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General Tiberius1
ZionTCD Unclaimed.
571
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Posted - 2013.05.07 17:37:00 -
[1] - Quote
is the counter broken? or are we really down to bitter vets?
CoD world at war has more people playing it, and it's OLD |
BOZ MR
Internal Error. Negative-Feedback
121
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Posted - 2013.05.07 17:42:00 -
[2] - Quote
General Tiberius1 wrote:is the counter broken? or are we really down to bitter vets?
CoD world at war has more people playing it, and it's OLD It will reach 20,000 in 5/14 and drop back to 3,000 in 5 days. |
JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
396
|
Posted - 2013.05.07 17:43:00 -
[3] - Quote
General Tiberius1 wrote:is the counter broken? or are we really down to bitter vets?
CoD world at war has more people playing it, and it's OLD
I wonder if everyone who visits and posts on the forums does not play one day what the player count would be? |
gbghg
L.O.T.I.S. RISE of LEGION
1456
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Posted - 2013.05.07 17:44:00 -
[4] - Quote
Numbers are staying fairly consistent from what I've seen and heard, seems to be varying between 2000-5000 from what I've seen, and that's over the course of a whole day. We're relatively consistent in player count, though rather low in numbers. |
NIIKIA
Namtar Elite Gallente Federation
41
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Posted - 2013.05.07 17:44:00 -
[5] - Quote
JL3Eleven wrote:General Tiberius1 wrote:is the counter broken? or are we really down to bitter vets?
CoD world at war has more people playing it, and it's OLD I wonder if everyone who visits and posts on the forums does not play one day what the player count would be? I logged out bro |
Xerics
Red Star. EoN.
9
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Posted - 2013.05.07 17:44:00 -
[6] - Quote
BOZ MR wrote:General Tiberius1 wrote:is the counter broken? or are we really down to bitter vets?
CoD world at war has more people playing it, and it's OLD It will reach 20,000 in 5/14 and drop back to 3,000 in 5 days.
I really had high hopes about this game... too bad there isnt anything good to say about it anymore. Went to work depressed cause you guys ruined the only FPS i enjoyed playing since the original Unreal Tournament back in 1999. |
Rossiya diya Trolley
Resheph Interstellar Strategy Gallente Federation
17
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Posted - 2013.05.07 17:47:00 -
[7] - Quote
All of you can't seriously be this ********. The game is already at full release. Open beta, anyone can join, unrestricted. Slapping the words full release on a download will only attract feeble minded ass hats. |
Cat Merc
BetaMax. CRONOS.
916
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Posted - 2013.05.07 17:47:00 -
[8] - Quote
I dunno, because it sucks ballz? |
F54423
D3LTA FORC3 Orion Empire
5
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Posted - 2013.05.07 17:51:00 -
[9] - Quote
that seems dangerously low...
This patch just doesn't feel right, and I've been grinding since closed beta..... |
Smoky The Bear
Intergalactic Cannibus Cartel
25
|
Posted - 2013.05.07 17:53:00 -
[10] - Quote
Xerics wrote:BOZ MR wrote:General Tiberius1 wrote:is the counter broken? or are we really down to bitter vets?
CoD world at war has more people playing it, and it's OLD It will reach 20,000 in 5/14 and drop back to 3,000 in 5 days. I really had high hopes about this game... too bad there isnt anything good to say about it anymore. Went to work depressed cause you guys ruined the only FPS i enjoyed playing since the original Unreal Tournament back in 1999.
Exactly ..clock is ticking to fix this.. |
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iceyburnz
Crux Special Tasks Group Gallente Federation
432
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Posted - 2013.05.07 17:54:00 -
[11] - Quote
When eve started it had 3000 at peak time. A year later 8000.
The more ccp added/fixed the better it got.
Dust 514 has several advantages over eve:
Its free to play. Your skill points keep ticking up even after huge amounts non-particpation. Dust 514 has learned from eve mistakes.
Right now Dusts biggest problem is the failure to manage verisimilitude. (we can see the scaffolding; sometimes abstractly, but yes it is evident)
A big word they threw around the fanfest but without any vercity evident in the present iteration of the game.
|
Robert JD Niewiadomski
NULLIMPEX INC
94
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Posted - 2013.05.07 18:03:00 -
[12] - Quote
The heat will turn up when "district rush" starts... Untill then we bettrr test out as many bugs as possible for launch date. We are Beta testers, aren't we? And this is not The Game of DUST514 yet. This is still officially in Beta. Though the beta - work in progress tab is missing... |
Summer-Wolf
Planetary Response Organisation
16
|
Posted - 2013.05.07 18:03:00 -
[13] - Quote
game has been free for months now. Adding "Full Release" wont do anything....
Thats not a lot of players. Free to play games like World of Tanks on PC have a constant data base of players of 20 000 and at peak times of 40 000 and its only been out for 2 years.
I know I know, PC vs console. But there is many games out there with bigger player bases.
Most of the players I have played with (that dont use the forums) that I still game with on different games have abandonned the game and given up.
Im actually surprised CCP is still dumping money in it. I feel there is some sort of contract between them and Sony the same way Sega and Gearbox were with Alien Colonial Marines. |
General Tiberius1
ZionTCD Unclaimed.
573
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Posted - 2013.05.07 21:28:00 -
[14] - Quote
gbghg wrote:Numbers are staying fairly consistent from what I've seen and heard, seems to be varying between 2000-5000 from what I've seen, and that's over the course of a whole day. We're relatively consistent in player count, though rather low in numbers.
REALLY low on player count, feels like closed beta numbers |
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
48
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Posted - 2013.05.07 21:33:00 -
[15] - Quote
Now, I'm sure you guys can (and have) pointed out many problems with it, but here's one that I see. It has no advertising. People dont know about it, they have no way of knowing its here, virtally the only way is word of mouth, and thats unreliable at best. The way I see it, they need to let people know it's here, and then retain them. |
Thor Odinson42
Planetary Response Organization
168
|
Posted - 2013.05.07 21:37:00 -
[16] - Quote
That's not good. I thought there were many more people playing.
I really feel stupid dropping so much money into this game.
I don't have experience with betas. Have you guys ever seen one so close to death make it? |
gbghg
L.O.T.I.S. RISE of LEGION
1469
|
Posted - 2013.05.07 21:39:00 -
[17] - Quote
General Tiberius1 wrote:gbghg wrote:Numbers are staying fairly consistent from what I've seen and heard, seems to be varying between 2000-5000 from what I've seen, and that's over the course of a whole day. We're relatively consistent in player count, though rather low in numbers. REALLY low on player count, feels like closed beta numbers yeah i'll agree with that, on the plus side increases the chance we'll run into each other, on the downside it shows that dust has a terrible retention rate, we really need some form of matchmaking system for new players, like the training grounf(whatever its called) in COD where you go up against other low level players. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
11
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Posted - 2013.05.07 21:44:00 -
[18] - Quote
Summer-Wolf wrote:game has been free for months now. Adding "Full Release" wont do anything....
Thats not a lot of players. Free to play games like World of Tanks on PC have a constant data base of players of 20 000 and at peak times of 40 000 and its only been out for 2 years.
I know I know, PC vs console. But there is many games out there with bigger player bases.
Most of the players I have played with (that dont use the forums) that I still game with on different games have abandonned the game and given up.
Im actually surprised CCP is still dumping money in it. I feel there is some sort of contract between them and Sony the same way Sega and Gearbox were with Alien Colonial Marines.
If true then Sony needs to boost that Marketing budget and be on CCP to make the game much more accessible (I know I know). |
Turan chiron
Raymond James Corp
3
|
Posted - 2013.05.07 21:46:00 -
[19] - Quote
Get that commercial on TV now! |
Taarec
Phoenix Reavers
5
|
Posted - 2013.05.07 21:49:00 -
[20] - Quote
Thor Odinson42 wrote: I don't have experience with betas. Have you guys ever seen one so close to death make it?
Yes, EvE Online. |
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General Tiberius1
ZionTCD Unclaimed.
573
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Posted - 2013.05.07 21:51:00 -
[21] - Quote
gbghg wrote:General Tiberius1 wrote:gbghg wrote:Numbers are staying fairly consistent from what I've seen and heard, seems to be varying between 2000-5000 from what I've seen, and that's over the course of a whole day. We're relatively consistent in player count, though rather low in numbers. REALLY low on player count, feels like closed beta numbers yeah i'll agree with that, on the plus side increases the chance we'll run into each other, on the downside it shows that dust has a terrible retention rate, we really need some form of matchmaking system for new players, like the training grounf(whatever its called) in COD where you go up against other low level players.
that would be perfect. at this point, new players are going up against people with upwards of 10-15 mill SP. no matter how good they are, they are going to get stomped
|
steadyhand amarr
The Red Apple
478
|
Posted - 2013.05.07 21:51:00 -
[22] - Quote
iv found that people simple dont release dust is a thing, its like a fabled thing, they know its around but they not tried it or just thought its closed beta rumour, i think the full release will bring in players just because its a "release".
also a thats 3000+ players stable though-out the day sure its not CoD numbers but more than enough to give an enjoyable and a strong community if the game ever does become huge it will us vets that hold all the cards beucase made the contacts and we all know each a sort of shadow group in the background just like in eve :P |
tribal wyvern
ZionTCD Unclaimed.
877
|
Posted - 2013.05.07 21:53:00 -
[23] - Quote
General Tiberius1 wrote:is the counter broken? or are we really down to bitter vets?
CoD world at war has more people playing it, and it's OLD That's how many are on at any one time, not how many players TOTAL |
Taarec
Phoenix Reavers
5
|
Posted - 2013.05.07 21:57:00 -
[24] - Quote
Turan chiron wrote:Get that commercial on TV now!
You really need to get the game brought up to high standards before you start advertising.
It's easy to attract new people, it's much harder to re-attract people who tried and were not satisfied. |
Helper Friendly
Planetary Response Organization
8
|
Posted - 2013.05.07 21:59:00 -
[25] - Quote
Experience with beta's here...
You have to take these numbers with a grain of salt. As far as advertising goes they have said later when they have more of the "OH MY" features implemented.
MAG was terrible beta and post release, 2.0 patch made it playable and addressed a lot of issues.... It was one of the best FPS games in Sony's history ( still has an active player base even though the developer was shut down!) along side Socom from ps2, all the ps3 variants for socom were crap.
If they fix the little things people will play it..
Shoot even tycoon game players will love it when they implement the in game economy and you can buy/sell/trade goods for ISK, etc. |
The dark cloud
Seraphim Initiative. CRONOS.
1337
|
Posted - 2013.05.07 22:01:00 -
[26] - Quote
The game hasnt really beeing avdertised. Nor got it a good review. But when it hits comercial release you will see adverts and reviews on gaming sites/magazines etc. The thing is Dust hasnt beeing advertised properly. The only time where it was advertised was on the PSN store for like 1-2 weeks. Another thing is people dont like betas cause they are affraid to loose stuff. This game will grow sooner or later. And if the game wouldnt be a success so far then CCP wouldnt had removed UVT's. Give it time, proper ads, better matchmaking and you will see a drastic increase of numbers. |
DarkMaximos
Seituoda Taskforce Command Caldari State
3
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Posted - 2013.05.07 22:04:00 -
[27] - Quote
Look at eve online, it has 500,000 registered accounts and has less than 100,000 players each day but the game is still a success and still profitable for ccp. |
MrMurder II
Krusual Covert Operators Minmatar Republic
13
|
Posted - 2013.05.07 22:10:00 -
[28] - Quote
Its not about how many peak it will have on release, its about how many players stick with the game. Thats how the f2p games makes money. With continuous dedicated playerbase. With the current state of the game, I don't see a lot of people sticking around for long... |
DarkMaximos
Seituoda Taskforce Command Caldari State
3
|
Posted - 2013.05.07 22:10:00 -
[29] - Quote
The dark cloud wrote:The game hasnt really beeing avdertised. Nor got it a good review. But when it hits comercial release you will see adverts and reviews on gaming sites/magazines etc. The thing is Dust hasnt beeing advertised properly. The only time where it was advertised was on the PSN store for like 1-2 weeks. Another thing is people dont like betas cause they are affraid to loose stuff. This game will grow sooner or later. And if the game wouldnt be a success so far then CCP wouldnt had removed UVT's. Give it time, proper ads, better matchmaking and you will see a drastic increase of numbers.
ccp is also adding pve mode to this game that could help new players before they start doing pvp. Drone infestation is the only pve thing I know. |
lllIIIlI IIIlIl
Holdfast Syndicate Amarr Empire
6
|
Posted - 2013.05.07 22:12:00 -
[30] - Quote
Helper Friendly wrote: MAG was terrible beta and post release, 2.0 patch made it playable and addressed a lot of issues....
You've got that backwards. The beta was great and as the game went on it turned to ****.
But back on topic, this is basically what I've been saying for months. This game has in no way, shape, or form a sustainable player count. It might peak a little after the 14th, but after that with the massive barrier of entry, the player count will only go down. |
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Blondie Roads
Imperfects Negative-Feedback
15
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Posted - 2013.05.07 22:16:00 -
[31] - Quote
Just a bad patch...what do you expect? |
Raymondo316
KILL-EM-QUICK RISE of LEGION
0
|
Posted - 2013.05.07 22:17:00 -
[32] - Quote
http://dustboard.com/global
2.2 million accounts made & cant even get more then 5000 people online
Not a good sign |
hooc order
Deep Space Republic Gentlemen's Agreement
25
|
Posted - 2013.05.07 22:25:00 -
[33] - Quote
Xerics wrote:[quote=BOZ MR][quote=General Tiberius1] too bad there isnt anything good to say about it anymore.
Jeep physics are better....that is something right? |
tribal wyvern
ZionTCD Unclaimed.
878
|
Posted - 2013.05.07 22:25:00 -
[34] - Quote
Raymondo316 wrote:http://dustboard.com/global 2.2 million accounts made & cant even get more then 5000 people online Not a good sign When you look at it at the scale of eve onlines 500,000 player count (25-40,000+ online at any one time) the % of online people is roughly the same |
Phoenix Arakyd
Internal Error. Negative-Feedback
33
|
Posted - 2013.05.07 22:31:00 -
[35] - Quote
Considering some corps have upwards of 800+ members.....
Dust is dying...or too soon?
(and before you get all butthurt, its a eve bittervet joke) |
Parson Atreides
Ahrendee Mercenaries
288
|
Posted - 2013.05.07 22:36:00 -
[36] - Quote
Let's not forget the only two days we've seen the stats for are at the end of the SP weekly cycle, meaning less people are going to be on in general. Sure it's a new build and all, but it's not as if you can't just try the new build on Wednesday.
I may sound like a hopeless optimist, but I think some people are waiting until the 14th when we get everything, so if we still have a max of 5,000 concurrent users (on a Wednesday) in in a month when people have had time to try the game after launch and the new PC feature, then we can/should start to worry. |
Charlotte O'Dell
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
300
|
Posted - 2013.05.07 22:43:00 -
[37] - Quote
BOZ MR wrote:General Tiberius1 wrote:is the counter broken? or are we really down to bitter vets?
CoD world at war has more people playing it, and it's OLD It will reach 20,000 in 5/14 and drop back to 3,000 in 5 days.
Yup |
Avinash Decker
BetaMax. CRONOS.
35
|
Posted - 2013.05.07 22:46:00 -
[38] - Quote
The dark cloud wrote:The game hasnt really beeing avdertised. Nor got it a good review. But when it hits comercial release you will see adverts and reviews on gaming sites/magazines etc. The thing is Dust hasnt beeing advertised properly. The only time where it was advertised was on the PSN store for like 1-2 weeks. Another thing is people dont like betas cause they are affraid to loose stuff. This game will grow sooner or later. And if the game wouldnt be a success so far then CCP wouldnt had removed UVT's. Give it time, proper ads, better matchmaking and you will see a drastic increase of numbers.
I agree the game isn't really that popular, it never really was. Plus the game has been in beta for so long that a lot of people that heard about it awhile back had forgotten it. I think some ppl overestimated just how many play dust. |
Altina McAlterson
Not Guilty EoN.
513
|
Posted - 2013.05.07 22:49:00 -
[39] - Quote
DarkMaximos wrote:Look at eve online, it has 500,000 registered accounts and has less than 100,000 players each day but the game is still a success and still profitable for ccp. I believe 65,000 players online is still the record in EVE but it has 40k+ almost every day. Although it is subscription based unlike DUST. And honestly a decent number of those 40k+ are people dual boxing but still respectable numbers. |
Panther Alpha
WarRavens Orion Empire
153
|
Posted - 2013.05.07 23:04:00 -
[40] - Quote
Some clarification from CCP will be nice... the numbers are far to consistent all the way trough the day.
3000 to 4000 practicably all day, with lots of different time zones, people at work, people playing only for a couple of hours...etc.
So.. what is it ? |
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gbghg
L.O.T.I.S. RISE of LEGION
1471
|
Posted - 2013.05.07 23:08:00 -
[41] - Quote
we have a rather consistent playerbase spread over multiple time zones? that would account for most. But we might just have a load of hardcore players on there playing for long periods. |
Beast Beastlington
Bragian Order Amarr Empire
247
|
Posted - 2013.05.07 23:13:00 -
[42] - Quote
Those numbers are atrocious for a F2P game on a console with 70 million+ install base.
There's no other way to spin it.
Either that or the numbers are wrong. |
Panther Alpha
WarRavens Orion Empire
154
|
Posted - 2013.05.07 23:15:00 -
[43] - Quote
gbghg wrote:we have a rather consistent playerbase spread over multiple time zones? that would account for most. But we might just have a load of hardcore players on there playing for long periods.
Right... you see. You guys are panicking for nothing...
By my calculations is about 30,000 - 40,000 people playing every day.. on and off, different time zones... etc.
I may be a bit off... but that sounds about right. |
The Cobra Commander
Bojo's School of the Trades
8
|
Posted - 2013.05.07 23:21:00 -
[44] - Quote
General Tiberius1 wrote:gbghg wrote:General Tiberius1 wrote:gbghg wrote:Numbers are staying fairly consistent from what I've seen and heard, seems to be varying between 2000-5000 from what I've seen, and that's over the course of a whole day. We're relatively consistent in player count, though rather low in numbers. REALLY low on player count, feels like closed beta numbers yeah i'll agree with that, on the plus side increases the chance we'll run into each other, on the downside it shows that dust has a terrible retention rate, we really need some form of matchmaking system for new players, like the training grounf(whatever its called) in COD where you go up against other low level players. that would be perfect. at this point, new players are going up against people with upwards of 10-15 mill SP. no matter how good they are, they are going to get stomped
This...buddy of mine on my friends list told me he just deleted it. With the new build and guys coming out of the gate in proto gear and new players trying to compete with this there is only so much HTFU people are going to take.
|
gbghg
L.O.T.I.S. RISE of LEGION
1472
|
Posted - 2013.05.07 23:24:00 -
[45] - Quote
I'd make a quick guestimate that we have at least 10-20k players spread round the world, but i'm basing that off the 3 figures i saw for myself yesterday and today. they were 4,500 when I logged on(EU primetime, 10PM BST) 5000 when i logged of f(US primetime 2AM BST or about 7PM EST, correct me if i'm wrong) 2500 when i logged in today (3PM BST no ones idea of primetime, except maybe in asia or oceania) |
Panther Alpha
WarRavens Orion Empire
154
|
Posted - 2013.05.07 23:28:00 -
[46] - Quote
gbghg wrote:I'd make a quick guestimate that we have at least 10-20k players spread round the world, but i'm basing that off the 3 figures i saw for myself yesterday and today. they were 4,500 when I logged on yesterday(EU primetime, 10PM BST) 5000 when i logged off (US primetime 2AM BST or about 7PM EST, correct me if i'm wrong) 2500 when i logged in today (3PM BST no ones idea of primetime, except maybe in asia or oceania)
You can add another 10k to that numbers, from new players, casual players, and people that logs on and off to play other games.
But like i say... is just an estimate. |
stormyuk
DUST University Ivy League
6
|
Posted - 2013.05.12 12:43:00 -
[47] - Quote
It will be interesting to see how this does pan out numbers wise in the future, and how many CCP need to really make it worthwhile because after all players doesn't actually mean income for CCP.
I so far have only spent -ú15.99 on the Mercenary pack. I am sure there will be people who spend nothing and people who spent a lot more (to keep constant boosters, which I doubt I will be doing personally).
Time will tell I guess if CCP can make any money from Dust. |
Kam Elto
KILL-EM-QUICK RISE of LEGION
10
|
Posted - 2013.05.12 12:54:00 -
[48] - Quote
tribal wyvern wrote:Raymondo316 wrote:http://dustboard.com/global 2.2 million accounts made & cant even get more then 5000 people online Not a good sign When you look at it at the scale of eve onlines 500,000 player count (25-40,000+ online at any one time) the % of online people is roughly the same actually isn't it 8% for EVE and .02% for DUST? not even close. |
Himiko Kuronaga
SyNergy Gaming EoN.
407
|
Posted - 2013.05.12 12:57:00 -
[49] - Quote
Standard CCP protocol.
Maintain 2k to 5k active player pool who are insanely loyal, fiddle around until the game does something amazing and/or no longer looks like crap, then start advertising. |
Rasatsu
Much Crying Old Experts
681
|
Posted - 2013.05.12 13:14:00 -
[50] - Quote
Himiko Kuronaga wrote:Standard CCP protocol.
Maintain 2k to 5k active player pool who are insanely loyal, fiddle around until the game does something amazing and/or no longer looks like crap, then start advertising. CCP Pokethulhu basically said this; they won't start advertising until later when the game is more complete, and instead rely on word-of-mouth until then to ensure a slow growing but loyal core of players. |
|
Ydubbs81 RND
Ahrendee Mercenaries
1229
|
Posted - 2013.05.12 13:14:00 -
[51] - Quote
The other day it displayed 40K members online but I guess that was a glitch |
silid 514
Rebelles A Quebec Orion Empire
16
|
Posted - 2013.05.12 13:21:00 -
[52] - Quote
The number we all see is the CCU (concurrent users online). For me it a really good number regarding A) it a beta, B) It Dust in the Eve universe, a geeky game for hardcore player, C) the game is far from what it should be.
Metrics usually tell us for hardcore game that 5k CCU could mean around DAU (daily active users) 40k to 50k DAU. Because I'm pessimism I would say we might have around 20h DAU, which it a good number for the current state of the game.
The game is fun right now, but is missing a lot of stuff to increase player's retention. I won't make a list here, but my expectation is CCP will do the same marketing/launch that Eve has. Silent, slow but consistence through the next decade... It proven that CCP is a profitable business and have a real dedicated fan base on Eve. I hope that will work on Dust too!
cheer, |
silid 514
Rebelles A Quebec Orion Empire
16
|
Posted - 2013.05.12 13:22:00 -
[53] - Quote
Ydubbs81 RND wrote:The other day it displayed 40K members online but I guess that was a glitch
that was tranquility server : Eve + Dust at the same time :) |
dabest2evadoit5
Immortal Solders of War
2
|
Posted - 2013.05.12 13:23:00 -
[54] - Quote
gbghg wrote:General Tiberius1 wrote:gbghg wrote:Numbers are staying fairly consistent from what I've seen and heard, seems to be varying between 2000-5000 from what I've seen, and that's over the course of a whole day. We're relatively consistent in player count, though rather low in numbers. REALLY low on player count, feels like closed beta numbers yeah i'll agree with that, on the plus side increases the chance we'll run into each other, on the downside it shows that dust has a terrible retention rate, we really need some form of matchmaking system for new players, like the training grounf(whatever its called) in COD where you go up against other low level players. This will be happening on the 14th, though this game still needs a lot of work, this will help new players stick around. |
Rynoceros
One-Armed Bandits Heretic Initiative
55
|
Posted - 2013.05.12 13:25:00 -
[55] - Quote
Spademan wrote:Now, I'm sure you guys can (and have) pointed out many problems with it, but here's one that I see. It has no advertising. People dont know about it, they have no way of knowing its here, virtually the only way is word of mouth, and thats unreliable at best. The way I see it, they need to let people know it's here, and then retain them.
This. Above all else, this. FFS... |
cranium79
ZionTCD Unclaimed.
43
|
Posted - 2013.05.12 13:31:00 -
[56] - Quote
OK.... here's my take... not that it means much .
1) MAG still has about 1500-2000 people on at any given time, and that's a 3+ year old game that's in dire need of fixing (and it's a "released" game), and it will never be fixed. in fact it's gotten worse and worse according to it's forums.
2) PC (and "domination" mode) will bring new people. it will also keep those who hit their caps playing because there is a reason to play. attacking and defending districts will be a 24/7/365 thing. there will be NO shortage of things to do. right now, once someone hits their cap, they quit because there's nothing more to do for the week.
3) there is a mentioned fix to matchmaking... here...
https://forums.dust514.com/default.aspx?g=posts&m=786040#post786040
"Matchmaking GÇô we are working to put live an update to matchmaking on 5/14 that gets new players to play together, and keeps the vets and their proto gear away. For example: Entry to these battles will be limited by total warpoints earned per character and will prevent older players from joining. New players will not be presented with the existing instant battle queues however they can join a squad with veteran players and be pulled into other battles. Expect this change to hit TQ by next week and for more details from CCP Nullarbor you can go here.
We thank you for all your feedback that has been provided to us up to this point in Uprising, and are looking forward to more feedback from you with the CPM in our continued development of DUST 514 GÇô now and into the future GÇô in close collaboration with you, the users. As we bring Beta to a close on 5/14, we have all hands on deck to keep pushing updates and responding to your feedback. We sincerely thank you very much!"
4) massive amounts of new content are planed for the future. MTACs, fighters, more dropsuits, etc... keeping the game fresh and interesting.
this game has tons of potential, and it isn't even released yet. there will be advertising, both on TV and over the PS network. i've personally never participated in a beta before, and i find it very interesting. it's kind of fun (all be it frustrating at times) to watch a game develop over time. June will mark 1 year for me, and i know there are people on here that have been here from the start. believe me, this game has grown in leaps and bounds from just the year i've been playing. i have faith in CCP. it's just that since they aren't as big as Valve or Bungie or EA, they can't do as much as fast. keep your heads up, powder dry, and lock and load. it's going to be a fun ride .
|
CharCharOdell
Ametat Security Amarr Empire
11
|
Posted - 2013.05.12 13:32:00 -
[57] - Quote
JL3Eleven wrote:General Tiberius1 wrote:is the counter broken? or are we really down to bitter vets?
CoD world at war has more people playing it, and it's OLD I wonder if everyone who visits and posts on the forums does not play one day what the player count would be?
Shall we do an experiment? |
Panther Alpha
WarRavens Orion Empire
181
|
Posted - 2013.05.12 13:37:00 -
[58] - Quote
CharCharOdell wrote:JL3Eleven wrote:General Tiberius1 wrote:is the counter broken? or are we really down to bitter vets?
CoD world at war has more people playing it, and it's OLD I wonder if everyone who visits and posts on the forums does not play one day what the player count would be? Shall we do an experiment?
I'm log in right now... I thought every one had a computer next to their PS3....Specially in EvE, lol. |
Dis Cord
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
106
|
Posted - 2013.05.12 13:41:00 -
[59] - Quote
CharCharOdell wrote:JL3Eleven wrote:General Tiberius1 wrote:is the counter broken? or are we really down to bitter vets?
CoD world at war has more people playing it, and it's OLD I wonder if everyone who visits and posts on the forums does not play one day what the player count would be? Shall we do an experiment?
I've been running this experiment since patch day, along with most of the people I know.
Results enumerated above.
And how do people think PC is going to fix these numbers when many of the people NOT playing are waiting for a respec because their class is no longer of any competitive use?
The main problem is not content or boredom. ****'s broke. |
Calroon DeVil
Internal Error. Negative-Feedback
14
|
Posted - 2013.05.12 13:54:00 -
[60] - Quote
CCP need no marketing, broGäó Who'd want to show off an unfinished and unpolished game for years to come? ~5000 players is way more than this game deserves right now, be happy with it. |
|
Cat Merc
BetaMax. CRONOS.
1018
|
Posted - 2013.05.12 14:30:00 -
[61] - Quote
So considering there are 2.2mil characters for Dust... If we are generous and say about one third of those are actual players and the rest are alts of that player, we get 733333 players. Remember, that's the extreme. 733333 / 5000 = 146.6 So for every 146 and a half players, Dust retains one player. Atrocious retention rates.
Now, if we say that 2/3rd of the characters are actual players: 14666666 / 5000 = 293.3 So for every 293 players, Dust retains one.
Both figures look ugly for Dust. |
Otoky
DIOS EX. Gentlemen's Agreement
66
|
Posted - 2013.05.12 14:32:00 -
[62] - Quote
cranium79 wrote:OK.... here's my take... not that it means much . 1) MAG still has about 1500-2000 people on at any given time, and that's a 3+ year old game that's in dire need of fixing (and it's a "released" game), and it will never be fixed. in fact it's gotten worse and worse according to it's forums. 2) PC (and "domination" mode) will bring new people. it will also keep those who hit their caps playing because there is a reason to play. attacking and defending districts will be a 24/7/365 thing. there will be NO shortage of things to do. right now, once someone hits their cap, they quit because there's nothing more to do for the week. 3) there is a mentioned fix to matchmaking... here... https://forums.dust514.com/default.aspx?g=posts&m=786040#post786040"Matchmaking GÇô we are working to put live an update to matchmaking on 5/14 that gets new players to play together, and keeps the vets and their proto gear away. For example: Entry to these battles will be limited by total warpoints earned per character and will prevent older players from joining. New players will not be presented with the existing instant battle queues however they can join a squad with veteran players and be pulled into other battles. Expect this change to hit TQ by next week and for more details from CCP Nullarbor you can go here. We thank you for all your feedback that has been provided to us up to this point in Uprising, and are looking forward to more feedback from you with the CPM in our continued development of DUST 514 GÇô now and into the future GÇô in close collaboration with you, the users. As we bring Beta to a close on 5/14, we have all hands on deck to keep pushing updates and responding to your feedback. We sincerely thank you very much!" 4) massive amounts of new content are planed for the future. MTACs, fighters, more dropsuits, etc... keeping the game fresh and interesting. this game has tons of potential, and it isn't even released yet. there will be advertising, both on TV and over the PS network. i've personally never participated in a beta before, and i find it very interesting. it's kind of fun (all be it frustrating at times) to watch a game develop over time. June will mark 1 year for me, and i know there are people on here that have been here from the start. believe me, this game has grown in leaps and bounds from just the year i've been playing. i have faith in CCP. it's just that since they aren't as big as Valve or Bungie or EA, they can't do as much as fast. keep your heads up, powder dry, and lock and load. it's going to be a fun ride . Nothing more to say. +1
|
Washlee
Not Guilty EoN.
149
|
Posted - 2013.05.12 14:34:00 -
[63] - Quote
The other night I saw about 35 K people playing ? The games largest player base isn't american. |
crazy space 1
Krullefor Organization Minmatar Republic
1111
|
Posted - 2013.05.12 14:35:00 -
[64] - Quote
DarkMaximos wrote:Look at eve online, it has 500,000 registered accounts and has less than 100,000 players each day but the game is still a success and still profitable for ccp. actully 243,000 people log in a day |
Cat Merc
BetaMax. CRONOS.
1018
|
Posted - 2013.05.12 14:35:00 -
[65] - Quote
Washlee wrote:The other night I saw about 35 K people playing ? The games largest player base isn't american. That's Dust + EVE numbers combined. |
DUST Fiend
OSG Planetary Operations Covert Intervention
2973
|
Posted - 2013.05.12 14:44:00 -
[66] - Quote
As a dropship pilot I'm not allowed to play solo or off comms, so I play a bit less these days. |
Maran Quinto
Infinity Engine Sleeping Dragons
0
|
Posted - 2013.05.12 15:09:00 -
[67] - Quote
CCP does not answer to a publisher. If they think this game will eventually be sound business they will keep working on it, just like they did with EVE.
And thing is, with the kind of games they make they will loose way more player who come by to test the game than they keep, but those they do keep tend to become fiercly loyal players. So the key for CCP is to get a steady stream of people to try the game. If they did a big bang launch, all they would do would be to kill the server and loose all the players.
My guess is that we will see a slow build of active player numbers like in eve, and CCP doing enough adverticing to keep a steady stream of new people trying the game. This slow build lets CCP tweak performance for larger and larger numbers, and helps building a more solid community by letting that grow organically over time. On a server with a steady flow of new players the server will have more vets than n00bs, which tends to help keep the mood more positive. Big bang launches tend to be killed by too many frustrated n00bs killing the mood.
I see nothing worrying here if you just understand how CCP rolls...
|
Ignoble Son
3dge of D4rkness SoulWing Alliance
208
|
Posted - 2013.05.12 16:05:00 -
[68] - Quote
I'm going to tell you guys a little story about CCP:
I'm 35 years old now. When I was 25 I was much more into the video game scene than I am now. I used to buy all the magazines and sh!t, to keep up to date with whatever was the "next hot thing", and I've played just about every type of game you could imagine. But it always seemed that no matter what I played there was something missing. I knew what that thing was but back in those days, but I didn't actually think that it was possible then, however, in reality, it turned out that I was wrong. In fact, back then, it was happening right under my nose, and even though I had the opportunity to embrace it I ended up discarding it instead.
When I was 24, I remember reading in all the video game magazines about this amazing new game concept called EVE Online. It sounded so amazing. Persistent world, everyone interacting with each other in a single sand box. I was so exited. This was the thing that had been missing! over the course of my many years as a gamer, I had grow so tired of games that had endings and then having to move on to the next big thing. But I wasn't done with that game yet! I wanted a game that would never end. And that was what EVE was supposed to be.
I was 25 when EVE came out, and I was so exited about it. As soon as it hit the shelf, I bought a copy and sped home in my car, eager to upload it and get down to business. When I finally got the game uploaded, and running, and after only 20 minutes of playing it (or at least attempting to) my hart utterly sank into disappointment. The game was terrible! The grafics were complete sh!t. There was no tutorial, and I had absolutely no idea what I was supposed to be doing. The last thing I remember at that time was flying tward some random planet in my ship until I rammed into it, like it was some kind of giant marble, and then nosing around it with my ship like I was some kind of insect and it was a giant light bulb. 20 minutes was all it took and I had had enough. So I shut to game off, deleted it from my system, put it back in the box and stuck it on a shelf, where it sat for years. Eventually, I got back around to addressing what to do with that game, several years later, while doing some spring cleaning one day. I took one look at the box, recalling the memories of my experiences, then proceeded to stuff it in a garbage bag along with the rest of the trash I had collected while cleaning that afternoon.
Several more years went by after that, and one day I was messing around on Myspace when I happened to notice an advertisement for a game called EVE online. Now, so much time had passed since my original romance with this game, that the name EVE Online didn't even ring a bell. But it was a sci-fi game and that kinda sh!t floats my boat, so I followed the advert link and was subsequently taken to the following trailer titled the "the butter fly effect":
http://www.youtube.com/watch?v=oq2oxt7Nrxo&feature=youtube_gdata_player
I was blown away, and all of a sudden the memories started to flood in. I rushed to download this game off the internets (took a grueling six hours). I was so impatient. Had EVE Online become what they had touted it as being those many years ago?
The game finally finished downloading and I finally got logged in, and it was true. The game had become something amazing! Oh how I kicked myself for not giving it a chance those many years ago!
I played EVE online for about three months, and very much enjoyed myself. But, unfortunately, some real life circumstances cropped up and I could no longer play, and by the time I was ready to return to the game, unfortunately, I had lost access to a computer, and was then unable to do so. And, equally unfortunate, I still don't have a computer to this day (I am writing this no my iPhone). But what I do have, and what I have always had, is a gaming console, such as the PS3.
Before I left EVE Online, I had heard rumors that CCP was making another video game that would be connected to EVE Online. Rumor was, that this new game was supposed to be a first person shooter, about land battles on the surfaces of the planets in EVE. Well several more years went by and guess what? Low and behold, one day, in September 2012, I was messing around in playstation network, when I see "EVE online: Dust" attached to an icon and... well, I'll leave the rest up to your imagination.
Anyway, what I am trying to get at here is that, regardless of whatever you're opinion of the state of Dust is right now, I'll be damned if CCP isn't the little engine that could. I wish that I could have stayed around in EVE Online to witness the development of the game. And I still kick my self to this day wondering about how long it took them to get the game from what I played in 2003 to the drastic change of what I played in 2009.
My point is that regardless of what you think the state of this game is now, I am highly confident that CCP will continue to develop this game just as they did with EVE. And this time I do not intend to miss out. |
Deisu Lysenko
Vherokior Combat Logistics Minmatar Republic
0
|
Posted - 2013.05.12 16:24:00 -
[69] - Quote
It seems strange to me that everyone, has forgotten the idea that for something to last or have any longevity, you start small and build on what you have.
Nowadays it is "We need 20Million signups on day one or our shareholders will take a ****, and we'll lose our jobs, and IGN will give us a bad review, and everyone will laugh at us..."
One thing CCP do have is a plan. Not a plan that lasts until DUST514.2 comes out next year, with the new Prototype Space-Bow, but a plan for DUST514 10 Years down the line.
There is a consistent 4K players online when I am playing.
I am not having any problems getting into a match. There is no massive waiting time.
It's not like any FPS I have played before. I am entering my second week of play and I don't have everything unlocked, wtf!
From what I have seen so far (barring bugs etc.) there are a few people who will find DUST514 a refreshing change to the usual generic, reskinned stuff that is out there.
on a side note,
One thing I am a bit anxious about is the upcoming matchmaking.
It does make you think about how you actually play the game when you are up against people who obviously have a shed load more than my meagre 2M sp. rather than the usual rush-in die respawn rinse and repeat..... thinking is good
|
Ignoble Son
3dge of D4rkness SoulWing Alliance
208
|
Posted - 2013.05.12 17:16:00 -
[70] - Quote
Bump, because I spent a lot of time writing that post. |
|
OG- Kush
Intergalactic Cannibus Cartel
10
|
Posted - 2013.05.12 17:19:00 -
[71] - Quote
Maran Quinto wrote:CCP does not answer to a publisher. If they think this game will eventually be sound business they will keep working on it, just like they did with EVE. And thing is, with the kind of games they make they will loose way more player who come by to test the game than they keep, but those they do keep tend to become fiercly loyal players. So the key for CCP is to get a steady stream of people to try the game. If they did a big bang launch, all they would do would be to kill the server and loose all the players. My guess is that we will see a slow build of active player numbers like in eve, and CCP doing enough adverticing to keep a steady stream of new people trying the game. This slow build lets CCP tweak performance for larger and larger numbers, and helps building a more solid community by letting that grow organically over time. On a server with a steady flow of new players the server will have more vets than n00bs, which tends to help keep the mood more positive. Big bang launches tend to be killed by too many frustrated n00bs killing the mood. I see nothing worrying here if you just understand how CCP rolls...
I agree we totally need a steady stream... |
Rogatien Merc
Ill Omens EoN.
32
|
Posted - 2013.05.12 17:25:00 -
[72] - Quote
Taarec wrote:Turan chiron wrote:Get that commercial on TV now! You really need to get the game brought up to high standards before you start advertising. It's easy to attract new people, it's much harder to re-attract people who tried and were not satisfied. Which is what they are doing. |
ADAM-OF-EVE
Circle of Huskarl Minmatar Republic
5
|
Posted - 2013.05.12 18:11:00 -
[73] - Quote
still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,still beta, still beta,
just incase you didnt get it the first hundred times this game is still in beta. 99.999999999999999999999%+ of the worlds gaming population hasn't even heard of Dust514 yet, let alone tried it.
how can you compare an old game like cod with a basic multiplayer with a mmofps which is still in beta with zero advertisment. i can do that.. halo 5 is dead because no one plays it, call of duty ghosts has zero people playing it so that must be dead too. thats how silly you scare mongers sound in these pointless posts |
Toni Scott White
Chatelain Rapid Response Gallente Federation
0
|
Posted - 2013.05.12 20:40:00 -
[74] - Quote
Lol, probalbly broken. In my main account, everytime I log in it's about 3 to 5k but yesterday I played in my UK account and damn I flipped when I saw sumthing like 32k players. Broken or weird. |
General Tiberius1
ZionTCD Unclaimed.
694
|
Posted - 2013.05.12 20:51:00 -
[75] - Quote
Toni Scott White wrote:Lol, probalbly broken. In my main account, everytime I log in it's about 3 to 5k but yesterday I played in my UK account and damn I flipped when I saw sumthing like 32k players. Broken or weird.
broken, went back down to around 5k people. |
Chojine Dentetsu
Hellstorm Inc League of Infamy
28
|
Posted - 2013.05.12 21:22:00 -
[76] - Quote
General Tiberius1 wrote:is the counter broken? or are we really down to bitter vets?
CoD world at war has more people playing it, and it's OLD
Just like EVE, Dust is a niche game.
As long as there is a solid community, people will join.
Also, until official release, the 'under construction' tag will turn a lot of people away, just the way it is, sadly. |
Dusty Nelson
The Unholy Legion Of DarkStar DARKSTAR ARMY
3
|
Posted - 2013.05.12 22:24:00 -
[77] - Quote
I'm a 3 years and 1 month old players of EVE who has subbed to EVE for all that time continuously on multiple accounts. I can be certain that my money paid over that time along with many other EVE players subscription has helped to fund DUST514. I'd hate to see CCP fail with DUST514. But CCP is a fighter of a Company coming from small humble beginnings to where they are now. However it turns out it will be all fine in the end no matter how the numbers work out. New Eden will be fine.
But I guess when the average person who starts playing DUST comes to these forums and sees so much Negativity on these forums about the game from almost everyone here they likely get turned off on the game or turn around and quit.
Rare is the person who ever says anything Positive about a game, many are those who complain about everything.
Just look at all the negative posting and posts on the first page of the forums. And many of your are wondering why more people aren't excited about the game and the numbers aren't higher for DUST player server count. |
Ydubbs81 RND
Ahrendee Mercenaries
1232
|
Posted - 2013.05.12 23:12:00 -
[78] - Quote
Ignoble Son wrote:I'm going to tell you guys a little story about CCP: I'm 35 years old now. When I was 25 I was much more into the video game scene than I am now. I used to buy all the magazines and sh!t, to keep up to date with whatever was the "next hot thing", and I've played just about every type of game you could imagine. But it always seemed that no matter what I played there was something missing. I knew what that thing was back in those days, but I didn't actually think that it was possible then, however, in reality, it turned out that I was wrong. In fact, back then, it was happening right under my nose, and even though I had the opportunity to embrace it I ended up discarding it instead. When I was 24, I remember reading in all the video game magazines about this amazing new game concept called EVE Online. It sounded so amazing. Persistent world, everyone interacting with each other in a single sand box. I was so exited. This was the thing that had been missing! over the course of my many years as a gamer, I had grow so tired of games that had endings and then having to move on to the next big thing. But I wasn't done with that game yet! I wanted a game that would never end. And that was what EVE was supposed to be. I was 25 when EVE came out, and I was so exited about it. As soon as it hit the shelf, I bought a copy and sped home in my car, eager to upload it and get down to business. When I finally got the game uploaded, and running, and after only 20 minutes of playing it (or at least attempting to) my hart utterly sank into disappointment. The game was terrible! The grafics were complete sh!t. There was no tutorial, and I had absolutely no idea what I was supposed to be doing. The last thing I remember at that time was flying tward some random planet in my ship until I rammed into it, like it was some kind of giant marble, and then nosing around it with my ship like I was some kind of insect and it was a giant light bulb. 20 minutes was all it took and I had had enough. So I shut to game off, deleted it from my system, put it back in the box and stuck it on a shelf, where it sat for years. Eventually, I got back around to addressing what to do with that game, several years later, while doing some spring cleaning one day. I took one look at the box, recalling the memories of my experiences, then proceeded to stuff it in a garbage bag along with the rest of the trash I had collected while cleaning that afternoon. Several more years went by after that, and one day I was messing around on Myspace when I happened to notice an advertisement for a game called EVE online. Now, so much time had passed since my original romance with this game, that the name EVE Online didn't even ring a bell. But it was a sci-fi game and that kinda sh!t floats my boat, so I followed the advert link and was subsequently taken to the following trailer titled the "the butter fly effect": http://www.youtube.com/watch?v=oq2oxt7Nrxo&feature=youtube_gdata_playerI was blown away, and all of a sudden the memories started to flood in. I rushed to download this game off the internets (took a grueling six hours). I was so impatient. Had EVE Online become what they had touted it as being those many years ago? The game finally finished downloading and I finally got logged in, and it was true. The game had become something amazing! Oh how I kicked myself for not giving it a chance those many years ago! I played EVE online for about three months, and very much enjoyed myself. But, unfortunately, some real life circumstances cropped up and I could no longer play, and by the time I was ready to return to the game, unfortunately, I had lost access to a computer, and was then unable to do so. And, equally unfortunate, I still don't have a computer to this day (I am writing this no my iPhone). But what I do have, and what I have always had, is a gaming console, such as the PS3. Before I left EVE Online, I had heard rumors that CCP was making another video game that would be connected to EVE Online. Rumor was, that this new game was supposed to be a first person shooter, about land battles on the surfaces of the planets in EVE. Well several more years went by and guess what? Low and behold, one day, in September 2012, I was messing around in playstation network, when I see "EVE online: Dust" attached to an icon and... well, I'll leave the rest up to your imagination. Anyway, what I am trying to get at here is that, regardless of whatever you're opinion of the state of Dust is right now, I'll be damned if CCP isn't the little engine that could. I wish that I could have stayed around in EVE Online to witness the development of the game. And I still kick my self to this day wondering about how long it took them to get the game from what I played in 2003 to the drastic change of what I played in 2009. My point is that regardless of what you think the state of this game is now, I am highly confident that CCP will continue to develop this game just as they did with EVE. And this time I do not intend to miss out.
cool story, bro.
And I know others use that statement to troll, I can assure you that I am not. I really did dig your story. My only question though....is back then what were Eve's playerbase back then?
I am just afraid that there wouldn't be a playerbase left once CCP finally developed the game that they have promised. I am going to hang out though because, like you, I am tired of meaningless pub matches in these generic shooters. Dust offers what none other has....and that is persistence.
So, I'm going to be patient and hope that the game just builds and builds and the playerbase just the same. |
Jikt Terlen
Certificate of Participation
16
|
Posted - 2013.05.12 23:24:00 -
[79] - Quote
As others have pointed out, CCP doesn't answer to a money sponge publisher that would consider anything less than a billion in revenue on opening day a dismal failure. As long as the game isn't losing money, they can keep going as long as they wish. That's precisely why EVE still exists, when many of the MMOs that existed at the time it launched have been shut down. There is no magic number that equals a sustainable player base, and there isn't a publisher with its hand on the switch, ready to turn off the servers the minute the game doesn't feel like a massive hit.
I am curious as to whether the numbers have dropped since Uprising, however, based solely on my own anecdotal observation that I'm seeing more and more of the forum all-stars in public matches, when I seldom used to see them at all. Could just be a coincidence, though. |
ElitePixelEnemy
OverKill Corp
31
|
Posted - 2013.05.12 23:27:00 -
[80] - Quote
4211 this moring |
|
Otoky
DIOS EX. Gentlemen's Agreement
67
|
Posted - 2013.05.12 23:34:00 -
[81] - Quote
Ignoble Son wrote:Bump, because I spent a lot of time writing that post. Amazing post and I can imagine how long took it on an iPhone. +1 Btw im writing from iPhone as well :) |
total masshole
Seykal Expeditionary Group Minmatar Republic
7
|
Posted - 2013.05.12 23:49:00 -
[82] - Quote
it's just hard to talk any one into it, the whole "well its free" is kinda redundant since most ppl who can afford a PS3 and internet connection can afford to buy games.. and how do you explain the hard cap on range to someone, i know they said they will one day remove it but that does not go well with ppl. "but we have vehicles" with frame rate issues, another point hard to sell to someone. |
Ydubbs81 RND
Ahrendee Mercenaries
1234
|
Posted - 2013.05.13 02:06:00 -
[83] - Quote
total masshole wrote:it's just hard to talk any one into it, the whole "well its free" is kinda redundant since most ppl who can afford a PS3 and internet connection can afford to buy games.. and how do you explain the hard cap on range to someone, i know they said they will one day remove it but that does not go well with ppl. "but we have vehicles" with frame rate issues, another point hard to sell to someone.
yes, it is hard to talk people into it. That's why I haven't uploaded another montage yet. I want my next montage to look a certain way...and it highlights don't come so easy in Dust.
I've been trying to get a lot of my guys in it......I figure that if I can commit them to play for a while after just understanding the skill tree and the game, then I can hook them. Because a lot of people play because we are all still leveling up and it's a grind. But Dust is not an easy sell..gameplay wise. And with the sluggish movement, controls, and aiming issues.....I really don't want to tell anyone that this game is "launching" Tuesday. |
Buster Friently
Rosen Association
412
|
Posted - 2013.05.13 02:07:00 -
[84] - Quote
Here:
http://eve-offline.net/?server=dust
Now, please, we don't need a forum for this. Go watch the numbers if you must. |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
123
|
Posted - 2013.05.13 02:24:00 -
[85] - Quote
Ydubbs81 RND wrote:total masshole wrote:it's just hard to talk any one into it, the whole "well its free" is kinda redundant since most ppl who can afford a PS3 and internet connection can afford to buy games.. and how do you explain the hard cap on range to someone, i know they said they will one day remove it but that does not go well with ppl. "but we have vehicles" with frame rate issues, another point hard to sell to someone. yes, it is hard to talk people into it. That's why I haven't uploaded another montage yet. I want my next montage to look a certain way...and it highlights don't come so easy in Dust. I've been trying to get a lot of my guys in it......I figure that if I can commit them to play for a while after just understanding the skill tree and the game, then I can hook them. Because a lot of people play because we are all still leveling up and it's a grind. But Dust is not an easy sell..gameplay wise. And with the sluggish movement, controls, and aiming issues.....I really don't want to tell anyone that this game is "launching" Tuesday. Yup, pretty much. "-So dust its lauching on the 14th, its free on the PSN, why dont you play it? -Oh really, and whats so special about it? -Well you can capture districts on the universe of EvE online, and... -Oh you mean the game that I dont give a flying iota of a **** about? What else? -Emm.. it has MMORPG elements with the skilltree. -So you mean grinding... sounds like fun right? -Well... did I said its free?"
Thats some gosu marketing aight.. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
61
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Posted - 2013.05.13 02:26:00 -
[86] - Quote
you can lead a horse to water but you cant make him drink. brought 8 to dust. a few even bought merc packs. none play currently. one ditched for gta4. id hate to see what happens when a good shooter comes out. |
Bald Crusader
Chatelain Rapid Response Gallente Federation
52
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Posted - 2013.05.13 12:45:00 -
[87] - Quote
3398 - and falling. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
223
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Posted - 2013.05.13 13:04:00 -
[88] - Quote
Otoky wrote:Ignoble Son wrote:Bump, because I spent a lot of time writing that post. Amazing post and I can imagine how long took it on an iPhone. +1 Btw im writing from iPhone as well :)
Why thank you good sir. I'm glad that all of you seem to have liked my story. Give it some time. Before you know it this game will be right as rain. *fingers crossed* |
Mobias Wyvern
Crux Special Tasks Group Gallente Federation
15
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Posted - 2013.07.06 04:26:00 -
[89] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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