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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
EnglishSnake
Zumari Force Projection Caldari State
1013
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Posted - 2013.03.27 15:20:00 -
[31] - Quote
Noc Tempre wrote:Furthermore, none of the big vehicle names were tapped for the WC, and none of the primarily AV guys I communicate with either, so expect more nerfs for a long time coming.
WC hasnt been released has it? |
Sentient Archon
Red Star.
867
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Posted - 2013.03.27 15:23:00 -
[32] - Quote
Sylvana Nightwind wrote:Jason Pearson wrote:**** keeps getting ninja nerfed
Once upon a time the Afterburner was the most amazing module ever, only good for self defense, the ability to escape swarms as a Dropship, then all of a sudden BAM, that **** increases your speed by like 10% and then they've seemed to buff it again slightly (I can do flips and **** easier again now)
It's not so much the nerfs that are annoying but the fact they don't tell us **** all about it, it would be nice to be given a heads up. Excuse me but I am flying dropship with AB no probs and no swarms can catch up to me. What is your deal?
LOL. I have taken down Myrons with AV nades. Nuff said! |
Iron Wolf Saber
BetaMax. CRONOS.
3246
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Posted - 2013.03.27 15:23:00 -
[33] - Quote
EnglishSnake wrote:Noc Tempre wrote:Furthermore, none of the big vehicle names were tapped for the WC, and none of the primarily AV guys I communicate with either, so expect more nerfs for a long time coming. WC hasnt been released has it?
Noc assumes that WC is about game play issues. Doesn't understand that WC is more like this |
Caeli SineDeo
Imperfects Negative-Feedback
341
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Posted - 2013.03.27 15:24:00 -
[34] - Quote
This thread is about the lack of communication with CCPs community. And yes CCP owns the game owns the rights to everything. But I am Daddy and my money given to CCP helps him pay college bills aka staff and resources for the game. I am currently not going to spend another dime on Dust 514. Why because my son did not take the time to report back to me give me info on what my money is being used for.
So in other words communication is very important. It is what helps this game run smoother. CCP biggest draw is suppose to be their community involvement. Not the lack of it that they currently have. So I hold them to high expectation.
For those saying I am whining about HAVs and Dropship nerfs. No this thread is not about that. I just used my personal experiences as examples. What happens when you favorite repair tool gets deemed OP by a bunch of people and all of a sudden one day your out there being a logi bro and you throw out half the rep u use too. or if your assault riffle all of a sudden has 2 times the kick.
It is not just about my vehicles. It is the community as a whole. |
Noc Tempre
Imperfects Negative-Feedback
1280
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Posted - 2013.03.27 15:27:00 -
[35] - Quote
Iron Wolf Saber wrote:Noc prove it, because there are people who complained to Sony about the wording of the mecenary pack item description and alas sony offically replied they can't do anything because it is not in commercial release.
After all they're the ones selling the item.
Fine you want proof, I shall deliver. |
Illuminaughty-696
Omega Risk Control Services
227
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Posted - 2013.03.27 15:27:00 -
[36] - Quote
There have definitely been 'adjustments' made behind the scenes without any communication. Anyone who doubts it is just being naive. I don't disagree with all of them, but as beta testers we can't give proper feedback if we don't know what has been changed. |
Caeli SineDeo
Imperfects Negative-Feedback
341
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Posted - 2013.03.27 15:28:00 -
[37] - Quote
Iron Wolf Saber wrote:EnglishSnake wrote:Noc Tempre wrote:Furthermore, none of the big vehicle names were tapped for the WC, and none of the primarily AV guys I communicate with either, so expect more nerfs for a long time coming. WC hasnt been released has it? Noc assumes that WC is about game play issues. Doesn't understand that WC is more like this
I have a feeling the WC is going to be build out of to many players like you Saber. What does that mean. To much community stunt playing instead of understanding of the deeper mechanics of each individual area of the game. Not that what you bring is not good. It is just that too much concentration in that area is going to mean WC agreeing on everything and not touching deeper into other game play they do not fully understand.
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Iron Wolf Saber
BetaMax. CRONOS.
3246
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Posted - 2013.03.27 15:30:00 -
[38] - Quote
Caeli SineDeo wrote:This thread is about the lack of communication with CCPs community. And yes CCP owns the game owns the rights to everything. But I am Daddy and my money given to CCP helps him pay college bills aka staff and resources for the game. I am currently not going to spend another dime on Dust 514. Why because my son did not take the time to report back to me give me info on what my money is being used for.
So in other words communication is very important. It is what helps this game run smoother. CCP biggest draw is suppose to be their community involvement. Not the lack of it that they currently have. So I hold them to high expectation.
For those saying I am whining about HAVs and Dropship nerfs. No this thread is not about that. I just used my personal experiences as examples. What happens when you favorite repair tool gets deemed OP by a bunch of people and all of a sudden one day your out there being a logi bro and you throw out half the rep u use too. or if your assault riffle all of a sudden has 2 times the kick.
It is not just about my vehicles. It is the community as a whole.
Agreeable the daily down time notice with stealth nerfs on things is a bit annoying. |
Monty Mole Clone
Shiv M
19
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Posted - 2013.03.27 15:30:00 -
[39] - Quote
without all the skills in place some stuff we have been testing is likely been done as if it is max skilled, like the afterburner for example. more skills that affect these things are likely to be inbound, then again i could be talking utter cod s**t :) |
Protoman Is God
Red and Silver Hand Amarr Empire
0
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Posted - 2013.03.27 15:31:00 -
[40] - Quote
Iron Wolf Saber wrote:5-14 is the official launch day.
Ego we're still testing, and even more unfortunately we're going to continue to test afterwards.
HOWEVER I hope that in the post launch environment things will be better documented.
As for empirical evidence, everything is pointing towards beta status I mean why else would you have an undocumented patch every day that you are so complaining about? That's the exact opposite of a launched product (then again call of duty never puts out patch notes either...)
http://community.callofduty.com/message/413598388#413598388
Please stop, because the only thing coming out of your mouth is garbage. |
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Iron Wolf Saber
BetaMax. CRONOS.
3247
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Posted - 2013.03.27 15:33:00 -
[41] - Quote
Protoman Is God wrote:Iron Wolf Saber wrote:5-14 is the official launch day.
Ego we're still testing, and even more unfortunately we're going to continue to test afterwards.
HOWEVER I hope that in the post launch environment things will be better documented.
As for empirical evidence, everything is pointing towards beta status I mean why else would you have an undocumented patch every day that you are so complaining about? That's the exact opposite of a launched product (then again call of duty never puts out patch notes either...) http://community.callofduty.com/message/413598388#413598388Please stop, because the only thing coming out of your mouth is garbage.
Those are not the patch notes I was looking for.
None the less its nice to see them actually putting notes out for once. after 8 years of whining. |
Noc Tempre
Imperfects Negative-Feedback
1283
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Posted - 2013.03.27 15:38:00 -
[42] - Quote
Monty Mole Clone wrote:without all the skills in place some stuff we have been testing is likely been done as if it is max skilled, like the afterburner for example. more skills that affect these things are likely to be inbound, then again i could be talking utter cod s**t :)
Why adjust it before the skills are implemented? That makes no sense. |
Monty Mole Clone
Shiv M
19
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Posted - 2013.03.27 15:45:00 -
[43] - Quote
Noc Tempre wrote:Monty Mole Clone wrote:without all the skills in place some stuff we have been testing is likely been done as if it is max skilled, like the afterburner for example. more skills that affect these things are likely to be inbound, then again i could be talking utter cod s**t :) Why adjust it before the skills are implemented? That makes no sense.
so they can see how stuff works at the base lvl maybe |
Muramasa Armads
ZionTCD Legacy Rising
4
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Posted - 2013.03.27 15:46:00 -
[44] - Quote
I think itGÇÖs definitely possible that nerfs are being implemented quietly. It seems like every other day there is a new patch to download. I used to think the patches were preliminary work for the next build, but that build isnGÇÖt going to be available until May. We already know they secretly nerfed some of the modules on Drop Ships, so we know theyGÇÖre capable of it. Players who use HMGGÇÖs, Laser Rifles, and Tanks should definitely be concerned about a stealth nerf. |
Iron Wolf Saber
BetaMax. CRONOS.
3247
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Posted - 2013.03.27 15:46:00 -
[45] - Quote
well if they can nerf it they can buff it. |
Sentient Archon
Red Star.
868
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Posted - 2013.03.27 15:48:00 -
[46] - Quote
Iron Wolf Saber wrote:well if they can nerf it they can buff it.
But I am on the bandwagon that stealth needs to go away a bit.
Communication IWS! Communication! that's all OP and we are asking. |
Noc Tempre
Imperfects Negative-Feedback
1283
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Posted - 2013.03.27 15:55:00 -
[47] - Quote
Furthermore, it's hard to give balanced feedback when you are unaware things have changed. Especially if they are tools that you do not use but do affect you. |
Iron Wolf Saber
BetaMax. CRONOS.
3247
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Posted - 2013.03.27 15:56:00 -
[48] - Quote
Sentient Archon wrote:Iron Wolf Saber wrote:well if they can nerf it they can buff it.
But I am on the bandwagon that stealth needs to go away a bit. Communication IWS! Communication! that's all OP and we are asking.
I keep asking, and the guys doing deployments are busy number gathering... |
Sentient Archon
Red Star.
868
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Posted - 2013.03.27 16:01:00 -
[49] - Quote
Iron Wolf Saber wrote:Sentient Archon wrote:Iron Wolf Saber wrote:well if they can nerf it they can buff it.
But I am on the bandwagon that stealth needs to go away a bit. Communication IWS! Communication! that's all OP and we are asking. I keep asking, and the guys doing deployments are busy number gathering...
Remember you are prolly the most the most informed Duster out here. You do a good job with the little titbits you put out there man. but sometimes your CCP fanboyism comes in the picture and ruins the stuff you do to help the community.
Try to be a good link between the community and CCP.
Arseholes like me who are hated both by the community and CCP cant do this. People like you need to! |
Gunner Nightingale
Internal Error. Negative-Feedback
406
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Posted - 2013.03.27 16:15:00 -
[50] - Quote
Iron Wolf Saber wrote:Noc Tempre wrote:Laheon wrote:Sentient Archon wrote:Sorry dude. Game is live. Testing should have been done a long time ago.
PS: And try to work with the community rather than CCP. Its generally pretty dark up a person's arse. Soft launch is on May 6th. Official launch is on the 14th. Also: CCP is collecting data on everything in-game. If they make changes to something, they have numbers to back it up. And commercial launch already happened in Jan \o/ According to SONY it isn't.
So then i can expect a refund of all MY AURUM right? Since i bought merc packs before the change in language through Sony. If Sony dictates that it isnt commercial launch than they can also enforce CCP to refund my AURUM right?
Now to the rest of this thread SMH. This is exactly what lack of transparency does it creates speculation and objectivity on both sides can get clouded simply by mixed communications from two different sides and to an outsider who has no idea of the gameplay completely in the dark they not only get confused they often ending just siding with whoever speaks the most or the loudest and without any meaningful discussion.
That said saying this is a beta and CCP can test whatever they want to and not tell us IWS is the most assanide thing i've ever heard. One the one hand many times you have come in to these forums and say this is a beta and our job is not to play but to test and report, and at the same time you come in here and say its a beta and CCP is testing and doesn't need to tell us about any changes they make(then how do you give honest feedback and properly test?)
Honestly your eager and blinded defense of CCP knows no bounds and what makes it worse is you talk in circles in your effort to defend everything CCP you simply can't even see that changes like this make it more difficult not easier to give feedback.
Seriously stop trying to have your cake and eat it too.
To the rest of this thread take a look at the OP again this is as much about nerfs/buffs as it is a lack of transparency from CCP |
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Wakko03
Better Hide R Die
135
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Posted - 2013.03.27 16:19:00 -
[51] - Quote
There is still all the information that they have not deemed nececessary to tell us or clarify. Range on weapons, actual numbers when you upgrade a skill that effect an items stats. More than just place holders and different skins for the same thing, I really don't care what color it is.
What is that equation for determining just how much kick and dispersion a weapon has to begin with, let alone the 5% reduction to it.
questions like, just how is the shield regulator not a shield enchancement module and subject to the 3% reduction of cpu usage from the shield enhancement skill... still
Let's put it to a vote....funniest skill Long Range Scanning +5% to scan radius at 15.0m scan radius the value for all assault suits means you can get maybe 18.75m max..... truly long range .... with the module I think it is 45% for complex that is 15 X 45% = 6.75 + 15 + 3.75 = 25.5m Which is not even a large enough of a distance to be out of 1HK range of a militia shotgun.
Most confusing skill, for dropsuits or not? Armor Repair, just what is 3% of 0? Or is this a rare skill that uses the module effected number as the base? |
Kain Spero
Imperfects Negative-Feedback
1191
|
Posted - 2013.03.27 16:25:00 -
[52] - Quote
My opinion on this is that part of testing is to introduce changes into the system without the knowledge of parties involved. If we know a change is coming or are told when it's dropped you will modify your behavior and skew the data that is trying to be collected regarding the change.
Part of testing is to limit variables and player behavior and how it changes results is a huge one. |
Deadly Mitauchi
SONS of LEGION RISE of LEGION
148
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Posted - 2013.03.27 16:36:00 -
[53] - Quote
Kain Spero wrote:My opinion on this is that part of testing is to introduce changes into the system without the knowledge of parties involved. If we know a change is coming or are told when it's dropped you will modify your behavior and skew the data that is trying to be collected regarding the change.
Part of testing is to limit variables and player behavior and how it changes results is a huge one.
Great point Kane! While none of like having the game adjusted without prior knowledge I do not see another way to get these kinds of test results. in my mind it is a necessary evil at this point. I do however hope this "testing will not continue without notice once the game is officially out of beta. |
Iron Wolf Saber
BetaMax. CRONOS.
3248
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Posted - 2013.03.27 16:37:00 -
[54] - Quote
Kain Spero wrote:My opinion on this is that part of testing is to introduce changes into the system without the knowledge of parties involved. If we know a change is coming or are told when it's dropped you will modify your behavior and skew the data that is trying to be collected regarding the change.
Part of testing is to limit variables and player behavior and how it changes results is a huge one.
This is very valid or the worst kind of responses.
Rage forums. |
Kain Spero
Imperfects Negative-Feedback
1192
|
Posted - 2013.03.27 16:46:00 -
[55] - Quote
Maybe a good compromise would be to identify the changes that were made after a certain period of collecting data. I think this might help give more transparency and also let players give feedback after they have dealt with the change. |
Calgoth Reborn
United Front LLC
200
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Posted - 2013.03.27 16:46:00 -
[56] - Quote
Kain Spero wrote:My opinion on this is that part of testing is to introduce changes into the system without the knowledge of parties involved. If we know a change is coming or are told when it's dropped you will modify your behavior and skew the data that is trying to be collected regarding the change.
Part of testing is to limit variables and player behavior and how it changes results is a huge one.
+1 this is what I meant by my first post guess I should have elaborated a little bit more |
Iron Wolf Saber
BetaMax. CRONOS.
3248
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Posted - 2013.03.27 16:48:00 -
[57] - Quote
That would work better Kain. that way we get some idea of things that are getting tested.
As for talking back to CCP I do it nearly on a daily basis when possible. This month's theme is CP and maps. so if you got things involving maps or map issues or CP concerns (which I would suggest holding off until next week, another blog en route about it) I can get it to a dev most likely this week. |
Knarf Black
Subdreddit Test Alliance Please Ignore
521
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Posted - 2013.03.27 16:54:00 -
[58] - Quote
You guys need to stop taking it so personally when they wreck your stuff. The ultimate (though increasingly quixotic seeming) goal is obviously to balance everything so that there isn't a right or wrong way to spec. If you don't want the rug pulled out from under you, stop intentionally seeking out OP gear. |
Gunner Nightingale
Internal Error. Negative-Feedback
406
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Posted - 2013.03.27 17:16:00 -
[59] - Quote
Knarf Black wrote:You guys need to stop taking it so personally when they wreck your stuff. The ultimate (though increasingly quixotic seeming) goal is obviously to balance everything so that there isn't a right or wrong way to spec. If you don't want the rug pulled out from under you, stop intentionally seeking out OP gear.
How are tanks intentionally OP. They are only OP in 1v1 situations and against disorganized teams in pub matches.
This is what happens when balance is done at the casual pub level and makes little to no consideration of the competitive level. What compounds it worse in this game is gear is balanced around the starter end of the SP skill spectrum and not the proto end.
How many weekend did we test supered characters where we logged in and our character had a full SP tree and 100M ISK to just "test" stuff. I saw a lot of that kind of stuff in Defiance beta why because thats how you "test"
Frankly tanks are paperweights in PC and organized matches because AV/ HAV has been balanced around pub matches where it became closer and closer for 1-2 people to take on a tank when it really should be closer to 3-4 or 1v1 with another tank.
That ratio should hold all the way up, A proto tank should be challengeable by 3-4 Proto AV or 1v1 Proto: proto or proto to adv tanks(depending on fittings)
Thats how you balance vehicles.
Heavies should also have a similar but not identical ratio given the use of specialty weapons like LR/MD.
And yea 8 ppl carrying AV nades for little SP gain can utterly decimate even a proto tank and honestly that doesnt even effect most peoples fitting as nade use is becoming less and less frequent among veteran players (based on observation; not an empirical statement)
Point is the ratio balance between AV and tanks is simply off and anyone who plays in an organized manner knows this to be true but instead we maintain the status quo because its okay for a proto tank to be rambo-ed by anything less than a 4 player squad. Well enjoy that mentality when 16 v 16 PC and FW hits and organized teams will decimate 2M+ ISK tanks with few 100K each of AV in a 1-2 person AV group with impunity.
Dont beleive spec into darkside SL and flux nades tell me how it eats up pro tanks. |
Garrett Blacknova
Codex Troopers
2165
|
Posted - 2013.03.27 17:37:00 -
[60] - Quote
Has anyone got official confirmation of launch day yet?
Because I've asked Noc to back his claim up, and so far nothing's come of it. I've asked other people claiming the game is already released to provide a source for that info, and nobody has been able to do so.
The BETA is still a BETA until there is OFFICIAL word to the contrary. We're all still in beta. Reset or not, the game isn't finished. The end of SP and AUR resets is understandable even though the game is still in beta, because it's now an open beta that's freely available to the public, so anyone who wants to join in can do so. |
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