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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
137
|
Posted - 2013.06.24 11:58:00 -
[1] - Quote
Since you said it yourself. So where is it? |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
137
|
Posted - 2013.06.24 12:02:00 -
[2] - Quote
CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it. E3 ended on 13 June, and it's been 11 days since then.
Who is your lead designer?
Is he back from E3 yet?
Is he writing the dev blog?
Any ETA on roadmap?
Any roadmap for the next few days on upcoming dev blogs?
Please? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4509
|
Posted - 2013.06.24 12:32:00 -
[3] - Quote
They pretty much already gave a roadmap of the future at fanfest, it was the talk on advancing the core. They talked about short term goals which they defined as 6-12 months (from Fanfest's time), and defined far future goals as 18+ months I believe. You might want to watch this http://www.youtube.com/watch?v=aKYglEoJyNc until they release the devblogs, they never release their devblogs on time; one time I remember they said a devblog would be out in a few hours, and it took them over a day. Many devblogs that were suppose to be released that they told us about never got released.
This covers things coming in Uprising 1.2, skip to around 17:50 http://www.gamebreaker.tv/mmorpg/ccp-games-e3-presentation/
Also, ISK transfers from person to person, and from corp to corp http://dust514.com/news/blog/2013/06/team-true-grit-for-uprising-1.2/ |
Daedric Lothar
Onslaught Inc RISE of LEGION
696
|
Posted - 2013.06.24 12:36:00 -
[4] - Quote
Maybe its like an episode of Hangover and the CCP rep who is incharge of the Roadmap is locked on top of the hotel roof while the game developers are roaming the streets looking for whose finger it is they have? |
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CCP Eterne
C C P C C P Alliance
2008
|
Posted - 2013.06.24 12:43:00 -
[5] - Quote
The dev blog is written, it's waiting a final edit pass, it will either be out today or tomorrow. |
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CCP Eterne
C C P C C P Alliance
2008
|
Posted - 2013.06.24 12:44:00 -
[6] - Quote
KAGEHOSHI Horned Wolf wrote:They pretty much already gave a roadmap of the future at fanfest, it was the talk on advancing the core. They talked about short term goals which they defined as 6-12 months (from Fanfest's time), and defined far future goals as 18+ months I believe. You might want to watch this http://www.youtube.com/watch?v=aKYglEoJyNc until they release the devblogs, they never release their devblogs on time; one time I remember they said a devblog would be out in a few hours, and it took them over a day. Many devblogs that were suppose to be released that they told us about never got released.
Just a note but due to the feedback we've received since Uprising the roadmap has greatly changed since the Fanfest presentation. We're looking far more on fixing our basic mechanics than other things. |
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5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
137
|
Posted - 2013.06.24 12:45:00 -
[7] - Quote
CCP Eterne wrote:The dev blog is written, it's waiting a final edit pass, it will either be out today or tomorrow. Okay great. |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
137
|
Posted - 2013.06.24 12:47:00 -
[8] - Quote
CCP Eterne wrote:[...] We're looking far more on fixing our basic mechanics than other things. Also please come up with a solid foundations of design philosophies and order / priority of things and not "just do something and we will tweak things later" because design should not be an emergent trial and error thing. |
Knight SoIaire
Better Hide R Die D.E.F.I.A.N.C.E
882
|
Posted - 2013.06.24 12:47:00 -
[9] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:CCP Eterne wrote:The dev blog is written, it's waiting a final edit pass, it will either be out today or tomorrow. Okay great.
Dont get your hopes up. |
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CCP Eterne
C C P C C P Alliance
2015
|
Posted - 2013.06.24 12:51:00 -
[10] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:CCP Eterne wrote:[...] We're looking far more on fixing our basic mechanics than other things. Also please come up with a solid foundations of design philosophies and order / priority of things and not "just do something and we will tweak things later" because design should not be an emergent trial and error thing.
That is how we are approaching it. However, we have to keep open the ability to go back and tackle issues that crop up when our designs do not live up to our expectations or we have other issues that are critical to fix. |
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5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
137
|
Posted - 2013.06.24 12:53:00 -
[11] - Quote
CCP Eterne wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:CCP Eterne wrote:[...] We're looking far more on fixing our basic mechanics than other things. Also please come up with a solid foundations of design philosophies and order / priority of things and not "just do something and we will tweak things later" because design should not be an emergent trial and error thing. That is how we are approaching it. However, we have to keep open the ability to go back and tackle issues that crop up when our designs do not live up to our expectations or we have other issues that are critical to fix. Good to hear at least it is something at the back of your mind. Looking forward to a solid piece of roadmap. |
The Robot Devil
BetaMax. CRONOS.
470
|
Posted - 2013.06.24 12:59:00 -
[12] - Quote
CCP Road map - https://www.youtube.com/watch?v=wv2DQkWfWq0&feature=youtube_gdata_player |
Imp Smash
Seraphim Auxiliaries CRONOS.
139
|
Posted - 2013.06.24 13:28:00 -
[13] - Quote
CCP Eterne wrote:KAGEHOSHI Horned Wolf wrote:They pretty much already gave a roadmap of the future at fanfest, it was the talk on advancing the core. They talked about short term goals which they defined as 6-12 months (from Fanfest's time), and defined far future goals as 18+ months I believe. You might want to watch this http://www.youtube.com/watch?v=aKYglEoJyNc until they release the devblogs, they never release their devblogs on time; one time I remember they said a devblog would be out in a few hours, and it took them over a day. Many devblogs that were suppose to be released that they told us about never got released. Just a note but due to the feedback we've received since Uprising the roadmap has greatly changed since the Fanfest presentation. We're looking far more on fixing our basic mechanics than other things.
This makes me very happy. The mechanics are what are messing up game growth more than anything. |
The Attorney General
ZionTCD
126
|
Posted - 2013.06.24 14:30:00 -
[14] - Quote
LOL, at the stealth edit.
I appreciate the update, lets see if they can actually get it together for Thursday.
We should take bets on if this will have been worth the wait. I personally have been waiting since April for a look at the much vaunted Roadmap.
What do you think the most important feature to not be on the roadmap will be?
How far do you think it will extend? Will we even see the other racial variants on the map? The rest of the HAV's? Item Trading?
|
DUST Fiend
OSG Planetary Operations Covert Intervention
3979
|
Posted - 2013.06.24 14:32:00 -
[15] - Quote
CCP Eterne wrote:We're looking far more on fixing our basic mechanics than other things. I'm listening. |
SponkSponkSponk
The Southern Legion RISE of LEGION
38
|
Posted - 2013.06.24 15:01:00 -
[16] - Quote
CCP Eterne wrote:However, we have to keep open the ability to go back and tackle issues that crop up when our designs do not live up to our expectations or we have other issues that are critical to fix.
Incidentally, explaining the design goals goes a long way towards quelling forum range.
For instance, it took a lot of head scratching to understand what was going on when Remnant gave the breakdown of which AR variant 'belonged' with each race, that really should have been laid out clearly in a short dev blog instead. |
CHICAGOCUBS4EVER
TeamPlayers EoN.
533
|
Posted - 2013.06.24 15:34:00 -
[17] - Quote
I can only hope that this is true, focusing on fixing core mechanics cause I fear most people are at the end of their patience in waiting for this game to once again become decent. new content is always nice, but means nothing when lag, framerate, core issues are not fixed.
chromosome had most of this down, with the exception of mega range than was fixed here, for the most part and after some early tweeks, but the rest of the game has gone to crap with little insight as to it being remedied. players have left by the thousands already due to invincible LAV spam, poor hit detection, and the inability to have a fair fight in PC vs corps from other continents.
All the while no communication or even confirmation that these are acknowledged issues.
this is a positive sign and hopefully things will be addressed promptly |
Jin Robot
Foxhound Corporation General Tso's Alliance
1006
|
Posted - 2013.06.24 15:37:00 -
[18] - Quote
Forward to the promise(d) land, I hope. |
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CCP Eterne
C C P C C P Alliance
2043
|
Posted - 2013.06.24 15:38:00 -
[19] - Quote
So another update: The blog is probably going out Wednesday after we looked at our schedule, realized there's another one we have to put out tomorrow and then a third we are doing on Thursday.
Additionally, there is a bug fix currently being tested that should hopefully resolve the framerate issues (I've heard the bug is causing halving of framerates in places). We don't think it'll get into Uprising 1.2 but should come shortly after. |
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Joseph Ridgeson
WarRavens League of Infamy
242
|
Posted - 2013.06.24 15:41:00 -
[20] - Quote
Any information on the Module Wheel for KB/M users? That thing is annoying. |
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Malkai Inos
Opus Arcana Orion Empire
434
|
Posted - 2013.06.24 15:42:00 -
[21] - Quote
CCP Eterne wrote:So another update: The blog is probably going out Wednesday after we looked at our schedule, realized there's another one we have to put out tomorrow and then a third we are doing on Thursday.
Additionally, there is a bug fix currently being tested that should hopefully resolve the framerate issues (I've heard the bug is causing halving of framerates in places). We don't think it'll get into Uprising 1.2 but should come shortly after. Shortly after as in "point release just after 1.2" or "part of the next bigger release i.e. 1.3"?
And thanks for the updates. Greatly appreciated.
|
ReGnYuM
TeamPlayers EoN.
303
|
Posted - 2013.06.24 15:44:00 -
[22] - Quote
good to hear |
Jin Robot
Foxhound Corporation General Tso's Alliance
1006
|
Posted - 2013.06.24 15:46:00 -
[23] - Quote
Malkai Inos wrote:CCP Eterne wrote:So another update: The blog is probably going out Wednesday after we looked at our schedule, realized there's another one we have to put out tomorrow and then a third we are doing on Thursday.
Additionally, there is a bug fix currently being tested that should hopefully resolve the framerate issues (I've heard the bug is causing halving of framerates in places). We don't think it'll get into Uprising 1.2 but should come shortly after. Shortly after as in "point release just after 1.2" or "part of the next bigger release i.e. 1.3"? And thanks for the updates. Greatly appreciated. Hopefully its a part of the rapid fire updates, would be a shame to wait a month or more. |
Knight SoIaire
Better Hide R Die D.E.F.I.A.N.C.E
882
|
Posted - 2013.06.24 15:49:00 -
[24] - Quote
Wait?
Is CCP actually responding, giving dates for dev blogs and will hopefully, follow up on those dates?
Where is CCP and what have you done with them? |
CHICAGOCUBS4EVER
TeamPlayers EoN.
536
|
Posted - 2013.06.24 15:57:00 -
[25] - Quote
CCP Eterne wrote:So another update: The blog is probably going out Wednesday after we looked at our schedule, realized there's another one we have to put out tomorrow and then a third we are doing on Thursday.
Additionally, there is a bug fix currently being tested that should hopefully resolve the framerate issues (I've heard the bug is causing halving of framerates in places). We don't think it'll get into Uprising 1.2 but should come shortly after.
you have no idea how helpful these kind of posts can be. keeping us in the loop of what problems are being worked on goes miles with this community. Im sure few understand the time and work it requires to successfully address various issues, but knowing they are being worked on restores hope in the dedicated ;) |
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CCP Eterne
C C P C C P Alliance
2051
|
Posted - 2013.06.24 15:59:00 -
[26] - Quote
I'm afraid I can't say if it's a bug fix that'll make it right after 1.2 or if it'll have to wait for 1.3. That seriously depends on how the fix does in QA testing. |
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Jin Robot
Foxhound Corporation General Tso's Alliance
1007
|
Posted - 2013.06.24 16:00:00 -
[27] - Quote
CHICAGOCUBS4EVER wrote:CCP Eterne wrote:So another update: The blog is probably going out Wednesday after we looked at our schedule, realized there's another one we have to put out tomorrow and then a third we are doing on Thursday.
Additionally, there is a bug fix currently being tested that should hopefully resolve the framerate issues (I've heard the bug is causing halving of framerates in places). We don't think it'll get into Uprising 1.2 but should come shortly after. you have no idea how helpful these kind of posts can be. keeping us in the loop of what problems are being worked on goes miles with this community. Im sure few understand the time and work it requires to successfully address various issues, but knowing they are being worked on restores hope in the dedicated ;) CCP, it is true. A few words can diffuse things quite a bit. |
Jin Robot
Foxhound Corporation General Tso's Alliance
1007
|
Posted - 2013.06.24 16:01:00 -
[28] - Quote
CCP Eterne wrote:I'm afraid I can't say if it's a bug fix that'll make it right after 1.2 or if it'll have to wait for 1.3. That seriously depends on how the fix does in QA testing. Well then, you do what you can. Cant expect something thats not possible. Thanks for the communication. |
Rogatien Merc
Ill Omens EoN.
101
|
Posted - 2013.06.24 16:06:00 -
[29] - Quote
CCP Eterne wrote:KAGEHOSHI Horned Wolf wrote:They pretty much already gave a roadmap of the future at fanfest, it was the talk on advancing the core. They talked about short term goals which they defined as 6-12 months (from Fanfest's time), and defined far future goals as 18+ months I believe. You might want to watch this http://www.youtube.com/watch?v=aKYglEoJyNc until they release the devblogs, they never release their devblogs on time; one time I remember they said a devblog would be out in a few hours, and it took them over a day. Many devblogs that were suppose to be released that they told us about never got released. Just a note but due to the feedback we've received since Uprising the roadmap has greatly changed since the Fanfest presentation. We're looking far more on fixing our basic mechanics than other things. "Loe be unto him who hath killed a heavy gleefully in the open with an LAV! Collision damage shall be fixed, and racial heavies implimented, and invisible walls baring thy way removed!!' sayith Sir Robin. And there was much rejoicing. And eating of minstrels. And songs were sung unto the holy CCP who said "NAY! Into that light we shall not go!" and proceeded to put a rainbow in the sky, saving many light suits, and there was much rejoicing. And eating of minstrels. And Sir Robin said: "It is done. Uprising 1.2 is here". And there was much rejoicing. And the aim bug was fixed. And the PC lag bug was fixed. And in his left hand Sir Robin held the tanks and said unto them "you shall live, until you die" and there was much rejoicing. And tanks received an HP buff. And in his right hand Sir Robin held armor-using infantry. And said unto them "you shall move fast like the wind" and there was much rejoicing. And ferroscale was released unto the world. And Sir Robin sat for a while, pondering the forums and blew a great wind upon the world and said "behold! the last of the Respecs has come" and there was much rejoicing. And Sir Robin said unto the immortals "behold! I have given you great wonders, and less great wonders, and allowed your kind to slay one another with impugnity. now a consequence shall befall those who slay not as one team, but as individuals" and closed his eyes and factional warfare was fixed, and team queing was implimented, and team play was brought to the masses. And there was much rejoicing."
So sayeth the dev prophecies this day, 24 June 2013. |
meri jin
Goonfeet Special Planetary Emergency Response Group
50
|
Posted - 2013.06.24 16:10:00 -
[30] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:Since you said it yourself. So where is it?Update: CCP Eterne says it's today or tomorrow. Update 2: CCP Eterne says it's Thursday. Update 3: CCP Eterne says there will be a trilogy of dev blogs tomorrow, Wednesday, and Thursday.
So.. if you link this one, why not just post in it? Just asking... |
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5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
143
|
Posted - 2013.06.24 16:13:00 -
[31] - Quote
meri jin wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:Since you said it yourself. So where is it?Update: CCP Eterne says it's today or tomorrow. Update 2: CCP Eterne says it's Thursday. Update 3: CCP Eterne says there will be a trilogy of dev blogs tomorrow, Wednesday, and Thursday. So.. if you link this one, why not just post in it? Just asking... Because CCP Games, the leading independent developer of massively multiplayer online games, has released the 19th free expansion for EVE Online, the most successful science fiction MMO of all time. EVE Online: Odyssey revitalizes exploration of the cosmic frontier, fortifying one of the greatest inspirational forces for those who have come to experience the EVE universe during its ten amazing years. Changes to scanning, hidden sites, and discovery are just a few of the additions designed to help pilots continue their epic journeys through New Eden. |
DeeJay One
BetaMax. CRONOS.
39
|
Posted - 2013.06.24 16:29:00 -
[32] - Quote
CCP Eterne wrote:I'm afraid I can't say if it's a bug fix that'll make it right after 1.2 or if it'll have to wait for 1.3. That seriously depends on how the fix does in QA testing. I'd so like to know what caused that bug ;) I hope this passes QA and gets its 1.2.1 release... |
Beren Hurin
OMNI Endeavors
534
|
Posted - 2013.06.24 16:34:00 -
[33] - Quote
my money is on... a. general timeline update b. new loot/ trading mechanics c. new equipment/ dropsuit update |
howard sanchez
DUST University Ivy League
576
|
Posted - 2013.06.24 16:45:00 -
[34] - Quote
CCP Eterne wrote:The dev blog is written, it's waiting a final edit pass, it will either be out today or tomorrow.
EDIT: May have misspoken because I am the bad at reading. It might go out Thursday. Why do we have two days that start with T? I don't know. Uh, because the God of Thunder rates his own day! Talk to Reykjavik, it was their idea. |
howard sanchez
DUST University Ivy League
576
|
Posted - 2013.06.24 16:50:00 -
[35] - Quote
Rogatien Merc wrote:CCP Eterne wrote:KAGEHOSHI Horned Wolf wrote:They pretty much already gave a roadmap of the future at fanfest, it was the talk on advancing the core. They talked about short term goals which they defined as 6-12 months (from Fanfest's time), and defined far future goals as 18+ months I believe. You might want to watch this http://www.youtube.com/watch?v=aKYglEoJyNc until they release the devblogs, they never release their devblogs on time; one time I remember they said a devblog would be out in a few hours, and it took them over a day. Many devblogs that were suppose to be released that they told us about never got released. Just a note but due to the feedback we've received since Uprising the roadmap has greatly changed since the Fanfest presentation. We're looking far more on fixing our basic mechanics than other things. "Loe be unto him who hath killed a heavy gleefully in the open with an LAV! Collision damage shall be fixed, and racial heavies implimented, and invisible walls baring thy way removed!!' sayith Sir Robin. And there was much rejoicing. And eating of minstrels. And songs were sung unto the holy CCP who said "NAY! Into that light we shall not go!" and proceeded to put a rainbow in the sky, saving many light suits, and there was much rejoicing. And eating of minstrels. And Sir Robin said: "It is done. Uprising 1.2 is here". And there was much rejoicing. And the aim bug was fixed. And the PC lag bug was fixed. And in his left hand Sir Robin held the tanks and said unto them "you shall live, until you die" and there was much rejoicing. And tanks received an HP buff. And in his right hand Sir Robin held armor-using infantry. And said unto them "you shall move fast like the wind" and there was much rejoicing. And ferroscale was released unto the world. And Sir Robin sat for a while, pondering the forums and blew a great wind upon the world and said "behold! the last of the Respecs has come" and there was much rejoicing. And Sir Robin said unto the immortals "behold! I have given you great wonders, and less great wonders, and allowed your kind to slay one another with impugnity. now a consequence shall befall those who slay not as one team, but as individuals" and closed his eyes and factional warfare was fixed, and team queing was implimented, and team play was brought to the masses. And there was much rejoicing." So sayeth the dev prophecies this day, 24 June 2013. I am compelling my minions to etch this, verbatim, in stone as we speak. And I am eating a minstrel burrito while rejoicing. +1 |
Beren Hurin
OMNI Endeavors
534
|
Posted - 2013.06.24 16:52:00 -
[36] - Quote
howard sanchez wrote:CCP Eterne wrote:The dev blog is written, it's waiting a final edit pass, it will either be out today or tomorrow.
EDIT: May have misspoken because I am the bad at reading. It might go out Thursday. Why do we have two days that start with T? I don't know. Uh, because the God of Thunder rates his own day! Talk to Reykjavik, it was their idea.
Yep Tyr and Thor. Interestingly, a long time ago East Asia used to share its day-naming tradition with the West! |
Knight SoIaire
Better Hide R Die D.E.F.I.A.N.C.E
882
|
Posted - 2013.06.24 16:56:00 -
[37] - Quote
Beren Hurin wrote:my money is on... a. general timeline update b. new loot/ trading mechanics c. new equipment/ dropsuit update
I'm thinking; Vehicle tweaking (Dropships in particular) Team balance Aiming fixes PC Lag FPS Drops and I'm hoping, they mention a respec sytem, 3 out of the 5 CPM were on board with an optional respec (At least until we're out of this Beta), so hopefully somehow they were able to convince CCP. |
howard sanchez
DUST University Ivy League
576
|
Posted - 2013.06.24 16:56:00 -
[38] - Quote
CHICAGOCUBS4EVER wrote:CCP Eterne wrote:So another update: The blog is probably going out Wednesday after we looked at our schedule, realized there's another one we have to put out tomorrow and then a third we are doing on Thursday.
Additionally, there is a bug fix currently being tested that should hopefully resolve the framerate issues (I've heard the bug is causing halving of framerates in places). We don't think it'll get into Uprising 1.2 but should come shortly after. you have no idea how helpful these kind of posts can be. keeping us in the loop of what problems are being worked on goes miles with this community. Im sure few understand the time and work it requires to successfully address various issues, but knowing they are being worked on restores hope in the dedicated ;) Chicagocubs speaks the Truth. Feedback, communication and keeping the community in the loop is all I have (speaking only for myself but recognizing that I am far from alone) ever asked for.
Despite dragon boat festivals, Viking Summer Raiding parties (vacation), and a plethora of other holidays, delays and obstacles to progress, you will find many fans of Dust can be very patient if you just let us know.
Thor knows we've lasted this long. |
Akurabis
Sebiestor Field Sappers Minmatar Republic
11
|
Posted - 2013.06.24 16:57:00 -
[39] - Quote
Joseph Ridgeson wrote:Any information on the Module Wheel for KB/M users? That thing is annoying.
Seconded, I know a few people who were interested in the game but won't play because of the lack of meaningful keyboard control support. |
The Attorney General
ZionTCD
128
|
Posted - 2013.06.24 17:08:00 -
[40] - Quote
Thanks for the updates Eterne. Really keeps the birds in line.
I'll save my likes for after the blows come out.
|
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5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
146
|
Posted - 2013.06.24 17:14:00 -
[41] - Quote
Prediction: Blog tomorrow will be delayed to friday
Prediction 2: Blog number 2 will be out next week
Prediction 3: Blog number 3 will be cancelled
Prediction 4: The framerate fix will be out in 1.4 because the QA works too slowly |
gbh08
74656d70
34
|
Posted - 2013.06.24 17:19:00 -
[42] - Quote
CCP Eterne wrote: We're looking far more on fixing our basic mechanics than other things.
So another update: The blog is probably going out Wednesday after we looked at our schedule, realized there's another one we have to put out tomorrow and then a third we are doing on Thursday.
Additionally, there is a bug fix currently being tested that should hopefully resolve the framerate issues (I've heard the bug is causing halving of framerates in places). We don't think it'll get into Uprising 1.2 but should come shortly after.
This is all i wanted to hear, its just nice to know you guys acknowledge theres a few issues and are looking into it, thanks for the info |
Nelo Angel0
The Nommo Insurance Fraud.
59
|
Posted - 2013.06.24 17:35:00 -
[43] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:Prediction: Blog tomorrow will be delayed to friday
Prediction 2: Blog number 2 will be out next week
Prediction 3: Blog number 3 will be cancelled
Prediction 4: The framerate fix will be out in 1.4 because the QA works too slowly
Prediction 5: All of the above
fixed |
Jin Robot
Foxhound Corporation General Tso's Alliance
1011
|
Posted - 2013.06.24 17:38:00 -
[44] - Quote
QQing about a delay before a delay even happens. You guys are priceless...as in not worth a ****. |
Terra Thesis
HDYLTA Defiant Legacy
244
|
Posted - 2013.06.24 17:41:00 -
[45] - Quote
CCP Eterne wrote:I'm afraid I can't say if it's a bug fix that'll make it right after 1.2 or if it'll have to wait for 1.3. That seriously depends on how the fix does in QA testing.
thank you for the substantive communication. please continue to keep us in the loop. i look forward to the dev blog extravaganza coming this week. |
Noc Tempre
Imperfects Negative-Feedback
1995
|
Posted - 2013.06.24 17:51:00 -
[46] - Quote
Knight SoIaire wrote:Wait?
Is CCP actually responding, giving dates for dev blogs and will hopefully, follow up on those dates?
Where is CCP and what have you done with them?
Don't get your hopes up, we've seen this song and dance before. |
howard sanchez
DUST University Ivy League
577
|
Posted - 2013.06.24 18:47:00 -
[47] - Quote
Jin Robot wrote:QQing about a delay before a delay even happens. You guys are priceless...as in not worth a ****. Jin, don't judge the skeptical player base too harshly. We honestly have good cause to 'trust but verify' ( and in a lot of cases don't trust, just verify). It's great that devblogs are being imminently promised but until they are released we are in the same boat we have been. |
Canari Elphus
Pro Hic Immortalis
150
|
Posted - 2013.06.24 19:09:00 -
[48] - Quote
I have to say, thank you for giving us some timelines and expectation of what is being worked on. It is a great help.
Can you let us know if you are working on, and what is the priority level, of these known issues?
- Loading screen of death - Hills with hands - Aiming mechanics
Thanks again for giving us some info and timelines. |
Beren Hurin
OMNI Endeavors
536
|
Posted - 2013.06.24 19:16:00 -
[49] - Quote
What do you want to be they give us new MCCs for Amarr and Minmatar! |
Flint Beastgood III
GunFall Mobilization Covert Intervention
11
|
Posted - 2013.06.24 19:20:00 -
[50] - Quote
CCP Eterne wrote: Just a note but due to the feedback we've received since Uprising the roadmap has greatly changed since the Fanfest presentation. We're looking far more on fixing our basic mechanics than other things.
Glad to hear! :)
|
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hooc roht
Deep Space Republic
76
|
Posted - 2013.06.24 20:28:00 -
[51] - Quote
CCP Eterne wrote:KAGEHOSHI Horned Wolf wrote:They pretty much already gave a roadmap of the future at fanfest, it was the talk on advancing the core. They talked about short term goals which they defined as 6-12 months (from Fanfest's time), and defined far future goals as 18+ months I believe. You might want to watch this http://www.youtube.com/watch?v=aKYglEoJyNc until they release the devblogs, they never release their devblogs on time; one time I remember they said a devblog would be out in a few hours, and it took them over a day. Many devblogs that were suppose to be released that they told us about never got released. Just a note but due to the feedback we've received since Uprising the roadmap has greatly changed since the Fanfest presentation. We're looking far more on fixing our basic mechanics than other things.
sooo no matchmaking? |
Dao Ferret
BetaMax. CRONOS.
100
|
Posted - 2013.06.24 20:35:00 -
[52] - Quote
Beren Hurin wrote:What do you want to be they give us new MCCs for Amarr and Minmatar!
With Cal and Gal flags in their Warbarge also? ... no matter who is fighting? |
Canari Elphus
Pro Hic Immortalis
150
|
Posted - 2013.06.24 21:07:00 -
[53] - Quote
hooc roht wrote:CCP Eterne wrote:KAGEHOSHI Horned Wolf wrote:They pretty much already gave a roadmap of the future at fanfest, it was the talk on advancing the core. They talked about short term goals which they defined as 6-12 months (from Fanfest's time), and defined far future goals as 18+ months I believe. You might want to watch this http://www.youtube.com/watch?v=aKYglEoJyNc until they release the devblogs, they never release their devblogs on time; one time I remember they said a devblog would be out in a few hours, and it took them over a day. Many devblogs that were suppose to be released that they told us about never got released. Just a note but due to the feedback we've received since Uprising the roadmap has greatly changed since the Fanfest presentation. We're looking far more on fixing our basic mechanics than other things. sooo no matchmaking?
Kind of hard to focus on matchmaking with a dwindling player base. |
Severance Pay
Purgatorium of the Damned League of Infamy
475
|
Posted - 2013.06.25 00:35:00 -
[54] - Quote
CCP Eterne wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:CCP Eterne wrote:[...] We're looking far more on fixing our basic mechanics than other things. Also please come up with a solid foundations of design philosophies and order / priority of things and not "just do something and we will tweak things later" because design should not be an emergent trial and error thing. That is how we are approaching it. However, we have to keep open the ability to go back and tackle issues that crop up when our designs do not live up to our expectations or we have other issues that are critical to fix. You keep this up and you just might beat FoxFour to the like cap. Seriously, thanks for listening to us. The honest truth is we love when you release new stuff but we need the current content to work first. Thanks for understanding us. |
martinofski
Rebelles A Quebec Orion Empire
231
|
Posted - 2013.06.25 01:13:00 -
[55] - Quote
Now that was unexpected good communication, keep up the good work. |
Thor Odinson42
Molon Labe. League of Infamy
433
|
Posted - 2013.06.25 01:14:00 -
[56] - Quote
I'm hoping one is a sincere apology for nerfing MDs and creating a sidearm that is more powerful with a fraction of the fitting requirements. |
low genius
The Sound Of Freedom Renegade Alliance
112
|
Posted - 2013.06.25 01:28:00 -
[57] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:Prediction: Blog tomorrow will be delayed to friday
Prediction 2: Blog number 2 will be out next week
Prediction 3: Blog number 3 will be cancelled
Prediction 4: The framerate fix will be out in 1.4 because the QA works too slowly
prediction 1: you qq until you quit eve. |
Maken Tosch
DUST University Ivy League
2862
|
Posted - 2013.06.25 03:57:00 -
[58] - Quote
This can't be a CCP Dev. He's responding. True Devs never respond. NEVER!!!!! |
CAPT vodkaTRAIN37
west coast special operations
24
|
Posted - 2013.06.25 03:59:00 -
[59] - Quote
http://youtu.be/oKJjuqkd6Yg |
Calroon DeVil
Internal Error. Negative-Feedback
59
|
Posted - 2013.06.25 06:35:00 -
[60] - Quote
CCP Eterne wrote:So another update: The blog is probably going out Wednesday after we looked at our schedule, realized there's another one we have to put out tomorrow and then a third we are doing on Thursday.
Additionally, there is a bug fix currently being tested that should hopefully resolve the framerate issues (I've heard the bug is causing halving of framerates in places). We don't think it'll get into Uprising 1.2 but should come shortly after. "probably, hopefully, should" Man, do you listen to yourself at times? |
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The legend345
F3AR3D ASSASSINS
179
|
Posted - 2013.06.25 06:40:00 -
[61] - Quote
CCP Eterne wrote:KAGEHOSHI Horned Wolf wrote:They pretty much already gave a roadmap of the future at fanfest, it was the talk on advancing the core. They talked about short term goals which they defined as 6-12 months (from Fanfest's time), and defined far future goals as 18+ months I believe. You might want to watch this http://www.youtube.com/watch?v=aKYglEoJyNc until they release the devblogs, they never release their devblogs on time; one time I remember they said a devblog would be out in a few hours, and it took them over a day. Many devblogs that were suppose to be released that they told us about never got released. Just a note but due to the feedback we've received since Uprising the roadmap has greatly changed since the Fanfest presentation. We're looking far more on fixing our basic mechanics than other things. YOU DO LISTEN!!!!!!!!! CHEERRSSS XD |
The legend345
F3AR3D ASSASSINS
179
|
Posted - 2013.06.25 06:45:00 -
[62] - Quote
Noc Tempre wrote:Knight SoIaire wrote:Wait?
Is CCP actually responding, giving dates for dev blogs and will hopefully, follow up on those dates?
Where is CCP and what have you done with them? Don't get your hopes up, we've seen this song and dance before. true :/ |
meri jin
Goonfeet Special Planetary Emergency Response Group
50
|
Posted - 2013.06.25 07:31:00 -
[63] - Quote
patch 1.2 |
Sete Clifton
PSU GHOST SYNDICATE DARKSTAR ARMY
237
|
Posted - 2013.06.25 07:36:00 -
[64] - Quote
Before there's any miscommunication on this, I'd just like to point out that is only part of 1.2. More specifically, that's the contribution to 1.2 from team True Grit. There will be more with the dev blog coming out today. |
Ani X
United Pwnage Service RISE of LEGION
75
|
Posted - 2013.06.26 14:10:00 -
[65] - Quote
CCP Eterne wrote: Additionally, there is a bug fix currently being tested that should hopefully resolve the framerate issues (I've heard the bug is causing halving of framerates in places). We don't think it'll get into Uprising 1.2 but should come shortly after.
Not happy that we probably have to wait until we can return to PC. But many thanks for the statement. At least we can think about emergency plan |
Orion Vahid
DUST University Ivy League
35
|
Posted - 2013.06.26 17:02:00 -
[66] - Quote
Rogatien Merc wrote:CCP Eterne wrote:KAGEHOSHI Horned Wolf wrote:They pretty much already gave a roadmap of the future at fanfest, it was the talk on advancing the core. They talked about short term goals which they defined as 6-12 months (from Fanfest's time), and defined far future goals as 18+ months I believe. You might want to watch this http://www.youtube.com/watch?v=aKYglEoJyNc until they release the devblogs, they never release their devblogs on time; one time I remember they said a devblog would be out in a few hours, and it took them over a day. Many devblogs that were suppose to be released that they told us about never got released. Just a note but due to the feedback we've received since Uprising the roadmap has greatly changed since the Fanfest presentation. We're looking far more on fixing our basic mechanics than other things. "Loe be unto him who hath killed a heavy gleefully in the open with an LAV! Collision damage shall be fixed, and racial heavies implimented, and invisible walls baring thy way removed!!' sayith Sir Robin. And there was much rejoicing. And eating of minstrels. And songs were sung unto the holy CCP who said "NAY! Into that light we shall not go!" and proceeded to put a rainbow in the sky, saving many light suits, and there was much rejoicing. And eating of minstrels. And Sir Robin said: "It is done. Uprising 1.2 is here". And there was much rejoicing. And the aim bug was fixed. And the PC lag bug was fixed. And in his left hand Sir Robin held the tanks and said unto them "you shall live, until you die" and there was much rejoicing. And tanks received an HP buff. And in his right hand Sir Robin held armor-using infantry. And said unto them "you shall move fast like the wind" and there was much rejoicing. And ferroscale was released unto the world. And Sir Robin sat for a while, pondering the forums and blew a great wind upon the world and said "behold! the last of the Respecs has come" and there was much rejoicing. And Sir Robin said unto the immortals "behold! I have given you great wonders, and less great wonders, and allowed your kind to slay one another with impugnity. now a consequence shall befall those who slay not as one team, but as individuals" and closed his eyes and factional warfare was fixed, and team queing was implimented, and team play was brought to the masses. And there was much rejoicing." So sayeth the dev prophecies this day, 24 June 2013. I love you. No homo (but gimme a hug) |
steadyhand amarr
Amarr Immortal Volunteers
742
|
Posted - 2013.06.26 17:15:00 -
[67] - Quote
While going in the right direction only really going to pick up dust again when their is more content the average Joe can take part in. Still looks like the right message got threw will be intrested to see if the aiming is fixed |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
204
|
Posted - 2013.06.27 15:56:00 -
[68] - Quote
WHERE IS TODAYS DEV BLOG? |
Knight SoIaire
Rent-A-Murder Taxi
938
|
Posted - 2013.06.27 16:06:00 -
[69] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:WHERE IS TODAYS DEV BLOG?
I'm amazed, if CCP do release today's dev blog, it'll be the first time I remember them being on schedule for Dust 514.
Dont let me down CCP! Dont do it! |
Judy Maat
Rebelles A Quebec Orion Empire
114
|
Posted - 2013.06.27 16:09:00 -
[70] - Quote
I check about 4-5 time per hour if there is a new dev blog out yet..lol |
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5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
204
|
Posted - 2013.06.27 17:17:00 -
[71] - Quote
Well I guess CCP not keeping their promise is just another universal law of physics! |
Beren Hurin
OMNI Endeavors
559
|
Posted - 2013.06.27 17:25:00 -
[72] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:Well I guess CCP not keeping their promise is just another universal law of physics!
GÖ˝GÖ˝GÖ¬ Promises GÖ˝GÖ˝GÖ¬ |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
208
|
Posted - 2013.06.27 17:52:00 -
[73] - Quote
CCP this is so disappoint. |
Beren Hurin
OMNI Endeavors
559
|
Posted - 2013.06.27 18:10:00 -
[74] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:CCP this is so disappoint.
Oh ye of little faith. |
The Attorney General
ZionTCD
169
|
Posted - 2013.06.27 18:11:00 -
[75] - Quote
CCP Eterne wrote:The dev blog is written, it's waiting a final edit pass, it will either be out today or tomorrow.
EDIT: May have misspoken because I am the bad at reading. It might go out Thursday. Why do we have two days that start with T? I don't know.
Although I appreciate the info we did get, where is the roadmap?
When are the rest of the racial variants coming? Pilot suit? Marauders coming back? New maps? Player trading? the rest of the rifles? |
Malkai Inos
Opus Arcana Covert Intervention
483
|
Posted - 2013.06.27 18:15:00 -
[76] - Quote
It's there for those who care. |
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