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Lance 2ballzStrong
SyNergy Gaming EoN.
1696
|
Posted - 2013.05.19 04:43:00 -
[1] - Quote
Tough luck!
Thanks to the "tactics" employed by some upstanding corps, and individuals, YOU, as a new player, will be left without a serious corp.
Here's why. Players posing as corp members jumping into Planetary Conquest (PC) games, and inviting their lil buddiez along to team kill and just be a pain in the arse for the unfortunate corp they're sabotaging.
So, corps that openly recruited people, and helping out new guys with the game, won't be participating in PC due to the fact that they might be sabotaged. So, unfortunate corps like DUST University, got their district(s) taken away cuz of this tactic. Even if they wanted to continue in PC, there's no guarantees that history won't repeat itself.
Now, I can appreciate the fact that this is a built in mechanic, and people are using whatever tools that are made available to get the upper hand. Cool. I can go with that....but then I'll bring up the whole AFK SP farming issue that people have so much tears about.
It's an in game mechanic that people are using to gain an advantage.
Back to my argument. So as directors or a CEO, people have allot of power in the corp. They can take funds, kick people, and basically shut down a corp.
My question is, how can these people, who are in charge of an army of hundreds, if not THOUSANDS of people, not have the power to kick people from the battle?
Please keep your reply as none trollage as possible ...tryna have a serious discussion here. Merci. |
Mister0Zz
The Tritan Industries RISE of LEGION
75
|
Posted - 2013.05.19 04:53:00 -
[2] - Quote
there should be a role system similar to eve, where members of a corporation must be given permission to enter PC by directors |
SoTa of PoP
Circle of Huskarl Minmatar Republic
310
|
Posted - 2013.05.19 04:55:00 -
[3] - Quote
Mister0Zz wrote:there should be a role system similar to eve, where members of a corporation must be given permission to enter PC by directors ^
It's far too easy for me to sabotage several corps right now using my alt. The moment there PC starts up - I throw a squad together and join before they do.
|
Lance 2ballzStrong
SyNergy Gaming EoN.
1696
|
Posted - 2013.05.19 04:56:00 -
[4] - Quote
Mister0Zz wrote:there should be a role system similar to eve, where members of a corporation must be given permission to enter PC by directors
well yeah, but is it coming? Has CCP said ANYTHING about this? If they did, what's the ETA?
I see people in the Corp Recruitment section and just smh. People looking for corps, but who's gonna take in people now? lol
Record numbers of people playing DUST, and nobody in PC wants to take in new people.
GG |
SoTa of PoP
Circle of Huskarl Minmatar Republic
310
|
Posted - 2013.05.19 04:57:00 -
[5] - Quote
Sabotaging is fine and fun - but when it's as easy as asking to join on a 500,000 SP alt - getting in - then holding PC ransom the moment it comes up... then that's not meta - that's an issue. |
Eltra Ardell
Goonfeet
67
|
Posted - 2013.05.19 05:01:00 -
[6] - Quote
Apparently DUST players are either too idiotic, entitled, or lazy to use proper operational security. Holding corporations exist for a reason.
If your corporation is so inept as to not have a holding corporation for PC or vet new members, they deserve to lose their districts. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1696
|
Posted - 2013.05.19 05:02:00 -
[7] - Quote
SoTa of PoP wrote:Sabotaging is fine and fun - but when it's as easy as asking to join on a 500,000 SP alt - getting in - then holding PC ransom the moment it comes up... then that's not meta - that's an issue.
Agreed. Not a fan of spying or w/e, but I know it's part of it, but atm the mechanic is forcing new players to take a back seat... not a good thing for an already small community. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1696
|
Posted - 2013.05.19 05:03:00 -
[8] - Quote
Eltra Ardell wrote:Apparently DUST players are either too idiotic, entitled, or lazy to use proper operational security. Holding corporations exist for a reason.
Nope. Some corps actually don't do open recruitment...derp.
That's not the point of this. Have you checked out the recruitment section? lol...nobody wants new people. Tell me, how is this good for DUST? |
Iron Wolf Saber
Den of Swords
4374
|
Posted - 2013.05.19 05:04:00 -
[9] - Quote
Better solution in the meantime since it is likely going to take a major Sony patch to 'resolve' the issue.
Make an alt corp move all the grunts to that corp and keep all the squad leaders in your current, that way the only way they can get into PC is invites from the main corp's squad leaders only. Use a combined channel to announce times and call outs on inbound or use your forums. Grunt corp does no PC itself what so ever.
Anyone that gives trouble you boot em out.
I swear some of you FPSers would be smarter than that and beat me to the solution.
As the rules in New Eden are:
1. If you cannot afford to do it again, do not do it 2. Have a plan to kill everyone you meet. 3. If you cannot defend it, you certainly do not deserve it! |
Banned From Forums
Shining Flame Amarr Empire
57
|
Posted - 2013.05.19 05:05:00 -
[10] - Quote
Iron Wolf Saber wrote:Better solution in the meantime since it is likely going to take a major Sony patch to 'resolve' the issue.
Make an alt corp move all the grunts to that corp and keep all the squad leaders in your current, that way the only way they can get into PC is invites from the main corp's squad leaders only. Use a combined channel to announce times and call outs on inbound or use your forums. Grunt corp does no PC itself what so ever.
Anyone that gives trouble you boot em out.
A better solution would be "Kick Scrub From Squad" option. That's all we need! |
|
Baal Roo
Subdreddit Test Alliance Please Ignore
1349
|
Posted - 2013.05.19 05:06:00 -
[11] - Quote
Considering, as far as I can tell from my own corp's experiences so far, Planetary Conquest is completely broken anyway, I wouldn't say they are missing much of anything.
Until the mode is playable, discussions like this are sort of irrelevant, no? |
Iron Wolf Saber
Den of Swords
4374
|
Posted - 2013.05.19 05:06:00 -
[12] - Quote
Banned From Forums wrote:Iron Wolf Saber wrote:Better solution in the meantime since it is likely going to take a major Sony patch to 'resolve' the issue.
Make an alt corp move all the grunts to that corp and keep all the squad leaders in your current, that way the only way they can get into PC is invites from the main corp's squad leaders only. Use a combined channel to announce times and call outs on inbound or use your forums. Grunt corp does no PC itself what so ever.
Anyone that gives trouble you boot em out. A better solution would be "Kick Scrub From Squad" option. That's all we need!
Ain't happening until next Sony patch most likely which is an atagonizing 3 months.
Fix your issue now and survive the next 3 months.
Or die a slow death due to back stabbing and lax security in that time.
Choice is yours. Adapt or Die. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1696
|
Posted - 2013.05.19 05:07:00 -
[13] - Quote
Iron Wolf Saber wrote:Better solution in the meantime since it is likely going to take a major Sony patch to 'resolve' the issue.
Make an alt corp move all the grunts to that corp and keep all the squad leaders in your current, that way the only way they can get into PC is invites from the main corp's squad leaders only. Use a combined channel to announce times and call outs on inbound or use your forums. Grunt corp does no PC itself what so ever.
Anyone that gives trouble you boot em out.
Some corps already do this, but what about corps that openly recruit to help new guys out? D-Uni is a great example of what being nice gets you.
A corp dedicated to helping new guys out.
What about new people that came over to see what PC is about? Or new people wanting to be part of a serious corp? Tell them to suck it up cuz they not gonna see PC in action?
Sounds like a great way to turn people away I guess.
|
David Spd
Isuuaya Tactical Caldari State
29
|
Posted - 2013.05.19 05:08:00 -
[14] - Quote
I haven't read in-depth about this sabotage, but I see the problem. Honestly let's get it out in the open right now:
Planetary Conquest was never intended for the general populace.
It's for competitive, hardcore players. There are benefits for casuals to play but they will get destroyed. Beta players etc. are the only people that really have a place in PC. People that are committed to long-term play, have a great understanding of how this game works.
Corps. that are hiring third party mercs or have loose recruitment policies will learn very quickly to not be so trusting. These new guys (the legit ones) will just be a liability in either skill or sp, or both.
If you're a new guy reading this thead don't worry too much about Planetary Conquest; it's basically just Skirmish with people playing that have over 5mil sp AT LEAST. Focus on figuring the game out, learning the maps etc. |
Shane Darko
The Unholy Legion Of DarkStar DARKSTAR ARMY
49
|
Posted - 2013.05.19 05:08:00 -
[15] - Quote
Mister0Zz wrote:there should be a role system similar to eve, where members of a corporation must be given permission to enter PC by directors Yes,yes and more yes.
Really my only problem with it,as it is,its far to easy to sneak in and mess stuff up.
A green light system I would like. |
Banned From Forums
Shining Flame Amarr Empire
57
|
Posted - 2013.05.19 05:09:00 -
[16] - Quote
Iron Wolf Saber wrote: Ain't happening until next Sony patch most likely which is an atagonizing 3 months.
Fix your issue now and survive the next 3 months.
Or die a slow death due to back stabbing and lax security in that time.
Choice is yours. Adapt or Die.
LOL. Back stabbers can backstab only once. Chronos basically messed up by bringing the meta game mentality this early in PC. Its no longer Adapt or Die. Its Adapt and Kill or Adapt and Destroy. |
Iron Wolf Saber
Den of Swords
4374
|
Posted - 2013.05.19 05:09:00 -
[17] - Quote
Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Better solution in the meantime since it is likely going to take a major Sony patch to 'resolve' the issue.
Make an alt corp move all the grunts to that corp and keep all the squad leaders in your current, that way the only way they can get into PC is invites from the main corp's squad leaders only. Use a combined channel to announce times and call outs on inbound or use your forums. Grunt corp does no PC itself what so ever.
Anyone that gives trouble you boot em out. Some corps already do this, but what about corps that openly recruit to help new guys out? D-Uni is a great example of what being nice gets you. A corp dedicated to helping new guys out. What about new people that came over to see what PC is about? Or new people wanting to be part of a serious corp? Tell them to suck it up cuz they not gonna see PC in action? Sounds like a great way to turn people away I guess.
Grunt corp can easily let newer guys in, have evaluation times, and since they're invite into PC only you only take who you think deserves to go from experience in non-PC battles elsewhere such as FW and high sec action. Officer corp only recruits the most trusted and faithful of the grunts after an extensive evaluation period. |
Iron Wolf Saber
Den of Swords
4374
|
Posted - 2013.05.19 05:10:00 -
[18] - Quote
Banned From Forums wrote:Iron Wolf Saber wrote: Ain't happening until next Sony patch most likely which is an atagonizing 3 months.
Fix your issue now and survive the next 3 months.
Or die a slow death due to back stabbing and lax security in that time.
Choice is yours. Adapt or Die.
LOL. Back stabbers can backstab only once. Chronos basically messed up by bringing the meta game mentality this early in PC. Its no longer Adapt or Die. Its Adapt and Kill or Adapt and Destroy.
Back stabbers stab as often as they like until you get rid of them. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1697
|
Posted - 2013.05.19 05:12:00 -
[19] - Quote
David Spd wrote:I haven't read in-depth about this sabotage, but I see the problem. Honestly let's get it out in the open right now:
Planetary Conquest was never intended for the general populace.
It's for competitive, hardcore players. There are benefits for casuals to play but they will get destroyed. Beta players etc. are the only people that really have a place in PC. People that are committed to long-term play, have a great understanding of how this game works.
Corps. that are hiring third party mercs or have loose recruitment policies will learn very quickly to not be so trusting. These new guys (the legit ones) will just be a liability in either skill or sp, or both.
If you're a new guy reading this thead don't worry too much about Planetary Conquest; it's basically just Skirmish with people playing that have over 5mil sp AT LEAST. Focus on figuring the game out, learning the maps etc.
So you're saying, new people coming over are mainly casual. Partly right, but I know competitive people that came over to try it out.
If you can't see a problem in new people NOT getting recruited, then lol. i can't make you see the problem of new people trying out DUST and can't get into a serious corp.
Tell them too HTFU? That's the solution to everything in DUST I see. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1697
|
Posted - 2013.05.19 05:13:00 -
[20] - Quote
Iron Wolf Saber wrote:Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Better solution in the meantime since it is likely going to take a major Sony patch to 'resolve' the issue.
Make an alt corp move all the grunts to that corp and keep all the squad leaders in your current, that way the only way they can get into PC is invites from the main corp's squad leaders only. Use a combined channel to announce times and call outs on inbound or use your forums. Grunt corp does no PC itself what so ever.
Anyone that gives trouble you boot em out. Some corps already do this, but what about corps that openly recruit to help new guys out? D-Uni is a great example of what being nice gets you. A corp dedicated to helping new guys out. What about new people that came over to see what PC is about? Or new people wanting to be part of a serious corp? Tell them to suck it up cuz they not gonna see PC in action? Sounds like a great way to turn people away I guess. Grunt corp can easily let newer guys in, have evaluation times, and since they're invite into PC only you only take who you think deserves to go from experience in non-PC battles elsewhere such as FW and high sec action. Officer corp only recruits the most trusted and faithful of the grunts after an extensive evaluation period.
Dust University... explain that to them. Explain what helping THIS COMMUNITY means.
|
|
David Spd
Isuuaya Tactical Caldari State
29
|
Posted - 2013.05.19 05:16:00 -
[21] - Quote
Lance 2ballzStrong wrote:David Spd wrote:I haven't read in-depth about this sabotage, but I see the problem. Honestly let's get it out in the open right now:
Planetary Conquest was never intended for the general populace.
It's for competitive, hardcore players. There are benefits for casuals to play but they will get destroyed. Beta players etc. are the only people that really have a place in PC. People that are committed to long-term play, have a great understanding of how this game works.
Corps. that are hiring third party mercs or have loose recruitment policies will learn very quickly to not be so trusting. These new guys (the legit ones) will just be a liability in either skill or sp, or both.
If you're a new guy reading this thead don't worry too much about Planetary Conquest; it's basically just Skirmish with people playing that have over 5mil sp AT LEAST. Focus on figuring the game out, learning the maps etc. So you're saying, new people coming over are mainly casual. Partly right, but I know competitive people that came over to try it out. If you can't see a problem in new people NOT getting recruited, then lol. i can't make you see the problem of new people trying out DUST and can't get into a serious corp. Tell them too HTFU? That's the solution to everything in DUST I see.
You put a lot of words into my mouth and made a lot of assumptions. I'll give you a thought out response when you understand what I said. |
Mister0Zz
The Tritan Industries RISE of LEGION
77
|
Posted - 2013.05.19 05:16:00 -
[22] - Quote
Shane Darko wrote:Mister0Zz wrote:there should be a role system similar to eve, where members of a corporation must be given permission to enter PC by directors Yes,yes and more yes. Really my only problem with it,as it is,its far to easy to sneak in and mess stuff up. A green light system I would like.
and now everyone who cares enough will make holding corps to defend against this, and most likely shed inactive players in the process. This only has served to make old corps smarter, hurt new players, and draw the attention of far too many enemies for Chronos to handle. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1701
|
Posted - 2013.05.19 05:20:00 -
[23] - Quote
David Spd wrote:You put a lot of words into my mouth and made a lot of assumptions. I'll give you a thought out response when you understand what I said.
nope, I understood what you said, and you missed the point of this whole argument. Your answer to new people is don't bother with PC and forget about getting into a well established corp...
GG |
Shane Darko
The Unholy Legion Of DarkStar DARKSTAR ARMY
49
|
Posted - 2013.05.19 05:25:00 -
[24] - Quote
I really,don't mind the spying,trolling,thievery,savagery,and debauchery.
As it is now,any system that I see that at least gives the leaders of a corp,the ability to allow certain groups go in would be better.I mean for leaders shouldn't they have the say in saying who fights and represents there corp? |
Lance 2ballzStrong
SyNergy Gaming EoN.
1701
|
Posted - 2013.05.19 05:29:00 -
[25] - Quote
Shane Darko wrote:I really,don't mind the spying,trolling,thievery,savagery,and debauchery.
As it is now,any system that I see that at least gives the leaders of a corp,the ability to allow certain groups go in would be better.I mean for leaders shouldn't they have the say in saying who fights and represents there corp?
According to some people, no. A CEO or director shouldn't have power to choose who fights a battle.
Broken mechanic? Nah man, HTFU! |
David Spd
Isuuaya Tactical Caldari State
29
|
Posted - 2013.05.19 05:32:00 -
[26] - Quote
Lance 2ballzStrong wrote:David Spd wrote:You put a lot of words into my mouth and made a lot of assumptions. I'll give you a thought out response when you understand what I said. nope, I understood what you said, and you missed the point of this whole argument. Your answer to new people is don't bother with PC and forget about getting into a well established corp... GG
Nope, I said don't expect to be a big shot without earning it. Don't expect corps to be 100% willing to recruit you without showing loyalty. I said PC the odds areagainst you so make sure you are prepared enough so that your knowledge and skill make up for your lack of SP.
My point is that assholes creating alts have ruined the new player experience in a game that just came out of beta and to not expect everybody to be nice as a result. I'm all for new guys getting into big corps but corps need to be more than just dudes wearing thesame color. They need to be a team willing to worktogether and sacrifice if necessary for the greater good.
Now stop putting words in my mouth and pretending like you know me. I also never said "HTFU" or implied that's what people need to do. If you have that mentality embedded in you that is not my fault. Hate the game if you need to but it is what it is and people in general are horrible creatures.
Ignoring this thead from here on. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1701
|
Posted - 2013.05.19 05:40:00 -
[27] - Quote
David Spd wrote:Lance 2ballzStrong wrote:David Spd wrote:You put a lot of words into my mouth and made a lot of assumptions. I'll give you a thought out response when you understand what I said. nope, I understood what you said, and you missed the point of this whole argument. Your answer to new people is don't bother with PC and forget about getting into a well established corp... GG Nope, I said don't expect to be a big shot without earning it. Don't expect corps to be 100% willing to recruit you without showing loyalty. I said PC the odds areagainst you so make sure you are prepared enough so that your knowledge and skill make up for your lack of SP. My point is that assholes creating alts have ruined the new player experience in a game that just came out of beta and to not expect everybody to be nice as a result. I'm all for new guys getting into big corps but corps need to be more than just dudes wearing thesame color. They need to be a team willing to worktogether and sacrifice if necessary for the greater good. Now stop putting words in my mouth and pretending like you know me. I also never said "HTFU" or implied that's what people need to do. If you have that mentality embedded in you that is not my fault. Hate the game if you need to but it is what it is and people in general are horrible creatures. Ignoring this thead from here on.
Big shot? New players don't need to be big shots to get into good corps. Potential / talent determines that. Part of testing out recruits SHOULD be against good players, I.E. PC. Where else? lolpubs?
You missed the point of corps that were built SPECIFICALLY to helping out new guys. One fell victim. You made no mention of this. Now, if they fought and lost their land, ok cool. But that wasn't the case.
Where did I say you said "HTFU"??? ... kinda lost me with that one. |
Deadeye Dic
IMPSwarm Negative-Feedback
60
|
Posted - 2013.05.19 05:46:00 -
[28] - Quote
The easiest solution:
Would be to require a Director or above in Squad in order to launch a PC battle. If a Director intentionally sabotaged the Corp, then it can be dealt with by the CEO and if the Director invited someone into Squad that tried to sabotage the Corp, then the Director is held responsible by the CEO. Additionally, there could be a timer added to the system, such as that once a Director realized what was happening, he could kick said player from Squad and once the player was out of the squad, then a 10 second timer would start that would automatically remove the player from the match. However, the team as a whole would be short one player for the duration of the match.
The downside is that "clicks" will probably be formed, but lets face it, Corps that are serious about PC are already "clickish" to some degree or another. Dust Uni had no business taking a district to begin with. If you promote yourself as a training Corp, then train new players, but the community shouldn't blame some forward thinking player or corp for sabotaging. Dust Uni leadership should not have had a District and an open recruitment system. As long as Corps openly recruit and as long as there is no means for Corps to be able to determine if a character is an Alt or not, then every Corp runs the risk of being hit like this. It's the nature of the game and only the Corp can be blamed for not better vetting players they recruit. I'm against any system that prevents Corps from being hijacked, scammed, or stolen from, in any way shape form or fashion. EvE Corps run this risk and so too should Dust Corps. |
Deadeye Dic
IMPSwarm Negative-Feedback
60
|
Posted - 2013.05.19 05:57:00 -
[29] - Quote
David Spd wrote:
Nope, I said don't expect to be a big shot without earning it. Don't expect corps to be 100% willing to recruit you without showing loyalty. I said PC the odds areagainst you so make sure you are prepared enough so that your knowledge and skill make up for your lack of SP.
My point is that assholes creating alts have ruined the new player experience in a game that just came out of beta and to not expect everybody to be nice as a result. I'm all for new guys getting into big corps but corps need to be more than just dudes wearing thesame color. They need to be a team willing to worktogether and sacrifice if necessary for the greater good.
Now stop putting words in my mouth and pretending like you know me. I also never said "HTFU" or implied that's what people need to do. If you have that mentality embedded in you that is not my fault. Hate the game if you need to but it is what it is and people in general are horrible creatures.
Ignoring this thead from here on.
I agree corps need to be all those things and they already are. Listen, new players were doomed from the start. Some Corps are going to have an open recruitment policy no matter what. Some corps, mostly elite corps, will never have open recruitment. The reason this type of issue doesn't affect EvE is because there is more to EvE than just the PvP element, there is PvE and an Industrial complex. Until Dust has PvE and/or an Industrial complex, elite corps are going to run PC, bottom line, nothing can be done about it. Mediocre corps like Dust Uni might take a district, but they'll never hold one for a long period of time. PC isn't about the size of the corp, it's about the quality of the players. You only need 16 players and if you have the best 16 players in Dust, then you are top dog. There is no question about it at all. You either consume or be consumed and if you can't take the licks, then you probably shouldn't be in the prize fight. |
Iron Wolf Saber
Den of Swords
4380
|
Posted - 2013.05.19 06:01:00 -
[30] - Quote
Empires will fall though. Nobody will hold Model Heth forever. |
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Paran Tadec
Imperfects Negative-Feedback
1024
|
Posted - 2013.05.19 06:08:00 -
[31] - Quote
Welcome to New Eden. HTFU. |
Deadeyes Anterie
Ill Omens EoN.
546
|
Posted - 2013.05.19 06:09:00 -
[32] - Quote
I'll omens has been forced to start a holder corp. It goes against everything we stand for, but it is now a requirement. CCP needs to understand how much this is going to damage the ability to accept new players. You don't get kill rights on corp members in eve you shouldn't get the ability to queue in unwanted for free kill right. Its going to kill new player retention, CCP should fix this asap to keep high end play a possibility for all players.
Shame the corps that try and have lax recruiting to help new players get involved in the game like dust uni are being punished by players just for lolz. It's fair play but understand its terrible for the community and building the game.
Imagine eve recruiting if any new member had the ability to **** you over to the degree they can in eve at the moment. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1705
|
Posted - 2013.05.19 06:22:00 -
[33] - Quote
Iron Wolf Saber wrote:Empires will fall though. Nobody will hold Model Heth forever.
don't see how this pertains to getting new players involved in another aspect of the game, but ok |
Deadeyes Anterie
Ill Omens EoN.
547
|
Posted - 2013.05.19 06:44:00 -
[34] - Quote
Iron Wolf Saber wrote:Better solution in the meantime since it is likely going to take a major Sony patch to 'resolve' the issue.
Make an alt corp move all the grunts to that corp and keep all the squad leaders in your current, that way the only way they can get into PC is invites from the main corp's squad leaders only. Use a combined channel to announce times and call outs on inbound or use your forums. Grunt corp does no PC itself what so ever.
Anyone that gives trouble you boot em out.
I swear some of you FPSers would be smarter than that and beat me to the solution.
As the rules in New Eden are:
1. If you cannot afford to do it again, do not do it 2. Have a plan to kill everyone you meet. 3. If you cannot defend it, you certainly do not deserve it!
Yeah fracture the leadership and player base. I really want to kick out all the member of our corp to lil omens or some ****. That would be amazing for morale. You think this is a smart solution?
|
Rusty Shallows
Black Jackals
74
|
Posted - 2013.05.19 08:05:00 -
[35] - Quote
Lance 2ballzStrong wrote:Iron Wolf Saber wrote: Anyone that gives trouble you boot em out. Some corps already do this, but what about corps that openly recruit to help new guys out? D-Uni is a great example of what being nice gets you. A corp dedicated to helping new guys out. It's a race to the bottom.
I for one will be interested to see what method CCP uses to address this issue. They can't readily ignore it for years like the old moon goo exploit in Eve Online.
Or they can ignore it. Although it will be a sad day when most people playing are doing it because they have to or can't hold null sov for their Eve Corp. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1708
|
Posted - 2013.05.19 08:22:00 -
[36] - Quote
Rusty Shallows wrote:It's a race to the bottom.
I for one will be interested to see what method CCP uses to address this issue. They can't readily ignore it for years like the old moon goo exploit in Eve Online.
Or they can ignore it. Although it will be a sad day when most people playing are doing it because they have to or can't hold null sov for their Eve Corp.
according to CPM IW, we'll have to wait a few months for a fix...
|
Weapon Kaiser
The Southern Legion RISE of LEGION
7
|
Posted - 2013.05.19 09:50:00 -
[37] - Quote
CCP forgot to add a bunch of FPS basics like kick vote, match start countdowns to allow ppl to spawn, working controls, key remapping, stable framerate etc etc..
In time your average FPS gamer isn't gonna care about Dust if these core basics aren't addressed. It's gonna turn into just a side game for Eve players so they can get their precious internet spaceship bonuses. |
xaerael Kabiel
Goonfeet
100
|
Posted - 2013.05.19 10:41:00 -
[38] - Quote
Weapon Kaiser wrote:CCP forgot to add a bunch of FPS basics like kick vote, match start countdowns to allow ppl to spawn, working controls, key remapping, stable framerate etc etc..
In time your average FPS gamer isn't gonna care about Dust if these core basics aren't addressed. It's gonna turn into just a side game for Eve players so they can get their precious internet spaceship bonuses.
You're missing the point, this isn't a cookie-cutter FPS. This is part of a massive sandbox where treachery and going against the norm are daily occurrence. The majority of people playing DUST are members of that sandbox, and WANT this sort of thing to happen.
New eden is a living, breathing entity. Each match played becomes a part of it's story. These infiltrations are MEANT to happen. Turncoating has been part of human history since it began, why would it not be a part of New eden?
It might be easy for me to say, because I'm probably in the most secure corp in DUST. Our recruitment policies are ultra tight, but not for elitist reasons. CCP hasn't missed anything. The people who have migrated from other games without researching Eve thoroughly have. |
Weapon Kaiser
The Southern Legion RISE of LEGION
7
|
Posted - 2013.05.19 11:30:00 -
[39] - Quote
Actually I think you're missing the point!
If they want Dust to succeed they need to ensure that the core FPS gameplay is solid. None of that extra depth and consequences is gonna matter if the basic gameplay isnt enjoyable. |
Karazantor
Mannar Focused Warfare Gallente Federation
0
|
Posted - 2013.05.19 11:32:00 -
[40] - Quote
Mister0Zz wrote:there should be a role system similar to eve, where members of a corporation must be given permission to enter PC by directors
+ 1.
This game is an extension of EVE, thus the general backstabbing and plotting makes sense, as does implementing roles to stop it destroying corps with little effort. |
|
Deluxe Edition
TeamPlayers EoN.
229
|
Posted - 2013.05.19 12:26:00 -
[41] - Quote
Iron Wolf Saber wrote:Banned From Forums wrote:Iron Wolf Saber wrote:Better solution in the meantime since it is likely going to take a major Sony patch to 'resolve' the issue.
Make an alt corp move all the grunts to that corp and keep all the squad leaders in your current, that way the only way they can get into PC is invites from the main corp's squad leaders only. Use a combined channel to announce times and call outs on inbound or use your forums. Grunt corp does no PC itself what so ever.
Anyone that gives trouble you boot em out. A better solution would be "Kick Scrub From Squad" option. That's all we need! Ain't happening until next Sony patch most likely which is an atagonizing 3 months. Fix your issue now and survive the next 3 months. Or die a slow death due to back stabbing and lax security in that time. Choice is yours. Adapt or Die.
lol CPM Iron Wolf let me explain to you how planetary conquest will happen for the next 3 months. Many vets in this game have upwards of 8 alts, all with 3-6 k/d's and with anywhere from 1k-5k kills. None are connected to their main account whatsoever. This allows them to easily join many corps in a lot of alliances. Now all an alliance with these alts have to do is merely join an enemy corporation, then when you alliance attacks that corp you bring in the sleeper team and start having a suicide party in the MCC killing off most if not all of your enemies clones. All of this and your spy isn't detected because he pulled the plug on hi ps3 after queing up the battle. With this tactic you can take as many districts from the enemy as you want without even having to field an attack force.
Sounds like the CPM should be doing something other that advocating for this tactic as it's not very good for the community. |
xaerael Kabiel
Goonfeet
100
|
Posted - 2013.05.19 12:28:00 -
[42] - Quote
Karazantor wrote:Mister0Zz wrote:there should be a role system similar to eve, where members of a corporation must be given permission to enter PC by directors + 1. This game is an extension of EVE, thus the general backstabbing and plotting makes sense, as does implementing roles to stop it destroying corps with little effort.
This I can stomach. It still allows spying and sabotage, though it would be a lot harder, and less instant. "vote to kick" bullshit needs to stay in terrible games like CoD.
End of the day, almost everyone's made the classic mistake of not utilizing holding corps. It's your own faults for not being better organized and expecting CCP to hold your hand when things get tough. |
Crash Monster
Snipers Anonymous
300
|
Posted - 2013.05.19 12:31:00 -
[43] - Quote
I'd like to see a way to open up PC to more people.
Nothing wrong with having an elite tier but if you open things up for more people to participate (and not just as well trained cannon fodder) it just makes for a larger player base.
No idea how... just the notion that if you subdivide up even a single planet small enough there is enough land for everyone to own a plot. How to make these plots valuable in some way but not so valuable enough that the bigger corps would bother with it? |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation
312
|
Posted - 2013.05.19 13:16:00 -
[44] - Quote
I agree. In fact I read through the entire thread with the express intention of responding to this from the first page:
David Spd wrote:I haven't read in-depth about this sabotage, but I see the problem. Honestly let's get it out in the open right now:
Planetary Conquest was never intended for the general populace.
It's for competitive, hardcore players. Planetary Conquest right now is indeed a game for a few elite players. If you stagger your district vulnerability periods there's essentially no reason to have more than eight people in your official "PC" squad. But I think that's a temporary thing, a product of the small battle sizes DUST is currently restricted to. CCP claims they've done internal testing with as many as 256 people in a battle (I'm not sure if that's each team or the sum total of both, but I'd wager it's the latter) so I'm fairly confident the intention is to increase battle size drastically over the course of the game's life span. When you can field a team of over 100 people it's not going to be realistic to keep PC restricted to your 1337 haxxor try-hard elite few. That's when the rest of us get to join in on the fun! |
Deluxe Edition
TeamPlayers EoN.
231
|
Posted - 2013.05.19 13:19:00 -
[45] - Quote
Alan-Ibn-Xuan Al-Alasabe wrote:I agree. In fact I read through the entire thread with the express intention of responding to this from the first page: David Spd wrote:I haven't read in-depth about this sabotage, but I see the problem. Honestly let's get it out in the open right now:
Planetary Conquest was never intended for the general populace.
It's for competitive, hardcore players. Planetary Conquest right now is indeed a game for a few elite players. If you stagger your district vulnerability periods there's essentially no reason to have more than eight people in your official "PC" squad. But I think that's a temporary thing, a product of the small battle sizes DUST is currently restricted to. CCP claims they've done internal testing with as many as 256 people in a battle (I'm not sure if that's each team or the sum total of both, but I'd wager it's the latter) so I'm fairly confident the intention is to increase battle size drastically over the course of the game's life span. When you can field a team of over 100 people it's not going to be realistic to keep PC restricted to your 1337 haxxor try-hard elite few. That's when the rest of us get to join in on the fun!
PC is 16 v 16 |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation
312
|
Posted - 2013.05.19 13:31:00 -
[46] - Quote
Okay, well, let's all pretend I said 16 and ignore what a dumbass I am. It doesn't really change the general gist of the post. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1736
|
Posted - 2013.05.19 19:39:00 -
[47] - Quote
bump for for opinions. |
Raizor Feddie
Shining Flame Amarr Empire
0
|
Posted - 2013.05.19 19:41:00 -
[48] - Quote
Aww so this means I can't be apart of PC? Awwww... |
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CCP Praetorian
C C P C C P Alliance
59
|
Posted - 2013.05.20 09:28:00 -
[49] - Quote
Hey guys.
Cool thread, full of good ideas!
We agree that it would be better to be able to restrict access to PC battles, and are currently discussing how we would implement that.
What we are discussing is doing this in phases, i.e. start with giving CEO's and directors the ability to kick from matches, set roles on members that you want participating in PC matches, to forming up into larger teams prior to the PC match taking place. We will add this to the roadmap and share more details in few weeks time for feedback and discussion.
|
|
WhiskeyJack Otako
The Southern Legion RISE of LEGION
45
|
Posted - 2013.05.20 09:36:00 -
[50] - Quote
CCP Praetorian wrote:Hey guys.
Cool thread, full of good ideas!
We agree that it would be better to be able to restrict access to PC battles, and are currently discussing how we would implement that.
What we are discussing is doing this in phases, i.e. start with giving CEO's and directors the ability to kick from matches, set roles on members that you want participating in PC matches, to forming up into larger teams prior to the PC match taking place. We will add this to the roadmap and share more details in few weeks time for feedback and discussion.
Looks like some folks are going to have to work on their gun game. :) |
|
Rasatsu
Much Crying Old Experts
724
|
Posted - 2013.05.20 09:46:00 -
[51] - Quote
CCP Praetorian wrote:Hey guys.
Cool thread, full of good ideas!
We agree that it would be better to be able to restrict access to PC battles, and are currently discussing how we would implement that.
What we are discussing is doing this in phases, i.e. start with giving CEO's and directors the ability to kick from matches, set roles on members that you want participating in PC matches, to forming up into larger teams prior to the PC match taking place. We will add this to the roadmap and share more details in few weeks time for feedback and discussion.
CCP didn't HTFU... ;/ |
Garrett Blacknova
Codex Troopers
3108
|
Posted - 2013.05.20 09:48:00 -
[52] - Quote
WhiskeyJack Otako wrote:CCP Praetorian wrote:Hey guys.
Cool thread, full of good ideas!
We agree that it would be better to be able to restrict access to PC battles, and are currently discussing how we would implement that.
What we are discussing is doing this in phases, i.e. start with giving CEO's and directors the ability to kick from matches, set roles on members that you want participating in PC matches, to forming up into larger teams prior to the PC match taking place. We will add this to the roadmap and share more details in few weeks time for feedback and discussion.
Looks like some folks are going to have to work on their gun game. :) ...and others are going to have to work on their counterintelligence.
Even with the changes, CCP aren't going to be negating the value of spies. If anything spies will be MORE valuable in future than they are now. And that means they'll be more dangerous, and people will need to be more vigilant. |
|
CCP Praetorian
C C P C C P Alliance
61
|
Posted - 2013.05.20 09:50:00 -
[53] - Quote
Agreed. :) |
|
Laheon
Osmon Surveillance Caldari State
571
|
Posted - 2013.05.20 10:22:00 -
[54] - Quote
CCP Praetorian wrote: What we are discussing is doing this in phases, i.e. start with giving CEO's and directors the ability to kick from matches, set roles on members that you want participating in PC matches, to forming up into larger teams prior to the PC match taking place. We will add this to the roadmap and share more details in few weeks time for feedback and discussion.
Hi Praetorian,
Thanks for listening to the playerbase, I love CCP for this reason alone. Too many devs don't really pay that much attention to th playerbase, or if they do, they just pander to their needs and nerf anything.
Despite me saying that, I'd just like to say that being able to kick people from a match has a lot of potential downsides. More so than not. If you have one spy and you're not able to kick him, then he can cause a limited amount of damage. Could estimate a 10 ticket loss from him alone. If the director's a spy, then everyone is repeatedly kicked from match, making the match horrible for that corp. Also, the kick option would negate the long-term view that CCP has, of a mercenary being able to betray his employer or corporation for a quick buck, because any consequences (i.e. not capping a point, not blowing up a ship in orbit) aren't long-term. It won't affect the match if, halfway through, a squad starts being inactive or starts teamkilling, because they'll simply be kicked.
A much better option would be to grant roles allowing people into the match. The options for betrayal lie wide open, and any consequences from said betrayal are lasting, at least until the end of the match. This also promotes cautiousness in the New Eden universe, which is a huge part of recruiting on EVE Online, as well as time to work into a corp's good graces as a spy.
Essentially, this is me trying to get arguments for a role and against the option to kick in, with the vain hope that they'll be taken into account. |
ANON Illuminati
A.N.O.N.Y.M.O.U.S.
42
|
Posted - 2013.05.20 10:30:00 -
[55] - Quote
Lance 2ballzStrong wrote:Tough luck! Thanks to the "tactics" employed by some upstanding corps, and individuals, YOU, as a new player, will be left without a serious corp. Here's why. Players posing as corp members jumping into Planetary Conquest (PC) games, and inviting their lil buddiez along to team kill and just be a pain in the arse for the unfortunate corp they're sabotaging. So, corps that openly recruited people, and helping out new guys with the game, won't be participating in PC due to the fact that they might be sabotaged. So, unfortunate corps like DUST University, got their district(s) taken away cuz of this tactic. Even if they wanted to continue in PC, there's no guarantees that history won't repeat itself. Now, I can appreciate the fact that this is a built in mechanic, and people are using whatever tools that are made available to get the upper hand. Cool. I can go with that....but then I'll bring up the whole AFK SP farming issue that people have so much tears about. It's an in game mechanic that people are using to gain an advantage. Back to my argument. So as directors or a CEO, people have allot of power in the corp. They can take funds, kick people, and basically shut down a corp. My question is, how can these people, who are in charge of an army of hundreds, if not THOUSANDS of people, not have the power to kick people from the battle? Please keep your reply as none trollage as possible ...tryna have a serious discussion here. Merci.
FACK YEA i agree i think only ceo should have the upper hand on who he or she can invite in a corp battle also kick people from games. because ccp really didnt give a ceo anything as far as a roll that the director doesnt have. and since we are on this topic CCP should also let the ceo decide who handles corp wallet and who does not. who gets to accept applications into corp.
there definetly needs to be some kind of backround check system as well because it doesnt take much to make a complete new psn name and screw everything up for corps who want to sucseed in the game. |
Imp Smash
On The Brink CRONOS.
96
|
Posted - 2013.05.20 10:39:00 -
[56] - Quote
Fellas and ladies - lets compromise here. Lots of heated words that are unneeded. From what I saw CPM has only said that the devs plan on fixing it but at a later date. So until then take precautions. Seems like the only thing we can do so let's all go do that
Edit note - oh look a dev posting saying this all again. We can all rest soundly now yeah? |
Vrain Matari
ZionTCD Unclaimed.
528
|
Posted - 2013.05.20 10:57:00 -
[57] - Quote
CCP Praetorian wrote:Hey guys.
Cool thread, full of good ideas!
We agree that it would be better to be able to restrict access to PC battles, and are currently discussing how we would implement that.
What we are discussing is doing this in phases, i.e. start with giving CEO's and directors the ability to kick from matches, set roles on members that you want participating in PC matches, to forming up into larger teams prior to the PC match taking place. We will add this to the roadmap and share more details in few weeks time for feedback and discussion.
Good to hear that this is you're approach. You've got all the bases covered and preserve the metagame.
In terms of prioritizing, i feel the most critical feature for giving corps the ability to cope with the current situation is the CEP/director squad member kick. It gives corps a chance to recover from infiltration while in battle.
Most importantly, though, it has by far the highest potential for drama generation as incorrect members get kicked by neurotic directors ;) |
Buzzin Fr0g
KILL-EM-QUICK RISE of LEGION
100
|
Posted - 2013.05.20 11:05:00 -
[58] - Quote
Enable PW protection. The CEO or director who schedules the battle can set a password at that time. Only a few people (the squad leaders) need to know the pw, which is different for each battle. If someone managed to sabotage a corporation with this in place it would be an impressive feat and much more significant than the current ninja-queue method. |
Vrain Matari
ZionTCD Unclaimed.
528
|
Posted - 2013.05.20 11:06:00 -
[59] - Quote
Iron Wolf Saber wrote:Better solution in the meantime since it is likely going to take a major Sony patch to 'resolve' the issue.
Make an alt corp move all the grunts to that corp and keep all the squad leaders in your current, that way the only way they can get into PC is invites from the main corp's squad leaders only. Use a combined channel to announce times and call outs on inbound or use your forums. Grunt corp does no PC itself what so ever.
Anyone that gives trouble you boot em out.
I swear some of you FPSers would be smarter than that and beat me to the solution.
As the rules in New Eden are:
1. If you cannot afford to do it again, do not do it 2. Have a plan to kill everyone you meet. 3. If you cannot defend it, you certainly do not deserve it! It's very heartwarming to see you doing the thinking for all the peeps who have no time to think because they're to busy wailing on the forums.
It's a wonderful act of intellectual charity. |
Sontie
Ill Omens EoN.
333
|
Posted - 2013.05.20 11:07:00 -
[60] - Quote
weeks?
why is ccp so slow?
Hire more asians and work them to the bone. They are used to it. |
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Ryder Azorria
Amarr Templars Amarr Empire
363
|
Posted - 2013.05.20 11:14:00 -
[61] - Quote
CCP Praetorian wrote:Hey guys.
Cool thread, full of good ideas!
We agree that it would be better to be able to restrict access to PC battles, and are currently discussing how we would implement that.
What we are discussing is doing this in phases, i.e. start with giving CEO's and directors the ability to kick from matches, set roles on members that you want participating in PC matches, to forming up into larger teams prior to the PC match taking place. We will add this to the roadmap and share more details in few weeks time for feedback and discussion.
A few weeks? Really? This is something you really need to fix a lot quicker than that. |
steadyhand amarr
BetaMax Beta CRONOS.
560
|
Posted - 2013.05.20 11:30:00 -
[62] - Quote
Please learn how software development works I'm sure they want to it faster but must always avoid knee jerk reactions and instead plan it out and implement it correctly so it does not break more things |
Jason Pearson
Seraphim Initiative. CRONOS.
1231
|
Posted - 2013.05.20 11:35:00 -
[63] - Quote
PC, the ability to capture and hold territory in your Corporations name. Owning territory is not a right, it should not be easy and there should be so many pitfalls. But the rewards for owning territory should make up for it. I said it before PC when everyone was crying about how it would only contain "good" Corporations. Damn right it'll only contain good Corporations, PC is not for "every" player, like it or not.
You shouldn't be expecting New Players to be getting involved in PC, they should be focusing on FW or other game options when they are released. When rewards for FW come out and people take it more seriously, that'll be their place for a while. Eventually, when we expand into other regions, there will be a chance for smaller corps to get into PC, but as it is right now, there isn't a place for them.
Also, Holding Corps are the simplest form of security and maintaining your corporation. You don't treat the people in the other corp any differently from your own, there is no looking down on them. You put them there on a trial basis, a long enough time that if people do get into your corporation and are spies, they've put in the effort and rewarded for it.
It seems to me that you guys either lack the will to do such methods, or doubt the intelligence of new players coming into the game. When I first joined DUST (having never played EVE, still haven't.), I wanted to create a corp. I created a corp and got a few members, I already wrote down how I was to manage the Corporation, with the one being a main one and the other being a trial corporation for new blood to be tested. Now if you guys can't managed that, or plan for it, and I was planning this with a 16man corp, you're doing something wrong.
|
Deluxe Edition
TeamPlayers EoN.
289
|
Posted - 2013.05.20 14:39:00 -
[64] - Quote
CCP Praetorian wrote:Hey guys.
Cool thread, full of good ideas!
We agree that it would be better to be able to restrict access to PC battles, and are currently discussing how we would implement that.
What we are discussing is doing this in phases, i.e. start with giving CEO's and directors the ability to kick from matches, set roles on members that you want participating in PC matches, to forming up into larger teams prior to the PC match taking place. We will add this to the roadmap and share more details in few weeks time for feedback and discussion.
Lol @ a few weeks. I guess adding a kick function and assigning roles is a month long job. |
Vector Art
Sebiestor Field Sappers Minmatar Republic
0
|
Posted - 2013.05.20 15:12:00 -
[65] - Quote
Deluxe Edition wrote:CCP Praetorian wrote:Hey guys.
Cool thread, full of good ideas!
We agree that it would be better to be able to restrict access to PC battles, and are currently discussing how we would implement that.
What we are discussing is doing this in phases, i.e. start with giving CEO's and directors the ability to kick from matches, set roles on members that you want participating in PC matches, to forming up into larger teams prior to the PC match taking place. We will add this to the roadmap and share more details in few weeks time for feedback and discussion.
Lol @ a few weeks. I guess adding a kick function and assigning roles is a month long job.
lol it's a little more complicated than that
Theres this wonderful post by a dev over on the EVE forums somewhere outling the path to adding new content and it takes time.
Would you rather have a "patch" now that is so buggy it makes things worse or wait a few weeks to get a patch that actually works? |
Gunface McShooter
Mikramurka Shock Troop Minmatar Republic
0
|
Posted - 2013.05.20 15:16:00 -
[66] - Quote
No kick function CCP, it's a lazy stopgap measure that takes the fun out of being a spy. Add a roles system like, eve, sure. Makes Spy vs. Spy stuff more fun. No vote to kick either, that's not the sort of thing that belongs in a corporation kind of thing anyway. Don't hold people's hands, give them the tools to do things properly, and if they're incapable of doing things properly, then they'll pay the price. It's nice to see that atleast IWS has the right attitude, and hopefully smarter, cooler (and probably more attractive) heads will prevail. (And spying will exist in a non-gimped form). |
EnglishSnake
Zumari Force Projection Caldari State
1082
|
Posted - 2013.05.20 15:18:00 -
[67] - Quote
OP is spot on
For the time being PC will be dominated by those who cant fight |
Daedric Lothar
Onslaught Inc RISE of LEGION
371
|
Posted - 2013.05.20 15:21:00 -
[68] - Quote
Lol, kick feature. I don't see what the problem is.
You have a contract, you have a guy show up at the appropriate time wearing the right credentials and he applies to fight. Of course he gets in, of course he gets in with the people he is with. He is coded to the cloning machine, of course he stays in the fight. If you want to add a kick feature, why not also add a rebind feature, where the Jenzar can then switch to a red and start killing you properly.
I mean hell. The intro video to the stupid game shows the EVE guy backstabbing the merc and dropping an orbital on him. Don't go all Carebear on us CCP.
|
BASSMEANT
ZionTCD Unclaimed.
252
|
Posted - 2013.05.20 15:47:00 -
[69] - Quote
1. REALLY??? now you're gonna implement a V2K? oh wait, no... it's gonna be a CEO kick? c'mon man... just put the V2K in the game like folks are asking for. quit vaging around about it. i told you they would ask for it. they are. i told you they would ask for FF on, they are. c'mon man... quit being so obtuse
2. "lazy stopgap measure that takes the fun out of being a spy" spy, loooooooooooooool. looooooooooooooooooooooooooooooooooool
spy = lazy stopgap measure that makes it possible for sucky players to avoid having to fight a real fight face to face. because lord knows... you guys want ANYTHING but to have to fight a standard fight on a level field. yeah yeah... whatever. go spy, sissy.
Peace B |
Daedric Lothar
Onslaught Inc RISE of LEGION
375
|
Posted - 2013.05.20 16:43:00 -
[70] - Quote
Lets get some real spy action going on
Feedback/Request Thread |
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DJINN Jecture
Purgatorium of the Damned
7
|
Posted - 2013.05.20 17:00:00 -
[71] - Quote
Create a Team Leader or General role. Like IRL he can remove a player from the Team and deny them access to the clone reserves at any time. In barge or on the field. Problem solved. No need to kick the player or deny them access to the field or even put them on the other team.
The value of the spy would then be in how well they can hide their allegiance not how many times they can suicide. |
DJINN Jecture
Purgatorium of the Damned
7
|
Posted - 2013.05.20 17:04:00 -
[72] - Quote
Vector Art wrote:Deluxe Edition wrote:CCP Praetorian wrote:Hey guys.
Cool thread, full of good ideas!
We agree that it would be better to be able to restrict access to PC battles, and are currently discussing how we would implement that.
What we are discussing is doing this in phases, i.e. start with giving CEO's and directors the ability to kick from matches, set roles on members that you want participating in PC matches, to forming up into larger teams prior to the PC match taking place. We will add this to the roadmap and share more details in few weeks time for feedback and discussion.
Lol @ a few weeks. I guess adding a kick function and assigning roles is a month long job. lol it's a little more complicated than that Theres this wonderful post by a dev over on the EVE forums somewhere outling the path to adding new content and it takes time. Would you rather have a "patch" now that is so buggy it makes things worse or wait a few weeks to get a patch that actually works? Patch now FTW Beta testing is fun |
Sloth9230
Reaper Galactic ROFL BROS
1430
|
Posted - 2013.05.20 17:29:00 -
[73] - Quote
DJINN Jecture wrote:Create a Team Leader or General role. Like IRL he can remove a player from the Team and deny them access to the clone reserves at any time. In barge or on the field. Problem solved. No need to kick the player or deny them access to the field or even put them on the other team.
The value of the spy would then be in how well they can hide their allegiance not how many times they can suicide. Yup. |
DJINN Jecture
Purgatorium of the Damned
7
|
Posted - 2013.05.20 17:39:00 -
[74] - Quote
CCP Praetorian wrote:Hey guys.
Cool thread, full of good ideas!
We agree that it would be better to be able to restrict access to PC battles, and are currently discussing how we would implement that.
What we are discussing is doing this in phases, i.e. start with giving CEO's and directors the ability to kick from matches, set roles on members that you want participating in PC matches, to forming up into larger teams prior to the PC match taking place. We will add this to the roadmap and share more details in few weeks time for feedback and discussion.
Didn't CCP say that in closed beta? When do these phases start? The awoxing is only happening because you have not started the phases sir. |
DigiOps
Kirkinen Risk Control Caldari State
260
|
Posted - 2013.05.20 17:49:00 -
[75] - Quote
So, if anyone wants to be a spy, they may have to actually interact with the target corp and gain their trust. Spying shouldn't be easy. I enjoy the possibility, but the fact that anyone can do it makes it less appealing. |
Grezkev
The Red Guards EoN.
279
|
Posted - 2013.05.20 18:00:00 -
[76] - Quote
Even BF3 allows platoon leader function to control who has access to match.
Yea...I just compared this game to Battlefield 3.
To pretend that what the OP is asking is outrageous, is stupid. Think about this...why do people use spies? Because it gives and upper hand AND it's a dive into "realism". If you reject the notion that people do spying because it makes the game seem more real, then you're in denial.
As such, the game should have realistic ways for Corps to handle their membership. Why don't we hear about "spies" on the battlefields of WW2 teamkilling and executing their fellow soldiers? Because everyone who fights in the military is chosen to fight by superiors. |
Cross Atu
Conspiratus Immortalis League of Infamy
996
|
Posted - 2013.05.20 18:10:00 -
[77] - Quote
Iron Wolf Saber wrote:Banned From Forums wrote:Iron Wolf Saber wrote:Better solution in the meantime since it is likely going to take a major Sony patch to 'resolve' the issue.
Make an alt corp move all the grunts to that corp and keep all the squad leaders in your current, that way the only way they can get into PC is invites from the main corp's squad leaders only. Use a combined channel to announce times and call outs on inbound or use your forums. Grunt corp does no PC itself what so ever.
Anyone that gives trouble you boot em out. A better solution would be "Kick Scrub From Squad" option. That's all we need! Ain't happening until next Sony patch most likely which is an atagonizing 3 months. Fix your issue now and survive the next 3 months. Or die a slow death due to back stabbing and lax security in that time. Choice is yours. Adapt or Die. Better adaptation is to simply sit PC out until it's both finished and debugged. Why risk ISK, create extra logistical work for your leadership, take on the task of managing PC combat timers and teams et al when Lag is more common in PC than the rest of the game. No tools are provided to manage players/mitigate TK etc. Hard freezes are more common in PC, comms breaks are more common in PC and who ques which squads when can bias server hosting which has a clear impact on play quality of the match...
PC is fun when it works and people are playing it without leaning on unfinished game mechanics but honestly the more of it I play the closer I am to simply saying "naw, I'll wait the three months".
But while I'll be around regardless none of those experiences are isolated to myself or my corp even remotely and none of them help provide a positive impression of Dust at this early stage of it's release.
"Adapt or Die" can apply to game implementations or entire games as well.
0.02 ISK Cross |
Arthur Uthyrsson
Krusual Covert Operators Minmatar Republic
0
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Posted - 2013.05.20 18:14:00 -
[78] - Quote
Much like the "everybody's running proto" thing, this is a problem that will solve itself. Everybody, everybody who is participating in PC is new at it, be they CEO, director, soldier, spy. The directors and CEOs are going to get better at operational security and counter-intelligence, and the successful corps will find the right balance and succeed, while the unsuccessful ones will pursue solutions that are less effective and they will fade from PC.
That said, the spies will get better at espionage and sabotage, but that's how games work.
For the very interested, here's a short reading list that might help: The Prince and The Art of War by Niccolo Machiavelli (there are free translations online) Sixteen Strategies of Zhuge Liang edited by Xuanming Wang (lighthearted and fun with good info) Mastering the Art of War edited by Thomas Cleary Stratagems and Spoils by F. G. Bailey
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Cass Barr
Red Star. EoN.
18
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Posted - 2013.05.20 18:15:00 -
[79] - Quote
Institute Corp roles, and only allow people with the right permissions to join a squad to a PC battle. It looks like most people agree on this part.
However a kick function is touchy, and for good reason. Most people, myself included, think that espionage and sabotage should still remain viable tactics, once implementing those tactics actually requires some work and planning. If a kick function is implemented, it shouldn't actually come in the form of kicking the offenders from the battle, not immediately. It should only disconnect them from the clone reanimation system, after which they still have to be killed before they are removed from the battle. They should remain on the TechNet as a blue, an always visible red, or a new color entirely. They cannot be replaced with loyal personnel until they are killed. For reasons I'll explain shortly, I would also create a one minute thirty second spawn timer where all players have to spawn into the game before it runs out, or be automatically spawned in the MCC with whichever fitting they have selected at the end of the timer.
This would allow things to play out in multiple ways.
1. A rogue director brings in a hostile squad. They're cut off from the clones while everyone's in the MCC because hey, it's obvious these guys are hostile. They immediately spawn in, and cause some TK'ing havoc. They eventually die themselves, and are replaced with friendlies. This confusion and the time it takes to get a replacement squad in gives the other team a not insignificant head start.
2. A rogue director brings in a hostile squad. They're cut off from the clones while everyone's in the MCC because hey, it's obvious these guys are hostile. They don't immediately spawn in, opting instead to wait on the 1:30 spawn timer. Now the team has to make several choices. Do they post guards at the base spawns to kill them if they spawn there? Do they hack objectives and give the rogues additional places at which to spawn? This again gives the other team a good headstart on taking objectives and setting up defenses.
3. A rogue director has either several other spies in his squad with him or has several other members of the Corp/Alliance he's "helped" decide they want to switch allegiances. As such his squad is all wearing the right Corp tags. This may or may not go unnoticed beforehand depending on how stringent his Corp is about specifying individual squad members, and how good he is at allaying suspicion should questions be asked. It will probably be increasingly less likely to be noticed as battles grow larger in size. This squad could have the added benefit of having surprise on their side. As such they are not disconnected from the reanimation system beforehand and could potentially waste a LOT of clones before the subterfuge is discovered.
4. In any of these instances, if the rogues can escape being killed after they are disconnected from the clones, they have to be hunted down if the team wants to replace them with friendlies. The hostile team would also need to make sure they don't kill their own agents. If the rogues decide to call in vehicles or run around in the hills, this could end up being a significant time drain on the team, to the point that it might be preferable to simply fight a few men down rather than devote resources to chasing a scout around the mountains or trying to actually kill a LogiLAV that never stops.
So in this system you have varying degrees of work for varying levels of payoff, and if played smartly all have significant ways to influence a battle. Meanwhile corporations are provided with controls to prevent unauthorized access to PC battles and a way to mitigate damage should kicking be introduced, without kicking being a "get out of paying for your mistakes" free card. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1760
|
Posted - 2013.05.20 18:18:00 -
[80] - Quote
Arthur Uthyrsson wrote:Much like the "everybody's running proto" thing, this is a problem that will solve itself. Everybody, everybody who is participating in PC is new at it, be they CEO, director, soldier, spy. The directors and CEOs are going to get better at operational security and counter-intelligence, and the successful corps will find the right balance and succeed, while the unsuccessful ones will pursue solutions that are less effective and they will fade from PC.
I don't know what this has to do with CEO's and Directors not having the power to choose who fights in battles
Nobody is arguing that spies are the problem, the problem is the lack of power to control anything. CEO / Director has no power to choose the team, no power to kick from battle.
Operational security has nothing to do with a broken mechanic that's being exploited. |
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Cross Atu
Conspiratus Immortalis League of Infamy
996
|
Posted - 2013.05.20 18:20:00 -
[81] - Quote
CCP Praetorian wrote:Hey guys.
Cool thread, full of good ideas!
We agree that it would be better to be able to restrict access to PC battles, and are currently discussing how we would implement that.
What we are discussing is doing this in phases, i.e. start with giving CEO's and directors the ability to kick from matches, set roles on members that you want participating in PC matches, to forming up into larger teams prior to the PC match taking place. We will add this to the roadmap and share more details in few weeks time for feedback and discussion.
I look forward to hearing more about this, especially where on the roadmap it's been added (i.e. an eta at least for phase one). I've been speaking to people who aren't in Dust yet and PC is an attractive feature that seems to be winning over possible new players but in its present form it could very well sour them to the game as well. Clear and expedient information on planned resolutions to this will be key in mitigating/managing unfavorable reactions from first time players.
@My fellow Merc and EVE players. Quoting New Eden doctrine/catch phrases in response it an incomplete mechanic is both inaccurate and short sighted. Adapting to the effects and changes within the sandbox is one thing. Just like learning that in New Eden you won't have your hand held to keep you from making mistakes. But that's not equivalent to being unable to manage your assets/resources/corp because the game client lacks the features to permit it at present. QQ over losing your faction fit Cap because you jumped into OMS uninvited? Yeah HTFU. Point out that an unfinished mechanic is unfinished and exploitable? That simply needs addressed and phrases/attitudes applied to matters internal to the sandbox aren't really appropriate.
0.02 ISK Cross |
Lance 2ballzStrong
SyNergy Gaming EoN.
1760
|
Posted - 2013.05.20 18:27:00 -
[82] - Quote
Cross Atu wrote: @My fellow Merc and EVE players. Quoting New Eden doctrine/catch phrases in response it an incomplete mechanic is both inaccurate and short sighted. Adapting to the effects and changes within the sandbox is one thing. Just like learning that in New Eden you won't have your hand held to keep you from making mistakes. But that's not equivalent to being unable to manage your assets/resources/corp because the game client lacks the features to permit it at present. QQ over losing your faction fit Cap because you jumped into OMS uninvited? Yeah HTFU. Point out that an unfinished mechanic is unfinished and exploitable? That simply needs addressed and phrases/attitudes applied to matters internal to the sandbox aren't really appropriate.
0.02 ISK Cross
There's too much logic here sir. People know nothing but "HTFU" + "Welcome to New Eden" as their one and only contribution to a thread, while completely ignoring the issue(s) of something that the Dev stated WILL be fixed.
The word "fix" entails that something is either broken, not functioning as intended, or finishing something that was incomplete. |
Arthur Uthyrsson
Krusual Covert Operators Minmatar Republic
1
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Posted - 2013.05.20 21:44:00 -
[83] - Quote
Lance 2ballzStrong wrote:Arthur Uthyrsson wrote:Much like the "everybody's running proto" thing, this is a problem that will solve itself. Everybody, everybody who is participating in PC is new at it, be they CEO, director, soldier, spy. The directors and CEOs are going to get better at operational security and counter-intelligence, and the successful corps will find the right balance and succeed, while the unsuccessful ones will pursue solutions that are less effective and they will fade from PC.
I don't know what this has to do with CEO's and Directors not having the power to choose who fights in battles Nobody is arguing that spies are the problem, the problem is the lack of power to control anything. CEO / Director has no power to choose the team, no power to kick from battle. Operational security has nothing to do with a broken mechanic that's being exploited.
I'm not a CEO or director, and have never been (heck, I'm not even in a real corp at the moment), but I think CEOs and directors are not helpless to stop spies while we wait for finer control over individual battles. If an order of battle is drawn up ahead of time, with all participants knowing their squads and squad leaders, any deviation from the plan can be immediately spotted and the spy's squad filled by corp members before he or she can bring in more saboteurs. The squad leaders can be selected from among trusted individuals; and if a spy is appointed, then that's just good tradecraft--you can't win every battle (except, apparently, for STB and a few other corps who have been kicking it, I suppose).
Just my own 2 ISK. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1765
|
Posted - 2013.05.20 21:54:00 -
[84] - Quote
Arthur Uthyrsson wrote:I'm not a CEO or director, and have never been (heck, I'm not even in a real corp at the moment), but I think CEOs and directors are not helpless to stop spies while we wait for finer control over individual battles. If an order of battle is drawn up ahead of time, with all participants knowing their squads and squad leaders, any deviation from the plan can be immediately spotted and the spy's squad filled by corp members before he or she can bring in more saboteurs. The squad leaders can be selected from among trusted individuals; and if a spy is appointed, then that's just good tradecraft--you can't win every battle (except, apparently, for STB and a few other corps who have been kicking it, I suppose).
Just my own 2 ISK.
don't think you understand how it works. CEO's and directors have no power in who gets into matches. I don't know how assigning squad leaders would magically stop people from joining a PC game and inviting outsiders.
The problem is this whole sabotage thing is WAY too easy.
Join corp > join PC game > invite friends
That's it. People call that spy work? lol |
Bojo The Mighty
Bojo's School of the Trades
1151
|
Posted - 2013.05.20 22:22:00 -
[85] - Quote
In the game of chess it is customary to allow the pawns to move first...
Knowledge gained merely by observation has definitely helped. My hat is off to Duni though for blazing the trail. Where it led was....noteworthy, regrettable. Looks like on that day, everyone was a student of Duni. |
Arthur Uthyrsson
Krusual Covert Operators Minmatar Republic
1
|
Posted - 2013.05.20 22:33:00 -
[86] - Quote
Lance 2ballzStrong wrote:Arthur Uthyrsson wrote:I'm not a CEO or director, and have never been (heck, I'm not even in a real corp at the moment), but I think CEOs and directors are not helpless to stop spies while we wait for finer control over individual battles. If an order of battle is drawn up ahead of time, with all participants knowing their squads and squad leaders, any deviation from the plan can be immediately spotted and the spy's squad filled by corp members before he or she can bring in more saboteurs. The squad leaders can be selected from among trusted individuals; and if a spy is appointed, then that's just good tradecraft--you can't win every battle (except, apparently, for STB and a few other corps who have been kicking it, I suppose).
Just my own 2 ISK. don't think you understand how it works. CEO's and directors have no power in who gets into matches. I don't know how assigning squad leaders would magically stop people from joining a PC game and inviting outsiders. The problem is this whole sabotage thing is WAY too easy. Join corp > join PC game > invite friends That's it. People call that spy work? lol
I guess I fail at explaining. If everybody in the corp knows what's supposed to happen (who's supposed to be squad lead, who's in which squad), then they'll all be able to keep an eye out for people who deviate from the plan.
So if everybody in the corp is on board, then the sabotage thing should go
Join corp -> join PC game -> create a squad -> have squad filled by loyal corp members
It does take some communication and coordination. It's not perfect, but it's not nothing. |
Cass Barr
Red Star. EoN.
19
|
Posted - 2013.05.20 22:36:00 -
[87] - Quote
Arthur Uthyrsson wrote:Lance 2ballzStrong wrote:Arthur Uthyrsson wrote:I'm not a CEO or director, and have never been (heck, I'm not even in a real corp at the moment), but I think CEOs and directors are not helpless to stop spies while we wait for finer control over individual battles. If an order of battle is drawn up ahead of time, with all participants knowing their squads and squad leaders, any deviation from the plan can be immediately spotted and the spy's squad filled by corp members before he or she can bring in more saboteurs. The squad leaders can be selected from among trusted individuals; and if a spy is appointed, then that's just good tradecraft--you can't win every battle (except, apparently, for STB and a few other corps who have been kicking it, I suppose).
Just my own 2 ISK. don't think you understand how it works. CEO's and directors have no power in who gets into matches. I don't know how assigning squad leaders would magically stop people from joining a PC game and inviting outsiders. The problem is this whole sabotage thing is WAY too easy. Join corp > join PC game > invite friends That's it. People call that spy work? lol I guess I fail at explaining. If everybody in the corp knows what's supposed to happen (who's supposed to be squad lead, who's in which squad), then they'll all be able to keep an eye out for people who deviate from the plan. So if everybody in the corp is on board, then the sabotage thing should go Join corp -> join PC game -> create a squad -> have squad filled by loyal corp members It does take some communication and coordination. It's not perfect, but it's not nothing.
Sorry man but you really don't understand what's going on |
Snaps Tremor
The Tritan Industries RISE of LEGION
261
|
Posted - 2013.05.21 01:16:00 -
[88] - Quote
To anyone from the last few pages complaining that with kick functions a 'rogue director' could mess things up for one whole PC match (!!!!), I don't think you understand how lenient that punishment is for putting someone you can't trust in a position of power.
Rogue directors are not, and will not, be a daily issue in Dust once people wrap their heads around the idea of trust and responsibility in a shootbang videogame. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1367
|
Posted - 2013.05.21 02:22:00 -
[89] - Quote
Arthur Uthyrsson wrote:Lance 2ballzStrong wrote:Arthur Uthyrsson wrote:I'm not a CEO or director, and have never been (heck, I'm not even in a real corp at the moment), but I think CEOs and directors are not helpless to stop spies while we wait for finer control over individual battles. If an order of battle is drawn up ahead of time, with all participants knowing their squads and squad leaders, any deviation from the plan can be immediately spotted and the spy's squad filled by corp members before he or she can bring in more saboteurs. The squad leaders can be selected from among trusted individuals; and if a spy is appointed, then that's just good tradecraft--you can't win every battle (except, apparently, for STB and a few other corps who have been kicking it, I suppose).
Just my own 2 ISK. don't think you understand how it works. CEO's and directors have no power in who gets into matches. I don't know how assigning squad leaders would magically stop people from joining a PC game and inviting outsiders. The problem is this whole sabotage thing is WAY too easy. Join corp > join PC game > invite friends That's it. People call that spy work? lol I guess I fail at explaining. If everybody in the corp knows what's supposed to happen (who's supposed to be squad lead, who's in which squad), then they'll all be able to keep an eye out for people who deviate from the plan. So if everybody in the corp is on board, then the sabotage thing should go Join corp -> join PC game -> create a squad -> have squad filled by loyal corp members It does take some communication and coordination. It's not perfect, but it's not nothing.
Any player in your corp can make their own squad (entirely unbeknownst to the rest of the corp) and enter into the PC battle. You can't see other corp member's squads unless you are in them, and you can't control which squads enter into the battles.
This:
"Join corp -> join PC game -> create a squad -> have squad filled by loyal corp members"
does not work. You have to create the squad before joining the PC match. Any Squad Leader can join the PC battle, but once they are in, they cannot invite players to squad. |
Imp Smash
On The Brink CRONOS.
98
|
Posted - 2013.05.21 05:35:00 -
[90] - Quote
I'm with cross and case on this. Both of y'all have put up great posts.
To keep Spying viable but to provide layers of protection for corps I advocate green light permissions. Only squad leaders the directors or CEOs have given green light to can join. That way they will have trusted members running squads. A spy will have to work and play and put in time to gain said trust. Once a game has started, however, I don't junk kicks from game should be allowed. This is because any other trusted members from corp on standby can jump in to replace. Once you are there on the warbarge you are there. It's leadership's job to manage who gets there in the first place. |
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Arthur Uthyrsson
Krusual Covert Operators Minmatar Republic
1
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Posted - 2013.05.21 15:47:00 -
[91] - Quote
If kicking people from a game is something that needs to be done on The PSN side, would it be possible to block individuals from respawning on the DUSt side? |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
150
|
Posted - 2013.05.21 16:16:00 -
[92] - Quote
Garrett Blacknova wrote: ...and others are going to have to work on their counterintelligence.
Even with the changes, CCP aren't going to be negating the value of spies. If anything spies will be MORE valuable in future than they are now. And that means they'll be more dangerous, and people will need to be more vigilant.
I can agree on this and i think it should always be like this, insted of the current "lolespaisawoxezmode" I would like that infiltration would require dedication at the very least. Would make a good bridge between the "more pew pew less qq" fps mindset and the "new eden creed". So if you are gonna get sabotaged it better be by someone who worked his ass off to make it happen not mrs "trendy pants" and co, that "did it for the lulz". |
Mad Proffeser
MAJOR DISTRIBUTION
0
|
Posted - 2013.05.21 16:22:00 -
[93] - Quote
As a console player this whole "meta" gaming thing just seems a little silly. For most fps players clan battles, corp/PC battles in dust, are all about skill not dirty little tricks. As a winner of Game Battles in Warhawk this stuff seems dishonorable. Most take pride in an honest win, not by cheating. I realize this meta gaming is coming from Eve I just don't see its place in an fps. Take pride in your skills and that of your corp. It maybe hard to stop these 'spies' now but you don't have to stoop to their level. |
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