Harpyja
DUST University Ivy League
245
|
Posted - 2013.07.11 08:30:00 -
[3] - Quote
For those that say "lrn 2 use missilez to beat ze armor tankz"
I once encountered a very skilled Madrugar pilot while I was in my Falchion. I positioned myself at the bottom of a very small incline and he came thundering out from above. Since I could aim upwards and hit him while he couldn't aim down with his blaster to hit me, I pulled off a couple salvos of proto accelerated missiles before he started shooting at me.
I get him down to very low armor, such that I would need only one more full salvo to hit and he was dead, and I was at roughly 1/2 shields. But the inevitable happened and only two of my missiles hit on the next salvo. His god-mode repper brought him back to life from near death and I started moving in the bumpy terrain so that I could get below his maximum angle of depression.
Lucky for me, I managed to get below his maximum turret depression angle which saved me about a second. I shoot 2 or 3 more salvos into him and he finally gets destroyed, and I am left with maybe 1/5 shields. My adrenaline was running throughout the entire battle.
There are a couple of things that I would like to point out that should not be happening. First, I was in an extremely close ranged engagement where only the terrain helped me win, otherwise I would've lost. I had already previously encountered him at range, but it only gave my position away and the difficulties with hitting a target at range with missiles prevented me from placing accurate hits. I was already burning in reverse and he figured that if he came charging at me he would've lost, so he pulled back and escaped with some scratches.
Second, it should not take a Falchion and local terrain to barely beat a Madrugar. I would rather it be a Gunnlogi and local terrain to barely beat a Madrugar at close range and a Gunnlogi to easily destroy a Madrugar at range without allowing the Madrugar time to escape. Without any terrain advantageous to the Gunnlogi pilot, a Madrugar should defeat the Gunnlogi at close range. |
Harpyja
DUST University Ivy League
245
|
Posted - 2013.07.11 10:32:00 -
[4] - Quote
GET ATMESON wrote:Jason Pearson wrote:I love my Shield Tank, I love fighting with it constantly and I love the tank fights I get, it was great when everyone else was using Shield Tanks, I felt I was needed in a Corp Battle to compete.
The last 10-15 corp battles, I've been decimated by Armor Tanks, and it's not because I need to "lern2tank" or anything idiotic, it's simply because Armor Tanking is a **** load better than Shield Tanking, it's not even funny anymore CCP, don't give me "Wait a year because we'll have features that make each one more viable in different situations", No. You released the game from BETA, you can't tell me that this half ass balance is because features aren't in, they need to be balanced.
It's disappointing being a tanker, being a corp battle as an Anti Tank vehicle, only to say "Sorry guys, it's an armor tank, I can't do anything" and then have to back off and bring out a Forge and chase it around the map. If the Armor Tanker matches me in Skill, he will win, if he's "decent" it'll be 50/50 and if he's ****, theres still a possibility he'll win.
CCP, you have all these teams, maybe you need to get MORE teams to balance stuff, or you know, the Vehicle team can actually tell us what they're planning on doing about the issues, CCP Blam! give us a response, seriously. Shield tanks have a passive+20% reduction to Anything explosion. QQ your fine. Only thing I think shield tanks needs is longer hardeners. Shield tanks are not meant to have blasters. Caldari is missile's and shields. Stick to that role. I say that because its Caldari HAV if you didn't know Armor tanks have a passive +200% effectiveness to armor reps. Only things I think shield tanks need are longer hardeners, higher shield boosting abilities, higher passive recharge rates, a buff to missiles, and an acceleration that is noticeably faster than armor tanks. I say this because you don't know that Caldari HAVs are inferior to Gallente HAVs, even for their intended purposes. |