Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Zeravla Hsoj
The Merc Net
2
|
Posted - 2013.06.05 18:59:00 -
[1] - Quote
Nobody seems to want to look at facts and whiners want to keep whining while trolls collect their tears. So coming from a long time lover of semi auto assault rifles even before dust, ihave to say. Yes the TAR was over powered but it was still handled the wrong way. Single fire ARs are meant to have high accuracy high range and regardless of modded controllers should still fire as fast as you pull the trigger. That's how they've always worked and yes people complain but they get over it. The whining could've easily been suppressed by lowering the damage and making a much wider hip fire dispersion. That would limit it to med/ long ranges while retaining its effectiveness. Instead they've made the prototype and advanced level TARs identical in every way except a slight increase in damage while keeping the proto almost 4x the price of the advanced. The ROF barely effects a modded controllers advantage while crippling legit players, and even if every bullet hits, the clip size limits you to a couple kills per clip. This is not a "fix" and only humors the casuals screaming "OP" everytime they get killed. CCP has never catered to these people before why should they start now? |
Mobius Wyvern
BetaMax. CRONOS.
1827
|
Posted - 2013.06.05 19:01:00 -
[2] - Quote
Zeravla Hsoj wrote:Nobody seems to want to look at facts and whiners want to keep whining while trolls collect their tears. So coming from a long time lover of semi auto assault rifles even before dust, ihave to say. Yes the TAR was over powered but it was still handled the wrong way. Single fire ARs are meant to have high accuracy high range and regardless of modded controllers should still fire as fast as you pull the trigger. That's how they've always worked and yes people complain but they get over it. The whining could've easily been suppressed by lowering the damage and making a much wider hip fire dispersion. That would limit it to med/ long ranges while retaining its effectiveness. Instead they've made the prototype and advanced level TARs identical in every way except a slight increase in damage while keeping the proto almost 4x the price of the advanced. The ROF barely effects a modded controllers advantage while crippling legit players, and even if every bullet hits, the clip size limits you to a couple kills per clip. This is not a "fix" and only humors the casuals screaming "OP" everytime they get killed. CCP has never catered to these people before why should they start now? No one has a problem with them firing as fast as you can pull the trigger.
The issue was with the use of auxiliary hardware to force the weapon to fire far beyond what any human could do. I've seen video of the Tac AR firing just as fast as the full-auto version.
That had to be corrected because it was game-breaking, so we can once again thank the people that just have to find ways around playing the game the right way. |
echo47
Sebiestor Field Sappers Minmatar Republic
14
|
Posted - 2013.06.05 19:05:00 -
[3] - Quote
Zeravla Hsoj wrote:Yes the TAR was over powered but it was still handled the wrong way. Single fire ARs are meant to have high accuracy high range and regardless of modded controllers should still fire as fast as you pull the trigger. That's how they've always worked and yes people complain but they get over it. The whining could've easily been suppressed by lowering the damage and making a much wider hip fire dispersion. That would limit it to med/ long ranges while retaining its effectiveness. Instead they've made the prototype and advanced level TARs identical in every way except a slight increase in damage while keeping the proto almost 4x the price of the advanced. The ROF barely effects a modded controllers advantage while crippling legit players, and even if every bullet hits, the clip size limits you to a couple kills per clip. This is not a "fix" and only humors the casuals screaming "OP" everytime they get killed. CCP has never catered to these people before why should they start now?
I would still like to know what makes a weapon overpowered? |
Zeravla Hsoj
The Merc Net
2
|
Posted - 2013.06.05 19:07:00 -
[4] - Quote
Well I don't see why everyone who used the tactical the "right" way has to suffer from it. Plus, that still doesn't change the fact that the duvolle costs almost 4x as much as the GLU and only has a slight damage increase which by the way is not worth the extra isk. |
echo47
Sebiestor Field Sappers Minmatar Republic
14
|
Posted - 2013.06.05 19:07:00 -
[5] - Quote
Mobius Wyvern wrote:Zeravla Hsoj wrote:Nobody seems to want to look at facts and whiners want to keep whining while trolls collect their tears. So coming from a long time lover of semi auto assault rifles even before dust, ihave to say. Yes the TAR was over powered but it was still handled the wrong way. Single fire ARs are meant to have high accuracy high range and regardless of modded controllers should still fire as fast as you pull the trigger. That's how they've always worked and yes people complain but they get over it. The whining could've easily been suppressed by lowering the damage and making a much wider hip fire dispersion. That would limit it to med/ long ranges while retaining its effectiveness. Instead they've made the prototype and advanced level TARs identical in every way except a slight increase in damage while keeping the proto almost 4x the price of the advanced. The ROF barely effects a modded controllers advantage while crippling legit players, and even if every bullet hits, the clip size limits you to a couple kills per clip. This is not a "fix" and only humors the casuals screaming "OP" everytime they get killed. CCP has never catered to these people before why should they start now? No one has a problem with them firing as fast as you can pull the trigger. The issue was with the use of auxiliary hardware to force the weapon to fire far beyond what any human could do. I've seen video of the Tac AR firing just as fast as the full-auto version. That had to be corrected because it was game-breaking, so we can once again thank the people that just have to find ways around playing the game the right way.
Does it state in the EULA that you can't used modded hardware?
|
EVEry DUSTOID
United Planetary Soldiers
93
|
Posted - 2013.06.05 19:12:00 -
[6] - Quote
Mobius Wyvern wrote:Zeravla Hsoj wrote:Nobody seems to want to look at facts and whiners want to keep whining while trolls collect their tears. So coming from a long time lover of semi auto assault rifles even before dust, ihave to say. Yes the TAR was over powered but it was still handled the wrong way. Single fire ARs are meant to have high accuracy high range and regardless of modded controllers should still fire as fast as you pull the trigger. That's how they've always worked and yes people complain but they get over it. The whining could've easily been suppressed by lowering the damage and making a much wider hip fire dispersion. That would limit it to med/ long ranges while retaining its effectiveness. Instead they've made the prototype and advanced level TARs identical in every way except a slight increase in damage while keeping the proto almost 4x the price of the advanced. The ROF barely effects a modded controllers advantage while crippling legit players, and even if every bullet hits, the clip size limits you to a couple kills per clip. This is not a "fix" and only humors the casuals screaming "OP" everytime they get killed. CCP has never catered to these people before why should they start now? No one has a problem with them firing as fast as you can pull the trigger. The issue was with the use of auxiliary hardware to force the weapon to fire far beyond what any human could do. I've seen video of the Tac AR firing just as fast as the full-auto version. That had to be corrected because it was game-breaking, so we can once again thank the people that just have to find ways around playing the game the right way.
Link the video |
ShinyJay
Foxhound Corporation General Tso's Alliance
3
|
Posted - 2013.06.05 19:15:00 -
[7] - Quote
Zeravla Hsoj wrote:Well I don't see why everyone who used the tactical the "right" way has to suffer from it. Plus, that still doesn't change the fact that the duvolle costs almost 4x as much as the GLU and only has a slight damage increase which by the way is not worth the extra isk.
all weapons are like that in terms of stats from adv to proto. i use snipers and the only difference i see is only ever a damage increase from each tier with a higher cost.
The tar though is accucate if you aim down the sights, but the hipfire shouldn't be so accurate and the rate of fire needed to be toned down a bit and not higher then a breach AR. the TAC is like a mini sniper, it shouldn't have everything going for it. |
calisk galern
BurgezzE.T.F
223
|
Posted - 2013.06.05 19:18:00 -
[8] - Quote
EVEry DUSTOID wrote:Mobius Wyvern wrote:Zeravla Hsoj wrote:Nobody seems to want to look at facts and whiners want to keep whining while trolls collect their tears. So coming from a long time lover of semi auto assault rifles even before dust, ihave to say. Yes the TAR was over powered but it was still handled the wrong way. Single fire ARs are meant to have high accuracy high range and regardless of modded controllers should still fire as fast as you pull the trigger. That's how they've always worked and yes people complain but they get over it. The whining could've easily been suppressed by lowering the damage and making a much wider hip fire dispersion. That would limit it to med/ long ranges while retaining its effectiveness. Instead they've made the prototype and advanced level TARs identical in every way except a slight increase in damage while keeping the proto almost 4x the price of the advanced. The ROF barely effects a modded controllers advantage while crippling legit players, and even if every bullet hits, the clip size limits you to a couple kills per clip. This is not a "fix" and only humors the casuals screaming "OP" everytime they get killed. CCP has never catered to these people before why should they start now? No one has a problem with them firing as fast as you can pull the trigger. The issue was with the use of auxiliary hardware to force the weapon to fire far beyond what any human could do. I've seen video of the Tac AR firing just as fast as the full-auto version. That had to be corrected because it was game-breaking, so we can once again thank the people that just have to find ways around playing the game the right way. Link the video
show me the videos of you sucking with it.
|
Master Jaraiya
Ultramarine Corp
143
|
Posted - 2013.06.05 19:20:00 -
[9] - Quote
Zeravla Hsoj wrote:Well I don't see why everyone who used the tactical the "right" way has to suffer from it. Plus, that still doesn't change the fact that the duvolle costs almost 4x as much as the GLU and only has a slight damage increase which by the way is not worth the extra isk. If you were using it the "right" way (without modded controller to exploit the still to high RoF) you are not effected.
GLU-5 - 400 RPM
400/60 = 6.6
so you are telling me that you can pull the trigger faster than 6 - 7 times per second
ROTFLMMFAO |
Savaric Koldaga
Conspiratus Immortalis Covert Intervention
25
|
Posted - 2013.06.05 19:24:00 -
[10] - Quote
I personally don't run with the tacs that much and when I do I use it mostly for sniping. I've taken down proto heavys in just a few shots but it takes a few seconds because I don't use any kind of controller mod. Now when I ran heavy I would get blasted with a barrage of bullets and they all hit around the same time and of course it was a duvolle tac. Tacs are for precision which means slower RoF...I understand some people have some serious trigger fingers but not as fast as I've seen people firing them. Clip size should been left alone and the damage should be reduced slightly and the bullet dispersal should be much higher when hip firing. Tacs are Tacs not machine guns. RoF should only be a couple of shots a sec... Not a 100 every half sec(exaggeration). It was a horribly unbalanced weapon and still is....but a lot of the weapons are. They will change it again soon like everything else to keep people from sticking to one type of weapon. Soooo basically find a way to counter until they change it all...then find a new way to counter that. I don't think they meant for people to decide on only one type of weapon and stick with it forever. And just a reminder I CAN and do sometimes use tacs. But I use them the way they are meant to be used. So what weapon do you all think they will change soon so people can QQ bout that one....tired of the tac discussions...so tired I took part lol |
|
Zeravla Hsoj
The Merc Net
2
|
Posted - 2013.06.05 19:26:00 -
[11] - Quote
Master Jaraiya wrote: If you were using it the "right" way (without modded controller to exploit the still to high RoF) you are not effected.
GLU-5 - 400 RPM
400/60 = 6.6
so you are telling me that you can pull the trigger faster than 6 - 7 times per second
ROTFLMMFAO
No I'm saying that I used the tactical at mid/ long range and did find it a little over powered that the hip fire was so accurate. Which is why that's all they should've changed. It was balanced on everything except that. No reason to touch the ROF or clip size other then a holes with modded controllers. ROF and clip size should b returned And damage should be drastically lowered.
|
EVEry DUSTOID
United Planetary Soldiers
93
|
Posted - 2013.06.05 19:29:00 -
[12] - Quote
calisk galern wrote:EVEry DUSTOID wrote:Mobius Wyvern wrote:Zeravla Hsoj wrote:Nobody seems to want to look at facts and whiners want to keep whining while trolls collect their tears. So coming from a long time lover of semi auto assault rifles even before dust, ihave to say. Yes the TAR was over powered but it was still handled the wrong way. Single fire ARs are meant to have high accuracy high range and regardless of modded controllers should still fire as fast as you pull the trigger. That's how they've always worked and yes people complain but they get over it. The whining could've easily been suppressed by lowering the damage and making a much wider hip fire dispersion. That would limit it to med/ long ranges while retaining its effectiveness. Instead they've made the prototype and advanced level TARs identical in every way except a slight increase in damage while keeping the proto almost 4x the price of the advanced. The ROF barely effects a modded controllers advantage while crippling legit players, and even if every bullet hits, the clip size limits you to a couple kills per clip. This is not a "fix" and only humors the casuals screaming "OP" everytime they get killed. CCP has never catered to these people before why should they start now? No one has a problem with them firing as fast as you can pull the trigger. The issue was with the use of auxiliary hardware to force the weapon to fire far beyond what any human could do. I've seen video of the Tac AR firing just as fast as the full-auto version. That had to be corrected because it was game-breaking, so we can once again thank the people that just have to find ways around playing the game the right way. Link the video show me the videos of you sucking with it.
you mean the video where I killed all the best players in the game? you couldn't come close to my kill counts on any game |
Malkai Inos
Opus Arcana Orion Empire
291
|
Posted - 2013.06.05 19:29:00 -
[13] - Quote
EVEry DUSTOID wrote:Mobius Wyvern wrote:Zeravla Hsoj wrote:Nobody seems to want to look at facts and whiners want to keep whining while trolls collect their tears. So coming from a long time lover of semi auto assault rifles even before dust, ihave to say. Yes the TAR was over powered but it was still handled the wrong way. Single fire ARs are meant to have high accuracy high range and regardless of modded controllers should still fire as fast as you pull the trigger. That's how they've always worked and yes people complain but they get over it. The whining could've easily been suppressed by lowering the damage and making a much wider hip fire dispersion. That would limit it to med/ long ranges while retaining its effectiveness. Instead they've made the prototype and advanced level TARs identical in every way except a slight increase in damage while keeping the proto almost 4x the price of the advanced. The ROF barely effects a modded controllers advantage while crippling legit players, and even if every bullet hits, the clip size limits you to a couple kills per clip. This is not a "fix" and only humors the casuals screaming "OP" everytime they get killed. CCP has never catered to these people before why should they start now? No one has a problem with them firing as fast as you can pull the trigger. The issue was with the use of auxiliary hardware to force the weapon to fire far beyond what any human could do. I've seen video of the Tac AR firing just as fast as the full-auto version. That had to be corrected because it was game-breaking, so we can once again thank the people that just have to find ways around playing the game the right way. Link the video i'll second that. The PDIGGY vids were wholly unconvincing in that regard.
|
Master Jaraiya
Ultramarine Corp
143
|
Posted - 2013.06.05 19:41:00 -
[14] - Quote
Zeravla Hsoj wrote:Master Jaraiya wrote: If you were using it the "right" way (without modded controller to exploit the still to high RoF) you are not effected.
GLU-5 - 400 RPM
400/60 = 6.6
so you are telling me that you can pull the trigger faster than 6 - 7 times per second
ROTFLMMFAO
No I'm saying that I used the tactical at mid/ long range and did find it a little over powered that the hip fire was so accurate. Which is why that's all they should've changed. It was balanced on everything except that. No reason to touch the ROF or clip size other then a holes with modded controllers. ROF and clip size should b returned And damage should be drastically lowered.
If lowering the RoF had no effect on your use of the gun, why would you suggest raising it back to where it was as it is still IMHO way to high for a Tac AR.
How many times can you really pull a trigger in one second? Honestly the RoF needs to be closer to 200 RPM and that is still pushing it. |
Zeravla Hsoj
The Merc Net
2
|
Posted - 2013.06.05 19:47:00 -
[15] - Quote
How am I saying lowering the ROF didn't effect my use of the weapon? I'm saying there was nothing wrong with the ROF and I have no idea how fast I can pull the trigger but apparently fast enough for the ROF nerf to frustrate me to the point of making a thread about it. And the clip size is rediculous. It's not a sniper rifle people. Stop trying to turn it into one. |
Zeravla Hsoj
The Merc Net
3
|
Posted - 2013.06.05 19:53:00 -
[16] - Quote
Also why can't they just make the ROF block less intense? Such as the lowering it to emulate the amount of times the average person can pull it? Instead of making it slightly faster then a breach. |
Master Jaraiya
Ultramarine Corp
143
|
Posted - 2013.06.05 19:57:00 -
[17] - Quote
Zeravla Hsoj wrote:How am I saying lowering the ROF didn't effect my use of the weapon? I'm saying there was nothing wrong with the ROF and I have no idea how fast I can pull the trigger but apparently fast enough for the ROF nerf to frustrate me to the point of making a thread about it. And the clip size is rediculous. It's not a sniper rifle people. Stop trying to turn it into one.
You didn't say that. You said there was no reason to lower the RoF.
Which led me to believe that is what effected your use of the weapon.
Semi auto weapons cannot shoot 100 RPM with any accuracy let alone 400 RPM, or even more ridiculous at what it was previously. |
Novawolf McDustingham The514th
The Official Mintchip Fanclub
170
|
Posted - 2013.06.05 19:58:00 -
[18] - Quote
Zeravla Hsoj wrote:Nobody seems to want to look at facts and whiners want to keep whining while trolls collect their tears. So coming from a long time lover of semi auto assault rifles even before dust, ihave to say. Yes the TAR was over powered but it was still handled the wrong way. Single fire ARs are meant to have high accuracy high range and regardless of modded controllers should still fire as fast as you pull the trigger. That's how they've always worked and yes people complain but they get over it. The whining could've easily been suppressed by lowering the damage and making a much wider hip fire dispersion. That would limit it to med/ long ranges while retaining its effectiveness. Instead they've made the prototype and advanced level TARs identical in every way except a slight increase in damage while keeping the proto almost 4x the price of the advanced. The ROF barely effects a modded controllers advantage while crippling legit players, and even if every bullet hits, the clip size limits you to a couple kills per clip. This is not a "fix" and only humors the casuals screaming "OP" everytime they get killed. CCP has never catered to these people before why should they start now?
I'm really not sure what the hell the OP is on about.
His incoherence is overpowered.
|
Master Jaraiya
Ultramarine Corp
143
|
Posted - 2013.06.05 19:59:00 -
[19] - Quote
Zeravla Hsoj wrote:Also why can't they just make the ROF block less intense? Such as the lowering it to emulate the amount of times the average person can pull it? Instead of making it slightly faster then a breach.
"The semi-automatic rate is the assault rifle/semi-auto only version on rapid fire. It is the maximum rate that a weapon can fire with any degree of accuracy in semi-auto mode, usually 45-60 rpm."
taken from link in previous post. |
BL4CKST4R
WarRavens
132
|
Posted - 2013.06.05 20:00:00 -
[20] - Quote
Zeravla Hsoj wrote:Nobody seems to want to look at facts and whiners want to keep whining while trolls collect their tears. So coming from a long time lover of semi auto assault rifles even before dust, ihave to say. Yes the TAR was over powered but it was still handled the wrong way. Single fire ARs are meant to have high accuracy high range and regardless of modded controllers should still fire as fast as you pull the trigger. That's how they've always worked and yes people complain but they get over it. The whining could've easily been suppressed by lowering the damage and making a much wider hip fire dispersion. That would limit it to med/ long ranges while retaining its effectiveness. Instead they've made the prototype and advanced level TARs identical in every way except a slight increase in damage while keeping the proto almost 4x the price of the advanced. The ROF barely effects a modded controllers advantage while crippling legit players, and even if every bullet hits, the clip size limits you to a couple kills per clip. This is not a "fix" and only humors the casuals screaming "OP" everytime they get killed. CCP has never catered to these people before why should they start now?
In most FPS games the single shot weapons have always been low ROF, but very strong bullet damage. So how is the TAC any different now from other single shots in other FPS games? And unless you are using two fingers or just are really really fast most people can't single shot at 400 rpm. And why are you complaining about the price? You were willing to pay 4x the price for the same damage difference and 6 extra bullets so whats the problem now, the Gek to Duvolle have been like that since beta, pay a ton more for an extra 2 points in damage. |
|
Orion Vahid
DUST University Ivy League
9
|
Posted - 2013.06.05 20:01:00 -
[21] - Quote
OP is probably just pissed that his modded controller doesn't work anymore. Move along, nothing to see here but seriously, if TAR still fires as fast you press the trigger button that again brings back noobs using modded controllers. |
Master Jaraiya
Ultramarine Corp
143
|
Posted - 2013.06.05 20:01:00 -
[22] - Quote
Zeravla Hsoj wrote:Nobody seems to want to look at facts
Zeravla Hsoj wrote:look at facts
http://en.wikipedia.org/wiki/Rate_of_fire
|
CommanderBolt
A.N.O.N.Y.M.O.U.S. ROFL BROS
24
|
Posted - 2013.06.05 20:04:00 -
[23] - Quote
As a lover of long range rifles in most FPS`s and as an avid user of the TAC I think now it is somewhat balanced.
The rate of fire DOES hinder those of us who were not using a modded controller, but I can deal with that.
The clip size does seem a little too harsh a penalty, something around 24 in a clip I think would be fair.
I was expecting worse, and I feel its somewhat ok. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
549
|
Posted - 2013.06.05 20:04:00 -
[24] - Quote
Zeravla Hsoj wrote:How am I saying lowering the ROF didn't effect my use of the weapon? I'm saying there was nothing wrong with the ROF and I have no idea how fast I can pull the trigger but apparently fast enough for the ROF nerf to frustrate me to the point of making a thread about it. And the clip size is rediculous. It's not a sniper rifle people. Stop trying to turn it into one.
The sniper rifle has less than a third of the ammo of the TAR...
The TAR also still has a higher clip-size than designated marksmen rifles in games like Halo Reach, Halo 4, Killzone 3.... so...
|
Malkai Inos
Opus Arcana Orion Empire
291
|
Posted - 2013.06.05 20:06:00 -
[25] - Quote
Master Jaraiya wrote:Zeravla Hsoj wrote:Also why can't they just make the ROF block less intense? Such as the lowering it to emulate the amount of times the average person can pull it? Instead of making it slightly faster then a breach. "The semi-automatic rate is the assault rifle/semi-auto only version on rapid fire. It is the maximum rate that a weapon can fire with any degree of accuracy in semi-auto mode, usually 45-60 rpm." taken from link in previous post. This assumes that realworld combat limitations apply. Paintball weapons are often equipped with triggers that allow for alternating action and much higher rates of fire than 45-60rpm. |
Master Jaraiya
Ultramarine Corp
143
|
Posted - 2013.06.05 20:08:00 -
[26] - Quote
I guess OP also does not want to look at facts.
If OP did then OP would have to admit to the ridiculousness of 400 RPM as a RoF for any semi auto weapon. |
Zeravla Hsoj
The Merc Net
3
|
Posted - 2013.06.05 20:08:00 -
[27] - Quote
BL4CKST4R wrote:
In most FPS games the single shot weapons have always been low ROF, but very strong bullet damage. So how is the TAC any different now from other single shots in other FPS games? And unless you are using two fingers or just are really really fast most people can't single shot at 400 rpm. And why are you complaining about the price? You were willing to pay 4x the price for the same damage difference and 6 extra bullets so whats the problem now, the Gek to Duvolle have been like that since beta, pay a ton more for an extra 2 points in damage.
In other fps games the ROF of single fire weapons was low on the statistics because they were single fire. You could still fire these weapons as fast as you can pull the trigger. Which is no longer true. I'm just saying they're are different ways to prevent controller modding and the ROF block didn't need to be so drastic. And the why the lower clip size? If you take modded controllers out of the equation, None of these " fixes" help balance the weapon. |
Master Jaraiya
Ultramarine Corp
143
|
Posted - 2013.06.05 20:10:00 -
[28] - Quote
Malkai Inos wrote:Master Jaraiya wrote:Zeravla Hsoj wrote:Also why can't they just make the ROF block less intense? Such as the lowering it to emulate the amount of times the average person can pull it? Instead of making it slightly faster then a breach. "The semi-automatic rate is the assault rifle/semi-auto only version on rapid fire. It is the maximum rate that a weapon can fire with any degree of accuracy in semi-auto mode, usually 45-60 rpm." taken from link in previous post. This assumes that realworld combat limitations apply. Paintball weapons are often equipped with triggers that allow for alternating action and much higher rates of fire than 45-60rpm.
Paintball guns also do not kill people.
Seriously count how many times you can pull a trigger in one minute. I guarantee it is a bunch less than 400 lol |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
549
|
Posted - 2013.06.05 20:16:00 -
[29] - Quote
There's also the various weapon statements from CCP:
Quote:We'll be making some adjustments to the rifle ranges in the near future. We're currently testing the Rail Rifle and Combat Rifle internally (the two missing archetypes). Within the assault rifle class the four weapon types will break down as follows:
Assault Rifle (Hybrid - Plasma) - short range Combat Rifle (Projectile - Autocannon) - short-mid range Scrambler Rifle (Laser - Pulse) - mid range Rail Rifle (Hybrid - Railgun) - long range
Quote:
They won't be removed, no, but they will be tweaked slightly. The idea being that each race will have it's base variant be Assault, (Gallente) Burst (Minmatar), Breach (Caldari) or Tactical (Amarr) and then the variants are a specific race's take on the others using their own tech. So, you'd get an Assault Rail Rifle that attempts to somewhat mimic the behavior of the Gallente Assault Rifle and a Tactical Assault Rifle that attempts to mimic the Amarr Scrambler Rifle and so on.
Ergo, the blaster is meant to be short range high damage. Caldari will have the longest range, Amarr is supposed to be the "tactical" model. That means the current TAR is meant to be worse than those on both counts, or rather... it probably shouldn't or won't be outdoing the other weapon types on ground that's their turf. The TAR is already a "freak"-weapon that out-ranges lasers despite pulse lasers having a 4 to 1 range advantage on blasters in EVE lore.
Pick up ARs for high damage at short range. |
Full Metal Kitten
Chatelain Rapid Response Gallente Federation
698
|
Posted - 2013.06.05 20:21:00 -
[30] - Quote
[Request] This thread is a wall of unformatted text. Can somebody TLDR this mess? Title says it's not a TAC rant. Is OP ranting about the plasma cannon? Or maybe hit detection? Please don't tell me it was unironic post title. Thanks! |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |