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Moejoe Omnipotent
Imperfects Negative-Feedback
408
|
Posted - 2013.05.18 19:00:00 -
[1] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=21999
And none of the EVE players believed me and called me crazy for predicting such low player counts?
And despite the discussion and concern it spurred from that point on over the SP / Equipment gap being a problem and CCP having an entire year to do something, they did nothing. Didn't even give them a proper tutorial, a bare basic requirement for a game like this.
Also, let's not forget the hundreds of threads that predicted this game would be a flop based on the broken mechanics / lag issues of over a year ago, E.G:
https://forums.dust514.com/default.aspx?g=posts&m=111816 https://forums.dust514.com/default.aspx?g=posts&m=118713
-and the thousands of EVE players who assured us that everything would be alright because "it's a beta!"
Well, where's your "it's a beta" now?
Here's what EVE players actually said:
Quote:There's only a handful of people playing the game right now, and we're on 2 maps, instead of 1400-4000 that can be expected on release. There will be PLENTY of places for the carebears to gather once the game goes live. Skill progression will also be much slower once the full game is released. Once this game goes live, instead of a few hundred players, we can easily expect a few million, or at the absolute bare minimum, hundreds of thousands.
Also, the quality of this beta is almost excellent, and I have faith that it will basically be excellent come the 29th (here's hoping). This is a true beta, not a marketing one. You're here to test, not to be sold.
Quote:-Lol @ OP welcome to ur first real beta, after u experience how a game made. You can laugh at these console developers that give u a so called beta 2 weeks before realease. Lol-
This.
It makes me laugh when devs do that, assuming that every console owner is an moron. When it's so close to release what they've really given us is a demo. I wouldn't be surprised if these beta's were just early builds shown at the previous years E3 or something.
To be honest I'm not really enjoying Dust so far, but I'm very excited and I feel privilaged to be involved in a true beta.
Quote:Lol for the first time in my life im glad to be an old gamer. If you have any concerns about Dust please go play EVE or speak with Eve players. Better yet I will give You a homework assignment go research CCP and the CEO. So you can see for ur self why good at what they do. If you think the Eve community would allow CCP to provide an expansion to Eve thats garbage you have a lot to learn about the relationship between CCP and its fan base.
Quote:Lol idk what this guy is taking about "newbies won't have a chance of killing pub stars" that's not true since this is a team based game , I think your statement there makes me think you play cod a lot where one person who has skill can go around and kill everyone this isn't that type of game and if you can't handle it go back to cod or stay and learn teamwork , also I have assault type 1 or 2 , but I put in militia gear with the mailita mods and weapons and still could kill people with better gear wether it's from help from a partner or by myself, and dude your complaining about quality of this game? This is a very old build and another reason this is just closed beta homie , this game will be perfect at release
Quote:This game will take off. Some f2p games, and these are the bottom barrel pay to win f2p's, average well over 20k people. The best of the best f2p's are averaging way more than 20k, and this is years after they've been released. For anyone to post saying that this game will not take off, is purely a naive individual. There is a gigantic market for this game, and all the money deals are either for boosters, or cosmetic items. They aren't selling any sort of I-win items here, just cosmetics and boosters.
This game will easily average, just in my rudimentary estimation and opinion, 50k easy. It will more than likely be well over or under that number. A key thing to remember here, is that there are 10's of millions of people that use the PS3 and PSN alone, couple that together with FPS gamers, casuals and hardcore, altogether with the fact that you get the game for free and can play the entire thing for free, is mind blowing. You get all content free of charge, and that assumes expansions. Knowing how CCP does expansions for Eve, which is free content, I'd expect nothing less from them with this game. Now tell me, you seriously think with all of that put into the same equation equals hardly a following? You are out of your mind if you believe this will have a small following.
Ah yes. Blind faith in CCP has truly led this game to greatness....
Remember the neocom app that was promised a year ago and never happened? http://www.ign.com/articles/2012/08/20/dust-514-vita-app-details-revealed
Remember the PVE mode that was promised to come out in 2012 and the gladiator arenas that we were supposed to have now? Also includes talk about non-temperate planets, customizable matches, new game modes, all of which we were supposed to have in the "2013 expansion" : http://www.dualshockers.com/2012/03/24/dust-514-will-get-pve-horde-mode-at-launch-gladiator-arenas-in-2013/
"The game will include a PvE co-op GÇ£Survival modeGÇ¥ in 2012 (Laurino actually didnGÇÖt specify if the feature will be implemented at launch or not. He just... |
Skihids
The Tritan Industries RISE of LEGION
1384
|
Posted - 2013.05.18 19:02:00 -
[2] - Quote
It's still a beta product even if they released it.
It needs a lot of work before they should put it in open beta. |
Crash Monster
Snipers Anonymous
290
|
Posted - 2013.05.18 19:02:00 -
[3] - Quote
Oh please, regale us with tales of your foresight and wisdom... we can't get enough! |
gbghg
L.O.T.I.S. RISE of LEGION
1721
|
Posted - 2013.05.18 19:05:00 -
[4] - Quote
Quick news flash, it's still 2013. |
EnglishSnake
Zumari Force Projection Caldari State
1074
|
Posted - 2013.05.18 19:07:00 -
[5] - Quote
Yea its release but tbh its barely out of beta
|
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
64
|
Posted - 2013.05.18 19:08:00 -
[6] - Quote
You're going by the word of eve players. You alright bro? |
Laheon
Osmon Surveillance Caldari State
540
|
Posted - 2013.05.18 19:10:00 -
[7] - Quote
So... You predicted something that was actually fairly obvious?
It was also kind of obvious that this game wasn't going to attract a lot of the CoD/BF crowd, as they're so busy playing those games itself, and the fact that no advertising was actually DONE for this game all kind of points to low player count. Despite all this, 8.5k on opening weekend is not bad at all. Almost a 5k jump from peak times before Uprising. |
Skihids
The Tritan Industries RISE of LEGION
1384
|
Posted - 2013.05.18 19:10:00 -
[8] - Quote
The "I told you so!" is strong with this one. |
Mike Poole
Kirkinen Risk Control Caldari State
20
|
Posted - 2013.05.18 19:10:00 -
[9] - Quote
The release was a bust because marketing trumped development.
Releasing on 5/14 *harharhar see what we did there* won out over making sure the game was at a stage where it wouldn't get mocked for basic game play and performance issues.
|
Moejoe Omnipotent
Imperfects Negative-Feedback
409
|
Posted - 2013.05.18 19:11:00 -
[10] - Quote
gbghg wrote:Quick news flash, it's still 2013.
Yep. So how are you enjoying the PvE co-op mode that was promised to come out 6 months ago? |
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Mobius Wyvern
BetaMax. CRONOS.
1566
|
Posted - 2013.05.18 19:12:00 -
[11] - Quote
Crash Monster wrote:Oh please, regale us with tales of your foresight and wisdom... we can't get enough! Sure loves to hear himself talk. |
Jin Robot
Polar Gooks
511
|
Posted - 2013.05.18 19:12:00 -
[12] - Quote
Pretty sure nobody cares about these posts anymore. |
inohahna mamotto
The Sangheli
22
|
Posted - 2013.05.18 19:13:00 -
[13] - Quote
Over 8000 players yeah its a bust |
Crash Monster
Snipers Anonymous
290
|
Posted - 2013.05.18 19:13:00 -
[14] - Quote
Oh oh... the QQers had been quiet for a while but somebody found the tap... get ready for it. |
gbghg
L.O.T.I.S. RISE of LEGION
1721
|
Posted - 2013.05.18 19:18:00 -
[15] - Quote
Moejoe Omnipotent wrote:gbghg wrote:Quick news flash, it's still 2013. Yep. So how are you enjoying the PvE co-op mode that was promised to come out 6 months ago? Tell me, was it said that it would come out this build? If I remember CCP's expansion plan right we should still have another 1 or 2 major expansions this year. |
Moejoe Omnipotent
Imperfects Negative-Feedback
409
|
Posted - 2013.05.18 19:30:00 -
[16] - Quote
gbghg wrote:Moejoe Omnipotent wrote:gbghg wrote:Quick news flash, it's still 2013. Yep. So how are you enjoying the PvE co-op mode that was promised to come out 6 months ago? Tell me, was it said that it would come out this build? If I remember CCP's expansion plan right we should still have another 1 or 2 major expansions this year.
Quote:First of all, the game will include a PvE co-op GÇ£Survival modeGÇ¥ in 2012 (Laurino actually didnGÇÖt specify if the feature will be implemented at launch or not. He just said GÇ£in 2012GǦ). It will be basically Dust 514GǦs Horde Mode and will prompt players to defend outposts from the Rogue Drones that are already established as some of the most prominent PvE enemies in EVE Online. You can see them in a concept design above.
Dust 514 will also support competitive gaming and e-sports with an expansion in 2013.
PVE was promised last year.
CCP has stated they would release new builds every 3 - 6 months (which in reality means closer to 6 months knowing how they like to skew the truth) so there's really only one build left this year to get in new content. We haven't even had any hint of PvE yet, which is scheduled to come out before gladiator mode. If these weren't just empty promises and they actually get there act together, In the very best case scenario they will be a full year behind schedule. |
Iron Wolf Saber
Den of Swords
4321
|
Posted - 2013.05.18 19:37:00 -
[17] - Quote
outside of the mega hits 9k is pretty large number for multiplayer. |
Crash Monster
Snipers Anonymous
290
|
Posted - 2013.05.18 19:39:00 -
[18] - Quote
LOL @ skew the truth.
Have you had any experience with the software industry at all?
If you stuck with facts instead of characterizing CCP it might, and I mean might, be possible to actually take what you are saying seriously enough to think about what you say before rejecting your viewpoint. |
NOT slap26
Chatelain Rapid Response Gallente Federation
64
|
Posted - 2013.05.18 19:51:00 -
[19] - Quote
Iron Wolf Saber wrote:outside of the mega hits 9k is pretty large number for multiplayer.
30k is a good number 9k is a good number for non prime time |
Moejoe Omnipotent
Imperfects Negative-Feedback
410
|
Posted - 2013.05.18 20:10:00 -
[20] - Quote
Iron Wolf Saber wrote:outside of the mega hits 9k is pretty large number for multiplayer.
It's the first Saturday after release. Curious PSN users with free-time today are trying the game out for the first time. Today is where the numbers peak. Also 9k possibly makes this one of the worst ever opening weekends for a "AAA" title. |
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BASSMEANT
ZionTCD Unclaimed.
246
|
Posted - 2013.05.18 20:19:00 -
[21] - Quote
well since the mlitia gear players were kicking the crap outta the protoads, the protoads requested the mlitia users get a range nerf... and they got it.
what do you expect from folks who need it.
balance? if you had balance then you'd see that the protogear users aren't all they are cracked up to be.
can't have that.
Peace B |
Laheon
Osmon Surveillance Caldari State
540
|
Posted - 2013.05.18 20:32:00 -
[22] - Quote
Counterstrike, one of the most popular shooters *ever*, currently has a combined peak total (across all three games) of roughly 90k on Steam.
Tell me again how 8.5k is bad.
Edit: Sorry, 110k. Point still stands. |
K9 Wez
The Unholy Legion Of DarkStar DARKSTAR ARMY
40
|
Posted - 2013.05.18 20:58:00 -
[23] - Quote
Iron Wolf Saber wrote:outside of the mega hits 9k is pretty large number for multiplayer.
Hahahahahahaha, what!? 9k pretty large on opening week for a free to play game? Please.
That being said, i hope this game finds success, hopefully not in 10 years though, def wont be playing this then. |
Green Living
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
229
|
Posted - 2013.05.18 21:02:00 -
[24] - Quote
Clearly no one in this thread cares about your amateur opinion. |
Aegis Scientiafide
Molon Labe. League of Infamy
30
|
Posted - 2013.05.18 21:03:00 -
[25] - Quote
It never ceases to amaze me how you always find apologists on game forums, no matter the situation. I mean, do any of you have something at stake here if you're wrong? Yes, I know you all hate the imps, and I'm sure the idea of having one stating, "I told you so" is grinding your gears. but what's so wrong about admitting CCP's way behind schedule and has released an unfinished product? |
Boxoffire
Lost-Legion Orion Empire
61
|
Posted - 2013.05.18 21:05:00 -
[26] - Quote
Congratulations, what do you want? A medal?
I hope you know Dust 514 being "released" is just a title. It's not actually in its full, all things planned are done, form. There is A LOT more they need and will add which will attract a kitten load of players.
As for the PvE thing, you should really know better not to take CCP on their word when it comes to dates. They would rather reliever on something that works than something that is litteraly unplayable and I stress literally. Uncomfortable or not up to your standards doesn't count as unplayable. |
K9 Wez
The Unholy Legion Of DarkStar DARKSTAR ARMY
41
|
Posted - 2013.05.18 21:09:00 -
[27] - Quote
Aegis Scientiafide wrote:It never ceases to amaze me how you always find apologists on game forums, no matter the situation. I mean, do any of you have something at stake here if you're wrong? Yes, I know you all hate the imps, and I'm sure the idea of having one stating, "I told you so" is grinding your gears. but what's so wrong about admitting CCP's way behind schedule and has released an unfinished product?
You dont seem to realise how devoted ccp fans can be, if ccp were to sell toilet paper bpo for 50k aurum, it would hit top sellers in no time. |
Dust HaHakoke
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
0
|
Posted - 2013.05.18 21:10:00 -
[28] - Quote
eve online players encounter this exact same problem but it workds wonders for the game ccp is trying to do this with dust |
LongLostLust
Dead Six Initiative Lokun Listamenn
19
|
Posted - 2013.05.18 21:10:00 -
[29] - Quote
The Imps may act Elitest for the most part, but when they are right they are right. |
Crash Monster
Snipers Anonymous
292
|
Posted - 2013.05.18 21:16:00 -
[30] - Quote
I get a kick out of the EVE hate... as players with EVE experience generally feel they have an understanding of CCP and what is going to happen -- driving those without EVE experience into fits of rage as they (EVE players) argue against the CoD crew and then get called fanboys in the process.
Blah blah blah.
Hey, here's an idea, maybe the EVE folks have a bit of experience with how CCP works and the non-EVE FPS folks have a bit of experience with first person shooters.
Nah, that's crazy talk. |
|
Laheon
Osmon Surveillance Caldari State
540
|
Posted - 2013.05.18 21:22:00 -
[31] - Quote
K9 Wez wrote:You dont seem to realise how devoted ccp fans can be, if ccp were to sell toilet paper bpo for 50k aurum, it would hit top sellers in no time.
See the monocle scandal. You know nothing (Jon Snow). |
Bucktooth Badger
Buck's Intergalactic Pawn Shop
85
|
Posted - 2013.05.18 21:38:00 -
[32] - Quote
I share some of the OP's disappointment with the pace of how things have progressed. I've been playing Dust for nearly a year now, and in all honesty not much has really changed. I used to convince myself that each new release was just a test of specific features & functions, which were then plugged into the all encompassing version that CCP were working on ready for release, which would be awesome, spectacular & exceed my dreams. Those dreams that were born from all the talk, ideas from CCP & more importantly, the 'actual' in game footage of huge battles involving everything we could think of related to a futuristic MMOFPS crossing platforms.
However, release date came and .... Meh. Same old games types, FW battles that don't really matter or have consequence, & a flawed Planetary Conquest model designed for only the largest, wealthiest, EVE based corps. As with others on the forums, I do feel like I was sold a lie & they took my money for Merc Packs only to return broken promises.
BUT ... I do actually love this game, and still have hope that all those promises will be fulfilled. CCP need to realise though that we, the console crowd, are a different crowd to the EVE/PC & our patience runs a lot thinner & we can easily be distracted by new shiny things...The Last of Us has a rather nice gleam to it & then when the South Park RPG is released .....
Hopefully though with the CPM now instigated, we can actually get some idea on time scales & what is happening on the mysterious road map.
|
Maken Tosch
DUST University Ivy League
2348
|
Posted - 2013.05.18 21:42:00 -
[33] - Quote
Didn't Eve Online start with only 5,000 players or less and had graphics so bad that their old publisher thought CCP was joking with the graphics? Also, the gameplay was thought to be unfinished and had soooooooooo many things wrong at the time. |
K9 Wez
The Unholy Legion Of DarkStar DARKSTAR ARMY
41
|
Posted - 2013.05.18 21:45:00 -
[34] - Quote
Bucktooth Badger wrote:I share some of the OP's disappointment with the pace of how things have progressed. I've been playing Dust for nearly a year now, and in all honesty not much has really changed. I used to convince myself that each new release was just a test of specific features & functions, which were then plugged into the all encompassing version that CCP were working on ready for release, which would be awesome, spectacular & exceed my dreams. Those dreams that were born from all the talk, ideas from CCP & more importantly, the 'actual' in game footage of huge battles involving everything we could think of related to a futuristic MMOFPS crossing platforms. However, release date came and .... Meh. Same old games types, FW battles that don't really matter or have consequence, & a flawed Planetary Conquest model designed for only the largest, wealthiest, EVE based corps. As with others on the forums, I do feel like I was sold a lie & they took my money for Merc Packs only to return broken promises. BUT ... I do actually love this game, and still have hope that all those promises will be fulfilled. CCP need to realise though that we, the console crowd, are a different crowd to the EVE/PC & our patience runs a lot thinner & we can easily be distracted by new shiny things...The Last of Us has a rather nice gleam to it & then when the South Park RPG is released ..... Hopefully though with the CPM now instigated, we can actually get some idea on time scales & what is happening on the mysterious road map.
Oh man have you seen the latest clips of The Last Of Us? Its looking amazing. When that game hits im going to be all over it like white on rice. Perhaps ill get in a few afk rounds in dust, not to sure. |
K9 Wez
The Unholy Legion Of DarkStar DARKSTAR ARMY
41
|
Posted - 2013.05.18 21:47:00 -
[35] - Quote
Maken Tosch wrote:Didn't Eve Online start with only 5,000 players or less and had graphics so bad that their old publisher thought CCP was joking with the graphics? Also, the gameplay was thought to be unfinished and had soooooooooo many things wrong at the time.
You expect the console gamers to wait several years before it gets "good"? Please. |
CrotchGrab 360
Better Hide R Die D.E.F.I.A.N.C.E
54
|
Posted - 2013.05.18 22:15:00 -
[36] - Quote
it sounds like you are VERY VERY VERY VERY VERY VERY MAD, bro. |
THEx4THxSEAL
Molon Labe. League of Infamy
17
|
Posted - 2013.05.18 22:22:00 -
[37] - Quote
Wow never seen so many people upset about aFREE game.... |
lllIIIlI IIIlIl
Holdfast Syndicate Amarr Empire
35
|
Posted - 2013.05.18 22:27:00 -
[38] - Quote
I remember. |
Ydubbs81 RND
Ahrendee Mercenaries
1265
|
Posted - 2013.05.18 22:32:00 -
[39] - Quote
The skill gap isn't why the game doesn't have 50K members signed on at any given time.
It is the gameplay and clunky feel to movement instead of everything being smooth and this aiming system that helps you to miss.
If the gameplay and movement was awesome, then players will grind and level up. Especially, now that we have instant battle academy. You don't need 10M skill points to be competitive...maybe not even half that. |
Maken Tosch
DUST University Ivy League
2351
|
Posted - 2013.05.18 22:38:00 -
[40] - Quote
K9 Wez wrote:Maken Tosch wrote:Didn't Eve Online start with only 5,000 players or less and had graphics so bad that their old publisher thought CCP was joking with the graphics? Also, the gameplay was thought to be unfinished and had soooooooooo many things wrong at the time. You expect the console gamers to wait several years before it gets "good"? Please.
I'm pretty sure not all of them are like that. Besides, Call of Duty never got better even after multiple iterations and yet I still see people play that game. The same goes for Halo. |
|
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
196
|
Posted - 2013.05.18 22:44:00 -
[41] - Quote
This is the first weekend of release, there are 8+k ppl on during early afternoon hours Pacific time zone. I'd wager that about a few hundred thousand ppl actually play the game regularly but are not on all at once. Most ppl who play are satisfied with the game after the latest patches that fixed some big problems. PC definitely is distracting some large corporations from pub stomping and assault games feature now fairly balanced teams. I really don't see where all this Doom and Gloom from the OP is coming from. I am not a fan boy and have been bithching at many things CCP have done but as I look at the game right now it's definitely afloat. I remember MAG at its height and there would be maybe a couple of thousand players on at once at the most - and that game was loved like none of those FPS dejoure like COD where every new week there is a new clone released. |
Laheon
Osmon Surveillance Caldari State
552
|
Posted - 2013.05.18 22:56:00 -
[42] - Quote
Ydubbs81 RND wrote:The skill gap isn't why the game doesn't have 50K members signed on at any given time.
Disagree. I've had 500k (in March, two months after Chromosome release) and been competitive.
Create an alt and go into battle academy and tell me how well you do.
The reason is NOT the skill gap, people just tend to blame that because it's the most obvious thing. The true reason for the disparity is how long you've been playing the game, hence the terms "vet" and "newberry". Or "noob", when applied to any other shooter.
|
RoTTeN-1
Kang Lo Directorate Gallente Federation
3
|
Posted - 2013.05.18 23:00:00 -
[43] - Quote
Crash Monster wrote:Hey, here's an idea, maybe the EVE folks have a bit of experience with how CCP works and the non-EVE FPS folks have a bit of experience with first person shooters.
Hmm after playing and ghosting these forums for 1year I have seen the Evetarts ruin this game. They cried about movement speed because they couldnt hit crap with the DS3. Movement nerfed to a snails pace. Now they have KBM. They cried when Protoman tossed on a heavy and would slay the nubs. Heavy gets its first nerf. Evetarts argue with console players about what makes a good FPS on the PS3. Cry about ARs, Cry about SS. I could go on and on... CCP seem to have listened to them and now we have this mess. Not all consolers Like or play CoD. You all hate on the IMPS but atleast most of them know what makes a good FPS. |
DeadlyAztec11
One-Armed Bandits Unclaimed.
293
|
Posted - 2013.05.18 23:03:00 -
[44] - Quote
LongLostLust wrote:The Imps may act Elitest for the most part, but when they are right they are right. This^
I don't like the Imp attitude, though, I give props where they are due. He predicted what would happen, it happened. People are in denial. |
Sylwester Dziewiecki
BetaMax. CRONOS.
67
|
Posted - 2013.05.18 23:06:00 -
[45] - Quote
I do not understand what purpose topics like that suppose to have on forums.. I'm coming here, on a forums and instead of doing something constructive I waste my time on reading drama like this(sorry OP), suche waste of time. |
DeadlyAztec11
One-Armed Bandits Unclaimed.
293
|
Posted - 2013.05.18 23:12:00 -
[46] - Quote
THEx4THxSEAL wrote:Wow never seen so many people upset about aFREE game.... *sigh*
You know, eventually CCP wants to make a profit off this game. It may be free but, it is meant to get people to spend money. |
David Spd
Isuuaya Tactical Caldari State
22
|
Posted - 2013.05.19 00:01:00 -
[47] - Quote
CCP and Eve players thought that developing for console wouldn't be more difficult than developing for PC and they thought wrong. Devs sit around brainstorming "what-ifs" and "wouldn't it be cool..." but then reality kicks in and all their doodles go untouched while development time continues to be pushed into optimization and fixing the **** they did wrong.
Meanwhile Dust's biggest innovation is a bunch of numbers uploading to a server that changes number values for Eve players. Eve players STILL don't give two ***** or a **** what Dust mercs are doing and rightly so.
I was silent during closed and open beta because I know that a beta is a test build and doesn't represent the final product (most of the time) and here after "release" I'm playing the same piece of garbage I was with a prettier paintjob and redundant gamemodes and the same lifeless planet reskinned to look like a dozen and one with the same structures jumbled up to give an illusion of variety. Potential doesn't make a game good, and being free doesn't excuse or justify a game being bad.
CCP has dropped the ball big time. They need to pull their heads out of the clouds (or their ***** in some cases) and focus on short-term issues that are plaguing the game. They need to set all the non-essential nonsense aside and really drive through the stuff that continues to be broken since beta and stop tellig how great the "idea" of Dust is and put that damn money where their mouth is.
They hype the crap out of this game and then deliver nothing but disappointment and I don't know why I keep hoping that CCP will fix this damn thing.
Don't like to see games fail, I really don't, but CCP needs to realize that this game isn't Eve and it isn't on PC. Eve sthe only game that does what it does. The only comparable thing is what, Star Trek Online? That game is garbage and can't hold a candle to Eve. Dust has plenty of competition that is well established in both community and platform, they can't afford to mess up like they have been.
Tired ofcomplaining and having CCP **** make things worse instead of better (tac rifle). Gonna dosomething elsefor a while.... |
Salient0ne
Jarn Drakar
9
|
Posted - 2013.05.19 00:11:00 -
[48] - Quote
CCP is only good at one thing, and its NOT making video games. Its stringing along its player base with false promises and outright lies. But they do it so well, everyone eats it up as the gospel truth. |
Elrick Mercer
Onikanabo Brigade Caldari State
29
|
Posted - 2013.05.19 00:20:00 -
[49] - Quote
Iron Wolf Saber wrote:outside of the mega hits 9k is pretty large number for multiplayer.
No it's not... 9k is actually poor for a only multiplayer game. |
Iron Wolf Saber
Den of Swords
4336
|
Posted - 2013.05.19 00:22:00 -
[50] - Quote
Elrick Mercer wrote:Iron Wolf Saber wrote:outside of the mega hits 9k is pretty large number for multiplayer. No it's not... 9k is actually poor for a only multiplayer game.
No 24 people is poor for a multiplayer game. (cough* Jump Gate) |
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hgghyujh
Expert Intervention Caldari State
1
|
Posted - 2013.05.19 00:33:00 -
[51] - Quote
PVE was always a post release update thing and do you want them to get this game working or do you want a stupid vita app?? |
fred orpaul
The Tritan Industries RISE of LEGION
293
|
Posted - 2013.05.19 00:34:00 -
[52] - Quote
Are you going to offer some solutions or are just here to point fingers. |
bumm baliste
TTCorp
3
|
Posted - 2013.05.19 00:36:00 -
[53] - Quote
fred orpaul wrote:Are you going to offer some solutions or are just here to point fingers.
Point fingers obviously. I love how so many console players call eve players stuck up assholes, and then they post **** like this. |
Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
377
|
Posted - 2013.05.19 00:39:00 -
[54] - Quote
Oh heh! Look! Another pointless thread on the Internet! Don't feed the animals, Timmy. |
Moejoe Omnipotent
Imperfects Negative-Feedback
426
|
Posted - 2013.05.19 03:54:00 -
[55] - Quote
Oh ya, and even 24 vs 24 hasn't happened despite CCP claiming that 128 vs 128 was possible for them back in March 2012. |
Garrett Blacknova
Codex Troopers
3090
|
Posted - 2013.05.19 04:04:00 -
[56] - Quote
-free-to-play -unproven devs for FPS development -unkown dev for console gamers -not really ready for release, in spite of CCP's apparent belief otherwise
...
And with playcount still rapidly increasing at present. Started at around 5k on release, and is now edging close to 10k in a matter of weeks, with even many of the haters sticking around to complain more (and hopefully when they have legit complaints, being listened to, because CCP actually do that sometimes). |
David Spd
Isuuaya Tactical Caldari State
29
|
Posted - 2013.05.19 04:10:00 -
[57] - Quote
Iron Wolf Saber wrote:Elrick Mercer wrote:Iron Wolf Saber wrote:outside of the mega hits 9k is pretty large number for multiplayer. No it's not... 9k is actually poor for a only multiplayer game. No 24 people is poor for a multiplayer game. (cough* Jump Gate)
Dust is the ONLY free to play first person shooter on PS3, Just because there are a lot of people doesn't mean much in this aspect imo.
There is nothing to compare the numbers to, and no other free to play titles to compete with. DCUO and that other Sony MMO don't count; they're different genres.
Dust is by default the best/worst free to play shooter on PSN,
"We're the best because we're the only one!" Isn't really something to get excted over or brag about in my opinion. |
PlanetsideTwo F2P2013PS4
Shining Flame Amarr Empire
0
|
Posted - 2013.06.15 23:06:00 -
[58] - Quote
Planetside 2 day/night infantry battle |
Kinky Burrito
A.N.O.N.Y.M.O.U.S. ROFL BROS
19
|
Posted - 2013.06.15 23:14:00 -
[59] - Quote
Iron Wolf Saber wrote:outside of the mega hits 9k is pretty large number for multiplayer.
Outside of mega hit RETAIL games. This game is FREE, and not even 1% of PS3 users want to play it. |
Charlotte O'Dell
Molon Labe. League of Infamy
487
|
Posted - 2013.06.16 00:51:00 -
[60] - Quote
Free game for a console and nobody wants to play it. lol |
|
Poplo Furuya
Crux Special Tasks Group Gallente Federation
20
|
Posted - 2013.06.16 01:13:00 -
[61] - Quote
Looking back it seems the number of blind optimists has decreased in the last month. That's kinda dispiriting, I guess their misguided faith was almost uplifting.
Though since I'm still here I guess that also makes me misguided. |
hooc order
Deep Space Republic
358
|
Posted - 2013.06.16 01:23:00 -
[62] - Quote
Poplo Furuya wrote:Looking back it seems the number of blind optimists has decreased in the last month. That's kinda dispiriting, I guess their misguided faith was almost uplifting.
Though since I'm still here I guess that also makes me misguided.
I remember only a month ago the blind optimists were telling me this is no the game for me. !0 years, not a CoD clone, RPG style Sp/level system is what makes an MMO or whatever.
Dust is down 4000 players since then despite good numbers of new players trying it. Looks like it is not the game for lots of people.
The OP's post is looking more and more like divine prescience. |
Buster Friently
Rosen Association
718
|
Posted - 2013.06.16 01:45:00 -
[63] - Quote
hooc order wrote:Poplo Furuya wrote:Looking back it seems the number of blind optimists has decreased in the last month. That's kinda dispiriting, I guess their misguided faith was almost uplifting.
Though since I'm still here I guess that also makes me misguided. I remember only a month ago the blind optimists were telling me this is no the game for me. !0 years, not a CoD clone, RPG style Sp/level system is what makes an MMO or whatever. Dust is down 4000 players since then despite good numbers of new players trying it. Looks like it is not the game for lots of people. The OP's post is looking more and more like divine prescience.
Actually, the OP posts again now simply because in another 6 months he's going to look just as stupid as he did with the original post. There's a lot of work to be done on Dust, but it will be done.
|
Poplo Furuya
Crux Special Tasks Group Gallente Federation
20
|
Posted - 2013.06.16 01:55:00 -
[64] - Quote
Buster Friently wrote:hooc order wrote:Poplo Furuya wrote:Looking back it seems the number of blind optimists has decreased in the last month. That's kinda dispiriting, I guess their misguided faith was almost uplifting.
Though since I'm still here I guess that also makes me misguided. I remember only a month ago the blind optimists were telling me this is no the game for me. !0 years, not a CoD clone, RPG style Sp/level system is what makes an MMO or whatever. Dust is down 4000 players since then despite good numbers of new players trying it. Looks like it is not the game for lots of people. The OP's post is looking more and more like divine prescience. Actually, the OP posts again now simply because in another 6 months he's going to look just as stupid as he did with the original post. There's a lot of work to be done on Dust, but it will be done. God bless you, son, keep it up. Someone has to. |
ReGnYuM
Not another AR SCRUB
202
|
Posted - 2013.06.16 02:51:00 -
[65] - Quote
HAHAHAHAHAHAHA
MoeJoe you hit right on the nail.
How did the Fanbois reply
|
Th3rdSun
L.O.T.I.S. RISE of LEGION
391
|
Posted - 2013.06.16 03:01:00 -
[66] - Quote
Mike Poole wrote:The release was a bust because marketing trumped development.
Releasing on 5/14 *harharhar see what we did there* won out over making sure the game was at a stage where it wouldn't get mocked for basic game play and performance issues.
LO-F'N-L!
What marketing?!
|
Kinky Burrito
A.N.O.N.Y.M.O.U.S. ROFL BROS
20
|
Posted - 2013.06.16 03:42:00 -
[67] - Quote
Buster Friently wrote:hooc order wrote:Poplo Furuya wrote:Looking back it seems the number of blind optimists has decreased in the last month. That's kinda dispiriting, I guess their misguided faith was almost uplifting.
Though since I'm still here I guess that also makes me misguided. I remember only a month ago the blind optimists were telling me this is no the game for me. !0 years, not a CoD clone, RPG style Sp/level system is what makes an MMO or whatever. Dust is down 4000 players since then despite good numbers of new players trying it. Looks like it is not the game for lots of people. The OP's post is looking more and more like divine prescience. Actually, the OP posts again now simply because in another 6 months he's going to look just as stupid as he did with the original post. There's a lot of work to be done on Dust, but it will be done.
Exactly what will be done? They have a static 5 year development plan with a few guys working on bugs and tweaking mechanics. They are adding anti air tanks in the next update for god's sake. Do you think that is because they are badly needed, or because that's what they decided to add in this patch when they outlined the dev cycle 2 years ago? Do you think this will ever change? That's without mentioning the new drop suits that no one will use because cookie cutter calogi is still gonna be op. |
Rusty Shallows
Black Jackals
102
|
Posted - 2013.06.16 04:19:00 -
[68] - Quote
Mobius Wyvern wrote:Crash Monster wrote:Oh please, regale us with tales of your foresight and wisdom... we can't get enough! Sure loves to hear himself talk. I can't tell if you are referring to the OP or Crash. There was a beautiful shot at a double troll. Tragically lost.
Laheon wrote:K9 Wez wrote:You dont seem to realise how devoted ccp fans can be, if ccp were to sell toilet paper bpo for 50k aurum, it would hit top sellers in no time. See the monocle scandal. You know nothing (Jon Snow). That's going to be flying over allot of heads.
I'm a little surprised CCP hasn't pushed harder on the pay to win model here. Unlike Eve Online we can't all go to Jita and bring the server down in protest. |
JonnyAugust
Internal Error. Negative-Feedback
240
|
Posted - 2013.06.16 04:23:00 -
[69] - Quote
Moejoe, you nailed it.
At this point the fanboys are in absolute denial. Good application of posts from over a year ago and it keeps getting more true everyday!
Well constructed post and argument |
da GAND
187.
10
|
Posted - 2013.06.16 04:29:00 -
[70] - Quote
got on a little more than an hour ago and only saw 3k or a bit more online, I heard the servers went down not too long ago but damn!! CCP not sure what your plan was but Dust might not make it to July |
|
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
107
|
Posted - 2013.06.16 04:31:00 -
[71] - Quote
I have a secret tip
it makes dust 100% more fun
don't expect anything and just aim on going for that proto gear then going for LLAV and then TANKS then dropships
and you will never be disappointed in a couple of months |
Exergonic
TeamPlayers EoN.
67
|
Posted - 2013.06.16 04:41:00 -
[72] - Quote
Kinky Burrito wrote:Iron Wolf Saber wrote:outside of the mega hits 9k is pretty large number for multiplayer. Outside of mega hit RETAIL games. This game is FREE, and not even 1% of PS3 users want to play it.
So much truth in this post it makes me sick >.<
Please get your **** together CCP
Back down to 4 to 6k people on now |
InsidiousN
KILL-EM-QUICK RISE of LEGION
88
|
Posted - 2013.06.16 04:51:00 -
[73] - Quote
The great thing about the OP is that it becomes more and more true everyday. You can remake the OP with earlier comments from people disagreeing with the OP, like comments on 5/18 talking about how DUST is still viable because its OVER 9000!!! |
KING SALASI
MAJOR DISTRIBUTION
51
|
Posted - 2013.06.16 04:54:00 -
[74] - Quote
Lol @ the OP this game will never have large numbers. It will always have a niche crowd like EVE. CCP will get Dust right eventually. Until then play till you hit your cap. Passively skill your character, play other games, and come back to see if CCP is improving with updates.
Welcome to how CCP does things slow and steady. |
xjumpman23
Royal Uhlans Amarr Empire
343
|
Posted - 2013.06.16 09:29:00 -
[75] - Quote
moejoe won |
I VOTED FOR-KODOS
Absentee AFK Regiment
23
|
Posted - 2013.06.16 09:34:00 -
[76] - Quote
Crash Monster wrote:Oh please, regale us with tales of your foresight and wisdom... we can't get enough! its too bad i ended up eating all the cookies. other wise i would give him one. |
Atikali Havendoorr
HERBGROWERS
24
|
Posted - 2013.06.16 10:08:00 -
[77] - Quote
Interesting to see that comments posted in May just disqualifies the OP, and now then are giving him more cred.
If one now can't see that there actually is no secret masterplan, no ultimate build in the pipeline, then one is truly blind.
CCP have 4 major problems as I see it:
Corporate management: CCP have their own style of management. While generally, this is not a disadvantage per definition, in this case it is, because they cannot withdraw and overhaul a bad major decision, but instead lives with it, defends it and tries to fix it.
Since this is a key element of what makes CCP what they are, this is not gonna change. And should not.
I'm sure someone with deep knowledge of management can spin ahead and dig deeper in this area, and drop a few nice terms that explains all, but noone understands. So I'll let this be.
Lack of console experience They are used to PC. One can be quite sloppy on the code crunching and still get away fairly unnoticed. In addition, todays consoles lag far behind most PCs today, even the casual office computers, so you have to scale down things to make them fit. To make things look good, you have to count every byte of data. Optimization is crucial. The guys at Naughty dog haven't made the PS3 produce wonder overnight. The have worked hard with the machine as a software developer from the beginning, and really dug down in it. To go from the PC platform to the Playstation 3, without the slightest console experience, with it's Cell is like asking for problems. The Cell is very very complex. And this is just the technical aspect.
The audience and distribution environment are other challenges. Due to consoles having a fixed life span, development can't go on forever. After a while, the project must undergo a major overhaul if it is to be relevant, which means function on current platforms. One platform functions very differently compared to another. This is especially important when optimizing. This contrasts sharp to the PC, where technical transitions can be made smoothly and in small steps. The large raw calculation power compensates for all overhead. Therefore, at least theoretically, the MMO concept fits PC well because of its ongoing development nature, and not so well to the sharp release cycle edges of the console. This requires large burst efforts if a software is to last more than one generation, something that has never been done before.
The audience follows this sharp edge nature. If the player isn't given a fully functional experience from the start, it's discarded. Betas and half-finished products belong on the PC. The whole point of consoles is to give the players a very polished simple-handled and smooth experience in terms of product use. All parts needs to be there. The graphics, mechanics, balance, tutorial, game modes. Nothing missing and nothing redundant. Just a perfect little microverse. They buy consoles to get rid of the "hassle" with PCs. To get rid of betas and half-finished products and compatibility issues. True plug 'n' play. You don't wait for patches. That belongs to the PC.
Lack of FPS experience I have not as distinct points here as in the other areas. It's true that balancing out combat outfits and equipment that are player customizable, and even though they have done fairly well on this, they handle it very poorly, trying to copy the way from Eve online, which have completely different conditions. Eve is very strategic and about preparations, while Dust is about instant combat where micromovements and handling is crucial. Lag is a critical issue in Dust, while in Eve not so. The mechanics are incredibly sensitive, and is on a whole different level. Balancing is hard enough when all players are equal in speed/movements and hit points. To balance things with thousands of different equipment combinations is something that noone has ever done before. To do that when you have never even touched an FPS before is... just too much.
Chinese developers Okay, this one can be a bit fishy and questionable, some might call it racist. I don't know for how long their Chinese team have been around. My experience is that generally Chinese programmers are good at crunching out the bulk, but they lack the feeling and ability to make high quality products all the way out like we are used to.
I've heard small talks and comments about peeps from other studios have been recruited, with experience from some major FPS game, including some from Dice, but I can't say I've noticed much of that. Anyone know who they are?
With all that said, I'm still hoping CCP pull themselves together and make this thing flourish. They still have something... they "just" need to learn how to get that out.
Hm, maybe I should make a new thread instead. |
Novawolf McDustingham The514th
The Official Mintchip Fanclub
293
|
Posted - 2013.06.16 10:12:00 -
[78] - Quote
Far be it from me to agree with a corner camping aim-botter who runs with no medkit, but he's right on all counts. The devs, and this could just be marketing putting a good spin, but they seem most happy with the momentary emergence of a meta game developing behind PC but say little in the growing imbalances emerging on all fronts.
If sure they've seen such imbalances in Eve and sort of scoff at them here as momentary setbacks, but in Dust those gaping imbalances are actually overshadowed by how horribly the game controls at a fundamental level . |
Django Quik
R.I.f.t
680
|
Posted - 2013.06.16 10:23:00 -
[79] - Quote
Atikali Havendoorr wrote:Chinese developers Okay, this one can be a bit fishy and questionable, some might call it racist. I don't know for how long their Chinese team have been around. My experience is that generally Chinese programmers are good at crunching out the bulk, but they lack the feeling and ability to make high quality products all the way out like we are used to. Whilst most of what you've said in the rest of your post is tenuous and debateable, I only want to focus on this part, which makes everything else you've said highly dubious. Do you know that the china office is full only of chinese devs? Well, it's not. CCP have devs from all over the world in all their offices.
Also, some might call your comment racist - that's because it is. |
Django Quik
R.I.f.t
680
|
Posted - 2013.06.16 10:25:00 -
[80] - Quote
It's funny to read this whole thread - there are a lot of good points on both sides of the debate but almost no one has mentioned the first point and title of the thread: the skill gap is certainly not the reason this game is not doing better than it is. That's just nonsense. |
|
TERMINALANCE
Zumari Force Projection Caldari State
89
|
Posted - 2013.06.16 11:22:00 -
[81] - Quote
Django Quik wrote:Atikali Havendoorr wrote:Chinese developers Okay, this one can be a bit fishy and questionable, some might call it racist. I don't know for how long their Chinese team have been around. My experience is that generally Chinese programmers are good at crunching out the bulk, but they lack the feeling and ability to make high quality products all the way out like we are used to. Whilst most of what you've said in the rest of your post is tenuous and debateable, I only want to focus on this part, which makes everything else you've said highly dubious. Do you know that the china office is full only of chinese devs? Well, it's not. CCP have devs from all over the world in all their offices. Also, some might call your comment racist - that's because it is.
Wrong
You ever heard the term "African time"? Have you done business anywhere but your one politically correct closet? Different cultures all over the world affect how business is done and how tasks are accomplished, in what manner and how effective overall that culture is at certain projects. Its called Organizational culture, and its a very large point of study with regards to effective business for multinational organizations. Building a plane in Russia is a lot different from building that same plane in Canada, the USA, North Africa, south Africa, Germany or Thailand. (not that im looking down on Russia)
All those countries have very different ways of approaching a task and organizing and implementing it. If you try to treat all those places as cookie cutters your gonna lose billions as many companies have when trying to from foreign business. And that's just production of product, not marketing or the product itself. You could talk away all education differances from those places and you would still have very different organizational cultures.
There is a reason the Germans are known throughout the world for high quality engineering. "German efficiency" and its associated technical skills have built a very results oriented business culture, with few cultural barriers that a lot of other countries weigh their business planing down with. Japan being a perfect example of extraneous amounts of "business tradition" can make deals take far longer and more complicated then the original task would entail (Depends on the industry).
This is worse in some sectors then others, You will find the more suited your task is to McDonalds style business efforts are the more easier it is to transfer to other countries, thats why fast food chain expansion ( has been easy for MacDonalds where more intangible building the proper culture that business requires to function is far harder in other sectors like think tanks and engineering.
Its a very important factor that cannot be overlooked, many companies have done this as they have little international business experience and it has cost them tons of cash as they basically bleed out their income.
Even if the office was full of Icelandic over time the distance and culture of the surrounding area would leak into the company just like how Americans did not identify themselves as British after being isolated from colonial power. People would take wives and husbands from the area, raise kids and eventually you would see "changes" not necessarily for worse or better but certainly changes in how that department would function as apposed to the people back in iceland. That can create developmental rifts and cause problems if someone is not watching out for them.
There are a lot more points and factors that I could go on about that create and or contribute to this but that's way above my internet pay grade.
Its also one of the reasons military's like to cycle guys through deployments even on peacetime operations, they want them to identify with their home country not the one they are deployed in. |
ALMIGHTY STATIUS
Ikomari-Onu Enforcement Caldari State
132
|
Posted - 2013.06.16 13:06:00 -
[82] - Quote
Necrobump for the honor and glory of Moejoe. |
ALMIGHTY STATIUS
Ikomari-Onu Enforcement Caldari State
133
|
Posted - 2013.06.16 13:17:00 -
[83] - Quote
Iron Wolf Saber wrote:outside of the mega hits 9k is pretty large number for multiplayer.
You obviously have not played any other games besides mega-hits and dust. |
JonnyAugust
Internal Error. Negative-Feedback
247
|
Posted - 2013.06.16 13:37:00 -
[84] - Quote
ALMIGHTY STATIUS wrote:Iron Wolf Saber wrote:outside of the mega hits 9k is pretty large number for multiplayer. You obviously have not played any other games besides mega-hits and dust.
Pretty sure 9k population is at the level of "We are about to go out of business" |
Exergonic
TeamPlayers EoN.
69
|
Posted - 2013.06.16 14:56:00 -
[85] - Quote
Django Quik wrote:It's funny to read this whole thread - there are a lot of good points on both sides of the debate but almost no one has mentioned the first point and title of the thread: the skill gap is certainly not the reason this game is not doing better than it is. That's just nonsense.
He makes a good point... Everyone wants to put their 2 cents in which caused us to move off the topic at hand in this thread |
ALMIGHTY STATIUS
Ikomari-Onu Enforcement Caldari State
133
|
Posted - 2013.06.16 15:15:00 -
[86] - Quote
Exergonic wrote:Django Quik wrote:It's funny to read this whole thread - there are a lot of good points on both sides of the debate but almost no one has mentioned the first point and title of the thread: the skill gap is certainly not the reason this game is not doing better than it is. That's just nonsense. He makes a good point... Everyone wants to put their 2 cents in which caused us to move off the topic at hand in this thread
Sept the part where it is. |
ALMIGHTY STATIUS
Ikomari-Onu Enforcement Caldari State
133
|
Posted - 2013.06.16 15:17:00 -
[87] - Quote
JonnyAugust wrote:ALMIGHTY STATIUS wrote:Iron Wolf Saber wrote:outside of the mega hits 9k is pretty large number for multiplayer. You obviously have not played any other games besides mega-hits and dust. Pretty sure 9k population is at the level of "We are about to go out of business" If everyone bought the elite pack @ $100 = $900,000. The team working on dust is at least 40 people large with varying pay grades, though maybe the chinese employed work for significantly less (just sayin). That gives an mean salary of 22,500 per employee. Some make more and some make less - the game is a losing battle at this point unless they do something drastic. Edit: forgot about overhead like the 8 chefs CCP has or material costs for computer software, renting the Unreal Engine, having an office building, elecricity, water, etc. By some rough estimations, this game is hemoraging money and sucking the life out of CCPs EVE wallet. How long will this game stay afloat? The money we are sinking into it now has the risk of never paying off because the game is about to shutoff in 1 year.
He makes a good point, shut it off now. |
Planetside2 SchitsonDust
Mikramurka Shock Troop Minmatar Republic
0
|
Posted - 2013.06.16 16:50:00 -
[88] - Quote
Congrats you are a profit |
VEXation Gunn
Imperfects Negative-Feedback
280
|
Posted - 2013.06.16 16:59:00 -
[89] - Quote
Planetside2 SchitsonDust wrote:Congrats you are a profit
this is pretty much what all non eve fanbois have said since last summer. |
DustisDoomed
Sebiestor Field Sappers Minmatar Republic
0
|
Posted - 2013.06.16 17:40:00 -
[90] - Quote
This LINK has been edited by a moderator because it is in breach of the rules of conduct of this community.
Thanks guys |
|
Atikali Havendoorr
HERBGROWERS
27
|
Posted - 2013.06.16 18:31:00 -
[91] - Quote
Remove |
kevlar waffles
Art of Assassination
2
|
Posted - 2013.06.16 19:19:00 -
[92] - Quote
dont you think you are expecting too much from a free game? I thought this was just an experiment to see if p2p type games would work on psn so i personally think they did well |
Vallud Eadesso
Subdreddit Test Alliance Please Ignore
214
|
Posted - 2013.06.16 19:33:00 -
[93] - Quote
Okay OP.. I'm going to stay as neutral as possible in this response, and I want you to understand that I am not attacking you or disagreeing with you or anything else. I'm just going to ask a simple question from the sideline.
If you hate the game so much, if you proclaimed the downfall of this game years ago, if you don't enjoy it, as your post seems to convey that you indeed don't... why are you still here, on the forums, spreading a toxic environment and circle jerking likes with all the other malcontents?
I get it, you're not having fun and you think by raising these issues you're somehow doing us and CCP a favor. You think, however incorrect and ill informed you may be, that this post will change something. Anything. And that CCP will laud you as a hero for your most insightful post... they won't. The only people who will agree positively with this thread will be other unhappy players. The 'Fanbois' as you eloquently put it, will continue to rage against you and any point you want to make, no matter how valid they may be, perceive or otherwise.
The point of this thread is a typical post from an Imperfect, i'm afraid. Chest-Thumping and bragging going "I SAID SO" from anyone with that tag under their name causes 90% of the player base to roll their eyes now. Being good at the game does not make you an expert in game development.
Of course CCP are not blameless. They themselves have made broken promises and we're all aware of how far behind DUST has fallen in development. But you're still here. Probably still playing, certainly still posting and probably still using Aurum based gear and items. So they're doing something right.
To touch on your posts about costs... CCP are not a no-mark company. They can very easily bankroll this game from the (Monumental) profits they make from EVE. Of course the game might prove too much of a sink, but 50K Concurrent in EVE and 9K Concurrent in Dust (Assuming 4-5K pay) is MORE than enough to keep this game alive.
Again, I reiterate, what was the point in this post? |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
189
|
Posted - 2013.06.16 19:38:00 -
[94] - Quote
kevlar waffles wrote:dont you think you are expecting too much from a free game? I thought this was just an experiment to see if p2p type games would work on psn so i personally think they did well Well, CCP has this thing to hype games to extents way over their heads. |
Avallo Kantor
DUST University Ivy League
56
|
Posted - 2013.06.16 19:47:00 -
[95] - Quote
JonnyAugust wrote:ALMIGHTY STATIUS wrote:Iron Wolf Saber wrote:outside of the mega hits 9k is pretty large number for multiplayer. You obviously have not played any other games besides mega-hits and dust. Pretty sure 9k population is at the level of "We are about to go out of business" If everyone bought the elite pack @ $100 = $900,000. The team working on dust is at least 40 people large with varying pay grades, though maybe the chinese employed work for significantly less (just sayin). That gives an mean salary of 22,500 per employee. Some make more and some make less - the game is a losing battle at this point unless they do something drastic. Edit: forgot about overhead like the 8 chefs CCP has or material costs for computer software, renting the Unreal Engine, having an office building, elecricity, water, etc. By some rough estimations, this game is hemoraging money and sucking the life out of CCPs EVE wallet. How long will this game stay afloat? The money we are sinking into it now has the risk of never paying off because the game is about to shutoff in 1 year.
I think you are making a rather small oversimplification in your math. You are assuming that there is a total player base of 9000, and that is not the case. For example right now the game is weighting in at ~ 5k players. The thing you neglect however is that it is maintaining those numbers (from my experience logging on at various odd hours) all day. Because of that you can't just assume the player base is 5k, because it keeps that number 23.5/7 (minus unexpected downtime) which tells at a player count in much higher numbers. Let us assume that the average player plays for Six hours a day. (which probably isn't the case, but it's safer to over estimate such numbers) That would put the actual player count at closer to 20k players. (which would probably mean it is even higher since most players probably play for FAR less time)
Not to mention that you have to consider the fact that many players payed money for this game who currently are no longer playing, and others have made repeat purchases. (Like some posters on this forum who claim to have put over $200 into this game) Furthermore, F2P models normally see increase in players playing money for the game the longer they play (i.e somebody who has played 1 yr is more likely to play than one who has played 1 Mo)
In that respect, the game should still be able to maintain a profitable margin for a good period of time, and if they can manage to release something that would draw in huge player counts, like closer to 10k online at once. Then you'll be looking at an even higher profit margin.
Also keep in mind that CCP normally builds games from the ground up for a more specialized (read small) market so they keep that in mind when considering costs. |
Devil Music
Intara Direct Action Caldari State
23
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Posted - 2013.06.16 19:53:00 -
[96] - Quote
Laheon wrote:So... You predicted something that was actually fairly obvious?
It was also kind of obvious that this game wasn't going to attract a lot of the CoD/BF crowd, as they're so busy playing those games itself, and the fact that no advertising was actually DONE for this game all kind of points to low player count. Despite all this, 8.5k on opening weekend is not bad at all. Almost a 5k jump from peak times before Uprising.
I'm sure they were aiming for such a small player base. Atleast they did not waste money improving the servers. We will play a broken game so why bother. Turbo nerds keep this game afloat.
That there is a gap says new players exist. I hope they bring in some new money.
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Baal Roo
Subdreddit Test Alliance Please Ignore
1636
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Posted - 2013.06.16 19:59:00 -
[97] - Quote
The "skill gap" isn't a problem. The problem is the terrible gameplay, poor team organization tools and match making, utter lack of game modes and maps, memory leaks, unbalanced gear, and numerous bugs and glitches.
With as bad as the game itself is, the so called "skill gap" isn't even worth mentioning. |
xjumpman23
Royal Uhlans Amarr Empire
344
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Posted - 2013.06.16 21:49:00 -
[98] - Quote
Vallud Eadesso wrote:Okay OP.. I'm going to stay as neutral as possible in this response, and I want you to understand that I am not attacking you or disagreeing with you or anything else. I'm just going to ask a simple question from the sideline.
If you hate the game so much, if you proclaimed the downfall of this game years ago, if you don't enjoy it, as your post seems to convey that you indeed don't... why are you still here, on the forums, spreading a toxic environment and circle jerking likes with all the other malcontents?
I get it, you're not having fun and you think by raising these issues you're somehow doing us and CCP a favor. You think, however incorrect and ill informed you may be, that this post will change something. Anything. And that CCP will laud you as a hero for your most insightful post... they won't. The only people who will agree positively with this thread will be other unhappy players. The 'Fanbois' as you eloquently put it, will continue to rage against you and any point you want to make, no matter how valid they may be, perceive or otherwise, while all the other 'haters' will stand behind you simply going "Yeah!~" like something from a primary school playground.
The point of this thread is a typical post from an Imperfect, i'm afraid. Chest-Thumping and bragging going "I SAID SO" from anyone with that tag under their name causes 90% of the player base to roll their eyes now. Being good at the game does not make you an expert in game development.
Of course CCP are not blameless. They themselves have made broken promises and we're all aware of how far behind DUST has fallen in development. But you're still here. Probably still playing, certainly still posting and probably still using Aurum based gear and items. So they're doing something right.
To touch on your posts about costs... CCP are not a no-mark company. They can very easily bankroll this game from the (Monumental) profits they make from EVE. Of course the game might prove too much of a sink, but 50K Concurrent in EVE and 9K Concurrent in Dust (Assuming 4-5K pay) is MORE than enough to keep this game alive.
Again, I reiterate, what was the point in this post?
You couldn't be anymore wrong. It's the players such as yourself that have contributed to DUST being in the position it's in.
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Michael Cratar
Fenrir's Wolves RUST415
207
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Posted - 2013.06.16 22:13:00 -
[99] - Quote
@Moejoe Omnipotent
Finally... FINALLY! Someone intelligent enough to see this BS. |
low genius
The Sound Of Freedom Renegade Alliance
105
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Posted - 2013.06.16 22:18:00 -
[100] - Quote
moe joe has taken on more of a 'BOOOOOOGER' role in dust, now hasn't he?
anytime you quote yourself... you're setting yourself up to look stupid. |
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Planetside2 FreeonPS4
Tronhadar Free Guard Minmatar Republic
7
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Posted - 2013.06.18 00:49:00 -
[101] - Quote
Planetside 2 free on PS4 this year |
FoxFour FailedPC
Eyniletti Rangers Minmatar Republic
2
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Posted - 2013.06.18 01:11:00 -
[102] - Quote
Planetside 2 free on PS4 this year |
Greg FREESEr
Kirkinen Risk Control Caldari State
0
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Posted - 2013.06.23 00:48:00 -
[103] - Quote
What you think 15 mill sp is an advantage? |
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