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Caeli SineDeo
Imperfects Negative-Feedback
413
|
Posted - 2013.05.02 21:52:00 -
[1] - Quote
"Tank driver are cry babies" "Tanks take no skill you have all that HP your cheating" "Tanks are OP because my standard swarms do not kill them" "All tank drivers do is *****"
This is all I see from people who want tanks nerfed or think they are fine the way they are. I never see any facts from them and statistics. They never take the time to test things. All they do is attack tank drivers personally for their excuses.
Yet because there is many CCP walks over to them and coddles them even though they give no support.
Tanks drivers.
We talk about tanks are becoming glass cannons. We show the facts aka look at my rail threads. We say they are going in the wrong direction. We again go over the facts with them. We talk about Forges. AV grenades. Flux. And swarms and go over the problems with them.
We talk about how match making is what makes us seem OP. Because proto tanks end up in matches with militant geared players. And newer players that do not know much. So we gain this look of power. But once you are put in a match with a squad at your lvl a proto tank turns to dust against proto AV set ups. So the stats get skewed horrible that CCP is looking at. It does not take in account the times tanks are actually thrown in against even playing field and they become candy.
Anti-tank kids come in use attack tactics with no support to their reasons.
CCP comes back buffs the current problems with AV and then on top of that makes tanks even more of a glass cannon. Which we have gone over is ruining vehicles.
CCP clearly does not know much about vehicle game play. And I have a feeling their test team sucks in these matters also. All they have is their numbers on paper that do not show the real problem.
|
Iron Wolf Saber
BetaMax. CRONOS.
3800
|
Posted - 2013.05.02 21:53:00 -
[2] - Quote
What about the...
"Why wont you die? why is nobody helping me trying to kill this massacare machine?" |
Don Von Hulio
Not Guilty EoN.
201
|
Posted - 2013.05.02 21:54:00 -
[3] - Quote
But on the flipside.
"Ugh, SWARMs are OP" "Screw Packed AV" "Militia Forge Gun WTF NERF IT" "My tank is Crappy, its UP"
... |
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
42
|
Posted - 2013.05.02 21:59:00 -
[4] - Quote
Just going to throw out an Av infantry's opinion. While I cant speak about marauder tanks (never saw them in a match) I personally think current chromosome standard tanks are fine. If it's badly fit, one guy is going to take it down. Reasonable. if the driver makes bad decisions, one guy again will probably take it down. Also seems reasonable. However, if the tank is well fit and the driver is skilled at driving it, the most an av guy can do is make it back up a bit, 2 can pin it down and it generally takes at least 3 to fully destroy it. All of these points seem reasonable to me, a swarm launcher is the rock to our scissors, and the other infantry are the paper. You smash the paper, and we distress your scissors or, destroy it outright. To my knowledge, standard tanks are going to be relatively the same in Uprising. (Could be wrong, correct me if I am) |
Polish Hammer
Conspiratus Immortalis League of Infamy
318
|
Posted - 2013.05.02 22:01:00 -
[5] - Quote
I wouldn't be so quick to generalize...
Not saying that you're stating isn't warranted though. There are crybabies on both sides of this. |
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
566
|
Posted - 2013.05.02 22:01:00 -
[6] - Quote
Do you want coddling? I can coddle you if you want. |
Caeli SineDeo
Imperfects Negative-Feedback
420
|
Posted - 2013.05.02 22:01:00 -
[7] - Quote
Don Von Hulio wrote:But on the flipside.
"Ugh, SWARMs are OP" "Screw Packed AV" "Militia Forge Gun WTF NERF IT" "My tank is Crappy, its UP"
... We say they are but we actually go over the facts. We do not just ***** because our AR does not kill tanks. We go through things and back up why we say these things.
I have never seen one post showing the facts that on the reverse side. Have you ever studied AV against vehicles. Created a private CB and test these things. Nope you just cry wolf.
Again your prove my point all anti tankers do is call people cry babies. |
BatKing Deltor
Tank Bros. DARKSTAR ARMY
15
|
Posted - 2013.05.02 22:02:00 -
[8] - Quote
Perhaps things are fine the way they are putting to account there's as much whining on both sides.
There may be some tweaking needed but still....
I get my 753k tank blown up,I don't rage over it, people that do are simply the type of people who are psychotic enough to yell and scream at the tv and complain on a forum later. Stupid but it how it works??? |
Don Von Hulio
Not Guilty EoN.
202
|
Posted - 2013.05.02 22:04:00 -
[9] - Quote
Caeli SineDeo wrote:Don Von Hulio wrote:But on the flipside.
"Ugh, SWARMs are OP" "Screw Packed AV" "Militia Forge Gun WTF NERF IT" "My tank is Crappy, its UP"
... We say they are but we actually go over the facts. We do not just ***** because our AR does not kill tanks. We go through things and back up why we say these things. I have never seen one post showing the facts that on the reverse side. Have you ever studied AV against vehicles. Created a private CB and test these things. Nope you just cry wolf. Again your prove my point all anti tankers do is call people cry babies.
I have never seen a QQ thread with relevant facts that were true.
|
The Robot Devil
BetaMax. CRONOS.
159
|
Posted - 2013.05.02 22:05:00 -
[10] - Quote
Caeli SineDeo wrote:"Tank driver are cry babies" "Tanks take no skill you have all that HP your cheating" "Tanks are OP because my standard swarms do not kill them" "All tank drivers do is *****"
This is all I see from people who want tanks nerfed or think they are fine the way they are. I never see any facts from them and statistics. They never take the time to test things. All they do is attack tank drivers personally for their excuses.
Yet because there is many CCP walks over to them and coddles them even though they give no support.
Tanks drivers.
We talk about tanks are becoming glass cannons. We show the facts aka look at my rail threads. We say they are going in the wrong direction. We again go over the facts with them. We talk about Forges. AV grenades. Flux. And swarms and go over the problems with them.
We talk about how match making is what makes us seem OP. Because proto tanks end up in matches with militant geared players. And newer players that do not know much. So we gain this look of power. But once you are put in a match with a squad at your lvl a proto tank turns to dust against proto AV set ups. So the stats get skewed horrible that CCP is looking at. It does not take in account the times tanks are actually thrown in against even playing field and they become candy.
Anti-tank kids come in use attack tactics with no support to their reasons.
CCP comes back buffs the current problems with AV and then on top of that makes tanks even more of a glass cannon. Which we have gone over is ruining vehicles.
CCP clearly does not know much about vehicle game play. And I have a feeling their test team sucks in these matters also. All they have is their numbers on paper that do not show the real problem.
99% percent of tanks should have to have support to survive. Just because it is a tank doesn't mean it is forever. Tanks need support to live.
|
|
Jason Pearson
Seraphim Initiative. CRONOS.
905
|
Posted - 2013.05.02 22:06:00 -
[11] - Quote
Iron Wolf Saber wrote:What about the...
"Why wont you die? why is nobody helping me trying to kill this massacare machine?"
Balance off of Public Matches is bad. In a Corp Battle it's more "I need forges on the tank" Two seconds later "Sagaris down"
|
Mavado V Noriega
SyNergy Gaming EoN.
2985
|
Posted - 2013.05.02 22:07:00 -
[12] - Quote
Caeli SineDeo wrote:"Tank driver are cry babies" "Tanks take no skill you have all that HP your cheating" "Tanks are OP because my standard swarms do not kill them" "All tank drivers do is *****"
This is all I see from people who want tanks nerfed or think they are fine the way they are. I never see any facts from them and statistics. They never take the time to test things. All they do is attack tank drivers personally for their excuses.
Yet because there is many CCP walks over to them and coddles them even though they give no support.
Tanks drivers.
We talk about tanks are becoming glass cannons. We show the facts aka look at my rail threads. We say they are going in the wrong direction. We again go over the facts with them. We talk about Forges. AV grenades. Flux. And swarms and go over the problems with them.
We talk about how match making is what makes us seem OP. Because proto tanks end up in matches with militant geared players. And newer players that do not know much. So we gain this look of power. But once you are put in a match with a squad at your lvl a proto tank turns to dust against proto AV set ups. So the stats get skewed horrible that CCP is looking at. It does not take in account the times tanks are actually thrown in against even playing field and they become candy.
Anti-tank kids come in use attack tactics with no support to their reasons.
CCP comes back buffs the current problems with AV and then on top of that makes tanks even more of a glass cannon. Which we have gone over is ruining vehicles.
CCP clearly does not know much about vehicle game play. And I have a feeling their test team sucks in these matters also. All they have is their numbers on paper that do not show the real problem.
<3 |
Beld Errmon
Internal Error. Negative-Feedback
587
|
Posted - 2013.05.02 22:08:00 -
[13] - Quote
And don't forget the mountains of hatemail you get, while entertaining it never ceases to amaze me the amount of hate ppl will dribble at you when you "cowardly" drop a few million isk on the battlefield and manage to stay alive. |
Jason Pearson
Seraphim Initiative. CRONOS.
906
|
Posted - 2013.05.02 22:10:00 -
[14] - Quote
The Robot Devil wrote:Caeli SineDeo wrote:"Tank driver are cry babies" "Tanks take no skill you have all that HP your cheating" "Tanks are OP because my standard swarms do not kill them" "All tank drivers do is *****"
This is all I see from people who want tanks nerfed or think they are fine the way they are. I never see any facts from them and statistics. They never take the time to test things. All they do is attack tank drivers personally for their excuses.
Yet because there is many CCP walks over to them and coddles them even though they give no support.
Tanks drivers.
We talk about tanks are becoming glass cannons. We show the facts aka look at my rail threads. We say they are going in the wrong direction. We again go over the facts with them. We talk about Forges. AV grenades. Flux. And swarms and go over the problems with them.
We talk about how match making is what makes us seem OP. Because proto tanks end up in matches with militant geared players. And newer players that do not know much. So we gain this look of power. But once you are put in a match with a squad at your lvl a proto tank turns to dust against proto AV set ups. So the stats get skewed horrible that CCP is looking at. It does not take in account the times tanks are actually thrown in against even playing field and they become candy.
Anti-tank kids come in use attack tactics with no support to their reasons.
CCP comes back buffs the current problems with AV and then on top of that makes tanks even more of a glass cannon. Which we have gone over is ruining vehicles.
CCP clearly does not know much about vehicle game play. And I have a feeling their test team sucks in these matters also. All they have is their numbers on paper that do not show the real problem.
99% percent of tanks should have to have support to survive. Just because it is a tank doesn't mean it is forever. Tanks need support to live.
Do you really think Tankers don't know this? We die without support unless we're against a **** team, we get it, but how can you have "support" when you have swarms hitting you from a massive distance and Forge Guns 4 shotting you before your infantry can react?
Go look at the stats of the new "Enforcer" tank, it's effectively a militia tank with more slots, I find it a struggle to fit a capable tank as it is. We've been reduced to oversized snipers and you Infantry players are going to see what happens when you can't hit us anymore with your AV nades and forges because we've been forced to sit on an unreachable mountain in the red line, I look forward to the immense QQ and mails about being a "coward" and not coming out to fight.
|
Shouper of BHD
Better Hide R Die
78
|
Posted - 2013.05.02 22:13:00 -
[15] - Quote
lets look at this from cost to success ratio, a proto FG with proto gear is 400k ISK tops, and a proto tank with proto gear would be 3 mill right? ok who will win the most out of 100 matches? for the cost it would be logical to have... so 3,000,000 divided by 400,000 is 7.5 , with that ratio compared to your personal WLR does that make sense? |
Don Von Hulio
Not Guilty EoN.
203
|
Posted - 2013.05.02 22:17:00 -
[16] - Quote
Jason Pearson wrote:Iron Wolf Saber wrote:What about the...
"Why wont you die? why is nobody helping me trying to kill this massacare machine?" Balance off of Public Matches is bad. In a Corp Battle it's more "I need forges on the tank" Two seconds later "Sagaris down"
This is the real problem. The difference between a legit corp battle and a pub match.
And the only way i can see fixing this is to make come of the tanks cheaper and crappier, but then have some better tanks which can hold up in a corp battle.... but also be expensive enough to not want to lose it in a pub match.
Or, let CCP do what they are doing and feel around with the changes so they can actually figure out what the best course would be. If they went solely went off the forum, the changes would be too erratic. |
Caeli SineDeo
Imperfects Negative-Feedback
422
|
Posted - 2013.05.02 22:20:00 -
[17] - Quote
Added my all time favorite attack on us. Tanks should be running with full support. Yet AV needs none. |
Beld Errmon
Internal Error. Negative-Feedback
587
|
Posted - 2013.05.02 22:25:00 -
[18] - Quote
I hope CCP isn't just looking at the raw stats from matches, when you consider that a lot of tanks in ambush are dropped after the enemy team has lost the footwar it would make the tanks look very overpowered, but if that is the case hopefully the amount of militia tanks that get pwned by AV grenades balances it out a little. |
Caeli SineDeo
Imperfects Negative-Feedback
422
|
Posted - 2013.05.02 22:29:00 -
[19] - Quote
Beld Errmon wrote:I hope CCP isn't just looking at the raw stats from matches, when you consider that a lot of tanks in ambush are dropped after the enemy team has lost the footwar it would make the tanks look very overpowered, but if that is the case hopefully the amount of militia tanks that get pwned by AV grenades balances it out a little. Problem is that they can see the stats for each tank. So they look at a sagaris if they have been dropped in a ton of ambush maps with newer players what happens most of the time the stats are going to make sagaris look like gods of the battle field.
Yet in reality we are just getting thrown in with people that are very new to the game and do not have much past militant AV. Super unbalanced match making. The few times it is balanced the sagaris never survives even with the top tank players it does not make it. |
gbghg
L.O.T.I.S. RISE of LEGION
1339
|
Posted - 2013.05.02 22:36:00 -
[20] - Quote
BatKing Deltor wrote:Perhaps things are fine the way they are putting to account there's as much whining on both sides.
There may be some tweaking needed but still....
I get my 753k tank blown up,I don't rage over it, people that do are simply the type of people who are psychotic enough to yell and scream at the tv and complain on a forum later. Stupid but it how it works??? When someone destroys one of my dropships, whether it be a 200k viper or a 700k myron or grim. I don't rage, I hunt down the one who did and make him pay, a tank driver found this out the hard way a couple of days ago. poor, poor, tank driver,helots the ISK war badly. |
|
Jason Pearson
Seraphim Initiative. CRONOS.
911
|
Posted - 2013.05.02 22:49:00 -
[21] - Quote
gbghg wrote:BatKing Deltor wrote:Perhaps things are fine the way they are putting to account there's as much whining on both sides.
There may be some tweaking needed but still....
I get my 753k tank blown up,I don't rage over it, people that do are simply the type of people who are psychotic enough to yell and scream at the tv and complain on a forum later. Stupid but it how it works??? When someone destroys one of my dropships, whether it be a 200k viper or a 700k myron or grim. I don't rage, I hunt down the one who did and make him pay, a tank driver found this out the hard way a couple of days ago. poor, poor, tank driver,helots the ISK war badly.
Psshh you're not scary.. :P |
Shouper of BHD
Better Hide R Die
80
|
Posted - 2013.05.02 22:54:00 -
[22] - Quote
Jason Pearson wrote:gbghg wrote:BatKing Deltor wrote:Perhaps things are fine the way they are putting to account there's as much whining on both sides.
There may be some tweaking needed but still....
I get my 753k tank blown up,I don't rage over it, people that do are simply the type of people who are psychotic enough to yell and scream at the tv and complain on a forum later. Stupid but it how it works??? When someone destroys one of my dropships, whether it be a 200k viper or a 700k myron or grim. I don't rage, I hunt down the one who did and make him pay, a tank driver found this out the hard way a couple of days ago. poor, poor, tank driver,helots the ISK war badly. Psshh you're not scary.. :P
you sir haven't seen the amount of tank kills no matter the driver or tanks DSes get....never let your guard down so easily to a supportive vehicle when driven by a talented pilot...*whispers* neeeeeveeeeerrrrrrr. |
Alldin Kan
Imperfects Negative-Feedback
186
|
Posted - 2013.05.02 22:55:00 -
[23] - Quote
Caeli SineDeo wrote:"Tank driver are cry babies" "Tanks take no skill you have all that HP your cheating" "Tanks are OP because my standard swarms do not kill them" "All tank drivers do is *****" Edit: "Tanks need to have support"(my all time favorite)
Edit: Yet Proto AV is able to run around solo hide on roof tops solo and beat on tanks all day long. They have no reason to run around with a group. They talk about tanks needing full squads running with them. But they barely run with one other person unless it is a few of them running AV.
Should AV not be forced to be supported also?
This is all I see from people who want tanks nerfed or think they are fine the way they are. I never see any facts from them and statistics. They never take the time to test things. All they do is attack tank drivers personally for their excuses.
Yet because there is many CCP walks over to them and coddles them even though they give no support.
Tanks drivers.
We talk about tanks are becoming glass cannons. We show the facts aka look at my rail threads. We say they are going in the wrong direction. We again go over the facts with them. We talk about Forges. AV grenades. Flux. And swarms and go over the problems with them.
We talk about how match making is what makes us seem OP. Because proto tanks end up in matches with militant geared players. And newer players that do not know much. So we gain this look of power. But once you are put in a match with a squad at your lvl a proto tank turns to dust against proto AV set ups. So the stats get skewed horrible that CCP is looking at. It does not take in account the times tanks are actually thrown in against even playing field and they become candy.
Anti-tank kids come in use attack tactics with no support to their reasons.
CCP comes back buffs the current problems with AV and then on top of that makes tanks even more of a glass cannon. Which we have gone over is ruining vehicles.
CCP clearly does not know much about vehicle game play. And I have a feeling their test team sucks in these matters also. All they have is their numbers on paper that do not show the real problem.
I was considering the use of tanks again for uprising but then I saw this:
Enforcer Falchion shield 2k armor 770 shield recharge 22/2 CPU 320 PG 1805
Enforcer Vayu shield 690 armor 2230 shield recharge 8/s CPU 210 PG 2490
For 1 mil ISK and a lot of SP requirements this is now a complete waste effort as I get frequently blow up sturdy tanks with my Forge Gun. Most dropships only requires 1-2 shots of my Forge to destroy and requires little to no risk. So far the only AV weapon that doesn't ruin vehicle gameplay is the plasma cannon as it has low damage, clip size, and slow projectile speed. These new tanks can't even be called Enforcer as it clearly can't stay in the map for long, either get someone with a forge to blow it up in 3-4 shots or get one guy to sit on a nanohive and spam AV grenades.
I really had hopes to see tanks making a comeback but now I'll just have to stay focused on infantry battles. |
Shouper of BHD
Better Hide R Die
80
|
Posted - 2013.05.02 23:02:00 -
[24] - Quote
Alldin Kan wrote:Caeli SineDeo wrote:"Tank driver are cry babies" "Tanks take no skill you have all that HP your cheating" "Tanks are OP because my standard swarms do not kill them" "All tank drivers do is *****" Edit: "Tanks need to have support"(my all time favorite)
Edit: Yet Proto AV is able to run around solo hide on roof tops solo and beat on tanks all day long. They have no reason to run around with a group. They talk about tanks needing full squads running with them. But they barely run with one other person unless it is a few of them running AV.
Should AV not be forced to be supported also?
This is all I see from people who want tanks nerfed or think they are fine the way they are. I never see any facts from them and statistics. They never take the time to test things. All they do is attack tank drivers personally for their excuses.
Yet because there is many CCP walks over to them and coddles them even though they give no support.
Tanks drivers.
We talk about tanks are becoming glass cannons. We show the facts aka look at my rail threads. We say they are going in the wrong direction. We again go over the facts with them. We talk about Forges. AV grenades. Flux. And swarms and go over the problems with them.
We talk about how match making is what makes us seem OP. Because proto tanks end up in matches with militant geared players. And newer players that do not know much. So we gain this look of power. But once you are put in a match with a squad at your lvl a proto tank turns to dust against proto AV set ups. So the stats get skewed horrible that CCP is looking at. It does not take in account the times tanks are actually thrown in against even playing field and they become candy.
Anti-tank kids come in use attack tactics with no support to their reasons.
CCP comes back buffs the current problems with AV and then on top of that makes tanks even more of a glass cannon. Which we have gone over is ruining vehicles.
CCP clearly does not know much about vehicle game play. And I have a feeling their test team sucks in these matters also. All they have is their numbers on paper that do not show the real problem. I was considering the use of tanks again for uprising but then I saw this: Enforcer Falchionshield 2k armor 770 shield recharge 22/2 CPU 320 PG 1805 Enforcer Vayushield 690 armor 2230 shield recharge 8/s CPU 210 PG 2490 For 1 mil ISK and a lot of SP requirements this is now a complete waste effort as I get frequently blow up sturdy tanks with my Forge Gun. Most dropships only requires 1-2 shots of my Forge to destroy and requires little to no risk. So far the only AV weapon that doesn't ruin vehicle gameplay is the plasma cannon as it has low damage, clip size, and slow projectile speed. These new tanks can't even be called Enforcer as it clearly can't stay in the map for long, either get someone with a forge to blow it up in 3-4 shots or get one guy to sit on a nanohive and spam AV grenades. I really had hopes to see tanks making a comeback but now I'll just have to stay focused on infantry battles.
1 question to the underline, the DS has little to no risk (or ISK if tis a typo) or the FG load-out?
well.... I guess there's a reason why the tank skill is inside LAV operation HAHAHHAHAHAHAHAHA (sorry, found it funny yet VERY SAD). Tanks need to get a comeback next build (as in, next next build... the build after they did the killing blow...which is this build...as in this upcoming build... CCP you still following?).
but also on a sad note, I can say my DS has more HP then a tank and I won`t need to show the modules and skills behind it to prove it (note I`m NOT SAYING DS NEED A NERF but saying tanks need a buff). |
gbghg
L.O.T.I.S. RISE of LEGION
1339
|
Posted - 2013.05.02 23:02:00 -
[25] - Quote
Jason Pearson wrote:gbghg wrote:BatKing Deltor wrote:Perhaps things are fine the way they are putting to account there's as much whining on both sides.
There may be some tweaking needed but still....
I get my 753k tank blown up,I don't rage over it, people that do are simply the type of people who are psychotic enough to yell and scream at the tv and complain on a forum later. Stupid but it how it works??? When someone destroys one of my dropships, whether it be a 200k viper or a 700k myron or grim. I don't rage, I hunt down the one who did and make him pay, a tank driver found this out the hard way a couple of days ago. poor, poor, tank driver,helots the ISK war badly. Psshh you're not scary.. :P I don't need to be scary, just deadly. And with ADS coming in, I can kill tanks before they kill me if I'm careful and a bit lucky. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1314
|
Posted - 2013.05.02 23:04:00 -
[26] - Quote
OP = Straw man |
Jason Pearson
Seraphim Initiative. CRONOS.
912
|
Posted - 2013.05.02 23:06:00 -
[27] - Quote
gbghg wrote:Jason Pearson wrote:gbghg wrote:BatKing Deltor wrote:Perhaps things are fine the way they are putting to account there's as much whining on both sides.
There may be some tweaking needed but still....
I get my 753k tank blown up,I don't rage over it, people that do are simply the type of people who are psychotic enough to yell and scream at the tv and complain on a forum later. Stupid but it how it works??? When someone destroys one of my dropships, whether it be a 200k viper or a 700k myron or grim. I don't rage, I hunt down the one who did and make him pay, a tank driver found this out the hard way a couple of days ago. poor, poor, tank driver,helots the ISK war badly. Psshh you're not scary.. :P I don't need to be scary, just deadly. And with ADS coming in, I can kill tanks before they kill me if I'm careful and a bit lucky.
Better get to work on my rail skills, I remember you coming after me after I hit your dropships on Manus (I am sorry :( If CCP would nerf the damn rails, it'd be nice), you were very persistent with that AV. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
347
|
Posted - 2013.05.02 23:07:00 -
[28] - Quote
As I've said before in any HAV vs AV topic: I was under the impression that this game was supposed to reward players for specializing in a specific role. Tankers did exactly that and became the best pilots they could be. Their effective counter AV was left behind and neglected by AR purists, CoD casuals, or people too ignorant to realize that militia AV isn't supposed to kill a prototype tank. The word nerf got thrown around more than a NERF corporate TPS report from crybabies because they couldn't blow up an HAV with an assault rifle. Instead of CCP replying with a smile and a HTFU, tankers got nerfed. For what? They were the only players in this game playing it correctly. They specialized in their role and because it wasn't infantry shield tanking caldari assault with an AR, they got burned. Heavies suffered a similar fate at the beginning of every build. We need to face facts here, this isn't Dust 514 anymore, it's AR 514, the futuristic version of CoD, fluffed up with a sat sheet that doesn't matter because you still die to 3 bullets. They sure put the CoD in Codex on this build.
Will any of this change on May 6-14th? Only time will tell. But at the rate things are going and the direction this game is going. Variety will truly be dead if they stick to this path. |
Kane Fyea
BetaMax. CRONOS.
151
|
Posted - 2013.05.02 23:09:00 -
[29] - Quote
Ahhh sweet salty tears. I think I might hunt the OPs tank now. |
Jason Pearson
Seraphim Initiative. CRONOS.
912
|
Posted - 2013.05.02 23:09:00 -
[30] - Quote
Cosgar wrote:As I've said before in any HAV vs AV topic: I was under the impression that this game was supposed to reward players for specializing in a specific role. Tankers did exactly that and became the best pilots they could be. Their effective counter AV was left behind and neglected by AR purists, CoD casuals, or people too ignorant to realize that militia AV isn't supposed to kill a prototype tank. The word nerf got thrown around more than a NERF corporate TPS report from crybabies because they couldn't blow up an HAV with an assault rifle. Instead of CCP replying with a smile and a HTFU, tankers got nerfed. For what? They were the only players in this game playing it correctly. They specialized in their role and because it wasn't infantry shield tanking caldari assault with an AR, they got burned. Heavies suffered a similar fate at the beginning of every build. We need to face facts here, this isn't Dust 514 anymore, it's AR 514, the futuristic version of CoD, fluffed up with a sat sheet that doesn't matter because you still die to 3 bullets. They sure put the CoD in Codex on this build.
Will any of this change on May 6-14th? Only time will tell. But at the rate things are going and the direction this game is going. Variety will truly be dead if they stick to this path.
QFT
This **** won't change, CCP wants easy cash and obviously players couldn't handle the fact they had to specialize, they wanted to be the jack of all trades and master of everything, so they began leaving, more players leaving = less cash for CCP, so it looks like they're going for a model that works, ARs wooh. |
|
Jason Pearson
Seraphim Initiative. CRONOS.
912
|
Posted - 2013.05.02 23:10:00 -
[31] - Quote
Kane Fyea wrote:Ahhh sweet salty tears. I think I might hunt the OPs tank now.
You're a mug, get out. |
Medic 1879
The Tritan Industries RISE of LEGION
153
|
Posted - 2013.05.02 23:13:00 -
[32] - Quote
I always wonder why a AR guy 50+ meters away starts shooting at my methana surely they cant be expecting to blow it up or snipe me out of the seat from there. But they try that is your average AV guy the ones who believe everything is AV I mean its the future right. |
Kane Fyea
BetaMax. CRONOS.
151
|
Posted - 2013.05.02 23:13:00 -
[33] - Quote
Cosgar wrote:As I've said before in any HAV vs AV topic: I was under the impression that this game was supposed to reward players for specializing in a specific role. Tankers did exactly that and became the best pilots they could be. Their effective counter AV was left behind and neglected by AR purists, CoD casuals, or people too ignorant to realize that militia AV isn't supposed to kill a prototype tank. The word nerf got thrown around more than a NERF corporate TPS report from crybabies because they couldn't blow up an HAV with an assault rifle. Instead of CCP replying with a smile and a HTFU, tankers got nerfed. For what? They were the only players in this game playing it correctly. They specialized in their role and because it wasn't infantry shield tanking caldari assault with an AR, they got burned. Heavies suffered a similar fate at the beginning of every build. We need to face facts here, this isn't Dust 514 anymore, it's AR 514, the futuristic version of CoD, fluffed up with a sat sheet that doesn't matter because you still die to 3 bullets. They sure put the CoD in Codex on this build.
Will any of this change on May 6-14th? Only time will tell. But at the rate things are going and the direction this game is going. Variety will truly be dead if they stick to this path. Well in all fairness they got nerfed because ALL the matches turned into both teams spamming tanks.
I personally used to like it. Now its WAY too easy to destroy tanks. |
gbghg
L.O.T.I.S. RISE of LEGION
1339
|
Posted - 2013.05.02 23:17:00 -
[34] - Quote
Jason Pearson wrote:gbghg wrote:Jason Pearson wrote:gbghg wrote:BatKing Deltor wrote:Perhaps things are fine the way they are putting to account there's as much whining on both sides.
There may be some tweaking needed but still....
I get my 753k tank blown up,I don't rage over it, people that do are simply the type of people who are psychotic enough to yell and scream at the tv and complain on a forum later. Stupid but it how it works??? When someone destroys one of my dropships, whether it be a 200k viper or a 700k myron or grim. I don't rage, I hunt down the one who did and make him pay, a tank driver found this out the hard way a couple of days ago. poor, poor, tank driver,helots the ISK war badly. Psshh you're not scary.. :P I don't need to be scary, just deadly. And with ADS coming in, I can kill tanks before they kill me if I'm careful and a bit lucky. Better get to work on my rail skills, I remember you coming after me after I hit your dropships on Manus (I am sorry :( If CCP would nerf the damn rails, it'd be nice), you were very persistent with that AV. When I decide to kill a tank, I stick with it. Don't always succeed though. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
348
|
Posted - 2013.05.02 23:19:00 -
[35] - Quote
Kane Fyea wrote:Cosgar wrote:As I've said before in any HAV vs AV topic: I was under the impression that this game was supposed to reward players for specializing in a specific role. Tankers did exactly that and became the best pilots they could be. Their effective counter AV was left behind and neglected by AR purists, CoD casuals, or people too ignorant to realize that militia AV isn't supposed to kill a prototype tank. The word nerf got thrown around more than a NERF corporate TPS report from crybabies because they couldn't blow up an HAV with an assault rifle. Instead of CCP replying with a smile and a HTFU, tankers got nerfed. For what? They were the only players in this game playing it correctly. They specialized in their role and because it wasn't infantry shield tanking caldari assault with an AR, they got burned. Heavies suffered a similar fate at the beginning of every build. We need to face facts here, this isn't Dust 514 anymore, it's AR 514, the futuristic version of CoD, fluffed up with a sat sheet that doesn't matter because you still die to 3 bullets. They sure put the CoD in Codex on this build.
Will any of this change on May 6-14th? Only time will tell. But at the rate things are going and the direction this game is going. Variety will truly be dead if they stick to this path. Well in all fairness they got nerfed because ALL the matches turned into both teams spamming tanks. I personally used to like it. Now its WAY too easy to destroy tanks. What? Should this entire game be about infantry? What's the point of even having vehicles then? You seen those badass trailers where it looks like freaking D-Day with clone soldiers, tanks, dropships, and LAV going through line harvest wrecking **** before a bunch of instillations rain down to clean up. I want that game. |
Charlotte O'Dell
Faabulous
212
|
Posted - 2013.05.02 23:19:00 -
[36] - Quote
Sorry, AV, guys. Tanks have gone extinct. Looks like you will too, now. |
ironcitysteelers
Sardaukar Merc Guild General Tso's Alliance
2
|
Posted - 2013.05.02 23:19:00 -
[37] - Quote
I wanted to be a tanker, couldn't muster it. Wasn't good enough. I skilled into them and got most all mods unlocked and still couldn't do it. I figured out quickly, wasn't the tank sucking or av people being op...it was just me sucking as a tank driver, period. I admire those that do it well.
So with me, if you can't run them, kill them! Went into proto swarms and enjoy smashing tanks. But again, the good tankers will always survive if I don't have help. I think people hate what they can't do but it's not because its op...your just not good at what you do. Lol.
I say rock on tankers! Look for me running after you dieing over and over trying to kill you! |
The Robot Devil
BetaMax. CRONOS.
160
|
Posted - 2013.05.02 23:19:00 -
[38] - Quote
Don Von Hulio wrote:Caeli SineDeo wrote:Don Von Hulio wrote:But on the flipside.
"Ugh, SWARMs are OP" "Screw Packed AV" "Militia Forge Gun WTF NERF IT" "My tank is Crappy, its UP"
... We say they are but we actually go over the facts. We do not just ***** because our AR does not kill tanks. We go through things and back up why we say these things. I have never seen one post showing the facts that on the reverse side. Have you ever studied AV against vehicles. Created a private CB and test these things. Nope you just cry wolf. Again your prove my point all anti tankers do is call people cry babies. I have never seen a QQ thread with relevant facts that were true.
|
Shouper of BHD
Better Hide R Die
80
|
Posted - 2013.05.02 23:20:00 -
[39] - Quote
Medic 1879 wrote:I always wonder why a AR guy 50+ meters away starts shooting at my methana surely they cant be expecting to blow it up or snipe me out of the seat from there. But they try that is your average AV guy the ones who believe everything is AV I mean its the future right.
I might have misunderstood you so I`ll ask before ape attacking the keyboard, did you say or go off the lines off the common reply that since its the future AV will be stronger and more capable? |
Alldin Kan
Imperfects Negative-Feedback
186
|
Posted - 2013.05.02 23:22:00 -
[40] - Quote
Shouper of BHD wrote:but also on a sad note, I can say my DS has more HP then a tank and I won`t need to show the modules and skills behind it to prove it (note I`m NOT SAYING DS NEED A NERF but saying tanks need a buff).
Grimses with 2 hardeners + one of these 2 options: two armor repairers OR 1 armor plate and 1 armor repairer. Then add some stuff on high slots with whatever is leftover. |
|
Kane Fyea
BetaMax. CRONOS.
151
|
Posted - 2013.05.02 23:29:00 -
[41] - Quote
Cosgar wrote:Kane Fyea wrote:Cosgar wrote:As I've said before in any HAV vs AV topic: I was under the impression that this game was supposed to reward players for specializing in a specific role. Tankers did exactly that and became the best pilots they could be. Their effective counter AV was left behind and neglected by AR purists, CoD casuals, or people too ignorant to realize that militia AV isn't supposed to kill a prototype tank. The word nerf got thrown around more than a NERF corporate TPS report from crybabies because they couldn't blow up an HAV with an assault rifle. Instead of CCP replying with a smile and a HTFU, tankers got nerfed. For what? They were the only players in this game playing it correctly. They specialized in their role and because it wasn't infantry shield tanking caldari assault with an AR, they got burned. Heavies suffered a similar fate at the beginning of every build. We need to face facts here, this isn't Dust 514 anymore, it's AR 514, the futuristic version of CoD, fluffed up with a sat sheet that doesn't matter because you still die to 3 bullets. They sure put the CoD in Codex on this build.
Will any of this change on May 6-14th? Only time will tell. But at the rate things are going and the direction this game is going. Variety will truly be dead if they stick to this path. Well in all fairness they got nerfed because ALL the matches turned into both teams spamming tanks. I personally used to like it. Now its WAY too easy to destroy tanks. What? Should this entire game be about infantry? What's the point of even having vehicles then? You seen those badass trailers where it looks like freaking D-Day with clone soldiers, tanks, dropships, and LAV going through line harvest wrecking **** before a bunch of instillations rain down to clean up. I want that game. God man I was actually agreeing with you that tanks are UP and i'm a AV unit. |
Medic 1879
The Tritan Industries RISE of LEGION
153
|
Posted - 2013.05.02 23:30:00 -
[42] - Quote
Shouper of BHD wrote:Medic 1879 wrote:I always wonder why a AR guy 50+ meters away starts shooting at my methana surely they cant be expecting to blow it up or snipe me out of the seat from there. But they try that is your average AV guy the ones who believe everything is AV I mean its the future right. I might have misunderstood you so I`ll ask before ape attacking the keyboard, did you say or go off the lines off the common reply that since its the future AV will be stronger and more capable?
No just a general disparaging comment on human nature allot of people seem to think they can kill any vehicle with anything because the game is set in the future and when they cant thats when the complaing begins and leads us down nerf alley.
Edit for when I dont make sense I have a bad chest infection and asthma so sleep deprivation + meds are leading to nonsensical waffle. Humblest apologies. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
348
|
Posted - 2013.05.02 23:42:00 -
[43] - Quote
Kane Fyea wrote:Cosgar wrote:Kane Fyea wrote:Cosgar wrote:As I've said before in any HAV vs AV topic: I was under the impression that this game was supposed to reward players for specializing in a specific role. Tankers did exactly that and became the best pilots they could be. Their effective counter AV was left behind and neglected by AR purists, CoD casuals, or people too ignorant to realize that militia AV isn't supposed to kill a prototype tank. The word nerf got thrown around more than a NERF corporate TPS report from crybabies because they couldn't blow up an HAV with an assault rifle. Instead of CCP replying with a smile and a HTFU, tankers got nerfed. For what? They were the only players in this game playing it correctly. They specialized in their role and because it wasn't infantry shield tanking caldari assault with an AR, they got burned. Heavies suffered a similar fate at the beginning of every build. We need to face facts here, this isn't Dust 514 anymore, it's AR 514, the futuristic version of CoD, fluffed up with a sat sheet that doesn't matter because you still die to 3 bullets. They sure put the CoD in Codex on this build.
Will any of this change on May 6-14th? Only time will tell. But at the rate things are going and the direction this game is going. Variety will truly be dead if they stick to this path. Well in all fairness they got nerfed because ALL the matches turned into both teams spamming tanks. I personally used to like it. Now its WAY too easy to destroy tanks. What? Should this entire game be about infantry? What's the point of even having vehicles then? You seen those badass trailers where it looks like freaking D-Day with clone soldiers, tanks, dropships, and LAV going through line harvest wrecking **** before a bunch of instillations rain down to clean up. I want that game. God man I was actually agreeing with you that tanks are UP and i'm a AV unit. Sorry, so much drama on here lately, I can't keep track of who's on what side anymore. Hell, I don't even know who's side I'm on anymore. I used to think tanks were OP, then I started rolling with tankers learned better. I use AV when needed, but the satisfaction is gone since they're so damn easy to kill now. I miss the old days of when you saw that red diamond players were like "Oh ****! it's a TANK!" now it's "Heh, it's just a tank..." If Uprising is any indication of the direction HAV is going, I feel even worse for tankers than I do now. Hell, I might not even try to kill an HAV after May 6th out of sheer pity. |
Vin Vicious
Sinq Laison Gendarmes Gallente Federation
52
|
Posted - 2013.05.02 23:53:00 -
[44] - Quote
ITT: a closet nerf AV thread
I snunk up behind you, i out smarted you and your team by allowing me to get behind you, or anywhere near you. three av nades, three CB7's. Thats how much time you have to turn your turret around to kill me, i have 500-600HP. you have 5-10k, you have three guns that can shoot at the same time . two of which are able to turn 360 degrees with perfect sight. first CB7 boom 75% shield, 2second delay before i can sprint or change weapons, 5 second dely befoe i can fire agian, av nades boomboomboom now if youre a good tank driver, you would of activated that shield repper as soon as the cb7 landed, but 99% of you aren't, so lets play that scene like so. 30% shield left, second CB7 5% shield, 2 second delay, 5second delay. if you havent killed me yet. or got behind some rock you fcuking suck, theres no if ands or buts, you suck at tank driving. there are three sits in a tank, you driving, two other turrets if one or two of the others hasnt gotten out and killed me after the first shot of the CB7, while im carrying a fcuking swarm and a scram pistol. you deserve to lose that tank.
PS. When did IMP start recruiting whiners?
PSS. If youre riding solo why waste the CPU/PG for turrets youre not gunna use? |
Shouper of BHD
Better Hide R Die
83
|
Posted - 2013.05.03 00:03:00 -
[45] - Quote
Medic 1879 wrote:Shouper of BHD wrote:Medic 1879 wrote:I always wonder why a AR guy 50+ meters away starts shooting at my methana surely they cant be expecting to blow it up or snipe me out of the seat from there. But they try that is your average AV guy the ones who believe everything is AV I mean its the future right. I might have misunderstood you so I`ll ask before ape attacking the keyboard, did you say or go off the lines off the common reply that since its the future AV will be stronger and more capable? No just a general disparaging comment on human nature allot of people seem to think they can kill any vehicle with anything because the game is set in the future and when they cant thats when the complaing begins and leads us down nerf alley. Edit for when I dont make sense I have a bad chest infection and asthma so sleep deprivation + meds are leading to nonsensical waffle. Humblest apologies.
that tends to be me lol .... sadly I`m Waffle less and stuck with these flippen pancakes |
Scheneighnay McBob
Bojo's School of the Trades
1323
|
Posted - 2013.05.03 00:08:00 -
[46] - Quote
Throwing out my LAV driver opinion- There's more to the AV game than just destroying HAVs. Just because a solution works with AV vs HAVs doesn't mean it works with AV vs LAVs and dropships. |
Berserker007
Imperfects Negative-Feedback
269
|
Posted - 2013.05.03 00:11:00 -
[47] - Quote
i know we have gone back & forth on this topic together Caeli; but both sides have valid arguments for and against the pro's & cons. Be it ISK costs, or SP costs, etc...
I can say tanks are a bit squishy for me (pending on AV im using), yet is it balanced; i'd say yes & no. From an AV standpoint, i think my ability to really keep a tank out of the game is balance based on what i use; as i'm someone whose invested 2-3M SP in that ability alone. However, i dont think people who run basic AV should be able to scare of tanks solo (if multiple then yes that is possible).
From a tank standpoint; the AV used & amount of it, is what would brings up the balance issue (i believe). Putting aside militia tanks; if look at the real standard tanks; most are able to take basic AV really well (aside from possible the Armor-basic pack nade situation); it's the proto that seems to cause trouble (not even advanced at times), but mostly its the nades. Probably one of the biggest FUBAR's CCP did w/ the Sagaris & Surya is they dont have enough modules or basic HP to warrant their use. Even though it'd be harder on me to destroy them; i'd of thought the base HP should of be a tad higher; and give them back the CPU & PG had before. Hell maybe even do a 5/3, & 3/5 setup instead of the 4/3 & 3/4
From having skilled into AV every build for a year; i'd say Swarms -> Armor is definitely makes those tanker run faster (i think); compared to FG -> shields. Maybe its b/c of the extra damage swarms do, not sure.
I know thing will change; especially for tankers now; as it seems like the "proto" tanks will be trash; and you can no longer double spec core skills to affect both vehicles & infantry.
|
Caeli SineDeo
Imperfects Negative-Feedback
425
|
Posted - 2013.05.03 00:23:00 -
[48] - Quote
Vin Vicious wrote:ITT: a closet nerf AV thread
I snunk up behind you, i out smarted you and your team by allowing me to get behind you, or anywhere near you. three av nades, three CB7's. Thats how much time you have to turn your turret around to kill me, i have 500-600HP. you have 5-10k, you have three guns that can shoot at the same time . two of which are able to turn 360 degrees with perfect sight. first CB7 boom 75% shield, 2second delay before i can sprint or change weapons, 5 second dely befoe i can fire agian, av nades boomboomboom now if youre a good tank driver, you would of activated that shield repper as soon as the cb7 landed, but 99% of you aren't, so lets play that scene like so. 30% shield left, second CB7 5% shield, 2 second delay, 5second delay. if you havent killed me yet. or got behind some rock you fcuking suck, theres no if ands or buts, you suck at tank driving. there are three sits in a tank, you driving, two other turrets if one or two of the others hasnt gotten out and killed me after the first shot of the CB7, while im carrying a fcuking swarm and a scram pistol. you deserve to lose that tank.
PS. When did IMP start recruiting whiners?
PSS. If youre riding solo why waste the CPU/PG for turrets youre not gunna use?
Again what I see here is doing personal attacks. Saying I am a ****** tank driver. I am a whiner. Ahh I love these. Then to try to prove your point you pull out paper stats that CCP gives you saying your right.
Saying I am a ****** tank driver and I suck. I think anyone who has played on the reverse side of my tank will say different. Those who play with me also can agree on my knowledge of using the battle field to my advantage.
Saying I am about nerfing AV is pretty funny because you must not follow my threads. I feel AV needs to become a better career choice in this game and I have spoken out about that. I also feel it needs to have more risk involved in it. AKA reward players for killing AV. From here CCP will see more Proto AV hitting the field because they are getting better rewards in both sp and isk. After this it will allow both the players and CCP to see what needs balancing. Personally I feel small buffs to vehicles can easily balance this out. I feel modules are what ccp need to work on. Not the vehicles themself. But better balancing them by having better modules for them. But again AV needs to become a better choice. It needs to be something that is more specialized into. And have more risk. Right now the gap between standard and proto is pretty small in AV aspects. I think it needs a bigger spread leaving proto where it is at. but yes nerfing both adv and standard slightly. So they play better against vehicles at there lvl. People will have more of a reason to lvl into proto also. Then you sit back see how things play out. and make small adjustments to balance out the gameplay as needed. |
Caeli SineDeo
Imperfects Negative-Feedback
425
|
Posted - 2013.05.03 00:27:00 -
[49] - Quote
Scheneighnay McBob wrote:Throwing out my LAV driver opinion- There's more to the AV game than just destroying HAVs. Just because a solution works with AV vs HAVs doesn't mean it works with AV vs LAVs and dropships. Bob I do not just talk about Tanks when it comes to AV Usually when I talk about ballancing I talk about it as a whole. My post before this shows that and my ideology on what needs to be done before true balancing can take place. |
nakaya indigene
Defensores Doctrina
54
|
Posted - 2013.05.03 00:30:00 -
[50] - Quote
why did tanks get nerfed to ****? this is a game spin off from a vehicle game.. you know.. eve online?.. with the best tank and good support it is nearly impossible to keep a tank for more than 2 games.. its non sense. |
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Wakko03
Better Hide R Die
137
|
Posted - 2013.05.03 00:45:00 -
[51] - Quote
Are tanks still one of the fastest things on the field? Still have unlimited ammo? Still provides a SL with one of the fastest ways to an precision strike?
Not once have I seen it mentioned in all the discussion about how useless proximity mines are against vehicles for the most part.... they really work wonders on that dropship flying overhead. Proto-swarms still don't hit that tank on the mountain to the north of A in manus peaks aka the Fishbowl Skirmish. --Now with the removal of the extra equipment slot from the Assault class proto there goes carrying AV grenades & proximity mines
Case in point I have seen 4 enemy tanks on the manus peaks (fishbowl ambush) untterly destroy my team before they could spawn, let alone when they didn't spawn us out in the open outright, and then had enough time to try and throw enough AV at the enemy to do much more than die from the 12 turrets and the 4 foot mobiles.
Mind you this is only when you live long enough to make it past the enemy LAV's, their Laser users, their snipers, the fat suits, the scout suit shotgun-er and finally battle the tank or tanks. Normally there is 3-4 that start going after the vehicle but when they actually close the distance there is maybe 1 or 2 left and easy targets for anyone on the enemy team to take the time to kill them.
I have also seen more forge gunners killing infantry from on top of a building than I have seen them actually attack a tank.
Now as it stands your payment for pulling out the tank is much higher than mine is for blowing one up; as your isk payout for killing me with proto AV is not divided by the 16 other players on your team like mine is for fighting the tank for 10 minutes and 10 clones worth of death. |
Talruum Tezztarozza
Seraphim Auxiliaries CRONOS.
85
|
Posted - 2013.05.03 00:51:00 -
[52] - Quote
nakaya indigene wrote:why did tanks get nerfed to ****? this is a game spin off from a vehicle game.. you know.. eve online?.. with the best tank and good support it is nearly impossible to keep a tank for more than 2 games.. its non sense.
I don't think CCP ever want to design a game where there is no casualty in a match, let alone multiple match. Ever see EvE battle where no ship going down ?
|
Gelan Corbaine
BetaMax. CRONOS.
134
|
Posted - 2013.05.03 02:34:00 -
[53] - Quote
Caeli SineDeo wrote:Added my all time favorite attack on us. Tanks should be running with full support. Yet AV needs none.
Male Cow Excrement . As someone who has been dedicated AV since Replication I can tell you that without support to distract Slayers , even if it's blueberry support, 9 times out of 10 I am going to die to a slayer unless he's really bad or I'm lucky enough to be in a better position.
Swarms cant be used against Slayers ( stops and remembers the old dumbfire swarms........shudders) at all so is pretty much stuck using sidearms for any AI work.
Plasma Cannons seem to fire really slow , has arc , and has to be reloaded after every shot . Add the fact that it seems to be a close range weapon compared to the others so a slayer can easier kill him before he kills a tank.
Forge Gunner like me ...... yeah we can kill vehicles AND Slayers if we are good enough . But we get very limited ammo to do it and can't carry nanohives . Tankers and enemy AV tend to blow up Supply Depots so without someone with a nanohive a Forger will find himself twiddling his thumbs very fast .We also cost as much as a militia tank without the comparative survivability of one verses a squad of AI. So a couple of deaths ....we are in the red for a few games and has to skill up a completely separate role to make money to afford this as we are not paid much as pure AV since they took WP for damaging vehicles out .
Look ... I'm all for keeping the Sag and Surie. I didn't ask for easier to blow up sniper tanks . I'm also all for nerfing Militia AV and slightly nerfing standard AV nades . But attacking Proto AV who actually dedicated their SP and Isk to the task of fighting you for most time very little reward serves no one . |
DigiOps
DUST University Ivy League
169
|
Posted - 2013.05.03 03:05:00 -
[54] - Quote
Medic 1879 wrote:I always wonder why a AR guy 50+ meters away starts shooting at my methana surely they cant be expecting to blow it up or snipe me out of the seat from there. But they try that is your average AV guy the ones who believe everything is AV I mean its the future right. I've actually done that successfully. Or I pop off a few shots hoping the LAV will turn towards me to run me over but end up running over an AV grenade instead.
It works more often than it should, to be honest. Its nice seeing someone driving an LAV they actually specced into, hitting one of my nades and getting killed with no damage to the vehicle itself. Priceless. |
Takahiro Kashuken
Red Star. EoN.
383
|
Posted - 2013.05.03 09:10:00 -
[55] - Quote
As vehicle driver we can now change the stats in our favour
Now HAV pilots should not bother wasting SP into the new class, if these vehicles are never used then CCP know that something is wrong with them andhopefully may read the forums and cottn on
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