University Ivy League
3230
|
Posted - 2013.07.10 16:10:00 -
[9] - Quote
The best idea that can really work is keep the damage, but only allow the damage to kick in if you are driving the LAV faster than say....... 3 to 5 mile per hour. Regardless of my stance in supporting LAVs as battering rams, I can't ignore the fact that it is silly that an LAV can kill me while moving at only 1 to 2 miles per hour. |
Maken Tosch
DUST University Ivy League
3235
|
Posted - 2013.07.10 19:49:00 -
[10] - Quote
howard sanchez wrote:Maken Tosch wrote:Alucard Fang wrote:Paran Tadec wrote:Alucard Fang wrote:You know the solution? Think of this. LAVs can no longer cause damage, so running into people will not kill them or damage them. It's the only way. DO IT CCP! Or we can just remove the free LAV's altogether, forcing you to spend SP if you want to murder taxi. No. Murder Taxis shouldn't exist. They're intended for transport or logistics or assault with the turret, you should not be able to run over people. You do realize most murder taxi *bleeps* skilled into LAVs right? Remove the ability for the LAV to damage/kill. Sure, LAVs are primarily intended for transport and logistics, but players should be allowed free reign on how to use those things beyond their intended design. In Eve Online there was this one player who was able to destroy mission-running battleship with just a simple industrial hauler. There was also a time in which batttleships (before mining ships came into existence) were primarily used for mining. What about Chribba? He has a dreadnaught floating in Amarr and he only uses it for mining. Thus the term Veldnaught was coined. Again, another tool being used outside of its intended design yet CCP allowed them to continue. Maken, none of those examples alter the very nature of gameplay for the majority of players. The use of LAVs as a primary weapon does, in fact, alter the gameplay in DUST for everyone. All the time. That is why this situation goes beyond 'sandbox choices' and well into game balance issues.
Yes it does alter the nature of gameplay even in Eve.
In Burn Jita, Goonswarm utilized multiple ships that bump other ships out of warp alignment preventing them from warping out as the gankers warp in and lay waste to them in high-sec space with a suicide gank. As a result, the smart haulers learned to just wait until the mayhem is over before moving in. The dumb ones just keep going in towards their death. Those who relied on the movement of their supplies to meet market demands had their gameplay temporarily altered by this.
Eve Online sees an annual event called Hulkageddon in which anyone with a mining ship in high-sec space becomes fair game for suicide gankers to see who can gank the most for the greatest reward. It has been going on for 5 years already. During that time, many players who rely heavily on mining to provide them with a source of income are unable to safely mine without risking certain destruction because the event encourages players to take ships that are designed to fight combat ships and use them on mining ships instead. Hulkageddon V recorded at least 1 Trillion ISK in damages resulting from ganked mining ships. The market was fluctuating during that one month and thus the gameplay of miners and market traders was altered.
In all cases, gameplay was severely altered because people did things that were considered lame. Again, CCP didn't do anything to stop this despite the outcry of players to stop this mayhem. This outcry is no different than that of people QQing about murder taxis. |
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