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Altina McAlterson
TRUE TEA BAGGERS
459
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Posted - 2013.04.08 04:51:00 -
[91] - Quote
I'll never stop. These are the most entertaining threads because they are the most likely to be filled with people that have absolutely no idea what they are talking about. |
Sloth9230
Reaper Galactic
778
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Posted - 2013.04.08 04:52:00 -
[92] - Quote
Altina McAlterson wrote:I'll never stop. These are the most entertaining threads because they are the most likely to be filled with people that have absolutely no idea what they are talking about. Quick! I think I just saw the horse breath! |
Ulysses Knapse
Nuevo Atlas Corporation
204
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Posted - 2013.04.08 05:42:00 -
[93] - Quote
Viktor Hadah Jr wrote:Ulysses Knapse wrote:Twisted202 wrote:Skipper Jones wrote:There is no aurum item that gives a DEFINITE advantage over some one who pays with isk. I have not put a single penny into this game and I have no problem with being competitive with the people who use boosters or use a "get it faster item". The skill cap balances out the people who use boosters, the aurum weapons are the same weapons as the higher tier one, you just get them faster. The game isn't pay to win. So 2 teams of newbies. one with kitted out aurum gear, one with miltia. Who wins? The dude with the ISK-bought prototype gear. Could you not jusy say one with kitted out isk gear, one with miltia. who wins? Hey, it's not like I was incorrect or anything. Two teams of newbies? The dude with the prototype gear wins, regardless of which side he is on. He gets to murder newberries the entire match. |
Garrett Blacknova
Codex Troopers
2400
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Posted - 2013.04.08 08:36:00 -
[94] - Quote
Yeva Kalsani wrote:There are no AUR-weapons or other exclusive items/vehicles bought with real money that are statistically superior to the ISK variants (you only get to use them with less SP investment, so again, the ISK variants only take more time to use), so again, this is not P2W. While there are no AUR items with directly-applicable benefits, there are some which have better fitting stats than the ISK equivalent. Those are arguably pay-to-win, and in many cases when something like that has been pointed out, CCP have either removed the item or adjusted the stats to be in line with the ISK version. |
Altina McAlterson
TRUE TEA BAGGERS
459
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Posted - 2013.04.08 10:38:00 -
[95] - Quote
Garrett Blacknova wrote:Yeva Kalsani wrote:There are no AUR-weapons or other exclusive items/vehicles bought with real money that are statistically superior to the ISK variants (you only get to use them with less SP investment, so again, the ISK variants only take more time to use), so again, this is not P2W. While there are no AUR items with directly-applicable benefits, there are some which have better fitting stats than the ISK equivalent. Those are arguably pay-to-win, and in many cases when something like that has been pointed out, CCP have either removed the item or adjusted the stats to be in line with the ISK version. It's not "Pay to Win" and much as it is "a mistake". Semantics is an important part of any argument. I see something that is "broken" implying it will be fixed. But when you call it "P2W" aren't you implying that it was intentional game design? I understand it may technically be that but even then all you're saying is "broken thing is broken", right?
The damage mods and shield regulator are an exception as they were overlooked when the rest of those type items (which actually were P2W) were removed. I'm sure CCP will fix that whenever they get a chance. And currently the only broken item I can think of is the Tsunami Mass Driver, since it has basic fitting but advanced damage. |
Garrett Blacknova
Codex Troopers
2401
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Posted - 2013.04.08 11:31:00 -
[96] - Quote
Altina McAlterson wrote:Garrett Blacknova wrote:Yeva Kalsani wrote:There are no AUR-weapons or other exclusive items/vehicles bought with real money that are statistically superior to the ISK variants (you only get to use them with less SP investment, so again, the ISK variants only take more time to use), so again, this is not P2W. While there are no AUR items with directly-applicable benefits, there are some which have better fitting stats than the ISK equivalent. Those are arguably pay-to-win, and in many cases when something like that has been pointed out, CCP have either removed the item or adjusted the stats to be in line with the ISK version. It's not "Pay to Win" and much as it is "a mistake". Semantics is an important part of any argument. I see something that is "broken" implying it will be fixed. But when you call it "P2W" aren't you implying that it was intentional game design? I understand it may technically be that but even then all you're saying is "broken thing is broken", right? The damage mods and shield regulator are an exception as they were overlooked when the rest of those type items (which actually were P2W) were removed. I'm sure CCP will fix that whenever they get a chance. And currently the only broken item I can think of is the Tsunami Mass Driver, since it has basic fitting but advanced damage. Hence why I used the word "arguably" and explained that many such examples like the few that remain have already been fixed in the past.
But thanks for adding more emphasis to that side of the argument.
Also, while these mistakes are yet to be fixed, they essentially make the game pay-to-win, even if it is only temporary. The intent of something and the result aren't always the same. |
Daedric Lothar
Onslaught Inc
123
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Posted - 2013.04.08 12:38:00 -
[97] - Quote
This thread is funny. Complaining about a free game being pay to win.
The only thing I have seen that is pay to win in this game, is the Fused Grenade available in the Merc Pack. Thats the only broke item I've seen that is AUR only.
Also AUR seems to be the way to go for a newbie HAV/LAV driver as most AUR blueprint items for Militia vehicle mods have really expensive isk counterparts whereas the ISK counterpart for dropsuit modules are really cheap. I think they should raise the ISK price on all the militia dropsuit gear to make the AUR Blue Print items more attractive. I never even considered buying any of the AUR BP items for dropsuit modules because the other stuff is extremely cheap.
Also boosters seem too expensive for what they do. I see they are high on the sell list so someone likes them, but for me its just alittle out of the range of what I wanted to pay vs the reward I would get. |
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