| Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Zeylon Rho
 Subdreddit
 Test Alliance Please Ignore
 
 549
 
 
      | Posted - 2013.06.05 20:04:00 -
          [1] - Quote 
 
 Zeravla Hsoj wrote:How am I saying lowering the ROF didn't effect my use of the weapon? I'm saying there was nothing wrong with the ROF and I have no idea how fast I can pull the trigger but apparently fast enough for the ROF nerf to frustrate me to the point of making a thread about it. And the clip size is rediculous. It's not a sniper rifle people. Stop trying to turn it into one. 
 The sniper rifle has less than a third of the ammo of the TAR...
  
 The TAR also still has a higher clip-size than designated marksmen rifles in games like Halo Reach, Halo 4, Killzone 3.... so...
 
 | 
      
      
        |  Zeylon Rho
 Subdreddit
 Test Alliance Please Ignore
 
 549
 
 
      | Posted - 2013.06.05 20:16:00 -
          [2] - Quote 
 There's also the various weapon statements from CCP:
 
 
 Quote:We'll be making some adjustments to the rifle ranges in the near future. We're currently testing the Rail Rifle and Combat Rifle internally (the two missing archetypes). Within the assault rifle class the four weapon types will break down as follows:
 Assault Rifle (Hybrid - Plasma) - short range
 Combat Rifle (Projectile - Autocannon) - short-mid range
 Scrambler Rifle (Laser - Pulse) - mid range
 Rail Rifle (Hybrid - Railgun) - long range
 
 Quote:
 They won't be removed, no, but they will be tweaked slightly. The idea being that each race will have it's base variant be Assault, (Gallente) Burst (Minmatar), Breach (Caldari) or Tactical (Amarr) and then the variants are a specific race's take on the others using their own tech. So, you'd get an Assault Rail Rifle that attempts to somewhat mimic the behavior of the Gallente Assault Rifle and a Tactical Assault Rifle that attempts to mimic the Amarr Scrambler Rifle and so on.
 
 Ergo, the blaster is meant to be short range high damage. Caldari will have the longest range, Amarr is supposed to be the "tactical" model. That means the current TAR is meant to be worse than those on both counts, or rather... it probably shouldn't or won't be outdoing the other weapon types on ground that's their turf. The TAR is already a "freak"-weapon that out-ranges lasers despite pulse lasers having a 4 to 1 range advantage on blasters in EVE lore.
 
 Pick up ARs for high damage at short range.
 | 
      
      
        |  Zeylon Rho
 Subdreddit
 Test Alliance Please Ignore
 
 549
 
 
      | Posted - 2013.06.05 20:35:00 -
          [3] - Quote 
 
 EVEry DUSTOID wrote:In other FPS games single shot weapons fire as fast as you can tap 
 And in other FPS games, single shot weapons limit how fast you can fire.
 | 
      
      
        |  Zeylon Rho
 Subdreddit
 Test Alliance Please Ignore
 
 565
 
 
      | Posted - 2013.06.05 20:40:00 -
          [4] - Quote 
 Reminds me of the FAL being banned from competition by the MLG.
 | 
      
        |  |  |