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BlG MAMA
PLAYSTATION4
19
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Posted - 2013.03.20 16:26:00 -
[31] - Quote
yea dl , it should be good |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
53
|
Posted - 2013.03.20 16:51:00 -
[32] - Quote
GeneralButtNaked wrote:Alaika Arbosa wrote:
Can you honestly tell me that you'd prefer to have the Merc Quarters and only instanced matches rather than having instanced matches as an aside from planetary exploration or just a Merc Quarters instead of having planetary exploration to break/supplement the grind of instanced matches??
That seems bass ackwards to me, it would be like telling the chef "No, I do not want that entire smorgasbord of all my favorite foods, I just want these jello cup samples of my favorite foods"
I can honestly tell you that I have absolutely no interest in open world gameplay. It adds nothing to it for me, and would take an absolutely massive effort from CCP to do. That would come at the expense of the actual game that most of us want to play, a persistant sci-fi FPS. I get it, some of you guys want to go ratting, and do all those other boring parts of Eve. I don't . I want to fight a war, over hundreds of battles on everything from asteroids to ships, to planets. That is what I signed up for, not going for a drive to see if I can find a small outcropping of Arknore. CCP already has huge problems with mission creep, and if you encourage them to start wasting resources on diversions, instead of focusing on the core elements, you end up with a game that does nothing great, and the rest is mediocre at best. So, no, CCP, please don't even bother wasting a single man hour on this until after we have a fully functioning market place, can hold SOV, and for those that are interested, have a ratting sidegame. Then, if you want ot spend 6 years creating a boring as hell space driving game, go nuts. BTW, the last sentence of your post makes me chuckle. But you are wrong. Instead of asking for one well cooked and thought out course, you want them to undercook everything. That leads to food poisoning.
I want to fight a war too, though when has any modern war occured in instanced battles? I'm sure we've got thousands of soldiers in warzones all over the world sitting in a single room waiting to get into a queue. They don't go on patrols, they don't do anything aside from sit and wait for a queue and fight little bite-size battles until they go back to waiting in their room.
I want a persistant sci-fi FPS too, though I want more than just instanced battles. I want to be able to go where I want and engage who I want rather than waiting for **** matchmaking to decide to put me on a team with a bunch of AFK farmers. I want the game to have a solid core foundation without backing itself into a corner of only instanced battles. I seriously doubt Open World development would involve as many man hours as you are trying to imply too. I don't doubt that it would take a huge amount of hardware to maintain, though the actual creation of the Open World wouldn't be that difficult at all, it would just take time. We've already got the global maps for all of the planets in Eve, only thing that would need to be done is to plug the info we already have into an RNG that determines the geography of the continents. They could use the same set of 100-200 models with different scales and skins to populate the maps topography. Let CCP designate certain areas to be predetermined spaces and voila, huge game of Dust: Seek and Destroy.
I agree that we need a fully functioning market, though I am curious about the other two things you mention as being more important than Open World, Sov and Ratting. If Dust Sov is solely going to be determined by instanced battles, I'll pass. The thought of that is so ******* underwhelming it transcends words. As far as ratting is concerned, will that be instanced too? Will Dust Carebears get their hearts desire and be able to instance solo ratting uninterrupted by those mean evil gankers and ninja salvagers? Wouldn't that turn a MP game into a singleplayer game?
If Dust doesn't go Open World, the carebears win.
Is that really what you want? |
GeneralButtNaked
ZionTCD Legacy Rising
147
|
Posted - 2013.03.20 17:14:00 -
[33] - Quote
Alaika Arbosa wrote:
I agree that we need a fully functioning market, though I am curious about the other two things you mention as being more important than Open World, Sov and Ratting. If Dust Sov is solely going to be determined by instanced battles, I'll pass. The thought of that is so ******* underwhelming it transcends words. As far as ratting is concerned, will that be instanced too? Will Dust Carebears get their hearts desire and be able to instance solo ratting uninterrupted by those mean evil gankers and ninja salvagers? Wouldn't that turn a MP game into a singleplayer game?
If Dust doesn't go Open World, the carebears win.
Is that really what you want?
I didn't say ratting was important, at least for me. I have no desire to go hunting drones. Any type of PvE is a waste for me. AI can never provide the same competition as fighting against human players.
As for gankers, F them. I don't subscribe to the mentality that someone should be able to take a big steamer on some noobs day. I don't care that it is a staple of Eve. It is also the reason why Eve will never reach a huge market, because they cater to that small subset of imitation psychopaths who want to be penile to everyone.
So unless I can pay someone in Eve to roll up to your corp headquarters and obliterate them from orbit, wiping out your armoury, your wallet, and all your corps reserves, and cost you all a chunk of your lifetime SP, then lets not even talk about forced PvP. Because frankly, if all you want to do is gank carebears, go play eve and leave the FPS to people who want to actually fight. Punishing noobs is something that is so intrinsic to Eve, that it is no wonder that the community here is so intolerant of any type of complaint.
The core of this game, for at least the next year is going to be consensual PvP. Even PC, in the short term, is sort of consensual, in that if you want to hold turf, you are consenting to someone trying to take it from you.
Do I think that there will be PvE environments where there will be multiple teams working on the same map, and if they meet, they will fight? Yes, I do, and I hope that shuts up the whiners who want to gank on fools. But even that will be quasi consensual, because you will know going in that there is another team of drone hunters out there.
If you think open world is coming anytime soon, I think you are going to be really dissapointed. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
346
|
Posted - 2013.03.20 17:21:00 -
[34] - Quote
Maybe the one I enjoyed the most is the coop in defiance. The open world is like you want to do something solo on your spare time. PVE on Dust could be like coop. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
53
|
Posted - 2013.03.20 17:53:00 -
[35] - Quote
GeneralButtNaked wrote:
I didn't say ratting was important, at least for me. I have no desire to go hunting drones. Any type of PvE is a waste for me. AI can never provide the same competition as fighting against human players.
Yeah, I'd be more interested in Magnetos than ratting myself, besides, it wouldn't be able the competition, it'd be about the profits.
GeneralButtNaked wrote:As for gankers, F them. I don't subscribe to the mentality that someone should be able to take a big steamer on some noobs day. I don't care that it is a staple of Eve. It is also the reason why Eve will never reach a huge market, because they cater to that small subset of imitation psychopaths who want to be penile to everyone.
So unless I can pay someone in Eve to roll up to your corp headquarters and obliterate them from orbit, wiping out your armoury, your wallet, and all your corps reserves, and cost you all a chunk of your lifetime SP, then lets not even talk about forced PvP. Because frankly, if all you want to do is gank carebears, go play eve and leave the FPS to people who want to actually fight. Punishing noobs is something that is so intrinsic to Eve, that it is no wonder that the community here is so intolerant of any type of complaint.
Never said I would want to gank noobs, personally, I'd be hunting high KDR asshats. Noobs need to learn the game, asshats need to be taught a lesson. I don't feel anyone should target newbs, though anyone who is aware of game mechanics and chooses to ignore them should meet a fiery end (referring more to risk-adverse eggers here). The guys in eve who gank people just for the lolz or the killmail are simpleminded asshats, though ganking is a tool, a means to an end and it should be a viable tactic here just the same as it is in Eve.
GeneralButtNaked wrote:The core of this game, for at least the next year is going to be consensual PvP. Even PC, in the short term, is sort of consensual, in that if you want to hold turf, you are consenting to someone trying to take it from you.
Do I think that there will be PvE environments where there will be multiple teams working on the same map, and if they meet, they will fight? Yes, I do, and I hope that shuts up the whiners who want to gank on fools. But even that will be quasi consensual, because you will know going in that there is another team of drone hunters out there.
If you think open world is coming anytime soon, I think you are going to be really dissapointed.
Can you show us on the doll where the bad ganker touched you? Really, I doubt you could have more of a bias against ganking than you're showing. Never once did I say it should be the only thing available, though it should be available. Whereas I am trying to enrich everyones experience with options, you're more for forcing people to play inside a little box you're comfortable in.
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Iron Wolf Saber
BetaMax. CRONOS.
3164
|
Posted - 2013.03.20 17:58:00 -
[36] - Quote
I thought that open world was a care bear type feature. not a shark feature. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
54
|
Posted - 2013.03.20 17:59:00 -
[37] - Quote
Tell that to the gatecampers in Eve, I'm sure it will go over well. |
GeneralButtNaked
ZionTCD Legacy Rising
149
|
Posted - 2013.03.20 18:14:00 -
[38] - Quote
Alaika Arbosa wrote:
Can you show us on the doll where the bad ganker touched you? Really, I doubt you could have more of a bias against ganking than you're showing. Never once did I say it should be the only thing available, though it should be available. Whereas I am trying to enrich everyones experience with options, you're more for forcing people to play inside a little box you're comfortable in.
Your just being a douche now. Nowhere did I talk about limiting the scope of the game. I said that the focus for the near future is, and should be on refining the core mechanics of the game.
You think high end players are going to be running around playing PvE when there is planets to fight for in PC? F no, they are going to be where the real money is, where the real combat is.
http://dust514.com/
You see that one universe // one war tag line?
War is not hunting bots. War is not hunting players hunting bots. War is not driving around looking for minerals.
Until they get that part right, which is going to take a long time, they should not be wasting resources on expanding the scope. They already can't do near anything to what has been promised, and you would want them to reach even higher?
As it stands, most of the core components of Dust are at least a year, if not much, much longer, from coming to fruition.
So you have fun hoping for them to make thousands of maps, and a couple of dozen game modes to keep you interested because you can't play the competitive FPS part and don't want to be left out.
I will just hope we can get more than the 5 maps we have now, in a playable state, with just some of the features that have been promised. Even that I am doubting to see before the summer is out.
CCP cannot control themselves with wild eyed dreams of what they want this game to become. Instead of encouraging that type of waste, lets get them focused on actually delivering something, instead of dreaming about more ways to delay actually getting anything. |
Mobius Wyvern
BetaMax. CRONOS.
1251
|
Posted - 2013.03.20 18:17:00 -
[39] - Quote
Skipper Jones wrote:I would hate CCP if they changed it to an open world game. Wait, why would you hate that? |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
54
|
Posted - 2013.03.20 18:57:00 -
[40] - Quote
War is also not a purely instanced affair, war is dirty, war is nasty, war isn't fair and isn't always fought on terms that both sides agree to. I couldn't care less about more game modes, I just want one more, Open World Sandbox. Not like they'd really need to think much to create that, can't forget that players create the content in a sandbox.
Are you afraid that you wouldn't be able to pubstomp cause everyone would be running around creating their own content rather than being victimized by **** matchmaking?
Lastly, what is so competitive about matches where you are on the redline? Doesn't matter which side of it you are on, if you're there the match wasn't a competition to begin with and to believe otherwise is pure delusion. |
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BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
66
|
Posted - 2013.03.20 19:14:00 -
[41] - Quote
It was somewhat inevitable that a chunk of the console kiddies would abandon Dust when the next shooter came along. The upside is that this game has actually done a great job at growing its own dedicated fan base in the same way EVE has.
However, if people find their Dust-heavy corps collapsing, SMERG will still be here to scoop the members of these dead corps. If we haven't collapsed in 5 and a half years, we never will. |
GeneralButtNaked
ZionTCD Legacy Rising
154
|
Posted - 2013.03.20 19:14:00 -
[42] - Quote
Alaika Arbosa wrote:War is also not a purely instanced affair, war is dirty, war is nasty, war isn't fair and isn't always fought on terms that both sides agree to. I couldn't care less about more game modes, I just want one more, Open World Sandbox. Not like they'd really need to think much to create that, can't forget that players create the content in a sandbox.
Are you afraid that you wouldn't be able to pubstomp cause everyone would be running around creating their own content rather than being victimized by **** matchmaking?
Lastly, what is so competitive about matches where you are on the redline? Doesn't matter which side of it you are on, if you're there the match wasn't a competition to begin with and to believe otherwise is pure delusion.
90% of war is complete boredom. Been there done that. You want to hump ammo for your heavies all day? You want to bring up water supplies? How about digging foxholes button press by button press? Weapon cleaning and maintenance? PT?
How about twelve hour recon patrols where the only thing you see is heat haze in the desert? How about following a CO who gets sunstroke and leads you 15 k away from where you are supposed to be?
The game takes all that away because it is absolutely mind numbing. They allow for the hot swapping of clones so that we don't have to experience the sheer boredom of waiting for evac, than spending a couple of hours in transport, then having to unpack and prepare. You get a supply depot to drop in instead of being forced to devote a couple of teammates to carrying ammo crates up to the front.
I don't care about pubs. They are absolutely useless to me, except to gain SP right now because CCP can't even let us do organized matches for SP and ISK yet.
Once I can get away from the pubs, and the horrible blues, I will never look back if I can help it. I don't want 8 v 8 corp matches. I want 64 v 64 battles for districts my guys either control or want.
This myth of creating your own content needs to be put to bed. Even if CCP were to give you a whole planet to work with, it would be empty. What could you create? A dune buggy jump off? Seeing how far you can fall before splatting out? Or seeing how long it would take you to run 1000km?
If you need CCP to design the map, populate it with NPC's, and then wrap all that in some unique flavour for each world, that is not player made content, that is developer made.
If you think people in Dust are going to be custom designing vehicles, buildings, or items, you are expecting way too much from CCP. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
54
|
Posted - 2013.03.20 19:31:00 -
[43] - Quote
I am not expecting to custom make anything aside from how any District I am in charge of is laid out, I seem to distinctly remember that being an integral part of placing installations.
I share your vision of 64v64, I just don't want it to be instanced. The instanced Instant Battles, Merc Battles and Corp Battles are all BS if you ask me. Is that how PC is going to be handled? Am I going to have to ask your permission to attack your District by issuing a battle challenge? Am I not going to be able to sneak attack your District because the battle needs to be instanced and doesn't develop free form?
I think you are really missing what I am getting at. My major problem is with the instancing, Dust was supposed to be new and unlike the rest and so far all I have really seen is Sci-Fi flavored CoD that requires minor skills at math. Open World Sandbox play would set Dust apart from the rest and is already a New Eden precident. |
Iron Wolf Saber
BetaMax. CRONOS.
3165
|
Posted - 2013.03.20 19:33:00 -
[44] - Quote
Alaika Arbosa wrote:I am not expecting to custom make anything aside from how any District I am in charge of is laid out, I seem to distinctly remember that being an integral part of placing installations.
I share your vision of 64v64, I just don't want it to be instanced. The instanced Instant Battles, Merc Battles and Corp Battles are all BS if you ask me. Is that how PC is going to be handled? Am I going to have to ask your permission to attack your District by issuing a battle challenge? Am I not going to be able to sneak attack your District because the battle needs to be instanced and doesn't develop free form?
I think you are really missing what I am getting at. My major problem is with the instancing, Dust was supposed to be new and unlike the rest and so far all I have really seen is Sci-Fi flavored CoD that requires minor skills at math. Open World Sandbox play would set Dust apart from the rest and is already a New Eden precident.
We don't have spaceships yet... |
GeneralButtNaked
ZionTCD Legacy Rising
154
|
Posted - 2013.03.20 19:36:00 -
[45] - Quote
Alaika Arbosa wrote:I am not expecting to custom make anything aside from how any District I am in charge of is laid out, I seem to distinctly remember that being an integral part of placing installations.
I share your vision of 64v64, I just don't want it to be instanced. The instanced Instant Battles, Merc Battles and Corp Battles are all BS if you ask me. Is that how PC is going to be handled? Am I going to have to ask your permission to attack your District by issuing a battle challenge? Am I not going to be able to sneak attack your District because the battle needs to be instanced and doesn't develop free form?
Well, I don't know what to tell you, but yes, PC will be instanced. There will be timers, everything will be scheduled, there will be no surprise attacks. Not any time soon.
I see your point, and I wish I could tell you that it isn't going to be that way, but it is. And it will be that way for a very long time if we take CCP's progress so far to mean anything.
Would it be better if we could load up a 64 man team and a couple of CRU's and go looking for places to invade? On that I agree with you. But it isn't going to happen for years. |
Spkr4theDead
Namtar Elite Gallente Federation
29
|
Posted - 2013.03.20 20:27:00 -
[46] - Quote
Phoenix Archer 128 wrote:$60 initial charge, paid DLC, microtransactions...Defiance had better be exceptional for all that money. I was initially really really interested in it, having so many players PLUS the connection to the show on the SyFy channel as well, but when I saw the game play it gave me huge pause. It's like Borderlands but set in the future. I've never really cared for Borderlands, but it's my understanding that the co-op for that is small, whereas the co-op for Defiance is upwards of 50 people, which really got me very interested in the game from E3 last year. I'd like to get in the beta so I don't have to pre-order the game, then come to find out that it doesn't suit my interests (which is why I still only have about 10 games for PS3). |
Spkr4theDead
Namtar Elite Gallente Federation
29
|
Posted - 2013.03.20 20:35:00 -
[47] - Quote
Takahiro Kashuken wrote:I watched the long trailer for defiance
TBH it looked crap
The aliens looked bland and unorginal and wtf with everyone shooting each other in the bar then running off to fight aliens with less numbers because they shot each other up before hand
They would have been better making Startship Troopers game open world where you defend against the bugs There was a Starship Troopers Online back when AOL was the most popular internet provider. |
Hagintora
Chatelain Rapid Response Gallente Federation
114
|
Posted - 2013.03.20 21:28:00 -
[48] - Quote
GeneralButtNaked wrote:Well, I don't know what to tell you, but yes, PC will be instanced. There will be timers, everything will be scheduled, there will be no surprise attacks. Not any time soon.
I see your point, and I wish I could tell you that it isn't going to be that way, but it is. And it will be that way for a very long time if we take CCP's progress so far to mean anything.
Would it be better if we could load up a 64 man team and a couple of CRU's and go looking for places to invade? On that I agree with you. But it isn't going to happen for years.
And this why PC still doesn't really interest me all that much. It's still too...I don't know....nice? Polite? "Pistols at dawn, sir. Make your preperations!" I'd be more interested if they would add in some Black Ops stuff that you could do before the actual attack. Like Recon the area so the attacking Corp can make plans and know the lay of the land (not to mention where all the important stuff is located). Or Sabatage, where small teams could go into enemy controlled territory and knock out certain installations that would make it easier for an attacking team to invade.
With the objectives always being the same in every game you play (capture letters, clone out opposing team), it just becomes "same game, different map" very quickly. There's nothing really new, or different, for me to do. Even with PC, it's basically just the same thing as a Pub Match, only your Corp will have a greater benefit in the long run. But for the Mercs on the ground, it's SSDD (Same **** Different Day).
I get what it is that you're saying, and I'm not saying that you're wrong at all, but after they get the core gameplay down it would be nice if they started to add a little bit of variety. |
gbghg
L.O.T.I.S. Legacy Rising
744
|
Posted - 2013.03.20 21:51:00 -
[49] - Quote
Having just tried the defiance beta I have to say that it's pretty fun, but tbh dust is better in my opinion. even pub matches seem to have more meaning than defiance does. still I can see myself losing hours on it and having fun. |
XxWarlordxX97
Internal Error. Negative-Feedback
822
|
Posted - 2013.03.20 21:57:00 -
[50] - Quote
gbghg wrote:Having just tried the defiance beta I have to say that it's pretty fun, but tbh dust is better in my opinion. even pub matches seem to have more meaning than defiance does. still I can see myself losing hours on it and having fun.
you can't leave dust yet I have to blow up your ship still |
|
gbghg
L.O.T.I.S. Legacy Rising
746
|
Posted - 2013.03.20 22:11:00 -
[51] - Quote
XxWarlordxX97 wrote:gbghg wrote:Having just tried the defiance beta I have to say that it's pretty fun, but tbh dust is better in my opinion. even pub matches seem to have more meaning than defiance does. still I can see myself losing hours on it and having fun. you can't leave dust yet I have to blow up your ship still I'm not, i can't fly in defiance but dust is more fun anyway |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
54
|
Posted - 2013.03.20 23:45:00 -
[52] - Quote
Iron Wolf Saber wrote:Alaika Arbosa wrote:I am not expecting to custom make anything aside from how any District I am in charge of is laid out, I seem to distinctly remember that being an integral part of placing installations.
I share your vision of 64v64, I just don't want it to be instanced. The instanced Instant Battles, Merc Battles and Corp Battles are all BS if you ask me. Is that how PC is going to be handled? Am I going to have to ask your permission to attack your District by issuing a battle challenge? Am I not going to be able to sneak attack your District because the battle needs to be instanced and doesn't develop free form?
I think you are really missing what I am getting at. My major problem is with the instancing, Dust was supposed to be new and unlike the rest and so far all I have really seen is Sci-Fi flavored CoD that requires minor skills at math. Open World Sandbox play would set Dust apart from the rest and is already a New Eden precident. We don't have spaceships yet...
Not trying to sound like an ass, just curious how that is relevant. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
54
|
Posted - 2013.03.20 23:51:00 -
[53] - Quote
GeneralButtNaked wrote:Alaika Arbosa wrote:I am not expecting to custom make anything aside from how any District I am in charge of is laid out, I seem to distinctly remember that being an integral part of placing installations.
I share your vision of 64v64, I just don't want it to be instanced. The instanced Instant Battles, Merc Battles and Corp Battles are all BS if you ask me. Is that how PC is going to be handled? Am I going to have to ask your permission to attack your District by issuing a battle challenge? Am I not going to be able to sneak attack your District because the battle needs to be instanced and doesn't develop free form?
Well, I don't know what to tell you, but yes, PC will be instanced. There will be timers, everything will be scheduled, there will be no surprise attacks. Not any time soon. I see your point, and I wish I could tell you that it isn't going to be that way, but it is. And it will be that way for a very long time if we take CCP's progress so far to mean anything. Would it be better if we could load up a 64 man team and a couple of CRU's and go looking for places to invade? On that I agree with you. But it isn't going to happen for years.
Timers I can accept, though if the initial attacks have to have a challenge accepted which can then be default won by just not defending then I think I'll be more disappointed with Dust than I coherently express with words.
Here's looking forward to roving war parties roaming planets like space Mongolians. |
Iron Wolf Saber
BetaMax. CRONOS.
3173
|
Posted - 2013.03.21 01:33:00 -
[54] - Quote
Alaika Arbosa wrote:Iron Wolf Saber wrote:Alaika Arbosa wrote:I am not expecting to custom make anything aside from how any District I am in charge of is laid out, I seem to distinctly remember that being an integral part of placing installations.
I share your vision of 64v64, I just don't want it to be instanced. The instanced Instant Battles, Merc Battles and Corp Battles are all BS if you ask me. Is that how PC is going to be handled? Am I going to have to ask your permission to attack your District by issuing a battle challenge? Am I not going to be able to sneak attack your District because the battle needs to be instanced and doesn't develop free form?
I think you are really missing what I am getting at. My major problem is with the instancing, Dust was supposed to be new and unlike the rest and so far all I have really seen is Sci-Fi flavored CoD that requires minor skills at math. Open World Sandbox play would set Dust apart from the rest and is already a New Eden precident. We don't have spaceships yet... Not trying to sound like an ass, just curious how that is relevant.
You do realize all that one would have to do to install an instant army anywhere is to turn on a fluid router for al lthe clones in the command stucture and its just as easy to move them by kill switching and savlaging all the left over mass.
Its the tatical nature of the clones, One battle they can be in one side of the galaxy the next they;'re downloading into new bodies on the other end.
To us the battles are instant, to the people having to shuffle our clones around its a logistics nightmare.
Now in entire thoery and how server handels everything.
By definition CP matches are not instanced. Similar to how current corp battles are also not instanced.
In order to have an 'instance' you must have a copy of a location made available to two different playgroups. Eve online does not do this typically the only thing really isntanced in the game is captain's quaters/hangerbay. Dust 514 is only doing this for high sec matches and in the future possibly a training room.
There is nothing stopping a massive fleet of ships flying in overhead and with enough warp points to maybe start dropping shells on our heads. There may come a day where they can do this WITHOUT a beacon. |
Himiko Kuronaga
SyNergy Gaming
51
|
Posted - 2013.03.21 08:51:00 -
[55] - Quote
Downloaded Defiance. Played Defiance. Deleted Defiance.
Never thought I'd say this, but Dust actually has a superior frame rate to something.
Are developers seriously this incompetent nowadays, or do most console gamers really have such an abysmal set of standards? |
Invading Oren
Mannar Focused Warfare Gallente Federation
14
|
Posted - 2013.03.21 10:37:00 -
[56] - Quote
Himiko Kuronaga wrote:Downloaded Defiance. Played Defiance. Deleted Defiance.
Never thought I'd say this, but Dust actually has a superior frame rate to something.
Are developers seriously this incompetent nowadays, or do most console gamers really have such an abysmal set of standards?
I believe that beta build is 4 months old but i do agree there was some fps drops especially in the ark events. |
Beta Dust Fish
Villore Sec Ops Gallente Federation
20
|
Posted - 2013.03.21 10:56:00 -
[57] - Quote
I do remember awhile back that Co-op was going to be a feature in Dust.
Who knows once we get our Districts maybe those will be "open world".
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Panther AIpha
Bragian Order Amarr Empire
1
|
Posted - 2013.03.21 11:04:00 -
[58] - Quote
LOL....
1st problem : Defiance is a MMORPG, which is what i thought it was, and IT IS.
2nd problem : Dust 514 is not a MMORPG, which is what i thought it was, but is NOT.
You can attack Defiance as much as you want, but the truth is undeniable.
It may not be as good as Dust 514, but it delivers what it promise ;
Open world Massively Online Multi-player Shooter. |
Himiko Kuronaga
SyNergy Gaming
51
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Posted - 2013.03.21 11:12:00 -
[59] - Quote
Panther AIpha wrote:LOL....
1st problem : Defiance is a MMORPG, which is what i thought it was, and IT IS.
2nd problem : Dust 514 is not a MMORPG, which is what i thought it was, but is NOT.
You can attack Defiance as much as you want, but the truth is undeniable.
It may not be as good as Dust 514, but it delivers what it promise ;
Open world Massively Online Multi-player Shooter.
And for the low low price of 59.99, you can experience it all at a genre-shattering 5 frames per second!
Pre-order today! |
Beta Dust Fish
Villore Sec Ops Gallente Federation
20
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Posted - 2013.03.21 11:15:00 -
[60] - Quote
Himiko Kuronaga wrote:[quote=Panther AIpha]LOL....
And for the low low price of 59.99, you can experience it all at a genre-shattering 5 frames per second!
Pre-order today!
and you have Spent how much so far?
seeing how your a forum tryhard I bet you will lie too |
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