|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
GeneralButtNaked
ZionTCD Legacy Rising
147
|
Posted - 2013.03.20 16:14:00 -
[1] - Quote
Alaika Arbosa wrote:
Can you honestly tell me that you'd prefer to have the Merc Quarters and only instanced matches rather than having instanced matches as an aside from planetary exploration or just a Merc Quarters instead of having planetary exploration to break/supplement the grind of instanced matches??
That seems bass ackwards to me, it would be like telling the chef "No, I do not want that entire smorgasbord of all my favorite foods, I just want these jello cup samples of my favorite foods"
I can honestly tell you that I have absolutely no interest in open world gameplay. It adds nothing to it for me, and would take an absolutely massive effort from CCP to do. That would come at the expense of the actual game that most of us want to play, a persistant sci-fi FPS.
I get it, some of you guys want to go ratting, and do all those other boring parts of Eve. I don't . I want to fight a war, over hundreds of battles on everything from asteroids to ships, to planets. That is what I signed up for, not going for a drive to see if I can find a small outcropping of Arknore.
CCP already has huge problems with mission creep, and if you encourage them to start wasting resources on diversions, instead of focusing on the core elements, you end up with a game that does nothing great, and the rest is mediocre at best.
So, no, CCP, please don't even bother wasting a single man hour on this until after we have a fully functioning market place, can hold SOV, and for those that are interested, have a ratting sidegame. Then, if you want ot spend 6 years creating a boring as hell space driving game, go nuts.
BTW, the last sentence of your post makes me chuckle. But you are wrong. Instead of asking for one well cooked and thought out course, you want them to undercook everything. That leads to food poisoning. |
GeneralButtNaked
ZionTCD Legacy Rising
147
|
Posted - 2013.03.20 17:14:00 -
[2] - Quote
Alaika Arbosa wrote:
I agree that we need a fully functioning market, though I am curious about the other two things you mention as being more important than Open World, Sov and Ratting. If Dust Sov is solely going to be determined by instanced battles, I'll pass. The thought of that is so ******* underwhelming it transcends words. As far as ratting is concerned, will that be instanced too? Will Dust Carebears get their hearts desire and be able to instance solo ratting uninterrupted by those mean evil gankers and ninja salvagers? Wouldn't that turn a MP game into a singleplayer game?
If Dust doesn't go Open World, the carebears win.
Is that really what you want?
I didn't say ratting was important, at least for me. I have no desire to go hunting drones. Any type of PvE is a waste for me. AI can never provide the same competition as fighting against human players.
As for gankers, F them. I don't subscribe to the mentality that someone should be able to take a big steamer on some noobs day. I don't care that it is a staple of Eve. It is also the reason why Eve will never reach a huge market, because they cater to that small subset of imitation psychopaths who want to be penile to everyone.
So unless I can pay someone in Eve to roll up to your corp headquarters and obliterate them from orbit, wiping out your armoury, your wallet, and all your corps reserves, and cost you all a chunk of your lifetime SP, then lets not even talk about forced PvP. Because frankly, if all you want to do is gank carebears, go play eve and leave the FPS to people who want to actually fight. Punishing noobs is something that is so intrinsic to Eve, that it is no wonder that the community here is so intolerant of any type of complaint.
The core of this game, for at least the next year is going to be consensual PvP. Even PC, in the short term, is sort of consensual, in that if you want to hold turf, you are consenting to someone trying to take it from you.
Do I think that there will be PvE environments where there will be multiple teams working on the same map, and if they meet, they will fight? Yes, I do, and I hope that shuts up the whiners who want to gank on fools. But even that will be quasi consensual, because you will know going in that there is another team of drone hunters out there.
If you think open world is coming anytime soon, I think you are going to be really dissapointed. |
GeneralButtNaked
ZionTCD Legacy Rising
149
|
Posted - 2013.03.20 18:14:00 -
[3] - Quote
Alaika Arbosa wrote:
Can you show us on the doll where the bad ganker touched you? Really, I doubt you could have more of a bias against ganking than you're showing. Never once did I say it should be the only thing available, though it should be available. Whereas I am trying to enrich everyones experience with options, you're more for forcing people to play inside a little box you're comfortable in.
Your just being a douche now. Nowhere did I talk about limiting the scope of the game. I said that the focus for the near future is, and should be on refining the core mechanics of the game.
You think high end players are going to be running around playing PvE when there is planets to fight for in PC? F no, they are going to be where the real money is, where the real combat is.
http://dust514.com/
You see that one universe // one war tag line?
War is not hunting bots. War is not hunting players hunting bots. War is not driving around looking for minerals.
Until they get that part right, which is going to take a long time, they should not be wasting resources on expanding the scope. They already can't do near anything to what has been promised, and you would want them to reach even higher?
As it stands, most of the core components of Dust are at least a year, if not much, much longer, from coming to fruition.
So you have fun hoping for them to make thousands of maps, and a couple of dozen game modes to keep you interested because you can't play the competitive FPS part and don't want to be left out.
I will just hope we can get more than the 5 maps we have now, in a playable state, with just some of the features that have been promised. Even that I am doubting to see before the summer is out.
CCP cannot control themselves with wild eyed dreams of what they want this game to become. Instead of encouraging that type of waste, lets get them focused on actually delivering something, instead of dreaming about more ways to delay actually getting anything. |
GeneralButtNaked
ZionTCD Legacy Rising
154
|
Posted - 2013.03.20 19:14:00 -
[4] - Quote
Alaika Arbosa wrote:War is also not a purely instanced affair, war is dirty, war is nasty, war isn't fair and isn't always fought on terms that both sides agree to. I couldn't care less about more game modes, I just want one more, Open World Sandbox. Not like they'd really need to think much to create that, can't forget that players create the content in a sandbox.
Are you afraid that you wouldn't be able to pubstomp cause everyone would be running around creating their own content rather than being victimized by **** matchmaking?
Lastly, what is so competitive about matches where you are on the redline? Doesn't matter which side of it you are on, if you're there the match wasn't a competition to begin with and to believe otherwise is pure delusion.
90% of war is complete boredom. Been there done that. You want to hump ammo for your heavies all day? You want to bring up water supplies? How about digging foxholes button press by button press? Weapon cleaning and maintenance? PT?
How about twelve hour recon patrols where the only thing you see is heat haze in the desert? How about following a CO who gets sunstroke and leads you 15 k away from where you are supposed to be?
The game takes all that away because it is absolutely mind numbing. They allow for the hot swapping of clones so that we don't have to experience the sheer boredom of waiting for evac, than spending a couple of hours in transport, then having to unpack and prepare. You get a supply depot to drop in instead of being forced to devote a couple of teammates to carrying ammo crates up to the front.
I don't care about pubs. They are absolutely useless to me, except to gain SP right now because CCP can't even let us do organized matches for SP and ISK yet.
Once I can get away from the pubs, and the horrible blues, I will never look back if I can help it. I don't want 8 v 8 corp matches. I want 64 v 64 battles for districts my guys either control or want.
This myth of creating your own content needs to be put to bed. Even if CCP were to give you a whole planet to work with, it would be empty. What could you create? A dune buggy jump off? Seeing how far you can fall before splatting out? Or seeing how long it would take you to run 1000km?
If you need CCP to design the map, populate it with NPC's, and then wrap all that in some unique flavour for each world, that is not player made content, that is developer made.
If you think people in Dust are going to be custom designing vehicles, buildings, or items, you are expecting way too much from CCP. |
GeneralButtNaked
ZionTCD Legacy Rising
154
|
Posted - 2013.03.20 19:36:00 -
[5] - Quote
Alaika Arbosa wrote:I am not expecting to custom make anything aside from how any District I am in charge of is laid out, I seem to distinctly remember that being an integral part of placing installations.
I share your vision of 64v64, I just don't want it to be instanced. The instanced Instant Battles, Merc Battles and Corp Battles are all BS if you ask me. Is that how PC is going to be handled? Am I going to have to ask your permission to attack your District by issuing a battle challenge? Am I not going to be able to sneak attack your District because the battle needs to be instanced and doesn't develop free form?
Well, I don't know what to tell you, but yes, PC will be instanced. There will be timers, everything will be scheduled, there will be no surprise attacks. Not any time soon.
I see your point, and I wish I could tell you that it isn't going to be that way, but it is. And it will be that way for a very long time if we take CCP's progress so far to mean anything.
Would it be better if we could load up a 64 man team and a couple of CRU's and go looking for places to invade? On that I agree with you. But it isn't going to happen for years. |
|
|
|