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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Caeli SineDeo
Imperfects Negative-Feedback
337
|
Posted - 2013.03.27 14:31:00 -
[1] - Quote
CCP has been playing a little dirty lately. They have been dropping in backdoor nerfs that no one knows about. or buffs that are set up to nerf other types of gameplay.
Perfect example is the recent explosive AV buff which has nerfed armor vehicles. No one knew about it coming until one day a unlucky HAV player finds out that swarms are hitting alot harder and the ability to survive is impossible. Another example is dropships have become so slow and fly like they are a 20 ton aircraft. They use to be nimble, quick, and fun. But now it is impossible to outrun swarms unless you equipped a afterburner and even then they are still catching you sometimes.
CCP is destroying their game with these behind the scenes nerfs or buffs to counter other types of game play. They talk about how they want to be involved with the community but they seem to be getting less and less involved. They are choosing there own council and we do not even know if all types of game play will be represented here.
Enough is enough CCP you are slowly destroying your vet and hardcore community that held high expectations for this game. You seem to lack the ability to work with the community well and only listen to inexperienced players problems and fail to get experienced players feedback on the true issues. Then jump on trying to fix things with out getting better community input and let us suffer the back draft of having our game play seriously hurt by your poorly planned out fixes.
Vehicles game play has been slowly getting destroyed and beat out of dust completely because. Why run a tank when the enemy team can all equip AV grenades in a corp battle and effectively deal with any anti-infantr[y hav comes close 8 packed AV grenades will destroy any HAV out there.
You keep thinking the problem with vehicles is that they are to strong against AV when in reality there are fewer dedicated AV people out their then HAV players. Why is that because you fail to listen to your vet players. I have posted many times how AV needs a buff to there point potential and isk rewards for their kills. From there, dedicated AVers will come out because their is a viable career to lvl off from and gain SP.
I will state I have used vehicles and AV as examples because that is where majority of my game play revolves around.
Enough of this CCP and we as a community need to speak out against these back door additions. CCP needs to get back to working with us as a community on balancing instead of just doing and letting people find out the hard way. |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
275
|
Posted - 2013.03.27 14:43:00 -
[2] - Quote
Caeli SineDeo wrote:CCP has been playing a little dirty lately. They have been dropping in backdoor nerfs that no one knows about. or buffs that are set up to nerf other types of gameplay.
Perfect example is the recent explosive AV buff which has nerfed armor vehicles. No one knew about it coming until one day a unlucky HAV player finds out that swarms are hitting alot harder and the ability to survive is impossible. Another example is dropships have become so slow and fly like they are a 20 ton aircraft. They use to be nimble, quick, and fun. But now it is impossible to outrun swarms unless you equipped a afterburner and even then they are still catching you sometimes.
CCP is destroying their game with these behind the scenes nerfs or buffs to counter other types of game play. They talk about how they want to be involved with the community but they seem to be getting less and less involved. They are choosing there own council and we do not even know if all types of game play will be represented here.
Enough is enough CCP you are slowly destroying your vet and hardcore community that held high expectations for this game. You seem to lack the ability to work with the community well and only listen to inexperienced players problems and fail to get experienced players feedback on the true issues. Then jump on trying to fix things with out getting better community input and let us suffer the back draft of having our game play seriously hurt by your poorly planned out fixes.
Vehicles game play has been slowly getting destroyed and beat out of dust completely because. Why run a tank when the enemy team can all equip AV grenades in a corp battle and effectively deal with any anti-infantr[y hav comes close 8 packed AV grenades will destroy any HAV out there.
You keep thinking the problem with vehicles is that they are to strong against AV when in reality there are fewer dedicated AV people out their then HAV players. Why is that because you fail to listen to your vet players. I have posted many times how AV needs a buff to there point potential and isk rewards for their kills. From there, dedicated AVers will come out because their is a viable career to lvl off from and gain SP.
I will state I have used vehicles and AV as examples because that is where majority of my game play revolves around.
Enough of this CCP and we as a community need to speak out against these back door additions. CCP needs to get back to working with us as a community on balancing instead of just doing and letting people find out the hard way. QFT I wish we had greater transparency here.
|
Iron Wolf Saber
BetaMax. CRONOS.
3244
|
Posted - 2013.03.27 14:44:00 -
[3] - Quote
Sorry testing* |
Sentient Archon
Red Star.
863
|
Posted - 2013.03.27 14:48:00 -
[4] - Quote
Iron Wolf Saber wrote:Sorry testing*
Sorry dude. Game is live. Testing should have been done a long time ago.
PS: And try to work with the community rather than CCP. Its generally pretty dark up a person's arse. |
Sylvana Nightwind
Expert Intervention Caldari State
166
|
Posted - 2013.03.27 14:49:00 -
[5] - Quote
What? I never noticed any "stealth nerfs" or whatever. You guys are imagining things lol |
Calgoth Reborn
United Front LLC
198
|
Posted - 2013.03.27 14:49:00 -
[6] - Quote
Caeli SineDeo wrote:CCP has been playing a little dirty lately. They have been dropping in backdoor nerfs that no one knows about. or buffs that are set up to nerf other types of gameplay.
Perfect example is the recent explosive AV buff which has nerfed armor vehicles. No one knew about it coming until one day a unlucky HAV player finds out that swarms are hitting alot harder and the ability to survive is impossible. Another example is dropships have become so slow and fly like they are a 20 ton aircraft. They use to be nimble, quick, and fun. But now it is impossible to outrun swarms unless you equipped a afterburner and even then they are still catching you sometimes.
CCP is destroying their game with these behind the scenes nerfs or buffs to counter other types of game play. They talk about how they want to be involved with the community but they seem to be getting less and less involved. They are choosing there own council and we do not even know if all types of game play will be represented here.
Enough is enough CCP you are slowly destroying your vet and hardcore community that held high expectations for this game. You seem to lack the ability to work with the community well and only listen to inexperienced players problems and fail to get experienced players feedback on the true issues. Then jump on trying to fix things with out getting better community input and let us suffer the back draft of having our game play seriously hurt by your poorly planned out fixes.
Vehicles game play has been slowly getting destroyed and beat out of dust completely because. Why run a tank when the enemy team can all equip AV grenades in a corp battle and effectively deal with any anti-infantr[y hav comes close 8 packed AV grenades will destroy any HAV out there.
You keep thinking the problem with vehicles is that they are to strong against AV when in reality there are fewer dedicated AV people out their then HAV players. Why is that because you fail to listen to your vet players. I have posted many times how AV needs a buff to there point potential and isk rewards for their kills. From there, dedicated AVers will come out because their is a viable career to lvl off from and gain SP.
I will state I have used vehicles and AV as examples because that is where majority of my game play revolves around.
Enough of this CCP and we as a community need to speak out against these back door additions. CCP needs to get back to working with us as a community on balancing instead of just doing and letting people find out the hard way.
Ever think they might be doing this for testing purpose's and I didn't realize that CCP had ask you for permission to make change's to their game as last I checked we the community do not own CCP.
|
Laheon
Osmon Surveillance Caldari State
285
|
Posted - 2013.03.27 14:50:00 -
[7] - Quote
Sentient Archon wrote:Sorry dude. Game is live. Testing should have been done a long time ago.
PS: And try to work with the community rather than CCP. Its generally pretty dark up a person's arse.
Soft launch is on May 6th. Official launch is on the 14th.
Also: CCP is collecting data on everything in-game. If they make changes to something, they have numbers to back it up. |
Sentient Archon
Red Star.
863
|
Posted - 2013.03.27 14:51:00 -
[8] - Quote
Calgoth Reborn wrote:
Ever think they might be doing this for testing purpose's and I didn't realize that CCP had ask you for permission to make change's to their game as last I checked we the community do not own CCP.
With no respecting system people need to know whats going on? Why should someone speck into armor tanks when they are just glorified paperweights? |
Sentient Archon
Red Star.
863
|
Posted - 2013.03.27 14:52:00 -
[9] - Quote
Laheon wrote:Sentient Archon wrote:Sorry dude. Game is live. Testing should have been done a long time ago.
PS: And try to work with the community rather than CCP. Its generally pretty dark up a person's arse. Soft launch is on May 6th. Official launch is on the 14th. Also: CCP is collecting data on everything in-game. If they make changes to something, they have numbers to back it up.
Understandable. But...
Sentient Archon wrote:Calgoth Reborn wrote:
Ever think they might be doing this for testing purpose's and I didn't realize that CCP had ask you for permission to make change's to their game as last I checked we the community do not own CCP.
With no respecting system people need to know whats going on? Why should someone speck into armor tanks when they are just glorified paperweights?
|
Calgoth Reborn
United Front LLC
198
|
Posted - 2013.03.27 14:52:00 -
[10] - Quote
Sentient Archon wrote:Iron Wolf Saber wrote:Sorry testing* Sorry dude. Game is live. Testing should have been done a long time ago. PS: And try to work with the community rather than CCP. Its generally pretty dark up a person's arse.
Game is still in beta so not sure why you would think testing is not valid and that comment to Iron is just plain rude |
|
Sentient Archon
Red Star.
863
|
Posted - 2013.03.27 14:54:00 -
[11] - Quote
Calgoth Reborn wrote:
Game is still in beta so not sure why you would think testing is not valid and that comment to Iron is just plain rude
Birds of a feather flock together. No wonder you cant see the light either |
Needless Sacermendor
Red Fox Brigade
224
|
Posted - 2013.03.27 14:55:00 -
[12] - Quote
Has there been a change in explosive damage ... or has there been a response to the number of HAVs being used causing more people to add some form of AV to their arsenal ... mainly Swarms or AV grenades for the majority of players.
I ask because I use Swarms as my preferred fit and haven't noticed any change ... however I don't see how it's possible to tell what you're being hit by or what you're hitting ... a proto swarm with triple complex damage mods should do severe damage to an advanced level Sagaris or Surya, but when you get the kill feed saying you were killed by a militia swarm that doesn't mean you were only getting hit by that.
Same goes for AV, I couldn't tell you what was fitted to the HAV I solo'd ... it could have been a fail fit or a militia fit on advanced hull or anything ... who knows.
Maybe they've fixed the stacking penalties for some of your modules or what ever ... crying about them sly nerfing your 'baby' just comes over as an immature kid crying mummy won't buy him an ice cream ... that's how your post reads between the lines.
CCP have elected a representative of the community to discuss these kinds of things and there's already been plenty of threads like this bringing it to their attention, so you're just venting your rage |
Calgoth Reborn
United Front LLC
198
|
Posted - 2013.03.27 14:58:00 -
[13] - Quote
Sentient Archon wrote:Calgoth Reborn wrote:
Game is still in beta so not sure why you would think testing is not valid and that comment to Iron is just plain rude
Birds of a feather flock together. No wonder you cant see the light either
Your just an afk scrub so your opinion matter's very little to me thank you and have a nice day |
Knight SoIaire
Better Hide R Die
96
|
Posted - 2013.03.27 15:02:00 -
[14] - Quote
Sylvana Nightwind wrote:What? I never noticed any "stealth nerfs" or whatever. You guys are imagining things lol
One example is the Jovian Fusion Powerplant, used to give a 25% Bonus to Torque, now its only 17.6%.
Nothing about it in any patch notes either. This is why so many other games failed, lack of communication. |
Knight SoIaire
Better Hide R Die
96
|
Posted - 2013.03.27 15:03:00 -
[15] - Quote
Calgoth Reborn wrote:Sentient Archon wrote:Calgoth Reborn wrote:
Game is still in beta so not sure why you would think testing is not valid and that comment to Iron is just plain rude
Birds of a feather flock together. No wonder you cant see the light either Your just an afk scrub so your opinion matter's very little to me thank you and have a nice day
Why shouldn't he AFK?
Whats the point in putting time and effort into something thats just going to get nerfed without warning? |
EnglishSnake
Zumari Force Projection Caldari State
1013
|
Posted - 2013.03.27 15:05:00 -
[16] - Quote
Im not sure on the secret armor nerf
Then again it can be called a secret AV buff but the point is i havnt noticed too much of a change but i have been in battles where AV ppl are just hurting more than they usually do but ive changed my setup from 4 active mods to 7 so im behind these days when activating stuff like hardners
Afterburnners and all torque mods got nerfed that we know
|
Jack McReady
DUST University Ivy League
87
|
Posted - 2013.03.27 15:05:00 -
[17] - Quote
Caeli SineDeo wrote: stuff.
if you have issues with swarms or av nades then go with shield tanked HAV instead and see how those explosive damage tickles. |
Cyn Bruin
Imperfects Negative-Feedback
743
|
Posted - 2013.03.27 15:06:00 -
[18] - Quote
Iron Wolf Saber wrote:Sorry testing*
Time for testing was in closed beta, game is launched. We closed beta testers screamed for them to wait... didnt listen.
Calgoth Reborn wrote:Game is still in beta so not sure why you would think testing is not valid and that comment to Iron is just plain rude
Game is out of beta. Are you guys blind? Can you not see alot of people are paying for the game (aurum wont be reimbursed), SP skill will not be reset and anyone who wants to play the game can.
Sure sounds like a soft launch to me. Only reasons CCP has "Beta" on the game are because of aurum reimbursement and they can shrug off any criticism as "games in beta or SOON". I would expect this thread to be locked soon as they don't like discussions like this.
Iron Wolf doesnt play the game much. He makes sure his opinions are very visible, but doesn't know what he is talking about 1/2 the time, the other 1/2 is agreeing or defending whatever CCP says. Fanboy #1.
And there are backend changes being made, hit detection has gotten worse. This is just the infantry perspective. I'm not like Caeli and in a vehicle most of the time. If you were in a vehicle most of the time you would notice the small/large differences being made. |
Jason Pearson
Seraphim Initiative. CRONOS.
779
|
Posted - 2013.03.27 15:08:00 -
[19] - Quote
**** keeps getting ninja nerfed
Once upon a time the Afterburner was the most amazing module ever, only good for self defense, the ability to escape swarms as a Dropship, then all of a sudden BAM, that **** increases your speed by like 10% and then they've seemed to buff it again slightly (I can do flips and **** easier again now)
It's not so much the nerfs that are annoying but the fact they don't tell us **** all about it, it would be nice to be given a heads up. |
Iron Wolf Saber
BetaMax. CRONOS.
3246
|
Posted - 2013.03.27 15:11:00 -
[20] - Quote
5-14 is the official launch day.
Ego we're still testing, and even more unfortunately we're going to continue to test afterwards.
HOWEVER I hope that in the post launch environment things will be better documented.
As for empirical evidence, everything is pointing towards beta status I mean why else would you have an undocumented patch every day that you are so complaining about? That's the exact opposite of a launched product (then again call of duty never puts out patch notes either...) |
|
Sentient Archon
Red Star.
867
|
Posted - 2013.03.27 15:12:00 -
[21] - Quote
Calgoth Reborn wrote:
Your just an afk scrub so your opinion matter's very little to me thank you and have a nice day
For a AFK scrub I have a better gun game than you, I have a better KD than you and I have more WPs than you.
Whats more I am better looking than you too. If that's the life of an AFK scrub;- I'm Loving It!
Calgoth who? |
Succendo
Immobile Infantry
2
|
Posted - 2013.03.27 15:13:00 -
[22] - Quote
Developers should never listen to players, because the only thing that comes from players is tears. |
Noc Tempre
Imperfects Negative-Feedback
1280
|
Posted - 2013.03.27 15:14:00 -
[23] - Quote
Laheon wrote:Sentient Archon wrote:Sorry dude. Game is live. Testing should have been done a long time ago.
PS: And try to work with the community rather than CCP. Its generally pretty dark up a person's arse. Soft launch is on May 6th. Official launch is on the 14th. Also: CCP is collecting data on everything in-game. If they make changes to something, they have numbers to back it up.
And commercial launch already happened in Jan \o/ |
Cyn Bruin
Imperfects Negative-Feedback
745
|
Posted - 2013.03.27 15:16:00 -
[24] - Quote
Noc Tempre wrote:Laheon wrote:Sentient Archon wrote:Sorry dude. Game is live. Testing should have been done a long time ago.
PS: And try to work with the community rather than CCP. Its generally pretty dark up a person's arse. Soft launch is on May 6th. Official launch is on the 14th. Also: CCP is collecting data on everything in-game. If they make changes to something, they have numbers to back it up. And commercial launch already happened in Jan \o/
Think what he meant to say Noc was the first EXPANSION drops in May...
|
Iron Wolf Saber
BetaMax. CRONOS.
3246
|
Posted - 2013.03.27 15:16:00 -
[25] - Quote
Noc Tempre wrote:Laheon wrote:Sentient Archon wrote:Sorry dude. Game is live. Testing should have been done a long time ago.
PS: And try to work with the community rather than CCP. Its generally pretty dark up a person's arse. Soft launch is on May 6th. Official launch is on the 14th. Also: CCP is collecting data on everything in-game. If they make changes to something, they have numbers to back it up. And commercial launch already happened in Jan \o/
According to SONY it isn't. |
Sylvana Nightwind
Expert Intervention Caldari State
167
|
Posted - 2013.03.27 15:16:00 -
[26] - Quote
Jason Pearson wrote:**** keeps getting ninja nerfed
Once upon a time the Afterburner was the most amazing module ever, only good for self defense, the ability to escape swarms as a Dropship, then all of a sudden BAM, that **** increases your speed by like 10% and then they've seemed to buff it again slightly (I can do flips and **** easier again now)
It's not so much the nerfs that are annoying but the fact they don't tell us **** all about it, it would be nice to be given a heads up. Excuse me but I am flying dropship with AB no probs and no swarms can catch up to me. What is your deal? |
Noc Tempre
Imperfects Negative-Feedback
1280
|
Posted - 2013.03.27 15:16:00 -
[27] - Quote
Furthermore, none of the big vehicle names were tapped for the WC, and none of the primarily AV guys I communicate with either, so expect more nerfs for a long time coming. |
Noc Tempre
Imperfects Negative-Feedback
1280
|
Posted - 2013.03.27 15:17:00 -
[28] - Quote
Iron Wolf Saber wrote:Noc Tempre wrote:Laheon wrote:Sentient Archon wrote:Sorry dude. Game is live. Testing should have been done a long time ago.
PS: And try to work with the community rather than CCP. Its generally pretty dark up a person's arse. Soft launch is on May 6th. Official launch is on the 14th. Also: CCP is collecting data on everything in-game. If they make changes to something, they have numbers to back it up. And commercial launch already happened in Jan \o/ According to SONY it isn't.
That's not true. |
Iron Wolf Saber
BetaMax. CRONOS.
3246
|
Posted - 2013.03.27 15:18:00 -
[29] - Quote
Noc prove it, because there are people who complained to Sony about the wording of the mecenary pack item description and alas sony offically replied they can't do anything because it is not in commercial release. |
Knight SoIaire
Better Hide R Die
96
|
Posted - 2013.03.27 15:19:00 -
[30] - Quote
Sylvana Nightwind wrote:Jason Pearson wrote:**** keeps getting ninja nerfed
Once upon a time the Afterburner was the most amazing module ever, only good for self defense, the ability to escape swarms as a Dropship, then all of a sudden BAM, that **** increases your speed by like 10% and then they've seemed to buff it again slightly (I can do flips and **** easier again now)
It's not so much the nerfs that are annoying but the fact they don't tell us **** all about it, it would be nice to be given a heads up. Excuse me but I am flying dropship with AB no probs and no swarms can catch up to me. What is your deal?
Yea, and I can go 100-0 using nothing but an MLT Scout Suit and MLT Scrambler Pistol.
See how easy it is to lie? |
|
EnglishSnake
Zumari Force Projection Caldari State
1013
|
Posted - 2013.03.27 15:20:00 -
[31] - Quote
Noc Tempre wrote:Furthermore, none of the big vehicle names were tapped for the WC, and none of the primarily AV guys I communicate with either, so expect more nerfs for a long time coming.
WC hasnt been released has it? |
Sentient Archon
Red Star.
867
|
Posted - 2013.03.27 15:23:00 -
[32] - Quote
Sylvana Nightwind wrote:Jason Pearson wrote:**** keeps getting ninja nerfed
Once upon a time the Afterburner was the most amazing module ever, only good for self defense, the ability to escape swarms as a Dropship, then all of a sudden BAM, that **** increases your speed by like 10% and then they've seemed to buff it again slightly (I can do flips and **** easier again now)
It's not so much the nerfs that are annoying but the fact they don't tell us **** all about it, it would be nice to be given a heads up. Excuse me but I am flying dropship with AB no probs and no swarms can catch up to me. What is your deal?
LOL. I have taken down Myrons with AV nades. Nuff said! |
Iron Wolf Saber
BetaMax. CRONOS.
3246
|
Posted - 2013.03.27 15:23:00 -
[33] - Quote
EnglishSnake wrote:Noc Tempre wrote:Furthermore, none of the big vehicle names were tapped for the WC, and none of the primarily AV guys I communicate with either, so expect more nerfs for a long time coming. WC hasnt been released has it?
Noc assumes that WC is about game play issues. Doesn't understand that WC is more like this |
Caeli SineDeo
Imperfects Negative-Feedback
341
|
Posted - 2013.03.27 15:24:00 -
[34] - Quote
This thread is about the lack of communication with CCPs community. And yes CCP owns the game owns the rights to everything. But I am Daddy and my money given to CCP helps him pay college bills aka staff and resources for the game. I am currently not going to spend another dime on Dust 514. Why because my son did not take the time to report back to me give me info on what my money is being used for.
So in other words communication is very important. It is what helps this game run smoother. CCP biggest draw is suppose to be their community involvement. Not the lack of it that they currently have. So I hold them to high expectation.
For those saying I am whining about HAVs and Dropship nerfs. No this thread is not about that. I just used my personal experiences as examples. What happens when you favorite repair tool gets deemed OP by a bunch of people and all of a sudden one day your out there being a logi bro and you throw out half the rep u use too. or if your assault riffle all of a sudden has 2 times the kick.
It is not just about my vehicles. It is the community as a whole. |
Noc Tempre
Imperfects Negative-Feedback
1280
|
Posted - 2013.03.27 15:27:00 -
[35] - Quote
Iron Wolf Saber wrote:Noc prove it, because there are people who complained to Sony about the wording of the mecenary pack item description and alas sony offically replied they can't do anything because it is not in commercial release.
After all they're the ones selling the item.
Fine you want proof, I shall deliver. |
Illuminaughty-696
Omega Risk Control Services
227
|
Posted - 2013.03.27 15:27:00 -
[36] - Quote
There have definitely been 'adjustments' made behind the scenes without any communication. Anyone who doubts it is just being naive. I don't disagree with all of them, but as beta testers we can't give proper feedback if we don't know what has been changed. |
Caeli SineDeo
Imperfects Negative-Feedback
341
|
Posted - 2013.03.27 15:28:00 -
[37] - Quote
Iron Wolf Saber wrote:EnglishSnake wrote:Noc Tempre wrote:Furthermore, none of the big vehicle names were tapped for the WC, and none of the primarily AV guys I communicate with either, so expect more nerfs for a long time coming. WC hasnt been released has it? Noc assumes that WC is about game play issues. Doesn't understand that WC is more like this
I have a feeling the WC is going to be build out of to many players like you Saber. What does that mean. To much community stunt playing instead of understanding of the deeper mechanics of each individual area of the game. Not that what you bring is not good. It is just that too much concentration in that area is going to mean WC agreeing on everything and not touching deeper into other game play they do not fully understand.
|
Iron Wolf Saber
BetaMax. CRONOS.
3246
|
Posted - 2013.03.27 15:30:00 -
[38] - Quote
Caeli SineDeo wrote:This thread is about the lack of communication with CCPs community. And yes CCP owns the game owns the rights to everything. But I am Daddy and my money given to CCP helps him pay college bills aka staff and resources for the game. I am currently not going to spend another dime on Dust 514. Why because my son did not take the time to report back to me give me info on what my money is being used for.
So in other words communication is very important. It is what helps this game run smoother. CCP biggest draw is suppose to be their community involvement. Not the lack of it that they currently have. So I hold them to high expectation.
For those saying I am whining about HAVs and Dropship nerfs. No this thread is not about that. I just used my personal experiences as examples. What happens when you favorite repair tool gets deemed OP by a bunch of people and all of a sudden one day your out there being a logi bro and you throw out half the rep u use too. or if your assault riffle all of a sudden has 2 times the kick.
It is not just about my vehicles. It is the community as a whole.
Agreeable the daily down time notice with stealth nerfs on things is a bit annoying. |
Monty Mole Clone
Shiv M
19
|
Posted - 2013.03.27 15:30:00 -
[39] - Quote
without all the skills in place some stuff we have been testing is likely been done as if it is max skilled, like the afterburner for example. more skills that affect these things are likely to be inbound, then again i could be talking utter cod s**t :) |
Protoman Is God
Red and Silver Hand Amarr Empire
0
|
Posted - 2013.03.27 15:31:00 -
[40] - Quote
Iron Wolf Saber wrote:5-14 is the official launch day.
Ego we're still testing, and even more unfortunately we're going to continue to test afterwards.
HOWEVER I hope that in the post launch environment things will be better documented.
As for empirical evidence, everything is pointing towards beta status I mean why else would you have an undocumented patch every day that you are so complaining about? That's the exact opposite of a launched product (then again call of duty never puts out patch notes either...)
http://community.callofduty.com/message/413598388#413598388
Please stop, because the only thing coming out of your mouth is garbage. |
|
Iron Wolf Saber
BetaMax. CRONOS.
3247
|
Posted - 2013.03.27 15:33:00 -
[41] - Quote
Protoman Is God wrote:Iron Wolf Saber wrote:5-14 is the official launch day.
Ego we're still testing, and even more unfortunately we're going to continue to test afterwards.
HOWEVER I hope that in the post launch environment things will be better documented.
As for empirical evidence, everything is pointing towards beta status I mean why else would you have an undocumented patch every day that you are so complaining about? That's the exact opposite of a launched product (then again call of duty never puts out patch notes either...) http://community.callofduty.com/message/413598388#413598388Please stop, because the only thing coming out of your mouth is garbage.
Those are not the patch notes I was looking for.
None the less its nice to see them actually putting notes out for once. after 8 years of whining. |
Noc Tempre
Imperfects Negative-Feedback
1283
|
Posted - 2013.03.27 15:38:00 -
[42] - Quote
Monty Mole Clone wrote:without all the skills in place some stuff we have been testing is likely been done as if it is max skilled, like the afterburner for example. more skills that affect these things are likely to be inbound, then again i could be talking utter cod s**t :)
Why adjust it before the skills are implemented? That makes no sense. |
Monty Mole Clone
Shiv M
19
|
Posted - 2013.03.27 15:45:00 -
[43] - Quote
Noc Tempre wrote:Monty Mole Clone wrote:without all the skills in place some stuff we have been testing is likely been done as if it is max skilled, like the afterburner for example. more skills that affect these things are likely to be inbound, then again i could be talking utter cod s**t :) Why adjust it before the skills are implemented? That makes no sense.
so they can see how stuff works at the base lvl maybe |
Muramasa Armads
ZionTCD Legacy Rising
4
|
Posted - 2013.03.27 15:46:00 -
[44] - Quote
I think itGÇÖs definitely possible that nerfs are being implemented quietly. It seems like every other day there is a new patch to download. I used to think the patches were preliminary work for the next build, but that build isnGÇÖt going to be available until May. We already know they secretly nerfed some of the modules on Drop Ships, so we know theyGÇÖre capable of it. Players who use HMGGÇÖs, Laser Rifles, and Tanks should definitely be concerned about a stealth nerf. |
Iron Wolf Saber
BetaMax. CRONOS.
3247
|
Posted - 2013.03.27 15:46:00 -
[45] - Quote
well if they can nerf it they can buff it. |
Sentient Archon
Red Star.
868
|
Posted - 2013.03.27 15:48:00 -
[46] - Quote
Iron Wolf Saber wrote:well if they can nerf it they can buff it.
But I am on the bandwagon that stealth needs to go away a bit.
Communication IWS! Communication! that's all OP and we are asking. |
Noc Tempre
Imperfects Negative-Feedback
1283
|
Posted - 2013.03.27 15:55:00 -
[47] - Quote
Furthermore, it's hard to give balanced feedback when you are unaware things have changed. Especially if they are tools that you do not use but do affect you. |
Iron Wolf Saber
BetaMax. CRONOS.
3247
|
Posted - 2013.03.27 15:56:00 -
[48] - Quote
Sentient Archon wrote:Iron Wolf Saber wrote:well if they can nerf it they can buff it.
But I am on the bandwagon that stealth needs to go away a bit. Communication IWS! Communication! that's all OP and we are asking.
I keep asking, and the guys doing deployments are busy number gathering... |
Sentient Archon
Red Star.
868
|
Posted - 2013.03.27 16:01:00 -
[49] - Quote
Iron Wolf Saber wrote:Sentient Archon wrote:Iron Wolf Saber wrote:well if they can nerf it they can buff it.
But I am on the bandwagon that stealth needs to go away a bit. Communication IWS! Communication! that's all OP and we are asking. I keep asking, and the guys doing deployments are busy number gathering...
Remember you are prolly the most the most informed Duster out here. You do a good job with the little titbits you put out there man. but sometimes your CCP fanboyism comes in the picture and ruins the stuff you do to help the community.
Try to be a good link between the community and CCP.
Arseholes like me who are hated both by the community and CCP cant do this. People like you need to! |
Gunner Nightingale
Internal Error. Negative-Feedback
406
|
Posted - 2013.03.27 16:15:00 -
[50] - Quote
Iron Wolf Saber wrote:Noc Tempre wrote:Laheon wrote:Sentient Archon wrote:Sorry dude. Game is live. Testing should have been done a long time ago.
PS: And try to work with the community rather than CCP. Its generally pretty dark up a person's arse. Soft launch is on May 6th. Official launch is on the 14th. Also: CCP is collecting data on everything in-game. If they make changes to something, they have numbers to back it up. And commercial launch already happened in Jan \o/ According to SONY it isn't.
So then i can expect a refund of all MY AURUM right? Since i bought merc packs before the change in language through Sony. If Sony dictates that it isnt commercial launch than they can also enforce CCP to refund my AURUM right?
Now to the rest of this thread SMH. This is exactly what lack of transparency does it creates speculation and objectivity on both sides can get clouded simply by mixed communications from two different sides and to an outsider who has no idea of the gameplay completely in the dark they not only get confused they often ending just siding with whoever speaks the most or the loudest and without any meaningful discussion.
That said saying this is a beta and CCP can test whatever they want to and not tell us IWS is the most assanide thing i've ever heard. One the one hand many times you have come in to these forums and say this is a beta and our job is not to play but to test and report, and at the same time you come in here and say its a beta and CCP is testing and doesn't need to tell us about any changes they make(then how do you give honest feedback and properly test?)
Honestly your eager and blinded defense of CCP knows no bounds and what makes it worse is you talk in circles in your effort to defend everything CCP you simply can't even see that changes like this make it more difficult not easier to give feedback.
Seriously stop trying to have your cake and eat it too.
To the rest of this thread take a look at the OP again this is as much about nerfs/buffs as it is a lack of transparency from CCP |
|
Wakko03
Better Hide R Die
135
|
Posted - 2013.03.27 16:19:00 -
[51] - Quote
There is still all the information that they have not deemed nececessary to tell us or clarify. Range on weapons, actual numbers when you upgrade a skill that effect an items stats. More than just place holders and different skins for the same thing, I really don't care what color it is.
What is that equation for determining just how much kick and dispersion a weapon has to begin with, let alone the 5% reduction to it.
questions like, just how is the shield regulator not a shield enchancement module and subject to the 3% reduction of cpu usage from the shield enhancement skill... still
Let's put it to a vote....funniest skill Long Range Scanning +5% to scan radius at 15.0m scan radius the value for all assault suits means you can get maybe 18.75m max..... truly long range .... with the module I think it is 45% for complex that is 15 X 45% = 6.75 + 15 + 3.75 = 25.5m Which is not even a large enough of a distance to be out of 1HK range of a militia shotgun.
Most confusing skill, for dropsuits or not? Armor Repair, just what is 3% of 0? Or is this a rare skill that uses the module effected number as the base? |
Kain Spero
Imperfects Negative-Feedback
1191
|
Posted - 2013.03.27 16:25:00 -
[52] - Quote
My opinion on this is that part of testing is to introduce changes into the system without the knowledge of parties involved. If we know a change is coming or are told when it's dropped you will modify your behavior and skew the data that is trying to be collected regarding the change.
Part of testing is to limit variables and player behavior and how it changes results is a huge one. |
Deadly Mitauchi
SONS of LEGION RISE of LEGION
148
|
Posted - 2013.03.27 16:36:00 -
[53] - Quote
Kain Spero wrote:My opinion on this is that part of testing is to introduce changes into the system without the knowledge of parties involved. If we know a change is coming or are told when it's dropped you will modify your behavior and skew the data that is trying to be collected regarding the change.
Part of testing is to limit variables and player behavior and how it changes results is a huge one.
Great point Kane! While none of like having the game adjusted without prior knowledge I do not see another way to get these kinds of test results. in my mind it is a necessary evil at this point. I do however hope this "testing will not continue without notice once the game is officially out of beta. |
Iron Wolf Saber
BetaMax. CRONOS.
3248
|
Posted - 2013.03.27 16:37:00 -
[54] - Quote
Kain Spero wrote:My opinion on this is that part of testing is to introduce changes into the system without the knowledge of parties involved. If we know a change is coming or are told when it's dropped you will modify your behavior and skew the data that is trying to be collected regarding the change.
Part of testing is to limit variables and player behavior and how it changes results is a huge one.
This is very valid or the worst kind of responses.
Rage forums. |
Kain Spero
Imperfects Negative-Feedback
1192
|
Posted - 2013.03.27 16:46:00 -
[55] - Quote
Maybe a good compromise would be to identify the changes that were made after a certain period of collecting data. I think this might help give more transparency and also let players give feedback after they have dealt with the change. |
Calgoth Reborn
United Front LLC
200
|
Posted - 2013.03.27 16:46:00 -
[56] - Quote
Kain Spero wrote:My opinion on this is that part of testing is to introduce changes into the system without the knowledge of parties involved. If we know a change is coming or are told when it's dropped you will modify your behavior and skew the data that is trying to be collected regarding the change.
Part of testing is to limit variables and player behavior and how it changes results is a huge one.
+1 this is what I meant by my first post guess I should have elaborated a little bit more |
Iron Wolf Saber
BetaMax. CRONOS.
3248
|
Posted - 2013.03.27 16:48:00 -
[57] - Quote
That would work better Kain. that way we get some idea of things that are getting tested.
As for talking back to CCP I do it nearly on a daily basis when possible. This month's theme is CP and maps. so if you got things involving maps or map issues or CP concerns (which I would suggest holding off until next week, another blog en route about it) I can get it to a dev most likely this week. |
Knarf Black
Subdreddit Test Alliance Please Ignore
521
|
Posted - 2013.03.27 16:54:00 -
[58] - Quote
You guys need to stop taking it so personally when they wreck your stuff. The ultimate (though increasingly quixotic seeming) goal is obviously to balance everything so that there isn't a right or wrong way to spec. If you don't want the rug pulled out from under you, stop intentionally seeking out OP gear. |
Gunner Nightingale
Internal Error. Negative-Feedback
406
|
Posted - 2013.03.27 17:16:00 -
[59] - Quote
Knarf Black wrote:You guys need to stop taking it so personally when they wreck your stuff. The ultimate (though increasingly quixotic seeming) goal is obviously to balance everything so that there isn't a right or wrong way to spec. If you don't want the rug pulled out from under you, stop intentionally seeking out OP gear.
How are tanks intentionally OP. They are only OP in 1v1 situations and against disorganized teams in pub matches.
This is what happens when balance is done at the casual pub level and makes little to no consideration of the competitive level. What compounds it worse in this game is gear is balanced around the starter end of the SP skill spectrum and not the proto end.
How many weekend did we test supered characters where we logged in and our character had a full SP tree and 100M ISK to just "test" stuff. I saw a lot of that kind of stuff in Defiance beta why because thats how you "test"
Frankly tanks are paperweights in PC and organized matches because AV/ HAV has been balanced around pub matches where it became closer and closer for 1-2 people to take on a tank when it really should be closer to 3-4 or 1v1 with another tank.
That ratio should hold all the way up, A proto tank should be challengeable by 3-4 Proto AV or 1v1 Proto: proto or proto to adv tanks(depending on fittings)
Thats how you balance vehicles.
Heavies should also have a similar but not identical ratio given the use of specialty weapons like LR/MD.
And yea 8 ppl carrying AV nades for little SP gain can utterly decimate even a proto tank and honestly that doesnt even effect most peoples fitting as nade use is becoming less and less frequent among veteran players (based on observation; not an empirical statement)
Point is the ratio balance between AV and tanks is simply off and anyone who plays in an organized manner knows this to be true but instead we maintain the status quo because its okay for a proto tank to be rambo-ed by anything less than a 4 player squad. Well enjoy that mentality when 16 v 16 PC and FW hits and organized teams will decimate 2M+ ISK tanks with few 100K each of AV in a 1-2 person AV group with impunity.
Dont beleive spec into darkside SL and flux nades tell me how it eats up pro tanks. |
Garrett Blacknova
Codex Troopers
2165
|
Posted - 2013.03.27 17:37:00 -
[60] - Quote
Has anyone got official confirmation of launch day yet?
Because I've asked Noc to back his claim up, and so far nothing's come of it. I've asked other people claiming the game is already released to provide a source for that info, and nobody has been able to do so.
The BETA is still a BETA until there is OFFICIAL word to the contrary. We're all still in beta. Reset or not, the game isn't finished. The end of SP and AUR resets is understandable even though the game is still in beta, because it's now an open beta that's freely available to the public, so anyone who wants to join in can do so. |
|
Iron Wolf Saber
BetaMax. CRONOS.
3251
|
Posted - 2013.03.27 17:38:00 -
[61] - Quote
Garrett Blacknova wrote:Has anyone got official confirmation of launch day yet?
Because I've asked Noc to back his claim up, and so far nothing's come of it. I've asked other people claiming the game is already released to provide a source for that info, and nobody has been able to do so.
The BETA is still a BETA until there is OFFICIAL word to the contrary. We're all still in beta. Reset or not, the game isn't finished. The end of SP and AUR resets is understandable even though the game is still in beta, because it's now an open beta that's freely available to the public, so anyone who wants to join in can do so.
Official Launch Day
5 (may) - 14
Expansion Day
5 - 6 |
General Tiberius1
ZionTCD Legacy Rising
332
|
Posted - 2013.03.27 17:40:00 -
[62] - Quote
Caeli SineDeo wrote:CCP has been playing a little dirty lately. They have been dropping in backdoor nerfs that no one knows about. or buffs that are set up to nerf other types of gameplay.
Perfect example is the recent explosive AV buff which has nerfed armor vehicles. No one knew about it coming until one day a unlucky HAV player finds out that swarms are hitting alot harder and the ability to survive is impossible. Another example is dropships have become so slow and fly like they are a 20 ton aircraft. They use to be nimble, quick, and fun. But now it is impossible to outrun swarms unless you equipped a afterburner and even then they are still catching you sometimes.
CCP is destroying their game with these behind the scenes nerfs or buffs to counter other types of game play. They talk about how they want to be involved with the community but they seem to be getting less and less involved. They are choosing there own council and we do not even know if all types of game play will be represented here.
Enough is enough CCP you are slowly destroying your vet and hardcore community that held high expectations for this game. You seem to lack the ability to work with the community well and only listen to inexperienced players problems and fail to get experienced players feedback on the true issues. Then jump on trying to fix things with out getting better community input and let us suffer the back draft of having our game play seriously hurt by your poorly planned out fixes.
Vehicles game play has been slowly getting destroyed and beat out of dust completely because. Why run a tank when the enemy team can all equip AV grenades in a corp battle and effectively deal with any anti-infantr[y hav comes close 8 packed AV grenades will destroy any HAV out there.
You keep thinking the problem with vehicles is that they are to strong against AV when in reality there are fewer dedicated AV people out their then HAV players. Why is that because you fail to listen to your vet players. I have posted many times how AV needs a buff to there point potential and isk rewards for their kills. From there, dedicated AVers will come out because their is a viable career to lvl off from and gain SP.
I will state I have used vehicles and AV as examples because that is where majority of my game play revolves around.
Enough of this CCP and we as a community need to speak out against these back door additions. CCP needs to get back to working with us as a community on balancing instead of just doing and letting people find out the hard way.
lol, your tears are delicious to us heavies that have been getting shafted since last summer.
how's it feel being ****** over?
|
Garrett Blacknova
Codex Troopers
2165
|
Posted - 2013.03.27 17:58:00 -
[63] - Quote
Iron Wolf Saber wrote:Garrett Blacknova wrote:Has anyone got official confirmation of launch day yet?
Because I've asked Noc to back his claim up, and so far nothing's come of it. I've asked other people claiming the game is already released to provide a source for that info, and nobody has been able to do so.
The BETA is still a BETA until there is OFFICIAL word to the contrary. We're all still in beta. Reset or not, the game isn't finished. The end of SP and AUR resets is understandable even though the game is still in beta, because it's now an open beta that's freely available to the public, so anyone who wants to join in can do so. Official Launch Day 5 (may) - 14 Expansion Day 5 - 6 I know I've asked this before, but... Source? |
Caeli SineDeo
Imperfects Negative-Feedback
343
|
Posted - 2013.03.27 18:40:00 -
[64] - Quote
General Tiberius1 wrote:Caeli SineDeo wrote:CCP has been playing a little dirty lately. They have been dropping in backdoor nerfs that no one knows about. or buffs that are set up to nerf other types of gameplay.
Perfect example is the recent explosive AV buff which has nerfed armor vehicles. No one knew about it coming until one day a unlucky HAV player finds out that swarms are hitting alot harder and the ability to survive is impossible. Another example is dropships have become so slow and fly like they are a 20 ton aircraft. They use to be nimble, quick, and fun. But now it is impossible to outrun swarms unless you equipped a afterburner and even then they are still catching you sometimes.
CCP is destroying their game with these behind the scenes nerfs or buffs to counter other types of game play. They talk about how they want to be involved with the community but they seem to be getting less and less involved. They are choosing there own council and we do not even know if all types of game play will be represented here.
Enough is enough CCP you are slowly destroying your vet and hardcore community that held high expectations for this game. You seem to lack the ability to work with the community well and only listen to inexperienced players problems and fail to get experienced players feedback on the true issues. Then jump on trying to fix things with out getting better community input and let us suffer the back draft of having our game play seriously hurt by your poorly planned out fixes.
Vehicles game play has been slowly getting destroyed and beat out of dust completely because. Why run a tank when the enemy team can all equip AV grenades in a corp battle and effectively deal with any anti-infantr[y hav comes close 8 packed AV grenades will destroy any HAV out there.
You keep thinking the problem with vehicles is that they are to strong against AV when in reality there are fewer dedicated AV people out their then HAV players. Why is that because you fail to listen to your vet players. I have posted many times how AV needs a buff to there point potential and isk rewards for their kills. From there, dedicated AVers will come out because their is a viable career to lvl off from and gain SP.
I will state I have used vehicles and AV as examples because that is where majority of my game play revolves around.
Enough of this CCP and we as a community need to speak out against these back door additions. CCP needs to get back to working with us as a community on balancing instead of just doing and letting people find out the hard way. lol, your tears are delicious to us heavies that have been getting shafted since last summer. how's it feel being ****** over? This is the ignorance we need on the forums.
So your telling a supporter who was one of the first ones to talk about fixing of the heavy suits so the proto suits are better suited AKA more low slots on armor and a extra high on shield, that your enjoying my tears. I will enjoy your tears even more when your HMG gets nerfed and they never fix the true problems of the heavy because your to ignorant and laugh at everyone else. I love stupidity on the forum.
|
Caeli SineDeo
Imperfects Negative-Feedback
343
|
Posted - 2013.03.27 19:32:00 -
[65] - Quote
Kain Spero wrote:My opinion on this is that part of testing is to introduce changes into the system without the knowledge of parties involved. If we know a change is coming or are told when it's dropped you will modify your behavior and skew the data that is trying to be collected regarding the change.
Part of testing is to limit variables and player behavior and how it changes results is a huge one. Awesome point Kain, but are people not going to make these adjustments anyways once you start feel the difference ingame. How is this not telling us stopping us from countering or switching up to try to handle there ninja buff or nerf? People like me are not stupid and notice the change in our gameplay quickly. And figure out what is wrong so we then adjust right away. and tell our friends. All this data collected during that time before the adjustments is all of a sudden null. Why because the game play of players has evovled and changed because they slowly realized it. Their for balancing needs in the game has changed. And means we did not know that we evolved alot slower making the data more off. Where if they come out right away players adjust quickly. They see the changes happen fast and can relize hey wow that is not what we wanted sooner then later.
When you are balancing game play being secretive about it never equals better balancing. All your doing is hurting your data collecting for a few months because people take that long to adjust on a ninja nerf or buff. |
slap26
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
516
|
Posted - 2013.03.27 20:36:00 -
[66] - Quote
We have had unannounced buffs/nerfs previously, [u]Unannounced changes I have noticed/u] -Collision Damage on HAV's has been buffed and nerfed withing weeks -Sagaris CPU was lowered by a small amount -HAV acceleration has been tweaked more then once -HAV speed has been tweaked more then once
Personally I am fine with it because then there isn't a bunch of QQ on the forums about it. If they told us that HAV's got a "Buff" the uproar by non vehicle guys would be significant.
They tweak things to get stats on different things,
CCP just needs to do their own thing and not listen to the butthurt masses. MAG was ruined because Zipper listened to there whiny audience. |
Iron Wolf Saber
BetaMax. CRONOS.
3253
|
Posted - 2013.03.27 20:38:00 -
[67] - Quote
Well Launch day has been posted in various location but I guess the best source is here
http://dust514.com/news/press/2013/03/gamasutra-on-uprising-may-6th/
The beta label removal is on the 14th however. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
400
|
Posted - 2013.03.27 21:26:00 -
[68] - Quote
Caeli SineDeo wrote:This thread is about the lack of communication with CCPs community. And yes CCP owns the game owns the rights to everything. But I am Daddy and my money given to CCP helps him pay college bills aka staff and resources for the game. I am currently not going to spend another dime on Dust 514. Why because my son did not take the time to report back to me give me info on what my money is being used for.
So in other words communication is very important. It is what helps this game run smoother. CCP biggest draw is suppose to be their community involvement. Not the lack of it that they currently have. So I hold them to high expectation.
For those saying I am whining about HAVs and Dropship nerfs. No this thread is not about that. I just used my personal experiences as examples. What happens when you favorite repair tool gets deemed OP by a bunch of people and all of a sudden one day your out there being a logi bro and you throw out half the rep u use too. or if your assault riffle all of a sudden has 2 times the kick.
It is not just about my vehicles. It is the community as a whole. A company offered you fre access to a game that is not complete yet. You decided to pay money to that company to have some extra digital goods in game despite the game not even being released yet. How is this in any way akin to a father-son relationship? Sure, you invested money in them and they didn't do what you wanted them to do. Know how many other people invested? Once you a 51% shareholder in CCP, you can expect them to do what you want them to do. Until then, the daddy analogy is completely bogus. (haha, I just used a slang from like 30 years ago)
Sorry Caeli, analogy is fail. No hard feelings though, I still <3 u |
Mithridates VI
Circle of Huskarl Minmatar Republic
511
|
Posted - 2013.03.27 21:35:00 -
[69] - Quote
That's a pretty good source for the 6th of May, which isn't really in question.
Do you have a source for the beta label being removed on the 14th?
|
Smoky The Bear
Intergalactic Cannibus Cartel
5
|
Posted - 2013.03.27 21:45:00 -
[70] - Quote
slap26 wrote:We have had unannounced buffs/nerfs previously, [u]Unannounced changes I have noticed/u] -Collision Damage on HAV's has been buffed and nerfed withing weeks -Sagaris CPU was lowered by a small amount -HAV acceleration has been tweaked more then once -HAV speed has been tweaked more then once
Personally I am fine with it because then there isn't a bunch of QQ on the forums about it. If they told us that HAV's got a "Buff" the uproar by non vehicle guys would be significant.
They tweak things to get stats on different things,
CCP just needs to do their own thing and not listen to the butthurt masses. MAG was ruined because Zipper listened to there whiny audience.
You can add a Mass Driver Nerf to your list.. which is soooo wrong |
|
J Lav
Lost-Legion Orion Empire
43
|
Posted - 2013.03.27 21:52:00 -
[71] - Quote
Constant nerfs and buffs are what makes this game interesting! I finally buy a Gunlogi, and notice that the turret turns faster than the militia variants, hey it was worth the upgrade! I log on the next week and the turret turns slower than the militia... Yay, life is interesting! Sucks balls, but interesting.... Oh Beta strikes again. |
Kaze Eyrou
Rogue Spades
97
|
Posted - 2013.03.27 22:10:00 -
[72] - Quote
Needless Sacermendor wrote:Has there been a change in explosive damage ... or has there been a response to the number of HAVs being used causing more people to add some form of AV to their arsenal ... mainly Swarms or AV grenades for the majority of players.
I ask because I use Swarms as my preferred fit and haven't noticed any change ... however I don't see how it's possible to tell what you're being hit by or what you're hitting ... a proto swarm with triple complex damage mods should do severe damage to an advanced level Sagaris or Surya, but when you get the kill feed saying you were killed by a militia swarm that doesn't mean you were only getting hit by that.
Same goes for AV, I couldn't tell you what was fitted to the HAV I solo'd ... it could have been a fail fit or a militia fit on advanced hull or anything ... who knows.
Maybe they've fixed the stacking penalties for some of your modules or what ever ... crying about them sly nerfing your 'baby' just comes over as an immature kid crying mummy won't buy him an ice cream ... that's how your post reads between the lines.
CCP have elected a representative of the community to discuss these kinds of things and there's already been plenty of threads like this bringing it to their attention, so you're just venting your rage QFT |
Cat Merc
Planetary Response Organisation Test Friends Please Ignore
228
|
Posted - 2013.03.27 22:22:00 -
[73] - Quote
Iron Wolf Saber wrote:Garrett Blacknova wrote:Has anyone got official confirmation of launch day yet?
Because I've asked Noc to back his claim up, and so far nothing's come of it. I've asked other people claiming the game is already released to provide a source for that info, and nobody has been able to do so.
The BETA is still a BETA until there is OFFICIAL word to the contrary. We're all still in beta. Reset or not, the game isn't finished. The end of SP and AUR resets is understandable even though the game is still in beta, because it's now an open beta that's freely available to the public, so anyone who wants to join in can do so. Official Launch Day 5 (may) - 14 Expansion Day 5 - 6 You fail.
May the 6th is when they release the update. Then they spend a week testing it making sure **** ain't broke and then May the 14th is when the marketing department goes crazy with the information and bombards everything about the update. That doesn't mean its out of BETA, its just an update, 0.8 update.
Straight from [CCP]FoxFour in the IRC. |
Logi Bro
ZionTCD Legacy Rising
986
|
Posted - 2013.03.27 22:25:00 -
[74] - Quote
Quote:Lots of argument and debate that I didn't bother to read all the way through.
Seems the main point of the OP is, "transparency is good." If so, I agree
But it seems the point that has been argued since Iron Wolf Saber's first comment has been, "this beta is no longer for testing," which is absurd. Obviously, as this is still open beta, we are still testing, and CCP will make changes accordingly. |
Paran Tadec
Imperfects Negative-Feedback
945
|
Posted - 2013.03.27 23:29:00 -
[75] - Quote
slap26 wrote: CCP just needs to do their own thing and not listen to the butthurt masses. MAG was ruined because Zipper listened to there whiny audience.
You mean like when they begged for weak heavies and missile launchers that shoot dildos? |
BootStrapWill
R.I.f.t
7
|
Posted - 2013.04.02 17:44:00 -
[76] - Quote
[quote= missile launchers that shoot dildos?[/quote]
That is the most horrifying visual I've had in a while. I am so glad I was not her for Closed Beta if this is what was done for fun...... |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
106
|
Posted - 2013.04.02 17:51:00 -
[77] - Quote
Knight SoIaire wrote:Calgoth Reborn wrote:Sentient Archon wrote:Calgoth Reborn wrote:
Game is still in beta so not sure why you would think testing is not valid and that comment to Iron is just plain rude
Birds of a feather flock together. No wonder you cant see the light either Your just an afk scrub so your opinion matter's very little to me thank you and have a nice day Why shouldn't he AFK? Whats the point in putting time and effort into something thats just going to get nerfed without warning?
So why play a game that doesn't cater to you? Why continue AFK farming on a game that will just nerf what you do without warning? Lol! Nerds...gotta love em.. |
SoTa PoP
Internal Error. Negative-Feedback
1933
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Posted - 2013.04.02 17:55:00 -
[78] - Quote
XeroTheBigBoss wrote:Knight SoIaire wrote:Calgoth Reborn wrote:Sentient Archon wrote:Calgoth Reborn wrote:
Game is still in beta so not sure why you would think testing is not valid and that comment to Iron is just plain rude
Birds of a feather flock together. No wonder you cant see the light either Your just an afk scrub so your opinion matter's very little to me thank you and have a nice day Why shouldn't he AFK? Whats the point in putting time and effort into something thats just going to get nerfed without warning? So why play a game that doesn't cater to you? Why continue AFK farming on a game that will just nerf what you do without warning? Lol! Nerds...gotta love em.. You call out people on there KDR then call others nerds - you sure are an interesting fellow. |
Konohamaru Sarutobi
Ahrendee Mercenaries Legacy Rising
100
|
Posted - 2013.04.02 18:09:00 -
[79] - Quote
Calgoth Reborn wrote:Sentient Archon wrote:Iron Wolf Saber wrote:Sorry testing* Sorry dude. Game is live. Testing should have been done a long time ago. PS: And try to work with the community rather than CCP. Its generally pretty dark up a person's arse. Game is still in beta so not sure why you would think testing is not valid and that comment to Iron is just plain rude
The game will be in "Beta Mode" forever, or what do you think? After the "official launch" anytime that players see something wrong in the game, some bug, or something ugly, be sure that CCP will "fix" all these problems in the next update. They will add weapons, maps and things like that, and there will be a lot of problems for weeks till they make a "new update".
"THE GAME IS STILL IN BETA" is the worst excuse that you can say at the moment.
I remember words like "we want to make the game atractive for random players", "matchmaking will work when more people play the game", etc.
Well, the only thing that you can see is the NERF HAMMER touching the game. They nerf and buff things and all people think that is a super new build. They add some suits (nothing impressive because they are all the same) instead put a stupid matchmaking. Be sure that random players that play the game against a team enemy full with corps mates are not enjoying the game. 8/10 match you redline the enemy and that's not funny for the enemy team, and for you.
"GAME STILL IN BETA"? Ok, so we're beta tester and we can complaing about anything because that's what we do, test. |
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CCP Wolfman
C C P C C P Alliance
294
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Posted - 2013.04.03 09:24:00 -
[80] - Quote
Hi guys,
To help clear this up I can confirm that we have not made a stealth buff to AV. Nor have we touched the base dropship handling.
The overdrives and afterburners were updated when we launched the aerial assault pack. That one slipped through the cracks and we forgot to mention it. Sometimes it happens, sorry about that. Generally speaking though we will always let you know when we mess with things :-)
CCP Wolfman
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Garrett Blacknova
Codex Troopers
2360
|
Posted - 2013.04.03 09:32:00 -
[81] - Quote
Given that your "best source" makes no mention of Uprising being the official release build, I think I'm going with this source which contradicts your unfounded claim of the 14th being release day:
Cat Merc wrote:You fail.
May the 6th is when they release the update. Then they spend a week testing it making sure **** ain't broke and then May the 14th is when the marketing department goes crazy with the information and bombards everything about the update. That doesn't mean its out of BETA, its just an update, 0.8 update.
Straight from [CCP]FoxFour in the IRC. Sounds like a better source on the topic than you're providing. |
Sylvana Nightwind
Expert Intervention Caldari State
188
|
Posted - 2013.04.03 09:37:00 -
[82] - Quote
CCP Wolfman wrote:Hi guys,
To help clear this up I can confirm that we have not made a stealth buff to AV. Nor have we touched the base dropship handling.
The overdrives and afterburners were updated when we launched the aerial assault pack. That one slipped through the cracks and we forgot to mention it. Sometimes it happens, sorry about that. Generally speaking though we will always let you know when we mess with things :-)
CCP Wolfman
Quoting for truth. Stop being paranoid parrots the lot of you |
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CCP Wolfman
C C P C C P Alliance
298
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Posted - 2013.04.03 09:37:00 -
[83] - Quote
and before you ask...
Afterburner
*Active Fuel Injector I GÇô thrust from 10 to 2.5x
Overdrives
*Enabled overdrives to work on aerial vehicles
Variable vane turbine -Torque curve modifier from 1.05x to 1.12x
Twincharger -Torque curve modifier from 1.18x to 1.1088x -Track torque curve modifier from 1.14 to 1.1088x -CPU usage from 12 to 6.5
Jovian Fusion Powerplant -Torque curve modifier from 1.25x to 1.176x -Track torque curve modifier from 1.2x to 1.176x -CPU usage from 14 to 12.2
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The Robot Devil
BetaMax. CRONOS.
58
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Posted - 2013.04.03 09:43:00 -
[84] - Quote
I would not post any changes either. Have you seen the threads about PC? People can't even understand a minimal loss of 150 clones to the looser. Just think how hard it is to them when you to do real math. A GEK with triple damage mods and level 5 everything is hard for them to calculate. Percentages must have gotten harder after I graduated from school. So no, if I were CCP I wouldn't post either because they don't have enough time to answer the same sets of stupid questions that are answered in the quote above the question. |
Chojine Dentetsu
Academy Inferno
5
|
Posted - 2013.04.03 10:53:00 -
[85] - Quote
If CCP edit anything, it is more than likely because they deem it necessary for the the long term game play balance.
We don't fully know what is coming with the next update, maybe the new additions would tip the scales in one or more classes favors, and these needed to be addressed prior to Uprising implementation?
I am just theorizing, and could be wrong, but this is what I would expect the reason to be. |
Vrain Matari
ZionTCD Legacy Rising
466
|
Posted - 2013.04.03 13:18:00 -
[86] - Quote
Noc Tempre wrote:Laheon wrote:Sentient Archon wrote:Sorry dude. Game is live. Testing should have been done a long time ago.
PS: And try to work with the community rather than CCP. Its generally pretty dark up a person's arse. Soft launch is on May 6th. Official launch is on the 14th. Also: CCP is collecting data on everything in-game. If they make changes to something, they have numbers to back it up. And commercial launch already happened in Jan \o/ You 'game is live' peeps have a complete inability to have empirical evidence influence your pet theories. Good luck with that.
This is still core mechanics/balancing testbed code we're living in. Do you seriously believe what we're playing right now is the game that CCP has invested so much risk and effort in writing?
You dudes need to sit down and apply a little Bayes theorem to your opinions.
http://exordio.qfb.umich.mx/archivos%20PDF%20de%20trabajo%20UMSNH/Aphilosofia/bayesian%20importantes/brain.pdf
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Mark Crusader
Much Crying Old Experts
9
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Posted - 2013.04.03 13:50:00 -
[87] - Quote
CCP Wolfman wrote:when we launched the aerial assault pack
What "aerial assault pack"? I've only seen the Armored Assault Pack. |
BOZ MR
BurgezzE.T.F Orion Empire
47
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Posted - 2013.04.03 14:14:00 -
[88] - Quote
CCP Wolfman wrote:Hi guys,
To help clear this up I can confirm that we have not made a stealth buff to AV. Nor have we touched the base dropship handling.
The overdrives and afterburners were updated when we launched the aerial assault pack. That one slipped through the cracks and we forgot to mention it. Sometimes it happens, sorry about that. Generally speaking though we will always let you know when we mess with things :-)
CCP Wolfman
Than you guys made a stealth nerf to HAVs |
Mobius Wyvern
BetaMax. CRONOS.
1268
|
Posted - 2013.04.03 14:35:00 -
[89] - Quote
Cyn Bruin wrote:Iron Wolf Saber wrote:Sorry testing* Time for testing was in closed beta, game is launched. We closed beta testers screamed for them to wait... didnt listen. Calgoth Reborn wrote:Game is still in beta so not sure why you would think testing is not valid and that comment to Iron is just plain rude Game is out of beta. Are you guys blind? Can you not see alot of people are paying for the game (aurum wont be reimbursed), SP skill will not be reset and anyone who wants to play the game can. Sure sounds like a soft launch to me. Only reasons CCP has "Beta" on the game are because of aurum reimbursement and they can shrug off any criticism as "games in beta or SOON". I would expect this thread to be locked soon as they don't like discussions like this. Iron Wolf doesnt play the game much. He makes sure his opinions are very visible, but doesn't know what he is talking about 1/2 the time, the other 1/2 is agreeing or defending whatever CCP says. Fanboy #1. And there are backend changes being made, hit detection has gotten worse. This is just the infantry perspective. I'm not like Caeli and in a vehicle most of the time. If you were in a vehicle most of the time you would notice the small/large differences being made. There's another factor here.
Nearly every company that has released a game of this type into "Open Beta" has handled it the same way, with an eventual "Official" launch. At the point where there are very few exceptions to a trend, does it really make sense to try and make pointless arguments like "people are paying for the game so that means it has launched!"?
Hell, Tribes: Ascend did multiple XP "respecs" during Open Beta, and after a year of release, Blacklight: Retribution recently redid the entire recoil system from scratch. Also, let's not forget how CCP has shown they have absolutely no compunctions about redoing core game mechanics from scratch if they feel it necessary. 9 years into EVE and they're almost done redoing ALL the Tech 1 ships to make them more useful, and to fit a new scheme of ship specialization and generalization that will eventually complete rebalance the game.
Oh, and in the case of Tribes? They did multiple Gold refunds too. If it's necessary, I'm pretty certain CCP will just credit AURUM back the same way they apparently intend to do so with SP for the next update.
I understand how much fun it is to be negative about everything, but let's be rational here. |
The Robot Devil
BetaMax. CRONOS.
61
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Posted - 2013.04.03 14:46:00 -
[90] - Quote
Good job Mobius. Are you looking forward to the all the changes coming to ships?
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Mobius Wyvern
BetaMax. CRONOS.
1268
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Posted - 2013.04.03 14:57:00 -
[91] - Quote
The Robot Devil wrote:Good job Mobius. Are you looking forward to the all the changes coming to ships?
Hell yeah I am! I've always liked Ravens, but now they'll actually be useful. You gotta admit that having Logistics for frigate fleets is pretty badass as well. |
CPL Bloodstone
SVER True Blood Unclaimed.
44
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Posted - 2013.04.03 15:04:00 -
[92] - Quote
CCP Wolfman wrote:and before you ask...
Afterburner
*Active Fuel Injector I GÇô thrust from 10 to 2.5x
Overdrives
*Enabled overdrives to work on aerial vehicles
Variable vane turbine -Torque curve modifier from 1.05x to 1.12x
Twincharger -Torque curve modifier from 1.18x to 1.1088x -Track torque curve modifier from 1.14 to 1.1088x -CPU usage from 12 to 6.5
Jovian Fusion Powerplant -Torque curve modifier from 1.25x to 1.176x -Track torque curve modifier from 1.2x to 1.176x -CPU usage from 14 to 12.2
Stuff like this is all we ask for. Pretty simple guys. Let us know whats going on, even if you forget to post it for a week.
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The Robot Devil
BetaMax. CRONOS.
61
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Posted - 2013.04.03 15:06:00 -
[93] - Quote
Yeah. Frigates fill all roles now as far as they can. I was reading the other day about some new starter hulls but it was very close to April fools day and I just now thought about it. |
steadyhand amarr
Imperfects Negative-Feedback
398
|
Posted - 2013.04.03 15:33:00 -
[94] - Quote
Because a player working out a good av is impossible apprently. U spank enough people in tanks its only a matter of time before people start paying for the hardware to kill them. A proto swarm with enough damage mods on it and skills can dish out scary damage |
The legend345
Circle of Huskarl Minmatar Republic
145
|
Posted - 2013.04.03 16:26:00 -
[95] - Quote
CCP Wolfman wrote:Hi guys,
To help clear this up I can confirm that we have not made a stealth buff to AV. Nor have we touched the base dropship handling.
The overdrives and afterburners were updated when we launched the aerial assault pack. That one slipped through the cracks and we forgot to mention it. Sometimes it happens, sorry about that. Generally speaking though we will always let you know when we mess with things :-)
CCP Wolfman
Then you need to tone down the av. Right now one person with proto av can 1v1 a tank. How do you guys expect tanks to survive in a 16vs16 when it only takes one person to destroy a tank and everyones skilling into av. Blasters are now useless because they have to be in close to the av and because of it they get insta popped. |
Zekain Kade
BetaMax. CRONOS.
1142
|
Posted - 2013.04.03 16:52:00 -
[96] - Quote
CCP Wolfman wrote:Hi guys,
To help clear this up I can confirm that we have not made a stealth buff to AV. Nor have we touched the base dropship handling.
The overdrives and afterburners were updated when we launched the aerial assault pack. That one slipped through the cracks and we forgot to mention it. Sometimes it happens, sorry about that. Generally speaking though we will always let you know when we mess with things :-)
CCP Wolfman
Why even nerf the after burners? Drop ships now have no defense against, we'll.... anything now. |
Caeli SineDeo
Imperfects Negative-Feedback
354
|
Posted - 2013.04.03 16:58:00 -
[97] - Quote
Zekain Kade wrote:CCP Wolfman wrote:Hi guys,
To help clear this up I can confirm that we have not made a stealth buff to AV. Nor have we touched the base dropship handling.
The overdrives and afterburners were updated when we launched the aerial assault pack. That one slipped through the cracks and we forgot to mention it. Sometimes it happens, sorry about that. Generally speaking though we will always let you know when we mess with things :-)
CCP Wolfman
Why even nerf the after burners? Drop ships now have no defense against, we'll.... anything now. Basically with Dropships you have to get within 50m to actually kill anyone. Closer to actually be effective 30m about. sit still because on the move the blasters become inaccurate. Then once swarms income and forge starts hitting you it takes 20+ seconds to gain up enough speed even with afterburner to outrun swarms. Alot of it deals with the poor mechanics they Have now. They need precursor mechanics for the dropships. they have beat dropships down to nothing. |
ladwar
Dead Six Initiative Daringly Inserting Large Dangerous Objects
78
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Posted - 2013.04.03 17:23:00 -
[98] - Quote
Caeli SineDeo wrote:Zekain Kade wrote:CCP Wolfman wrote:Hi guys,
To help clear this up I can confirm that we have not made a stealth buff to AV. Nor have we touched the base dropship handling.
The overdrives and afterburners were updated when we launched the aerial assault pack. That one slipped through the cracks and we forgot to mention it. Sometimes it happens, sorry about that. Generally speaking though we will always let you know when we mess with things :-)
CCP Wolfman
Why even nerf the after burners? Drop ships now have no defense against, we'll.... anything now. Basically with Dropships you have to get within 50m to actually kill anyone. Closer to actually be effective 30m about. sit still because on the move the blasters become inaccurate. Then once swarms income and forge starts hitting you it takes 20+ seconds to gain up enough speed even with afterburner to outrun swarms. Alot of it deals with the poor mechanics they Have now. They need precursor mechanics for the dropships. they have beat dropships down to nothing.
for you range issue use stablized blaster or missiles/rail. dropships are like transport helicopters. the door gunners are not to ment to rack up tons of kills they are ment to protect the landing area from small arms fire till the dropship is clear and leaving the area.
the after burner change while no one was complaining about it. does change the silly super burst like an balloon letting off air effect into a more realist effect on increasing speed is for the better and does still let dropship out run swarm launchers.
so if ccp didn't stealth buff AV did you stealth nerf vehicles to be weaker to AV nades and AV weapons i guess the question HAV driver would also like to know. i myself seen a rather large influx of poor or new HAVs which make easy pickings. I left my charbdis (475k isk)behind as the raise of AV makes it near impossible to keep it alive while my soma(450k isk) is a cake walk most of the time to keep alive. |
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