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Yousuf Sirajuddin
Onikanabo Brigade Caldari State
0
|
Posted - 2013.04.23 22:55:00 -
[1] - Quote
i'm tired of driving LAV then the 'Standard Forge Gun' can destroy them in one shot. Even when I use shield boosters they still blow up my LAVs |
Knight SoIaire
Better Hide R Die
197
|
Posted - 2013.04.23 22:56:00 -
[2] - Quote
Nothing to see here, move along folks. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
168
|
Posted - 2013.04.23 22:58:00 -
[3] - Quote
Knight SoIaire wrote:Nothing to see here, move along folks. i had standard forge guns doing 3k damage to me. in a tank. although he was in an LAV and should die. Forges are op. they do more damage than railguns do. want them as gunners. |
Rynoceros
One-Armed Bandits Atrocitas
18
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Posted - 2013.04.23 23:03:00 -
[4] - Quote
That's cute. |
XxWarlordxX97
Internal Error. Negative-Feedback
1526
|
Posted - 2013.04.23 23:06:00 -
[5] - Quote
Come on really |
Altina McAlterson
Not Guilty EoN.
489
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Posted - 2013.04.23 23:20:00 -
[6] - Quote
BobThe843CakeMan wrote:Knight SoIaire wrote:Nothing to see here, move along folks. i had standard forge guns doing 3k damage to me. in a tank. although he was in an LAV and should die. Forges are op. they do more damage than railguns do. want them as gunners. Standard forge gun doing 3k damage? Either you got hit in this soft spot I keep hearing about or they had 7 complex damage mods and Forge Gun Proficiency XIII. |
XxWarlordxX97
Internal Error. Negative-Feedback
1526
|
Posted - 2013.04.23 23:24:00 -
[7] - Quote
Altina McAlterson wrote:BobThe843CakeMan wrote:Knight SoIaire wrote:Nothing to see here, move along folks. i had standard forge guns doing 3k damage to me. in a tank. although he was in an LAV and should die. Forges are op. they do more damage than railguns do. want them as gunners. Standard forge gun doing 3k damage? Either you got hit in this soft spot I keep hearing about or they had 7 complex damage mods and Forge Gun Proficiency XIII.
sweet |
Sontie
Ill Omens EoN.
225
|
Posted - 2013.04.23 23:27:00 -
[8] - Quote
I've been 2 shotted by a proto forge gun in my gunnlogi. 3 ward shield resistance modules, 1 shield extender, and still I died. |
DJINN Marauder
Hellstorm Inc League of Infamy
477
|
Posted - 2013.04.23 23:27:00 -
[9] - Quote
BobThe843CakeMan wrote:Knight SoIaire wrote:Nothing to see here, move along folks. i had standard forge guns doing 3k damage to me. in a tank. although he was in an LAV and should die. Forges are op. they do more damage than railguns do. want them as gunners. I was using the the adv breach when I blew up that sagaris.... Not some cheap ass std forge lol |
ladwar
Dead Six Initiative
214
|
Posted - 2013.04.23 23:28:00 -
[10] - Quote
Yousuf Sirajuddin wrote:i'm tired of driving LAV then the 'Standard Forge Gun' can destroy them in one shot. Even when I use shield boosters they still blow up my LAVs ah your soo cute. did you say that you used a free LAV and it got one shot. your point is invalid. my can withstand much better forge guns but im always not in a free LAV. |
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BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
170
|
Posted - 2013.04.23 23:29:00 -
[11] - Quote
Altina McAlterson wrote:BobThe843CakeMan wrote:Knight SoIaire wrote:Nothing to see here, move along folks. i had standard forge guns doing 3k damage to me. in a tank. although he was in an LAV and should die. Forges are op. they do more damage than railguns do. want them as gunners. Standard forge gun doing 3k damage? Either you got hit in this soft spot I keep hearing about or they had 7 complex damage mods and Forge Gun Proficiency XIII. i got hit on my side which i do recall is not a weak spot. and i know forge guns tht do well over 5k of course not standard. i mean once a forge did 5k damage to me. advanced breach. |
Yousuf Sirajuddin
Onikanabo Brigade Caldari State
1
|
Posted - 2013.04.23 23:30:00 -
[12] - Quote
BobThe843CakeMan wrote:Altina McAlterson wrote:BobThe843CakeMan wrote:Knight SoIaire wrote:Nothing to see here, move along folks. i had standard forge guns doing 3k damage to me. in a tank. although he was in an LAV and should die. Forges are op. they do more damage than railguns do. want them as gunners. Standard forge gun doing 3k damage? Either you got hit in this soft spot I keep hearing about or they had 7 complex damage mods and Forge Gun Proficiency XIII. i got hit on my side which i do recall is not a weak spot. and i know forge guns tht do well over 5k of course not standard. i mean once a forge did 5k damage to me. advanced breach.
i didn't say that. Did i even mention me using a free LAV? lmfao |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
170
|
Posted - 2013.04.23 23:30:00 -
[13] - Quote
DJINN Marauder wrote:BobThe843CakeMan wrote:Knight SoIaire wrote:Nothing to see here, move along folks. i had standard forge guns doing 3k damage to me. in a tank. although he was in an LAV and should die. Forges are op. they do more damage than railguns do. want them as gunners. I was using the the adv breach when I blew up that sagaris.... Not some cheap ass std forge lol not u. it was a different battle. I couldn't do anything i was stuck with dumb blueberries. i had to stop the tank spam on your team. Lol |
ladwar
Dead Six Initiative
214
|
Posted - 2013.04.23 23:32:00 -
[14] - Quote
BobThe843CakeMan wrote:Knight SoIaire wrote:Nothing to see here, move along folks. i had standard forge guns doing 3k damage to me. in a tank. although he was in an LAV and should die. Forges are op. they do more damage than railguns do. want them as gunners. maxed out forge gun does about 50% of the damage a maxed out rail turret can do per shot, so what's OP again? |
Geth Massredux
Defensores Doctrina
176
|
Posted - 2013.04.23 23:33:00 -
[15] - Quote
Screw Militia forge guns. |
ladwar
Dead Six Initiative
214
|
Posted - 2013.04.23 23:33:00 -
[16] - Quote
BobThe843CakeMan wrote:Altina McAlterson wrote:BobThe843CakeMan wrote:Knight SoIaire wrote:Nothing to see here, move along folks. i had standard forge guns doing 3k damage to me. in a tank. although he was in an LAV and should die. Forges are op. they do more damage than railguns do. want them as gunners. Standard forge gun doing 3k damage? Either you got hit in this soft spot I keep hearing about or they had 7 complex damage mods and Forge Gun Proficiency XIII. i got hit on my side which i do recall is not a weak spot. and i know forge guns tht do well over 5k of course not standard. i mean once a forge did 5k damage to me. advanced breach. there is a weak spot of the side of every tank. |
Blammmo
Better Hide R Die
12
|
Posted - 2013.04.23 23:34:00 -
[17] - Quote
It's a forge gun. It SHOULD blow up a LAV with one shot. Stop trying to nerf heavies even more, we are so fat and slow that it is your own fault you get smoked by a fattie. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
170
|
Posted - 2013.04.23 23:38:00 -
[18] - Quote
ladwar wrote:BobThe843CakeMan wrote:Altina McAlterson wrote:BobThe843CakeMan wrote:Knight SoIaire wrote:Nothing to see here, move along folks. i had standard forge guns doing 3k damage to me. in a tank. although he was in an LAV and should die. Forges are op. they do more damage than railguns do. want them as gunners. Standard forge gun doing 3k damage? Either you got hit in this soft spot I keep hearing about or they had 7 complex damage mods and Forge Gun Proficiency XIII. i got hit on my side which i do recall is not a weak spot. and i know forge guns tht do well over 5k of course not standard. i mean once a forge did 5k damage to me. advanced breach. there is a weak spot of the side of every tank. the weak spots the back on a tank. where those little pipe things are. and the bottom. the sides are not weak. As far as i know. |
ladwar
Dead Six Initiative
214
|
Posted - 2013.04.23 23:42:00 -
[19] - Quote
BobThe843CakeMan wrote: the weak spots the back on a tank. where those little pipe things are. and the bottom. the sides are not weak. As far as i know.
on armor tanks theres a green light in a cylinder that's a weak spot and on shields between the tracks theres one too on both sides for both. |
Jotun Hiem
The Tritan Industries RISE of LEGION
536
|
Posted - 2013.04.23 23:43:00 -
[20] - Quote
BobThe843CakeMan wrote:Knight SoIaire wrote:Nothing to see here, move along folks. i had standard forge guns doing 3k damage to me. in a tank. although he was in an LAV and should die. Forges are op. they do more damage than railguns do. want them as gunners. Are they behind you?
Tanks have a weak spot in the back where the engine looks to be located. Last time I was able to get a reading on that spot I was getting ~200% efficiency. |
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BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
171
|
Posted - 2013.04.23 23:47:00 -
[21] - Quote
ladwar wrote:BobThe843CakeMan wrote: the weak spots the back on a tank. where those little pipe things are. and the bottom. the sides are not weak. As far as i know.
on armor tanks theres a green light in a cylinder that's a weak spot and on shields between the tracks theres one too on both sides for both. one hit the plate as far as i could tell not anything else. either way he hit me 4 times and i died different spot every time. i had 2.2 k shields when i died. had 6.8k starting out with repping and all mixed with delay between shots. and hardeners. first shot 3k then hardeners and repping, shot me again then a delay then finished me. |
Nguruthos IX
Hellstorm Inc League of Infamy
225
|
Posted - 2013.04.24 00:11:00 -
[22] - Quote
Militia forge guns are stupid OP.
They really need to review some of this militia gear. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
93
|
Posted - 2013.04.24 00:12:00 -
[23] - Quote
Nerf all the things! |
Nguruthos IX
Hellstorm Inc League of Infamy
225
|
Posted - 2013.04.24 00:23:00 -
[24] - Quote
Cosgar wrote:Nerf all the things! Just forge guns really :P |
danny12343331
SyNergy Gaming EoN.
43
|
Posted - 2013.04.24 00:26:00 -
[25] - Quote
BobThe843CakeMan wrote:ladwar wrote:BobThe843CakeMan wrote: the weak spots the back on a tank. where those little pipe things are. and the bottom. the sides are not weak. As far as i know.
on armor tanks theres a green light in a cylinder that's a weak spot and on shields between the tracks theres one too on both sides for both. one hit the plate as far as i could tell not anything else. either way he hit me 4 times and i died different spot every time. i had 2.2 k shields when i died. had 6.8k starting out with repping and all mixed with delay between shots. and hardeners. first shot 3k then hardeners and repping, shot me again then a delay then finished me.
true story, they should at least buff the resistance on shield and Armour tanks, 2k a shot front, rear 3k, and shield tanks its even more worse, buff tanks! |
Luther Mandrix
Planetary Response Organization
59
|
Posted - 2013.04.24 00:36:00 -
[26] - Quote
Yousuf Sirajuddin wrote:i'm tired of driving LAV then the 'Standard Forge Gun' can destroy them in one shot. Even when I use shield boosters they still blow up my LAVs Swarm Launchers are OP they One shot LAV's |
DUST Fiend
OSG Planetary Operations Covert Intervention
2663
|
Posted - 2013.04.24 00:41:00 -
[27] - Quote
I tend to tip towards the group saying "forge guns OP" primarily because I've flown a lot of coffins, and I'm halfway descent (read: not painfully horrendous) at forge gun sniping.
Forge guns remain an extremely powerful weapon without too too much skill (but definitely some, especially if you use the Assault), and the higher tier ones are pretty effective anti infantry as well.
I wouldn't go so far as to call them OP, just maybe a tad too strong / easy to use at the moment. |
Another Heavy SOB
TRUE TEA BAGGERS Orion Empire
40
|
Posted - 2013.04.24 00:44:00 -
[28] - Quote
Cover is OP, I think we should all be fighting on a giant open field.
Cosgar wrote:Nerf all the things!
And This^ |
Nguruthos IX
Hellstorm Inc League of Infamy
225
|
Posted - 2013.04.24 00:51:00 -
[29] - Quote
DUST Fiend wrote:I tend to tip towards the group saying "forge guns OP" primarily because I've flown a lot of coffins, and I'm halfway descent (read: not painfully horrendous) at forge gun sniping.
Forge guns remain an extremely powerful weapon without too too much skill (but definitely some, especially if you use the Assault), and the higher tier ones are pretty effective anti infantry as well.
I wouldn't go so far as to call them OP, just maybe a tad too strong / easy to use at the moment.
I agree that hitting a (moving) target with the charge holding variants takes some skill.
However I feel it takes me no skill to nail a 'coffin' flying anywhere with a militia forge. And for the damage it does I can take any ship down in <5 seconds.
forge guns might be a little too strong in general. militia are Definily too cheap, easy to use, easy to access, and too powerful. |
WyrmHero1945
Greatness Achieved Through Training EoN.
130
|
Posted - 2013.04.24 00:52:00 -
[30] - Quote
My dropship can tan 2 proto forge gun hits with active hardener, destroyed at the third hit. If your LAV is getting blown up by a forgr gun, you're doing it wrong bro. |
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Another Heavy SOB
TRUE TEA BAGGERS Orion Empire
40
|
Posted - 2013.04.24 00:58:00 -
[31] - Quote
Nguruthos IX wrote:DUST Fiend wrote:I tend to tip towards the group saying "forge guns OP" primarily because I've flown a lot of coffins, and I'm halfway descent (read: not painfully horrendous) at forge gun sniping.
Forge guns remain an extremely powerful weapon without too too much skill (but definitely some, especially if you use the Assault), and the higher tier ones are pretty effective anti infantry as well.
I wouldn't go so far as to call them OP, just maybe a tad too strong / easy to use at the moment. I agree that hitting a (moving) target with the charge holding variants takes some skill. However I feel it takes me no skill to nail a 'coffin' flying anywhere with a militia forge. And for the damage it does I can take any ship down in <5 seconds. forge guns might be a little too strong in general. militia are Definily too cheap, easy to use, easy to access, and too powerful.
The answer is not to nerf forge guns, I'm sure an ADV swarm launcher will knock out your flying piniata just as quickly.
The answer is to make dropships actually useful. Albeit it is rare but I've had a dropship survive 2 consecutive hits from an MLT forge (was on my assault alt) which was plenty of time for the pilot to take cover and recharge his reppers, I never did bring it down. |
Mobius Wyvern
BetaMax. CRONOS.
1334
|
Posted - 2013.04.24 01:02:00 -
[32] - Quote
Another Heavy SOB wrote:Nguruthos IX wrote:DUST Fiend wrote:I tend to tip towards the group saying "forge guns OP" primarily because I've flown a lot of coffins, and I'm halfway descent (read: not painfully horrendous) at forge gun sniping.
Forge guns remain an extremely powerful weapon without too too much skill (but definitely some, especially if you use the Assault), and the higher tier ones are pretty effective anti infantry as well.
I wouldn't go so far as to call them OP, just maybe a tad too strong / easy to use at the moment. I agree that hitting a (moving) target with the charge holding variants takes some skill. However I feel it takes me no skill to nail a 'coffin' flying anywhere with a militia forge. And for the damage it does I can take any ship down in <5 seconds. forge guns might be a little too strong in general. militia are Definily too cheap, easy to use, easy to access, and too powerful. The answer is not to nerf forge guns, I'm sure an ADV swarm launcher will knock out your flying piniata just as quickly. The answer is to make dropships actually useful. Albeit it is rare but I've had a dropship survive 2 consecutive hits from an MLT forge (was on my assault alt) which was plenty of time for the pilot to take cover and recharge his reppers, I never did bring it down. I think the damage is fine, even at the higher levels. The only change I'd like to see is a slight reduction to projectile speed to require the shooter to have to lead their targets more. |
Enderr Wigginn
KILL-EM-QUICK RISE of LEGION
91
|
Posted - 2013.04.24 01:07:00 -
[33] - Quote
Yousuf Sirajuddin wrote:i'm tired of driving LAV then the 'Standard Forge Gun' can destroy them in one shot. Even when I use shield boosters they still blow up my LAVs
But said LAV can run over any proto suit and one shot him is not OP ? One a lighter note I enjoy running around with a regular assault forge gun two complex damage and level 3 proficiency decimating enemy vehicles and making them go WTF it is only a regular assault forge gun |
Another Heavy SOB
TRUE TEA BAGGERS Orion Empire
40
|
Posted - 2013.04.24 01:08:00 -
[34] - Quote
Mobius Wyvern wrote:Another Heavy SOB wrote:Nguruthos IX wrote:DUST Fiend wrote:I tend to tip towards the group saying "forge guns OP" primarily because I've flown a lot of coffins, and I'm halfway descent (read: not painfully horrendous) at forge gun sniping.
Forge guns remain an extremely powerful weapon without too too much skill (but definitely some, especially if you use the Assault), and the higher tier ones are pretty effective anti infantry as well.
I wouldn't go so far as to call them OP, just maybe a tad too strong / easy to use at the moment. I agree that hitting a (moving) target with the charge holding variants takes some skill. However I feel it takes me no skill to nail a 'coffin' flying anywhere with a militia forge. And for the damage it does I can take any ship down in <5 seconds. forge guns might be a little too strong in general. militia are Definily too cheap, easy to use, easy to access, and too powerful. The answer is not to nerf forge guns, I'm sure an ADV swarm launcher will knock out your flying piniata just as quickly. The answer is to make dropships actually useful. Albeit it is rare but I've had a dropship survive 2 consecutive hits from an MLT forge (was on my assault alt) which was plenty of time for the pilot to take cover and recharge his reppers, I never did bring it down. I think the damage is fine, even at the higher levels. The only change I'd like to see is a slight reduction to projectile speed to require the shooter to have to lead their targets more.
Fine with me, never had a problem shooting down choppers with an RPG in BF3.
Although currently we have to lead based on lag, on top of the minimal lead necessary to compensate for projectile speed. Which is interesting to say the least. |
Nguruthos IX
Hellstorm Inc League of Infamy
225
|
Posted - 2013.04.24 01:11:00 -
[35] - Quote
Enderr Wigginn wrote:Yousuf Sirajuddin wrote:i'm tired of driving LAV then the 'Standard Forge Gun' can destroy them in one shot. Even when I use shield boosters they still blow up my LAVs But said LAV can run over any proto suit and one shot him is not OP ? One a lighter note I enjoy running around with a regular assault forge gun two complex damage and level 3 proficiency decimating enemy vehicles and making them go WTF it is only a regular assault forge gun
LAVs shouldn't be free at least |
Laheon
Osmon Surveillance Caldari State
438
|
Posted - 2013.04.24 01:59:00 -
[36] - Quote
So, in this thread, we have someone complaining that, effectively, a recoil-less rifle (albeit more powerful) can take out a jeep in a single shot. Well done.
Seriously, develop some common sense before you decide to start posting. |
JETSTORM1090
Against All Oddz
33
|
Posted - 2013.04.24 02:18:00 -
[37] - Quote
1st. my protoforge takes more than one shot to kill a good LAV 2nd. If a tank is getting 2 shot from 1 protoforge, then lets face it...your tank sucks. 3rd.I laugh at any one who thinks the forge gun is op... |
Scramble Scrub
Osmon Surveillance Caldari State
6
|
Posted - 2013.04.24 02:43:00 -
[38] - Quote
The forge gun is like almost perfectly balanced when compared to every other weapon in the game.
Replication, they were God guns. ( the horror...) In the E3 build, the lost all of their splash, and so E of their range.
In chrome. Or the build after E3, the lost nearly all of their eange I think. But we managed to get it back.
Thus weapon is 98% perfect. A few more tiny touches here and there, and t will be perfect. |
Alldin Kan
Imperfects Negative-Feedback
179
|
Posted - 2013.04.24 02:52:00 -
[39] - Quote
The Hand Cannon is my second favorite weapon. |
JETSTORM1090
Against All Oddz
35
|
Posted - 2013.04.24 07:05:00 -
[40] - Quote
Alldin Kan wrote:The Hand Cannon is my second favorite weapon. Same here, I love me some DAU's |
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copy left
The Wanderer Copy Left
93
|
Posted - 2013.04.24 07:12:00 -
[41] - Quote
My LAV can take two forge shots and a AV grenade before it catches fire. i dont know what you have on yours. |
copy left
The Wanderer Copy Left
93
|
Posted - 2013.04.24 07:14:00 -
[42] - Quote
What if they slowed down the forge gun projectile? To the point where you can see it coming before you instantly bust? |
Nelo Angel0
The Nommo Insurance Fraud.
29
|
Posted - 2013.04.24 07:21:00 -
[43] - Quote
*smells the QQ in the air*
seems like my tear extracter is doing it's job |
Captain-Awesome
Internal Error. Negative-Feedback
394
|
Posted - 2013.04.24 08:11:00 -
[44] - Quote
YOU'RE DRIVING A ******* LAV STUPID! IT DOESN'T EVEN HAVE A ROOF! |
pegasis prime
The Shadow Cavalry Mercenaries
142
|
Posted - 2013.04.24 08:19:00 -
[45] - Quote
Do you know whats even better than one shotting lavs with my DUA ? Ill tell you blowing the driver back to the mcc right out of the drivers seat then blowing their lav into tiny bits . Ahh the tears this brings |
ChromeBreaker
SVER True Blood Unclaimed.
382
|
Posted - 2013.04.24 08:47:00 -
[46] - Quote
Just remove the militia FG. And perhaps scroll back the damage a LITTLE on the standard. Assault and Breach are perfect as they are. |
pegasis prime
The Shadow Cavalry Mercenaries
142
|
Posted - 2013.04.24 09:20:00 -
[47] - Quote
I wouldent remove the malitia vatient just nerf its dammage a but and increase its chargeup time . All other forges are working asintended . I miss my proto breech |
ChromeBreaker
SVER True Blood Unclaimed.
382
|
Posted - 2013.04.24 09:23:00 -
[48] - Quote
pegasis prime wrote:I wouldent remove the malitia vatient just nerf its dammage a but and increase its chargeup time . All other forges are working asintended . I miss my proto breech
*hugs* feel you pain
Has meant my accuraccy has really improved from using the assault so much |
pegasis prime
The Shadow Cavalry Mercenaries
142
|
Posted - 2013.04.24 09:26:00 -
[49] - Quote
Oh yea I do love the assault forges(great for fornt line ) but nothing and I do mean nothing packs a punch like a breech forge gun with 3 complex dammage mods |
J4yne C0bb
DUST University Ivy League
16
|
Posted - 2013.04.24 10:10:00 -
[50] - Quote
Yousuf Sirajuddin wrote:i'm tired of driving LAV then the 'Standard Forge Gun' can destroy them in one shot. Even when I use shield boosters they still blow up my LAVs
You don't say. See, I got tired of getting my slow fat heinie run over by squads of LAV drivers looking to pad their KDR, so I decided to start spawning in with my forge gun. That way, I get to cap those jokers before they get me. I find it particularly hilarious to wait until the last possible second, the moment just before they think they've got the drop on me, to blow them into little tiny chunks. Problem solved! |
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Charlotte O'Dell
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
135
|
Posted - 2013.04.24 16:29:00 -
[51] - Quote
AV was buffed to counter tanks, making ALL vehicles obsolete except in the hands of the 1% of vehicle users that know what they're doing. So yeah. Forge guns are deff OP. |
pegasis prime
The Shadow Cavalry Mercenaries
144
|
Posted - 2013.04.24 16:44:00 -
[52] - Quote
Not all av got the buff , I dont think the performance on my forge has changed much either for the better or the worse. Forges are working as intended. |
Spkr4theDead
Namtar Elite Gallente Federation
56
|
Posted - 2013.04.24 18:21:00 -
[53] - Quote
Yousuf Sirajuddin wrote:i'm tired of driving LAV then the 'Standard Forge Gun' can destroy them in one shot. Even when I use shield boosters they still blow up my LAVs So you don't want a gun that puts out 1200 base damage to destroy a vehicle that has less than 1200 HP in one shot? Why? In your eyes, is are the breach forge guns allowed to destroy an LAV in one shot? |
hooc roht
Black Soul Choir
9
|
Posted - 2013.04.24 18:54:00 -
[54] - Quote
I have as of yet met a forge player I could not kill, and I am a noob with no gear and crap SP.
Slow, fat, and can't really fire back.....Seriously easiest 50 WPs in the game.
Forge guns are not OP. |
Nguruthos IX
Hellstorm Inc League of Infamy
227
|
Posted - 2013.04.24 19:00:00 -
[55] - Quote
hooc roht wrote:I have as of yet met a forge player I could not kill, and I am a noob with no gear and crap SP.
Slow, fat, and can't really fire back.....Seriously easiest 50 WPs in the game.
Forge guns are not OP.
This might be the stupidest post I've ever read.
Seriously. |
Osiris Ausare
TeamPlayers EoN.
34
|
Posted - 2013.04.24 19:01:00 -
[56] - Quote
I wish people would stop with all the OP threads and complaining they died numerous times. As I've said in previous comments, HTFU, learn how to counter said weapon, or move based on the terrain, or even get some of your squad mates to provide cover/counter attacks. It's not that hard to deal with powerful weapons, just analyze the situation and deal with it.
If people constantly call for nerfs, it will ruin the game. I'd be really frustrated if the AR became a glorified Super Soaker, or if we had "friendly" matches where we all hug and skip around the map.
Just stop with the complaining and evolve your play.
Osiris. |
hooc roht
Black Soul Choir
9
|
Posted - 2013.04.24 19:06:00 -
[57] - Quote
Nguruthos IX wrote:hooc roht wrote:I have as of yet met a forge player I could not kill, and I am a noob with no gear and crap SP.
Slow, fat, and can't really fire back.....Seriously easiest 50 WPs in the game.
Forge guns are not OP. This might be the stupidest post I've ever read. Seriously.
So you call it a stupid post without explaining why...
You should start a blog to fill with your great insights. |
Nazz'Dragg
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
6
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Posted - 2013.04.24 19:10:00 -
[58] - Quote
BobThe843CakeMan wrote:Knight SoIaire wrote:Nothing to see here, move along folks. i had standard forge guns doing 3k damage to me. in a tank. although he was in an LAV and should die. Forges are op. they do more damage than railguns do. want them as gunners. RAILGUNS HAVE SCOPES enough said about that.
So would you sign my petition to remove the scopes off of railguns? |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
173
|
Posted - 2013.04.24 19:20:00 -
[59] - Quote
Nazz'Dragg wrote:BobThe843CakeMan wrote:Knight SoIaire wrote:Nothing to see here, move along folks. i had standard forge guns doing 3k damage to me. in a tank. although he was in an LAV and should die. Forges are op. they do more damage than railguns do. want them as gunners. RAILGUNS HAVE SCOPES enough said about that. So would you sign my petition to remove the scopes off of railguns? OMG sry i forgot it's so hard to aim at a big fat tank while i have to aim at 1 infantry. so quit your whining. get real if u can't hit a tank u suck as a forge gunner. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
173
|
Posted - 2013.04.24 19:31:00 -
[60] - Quote
JETSTORM1090 wrote:1st. my protoforge takes more than one shot to kill a good LAV 2nd. If a tank is getting 2 shot from 1 protoforge, then lets face it...your tank sucks. 3rd.I laugh at any one who thinks the forge gun is op... so what shield tank can live from 2 5k shots. there isn't one tht can unless u make some rediculous build. and thts an advanced forge. it might have been more i was in an armor tank 5.5k armor with shields 1 shot from the forge only brought me down to 500 armor. plz. it was a soma. i was messing around. |
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Garrett Blacknova
Codex Troopers
2593
|
Posted - 2013.04.24 19:53:00 -
[61] - Quote
BobThe843CakeMan wrote:JETSTORM1090 wrote:1st. my protoforge takes more than one shot to kill a good LAV 2nd. If a tank is getting 2 shot from 1 protoforge, then lets face it...your tank sucks. 3rd.I laugh at any one who thinks the forge gun is op... so what shield tank can live from 2 5k shots. there isn't one tht can unless u make some rediculous build. and thts an advanced forge. it might have been more i was in an armor tank 5.5k armor with shields 1 shot from the forge only brought me down to 500 armor. plz. it was a soma. i was messing around. I can build a Sica with over 7000 EHP using nothing but Militia modules. Total cost is under 300,000 ISK. Pretty sure you can do a LOT better with non-Militia gear. |
Nelo Angel0
The Nommo Insurance Fraud.
30
|
Posted - 2013.04.24 19:55:00 -
[62] - Quote
what forge gun does 5K in damage?
let's do the math
1440 x 0.03 (do this 5 times if you don't want to do 1440 x 0.15)= a 43.2 boost
1483 x 0.03= 1527
1527 x 0.03= 1572 (1573 if you round up)
1572 x 0.03= 1619
1619 x 0.03= 1667
if my math is wrong than someone correct it. I'll also make it clear that I AM NOT rounding my numbers up
1667 x .21 ( two 10% damage mods)
2017
That's just below breach forge gun levels, 2100. Maybe the third DMG mods, weaponary,some rounding up, and weak point hitting (which is anywhere from .20 to .30 in effectiveness bonus not a full 2.0) will bring it up to just under 4K but not 5K.
Than there's the debuffs from tanks running passive hardeners and active hardners :/
Once again some is free to do the extra math since i just covered the barebones basics |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
173
|
Posted - 2013.04.24 20:01:00 -
[63] - Quote
Nelo Angel0 wrote:what forge gun does 5K in damage?
let's do the math
1440 x 0.03 (do this 5 times if you don't want to do 1440 x 0.15)= a 43.2 boost
1483 x 0.03= 1527
1527 x 0.03= 1572 (1573 if you round up)
1572 x 0.03= 1619
1619 x 0.03= 1667
if my math is wrong than someone correct it. I'll also make it clear that I AM NOT rounding my numbers up
1667 x .21 ( two 10% damage mods)
2017
That's just below breach forge gun levels, 2100. Maybe the third DMG mods, weaponary,some rounding up, and weak point hitting (which is anywhere from .20 to .30 in effectiveness bonus not a full 2.0) will bring it up to just under 4K but not 5K.
Than there's the debuffs from tanks running passive hardeners and active hardners :/
Once again some is free to do the extra math since i just covered the barebones basics it was a 2.5k advanced breach forge gun. with other added stats. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
173
|
Posted - 2013.04.24 20:04:00 -
[64] - Quote
Garrett Blacknova wrote:BobThe843CakeMan wrote:JETSTORM1090 wrote:1st. my protoforge takes more than one shot to kill a good LAV 2nd. If a tank is getting 2 shot from 1 protoforge, then lets face it...your tank sucks. 3rd.I laugh at any one who thinks the forge gun is op... so what shield tank can live from 2 5k shots. there isn't one tht can unless u make some rediculous build. and thts an advanced forge. it might have been more i was in an armor tank 5.5k armor with shields 1 shot from the forge only brought me down to 500 armor. plz. it was a soma. i was messing around. I can build a Sica with over 7000 EHP using nothing but Militia modules. Total cost is under 300,000 ISK. Pretty sure you can do a LOT better with non-Militia gear. so 6k shield. u can make a 8k shield sagaris but u still get 2 shot. 11k shield if u use only extenders but like i said rediculous. |
Nelo Angel0
The Nommo Insurance Fraud.
30
|
Posted - 2013.04.24 20:05:00 -
[65] - Quote
BobThe843CakeMan wrote:Nelo Angel0 wrote:what forge gun does 5K in damage?
let's do the math
1440 x 0.03 (do this 5 times if you don't want to do 1440 x 0.15)= a 43.2 boost
1483 x 0.03= 1527
1527 x 0.03= 1572 (1573 if you round up)
1572 x 0.03= 1619
1619 x 0.03= 1667
if my math is wrong than someone correct it. I'll also make it clear that I AM NOT rounding my numbers up
1667 x .21 ( two 10% damage mods)
2017
That's just below breach forge gun levels, 2100. Maybe the third DMG mods, weaponary,some rounding up, and weak point hitting (which is anywhere from .20 to .30 in effectiveness bonus not a full 2.0) will bring it up to just under 4K but not 5K.
Than there's the debuffs from tanks running passive hardeners and active hardners :/
Once again some is free to do the extra math since i just covered the barebones basics it was a 2.5k advanced breach forge gun. with other added stats.
It's a breach forge gun.... you shouldn't be dying to those at all one hit and the next shot won't be until 6 seconds after, well around 5s with the boosts.
that's why i love my gastun's tear extracter one shotting dropships and LAVs. 3 or 4 shotting tanks STD and above. brings tears to even my eyes.
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BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
173
|
Posted - 2013.04.24 20:10:00 -
[66] - Quote
Nelo Angel0 wrote:BobThe843CakeMan wrote:Nelo Angel0 wrote:what forge gun does 5K in damage?
let's do the math
1440 x 0.03 (do this 5 times if you don't want to do 1440 x 0.15)= a 43.2 boost
1483 x 0.03= 1527
1527 x 0.03= 1572 (1573 if you round up)
1572 x 0.03= 1619
1619 x 0.03= 1667
if my math is wrong than someone correct it. I'll also make it clear that I AM NOT rounding my numbers up
1667 x .21 ( two 10% damage mods)
2017
That's just below breach forge gun levels, 2100. Maybe the third DMG mods, weaponary,some rounding up, and weak point hitting (which is anywhere from .20 to .30 in effectiveness bonus not a full 2.0) will bring it up to just under 4K but not 5K.
Than there's the debuffs from tanks running passive hardeners and active hardners :/
Once again some is free to do the extra math since i just covered the barebones basics it was a 2.5k advanced breach forge gun. with other added stats. It's a breach forge gun.... you shouldn't be dying to those at all one hit and the next shot won't be until 6 seconds after, well around 5s with the boosts. that's why i love my gastun's tear extracter one shotting dropships and LAVs. 3 or 4 shotting tanks STD and above. brings tears to even my eyes. i never died where does it say i died to it. i killed him. i died to the assault forge doing 3k damage to me. |
XxWarlordxX97
Internal Error. Negative-Feedback
1532
|
Posted - 2013.04.25 04:27:00 -
[67] - Quote
Forge gun is not OP end of story |
Lord-of-the-Dreadfort
The Lions Guard
46
|
Posted - 2013.04.25 05:44:00 -
[68] - Quote
XxWarlordxX97 wrote:Forge gun is not OP end of story
DITO |
Salazar Skye-fire
Villore Sec Ops Gallente Federation
97
|
Posted - 2013.04.25 05:57:00 -
[69] - Quote
OP is silly, LAV's are fragile! theres only a few players who have made LAV's who can withstand one hit from a forge. they are not OP tank ******* just wanna feel invincible again. |
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
58
|
Posted - 2013.04.25 05:59:00 -
[70] - Quote
Jotun Hiem wrote:BobThe843CakeMan wrote:Knight SoIaire wrote:Nothing to see here, move along folks. i had standard forge guns doing 3k damage to me. in a tank. although he was in an LAV and should die. Forges are op. they do more damage than railguns do. want them as gunners. Are they behind you? Tanks have a weak spot in the back where the engine looks to be located. Last time I was able to get a reading on that spot I was getting ~200% efficiency.
just try to run my swarms will hunt you down and hit you where it hurts
(it's funny with this much power tanks fear you....) spec into forg / swarm launchers have a blast |
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BattleCry1791
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
141
|
Posted - 2013.04.25 09:05:00 -
[71] - Quote
Since this thread has gone all over the place...let me clarify a few things.
Militia swarms and militia forges are not OP. In fact, on my THIRD Alt, I run a tanker and I shrug those things off all day if there's only ONE hitting me. When I try to pull out a Milita Forge on an Alt of mine to take down anything other than a sica, the results are almost always dubious.
If your free LAV is getting one hit by a forge gun, then you've done something wrong. Either you're thinking the free LAV is a tank, which it's not, or you're driving in straight lines on Manus Peak, which you shouldn't be doing.
I've tagged Mathena's with my 9K and with my DAU and it's survived. If you aren't willing to put some points into it, don't whine about it blowing up.
The LAV is really not a LAV. It's not a Light Attack Vehicle. It's more like a LT, Light Transport and that's all it should be treated as.
AV grenades are hilariously OP'd. when you consider the ISK and SP spent vs the damage done. How many players do all of us know that don't run anti personnel grenades, they only run AV and consider LAV's free points?
What you guys are all failing to state here is that the AV gear on this game is completely OP'd because of the ISK and SP inequality.
Yes, you can make a 7K tank with Militia BPO's. Good luck killing anything with it. In order to be an effective tanker, you have to have heat sinks and various offensive mods. Just tanking the hell out of the tank doesn't cut it. I've created tanks that can withstand orbitals and you know what happens? I end up sitting in the spawn because I can't hit the guy with the proto swarms that's chasing me. There's only so much PG/CPU available on a tank. If you tank it, even with Passives, you likely won't have room for a proto rail. Go glass cannon and you're sitting around 5k on a Gunnlogi. My Ish Proto Forge eats those alive in three shots.
The difference here is that I just took down a 750K tank with a sub 200K rig. There's a MASSIVE ISK inefficiency with AV. Proto swarms, which fire and forget, cost less than 80K. And they can four shot some GunnLogi's.
Case in point; last week Slap26 ended up going against me and three of our mutual clan mates. He was in a full squad and we had just the three of us. He dropped a Segaris, and we spent the entire match trying to kill it on Manus.
Between the three of us we had an Ish forge, AUR Proto swarms, and an DAU. His squadmates spent most of the game trying to keep us off of him. Eventually, with very little time left, we took it down. Here's what I want you all to think about.
Slap's one of the best tankers in the game, he's got all the gear and I'm pretty sure over 11mill SP. Even with THREE other guys (and we're taking PFBHz guys with lasers and Duvollle's) trying to keep us off of him, we still got him.
There's something wrong there.
A dumb tanker getting blown up because he was dumb is one thing. But I can literally scare off a talented and decked out tank with a DAU for an entire match. He may not get killed, but I have completely negated him. Just me, with a T4 gun, not even the Proto. For around 100K I've just made 1.2mill of gear completely worthless.
Now, there are some overall balancing issues...like the fact that Tanks can hit farther than forges....the Tanker spot on Manus A side behind the redline....you all know what I'm talking about....makes this obviously unbalanced. But all those things pale in comparison to the general unbalance regarding tanks and AV. If I had known about the Proto AV grenades....I would have never spec'd for Forge, I just would have those on a scout suit so I could run the tanks down.
Most of you that whine about things on this forum have the same thing in common.
You have NO idea what you are talking about. Oh, you purchased a militia Forge and Type I suit and now you're an expert on Forges? You plunked down dough for a Soma and now you're George freakin' S Patton?
Not even close.
If you don't have around 4mill SP wrapped up into tanking alone....don't talk about tanks. Because you really have NO idea what you speak of. I know this because I've been running an alt with around that and I still lose tanks all the damn time and ALL that alt does is tank. Now, you can sit there and ***** and moan about getting killed by one, but the fact is, if you haven't skilled for AV, then you have no one to blame but yourself.
We have a guy that doesn't skill AV, he doesn't ***** about the tanks, he just avoids them.
Point here is that for the massive cost and SP reqs for running a tank vs the amount of SP and ISK required to negate or kill a tank is seriously OFF and needs to be addressed.
It doesn't mean that anything needs to be nerfed. It doesn't mean that the Forges are broken. It means that Tanking in general needs to be re-evaluated.
At the end of the day, one magazine from a DAU should not be able to take down a 1mill ISK tank. Just sayin.
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