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Exmaple Core
Hellstorm Inc League of Infamy
505
|
Posted - 2013.07.10 21:36:00 -
[91] - Quote
DeathwindRising wrote:Exmaple Core wrote:however, passive resist is supposed to be most effective on shield tanks but again, armor tanks can do it just as well. So make the shield passive resist resist for 5% more or remove the stacking penaltys. Ethire works. armor tanking is supposed to be more effective using passive resist mods. except ccp made them crap. they should be higher like in eve. shield tanking can be done either passive or actively. with shield hardeners being better than shield amps. again though, ccp doesnt follow its own **** lol
who cares if it breaks lore we want game balance! if we wanted lore wed go play eve, were here for the FPS and the mechanics have to work out |
Exmaple Core
Hellstorm Inc League of Infamy
505
|
Posted - 2013.07.10 21:37:00 -
[92] - Quote
Jason Pearson wrote:Iron Wolf.. Learn to read, that is a Dropsuit thread, my complaint is Vehicles, as usual.
its cool small mistake, np ppl lol be nice |
Exmaple Core
Hellstorm Inc League of Infamy
505
|
Posted - 2013.07.10 21:39:00 -
[93] - Quote
The Attorney General wrote:[quote=gbh08]
Heavy clarity ward ST lvl 3
48 cpu 532 pg 393 hp\s /quote]
Yeah, those are not good enough. If the shield transporter can't even keep up with a heavy efficient then spider tanking goes to the armor tankers as well.
That makes almost no sense.
This is where we really need Blam to come and tell us what the dev team was thinking when they made these setups.
Thanks for the info BTW, much appreciated.
yeah, even with a logi lav reping us its still not impressive compared to armor. really sucks how it works out, we literally have nothings other than explosive resist |
Exmaple Core
Hellstorm Inc League of Infamy
507
|
Posted - 2013.07.10 21:50:00 -
[94] - Quote
The Attorney General wrote:Exmaple Core wrote:Yeah you wrecked me pretty hard that match, no wounder your enjoying tanking your armor yess i was running 2 damage mods on a scattered neutron blaster. i can only do this because i have a fully maxed out tank, and i ran the numbers to find this fit i have here does the most damage possible for a gunlogi in uprising because you simply can not fit anything better for damage. As far as my ability to tank i have a 33.5% passive resist and a heavy converse rep (2ed best) and 4623 shields. So if you spend 16 mill SP into your caldari tank like i have than you can run a workable damage mod tank but as youve seen its still trash. If i could have more resist i still would have lost i agree but buffing the shield resist would help out, at least would have got away lol. I agree, more work still needs to be done. Maby increase the Reping ability to be more on par to your armor mods, ithe heavy clarity sheild rep is the best rep for us and it gives us 328 HP per second for 5 seconds. thats a total of 1640 HP. In that fit i was using the heavy converse, the step under that and it pulses 271 for a total of 1355. these reps basically dont make a difference, youl still pop me in a few seconds and a forge will shoot that all off in 2 seconds I wouldn't say I wrecked you, I just knew that you would be running a shield tank, and brought out my rail. I assumed correctly that you would run a blaster out of the gate, and was able to close you down early enough. The Falchion is ridiculously UP right now, just slightly better than the vayu. So those were not your fault. That second Gunloggi almost had me, if not for my squad having an OB you would have got me I think, and the last one, as said before was just me having me all my modules ready and a good idea of how you were going to try and flank me. The other thing to consider is that although you have all your SP into shield tanks, I put all mine into armor tanks. When Uprising first dropped I had dabbled a bit in to some shield skills, but when I got my respec I went full armor, maxing all the skills. The difference in reps is staggering. I don't think they should be equal, but there is no reason why a shield booster can not even top you up half way while my efficient heavy rep can repair to full a 180 poly plate as long as I am not too deep into armor burn. So I think we as tankers can all agree the shield tanks need a buff to their hardeners to make active resists even an option for shield tankers. At the very lest they need to last half as long as the armor hardeners, with an equal cooldown. The next question is how much should the booster actual repair, because right now, the passive regen is not enough even with reps for a shield tank to even hope to survive from a madrugar with an active heat sink(which is every rail tank). Right now shield tanks have worse speed, worse reps, worse hardeners, lower eHP, and the only plus the have is the resistances to AV. So other than saying shield tanks should fight other tanks (which is stupid), what is the plan from CCP for shield tanks? Actually, how are the shield transporters? Is there some hidden gem in there that would make a pair or triumvirate of Gunloggis viable? haven't really looked at them and not near my PS3 right now so I can't look it up.
I agree our reps shouldent be as effective because our shields are constantly reping. Unfortionetly, our natural rep litterally does nothing, it makes no difference when were up against AV or in battles against milita tanks. In fact, it regens so slowly we cant reliably sit and save our peice of poop rep before the next fight in 45 seconds, we have to use our active reps to repair pretty much all kinds of damage. So to compromise, our active reps dont have to be quiet as powerful if our natural rep can compensate. right now we have a megar 22/hps, if it was raised somewere between 35 and 50 per second we wouldent need such an absurd buff on active reps. I just checked the stats on the clarity ward rep and its 328 per pulse for 5 pulses. this gives us 1640 shield back, nothing to take seriously at all. if this amount is doubled than wed be at about half the amount that armor tanks rep for. wich sounds almost reasonable, double our rep power and it might be more fair. might need alittle more but im sticken to 3280 |
Hunter Fencen
ROGUE SPADES EoN.
30
|
Posted - 2013.07.10 21:55:00 -
[95] - Quote
Heyo whats this, not another bloody shield v. armour thread? jesus. Ok look, shields are slighty UP but not as badly as you all seem to think, hardeners are more effective (top gives 30% compared to armor 25%) you can stack damage mods, less AV is hurting to you and heres the kicker, theres passive regen, not something you find on armor. I have specced into both and honestly unless you attempt to use a shield tank as an armor tank, which will blow you the **** up, generally you're fine |
Exmaple Core
Hellstorm Inc League of Infamy
507
|
Posted - 2013.07.10 22:03:00 -
[96] - Quote
Hunter Fencen wrote:Heyo whats this, not another bloody shield v. armour thread? jesus. Ok look, shields are slighty UP but not as badly as you all seem to think, hardeners are more effective (top gives 30% compared to armor 25%) you can stack damage mods, less AV is hurting to you and heres the kicker, theres passive regen, not something you find on armor. I have specced into both and honestly unless you attempt to use a shield tank as an armor tank, which will blow you the **** up, generally you're fine
LMFAO you need to spec more into shield tanks and get out of the instant battle academy bcuz your missing alot of details, armor tanks totally outclass caldari tanks in litterally all forms of being a tank, especially in hardners. Shield hardners last for 10 seconds for 30% resist while armor hardners last 1 minute for 25% resist. that means your dead, tank battles last longer than 10 seconds. this was stated all through out the post above, check it out, bro. Also, shield tanks for the most part can not stack damage mods because they do not have the avabialbe fitting for it, nearly all caldari tanks throw on PG extenders bcuz they absolutly need it to cope with how little pg/cpu is aviable to them. not the case for armor tanks, they can fit what they want cuz they have the fitting stats to do so. this was also said earlier, check that out too. Heres the real kicker, passive regen doesent matter bcuz it is too small to mean anything when getting hit by AV and certainly not in a tank fight. I actually just said that like a post ago, can you not read?
Btw, if you disagree stfu and present your numbers. show us math, cuz your 100% wrong |
Kharga Lum
Seraphim Initiative. CRONOS.
88
|
Posted - 2013.07.10 22:07:00 -
[97] - Quote
The best part is the reward from the Mordus event coming up. Complete ALL the challenges and win...100 SHIELD TANKS!
>_<
A prize no one could sell...if those features even existed yet. |
Kharga Lum
Seraphim Initiative. CRONOS.
89
|
Posted - 2013.07.10 22:09:00 -
[98] - Quote
Hunter Fencen wrote:Heyo whats this, not another bloody shield v. armour thread? jesus. Ok look, shields are slighty UP but not as badly as you all seem to think, hardeners are more effective (top gives 30% compared to armor 25%) you can stack damage mods, less AV is hurting to you and heres the kicker, theres passive regen, not something you find on armor. I have specced into both and honestly unless you attempt to use a shield tank as an armor tank, which will blow you the **** up, generally you're fine
Stack damage mods?
You need to fill your low slots with PG modules to fit anything.
Passive regen, skill at 5 costing 621,840, brings passive regen from 22hp/sec to...wait for it...26! OMG WIN! |
Exmaple Core
Hellstorm Inc League of Infamy
511
|
Posted - 2013.07.10 22:11:00 -
[99] - Quote
Kharga Lum wrote:The best part is the reward from the Mordus event coming up. Complete ALL the challenges and win...100 SHIELD TANKS!
>_<
A prize no one could sell...if those features even existed yet.
right? i thought the same thing, all of 6 players in dust will be able to use the falshion cuz everyone moved to armor. cant blamem tho, look at this thread lmao. its like hey guys, heard you want some tank love. here if you do everything here you get New Edens finest, sh-itest tank! |
Exmaple Core
Hellstorm Inc League of Infamy
515
|
Posted - 2013.07.10 23:13:00 -
[100] - Quote
CCP blaim! throw us a bone here D; |
|
Mary Sedillo
BetaMax. CRONOS.
131
|
Posted - 2013.07.10 23:20:00 -
[101] - Quote
Jason Pearson wrote:I love my Shield Tank, I love fighting with it constantly and I love the tank fights I get, it was great when everyone else was using Shield Tanks, I felt I was needed in a Corp Battle to compete.
The last 10-15 corp battles, I've been decimated by Armor Tanks, and it's not because I need to "lern2tank" or anything idiotic, it's simply because Armor Tanking is a **** load better than Shield Tanking, it's not even funny anymore CCP, don't give me "Wait a year because we'll have features that make each one more viable in different situations", No. You released the game from BETA, you can't tell me that this half ass balance is because features aren't in, they need to be balanced.
It's disappointing being a tanker, being a corp battle as an Anti Tank vehicle, only to say "Sorry guys, it's an armor tank, I can't do anything" and then have to back off and bring out a Forge and chase it around the map. If the Armor Tanker matches me in Skill, he will win, if he's "decent" it'll be 50/50 and if he's ****, theres still a possibility he'll win.
CCP, you have all these teams, maybe you need to get MORE teams to balance stuff, or you know, the Vehicle team can actually tell us what they're planning on doing about the issues, CCP Blam! give us a response, seriously.
"BALANCE" is FIELDING THE COUNTER of the Gallente Armor Tank!!!! EXPLOSIVES and SQUADMATES WITH EXPLOSIVES.
If he is a GALLENTE BLASTER, Bring your Caldari with MISSILES and some RESISTANCE. At range v. Rail, take cover and bring out HUGE SHIELD tank and CALL in NEW one with fresh shields every time for constant health.
CCP can't and SHOULDN'T patch it because people are lazy or don't understand ROCK-PAPER-SCISSORS. |
Exmaple Core
Hellstorm Inc League of Infamy
516
|
Posted - 2013.07.10 23:23:00 -
[102] - Quote
Mary Sedillo wrote:Jason Pearson wrote:I love my Shield Tank, I love fighting with it constantly and I love the tank fights I get, it was great when everyone else was using Shield Tanks, I felt I was needed in a Corp Battle to compete.
The last 10-15 corp battles, I've been decimated by Armor Tanks, and it's not because I need to "lern2tank" or anything idiotic, it's simply because Armor Tanking is a **** load better than Shield Tanking, it's not even funny anymore CCP, don't give me "Wait a year because we'll have features that make each one more viable in different situations", No. You released the game from BETA, you can't tell me that this half ass balance is because features aren't in, they need to be balanced.
It's disappointing being a tanker, being a corp battle as an Anti Tank vehicle, only to say "Sorry guys, it's an armor tank, I can't do anything" and then have to back off and bring out a Forge and chase it around the map. If the Armor Tanker matches me in Skill, he will win, if he's "decent" it'll be 50/50 and if he's ****, theres still a possibility he'll win.
CCP, you have all these teams, maybe you need to get MORE teams to balance stuff, or you know, the Vehicle team can actually tell us what they're planning on doing about the issues, CCP Blam! give us a response, seriously. "BALANCE" is FIELDING THE COUNTER of the Gallente Armor Tank!!!! EXPLOSIVES and SQUADMATES WITH EXPLOSIVES. If he is a GALLENTE BLASTER, Bring your Caldari with MISSILES and some RESISTANCE. At range v. Rail, take cover and bring out HUGE SHIELD tank and CALL in NEW one with fresh shields every time for constant health. CCP can't and SHOULDN'T patch it because people are lazy or don't understand ROCK-PAPER-SCISSORS.
hey dumbo, weve tried this and it simply doesent work, read the thread above missles should counter armor tanks but they dont. srly, read this thread before your post |
Exmaple Core
Hellstorm Inc League of Infamy
516
|
Posted - 2013.07.10 23:24:00 -
[103] - Quote
Blam! were looking for you in this thread https://forums.dust514.com/default.aspx?g=posts&m=1042076#post1042076 |
XxWarlordxX97
Internal Error. League of Infamy
3956
|
Posted - 2013.07.10 23:25:00 -
[104] - Quote
Who? |
Mary Sedillo
BetaMax. CRONOS.
131
|
Posted - 2013.07.10 23:26:00 -
[105] - Quote
THEY DO COUNTER BLASTER TANKS
IF YOU LEARN HOW TO ENGAGE.
DON'T BE A DUMBASS WITH IT.
Jesus you people.
You want "EASY MODE"
without using your brain.
CALDARI TANK > INFANTRY > GALLENTE TANK > CALDARI TANK
LEARN IT. LIVE IT.
OR LOSE A LOT OF ISK. OVER. |
lDocHollidayl
Internal Error. League of Infamy
189
|
Posted - 2013.07.10 23:26:00 -
[106] - Quote
I have a tanking alt. The armor tank get smashed by infantry. I had 3 swarm volleys give a damage tally of over 12000. AV nades murder. I will agree tank wars are for armor...but a shield tank laughs at swarms. I believe shield tanks have their place. Railguns pound armor tanks...you just can not duel.
|
Mary Sedillo
BetaMax. CRONOS.
131
|
Posted - 2013.07.10 23:27:00 -
[107] - Quote
An ADV, or PRO Missile Turret WILL beat the **** out of an armor tanker at optimum range. THis is coming from an experienced Gallente Tank operator who knows how to build them well. |
Jason Pearson
Seraphim Initiative. CRONOS.
1827
|
Posted - 2013.07.10 23:45:00 -
[108] - Quote
Hunter Fencen wrote:Heyo whats this, not another bloody shield v. armour thread? jesus. Ok look, shields are slighty UP but not as badly as you all seem to think, hardeners are more effective (top gives 30% compared to armor 25%) you can stack damage mods, less AV is hurting to you and heres the kicker, theres passive regen, not something you find on armor. I have specced into both and honestly unless you attempt to use a shield tank as an armor tank, which will blow you the **** up, generally you're fine
Hardeners for shields last 10 seconds, compared to the 60 seconds they have. Cooldowns, Shields = 30 Seconds and Armor = 15 Seconds, so that's Hardeners. Stack Damage Mods/ Are you playing with all standard gear and missiles? You cannot run a blaster without PG Modules. Passive Regen is ridiculous weak, My current base regen is 25.63, then I had 3 Ward Regens, making it 39.38, it's really nothing.
Mary Sedillo wrote:Jason Pearson wrote:
"BALANCE" is FIELDING THE COUNTER of the Gallente Armor Tank!!!! EXPLOSIVES and SQUADMATES WITH EXPLOSIVES.
If he is a GALLENTE BLASTER, Bring your Caldari with MISSILES and some RESISTANCE. At range v. Rail, take cover and bring out HUGE SHIELD tank and CALL in NEW one with fresh shields every time for constant health.
CCP can't and SHOULDN'T patch it because people are lazy or don't understand ROCK-PAPER-SCISSORS.
Keep in mind AV can deal a lot of damage to both sides, it's just Swarms are more commonly used and Plasma Cannons need a buff. Forges deal the same damage to each of us. Your suggestion which is more like an exploit, constant recalling of a vehicle, doesn't seem like "fun" gameplay. What you're saying is "Exploit the recall function so you can keep getting fresh tanks", Armor Tanks can do this too. On the Missiles, I just facepalm, I've been practicing with them for a while, I run prototype missiles on my Tank, and you know what? I lose no matter what. Armor Tank with a Railgun and massive tank? Oh look your dead. Armor Tank with a blaster and massive Tank? Oh look, you're dead. Please keep in mind, I've been in **** tons of CBs since PC was released, I've fought with very good tankers and I'm telling you your tactics don't work. On your Rock-Paper-Scissor comment. My Railgun Gunnlogi vs a Railgun Madrugar, I will lose every time. There isn't many times I lose a railgun fight, anybody in a Shield Tank dies to me, an Armor Tank is more suited at long range combat, it can heal much more hp than I can and it has more eHP, Rock seems to beat Scissors and Paper at the minute. [quote=lDocHollidayl]I have a tanking alt. The armor tank get smashed by infantry. I had 3 swarm volleys give a damage tally of over 12000. AV nades murder. I will agree tank wars are for armor...but a shield tank laughs at swarms. I believe shield tanks have their place. Railguns pound armor tanks...you just can not duel.
Shields get smashed just as quickly due to our inability to rep as efficiently as Armor and our eHP is also less. Shield Tanks laugh at Standard and Advanced, Prototype Swarms make me put my tank away, every time.
Your Railgun comment? Wrong, Ask Mavado or Charlotte O'dell, two people I always seem to run into in CBs, their Armor Railguns will beat me every time, because they can get back into the fight quickly and can deal as much damage as me easily |
Mary Sedillo
BetaMax. CRONOS.
131
|
Posted - 2013.07.10 23:53:00 -
[109] - Quote
Jason Pearson wrote:Hunter Fencen wrote:Heyo whats this, not another bloody shield v. armour thread? jesus. Ok look, shields are slighty UP but not as badly as you all seem to think, hardeners are more effective (top gives 30% compared to armor 25%) you can stack damage mods, less AV is hurting to you and heres the kicker, theres passive regen, not something you find on armor. I have specced into both and honestly unless you attempt to use a shield tank as an armor tank, which will blow you the **** up, generally you're fine Hardeners for shields last 10 seconds, compared to the 60 seconds they have. Cooldowns, Shields = 30 Seconds and Armor = 15 Seconds, so that's Hardeners. Stack Damage Mods/ Are you playing with all standard gear and missiles? You cannot run a blaster without PG Modules. Passive Regen is ridiculous weak, My current base regen is 25.63, then I had 3 Ward Regens, making it 39.38, it's really nothing. Mary Sedillo wrote:Jason Pearson wrote:
"BALANCE" is FIELDING THE COUNTER of the Gallente Armor Tank!!!! EXPLOSIVES and SQUADMATES WITH EXPLOSIVES.
If he is a GALLENTE BLASTER, Bring your Caldari with MISSILES and some RESISTANCE. At range v. Rail, take cover and bring out HUGE SHIELD tank and CALL in NEW one with fresh shields every time for constant health.
CCP can't and SHOULDN'T patch it because people are lazy or don't understand ROCK-PAPER-SCISSORS.
Keep in mind AV can deal a lot of damage to both sides, it's just Swarms are more commonly used and Plasma Cannons need a buff. Forges deal the same damage to each of us. Your suggestion which is more like an exploit, constant recalling of a vehicle, doesn't seem like "fun" gameplay. What you're saying is "Exploit the recall function so you can keep getting fresh tanks", Armor Tanks can do this too. On the Missiles, I just facepalm, I've been practicing with them for a while, I run prototype missiles on my Tank, and you know what? I lose no matter what. Armor Tank with a Railgun and massive tank? Oh look your dead. Armor Tank with a blaster and massive Tank? Oh look, you're dead. Please keep in mind, I've been in **** tons of CBs since PC was released, I've fought with very good tankers and I'm telling you your tactics don't work. On your Rock-Paper-Scissor comment. My Railgun Gunnlogi vs a Railgun Madrugar, I will lose every time. There isn't many times I lose a railgun fight, anybody in a Shield Tank dies to me, an Armor Tank is more suited at long range combat, it can heal much more hp than I can and it has more eHP, Rock seems to beat Scissors and Paper at the minute. [quote=lDocHollidayl]I have a tanking alt. The armor tank get smashed by infantry. I had 3 swarm volleys give a damage tally of over 12000. AV nades murder. I will agree tank wars are for armor...but a shield tank laughs at swarms. I believe shield tanks have their place. Railguns pound armor tanks...you just can not duel. Shields get smashed just as quickly due to our inability to rep as efficiently as Armor and our eHP is also less. Shield Tanks laugh at Standard and Advanced, Prototype Swarms make me put my tank away, every time. Your Railgun comment? Wrong, Ask Mavado or Charlotte O'dell, two people I always seem to run into in CBs, their Armor Railguns will beat me every time, because they can get back into the fight quickly and can deal as much damage as me easily
Then. Field. Something. ELSE.
LEARN ARMOR TANK COUNTER. SKILL INTO IT. |
XxWarlordxX97
Internal Error. League of Infamy
3957
|
Posted - 2013.07.10 23:58:00 -
[110] - Quote
I was beating people with my Soma before I got my Respec |
|
Exmaple Core
Hellstorm Inc League of Infamy
518
|
Posted - 2013.07.11 01:35:00 -
[111] - Quote
Mary Sedillo wrote:An ADV, or PRO Missile Turret WILL beat the **** out of an armor tanker at optimum range. THis is coming from an experienced Gallente Tank operator who knows how to build them well.
you are not running resistance fits! shield tankers will tell you proto missle tanks do not kill armor tanks |
Eurydice Itzhak
Militaires Sans Jeux
99
|
Posted - 2013.07.11 02:57:00 -
[112] - Quote
Mary are you ******** sir? The only thing that counters armor tanks is armor tanks.
Triple the repair levels. better resists. More ehp.
Armor outclases shield in every aspect. |
Sgt Buttscratch
Algintal Core Gallente Federation
419
|
Posted - 2013.07.11 04:36:00 -
[113] - Quote
Who ever that is with the caps, yes a rocket turret tank can gank an armor tank, but the jump is needed, as for your hide and seek recall/renew idea, why cant mr armor just do the same? except switch to rail. Thats hardly an effective tactic against a tanker with half a brain. Killed bout 5 shield tanks tonight and only 2 armor, but have seen more armors. Due to armors ability to rep and retreat, shield tankers can retreat well, but their reps just arent there. I actually only lost one tank tonight, my fault tho, messed my modules up as an orbital came down, scrapped through into an av nade nest. once again I will remind people I'm not ever saying I am (a) a tank destroying crazy bastard (b) capable of bringing down any shield tank |
Harpyja
DUST University Ivy League
245
|
Posted - 2013.07.11 08:30:00 -
[114] - Quote
For those that say "lrn 2 use missilez to beat ze armor tankz"
I once encountered a very skilled Madrugar pilot while I was in my Falchion. I positioned myself at the bottom of a very small incline and he came thundering out from above. Since I could aim upwards and hit him while he couldn't aim down with his blaster to hit me, I pulled off a couple salvos of proto accelerated missiles before he started shooting at me.
I get him down to very low armor, such that I would need only one more full salvo to hit and he was dead, and I was at roughly 1/2 shields. But the inevitable happened and only two of my missiles hit on the next salvo. His god-mode repper brought him back to life from near death and I started moving in the bumpy terrain so that I could get below his maximum angle of depression.
Lucky for me, I managed to get below his maximum turret depression angle which saved me about a second. I shoot 2 or 3 more salvos into him and he finally gets destroyed, and I am left with maybe 1/5 shields. My adrenaline was running throughout the entire battle.
There are a couple of things that I would like to point out that should not be happening. First, I was in an extremely close ranged engagement where only the terrain helped me win, otherwise I would've lost. I had already previously encountered him at range, but it only gave my position away and the difficulties with hitting a target at range with missiles prevented me from placing accurate hits. I was already burning in reverse and he figured that if he came charging at me he would've lost, so he pulled back and escaped with some scratches.
Second, it should not take a Falchion and local terrain to barely beat a Madrugar. I would rather it be a Gunnlogi and local terrain to barely beat a Madrugar at close range and a Gunnlogi to easily destroy a Madrugar at range without allowing the Madrugar time to escape. Without any terrain advantageous to the Gunnlogi pilot, a Madrugar should defeat the Gunnlogi at close range. |
GET ATMESON
NEW AGE EMPIRE The Family Syndicate
47
|
Posted - 2013.07.11 09:54:00 -
[115] - Quote
Jason Pearson wrote:I love my Shield Tank, I love fighting with it constantly and I love the tank fights I get, it was great when everyone else was using Shield Tanks, I felt I was needed in a Corp Battle to compete.
The last 10-15 corp battles, I've been decimated by Armor Tanks, and it's not because I need to "lern2tank" or anything idiotic, it's simply because Armor Tanking is a **** load better than Shield Tanking, it's not even funny anymore CCP, don't give me "Wait a year because we'll have features that make each one more viable in different situations", No. You released the game from BETA, you can't tell me that this half ass balance is because features aren't in, they need to be balanced.
It's disappointing being a tanker, being a corp battle as an Anti Tank vehicle, only to say "Sorry guys, it's an armor tank, I can't do anything" and then have to back off and bring out a Forge and chase it around the map. If the Armor Tanker matches me in Skill, he will win, if he's "decent" it'll be 50/50 and if he's ****, theres still a possibility he'll win.
CCP, you have all these teams, maybe you need to get MORE teams to balance stuff, or you know, the Vehicle team can actually tell us what they're planning on doing about the issues, CCP Blam! give us a response, seriously.
Shield tanks have a passive+20% reduction to Anything explosion. QQ your fine. Only thing I think shield tanks needs is longer hardeners. Shield tanks are not meant to have blasters. Caldari is missile's and shields. Stick to that role. I say that because its Caldari HAV if you didn't know |
Harpyja
DUST University Ivy League
245
|
Posted - 2013.07.11 10:32:00 -
[116] - Quote
GET ATMESON wrote:Jason Pearson wrote:I love my Shield Tank, I love fighting with it constantly and I love the tank fights I get, it was great when everyone else was using Shield Tanks, I felt I was needed in a Corp Battle to compete.
The last 10-15 corp battles, I've been decimated by Armor Tanks, and it's not because I need to "lern2tank" or anything idiotic, it's simply because Armor Tanking is a **** load better than Shield Tanking, it's not even funny anymore CCP, don't give me "Wait a year because we'll have features that make each one more viable in different situations", No. You released the game from BETA, you can't tell me that this half ass balance is because features aren't in, they need to be balanced.
It's disappointing being a tanker, being a corp battle as an Anti Tank vehicle, only to say "Sorry guys, it's an armor tank, I can't do anything" and then have to back off and bring out a Forge and chase it around the map. If the Armor Tanker matches me in Skill, he will win, if he's "decent" it'll be 50/50 and if he's ****, theres still a possibility he'll win.
CCP, you have all these teams, maybe you need to get MORE teams to balance stuff, or you know, the Vehicle team can actually tell us what they're planning on doing about the issues, CCP Blam! give us a response, seriously. Shield tanks have a passive+20% reduction to Anything explosion. QQ your fine. Only thing I think shield tanks needs is longer hardeners. Shield tanks are not meant to have blasters. Caldari is missile's and shields. Stick to that role. I say that because its Caldari HAV if you didn't know Armor tanks have a passive +200% effectiveness to armor reps. Only things I think shield tanks need are longer hardeners, higher shield boosting abilities, higher passive recharge rates, a buff to missiles, and an acceleration that is noticeably faster than armor tanks. I say this because you don't know that Caldari HAVs are inferior to Gallente HAVs, even for their intended purposes. |
Jason Pearson
Seraphim Initiative. CRONOS.
1927
|
Posted - 2013.07.11 11:48:00 -
[117] - Quote
GET ATMESON wrote:Jason Pearson wrote:I love my Shield Tank, I love fighting with it constantly and I love the tank fights I get, it was great when everyone else was using Shield Tanks, I felt I was needed in a Corp Battle to compete.
The last 10-15 corp battles, I've been decimated by Armor Tanks, and it's not because I need to "lern2tank" or anything idiotic, it's simply because Armor Tanking is a **** load better than Shield Tanking, it's not even funny anymore CCP, don't give me "Wait a year because we'll have features that make each one more viable in different situations", No. You released the game from BETA, you can't tell me that this half ass balance is because features aren't in, they need to be balanced.
It's disappointing being a tanker, being a corp battle as an Anti Tank vehicle, only to say "Sorry guys, it's an armor tank, I can't do anything" and then have to back off and bring out a Forge and chase it around the map. If the Armor Tanker matches me in Skill, he will win, if he's "decent" it'll be 50/50 and if he's ****, theres still a possibility he'll win.
CCP, you have all these teams, maybe you need to get MORE teams to balance stuff, or you know, the Vehicle team can actually tell us what they're planning on doing about the issues, CCP Blam! give us a response, seriously. Shield tanks have a passive+20% reduction to Anything explosion. QQ your fine. Only thing I think shield tanks needs is longer hardeners. Shield tanks are not meant to have blasters. Caldari is missile's and shields. Stick to that role. I say that because its Caldari HAV if you didn't know
Stop Posting, seriously, it's quite obvious that the majority of players posting in this thread don't use tanks and if they do, they're atrocious at it.
Missiles do not work, Armor Tanks have better reps and longer hardeners, and they have more eHP. |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
581
|
Posted - 2013.07.11 11:55:00 -
[118] - Quote
Jason Pearson wrote:GET ATMESON wrote:Jason Pearson wrote:I love my Shield Tank, I love fighting with it constantly and I love the tank fights I get, it was great when everyone else was using Shield Tanks, I felt I was needed in a Corp Battle to compete.
The last 10-15 corp battles, I've been decimated by Armor Tanks, and it's not because I need to "lern2tank" or anything idiotic, it's simply because Armor Tanking is a **** load better than Shield Tanking, it's not even funny anymore CCP, don't give me "Wait a year because we'll have features that make each one more viable in different situations", No. You released the game from BETA, you can't tell me that this half ass balance is because features aren't in, they need to be balanced.
It's disappointing being a tanker, being a corp battle as an Anti Tank vehicle, only to say "Sorry guys, it's an armor tank, I can't do anything" and then have to back off and bring out a Forge and chase it around the map. If the Armor Tanker matches me in Skill, he will win, if he's "decent" it'll be 50/50 and if he's ****, theres still a possibility he'll win.
CCP, you have all these teams, maybe you need to get MORE teams to balance stuff, or you know, the Vehicle team can actually tell us what they're planning on doing about the issues, CCP Blam! give us a response, seriously. Shield tanks have a passive+20% reduction to Anything explosion. QQ your fine. Only thing I think shield tanks needs is longer hardeners. Shield tanks are not meant to have blasters. Caldari is missile's and shields. Stick to that role. I say that because its Caldari HAV if you didn't know Stop Posting, seriously, it's quite obvious that the majority of players posting in this thread don't use tanks and if they do, they're atrocious at it. Missiles do not work, Armor Tanks have better reps and longer hardeners, and they have more eHP.
This man speaks the truth. The only time my missile gunlogi or falchion takes down any armoir tank is either iv got the drop ob them between their rep cycle or they are a less experienced pilot. Shields need a buff to stand any chance against armour tanks. Iv ran my maddy with a scatterd neutron blaster and riped appart falchion and gunlogis whilst under constent fire and they barely get through my armour before my reps kick in and when they do im nearly invincible. I have only skilled all the armour skills to 3 thus far but run fully maxed falchions and gunlogis . From both points of veiw shields need a buff.
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Garrett Blacknova
Codex Troopers
3336
|
Posted - 2013.07.11 12:49:00 -
[119] - Quote
Mary Sedillo wrote:Then. Field. Something. ELSE.
LEARN ARMOR TANK COUNTER. SKILL INTO IT. If I want to field a Shield tank, I COUNTER NOTHING BUT NON-AV INFANTRY. And other non-AV infantry counter them BETTER.
If I want to counter an Armour tank, I have two options. Either infantry, or ANOTHER ARMOUR TANK.
That's the entire point of this thread. Thank you for proving it. |
GeneralButtNaked
ZionTCD
528
|
Posted - 2013.07.16 21:00:00 -
[120] - Quote
This thread needs attention, and has lots of good posts. Back to the top till we get shield tanks some love. |
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