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ladwar
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596
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Posted - 2013.06.08 21:58:00 -
[1] - Quote
Earl James wrote:Disturbingly Bored wrote:undeadsoldier90 wrote:That..... is a wall..... of words..... I can't..... my eyes.... Muscle through, it's a reasonable summary from an old tanker. Why thank you good sir. had to have help by selecting over where I was read... ADHD sucks on those long bricks of post. |
ladwar
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597
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Posted - 2013.06.09 02:57:00 -
[2] - Quote
that's when you say you'll post nude for ISK like a now certain CCP member not to be named, and get all the ISK you'll need for months. |
ladwar
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597
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Posted - 2013.06.09 03:09:00 -
[3] - Quote
no i'll give you ISK to put your clothes back on that's just scary. |
ladwar
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597
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Posted - 2013.06.09 03:22:00 -
[4] - Quote
EternalRMG wrote:Telleth wrote:So as a tanker I run only tanks. The cheapest one I can run without losing to an AV sneeze is 600k. Most matches average about 200k, so does that mean that CCP thinks that you should be able to go at least 3 matches without losing a tank? Or that tankers shouldn't only run tanks despite their high sp cost? Ohh youre so cute, complaining because you cant recover the cost of your tank. You have never tried to make profit with Dropships ONLY havent you? yes and I make a great taxi. just wish I would get wp for the MCRU. |
ladwar
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597
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Posted - 2013.06.09 03:49:00 -
[5] - Quote
yet they do rain down like skittles, more so in PC matches. |
ladwar
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598
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Posted - 2013.06.09 06:18:00 -
[6] - Quote
Rusty Shallows wrote:The charge-to-fire-time on my Assault Forge is over nine times longer than a large rail cannon. It has a range limit, sixteen shots (make 'em count), weapon shake, no zoom (much less an aiming mode), and best of all I get to rely on my sub-machine gun when some shot-gunner scout with the crazy eyes comes hunting. rails have RoF limiter that forge don't have btw thats 1.8 seconds till the next shot so go HTFU with your nine times BS. you can fire just as fast with maxed skills. |
ladwar
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Posted - 2013.06.09 06:56:00 -
[7] - Quote
Darken-Sol wrote:ladwar wrote:Rusty Shallows wrote:The charge-to-fire-time on my Assault Forge is over nine times longer than a large rail cannon. It has a range limit, sixteen shots (make 'em count), weapon shake, no zoom (much less an aiming mode), and best of all I get to rely on my sub-machine gun when some shot-gunner scout with the crazy eyes comes hunting. rails have RoF limiter that forge don't have btw thats 1.8 seconds till the next shot so go HTFU with your nine times BS. you can fire just as fast with maxed skills. all the while your two other turrets are unloading on us. i have to reload....... well sometimes. that takes time. most tanks die running. i fought one guy who had a mean blaster turret, took me about 800k worth of gear to pop him. i would guess it was because he stayed and played. my buddy madru ghanza rocks a MLT with 2300 sheilds and less armor. havnt seen it popped yet. theres good tankers out there.
i'd love to know how he remove shields/armor from his HAV. btw its not like those turrets fire on their own so that's like saying there is more av shooting at the HAV. just means more people doing something means nothing. if it cost you that much then your doing it wrong or you lost a HAV which still is doing it wrong. I can run a base sica and score some 25 kills but I could run on the ground and score the same amount of kills for much less risk and ISK and score more warpoints and make a profit everytime. av is easy mode but no one likes to do it right which is beyond me, people see shooter and means I need to have an assault rifle in my hands or a sidearm only. |
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