Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation Test Friends Please Ignore
107
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Posted - 2013.03.01 18:12:00 -
[1] - Quote
Personally, I'm hoping for "New Eden from an on-the-ground perspective" game. I want to be able to explore, and wander around. I want to roam around a planet looking for players to gank. I want to be able to buy materials in one place and carry them to another where I sell for a profit. I want to be able to travel to a location and mine minerals there, because why the crap not? Exploration, missions, solo or group play, roams. All the things that make New Eden the delightfully hostile place that it is. I want to see it all and more in DUST.
I'm willing to accept what we have now, this "generic FPS re-skinned for New Eden" thing with discrete matches that have no bearing on anything, because what I want takes a long time to develop. I'm sure CCP has some amazing things in the pipes, however. |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation Test Friends Please Ignore
108
|
Posted - 2013.03.01 23:26:00 -
[2] - Quote
Okay, picture this with me, guys.
I pop out of base or whatever and call in my scout vehicle. I drive it out to an out-of-the-way spot and launch some scan probes into orbit. I search the surface of the planet and ding! I find a rich mineral deposit. So I pop into corp chat and inform them of this. They're excited to harvest several million isk worth of ore, so we put a dozen or so mercs into a couple dropships and head in that direction.
As we travel you and a team from your corp are patrolling, looking for pirate squads to kill for bounties. You ping with your scanners and are surprised to find a couple of player owned dropships out flying. You decide to follow, hoping for some PvP kills on a rival corporation.
As our dropships arrive on site the miners call in harvester vehicles while the shooter types move begin clearing out rogue drone infestations in the ore deposit. The pilots patrol the area, their gunners catching mobs on the outlying areas and keeping a look out for other players.
This is how you and your team find us. Your light scout vehicles lay a stasis webifier on one of the dropships as it flies over. Unable to escape it quickly falls to your fire from your gunship and from the scout vehicles. Knowing your cover is blown you drop a CRU and move in on the ore deposit.
Realizing we are under attack we move the mCRU mounted dropship toward the back and cloak it. The shooters move in to fighting positions as scout vehicles roll in. Two clones on our side are killed quickly, but attacks from flaylock pistols and other AV weapons cripple one of the scout vehicles, but the mercs inside are able to escape before it is destroyed. One of the dropships moves in hoping to take them out before they can get entrenched.
At this point your gunship makes its appearance, forcing our dropship to retreat. One of our snipers hits it with a tracking disruptor, preventing it from giving chase. Explosions begin peppering the landscape and your commander deduces that we have called in a small vehicle with with artillery mounted.
Well, I'll leave you guys to fill in how the battle went from there. I'm bored writing it. Point it, open world > matches. |