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Enderr Wigginn
KILL-EM-QUICK RISE of LEGION
61
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Posted - 2013.03.13 08:09:00 -
[91] - Quote
Has anyone watched any of his other videos ? This guys a tool, in his newest video he talks about how bad his internet connections is and states it is 1.5 down and 0.5 up really WTF. Why would you complain about hit detection and lag with a connection like that. I do find it amusing though all of his other videos have maybe 100 hits but his bad dust review has 1000. |
Altina McAlterson
TRUE TEA BAGGERS
404
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Posted - 2013.03.13 16:24:00 -
[92] - Quote
Sloth9230 wrote:Altina McAlterson wrote:GeneralButtNaked wrote: There are certain things that are P2W, without a doubt. The complex damage mods with lower requirements being the biggest one.
What? You mean less skill to use? That's how all the AUR items are. Nah, there's some with lower CPU and PG requirements. Like what? I hear people talking about them but I've never seen any that are like that. |
Iron Wolf Saber
BetaMax. CRONOS.
3085
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Posted - 2013.03.13 16:28:00 -
[93] - Quote
http://www.gamespot.com/dust-514/videos/free-of-charge-dust-514-6405213/
well hers a new video of a guy getting destroyed, I dont have any audio though so can't hear his lamenting. |
GeneralButtNaked
ZionTCD Legacy Rising
104
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Posted - 2013.03.13 17:35:00 -
[94] - Quote
Altina McAlterson wrote:Sloth9230 wrote:Altina McAlterson wrote:GeneralButtNaked wrote: There are certain things that are P2W, without a doubt. The complex damage mods with lower requirements being the biggest one.
What? You mean less skill to use? That's how all the AUR items are. Nah, there's some with lower CPU and PG requirements. Like what? I hear people talking about them but I've never seen any that are like that.
Seismic Complex Heavy damage modifier Sliver Complex Sidearm damage modifier
Both use 23 CPU and 4 PG less than the ISK counter parts.
Tether Complex Shield Regulator uses 11 less CPU and 1 less PG
Schism Viziam Repair Tool uses 16 CPU and 4 PG less
Now, it isn't that big a deal, but those items are absolutely pay to win, if only because you cannot under any circumstances get a similar item for ISK, at least until we have P2P trading. Even then, I doubt those items w
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Iron Wolf Saber
BetaMax. CRONOS.
3087
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Posted - 2013.03.13 17:38:00 -
[95] - Quote
GeneralButtNaked wrote:Altina McAlterson wrote:Sloth9230 wrote:Altina McAlterson wrote:GeneralButtNaked wrote: There are certain things that are P2W, without a doubt. The complex damage mods with lower requirements being the biggest one.
What? You mean less skill to use? That's how all the AUR items are. Nah, there's some with lower CPU and PG requirements. Like what? I hear people talking about them but I've never seen any that are like that. Seismic Complex Heavy damage modifier Sliver Complex Sidearm damage modifier Both use 23 CPU and 4 PG less than the ISK counter parts. Tether Complex Shield Regulator uses 11 less CPU and 1 less PG Schism Viziam Repair Tool uses 16 CPU and 4 PG less Now, it isn't that big a deal, but those items are absolutely pay to win, if only because you cannot under any circumstances get a similar item for ISK, at least until we have P2P trading. Even then, I doubt those items w
Bug report them. |
GeneralButtNaked
ZionTCD Legacy Rising
104
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Posted - 2013.03.13 17:46:00 -
[96] - Quote
Iron Wolf Saber wrote:
Bug report them.
Why?
I don't have a problem with P2W. Not at all. In fact, once the market opens up and I can finally trade stuff to this character, I am going to go full P2W/P2GA, or whatever you want to call it. Boosters, Aur proto suits, and you can best believe those P2W damage mods are going right into my fits.
I do have a problem with them saying that the game is not P2W, then having P2W items in the market.
CCP needs to decide which way they want to go, I'm good either way.
Come on 0.8! |
Altina McAlterson
TRUE TEA BAGGERS
404
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Posted - 2013.03.13 18:48:00 -
[97] - Quote
GeneralButtNaked wrote:Altina McAlterson wrote:Sloth9230 wrote:Altina McAlterson wrote:GeneralButtNaked wrote: There are certain things that are P2W, without a doubt. The complex damage mods with lower requirements being the biggest one.
What? You mean less skill to use? That's how all the AUR items are. Nah, there's some with lower CPU and PG requirements. Like what? I hear people talking about them but I've never seen any that are like that. Seismic Complex Heavy damage modifier Sliver Complex Sidearm damage modifier Both use 23 CPU and 4 PG less than the ISK counter parts. Tether Complex Shield Regulator uses 11 less CPU and 1 less PG Schism Viziam Repair Tool uses 16 CPU and 4 PG less Now, it isn't that big a deal, but those items are absolutely pay to win, if only because you cannot under any circumstances get a similar item for ISK, at least until we have P2P trading. Even then, I doubt those items w How in the holy hell did I miss those? Have they always been there? Guess I just didn't look all the way down once I hit Weaponry V. |
GeneralButtNaked
ZionTCD Legacy Rising
105
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Posted - 2013.03.13 18:50:00 -
[98] - Quote
Altina McAlterson wrote: How in the holy hell did I miss those? Have they always been there? Guess I just didn't look all the way down once I hit Weaponry V.
At least since the open started.
Go forth, and enjoy P2W. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
435
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Posted - 2013.03.13 20:57:00 -
[99] - Quote
GeneralButtNaked wrote:Altina McAlterson wrote: How in the holy hell did I miss those? Have they always been there? Guess I just didn't look all the way down once I hit Weaponry V.
At least since the open started. Go forth, and enjoy P2W.
Its not so much the P2W or P2GA that bothers me as the lack of new content to test and even simple things like hit reload and it shows reloaded but begin sprinting and it decides to cancel the reload and I die since I only had one bullet in the clip.
I guess my way to deal with this is just let Wednesday go and then log in?? (maybe??) on Tuesday and play until capped then on the next day its Wednesday again and play until capped then go play Defiance for 12 more days then play two Dust days for full uncapped performance of the two weeks.
Thats four days per month to get the four weeks worth of active SP?? Going to try this and the rest of the days play Defiance/Borderlands 2 or soon Destiny??
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J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
652
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Posted - 2013.03.13 22:13:00 -
[100] - Quote
The video had valid points, although slightly misninformed
The fanboyism present here is a bad omen for the future of this game.
It isnt a tough game, but simply clunky and without any real meat to it right now. |
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
436
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Posted - 2013.03.14 00:41:00 -
[101] - Quote
J'Jor Da'Wg wrote:The video had valid points, although slightly misninformed
The fanboyism present here is a bad omen for the future of this game.
It isnt a tough game, but simply clunky and without any real meat to it right now.
Agreed. Dude remember back in early March/April when folks were looking for beta keys?? Good times.
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Atikali Havendoorr
HERBGROWERS
6
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Posted - 2013.03.14 23:06:00 -
[102] - Quote
GeneralButtNaked wrote:Too many people judging what they expect to receive from CCP over the next year, instead of looking at what we have now. What you can download from the PSN store is what counts, not what CCP is promising. And the package you can download today is a five map, two mode lobby shooter with a ridiculously high level progression, and dated graphics. It-¦s not strange that people have those expectation. I have been one of them myself. There has been talk about some groundbreaking features and integration with Eve, which sound super cool. The game itself mention features that is not there, but not a word about many many things that could be of value. Just take the simple thing of entering the battlespace. Spawning. The game doesn-¦t say that random spawning is the default, and point spawning is something extra. That the buttons change should there be a fixed spawn point. And that you only under some circumstances can abort a spawning in progress (I have played for more than a month and read things on the forum, but still not figured this one out).
Neither the game, nor the website, gives you any information about what are bugs, what are features, and what is to come. And when. No timeplan whatsoever.
I think the way CCP communicates with the players is a bit strange and repellant for the major public. The website doesn-¦t give you anything valuable. It speaks about things, like the different factions and corporations, which are useless. The factions does not have any mean for a while, and the corp thing is old stuff from past builds.
One thinks that CCP would update things in coherence with the open beta. But no.
The one and only way to get both info and give feedback of any sort is via the forum. But that is really for the more devoted players. I-¦ve actually found a manual on the forum. Hooray! But it dates back to may last yearGǪ Those who just want to scan through the most basal things gets nothing. This is a beta, but there is no proper bug report system. There is the ticket system, but I have several times been told from CCP that I should use the forum instead.
The game gives you the impression that it is practically finished, and just minor features and under-the-hood things are left. Like Google mail was. After all, it has been in closed beta for almost a year, so it seams reasonable. And the game actually charge you for features and enhancements.
But you get sooo screwed. And that is what makes people disappointed.
+1 for your post btw.
As for the video "review", and all the reactions to it, it-¦s no good commercial for the game. No matter how bad the review was, the hatred from the EveGǪ oh, sorry, Dust players make him gain support just for the pure rage.
I actually rather have a bunch of those reprehensible CoD players than not. That gives the game a wider and more mixed user base, and makes the game more vivid and colorful.
I was actually surprised to see that the majority of the hardcores and fanboys stem from Eve, and not from another (preferably console) FPS. The whole point with Dust is to mix player types. So far, not so good.
Tex Mex Aztec wrote:I admire CCPs presence in the community, but making this far-from-finished game an open beta has already tainted far too many experiences. And even worse, they are accepting money for an unfinished product. This. Exactly this.
Avinash Decker wrote:I really dont think that this game isnt all the complicated although the fitting system , skill system , and market system is probably the reasons new players thinks it is, but on the ground there's nothing special about it besides losing your stuff every time you die , but since you buy everything in mass and since money can be easy to come buy it real doesnt mean all that much imo. I been playing since replication and I fail to see how this game is close to as "harsh" as Eve online. Just my conclusion.
The hardcoreness seems to lie in not getting nuts because of slow menus, someone mentioned always having to press right in the marketplace to scroll through, spawn points disappearing and you being spawned in another place while you chose suit and not being able to abort or change, no grenade throw while sprinting, being matched with passive SP farmers who camp in the mountains or against veteran stompers, and until recently being spawned among a bunch of reddiesGǪ Stuff like that. |
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