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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Chances Ghost
Inf4m0us ROFL BROS
198
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Posted - 2013.07.04 00:26:00 -
[1] - Quote
mass drivers have been restored to their former glory as a viable crowd control and terror weapon
just a PSA for those who haven't noticed
in fact one game i joined had as many as 7 people running around with them including me and a few corp mates.
the satisfying clonk of the mass driver will again instill terror as it was meant to. |
Chances Ghost
Inf4m0us ROFL BROS
198
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Posted - 2013.07.04 00:31:00 -
[2] - Quote
Skipper Jones wrote:I know!!! . My babies are back. Welcome back Mass driver. Welcome back
im spending this weeks points maxing them out for awesome fun times |
Chances Ghost
Inf4m0us ROFL BROS
200
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Posted - 2013.07.04 04:28:00 -
[3] - Quote
crazy space 1 wrote:MASS DR1V3R wrote:CCP Wolfman wrote:Hi
WeGÇÖve not made any changes to the Mass Driver stats. After the issues that were reported (and we saw ourselves) we investigated and found some problems below the surface. What we have done is improve our checks for splash damage and fix a client/server de-sync issue that would sometimes cause them to be inaccurate.
CCP Wolfman
Sorry Dev, you're wrong. The blast radius stats got buffed. Uprising 1.1 blast radius stats: STD - 3m ADV - 3.1m Proto - 3.3m Uprising 1.2 blast radius stats: STD - 4m ADV - 4.2m Proto -4.4m What I don't get is why would a change be made without a dev blog and player feedback thread?
nobody was using the mass driver before the change, now i see at least one every game |
Chances Ghost
Inf4m0us ROFL BROS
200
|
Posted - 2013.07.04 05:08:00 -
[4] - Quote
Maken Tosch wrote:Chances Ghost wrote:crazy space 1 wrote:MASS DR1V3R wrote:CCP Wolfman wrote:Hi
WeGÇÖve not made any changes to the Mass Driver stats. After the issues that were reported (and we saw ourselves) we investigated and found some problems below the surface. What we have done is improve our checks for splash damage and fix a client/server de-sync issue that would sometimes cause them to be inaccurate.
CCP Wolfman
Sorry Dev, you're wrong. The blast radius stats got buffed. Uprising 1.1 blast radius stats: STD - 3m ADV - 3.1m Proto - 3.3m Uprising 1.2 blast radius stats: STD - 4m ADV - 4.2m Proto -4.4m What I don't get is why would a change be made without a dev blog and player feedback thread? nobody was using the mass driver before the change, now i see at least one every game WTF are you talking about? I was seeing mass drivers in at least one in each game even before 1.2.
well what i am talking about are my own personal observations and experiance
from my perspective mass drivers were rare before, and now i see multiple a game and before i rarely saw a single one.
its called a personal anecdote, others experiances may vary
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