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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Chances Ghost
Inf4m0us ROFL BROS
198
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Posted - 2013.07.04 00:26:00 -
[1] - Quote
mass drivers have been restored to their former glory as a viable crowd control and terror weapon
just a PSA for those who haven't noticed
in fact one game i joined had as many as 7 people running around with them including me and a few corp mates.
the satisfying clonk of the mass driver will again instill terror as it was meant to. |
Skipper Jones
Red Star. EoN.
229
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Posted - 2013.07.04 00:28:00 -
[2] - Quote
I know!!! . My babies are back. Welcome back Mass driver. Welcome back |
Chances Ghost
Inf4m0us ROFL BROS
198
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Posted - 2013.07.04 00:31:00 -
[3] - Quote
Skipper Jones wrote:I know!!! . My babies are back. Welcome back Mass driver. Welcome back
im spending this weeks points maxing them out for awesome fun times |
Michael Arck
sephiroth clones General Tso's Alliance
68
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Posted - 2013.07.04 00:36:00 -
[4] - Quote
I just like saying "Massholes" |
XXfootnoteXX
DUST University Ivy League
377
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Posted - 2013.07.04 00:36:00 -
[5] - Quote
Hm... considering I havn't played in a few weeks, I have about 800k in SP to completly throw at MD's |
Medic 1879
Tritan's Onslaught RISE of LEGION
542
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Posted - 2013.07.04 00:43:00 -
[6] - Quote
Massholing lives again! |
Skipper Jones
Red Star. EoN.
229
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Posted - 2013.07.04 00:45:00 -
[7] - Quote
Chances Ghost wrote:Skipper Jones wrote:I know!!! . My babies are back. Welcome back Mass driver. Welcome back im spending this weeks points maxing them out for awesome fun times
Same. I spent some of my points today just so I could use the STD version. I missed them . |
Jin Robot
Foxhound Corporation General Tso's Alliance
1197
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Posted - 2013.07.04 00:48:00 -
[8] - Quote
Shhh, you guys are going to get nerfed again if you make it so more than 50% of an office uses them. Hopefully nobody in any offices are reading this. |
Dust Racer 8
Bragian Order Amarr Empire
2
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Posted - 2013.07.04 00:52:00 -
[9] - Quote
Definately back to there former glory if not even better. Its easier to shell from farther ranges and consistently get hit markers. Now that mds are working better I cant help but feel that there's going to be qq threads coming |
Makuta Miserix
Better Hide R Die D.E.F.I.A.N.C.E
109
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Posted - 2013.07.04 00:55:00 -
[10] - Quote
Dust Racer 8 wrote:Definately back to there former glory if not even better. Its easier to shell from farther ranges and consistently get hit markers. Now that mds are working better I cant help but feel that there's going to be qq threads coming
I know.
Well hopefully it's worth it! |
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Cody Sietz
Tritan's Onslaught RISE of LEGION
350
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Posted - 2013.07.04 00:56:00 -
[11] - Quote
Hmmm, better start a forum post to get the support of the people and get MDs nerfed since they are crazy OP (as you describe them OP)
THank you for the heads up good citizen. |
Medic 1879
Tritan's Onslaught RISE of LEGION
545
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Posted - 2013.07.04 01:01:00 -
[12] - Quote
Cody Sietz wrote:Hmmm, better start a forum post to get the support of the people and get MDs nerfed since they are crazy OP (as you describe them OP)
THank you for the heads up good citizen.
I will stop repping and reviving you if you go through with this Cody. |
Makuta Miserix
Better Hide R Die D.E.F.I.A.N.C.E
109
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Posted - 2013.07.04 01:02:00 -
[13] - Quote
Cody Sietz wrote:Hmmm, better start a forum post to get the support of the people and get MDs nerfed since they are crazy OP (as you describe them OP)
THank you for the heads up good citizen.
Do you wish too die? No?
Then follow the advice of this 'good citizen', and don't even think about it. |
Colonel Killar
DUST CORE DARKSTAR ARMY
97
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Posted - 2013.07.04 01:02:00 -
[14] - Quote
well just think each race has a assault rifle(soon) and light AV weapon(eventually), a specialty weapon(all are here) sidearm(soon) and a Heavy weapon(probably in a heavy oriented update)
still AR's 2 exist 2 coming
Specialty Weapons 3 working(sniper,shotty,MD) 1 broke(LR)
Light AV 2 exist 2 coming
sidearm 3 races but 4 weapons all here 3 fine 1 a little OP
Heavy weapon 2 exist 2 coming |
Cody Sietz
Tritan's Onslaught RISE of LEGION
350
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Posted - 2013.07.04 01:07:00 -
[15] - Quote
Medic 1879 wrote:Cody Sietz wrote:Hmmm, better start a forum post to get the support of the people and get MDs nerfed since they are crazy OP (as you describe them OP)
THank you for the heads up good citizen. I will stop repping and reviving you if you go through with this Cody. You know I had to man xD |
zzZaXxx
The Exemplars Top Men.
51
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Posted - 2013.07.04 01:08:00 -
[16] - Quote
Chances Ghost wrote:mass drivers have been restored to their former glory as a viable crowd control and terror weapon
just a PSA for those who haven't noticed
in fact one game i joined had as many as 7 people running around with them including me and a few corp mates.
the satisfying clonk of the mass driver will again instill terror as it was meant to.
Can you be more specific as to how they have changed? If they have shields just became even more OP. |
Justin Tymes
Condotta Rouvenor Gallente Federation
179
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Posted - 2013.07.04 01:09:00 -
[17] - Quote
I won't say it's better than ever, since overall shielding has increased in Uprising from Chrome, but it is nice to have it viable again. There was no reason to use any MD other than Boundless Assault before this fix. |
Medic 1879
Tritan's Onslaught RISE of LEGION
546
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Posted - 2013.07.04 01:09:00 -
[18] - Quote
Cody Sietz wrote:Medic 1879 wrote:Cody Sietz wrote:Hmmm, better start a forum post to get the support of the people and get MDs nerfed since they are crazy OP (as you describe them OP)
THank you for the heads up good citizen. I will stop repping and reviving you if you go through with this Cody. You know I had to man xD
Hmm I will let you off this time however remember I am a logi therefore in PC matches I have a tendency to be behind you and FF is on and accidents do happen from time to time. |
Colonel Killar
DUST CORE DARKSTAR ARMY
97
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Posted - 2013.07.04 01:11:00 -
[19] - Quote
zzZaXxx wrote:Chances Ghost wrote:mass drivers have been restored to their former glory as a viable crowd control and terror weapon
just a PSA for those who haven't noticed
in fact one game i joined had as many as 7 people running around with them including me and a few corp mates.
the satisfying clonk of the mass driver will again instill terror as it was meant to. Can you be more specific as to how they have changed? If they have shields just became even more OP. True but shields are about right feeling wise when I tank with them Armor seems to not be the high HP low Regen that it should be. |
Cody Sietz
Tritan's Onslaught RISE of LEGION
352
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Posted - 2013.07.04 01:14:00 -
[20] - Quote
Medic 1879 wrote:Cody Sietz wrote:Medic 1879 wrote:Cody Sietz wrote:Hmmm, better start a forum post to get the support of the people and get MDs nerfed since they are crazy OP (as you describe them OP)
THank you for the heads up good citizen. I will stop repping and reviving you if you go through with this Cody. You know I had to man xD Hmm I will let you off this time however remember I am a logi therefore in PC matches I have a tendency to be behind you and FF is on and accidents do happen from time to time. Damn it man! Your a doctor!
Aw, who am I kidding...I usually die in the first 8 secs anyway xD
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CCP Wolfman
C C P C C P Alliance
507
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Posted - 2013.07.04 01:18:00 -
[21] - Quote
Hi
WeGÇÖve not made any changes to the Mass Driver stats. After the issues that were reported (and we saw ourselves) we investigated and found some problems below the surface. What we have done is improve our checks for splash damage and fix a client/server de-sync issue that would sometimes cause them to be inaccurate.
CCP Wolfman
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Medic 1879
Tritan's Onslaught RISE of LEGION
547
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Posted - 2013.07.04 01:20:00 -
[22] - Quote
CCP Wolfman wrote:Hi
WeGÇÖve not made any changes to the Mass Driver stats. After the issues that were reported (and we saw ourselves) we investigated and found some problems below the surface. What we have done is improve our checks for splash damage and fix a client/server de-sync issue that would sometimes cause them to be inaccurate.
CCP Wolfman
But in 1.1 splash for standard MD was 3m now its 4m did I go crazy?
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Thor McStrut
Reckoners
34
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Posted - 2013.07.04 01:21:00 -
[23] - Quote
zzZaXxx wrote:Chances Ghost wrote:mass drivers have been restored to their former glory as a viable crowd control and terror weapon
just a PSA for those who haven't noticed
in fact one game i joined had as many as 7 people running around with them including me and a few corp mates.
the satisfying clonk of the mass driver will again instill terror as it was meant to. Can you be more specific as to how they have changed? If they have shields just became even more OP.
MD got a mild radius buff and the desynch and splash damage issues resolved. The smoke from the explosion is slightly better, but not as good as Chromo. The Chromo arc has not returned, it is still the flatter Uprising trajectory. But because of that, you can get some impressive range. My longest kill from early Uprising was 115m, last night I got several kills around the 80m mark. With the desynch issue solved, aiming will be much more predictable and expect people to be able to reach out to 100m+ consistently. |
Medic 1879
Tritan's Onslaught RISE of LEGION
547
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Posted - 2013.07.04 01:21:00 -
[24] - Quote
Cody Sietz wrote:Medic 1879 wrote:Cody Sietz wrote:Medic 1879 wrote:Cody Sietz wrote:Hmmm, better start a forum post to get the support of the people and get MDs nerfed since they are crazy OP (as you describe them OP)
THank you for the heads up good citizen. I will stop repping and reviving you if you go through with this Cody. You know I had to man xD Hmm I will let you off this time however remember I am a logi therefore in PC matches I have a tendency to be behind you and FF is on and accidents do happen from time to time. Damn it man! Your a doctor! Aw, who am I kidding...I usually die in the first 8 secs anyway xD
Thats what you get for thinking real men dont need inertial dampeners. |
NaglfarBP
Subdreddit Test Alliance Please Ignore
38
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Posted - 2013.07.04 01:22:00 -
[25] - Quote
CCP Wolfman wrote:Hi
WeGÇÖve not made any changes to the Mass Driver stats. After the issues that were reported (and we saw ourselves) we investigated and found some problems below the surface. What we have done is improve our checks for splash damage and fix a client/server de-sync issue that would sometimes cause them to be inaccurate.
CCP Wolfman
Excellent work, the MD feels much better! Now, add a tiny bit of splash range pls? |
Thor McStrut
Reckoners
34
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Posted - 2013.07.04 01:23:00 -
[26] - Quote
CCP Wolfman wrote:Hi
WeGÇÖve not made any changes to the Mass Driver stats. After the issues that were reported (and we saw ourselves) we investigated and found some problems below the surface. What we have done is improve our checks for splash damage and fix a client/server de-sync issue that would sometimes cause them to be inaccurate.
CCP Wolfman
EXO is now 4.2. It's def improoo... I mean, It's worse.. Nothing changed, nothing to see here.. |
MASS DR1V3R
KILL-EM-QUICK RISE of LEGION
34
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Posted - 2013.07.04 01:44:00 -
[27] - Quote
CCP Wolfman wrote:Hi
WeGÇÖve not made any changes to the Mass Driver stats. After the issues that were reported (and we saw ourselves) we investigated and found some problems below the surface. What we have done is improve our checks for splash damage and fix a client/server de-sync issue that would sometimes cause them to be inaccurate.
CCP Wolfman
Sorry Dev, you're wrong. The blast radius stats got buffed.
Uprising 1.1 blast radius stats: STD - 3m ADV - 3.1m Proto - 3.3m
Uprising 1.2 blast radius stats: STD - 4m ADV - 4.2m Proto -4.4m |
dustwaffle
Ill Omens EoN.
142
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Posted - 2013.07.04 02:01:00 -
[28] - Quote
And here I was wondering why I've been getting hit by a lot more explosive rounds since 1.2
Nice work, more variety to stuff that shoots at me/kills me is always nice! |
Fiddlestaxp
TeamPlayers EoN.
140
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Posted - 2013.07.04 02:18:00 -
[29] - Quote
It is a viable area denial weapon again. I am satisfied for the moment.
I was wondering about it's effectiveness against shields however. One Dev blog I read stated that it was supposed to be 80% damage against shields, but when I target a player with full shields, the target effectiveness indicator only reads 70%. Is there something that I am missing here, or is it doing less damage to shields than intended? |
Mac Dac
Wraith Shadow Guards
90
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Posted - 2013.07.04 02:19:00 -
[30] - Quote
dustwaffle wrote:And here I was wondering why I've been getting hit by a lot more explosive rounds since 1.2
Nice work, more variety to stuff that shoots at me/kills me is always nice! totally agree variety is definintly good. |
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