Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Beuford T Justice
Amarr Black Ops
2
|
Posted - 2013.03.01 05:20:00 -
[1] - Quote
Hey folks,
First post on any forum EVER. I had to get this off my chest though. Been playing FPS's for as long as I can remember but this is the first game I have ever took time to check out the forums for advice and stuff. Noticed the back and forth nerfing post's. So naturally had to put my two cents. This is mainly for the players we all know so well that think AR's and Sub's fire 155mm arty rounds. I am gonna give ya'll a real life break down of cal. and max effective rarget range for the modern US military small arms arsenal.
Weapons Cal. Range
M9(pistol): 9mm 50 m
M16/M4(Carbine): 5.56mm 550/500 meters (max effective point target)
SAW(LMG): 5.56mm 800 meters
240B(LMG): 7.62x51mm 1,100 m
M203: 40mm 350 meters
MK19: 40mm 1,500 meters
M2(HMG): .50 BMG 1,800 meters
M134(Minigun): 7.62x51mm 1,000 meters
Any US Sniper rifle: 7.62x51mm to .50 BMG 800meters to 1,829meters
I have trained on all above weapons and applied them in OIF III & OIF IX except sniper rifles and the mini. The most impressive destruction is delivered by MG's and grenade launchers hands down. A well trained sniper can halt combat operations for hours possibly. AR's are effective especially when employed in numbers by a maneuverable force. Submachine guns were phased out by the advent of the carbine. Who wants a sub that fires a pistol cartridge when you can have a carbine roughly the same size?
I guess what I'm getting at is that all you nerfer's need to chill out. Especially the HMG haters. You better be glad that the "heavies" in the future only shoot what appears to be raisinettes compared to its "little brother" the AR. Sub users just sit in the back of the class, keep your heads down and try not to get called on.
FPS's gamers this is the truth. Deal with it. I know their just games but a little dose of common since here and there don't hurt. Just once I would like to see a game with accurate representations of weapon's calibers, ranges, etc. I mean I'm not asking anyone to eat apples and crap a fruit salad. Is this unreasonable? |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
435
|
Posted - 2013.03.01 05:23:00 -
[2] - Quote
You seem like an intelligent person.
Run while you still can.
(+1) |
Val'herik Dorn
CrimeWave Syndicate
300
|
Posted - 2013.03.01 05:23:00 -
[3] - Quote
Why no real life love for my shotgun :(
Its bad kitten as well |
Beuford T Justice
Amarr Black Ops
2
|
Posted - 2013.03.01 05:25:00 -
[4] - Quote
We used shotguns as tools for breaching mainly. You know the shotties are probably the most accuratley represented weapons on the game. |
DJINN leukoplast
Hellstorm Inc League of Infamy
292
|
Posted - 2013.03.01 05:26:00 -
[5] - Quote
Real life stats =/= online video games.
/thread |
Val'herik Dorn
CrimeWave Syndicate
300
|
Posted - 2013.03.01 05:27:00 -
[6] - Quote
... I want to breach things... doors I need working doors! |
Sloth9230
Reaper Galactic
281
|
Posted - 2013.03.01 05:29:00 -
[7] - Quote
DJINN leukoplast wrote:Real life stats =/= online video games.
/thread We all know that HMG's are gimped for balance reasons, but when people start saying that it's the range that needs to get nerfed... yeah, no. |
Buster Friently
Rosen Association
35
|
Posted - 2013.03.01 05:30:00 -
[8] - Quote
DJINN leukoplast wrote:Real life stats =/= online video games.
/thread
lol. That's the best you could come up with?
The OP makes a good point, especially the part where he says people should just chill out a bit on the crying for nerfs. |
Matobar
Pink Fluffy Bounty Hunterz RISE of LEGION
129
|
Posted - 2013.03.01 05:36:00 -
[9] - Quote
You need to post more often, OP. |
WyrmHero1945
IMPSwarm Negative-Feedback
21
|
Posted - 2013.03.01 05:44:00 -
[10] - Quote
See I knew HMGs had crazy range!!! That was why I felt so weird getting pwned by HMGs in CQC first time I played Dust. But if range gets buffed, how can HMGs be balanced? They can't have same from both worlds, unless....NERF THE HEAVIES. J/K btw. |
|
DJINN leukoplast
Hellstorm Inc League of Infamy
293
|
Posted - 2013.03.01 05:47:00 -
[11] - Quote
Sloth9230 wrote:DJINN leukoplast wrote:Real life stats =/= online video games.
/thread We all know that HMG's are gimped for balance reasons, but when people start saying that it's the range that needs to get nerfed... yeah, no.
You still cling to real life stats, if range on a HMG unbalances the game, then it should be toned back. Doesn't matter if IRL it can lob massive chunks of lead as far as a sniper rifle or not.
Balance is everything in online games, reality be damned if it interferes with that. |
Sloth9230
Reaper Galactic
281
|
Posted - 2013.03.01 06:01:00 -
[12] - Quote
DJINN leukoplast wrote:Sloth9230 wrote:DJINN leukoplast wrote:Real life stats =/= online video games.
/thread We all know that HMG's are gimped for balance reasons, but when people start saying that it's the range that needs to get nerfed... yeah, no. You still cling to real life stats, if range on a HMG unbalances the game, then it should be toned back. Doesn't matter if IRL it can lob massive chunks of lead as far as a sniper rifle or not. Balance is everything in online games, reality be damned if it interferes with that. I cling to real life stats because game designers choose to name their weapons after real weapons... and then make them behave differently. There's no sense in that. Why not just make up names? HMG range isn't unbalanced though, they have what, 30 feet of effective range? How is that in anyway unbalanced? That rang is only useful if a heavy is out in the open, where they're most vulnerable.
The only reason people want to nerf the range is because they're clinging to the idea that HMG's are close quarters weapons. Well if they're close quarter weapons then why didn't the devs give them a shorter range from the beginning? Because they're not just CQC weapons, imagine that
The only real nerf HMG's need is a faster heat build up. |
Beuford T Justice
Amarr Black Ops
7
|
Posted - 2013.03.01 06:13:00 -
[13] - Quote
Really I'm not saying "to nerf or not to nerf", I'm saying quit raising kane about it. I think most HMG's on the game max damage per shot is half that of the AR and less than a sub. Be glad. Let it go. You should be celebrating the HMG's handicap. I just think its funny it shoots what seems to be .22 rounds and it's a HMG.
I think players do a pretty good balancing job on their own. I have two guys a heavy and an assualt medic. The medic is the easy one to play as. As the heavy, soon as I start opening up with my "squirrel gun" HMG I become a bullet magnet for anyone in the area. I'm fine with that. It's just like reality.
Those stats I originally posted are 100% true. Whats not up there is the doctorine that states that upon contact with an MG, heavy or light, you can do two things. Break contact or destroy it. If you choose to destroy it, it becomes the primary target of your element. Sound familiar? Happens in dust every day without anyone even noticing. Besides the noobs who go "Rambo"! |
JW v Weingarten
SyNergy Gaming
306
|
Posted - 2013.03.01 06:35:00 -
[14] - Quote
Lolreallifestats, this is a GAME, not real life.
CCP needs to stop letting us respawn, so unrealistic with the clones and stuff. Wait a second...... :O its a game so it does not need to be realistic. |
Beuford T Justice
Amarr Black Ops
10
|
Posted - 2013.03.01 06:42:00 -
[15] - Quote
JW v Weingarten wrote:Lolreallifestats, this is a GAME, not real life.
CCP needs to stop letting us respawn, so unrealistic with the clones and stuff. Wait a second...... :O its a game so it does not need to be realistic.
You know what I mean. I agree with you it's a game. I'm just trying to take a stand against nerf-o-facists. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
436
|
Posted - 2013.03.01 06:42:00 -
[16] - Quote
JW v Weingarten wrote:Lolreallifestats, this is a GAME, not real life.
CCP needs to stop letting us respawn, so unrealistic with the clones and stuff. Wait a second...... :O its a game so it does not need to be realistic. *Whoooosh*
That was the sound of the OP's point flying right over your head. |
Buzzwords
Deadly Blue Dots RISE of LEGION
421
|
Posted - 2013.03.01 06:44:00 -
[17] - Quote
Beuford T Justice wrote:Just once I would like to see a game with accurate representations of weapon's calibers, ranges, etc.
sorry man but that's just not this game. you didn't even pick a game that was CLOSE. maybe try for ARMA III? hell, the no respawn modes in CoD are prolly closer to "reality" than this.
this game is set so far in the future we've lost track of earth. reality is out the window. it's a game not a simulation. not to mention all the relativity we're ignoring.
me, i like my games to be more "balanced" or "good" than "realistic" hell i'll fire magical goblin teeth at my enemy if it deals reasonable DPS. but if they deal to much DPS, then go ahead and nerf them, regardless of how much damage a REAL magical goblin tooth would do. and i think most people don't care so much about "realism" as they care about "convincing fantasy" even if they don't realise it. they don't want the illusion to crumble in front of their eyes, but that doesn't mean it has to be ACCURATE, it just has to lie well. |
Tiel Syysch
Imperfects Negative-Feedback
644
|
Posted - 2013.03.01 06:53:00 -
[18] - Quote
If your justification for balance is "real life," I expect you to argue for lower, non-regenerating health and stripping of all futuristic items and concepts used in the game as well. At least be consistent. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
437
|
Posted - 2013.03.01 07:00:00 -
[19] - Quote
I-I'm sorry, mister OP.
There isn't enough *Whooosh* to go around. ;-; |
Beuford T Justice
Amarr Black Ops
10
|
Posted - 2013.03.01 07:16:00 -
[20] - Quote
Tiel Syysch wrote:If your justification for balance is "real life," I expect you to argue for lower, non-regenerating health and stripping of all futuristic items and concepts used in the game as well. At least be consistent.
This is the reason I titled it FPS. I was trying to refer to all FPS's. It's not a slam on Dust. I want to be clear. I made the this post and used the real life examples as a base line. I was simply using it to make the point that the game is fine. I think the whole nerf thing is getting out of control. If the majority of players used subs and thought they were under powered should they get a tune up? If they thought AR's had too much range should they get nerfed? Think about it.
Yes I would like to see a game with close to the same damage or at least same concept to the original as possible while being compettetive and fun. I think that......Whoa! You mean you don't own a laser rifle and have regenerating health!? Are you poor or something? |
|
KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
214
|
Posted - 2013.03.01 07:50:00 -
[21] - Quote
+1 good stuff.
Non abjective post regarding nerf arguments supported by some factual information. Danger...intelligence! |
Matobar
Pink Fluffy Bounty Hunterz RISE of LEGION
129
|
Posted - 2013.03.01 07:50:00 -
[22] - Quote
OP, you might be my new favorite person. |
Rasatsu
Much Crying Old Experts
447
|
Posted - 2013.03.01 10:01:00 -
[23] - Quote
Relying on the kinetic energy of a bit of lead? How quaint.
I hear BB guns also have a role on the battlefield. But if you want to kill a DUST merc you'll need an assault rifle that shoots bolts of charged plasma held together by a strong magnetic field that collapses when it hits the target.
Sadly, unlike the pieces of lead you so love to shoot around, the magnetic field of the plasma bolt doesn't last very long.
http://dust514.com/news/blog/2011/12/infantry-weapons-in-dust-514-1/
Now get updated on the backstory, and perhaps you can give some slightly more 'useful' feedback. |
Jack McReady
A.C.M.E Corp
73
|
Posted - 2013.03.01 10:02:00 -
[24] - Quote
actually MP7 is widely used where space is a limiting factor, e.g. by tank crews. penetrates body armor like butter, 200m effective range, size of a pistol.
now compare this to the SMG ingame. range of 15meter, horrible accuracy and due to this takes several seconds of concentrated fire to get through the armor of a heavy. |
Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
32
|
Posted - 2013.03.01 12:29:00 -
[25] - Quote
Rasatsu wrote:Relying on the kinetic energy of a bit of lead? How quaint. I hear BB guns also have a role on the battlefield. But if you want to kill a DUST merc you'll need an assault rifle that shoots bolts of charged plasma held together by a strong magnetic field that collapses when it hits the target. Sadly, unlike the pieces of lead you so love to shoot around, the magnetic field of the plasma bolt doesn't last very long. http://dust514.com/news/blog/2011/12/infantry-weapons-in-dust-514-1/Now get updated on the backstory, and perhaps you can give some slightly more 'useful' feedback.
I wanted to post this, but instead he posted it already, so I just gave him a like for it.
if DUST guns were real, you would die while holding them without protective suit. |
Rei Shepard
Spectre II
78
|
Posted - 2013.03.01 13:02:00 -
[26] - Quote
Well in RL...
...The guy you just shot doesn't stand back up and calls a Nerf to the weapon used against him. ...The maps don't have boundaries ...Troops don't spawn in mid-air ...You don't have FPS issues due to slow hardware and if your hardware is slow, you won't be allowed on the front-line ...Its never gonna be same numbers vs each other ...Your never going to hit something at 500m away with iron sights, just because the gun can fire so far ...No one is going to rush you if you are packing any kind of weapon on the battlefield...unless they are suicide bombers ...We don't have clipping issues & draw problems with our eyes just because they are an older version ...and even if you do have eye issues, a simple glass plate in front of it fixes that ...if they can fix it with unmanned crafts, yer ****** ...If you get shot, the last thing you think about is OMFG Nerf that gun, its gonna be MEDIC!!! ...1 stray bullet can **** up your day and there no nanite injector handy ...Not being able to respawn is a real ***** ...the world doesn't need to calculate where every bullet is going ...trained professionals don't bunny-hop when you shoot them in the back
comparing game ranges to RL is really not possible there are too much server restraints preventing that...
|
Aighun
Zumari Force Projection Caldari State
667
|
Posted - 2013.03.01 13:36:00 -
[27] - Quote
Rasatsu wrote:Relying on the kinetic energy of a bit of lead? How quaint. I hear BB guns also have a role on the battlefield. But if you want to kill a DUST merc you'll need an assault rifle that shoots bolts of charged plasma held together by a strong magnetic field that collapses when it hits the target. Sadly, unlike the pieces of lead you so love to shoot around, the magnetic field of the plasma bolt doesn't last very long. http://dust514.com/news/blog/2011/12/infantry-weapons-in-dust-514-1/Now get updated on the backstory, and perhaps you can give some slightly more 'useful' feedback.
Ha, yes. Our weapons in Dust are so advanced they are much less powerful than kinetic weapons used on Earth today.
The HMG and SMG have shells and look a lot like kinetic weapons to me. Could be wrong. |
Beuford T Justice
Amarr Black Ops
24
|
Posted - 2013.03.01 14:31:00 -
[28] - Quote
Jack McReady wrote:actually MP7 is widely used where space is a limiting factor, e.g. by tank crews. penetrates body armor like butter, 200m effective range, size of a pistol.
now compare this to the SMG ingame. weakest dps, range of 15meter, horrible accuracy and due to this takes several seconds of concentrated fire to get through the armor of a heavy. specialist shotgun has minimal fitting requirements, why whould you ever use the SMG over of the specialist shotgun?
Do not know where the MP7 is widley used. I think the Navy may use it for something. US tank crews are issued the carbine. MP is that HK? Maybe Germany?
Rasatsu and Rei....You are killing me smalls. I don't know what the heck this has to do with what I'm saying at all?! So you a nerfer? I don't understand. Rei you're conveying this is not real life. Suprisingly I agree. Dust has a unique opprotunity to balance here. The economy and SP. Those can be employed to balance the game as well. If a weapon is heavy it should be more expensive. Not expensive and just a lil better than an AR. Thats the Point of heavy weapons right? Or are things so diffrent in the not RL future?
Rasatsu, you had me read that for?? It says the weapons on this game would pwn any on a modern battlefield. Well I got news for you, BF3 weapons etc. would pwn these. This being said it's not the point I was trying to make either.
I guess there's only a couple of folks who understand what I been trying to say. You others I'm not responding to anymore. The post was meant to make nerfers think about real life stats before they start crying nerf for the sake of "balance". You want true balance go play checkers with yourself. |
Ops Fox
ZionTCD Legacy Rising
197
|
Posted - 2013.03.01 15:09:00 -
[29] - Quote
Rasatsu wrote:Relying on the kinetic energy of a bit of lead? How quaint. I hear BB guns also have a role on the battlefield. But if you want to kill a DUST merc you'll need an assault rifle that shoots bolts of charged plasma held together by a strong magnetic field that collapses when it hits the target. Sadly, unlike the pieces of lead you so love to shoot around, the magnetic field of the plasma bolt doesn't last very long. http://dust514.com/news/blog/2011/12/infantry-weapons-in-dust-514-1/Now get updated on the backstory, and perhaps you can give some slightly more 'useful' feedback.
Minmatar use kinetic weapons the SMG and HMG in the game are minmatar weapons, So why dont you get upto date on the backstory? |
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
127
|
Posted - 2013.03.01 15:43:00 -
[30] - Quote
Yor points are very good and i hope that the game does get a bit more realistic stay futureistic i dont understand why people would say that you are looking for futureistic gear to be removed as its not realistic but to some extent it is its possible in the future but there is no way in hell guns are going to get worse between now and a few thousand years, projectile weapons like the HMG have much greater range than in this but to say its going to hit is another matter entirly so their is balence for you a weapon like that can be held stready with a tripod but i highly doubht a person can also a HMG is vaslt more expenceive to get and run than a AR,
Also something that should be taken into account is that current AR should not have same range as a Projectile AR current one uses plama tecknology which is shorter range. Another thing probably worth noteing is that weapons in this game are designed for DUST mercs not ment for use by mortals the recoil along would break bones so it is quite possible projectile weapons for example AR of some kind could have a high callibar shooting a .50 or something
Good post OP well done good numbers |
|
Hagintora
Chatelain Rapid Response Gallente Federation
32
|
Posted - 2013.03.01 16:05:00 -
[31] - Quote
I think people get the wording confused when they talk about "realism", and things being "realistic" in games. As has been mentioned before, "realism" would make the game highly unbalanced, and ultimately, not very fun. It's supposed to be a game, not a simulator. That being said, I think what most people are actually concerned about is "plausability", and "consistancy". Are the weapons and equipment plausible enough that people can accept them at face value? Do the weapons/equipment operate consistantly within the universe? Do they stay consitant with the Errata/Lore that explains their use and function?
Things like the Sniper Rifle, for instance. If you added in Travel Time, and Bullet Drop to the game, there would be little to no difference in what we see right now. At least for the Railguns anyway. If they add a Non Railgun/Energy standard projectile Sniper Rifle to the game, then they can start adding physics and such to the weapons.
The OP makes a valid point. For the people crying "Nerf" for realism sake, read the OP again and realize why that's a bad idea. Reality is great jumping off point for games (well...the only jumping off point, really), but the balance of the game has to be consistant with the Lore and the "science" being utilized within the universe. |
semperfi1999
Imperfects Negative-Feedback
318
|
Posted - 2013.03.01 16:53:00 -
[32] - Quote
I have regenerating health...
But its slower and I have to eat properly for it to work very well. It can be sad how long it takes but it does regenerate...unless I have something completely removed....that wont regenerate. So yea this is very life like.
I u/s your point the truth is when it comes to game balance>>>>>>>>realism especially when the game is based on futuristic technology. Right now there are several issues with the HMG and possibly just one of them needs to be adjusted. Issue #1 is using a mouse completely disregards the max turn speeds the different suits are supposed to have. Issue #2 HMGs do massive dmg accurately at ranges where the AR only does 50% dmg. There are some possible fixes to HMG either A) reduce the total range that the HMG is effective in or B) increase the spread of the HMG making it less accurate at distance but still beastly at close ranges. |
Beuford T Justice
Amarr Black Ops
29
|
Posted - 2013.03.01 17:02:00 -
[33] - Quote
[quote=Hagintora The OP makes a valid point. For the people crying "Nerf" for realism sake, read the OP again and realize why that's a bad idea. Reality is great jumping off point for games (well...the only jumping off point, really), but the balance of the game has to be consistant with the Lore and the "science" being utilized within the universe.[/quote]
Ok, great post. That's half of what I'm saying. I think a lot of the confusion here is coming from the fact that I was OP about FPS and nerfers in general. I also said I would like to see a game that accuratley represented blah, blah. I should have elaborated more. I would like to see a game that stuck to its real life counterpart more and see how much hell everyone raised then.
In regards to dust I was saying cut out the nerf wars. I was using real life as a base line to say that. If it gets too real there's gonna be issues, if everything gets nerfed there's gonna be issues. I know it's the future but the weapons represented are based on reality too an extent. If we dumb it down too much are we really doing anyone any favors? Notice not once did I mention energy based weaponry. I didn't realize I was gonna have fanboy's of diffrent weapon systems blowing their O-rings all over the forums. I like dust over many FPS's as it is, including COD.
Bottom line quit crying nerf. Do research on what your raising hell about. Adapt and Overcome. |
Rasatsu
Much Crying Old Experts
452
|
Posted - 2013.03.01 17:26:00 -
[34] - Quote
Aighun wrote:Rasatsu wrote:Relying on the kinetic energy of a bit of lead? How quaint. I hear BB guns also have a role on the battlefield. But if you want to kill a DUST merc you'll need an assault rifle that shoots bolts of charged plasma held together by a strong magnetic field that collapses when it hits the target. Sadly, unlike the pieces of lead you so love to shoot around, the magnetic field of the plasma bolt doesn't last very long. http://dust514.com/news/blog/2011/12/infantry-weapons-in-dust-514-1/Now get updated on the backstory, and perhaps you can give some slightly more 'useful' feedback. Ha, yes. Our weapons in Dust are so advanced they are much less powerful than kinetic weapons used on Earth today. The HMG and SMG have shells and look a lot like kinetic weapons to me. Could be wrong. Oh yes, when I said PLASMA BOLT contained by a MAGNETIC FIELD, it obviously implies a PLASMA BOLT is less devastating to FUTURE OMGWTFBBQ HIGH-TECH ARMOR than INERT MASS. Now, you might be right that your INERT LEAD/URANIUM bullets might fly further, however what good is it when they have the same impact as BB NERF GUN BULLETS?
(Note; Use of capital words is in an effort to highlight the important parts of the above text for the slow readers, e.g. OP)
Also we have yet to come across any example of inert mass projectiles, and until SMG and HMG get a devblog we won't know. |
DeltaTango19
Killshot Corp
23
|
Posted - 2013.03.01 17:29:00 -
[35] - Quote
OP, I understand your point about the non-sense of nerf threads and agree with you. I would like to point out that these drop suits have shields and serious armor. Dusts Gun's and amunition might actually match caliburs and distances equivelent to IRL guns, its just that they might do no damage at thier max ranges due to shields and armor. My friend was shot with a 9mm bullet at range without body armor in Iraq, and it did not penetrate the skin. My point is that while dust guns might be capable of killing an un-armored civilian at similar ranges to irl guns, we are fighting well armored super soldiers. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
451
|
Posted - 2013.03.01 17:49:00 -
[36] - Quote
Rasatsu wrote:Oh yes, when I said PLASMA BOLT contained by a MAGNETIC FIELD, it obviously implies a PLASMA BOLT is less devastating to FUTURE OMGWTFBBQ HIGH-TECH ARMOR than INERT MASS. Now, you might be right that your INERT LEAD/URANIUM bullets might fly further, however what good is it when they have the same impact as BB NERF GUN BULLETS?
(Note; Use of capital words is in an effort to highlight the important parts of the above text for the slow readers, e.g. OP)
Also we have yet to come across any example of inert mass projectiles, and until SMG and HMG get a devblog we won't know. Uhm... yes we will. We already do know.
Minmatar weapons use modern bullets. They're the only race that still uses completely mechanical firearms. This is like, EvE lore 101 man. Actually, just look at the damn weapon descriptions in the market. They clearly tell you what type of ammo both the HMG and SMG use.
And you're use of capitalization and over-the-top exaggeration only serves to make you look an idiot. Consider italics next time. |
Hagintora
Chatelain Rapid Response Gallente Federation
33
|
Posted - 2013.03.01 17:58:00 -
[37] - Quote
Beuford T Justice wrote:Hagintora The OP makes a valid point. For the people crying "Nerf" for realism sake, read the OP again and realize why that's a bad idea. Reality is great jumping off point for games (well...the only jumping off point, really), but the balance of the game has to be consistant with the Lore and the "science" being utilized within the universe. Ok, great post. That's half of what I'm saying. I think a lot of the confusion here is coming from the fact that I was OP about FPS and nerfers in general. I also said I would like to see a game that accuratley represented blah, blah. I should have elaborated more. I would like to see a game that stuck to its real life counterpart more and see how much hell everyone raised then. In regards to dust I was saying cut out the nerf wars. I was using real life as a base line to say that. If it gets too real there's gonna be issues, if everything gets nerfed there's gonna be issues. I know it's the future but the weapons represented are based on reality too an extent. If we dumb it down too much are we really doing anyone any favors? Notice not once did I mention energy based weaponry. I didn't realize I was gonna have fanboy's of diffrent weapon systems blowing their O-rings all over the forums[:lol: wrote: . I like dust over many FPS's as it is, including COD.
Bottom line quit crying nerf. Do research on what your raising hell about. Adapt and Overcome.
As soon as anybody mentions "realism" in game, there's immediately going to be a whole bunch of people ready to jump up and explain to you all the different reasons why it isn't real. As a wanna be writer, I've tried to remove the words "realistic", and "realism" from my vocabulary when it comes to anything remotely story related. It's why I use "Plausible", and "Consistant" instead.
Most of my post wasn't aimed at you, but I can see why you would think that it was. I actually agree with you on all of your points. Keep posting, and don't let the Beuford T. Justice Jr's get you down. (You've seen the movie, so you know what that means ). |
Severus Smith
ZionTCD Legacy Rising
169
|
Posted - 2013.03.01 18:21:00 -
[38] - Quote
Why does everyone want everything perfectly balanced. Balance is the opposite of chaos. And chaos is what New Eden was built on. I'd rather have crazy OP everything, where the battlefield is a chaotic mess than a perfectly balanced FPS.
War isn't balanced. And this is a futuristic war game. Adapt and survive. |
Hagintora
Chatelain Rapid Response Gallente Federation
36
|
Posted - 2013.03.01 18:26:00 -
[39] - Quote
Severus Smith wrote:Why does everyone want everything perfectly balanced. Balance is the opposite of chaos. And chaos is what New Eden was built on. I'd rather have crazy OP everything, where the battlefield is a chaotic mess than a perfectly balanced FPS.
War isn't balanced. And this is a futuristic war game. Adapt and survive.
Actually war is pretty balanced if you're talking about two standing armies facing off against each other. The chaos on the battlefield doesn't come from the weapons, it comes from how those weapons are used. It comes from the people, which is the only thing that a game can't balance out. Balance the weapons, give them to the players, and watch the chaos insue. |
Beuford T Justice
Amarr Black Ops
34
|
Posted - 2013.03.01 18:42:00 -
[40] - Quote
Hagintora wrote:Severus Smith wrote:Why does everyone want everything perfectly balanced. Balance is the opposite of chaos. And chaos is what New Eden was built on. I'd rather have crazy OP everything, where the battlefield is a chaotic mess than a perfectly balanced FPS.
War isn't balanced. And this is a futuristic war game. Adapt and survive. Actually war is pretty balanced if you're talking about two standing armies facing off against each other. The chaos on the battlefield doesn't come from the weapons, it comes from how those weapons are used. It comes from the people, which is the only thing that a game can't balance out. Balance the weapons, give them to the players, and watch the chaos insue. .
Somebody shoulda told the Aztecs that when Cortez landed... |
|
Beuford T Justice
Amarr Black Ops
34
|
Posted - 2013.03.01 18:58:00 -
[41] - Quote
Jotun Hiem wrote:Rasatsu wrote:Oh yes, when I said PLASMA BOLT contained by a MAGNETIC FIELD, it obviously implies a PLASMA BOLT is less devastating to FUTURE OMGWTFBBQ HIGH-TECH ARMOR than INERT MASS. Now, you might be right that your INERT LEAD/URANIUM bullets might fly further, however what good is it when they have the same impact as BB NERF GUN BULLETS?
(Note; Use of capital words is in an effort to highlight the important parts of the above text for the slow readers, e.g. OP)
Also we have yet to come across any example of inert mass projectiles, and until SMG and HMG get a devblog we won't know. Uhm... yes we will. We already do know. Minmatar weapons use modern bullets. They're the only race that still uses completely mechanical firearms. This is like, EvE lore 101 man. Actually, just look at the damn weapon descriptions in the market. They clearly tell you what type of ammo both the HMG and SMG use. And you're use of capitalization and over-the-top exaggeration only serves to make you look an idiot. Consider italics next time.
And I bet he smells like POOP. |
Hagintora
Chatelain Rapid Response Gallente Federation
39
|
Posted - 2013.03.01 19:01:00 -
[42] - Quote
Beuford T Justice wrote:Somebody shoulda told the Aztecs that when Cortez landed...
I looked it up (see, research!). If it hadn't been for smallpox and famine, I don't think Cortez would've have made it out alive. |
Sontie
VENGEANCE FOR HIRE
103
|
Posted - 2013.03.01 19:02:00 -
[43] - Quote
Cortez has a hard counter. It's called greed and avarice will eventually lead to the destruction of mankind. |
Beuford T Justice
Amarr Black Ops
34
|
Posted - 2013.03.01 19:33:00 -
[44] - Quote
Hagintora wrote:Beuford T Justice wrote:Somebody shoulda told the Aztecs that when Cortez landed... I looked it up (see, research!). If it hadn't been for smallpox and famine, I don't think Cortez would've have made it out alive.
LOL good deal! I think the Aztec king had something to do with it too. Something about a myth if memory serves... |
Kwik Draw
Traitors Function
4
|
Posted - 2013.03.01 19:48:00 -
[45] - Quote
Beuford T Justice wrote:Hey folks,
First post on any forum EVER. I had to get this off my chest though. Been playing FPS's for as long as I can remember but this is the first game I have ever took time to check out the forums for advice and stuff. Noticed the back and forth nerfing post's. So naturally had to put my two cents. This is mainly for the players we all know so well that think AR's and Sub's fire 155mm arty rounds. I am gonna give ya'll a real life break down of cal. and max effective rarget range for the modern US military small arms arsenal.
Weapons Cal. Range
M9(pistol): 9mm 50 m
M16/M4(Carbine): 5.56mm 550/500 meters (max effective point target)
SAW(LMG): 5.56mm 800 meters
240B(LMG): 7.62x51mm 1,100 m
M203: 40mm 350 meters
MK19: 40mm 1,500 meters
M2(HMG): .50 BMG 1,800 meters
M134(Minigun): 7.62x51mm 1,000 meters
Any US Sniper rifle: 7.62x51mm to .50 BMG 800meters to 1,829meters
I have trained on all above weapons and applied them in OIF III & OIF IX except sniper rifles and the mini. The most impressive destruction is delivered by MG's and grenade launchers hands down. A well trained sniper can halt combat operations for hours possibly. AR's are effective especially when employed in numbers by a maneuverable force. Submachine guns were phased out by the advent of the carbine. Who wants a sub that fires a pistol cartridge when you can have a carbine roughly the same size?
I guess what I'm getting at is that all you nerfer's need to chill out. Especially the HMG haters. You better be glad that the "heavies" in the future only shoot what appears to be raisinettes compared to its "little brother" the AR. Sub users just sit in the back of the class, keep your heads down and try not to get called on.
FPS's gamers this is the truth. Deal with it. I know their just games but a little dose of common since here and there don't hurt. Just once I would like to see a game with accurate representations of weapon's calibers, ranges, etc. I mean I'm not asking anyone to eat apples and crap a fruit salad. Is this unreasonable?
..That mind of urs.... i need u in my Corp. join me - Traitors Function.
|
|
|
|
Pages: 1 2 :: [one page] |