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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
143
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Posted - 2013.06.24 16:13:00 -
[31] - Quote
meri jin wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:Since you said it yourself. So where is it?Update: CCP Eterne says it's today or tomorrow. Update 2: CCP Eterne says it's Thursday. Update 3: CCP Eterne says there will be a trilogy of dev blogs tomorrow, Wednesday, and Thursday. So.. if you link this one, why not just post in it? Just asking... Because CCP Games, the leading independent developer of massively multiplayer online games, has released the 19th free expansion for EVE Online, the most successful science fiction MMO of all time. EVE Online: Odyssey revitalizes exploration of the cosmic frontier, fortifying one of the greatest inspirational forces for those who have come to experience the EVE universe during its ten amazing years. Changes to scanning, hidden sites, and discovery are just a few of the additions designed to help pilots continue their epic journeys through New Eden. |
DeeJay One
BetaMax. CRONOS.
39
|
Posted - 2013.06.24 16:29:00 -
[32] - Quote
CCP Eterne wrote:I'm afraid I can't say if it's a bug fix that'll make it right after 1.2 or if it'll have to wait for 1.3. That seriously depends on how the fix does in QA testing. I'd so like to know what caused that bug ;) I hope this passes QA and gets its 1.2.1 release... |
Beren Hurin
OMNI Endeavors
534
|
Posted - 2013.06.24 16:34:00 -
[33] - Quote
my money is on... a. general timeline update b. new loot/ trading mechanics c. new equipment/ dropsuit update |
howard sanchez
DUST University Ivy League
576
|
Posted - 2013.06.24 16:45:00 -
[34] - Quote
CCP Eterne wrote:The dev blog is written, it's waiting a final edit pass, it will either be out today or tomorrow.
EDIT: May have misspoken because I am the bad at reading. It might go out Thursday. Why do we have two days that start with T? I don't know. Uh, because the God of Thunder rates his own day! Talk to Reykjavik, it was their idea. |
howard sanchez
DUST University Ivy League
576
|
Posted - 2013.06.24 16:50:00 -
[35] - Quote
Rogatien Merc wrote:CCP Eterne wrote:KAGEHOSHI Horned Wolf wrote:They pretty much already gave a roadmap of the future at fanfest, it was the talk on advancing the core. They talked about short term goals which they defined as 6-12 months (from Fanfest's time), and defined far future goals as 18+ months I believe. You might want to watch this http://www.youtube.com/watch?v=aKYglEoJyNc until they release the devblogs, they never release their devblogs on time; one time I remember they said a devblog would be out in a few hours, and it took them over a day. Many devblogs that were suppose to be released that they told us about never got released. Just a note but due to the feedback we've received since Uprising the roadmap has greatly changed since the Fanfest presentation. We're looking far more on fixing our basic mechanics than other things. "Loe be unto him who hath killed a heavy gleefully in the open with an LAV! Collision damage shall be fixed, and racial heavies implimented, and invisible walls baring thy way removed!!' sayith Sir Robin. And there was much rejoicing. And eating of minstrels. And songs were sung unto the holy CCP who said "NAY! Into that light we shall not go!" and proceeded to put a rainbow in the sky, saving many light suits, and there was much rejoicing. And eating of minstrels. And Sir Robin said: "It is done. Uprising 1.2 is here". And there was much rejoicing. And the aim bug was fixed. And the PC lag bug was fixed. And in his left hand Sir Robin held the tanks and said unto them "you shall live, until you die" and there was much rejoicing. And tanks received an HP buff. And in his right hand Sir Robin held armor-using infantry. And said unto them "you shall move fast like the wind" and there was much rejoicing. And ferroscale was released unto the world. And Sir Robin sat for a while, pondering the forums and blew a great wind upon the world and said "behold! the last of the Respecs has come" and there was much rejoicing. And Sir Robin said unto the immortals "behold! I have given you great wonders, and less great wonders, and allowed your kind to slay one another with impugnity. now a consequence shall befall those who slay not as one team, but as individuals" and closed his eyes and factional warfare was fixed, and team queing was implimented, and team play was brought to the masses. And there was much rejoicing." So sayeth the dev prophecies this day, 24 June 2013. I am compelling my minions to etch this, verbatim, in stone as we speak. And I am eating a minstrel burrito while rejoicing. +1 |
Beren Hurin
OMNI Endeavors
534
|
Posted - 2013.06.24 16:52:00 -
[36] - Quote
howard sanchez wrote:CCP Eterne wrote:The dev blog is written, it's waiting a final edit pass, it will either be out today or tomorrow.
EDIT: May have misspoken because I am the bad at reading. It might go out Thursday. Why do we have two days that start with T? I don't know. Uh, because the God of Thunder rates his own day! Talk to Reykjavik, it was their idea.
Yep Tyr and Thor. Interestingly, a long time ago East Asia used to share its day-naming tradition with the West! |
Knight SoIaire
Better Hide R Die D.E.F.I.A.N.C.E
882
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Posted - 2013.06.24 16:56:00 -
[37] - Quote
Beren Hurin wrote:my money is on... a. general timeline update b. new loot/ trading mechanics c. new equipment/ dropsuit update
I'm thinking; Vehicle tweaking (Dropships in particular) Team balance Aiming fixes PC Lag FPS Drops and I'm hoping, they mention a respec sytem, 3 out of the 5 CPM were on board with an optional respec (At least until we're out of this Beta), so hopefully somehow they were able to convince CCP. |
howard sanchez
DUST University Ivy League
576
|
Posted - 2013.06.24 16:56:00 -
[38] - Quote
CHICAGOCUBS4EVER wrote:CCP Eterne wrote:So another update: The blog is probably going out Wednesday after we looked at our schedule, realized there's another one we have to put out tomorrow and then a third we are doing on Thursday.
Additionally, there is a bug fix currently being tested that should hopefully resolve the framerate issues (I've heard the bug is causing halving of framerates in places). We don't think it'll get into Uprising 1.2 but should come shortly after. you have no idea how helpful these kind of posts can be. keeping us in the loop of what problems are being worked on goes miles with this community. Im sure few understand the time and work it requires to successfully address various issues, but knowing they are being worked on restores hope in the dedicated ;) Chicagocubs speaks the Truth. Feedback, communication and keeping the community in the loop is all I have (speaking only for myself but recognizing that I am far from alone) ever asked for.
Despite dragon boat festivals, Viking Summer Raiding parties (vacation), and a plethora of other holidays, delays and obstacles to progress, you will find many fans of Dust can be very patient if you just let us know.
Thor knows we've lasted this long. |
Akurabis
Sebiestor Field Sappers Minmatar Republic
11
|
Posted - 2013.06.24 16:57:00 -
[39] - Quote
Joseph Ridgeson wrote:Any information on the Module Wheel for KB/M users? That thing is annoying.
Seconded, I know a few people who were interested in the game but won't play because of the lack of meaningful keyboard control support. |
The Attorney General
ZionTCD
128
|
Posted - 2013.06.24 17:08:00 -
[40] - Quote
Thanks for the updates Eterne. Really keeps the birds in line.
I'll save my likes for after the blows come out.
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5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
146
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Posted - 2013.06.24 17:14:00 -
[41] - Quote
Prediction: Blog tomorrow will be delayed to friday
Prediction 2: Blog number 2 will be out next week
Prediction 3: Blog number 3 will be cancelled
Prediction 4: The framerate fix will be out in 1.4 because the QA works too slowly |
gbh08
74656d70
34
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Posted - 2013.06.24 17:19:00 -
[42] - Quote
CCP Eterne wrote: We're looking far more on fixing our basic mechanics than other things.
So another update: The blog is probably going out Wednesday after we looked at our schedule, realized there's another one we have to put out tomorrow and then a third we are doing on Thursday.
Additionally, there is a bug fix currently being tested that should hopefully resolve the framerate issues (I've heard the bug is causing halving of framerates in places). We don't think it'll get into Uprising 1.2 but should come shortly after.
This is all i wanted to hear, its just nice to know you guys acknowledge theres a few issues and are looking into it, thanks for the info |
Nelo Angel0
The Nommo Insurance Fraud.
59
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Posted - 2013.06.24 17:35:00 -
[43] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:Prediction: Blog tomorrow will be delayed to friday
Prediction 2: Blog number 2 will be out next week
Prediction 3: Blog number 3 will be cancelled
Prediction 4: The framerate fix will be out in 1.4 because the QA works too slowly
Prediction 5: All of the above
fixed |
Jin Robot
Foxhound Corporation General Tso's Alliance
1011
|
Posted - 2013.06.24 17:38:00 -
[44] - Quote
QQing about a delay before a delay even happens. You guys are priceless...as in not worth a ****. |
Terra Thesis
HDYLTA Defiant Legacy
244
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Posted - 2013.06.24 17:41:00 -
[45] - Quote
CCP Eterne wrote:I'm afraid I can't say if it's a bug fix that'll make it right after 1.2 or if it'll have to wait for 1.3. That seriously depends on how the fix does in QA testing.
thank you for the substantive communication. please continue to keep us in the loop. i look forward to the dev blog extravaganza coming this week. |
Noc Tempre
Imperfects Negative-Feedback
1995
|
Posted - 2013.06.24 17:51:00 -
[46] - Quote
Knight SoIaire wrote:Wait?
Is CCP actually responding, giving dates for dev blogs and will hopefully, follow up on those dates?
Where is CCP and what have you done with them?
Don't get your hopes up, we've seen this song and dance before. |
howard sanchez
DUST University Ivy League
577
|
Posted - 2013.06.24 18:47:00 -
[47] - Quote
Jin Robot wrote:QQing about a delay before a delay even happens. You guys are priceless...as in not worth a ****. Jin, don't judge the skeptical player base too harshly. We honestly have good cause to 'trust but verify' ( and in a lot of cases don't trust, just verify). It's great that devblogs are being imminently promised but until they are released we are in the same boat we have been. |
Canari Elphus
Pro Hic Immortalis
150
|
Posted - 2013.06.24 19:09:00 -
[48] - Quote
I have to say, thank you for giving us some timelines and expectation of what is being worked on. It is a great help.
Can you let us know if you are working on, and what is the priority level, of these known issues?
- Loading screen of death - Hills with hands - Aiming mechanics
Thanks again for giving us some info and timelines. |
Beren Hurin
OMNI Endeavors
536
|
Posted - 2013.06.24 19:16:00 -
[49] - Quote
What do you want to be they give us new MCCs for Amarr and Minmatar! |
Flint Beastgood III
GunFall Mobilization Covert Intervention
11
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Posted - 2013.06.24 19:20:00 -
[50] - Quote
CCP Eterne wrote: Just a note but due to the feedback we've received since Uprising the roadmap has greatly changed since the Fanfest presentation. We're looking far more on fixing our basic mechanics than other things.
Glad to hear! :)
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hooc roht
Deep Space Republic
76
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Posted - 2013.06.24 20:28:00 -
[51] - Quote
CCP Eterne wrote:KAGEHOSHI Horned Wolf wrote:They pretty much already gave a roadmap of the future at fanfest, it was the talk on advancing the core. They talked about short term goals which they defined as 6-12 months (from Fanfest's time), and defined far future goals as 18+ months I believe. You might want to watch this http://www.youtube.com/watch?v=aKYglEoJyNc until they release the devblogs, they never release their devblogs on time; one time I remember they said a devblog would be out in a few hours, and it took them over a day. Many devblogs that were suppose to be released that they told us about never got released. Just a note but due to the feedback we've received since Uprising the roadmap has greatly changed since the Fanfest presentation. We're looking far more on fixing our basic mechanics than other things.
sooo no matchmaking? |
Dao Ferret
BetaMax. CRONOS.
100
|
Posted - 2013.06.24 20:35:00 -
[52] - Quote
Beren Hurin wrote:What do you want to be they give us new MCCs for Amarr and Minmatar!
With Cal and Gal flags in their Warbarge also? ... no matter who is fighting? |
Canari Elphus
Pro Hic Immortalis
150
|
Posted - 2013.06.24 21:07:00 -
[53] - Quote
hooc roht wrote:CCP Eterne wrote:KAGEHOSHI Horned Wolf wrote:They pretty much already gave a roadmap of the future at fanfest, it was the talk on advancing the core. They talked about short term goals which they defined as 6-12 months (from Fanfest's time), and defined far future goals as 18+ months I believe. You might want to watch this http://www.youtube.com/watch?v=aKYglEoJyNc until they release the devblogs, they never release their devblogs on time; one time I remember they said a devblog would be out in a few hours, and it took them over a day. Many devblogs that were suppose to be released that they told us about never got released. Just a note but due to the feedback we've received since Uprising the roadmap has greatly changed since the Fanfest presentation. We're looking far more on fixing our basic mechanics than other things. sooo no matchmaking?
Kind of hard to focus on matchmaking with a dwindling player base. |
Severance Pay
Purgatorium of the Damned League of Infamy
475
|
Posted - 2013.06.25 00:35:00 -
[54] - Quote
CCP Eterne wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:CCP Eterne wrote:[...] We're looking far more on fixing our basic mechanics than other things. Also please come up with a solid foundations of design philosophies and order / priority of things and not "just do something and we will tweak things later" because design should not be an emergent trial and error thing. That is how we are approaching it. However, we have to keep open the ability to go back and tackle issues that crop up when our designs do not live up to our expectations or we have other issues that are critical to fix. You keep this up and you just might beat FoxFour to the like cap. Seriously, thanks for listening to us. The honest truth is we love when you release new stuff but we need the current content to work first. Thanks for understanding us. |
martinofski
Rebelles A Quebec Orion Empire
231
|
Posted - 2013.06.25 01:13:00 -
[55] - Quote
Now that was unexpected good communication, keep up the good work. |
Thor Odinson42
Molon Labe. League of Infamy
433
|
Posted - 2013.06.25 01:14:00 -
[56] - Quote
I'm hoping one is a sincere apology for nerfing MDs and creating a sidearm that is more powerful with a fraction of the fitting requirements. |
low genius
The Sound Of Freedom Renegade Alliance
112
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Posted - 2013.06.25 01:28:00 -
[57] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:Prediction: Blog tomorrow will be delayed to friday
Prediction 2: Blog number 2 will be out next week
Prediction 3: Blog number 3 will be cancelled
Prediction 4: The framerate fix will be out in 1.4 because the QA works too slowly
prediction 1: you qq until you quit eve. |
Maken Tosch
DUST University Ivy League
2862
|
Posted - 2013.06.25 03:57:00 -
[58] - Quote
This can't be a CCP Dev. He's responding. True Devs never respond. NEVER!!!!! |
CAPT vodkaTRAIN37
west coast special operations
24
|
Posted - 2013.06.25 03:59:00 -
[59] - Quote
http://youtu.be/oKJjuqkd6Yg |
Calroon DeVil
Internal Error. Negative-Feedback
59
|
Posted - 2013.06.25 06:35:00 -
[60] - Quote
CCP Eterne wrote:So another update: The blog is probably going out Wednesday after we looked at our schedule, realized there's another one we have to put out tomorrow and then a third we are doing on Thursday.
Additionally, there is a bug fix currently being tested that should hopefully resolve the framerate issues (I've heard the bug is causing halving of framerates in places). We don't think it'll get into Uprising 1.2 but should come shortly after. "probably, hopefully, should" Man, do you listen to yourself at times? |
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