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Sontie
Ill Omens EoN.
330
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Posted - 2013.05.20 07:55:00 -
[1] - Quote
The scout is a lovely suit, but it can't compete in Planetary Conquest.
Why?
Anything they can do Logi can do better. And with the coming changes to the skill system, If you skill into proto logi, you can also get proto assault quite easily.
The logi can sprint just as fast with more HP, and 3 equipment slots. They can sprint to the middle objective just as fast as I can, drop more uplinks, hack faster, then lay down remote explosives and ammo to entrench their team on that letter. They can even attack me on my letter before I can finish the hack, and with their 3x ehp, while I'm sacrificing some EHP to run better speed modules, they will almost certainly beat me.
Did I mention that scouts have terrible CPU and PG? On my proto scout with lvl 3 core skills, I can't run 3 complex shields, a proto weapons, and anything else at complex lvl, or even adv. This is WITH sacrificing my sidearm. If I want to run dua enhanced kin cats, the best I can get for isk, I have to make even more sacrifices.
What would make the scout competitive in PC?
A 2nd equipment slot.
bonuses to active scanner and drop uplinks.
Either a base speed buff, or a skill thingy that increases the effectiveness of kin cats or reduces fitting costs.
I don't want scouts to become yet another, slightly faster, line soldier. I want to be able to fit my role of sneaky bugger ninja hacking enemy objectives and destroying critical drop uplinks behind enemy lines.
If I had to pick just one thing to make us better, I would say giving us a 2nd equipment slot and the cpu and pg needed to run decent equipment would do it. If you want to keep us from playing medic, add suit nerfs to the use of triage and nanite injectors or something. |
Sontie
Ill Omens EoN.
330
|
Posted - 2013.05.20 09:09:00 -
[2] - Quote
I think heavies need a slight damage nerf (5%?) and a slightly high hp buff (15%) to fit their role as the ultimate defender.
But Scouts too need something to fit their role on the battlefield. Stuff that works on the field, not just looks good on paper (you can't bring a knife to a gun fight in PC and be effective outside of luck, and lolz @ scan bonus) |
Sontie
Ill Omens EoN.
333
|
Posted - 2013.05.20 10:58:00 -
[3] - Quote
I agree. Get that minny weapon out of the hands of the Amarr, damn it! The amarr style is probably worst suited to using a minny weapon. I'd love to see what the other racial heavy weapons would be :)
But right now, in PC, heavies rely on dps to tank, not actual tank. They die so fast to concentrated fire, and because of their ability to lay down a firestorm of damage, they DO take concentrated fire. |
Sontie
Ill Omens EoN.
343
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Posted - 2013.05.20 22:42:00 -
[4] - Quote
100 meters passive scan range? How's you're math work out on that one?
B = 10 m1 = .50 m2 = .50 m3 = .45
B + B(m1 + m2+ m3+ (m3*.89)+(m3*.57)+(m3*.28) = 32.33 (assuming eve stacking penalties) or 38 without stacking penalties |
Sontie
Ill Omens EoN.
343
|
Posted - 2013.05.20 22:45:00 -
[5] - Quote
I win most of my 1v1 fights in PC, but when I'm trying to win 1v1 fights, I'm going outside my role in PC. I'm the super fast guy dropping uplinks and destroying the bad guys. If there is ANY lag or framerate issues going on, then I have to completely give up any idea of engaging the enemy. I harass, draw fire, and run.
But I'm thinking a logi can do what I do better. |
Sontie
Ill Omens EoN.
353
|
Posted - 2013.05.21 14:55:00 -
[6] - Quote
That's not how it works with EVERYTHING else, but ok. I'll run some tests. |
Sontie
Ill Omens EoN.
355
|
Posted - 2013.05.21 23:22:00 -
[7] - Quote
drop uplinks... logi would be better.
hacking... logi would be better
scanning... logi would be better
Speed... logi would almost be as good
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