|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jason Pearson
Seraphim Initiative. CRONOS.
1805
|
Posted - 2013.07.09 23:37:00 -
[1] - Quote
I love my Shield Tank, I love fighting with it constantly and I love the tank fights I get, it was great when everyone else was using Shield Tanks, I felt I was needed in a Corp Battle to compete.
The last 10-15 battles, I've been decimated by Armor Tanks, and it's not because I need to "lern2tank" or anything idiotic, it's simply because Armor Tanking is a **** load better than Shield Tanking, it's not even funny anymore CCP, don't give me "Wait a year because we'll have features that make each one more viable in different situations", No. You released the game from BETA, you can't tell me that this half ass balance is because features aren't in, they need to be balanced.
It's disappointing being a tanker, being a corp battle as an Anti Tank vehicle, only to say "Sorry guys, it's an armor tank, I can't do anything" and then have to back off and bring out a Forge and chase it around the map. If the Armor Tanker matches me in Skill, he will win, if he's "decent" it'll be 50/50 and if he's ****, theres still a possibility he'll win.
CCP, you have all these teams, maybe you need to get MORE teams to balance stuff, or you know, the Vehicle team can actually tell us what they're planning on doing about the issues, CCP Blam! give us a response, seriously. |
Jason Pearson
Seraphim Initiative. CRONOS.
1824
|
Posted - 2013.07.10 18:02:00 -
[2] - Quote
Spkr4theDead wrote:Exmaple Core wrote:Eurydice Itzhak wrote:The Attorney General wrote:Knight SoIaire wrote:Just make the Shield Modules (Boosters and Hardeners in particular) match Armour modules.
Nerfing Armour tanks will only make them worse Vs Armour Based AV, and they already are. That would make Armor tanks obsolete overnight. Why would I run a tank that is slightly faster without plates when I could run a tank that has better resistances to the two most popular forms of AV AND can run damage mods without completely sacrificing its tank? Not that I don't think shield tanks are UP right now, but I think we need to think about this about more thoroughly before we start throwing out possible solutions that the crackpots at CCP might take seriously. Just throwing it out there that all gunnlogis have 2 pg extenders in their lows. But i agree armor needs a small buff and shields need a huge buff. They should each fill a niche role and be able to compete. we may be able to use PG extenders but we need that to set ourselfs on par with armor tanks. Armor tanks have a atupid amount of PG and CPU, the amount is baffling and totally dwarfs the fitting ability of the shield tanks. We need those extender and you armor tanks do not, wich is a shame becuase that frees up 2 high slots for armor tanks to throw in active mods of litterally whatever they want. mobile CRU, fuell injectors for an even higher speed advantage over the shiled tank, damage controle for even more resist advantage, active heat sink to kill us even harder than what they normally do, sheild mods to prove that armor tanks can shield just as well as caldari.... So you see, caldari tanks are pluaged by PG enhancers cuz wwe actually need them. armor does not I need the beta powergrid expansion unit to run everything I have on my Madrugar. If you're not running one of those on an armor tank, you're severely limiting your fitting options.
I run two Local Powergrid Expansion Units, that's the only way we can fit our stuff :(
|
Jason Pearson
Seraphim Initiative. CRONOS.
1824
|
Posted - 2013.07.10 20:00:00 -
[3] - Quote
Iron Wolf.. Learn to read, that is a Dropsuit thread, my complaint is Vehicles, as usual. |
Jason Pearson
Seraphim Initiative. CRONOS.
1827
|
Posted - 2013.07.10 23:45:00 -
[4] - Quote
Hunter Fencen wrote:Heyo whats this, not another bloody shield v. armour thread? jesus. Ok look, shields are slighty UP but not as badly as you all seem to think, hardeners are more effective (top gives 30% compared to armor 25%) you can stack damage mods, less AV is hurting to you and heres the kicker, theres passive regen, not something you find on armor. I have specced into both and honestly unless you attempt to use a shield tank as an armor tank, which will blow you the **** up, generally you're fine
Hardeners for shields last 10 seconds, compared to the 60 seconds they have. Cooldowns, Shields = 30 Seconds and Armor = 15 Seconds, so that's Hardeners. Stack Damage Mods/ Are you playing with all standard gear and missiles? You cannot run a blaster without PG Modules. Passive Regen is ridiculous weak, My current base regen is 25.63, then I had 3 Ward Regens, making it 39.38, it's really nothing.
Mary Sedillo wrote:Jason Pearson wrote:
"BALANCE" is FIELDING THE COUNTER of the Gallente Armor Tank!!!! EXPLOSIVES and SQUADMATES WITH EXPLOSIVES.
If he is a GALLENTE BLASTER, Bring your Caldari with MISSILES and some RESISTANCE. At range v. Rail, take cover and bring out HUGE SHIELD tank and CALL in NEW one with fresh shields every time for constant health.
CCP can't and SHOULDN'T patch it because people are lazy or don't understand ROCK-PAPER-SCISSORS.
Keep in mind AV can deal a lot of damage to both sides, it's just Swarms are more commonly used and Plasma Cannons need a buff. Forges deal the same damage to each of us. Your suggestion which is more like an exploit, constant recalling of a vehicle, doesn't seem like "fun" gameplay. What you're saying is "Exploit the recall function so you can keep getting fresh tanks", Armor Tanks can do this too. On the Missiles, I just facepalm, I've been practicing with them for a while, I run prototype missiles on my Tank, and you know what? I lose no matter what. Armor Tank with a Railgun and massive tank? Oh look your dead. Armor Tank with a blaster and massive Tank? Oh look, you're dead. Please keep in mind, I've been in **** tons of CBs since PC was released, I've fought with very good tankers and I'm telling you your tactics don't work. On your Rock-Paper-Scissor comment. My Railgun Gunnlogi vs a Railgun Madrugar, I will lose every time. There isn't many times I lose a railgun fight, anybody in a Shield Tank dies to me, an Armor Tank is more suited at long range combat, it can heal much more hp than I can and it has more eHP, Rock seems to beat Scissors and Paper at the minute. [quote=lDocHollidayl]I have a tanking alt. The armor tank get smashed by infantry. I had 3 swarm volleys give a damage tally of over 12000. AV nades murder. I will agree tank wars are for armor...but a shield tank laughs at swarms. I believe shield tanks have their place. Railguns pound armor tanks...you just can not duel.
Shields get smashed just as quickly due to our inability to rep as efficiently as Armor and our eHP is also less. Shield Tanks laugh at Standard and Advanced, Prototype Swarms make me put my tank away, every time.
Your Railgun comment? Wrong, Ask Mavado or Charlotte O'dell, two people I always seem to run into in CBs, their Armor Railguns will beat me every time, because they can get back into the fight quickly and can deal as much damage as me easily |
Jason Pearson
Seraphim Initiative. CRONOS.
1927
|
Posted - 2013.07.11 11:48:00 -
[5] - Quote
GET ATMESON wrote:Jason Pearson wrote:I love my Shield Tank, I love fighting with it constantly and I love the tank fights I get, it was great when everyone else was using Shield Tanks, I felt I was needed in a Corp Battle to compete.
The last 10-15 corp battles, I've been decimated by Armor Tanks, and it's not because I need to "lern2tank" or anything idiotic, it's simply because Armor Tanking is a **** load better than Shield Tanking, it's not even funny anymore CCP, don't give me "Wait a year because we'll have features that make each one more viable in different situations", No. You released the game from BETA, you can't tell me that this half ass balance is because features aren't in, they need to be balanced.
It's disappointing being a tanker, being a corp battle as an Anti Tank vehicle, only to say "Sorry guys, it's an armor tank, I can't do anything" and then have to back off and bring out a Forge and chase it around the map. If the Armor Tanker matches me in Skill, he will win, if he's "decent" it'll be 50/50 and if he's ****, theres still a possibility he'll win.
CCP, you have all these teams, maybe you need to get MORE teams to balance stuff, or you know, the Vehicle team can actually tell us what they're planning on doing about the issues, CCP Blam! give us a response, seriously. Shield tanks have a passive+20% reduction to Anything explosion. QQ your fine. Only thing I think shield tanks needs is longer hardeners. Shield tanks are not meant to have blasters. Caldari is missile's and shields. Stick to that role. I say that because its Caldari HAV if you didn't know
Stop Posting, seriously, it's quite obvious that the majority of players posting in this thread don't use tanks and if they do, they're atrocious at it.
Missiles do not work, Armor Tanks have better reps and longer hardeners, and they have more eHP. |
|
|
|