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Sentient Archon
Red Star.
696
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Posted - 2013.02.28 14:42:00 -
[1] - Quote
So after being trolled in Dust and then returning the favor to my fellow dusters, I decided to try out Eve. My reason for doing so;- is to make those QQers QQ more by dropping a **** load of OBS on them. I didnt know what to do and didnt have a clue about how to go about it. A friendly post and some nice replies from my fellow Eve pilots I decided to take the plunge.
Equipment: Alienware with 32 GB of RAM and 6 I7 Processors at 3400 GHz. So I bought a PC just for Dust. It cost me a little over $2200 with insurance but imma write it off a business expense . So there ya go ya QQers who complained about you buying a PS3 just for Dust and it being boring;- for a Duster to get into Eve its more expensive.
So I downloaded the game and installed it in a couple of hours. I created my account and logged in and started playing!
Observations:
Eve is ******* mind blowing! I mean the level of customizations I can do after just day 1 is truely amazing! And thanks to AFK farming I could get all the SP I needed in Dust and complete my missions in Eve at the same time. The things you can do and the places you can go is truely amazing. The graphics are so smooth. They actually have a rookie channel where fellow Eve pilots actually try to help the pilots. Watch out for scams though. I already got challenged to a duel on my very first day .
Progression in Eve is slow as ****. However thats a good thing. Skill training is time based and you cannot rush into anything.
I actually declined a mission because I had to train a **** load of stuff before I could do that and the AI agent actually gave me attitude LOL.
All in all Eve is phenominal. Thumbs up CCP for Eve!
Now the gazillion ISK question;- How could you do something so amazing with Eve and **** **** up with Dust? |
Val'herik Dorn
CrimeWave Syndicate
290
|
Posted - 2013.02.28 14:52:00 -
[2] - Quote
Eve and dust are two entirely different monsters.
And like you said you bought a sexy pc to play it.
Dust doesntbhave the luxury of an easily upgradeable platform and is stuck at one levl.
Im going to assume coding for a shooter is vastly different than coding for strategic internet spaceships.
Especially in controls and hit mechanics.
If you notice the fitting market and skill mechanics system all woek pretty well... partz of the game that easily transfer over from eve.
Give them time and experience im willing to bet it will be amazing. |
Odiain Suliis
ZionTCD Legacy Rising
117
|
Posted - 2013.02.28 14:52:00 -
[3] - Quote
Sentient Archon wrote: Now the gazillion ISK question;- How could you do something so amazing with Eve and **** **** up with Dust?
Short answer?
Close to 10 years of development and still counting...
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Iron Wolf Saber
BetaMax.
2881
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Posted - 2013.02.28 14:54:00 -
[4] - Quote
Eve is 10 Years old. Dust is still in the womb. |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation Test Friends Please Ignore
99
|
Posted - 2013.02.28 14:55:00 -
[5] - Quote
I wasn't around for EVE in 2003 when it was first released, but from the conversations I've had with people who were and screenshots I've seen from that era it wasn't anywhere near as smooth or polished as it is today. Making a game with that degree of customization and capability is a difficult and time consuming process. DUST will get there some day, too. |
Sentient Archon
Red Star.
696
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Posted - 2013.02.28 14:56:00 -
[6] - Quote
Odiain Suliis wrote:Short answer?
Close to 10 years of development and still counting...
Actually Dust has been in Development for 3 years give or take and still the basics of a FPS are not covered. In Eve the basic gameplay is mindblowing. Thats just me day 1 on Eve. How many people on Dust can say that? |
Yagihige
Crux Special Tasks Group Gallente Federation
179
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Posted - 2013.02.28 14:59:00 -
[7] - Quote
Sentient Archon wrote:Now the gazillion ISK question;- How could you do something so amazing with Eve and **** **** up with Dust?
Did you ask that 10 years ago?
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Sentient Archon
Red Star.
696
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Posted - 2013.02.28 15:01:00 -
[8] - Quote
Alan-Ibn-Xuan Al-Alasabe wrote:I wasn't around for EVE in 2003 when it was first released, but from the conversations I've had with people who were and screenshots I've seen from that era it wasn't anywhere near as smooth or polished as it is today. Making a game with that degree of customization and capability is a difficult and time consuming process. DUST will get there some day, too.
Welp! I have never played Eve untill last night and this is what I have to say;-
If you have a game like Eve which is your staple, you better live up to the expectations set by that game. After playing Eve for just 1 day I already see so many things in Eve that I would like to see in Dust. You dont create a high par product and then pub a really sub par product on the market.
If anything the gameplay in Dust should be as smooth as the gameplay in Eve.
As long as they dont remove AFK farming I am cool with everything. Hopefully I will be ready soon enough to drop them OBS on them QQers. |
Sentient Archon
Red Star.
696
|
Posted - 2013.02.28 15:04:00 -
[9] - Quote
Yagihige wrote:Sentient Archon wrote:Now the gazillion ISK question;- How could you do something so amazing with Eve and **** **** up with Dust? Did you ask that 10 years ago?
Past is past. Let it remain buried. People who dwell in the past are just dooming their future. I couldnt give a rats ass about things 10 years ago. I only care about now.
Your logic of how things were done 10 years ago is absolutely illogical. Things change over 10 years. If CCP has any sort of code and config management they will know how not to use code that does not work and use code that works. |
Iron Wolf Saber
BetaMax.
2882
|
Posted - 2013.02.28 15:05:00 -
[10] - Quote
Sentient Archon wrote:Alan-Ibn-Xuan Al-Alasabe wrote:I wasn't around for EVE in 2003 when it was first released, but from the conversations I've had with people who were and screenshots I've seen from that era it wasn't anywhere near as smooth or polished as it is today. Making a game with that degree of customization and capability is a difficult and time consuming process. DUST will get there some day, too. Welp! I have never played Eve untill last night and this is what I have to say;- If you have a game like Eve which is your staple, you better live up to the expectations set by that game. After playing Eve for just 1 day I already see so many things in Eve that I would like to see in Dust. You dont create a high par product and then pub a really sub par product on the market. If anything the gameplay in Dust should be as smooth as the gameplay in Eve. As long as they dont remove AFK farming I am cool with everything. Hopefully I will be ready soon enough to drop them OBS on them QQers.
Ohh hoo hoo hoo
This is how eve started:
http://cdn1.eveonline.com/EVEHistory/2000.06_Orion.jpg 2 Factions Caldari and Amarr 6 Ships 90 Star systems |
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Sentient Archon
Red Star.
696
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Posted - 2013.02.28 15:10:00 -
[11] - Quote
Val'herik Dorn wrote:Eve and dust are two entirely different monsters.
And like you said you bought a sexy pc to play it.
Dust doesntbhave the luxury of an easily upgradeable platform and is stuck at one levl.
Im going to assume coding for a shooter is vastly different than coding for strategic internet spaceships.
Especially in controls and hit mechanics.
If you notice the fitting market and skill mechanics system all woek pretty well... partz of the game that easily transfer over from eve.
Give them time and experience im willing to bet it will be amazing.
Only sane post so far! +1 |
Sentient Archon
Red Star.
696
|
Posted - 2013.02.28 15:13:00 -
[12] - Quote
Iron Wolf Saber wrote:Ohh hoo hoo hoo This is how eve started: http://cdn1.eveonline.com/EVEHistory/2000.06_Orion.jpg2 Factions Caldari and Amarr 6 Ships 90 Star systems (btw legacy code from this era is still haunting eve today, they've called in ghost busters to clean up one piece safely at a time.)
Again what does things 10 years ago has to do with now. I mean I still play Contra but it has no meaning or bearing on Eve/Dust.
It comes down to 2 things;-
Eve gameplay = Awesome Dust gameplay = Crappy
Eve = CCP Dust = CCP
Same Devs! Products that are eons apart. |
Iron Wolf Saber
BetaMax.
2885
|
Posted - 2013.02.28 15:34:00 -
[13] - Quote
Sentient Archon wrote:Iron Wolf Saber wrote:Ohh hoo hoo hoo This is how eve started: http://cdn1.eveonline.com/EVEHistory/2000.06_Orion.jpg2 Factions Caldari and Amarr 6 Ships 90 Star systems (btw legacy code from this era is still haunting eve today, they've called in ghost busters to clean up one piece safely at a time.) Again what does things 10 years ago has to do with now. I mean I still play Contra but it has no meaning or bearing on Eve/Dust. It comes down to 2 things;- Eve gameplay = Awesome Dust gameplay = Crappy Eve = CCP Dust = CCP Same Devs! Products that are eons apart.
I was just pointing out there is a great difference in starts though. We have 4 factions, about 700 star systems involved, 4 suits bases (with 8 variants EACH) 9 weapon systems with variants, npc market, isk funding (ccp did not shower players with isk at all back then, there literally no faucets back then) no concord, no sense of module use and balance. Somewhat stable (where eve crashed so bad after one patch they rolled it back one week.) and we don't have a publisher/partner that hates us (Eve's early publishers tried to burn the game down)
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Kain Spero
Imperfects Negative-Feedback
932
|
Posted - 2013.02.28 15:36:00 -
[14] - Quote
Sentient, make sure you drop by "Dust OB" with you Eve toon. You need to be in a milita to do OBs and they happen in Low-sec space. Would be happy to fill you in on more of the Eve-side details. |
Sentient Archon
Red Star.
696
|
Posted - 2013.02.28 15:49:00 -
[15] - Quote
Iron Wolf Saber wrote: I was just pointing out there is a great difference in starts though.
I whole heartedly agree with you. The baseline for Dust should be Eve. Eve gameplay should be the foundation of Dust gameplay and built upon that.
Iron Wolf Saber wrote: Ultimately we're doing pretty good in the beta, while most other developers would call this an alpha. CCP alpha's are more of a 'can we do this?' sort of software. For example there is a CCP alpha going around on tour on new avatar based game play of exploring abandoned stations having to balance between oxygen, radiation, puzzles, and loot. CCP touts it around shows the executives before getting green lighted to replace some extraordinarily awful graphics, and clunky design with everything a game should fully deserve eventually.
I dont think we are doing pretty good or for that matter good at all in the beta. For starters the gameplay itself is so bad. Its too clunky and the flow of controls is horribad. Straffing was nerfed to counter the hit detection bug and both are not fixed. Matching in pathetic. You either get redlined or red the enemy.
We played a pub match where they put the Imperfects and Red Star on the same team. Our team lost only 20 clones and we cloned out 150 clones of the enemy. And we went up against some really good corps. That was a boring match. And thats what is becoming of all pub matches now. Why would you even put high skill players on the same side?
CCP has had over a year for fix some of these basics. Not done yet! |
Sentient Archon
Red Star.
696
|
Posted - 2013.02.28 15:50:00 -
[16] - Quote
Kain Spero wrote:Sentient, make sure you drop by "Dust OB" with you Eve toon. You need to be in a milita to do OBs and they happen in Low-sec space. Would be happy to fill you in on more of the Eve-side details.
Sure thing. Do you prefer in game mail or gmail? I will send you my Eve character too. I still have long ways to go. I only just completed my military tasks. Still got the 4 more agents to please. |
Iron Wolf Saber
BetaMax.
2886
|
Posted - 2013.02.28 15:59:00 -
[17] - Quote
Sentient Archon wrote:Iron Wolf Saber wrote: I was just pointing out there is a great difference in starts though.
I whole heartedly agree with you. The baseline for Dust should be Eve. Eve gameplay should be the foundation of Dust gameplay and built upon that. Iron Wolf Saber wrote: Ultimately we're doing pretty good in the beta, while most other developers would call this an alpha. CCP alpha's are more of a 'can we do this?' sort of software. For example there is a CCP alpha going around on tour on new avatar based game play of exploring abandoned stations having to balance between oxygen, radiation, puzzles, and loot. CCP touts it around shows the executives before getting green lighted to replace some extraordinarily awful graphics, and clunky design with everything a game should fully deserve eventually.
I dont think we are doing pretty good or for that matter good at all in the beta. For starters the gameplay itself is so bad. Its too clunky and the flow of controls is horribad. Straffing was nerfed to counter the hit detection bug and both are not fixed. Matching in pathetic. You either get redlined or red the enemy. We played a pub match where they put the Imperfects and Red Star on the same team. Our team lost only 20 clones and we cloned out 150 clones of the enemy. And we went up against some really good corps. That was a boring match. And thats what is becoming of all pub matches now. Why would you even put high skill players on the same side? CCP has had over a year for fix some of these basics. Not done yet!
Well we're on final hardware, the largest hurdle to jump has been jumped. Migration to TQ is by far the most monumental milestone of the beta in technical terms and in actutallity this is the true basic they're focused on, everything else is addons and flavorings. Now that is out of the way the game can now focus on populating. |
boba's fetta
Thukker Tribe Holdings Inc. Gathering Of Nomadic Explorers
8
|
Posted - 2013.02.28 16:00:00 -
[18] - Quote
as a eve player of 4 years i have watched eve evole into what it has become. i see dust and i can feel eve in it. to me it actully feels like a faster paced version of eve.
that being said ive seen ups and downs for ccp and i know this game is only going to get better with time. i never expected a finished product from dust even when it hits open beta. you need to change the way you think. ccp doesnt have finished products eve isnt finished. some of the things they are adding to eve are things they have wanted to do for years.
dont expect dust to be any different it will never be finished it will always change. |
Cortez The Killer
Immobile Infantry
203
|
Posted - 2013.02.28 16:07:00 -
[19] - Quote
Let's not forget that Eve players pay (in one form or another) $14 per month for each account, on top of the 10+ years in constant development. You think anyone in the CCP Accounting Dept has ulcers? |
Sentient Archon
Red Star.
696
|
Posted - 2013.02.28 16:14:00 -
[20] - Quote
boba's fetta wrote:as a eve player of 4 years i have watched eve evole into what it has become. i see dust and i can feel eve in it. to me it actully feels like a faster paced version of eve.
that being said ive seen ups and downs for ccp and i know this game is only going to get better with time. i never expected a finished product from dust even when it hits open beta. you need to change the way you think. ccp doesnt have finished products eve isnt finished. some of the things they are adding to eve are things they have wanted to do for years.
dont expect dust to be any different it will never be finished it will always change.
Prolly true and very very sane. +1 one to you sir.
Dusters lack patience and I am guilty of the same. When it comes to FPS games all I want to do is shoot the mofo in front of me. No ifs! No buts! Just shoot the ************ and teabag his sorry ass. Maybe Eve can train me to be patient. |
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Sentient Archon
Red Star.
696
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Posted - 2013.02.28 16:16:00 -
[21] - Quote
Cortez The Killer wrote:Let's not forget that Eve players pay (in one form or another) $14 per month for each account, on top of the 10+ years in constant development. You think anyone in the CCP Accounting Dept has ulcers from watching Dust unfold?
When I was on last night I saw there were around 29000 people on. Thats some serious chump change going on there. I dont care if Dust becomes subscription based as long as it becomes as good as Eve. |
Rei Shepard
Spectre II
74
|
Posted - 2013.02.28 16:17:00 -
[22] - Quote
Quote:Now the gazillion ISK question;- How could you do something so amazing with Eve and **** **** up with Dust?
CCP are known for doing their thing slow and from the ground up, Eve 10 years ago is completely diffrent and by that i mean you would get bored of it just like dust because there were almost no features to play with.
Except the bare bone systems needed, Dust is currently just as bare boned as was Eve.
It is from a programming stand point impossible to include 10 years worth of balance and content addition into a new game.
Just walk away from Dust now and come back in 10 years, it will blow your mind out as Eve just did with all its complexity. |
Sentient Archon
Red Star.
696
|
Posted - 2013.02.28 16:25:00 -
[23] - Quote
Rei Shepard wrote:
Just walk away from Dust now and come back in 10 years, it will blow your mind out as Eve just did with all its complexity.
Sorry. This is not an option. As I told CCP before and I am telling you;- competetive FPS is a whole different beast. If you havent game battled or something equivalent you wont know what I am talking about. Leaving Dust with no catch up system in place if just going to mean other people who stick one will be ahead of me. You may not understand it but every single SP/advantage counts. The 1 extra SP, 1 extra shield, that 25% increase in reload speed counts.
You either give Dusters the option to catch up or make the game fun. No 2 ways about it in FPS! |
Iron Wolf Saber
BetaMax.
2888
|
Posted - 2013.02.28 17:00:00 -
[24] - Quote
Sentient Archon I will say this to you.
Stay with dust a short while, you'll see something amazing happen. I experienced it in eve, watching an mmo grow and become refined, it was not like most other expansions like world of warcraft, it really felt like the game was evolving.
Dust 514 will evolve and we got front row seats. One day, 10 years from now you can tell dust players on how we only had 4 suit classes 4 guns, 2 tanks, and 3 maps. |
Rei Shepard
Spectre II
74
|
Posted - 2013.02.28 17:14:00 -
[25] - Quote
Sentient Archon wrote:Rei Shepard wrote:
Just walk away from Dust now and come back in 10 years, it will blow your mind out as Eve just did with all its complexity.
Sorry. This is not an option. As I told CCP before and I am telling you;- competetive FPS is a whole different beast. If you havent game battled or something equivalent you wont know what I am talking about. Leaving Dust with no catch up system in place if just going to mean other people who stick one will be ahead of me. You may not understand it but every single SP/advantage counts. The 1 extra SP, 1 extra shield, that 25% increase in reload speed counts. You either give Dusters the option to catch up or make the game fun. No 2 ways about it in FPS!
I started playing FPS games with Wolfenstein 3D on a 286 25 Mhz pc when they weren't even multiplayer, doom 1, 2 , 3 counterstrike, tactical ops, halflife and every single one from then to now. In CS it was all about placing headshot at any range or trough walls anyone going for the body was dead and did not stand a chance.
I started Dust when open beta started with 500k sp vs 1.5m sp and i am starting to get 2-3m SP behind against those playing all day long but i don't notice a damn thing about this SP gap, like in CS i don't shoot the body, i shoot the head.
What i do notice is Good players vs Bad players and if the good and bad player have some great prototype gear they "might" make it to round the corner, or shoot back at me but they will die.
If this was a competitive FPS both would still be dead, the difference would be that they had not seen me at all.
The 0.3-0.5s longer they are alive then in say Battlefield 3 does not matter if you got good aim.
Now if you "s*ck" at FPS and you surprise a prototype equipped player with good OR bad skills, you are going to die. Where if this was BF3 you might get lucky and kill him.
So in the end, get better, stop s*cking, kill efficiently.
I know, on PC its easier to get better, you just head for the nearest cheatsite and buy some "skill" and be competitive until you get banned and if their anti-cheats are crap, never get banned.... this game won't be a clone to every other FPS out there.
If you don't like that, go play all the other "instant death" FPS shooters that are out there, ive played those far to long and its time for something new.
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Sentient Archon
Red Star.
697
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Posted - 2013.02.28 17:17:00 -
[26] - Quote
Iron Wolf Saber wrote:Sentient Archon I will say this to you.
Stay with dust a short while, you'll see something amazing happen. I experienced it in eve, watching an mmo grow and become refined, it was not like most other expansions like world of warcraft, it really felt like the game was evolving.
Dust 514 will evolve and we got front row seats. One day, 10 years from now you can tell dust players on how we only had 4 suit classes 4 guns, 2 tanks, and 3 maps.
LOL +1 |
Sentient Archon
Red Star.
698
|
Posted - 2013.02.28 17:21:00 -
[27] - Quote
Rei Shepard wrote: So in the end, get better, stop s*cking, kill efficiently.
LOL. Do you even check a players stat before you tell them to get better or stop sucking or kill efficiently?
Go check my stats up sonny boy. And as far gaming is concerned I have seen it and done it all. 8080, 8088, XTs, ATs;- seen it all.
That however is far far away from why Dust is Eons away from Eve. |
Sobriety Denied
Universal Allies Inc.
449
|
Posted - 2013.02.28 17:22:00 -
[28] - Quote
bro your gaming rig is waaaay OP for eve lol |
Sentient Archon
Red Star.
698
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Posted - 2013.02.28 17:23:00 -
[29] - Quote
Sobriety Denied wrote:bro your gaming rig is waaaay OP for eve lol
Watch out for my Punisher muhahaha! |
Rei Shepard
Spectre II
74
|
Posted - 2013.02.28 17:42:00 -
[30] - Quote
Sentient Archon wrote:Rei Shepard wrote: So in the end, get better, stop s*cking, kill efficiently.
LOL. Do you even check a players stat before you tell them to get better or stop sucking or kill efficiently? Go check my stats up sonny boy. And as far gaming is concerned I have seen it and done it all. 8080, 8088, XTs, ATs;- seen it all. That however is far far away from why Dust is Eons away from Eve.
I checked your stats before hand and still posted it, your KDR only shows me that you don't die allot. It doesn't say if its because you are playing with a dedicated squad, hiding in a tank are redline sniping, or switching of your PS3 if something happens out of your control.
Ive not seen you on any battle myself but if we ever do, the only thing i can go by is your QQ about getting behind on the SP curve.
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Iron Wolf Saber
BetaMax.
2893
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Posted - 2013.02.28 17:47:00 -
[31] - Quote
Rei Shepard wrote:Sentient Archon wrote:Rei Shepard wrote: So in the end, get better, stop s*cking, kill efficiently.
LOL. Do you even check a players stat before you tell them to get better or stop sucking or kill efficiently? Go check my stats up sonny boy. And as far gaming is concerned I have seen it and done it all. 8080, 8088, XTs, ATs;- seen it all. That however is far far away from why Dust is Eons away from Eve. I checked your stats before hand and still posted it, your KDR only shows me that you don't die allot. It doesn't say if its because you are playing with a dedicated squad, hiding in a tank are redline sniping, or switching of your PS3 if something happens out of your control. Ive not seen you on any battle myself but if we ever do, the only thing i can go by is your QQ about getting behind on the SP curve.
Well Rei, I could easily accuse you of the same thing.
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Sentient Archon
Red Star.
699
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Posted - 2013.02.28 17:52:00 -
[32] - Quote
Rei Shepard wrote: I checked your stats before hand and still posted it, your KDR only shows me that you don't die allot. It doesn't say if its because you are playing with a dedicated squad, hiding in a tank are redline sniping, or switching of your PS3 if something happens out of your control.
Ive not seen you on any battle myself but if we ever do, the only thing i can go by is your QQ about getting behind on the SP curve.
There are more stats than KD you know. There is WL, WP and Corp Wins.
you are playing with a dedicated squad : Guilty and not Guilty redline sniping : Guilty and not Guilty
switching of your PS3 if something happens out of your control : Shows you know nothing about competetive gaming. You dont win games by switching off your PS3 LOL!
The only way you will ever know is if you see me ingame
Edit: My QQ is about the game being more fun because contrary to popular belief I actually like this game a lot. And about getting ahead of the curve I am 5 mil SP and way ahead of most of y'all right now. |
Matobar
Pink Fluffy Bounty Hunterz RISE of LEGION
126
|
Posted - 2013.02.28 18:45:00 -
[33] - Quote
Sentient Archon wrote:Iron Wolf Saber wrote:Ohh hoo hoo hoo This is how eve started: http://cdn1.eveonline.com/EVEHistory/2000.06_Orion.jpg2 Factions Caldari and Amarr 6 Ships 90 Star systems (btw legacy code from this era is still haunting eve today, they've called in ghost busters to clean up one piece safely at a time.) Again what does things 10 years ago has to do with now. I mean I still play Contra but it has no meaning or bearing on Eve/Dust. It comes down to 2 things;- Eve gameplay = Awesome Dust gameplay = Crappy Eve = CCP Dust = CCP Same Devs! Products that are eons apart.
*Sigh* Yet more people assuming they know everything there is to know about developing a genre-breaking FPS. |
Sentient Archon
Red Star.
699
|
Posted - 2013.02.28 18:53:00 -
[34] - Quote
Matobar wrote: *Sigh* Yet more people assuming they know everything there is to know about developing a genre-breaking FPS.
Assumptions is the mother of all **** ups. Hence I dont assume if that post was directed towards me.
Anyone who knows everything is a fool!
And although I may not know "everything" about developing a genre-breaking FPS I know enough to get me job offers from EA Games and EA Sports out here. |
Matobar
Pink Fluffy Bounty Hunterz RISE of LEGION
127
|
Posted - 2013.02.28 19:05:00 -
[35] - Quote
Sentient Archon wrote:Matobar wrote: *Sigh* Yet more people assuming they know everything there is to know about developing a genre-breaking FPS.
Assumptions is the mother of all **** ups. Hence I dont assume if that post was directed towards me. Anyone who knows everything is a fool! And although I may not know "everything" about developing a genre-breaking FPS I know enough to get me job offers from EA Games and EA Sports out here.
While I won't tell you that you know nothing about how to build a game like DUST, I will say that you probably don't know as much as the team CCP has assembled to do it.
Your assertion that CCP is using the same team for both EVE and DUST is wrong. They have different people working on EVE than they do on DUST.
Your assertion that because EVE is good, DUST should be just as good from the get-go is just as wrong. You cannot make a world-class bottle of wine, and then be expected to build your own high-performance sports car as well. DUST and EVE, as connected as they are, are both different products. CCP has had a long time to get things right with EVE, and even then they still make mistakes (see: Incarna). Expecting them to be able to transfer their skill with EVE to DUST is dumb. EVE is not an FPS. It is a sandbox space-ship MMO.
It is difficult to produce even a good FPS by itself. For every Battlefield or MW we have, there is a Homefront, Medal of Honor, or Black Ops: Declassified. Yes, you could say the FPS elements of DUST are currently lacking. But when you throw in the vehicles, OBs, the logistical/support roles, the market, fitting customization, and the social metagame of it all, you can see that, as things stand, DUST is already a unique MMO, even for one in early beta.
And then there's the connection with EVE. There's literally been no other game like what DUST 514. There's no one CCP can consult for "how to do things the right way," because they're blazing the trail here. Yes, CCP has/will make mistakes with DUST. I'd expect them to. No one has done this before. Accusing them of not having their act together on Day One is just stupid, because this game is as much a learning process for them as it is a business venture. |
Sentient Archon
Red Star.
699
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Posted - 2013.02.28 19:12:00 -
[36] - Quote
Matobar wrote:You cannot make a world-class bottle of wine, and then be expected to build your own high-performance sports car as well.
Lamborghini actually did it. Dont believe me! Check it out yourself!
Kingfisher in India did something similar.
But what do I know. |
Matobar
Pink Fluffy Bounty Hunterz RISE of LEGION
127
|
Posted - 2013.02.28 19:14:00 -
[37] - Quote
Sentient Archon wrote:Matobar wrote:You cannot make a world-class bottle of wine, and then be expected to build your own high-performance sports car as well. Lamborghini actually did it. Dont believe me! Check it out yourself! Kingfisher in India did something similar. But what do I know.
And I'm sure they managed to do it perfectly the first time, because they were already so good at making cars. |
Sentient Archon
Red Star.
699
|
Posted - 2013.02.28 19:21:00 -
[38] - Quote
Matobar wrote:Sentient Archon wrote:Matobar wrote:You cannot make a world-class bottle of wine, and then be expected to build your own high-performance sports car as well. Lamborghini actually did it. Dont believe me! Check it out yourself! Kingfisher in India did something similar. But what do I know. And I'm sure they managed to do it perfectly the first time, because they were already so good at making cars.
Now you are just arguing for the sake of it instead of discussing it. Only idiots argue. Im done with you. Unless you have anything more meaningful than just being a CCP fanboy let me know and we can discuss this futher. |
YourDeadAgain76
Red Star.
134
|
Posted - 2013.02.28 19:23:00 -
[39] - Quote
Sentient Archon wrote:Rei Shepard wrote: I checked your stats before hand and still posted it, your KDR only shows me that you don't die allot. It doesn't say if its because you are playing with a dedicated squad, hiding in a tank are redline sniping, or switching of your PS3 if something happens out of your control.
Ive not seen you on any battle myself but if we ever do, the only thing i can go by is your QQ about getting behind on the SP curve.
There are more stats than KD you know. There is WL, WP and Corp Wins. you are playing with a dedicated squad : Guilty and not Guilty redline sniping : Guilty and not Guilty switching of your PS3 if something happens out of your control : Shows you know nothing about competetive gaming. You dont win games by switching off your PS3 LOL! The only way you will ever know is if you see me ingame Edit: My QQ is about the game being more fun because contrary to popular belief I actually like this game a lot. And about getting ahead of the curve I am 5 mil SP and way ahead of most of y'all right now.
He Arch maybe that dude up there needs to be shown your game. Set up a CB with him and his corp. so we can kill him for downing our Director. That dude has to die, i do believe it will be wonderfull to redline them, Dont you. |
Matobar
Pink Fluffy Bounty Hunterz RISE of LEGION
127
|
Posted - 2013.02.28 19:26:00 -
[40] - Quote
Sentient Archon wrote:Matobar wrote:Sentient Archon wrote:Matobar wrote:You cannot make a world-class bottle of wine, and then be expected to build your own high-performance sports car as well. Lamborghini actually did it. Dont believe me! Check it out yourself! Kingfisher in India did something similar. But what do I know. And I'm sure they managed to do it perfectly the first time, because they were already so good at making cars. Now you are just arguing for the sake of it instead of discussing it. Only idiots argue. Im done with you. Unless you have anything more meaningful than just being a CCP fanboy let me know and we can discuss this futher.
That's funny, because you're calling me an idiot, when you've just trolled around instead of actually responding to anything I've said. |
|
Sentient Archon
Red Star.
699
|
Posted - 2013.02.28 19:39:00 -
[41] - Quote
YourDeadAgain76 wrote: He Arch maybe that dude up there needs to be shown your game. Set up a CB with him and his corp. so we can kill him for downing our Director. That dude has to die, i do believe it will be wonderfull to redline them, Dont you.
Red lines are boring and I am not doing any corp battles just because someone calls me out or talks **** to me. Pride wars are stupid. |
Vaerana Myshtana
Bojo's School of the Trades
229
|
Posted - 2013.02.28 20:04:00 -
[42] - Quote
Sentient Archon wrote:Dusters lack patience and I am guilty of the same. ... Maybe Eve can train me to be patient.
That it will.
Skill up in mining. Now THERE is patience.
To address your initial point, the two games are also based on different engines. EVE is based on Carbon (CCP's in-house engine) and Dust is based on Unreal.
I have heard (not confirmed) that early Dust plans were to use Carbon because it had a lot of the stuff already built in and they knew how it worked. Once they realized that the available consoles couldn't handle it, they switched to Unreal and that set the development of many of the features back.
In order to get around this, CCP opened a completely new development office in Shanghai (so not the same devs) to allow those people to focus on Dust without impacting EVE development. My guess is that a lot of the FPS basics worked just fine in-house, even on PS3 hardware.
Once they connected to Singularity, which was optimized for Carbon- all hell broke loose. Suddenly, things that worked fine in-house lagged, misapplied, etc. They spent most of a year fixing that (and killed Skirmish 1.0 in the process).
Once that seemed pretty stable, they ported it over to the big gun- Tranquility. TQ is a much larger server cluster, so they figured that with things mostly optimized on Sisi, moving to TQ would bring MOAR POWER (sorry, Tim Allen) to the party. Unfortunately, TQ is also a much more complex environment that is tied into things like 3,000 ship space battles.
They can Time Dilate space battles, but not FPS action. That must've created a whole other batch of headaches.
Meanwhile, the accountants are tapping CCP's senior management on the back, glaring at them, and saying "You told us this would be making money six months ago!"
I absolutely feel your pain, Mr. Archon. I really want Dust to be the game that they told us about. Maybe it's all those years of mining Veldspar talking, but I feel like they are doing pretty good for building the most complicated MMOFPSRPG ever attempted. If they had just made an FPS without any of the EVE tie-ins, it would probably be a lot smoother by now.
|
Sentient Archon
Red Star.
699
|
Posted - 2013.02.28 20:12:00 -
[43] - Quote
Vaerana Myshtana wrote:Sentient Archon wrote:Dusters lack patience and I am guilty of the same. ... Maybe Eve can train me to be patient. That it will. Skill up in mining. Now THERE is patience. To address your initial point, the two games are also based on different engines. EVE is based on Carbon (CCP's in-house engine) and Dust is based on Unreal. I have heard (not confirmed) that early Dust plans were to use Carbon because it had a lot of the stuff already built in and they knew how it worked. Once they realized that the available consoles couldn't handle it, they switched to Unreal and that set the development of many of the features back. In order to get around this, CCP opened a completely new development office in Shanghai (so not the same devs) to allow those people to focus on Dust without impacting EVE development. My guess is that a lot of the FPS basics worked just fine in-house, even on PS3 hardware. Once they connected to Singularity, which was optimized for Carbon- all hell broke loose. Suddenly, things that worked fine in-house lagged, misapplied, etc. They spent most of a year fixing that (and killed Skirmish 1.0 in the process). Once that seemed pretty stable, they ported it over to the big gun- Tranquility. TQ is a much larger server cluster, so they figured that with things mostly optimized on Sisi, moving to TQ would bring MOAR POWER (sorry, Tim Allen) to the party. Unfortunately, TQ is also a much more complex environment that is tied into things like 3,000 ship space battles. They can Time Dilate space battles, but not FPS action. That must've created a whole other batch of headaches. Meanwhile, the accountants are tapping CCP's senior management on the back, glaring at them, and saying "You told us this would be making money six months ago!" I absolutely feel your pain, Mr. Archon. I really want Dust to be the game that they told us about. Maybe it's all those years of mining Veldspar talking, but I feel like they are doing pretty good for building the most complicated MMOFPSRPG ever attempted. If they had just made an FPS without any of the EVE tie-ins, it would probably be a lot smoother by now.
Insightfull. Thank you. This little bit of history actually helps me understand what went wrong. Makes a lot more sense to me now.
Will take a break from CCP bashing for a bit and work on my Eve toon
+1
PS: I am still gonna AFK farm though |
BL4CK FRIAR
Defiant Kelkoons
18
|
Posted - 2013.02.28 20:16:00 -
[44] - Quote
Sentient Archon wrote:Odiain Suliis wrote:Short answer?
Close to 10 years of development and still counting...
Actually Dust has been in Development for 3 years give or take and still the basics of a FPS are not covered. In Eve the basic gameplay is mindblowing. Thats just me day 1 on Eve. How many people on Dust can say that?
By this logic then Eve has been around/in development for 15 years as I think I was in beta for Eve back in 2000-2001 and had been watching the game for about a year before that, making Eve and all of its polish older then some of the people playing the big brother to this game. |
Sentient Archon
Red Star.
699
|
Posted - 2013.02.28 20:19:00 -
[45] - Quote
BL4CK FRIAR wrote: By this logic then Eve has been around/in development for 15 years as I think I was in beta for Eve back in 2000-2001 and had been watching the game for about a year before that, making Eve and all of its polish older then some of the people playing the big brother to this game.
Read the post from Vaerana Myshtana. Now thats someone who understands the complexity of developing a game and understands from a gamers perspective too. That was the kind of reply I was looking for because it purely makes sense. Nothing beats cold hard facts and applying your common sense to it. |
Rei Shepard
Spectre II
78
|
Posted - 2013.02.28 23:58:00 -
[46] - Quote
Quote:There are more stats than KD you know. There is WL, WP and Corp Wins.
you are playing with a dedicated squad : Guilty and not Guilty redline sniping : Guilty and not Guilty
Meh, its either yes or no
Quote:switching of your PS3 if something happens out of your control : Shows you know nothing about competetive gaming. You dont win games by switching off your PS3 LOL!Lol
Are you that thick skulled ? Some people around here to do it do save them a drop in KDR or to save some officer weapon, how can switching your ps3 of win you a battle ? Damn...
Quote:The only way you will ever know is if you see me ingame Lol
Most likely not if your redline sniping to pad your stats.
Quote:Edit: My QQ is about the game being more fun because contrary to popular belief I actually like this game a lot. And about getting ahead of the curve I am 5 mil SP and way ahead of most of y'all right now.
Like i said dust stats, SP and even bringing up your PC's stats to run EVE all seem very important to you...what i don't understand is if you have played all those "competitive" FPS on PC all these years, why didn't you have a rig to play EVE with in the first place ?
I mean EVE i could run it 3 times at once on a Nvidia 9600 GT from 5 years ago when i blew up my Crossfire Ati 5970 setup, though i could not run any of my shooter games properly while i was waiting for my 680 GTX. |
itsBad Furry
Resheph Interstellar Strategy Gallente Federation
1
|
Posted - 2013.03.01 03:49:00 -
[47] - Quote
Sentient Archon wrote:So after being trolled in Dust and then returning the favor to my fellow dusters, I decided to try out Eve. My reason for doing so;- is to make those QQers QQ more by dropping a **** load of OBS on them. I didnt know what to do and didnt have a clue about how to go about it. A friendly post and some nice replies from my fellow Eve pilots I decided to take the plunge. Equipment: Alienware with 32 GB of RAM and 6 I7 Processors at 3400 GHz. So I bought a PC just for Dust. It cost me a little over $2200 with insurance but imma write it off a business expense . So there ya go ya QQers who complained about you buying a PS3 just for Dust and it being boring;- for a Duster to get into Eve its more expensive. So I downloaded the game and installed it in a couple of hours. I created my account and logged in and started playing! Observations: Eve is ******* mind blowing! I mean the level of customizations I can do after just day 1 is truely amazing! And thanks to AFK farming I could get all the SP I needed in Dust and complete my missions in Eve at the same time. The things you can do and the places you can go is truely amazing. The graphics are so smooth. They actually have a rookie channel where fellow Eve pilots actually try to help the pilots. Watch out for scams though. I already got challenged to a duel on my very first day . Progression in Eve is slow as ****. However thats a good thing. Skill training is time based and you cannot rush into anything. I actually declined a mission because I had to train a **** load of stuff before I could do that and the AI agent actually gave me attitude LOL. All in all Eve is phenominal. Thumbs up CCP for Eve! Now the gazillion ISK question;- How could you do something so amazing with Eve and **** **** up with Dust?
Eve online has been out for over 10 yrs and that diamond you see to day was at one time a dull rock only with the undieing love from the Eve players and CCP did it become this diamond you see today ,
in ture dust 514 will be just as good but like Eve it need CCP and player love that can last over the yrs .
players need look at the game and see its not just any FPS but a fps that do,s Everything ! from FPS - MMO-RTS-RPG-SG and FS its a game thats never ends and will never end as long as the players support the game with new ideas and better ways to improve game play . CCP needs not the F up and rush pachs and builds into the game unless its fully tested and THE PLAYERS WANT IT !! (Month of rage ring a bell! ) and work with players to fined out what the hell they want from you ! and what CCP can do to make the game more fun ! |
Delanus Turgias
Subdreddit Test Alliance Please Ignore
64
|
Posted - 2013.03.01 05:05:00 -
[48] - Quote
Sentient Archon wrote:Odiain Suliis wrote:Short answer?
Close to 10 years of development and still counting...
Actually Dust has been in Development for 3 years give or take and still the basics of a FPS are not covered. In Eve the basic gameplay is mindblowing. Thats just me day 1 on Eve. How many people on Dust can say that? EvE had been in development since possibly before 2000 if I recall correctly, I remember people getting excited about the beta way back in 2001 |
dustwaffle
Clandestine Vector THE SPACE P0LICE
0
|
Posted - 2013.03.01 08:25:00 -
[49] - Quote
Vaerana Myshtana wrote:Example of a good on-topic reply to the OP, not resorting to petty insults for no reason. +1
Rei Shepard wrote:Opposite of the above in every single way + trolling GB2WOW |
dustwaffle
Clandestine Vector THE SPACE P0LICE
2
|
Posted - 2013.03.01 08:40:00 -
[50] - Quote
Sentient Archon wrote:So after being trolled in Dust and then returning the favor to my fellow dusters, I decided to try out Eve. My reason for doing so;- is to make those QQers QQ more by dropping a **** load of OBS on them. I didnt know what to do and didnt have a clue about how to go about it. A friendly post and some nice replies from my fellow Eve pilots I decided to take the plunge. Equipment: Alienware with 32 GB of RAM and 6 I7 Processors at 3400 GHz. So I bought a PC just for Dust. It cost me a little over $2200 with insurance but imma write it off a business expense . So there ya go ya QQers who complained about you buying a PS3 just for Dust and it being boring;- for a Duster to get into Eve its more expensive. So I downloaded the game and installed it in a couple of hours. I created my account and logged in and started playing! Observations: Eve is ******* mind blowing! I mean the level of customizations I can do after just day 1 is truely amazing! And thanks to AFK farming I could get all the SP I needed in Dust and complete my missions in Eve at the same time. The things you can do and the places you can go is truely amazing. The graphics are so smooth. They actually have a rookie channel where fellow Eve pilots actually try to help the pilots. Watch out for scams though. I already got challenged to a duel on my very first day . Progression in Eve is slow as ****. However thats a good thing. Skill training is time based and you cannot rush into anything. I actually declined a mission because I had to train a **** load of stuff before I could do that and the AI agent actually gave me attitude LOL. All in all Eve is phenominal. Thumbs up CCP for Eve! Now the gazillion ISK question;- How could you do something so amazing with Eve and **** **** up with Dust?
You, OP, are actually the target market for CCP CCP developed Dust for the PS3 instead of PC, as they wanted New Eden to reach a broader and different market audience.
I won't repeat what others have said more eloquently about development pace etc. but just wanted to state that your PC is way overpowered if it's only for EVE At least it'll last you for the next 3-5 years if you only use it for EVE and basic stuff.
Some stuff about EVE I'm sure you'll have read about somewhere, but if not: 1. Don't fly what you can't afford to lose (emotionally): Similar to Dust, you lose your ship (suit) and fittings when you die. However, ships in EVE can be as throwaway as Dust, or can cost up to tens of billions.
2. The time-based SP progression doesn't limit players in what types of activities they can do, it merely limits their effectiveness at a particular activitiy This is pretty similar to Dust in a way so yeah.
3. A lot of newbies in EVE think that they'll 'pwnface' with a good character (you can buy skilled up characters in the character bazaar portion of forums, especially with PLEX), or that they should train skills AFK to maybe one day be competitive (especially in PVP). This is a mistake. Someone who has been playing actively in PVP will beat an older CHARACTER (not player) despite having less skillspoints, since experience+knowledge>all
4. Join a player corp. A good corp, not a newbie corp, where even the CEO himself is new to the game. Look for 'newbie friendly' corps, that have vets providing advice to newbies.
5. It's cheaper to PVP for a new player, less expensive fittings/ships available to them, cheaper clones (mine cost 20-30mil a pop now, hence why I hardly fly disposable ships, increasing the cost of ships I PVP in to make them last longer).
6. A lot of the basic mindset you learn in Dust transfers over to EVE, and vice versa.
|
|
trollsroyce
Seraphim Initiative. CRONOS.
170
|
Posted - 2013.03.01 09:48:00 -
[51] - Quote
Still in the womb and already crying *-* |
trollsroyce
Seraphim Initiative. CRONOS.
170
|
Posted - 2013.03.01 09:52:00 -
[52] - Quote
Also who managed to derail this troll post into KDR debate?
Let me remind you the flamebaits were forking serious cash (as if 2k is serious) into a computer, and dust being bad. Get back on tracks folks. |
Smoky Fingers
THE DOLLARS
1
|
Posted - 2013.03.01 11:34:00 -
[53] - Quote
Sentient Archon wrote:Equipment: Alienware with 32 GB of RAM and 6 I7 Processors at 3400 GHz. So I bought a PC just for Dust. It cost me a little over $2200 with insurance but imma write it off a business expense . So there ya go ya QQers who complained about you buying a PS3 just for Dust and it being boring;- for a Duster to get into Eve its more expensive.
I'm sorry OP but I cringed sooo bad at this part. I gotta reply on behalf of the pc user community or ill explode. Ill make points to avoid an otherwise long read - its 1 six-core i7 processor - you got the sony vaio (apple equivalent) of customizable pc's -could've gotten same setup (all same parts with different case) for around 1100 bucks (i checked) and the expense of DIY - todays low end budget pc's ($300) can run eve on low-mid settings
Now that I've gotten that done, I just want to say judging from the rest of your read I'd say that so far, CCP is doing quite a great job at bridging eve and dust together. They got ya good. |
Rei Shepard
Spectre II
78
|
Posted - 2013.03.01 12:14:00 -
[54] - Quote
trollsroyce wrote:Also who managed to derail this troll post into KDR debate?
Let me remind you the flamebaits were forking serious cash (as if 2k is serious) into a computer, afk farming, and dust being bad. Get back on tracks folks.
My bad :p |
Minmatar Spectre
Vherokior Combat Logistics Minmatar Republic
0
|
Posted - 2013.03.01 12:18:00 -
[55] - Quote
trollsroyce wrote:Still in the womb and already crying *-* Well we can't put a dummy(pacifier) into the belly button to keep it quiet so lets just ignore it and get on with enjoying the labour. |
Mavado V Noriega
SyNergy Gaming
2300
|
Posted - 2013.03.01 12:42:00 -
[56] - Quote
Sentient Archon wrote:Iron Wolf Saber wrote:Ohh hoo hoo hoo This is how eve started: http://cdn1.eveonline.com/EVEHistory/2000.06_Orion.jpg2 Factions Caldari and Amarr 6 Ships 90 Star systems (btw legacy code from this era is still haunting eve today, they've called in ghost busters to clean up one piece safely at a time.) Again what does things 10 years ago has to do with now. I mean I still play Contra but it has no meaning or bearing on Eve/Dust. It comes down to 2 things;- Eve gameplay = Awesome Dust gameplay = Crappy Eve = CCP Dust = CCP Same Devs! Products that are eons apart.
actually the point they making Arch is that BOTH EVE and DUST started off like **** DUST is new for CCP being an FPS so its gonna take time and ur playing a 10 year old EVE that has been constantly upgraded over time u cant compare the state of EVE 10 years after they 1st made it to the current beta state of DUST.
If u want to make a good comparision then compare DUST 10 years after launch to EVE at 10 years and gauge the levels of progress the 2 made.
Watching how EVE started looks exactly like how DUST started tbh....like ****. CCP has never made a FPS before so cant judge a game they had 10 years to refine (and back then it was their 1st space MMO i believe) to their 1st FPS game and on console which is terribly outdated and has limitations. |
charlesnette dalari
Creative Killers
165
|
Posted - 2013.03.01 12:52:00 -
[57] - Quote
Sentient Archon wrote:Yagihige wrote:Sentient Archon wrote:Now the gazillion ISK question;- How could you do something so amazing with Eve and **** **** up with Dust? Did you ask that 10 years ago? Past is past. Let it remain buried. People who dwell in the past are just dooming their future. I couldnt give a rats ass about things 10 years ago. I only care about now. Your logic of how things were done 10 years ago is absolutely illogical. Things change over 10 years. If CCP has any sort of code and config management they will know how not to use code that does not work and use code that works.
wow if this isnt the most nonsensical reply... you tell someone the past is the past let it remain buried yet you are pointing out the game CCP developed IN THE PAST as your basis to say that Dust is not as polished. Do you actually logically think through the crap you are spewing before you type it....oh no sorry probably not cause that would be the past and we know how you feel about that.
if you like eve great play it and realize that Dust is being developed by the same company and therefore based on PAST performance alone Dust should be just as awesome when it is completed in the FUTURE.
|
Vrain Matari
ZionTCD Legacy Rising
412
|
Posted - 2013.03.01 14:00:00 -
[58] - Quote
Sentient Archon wrote:So after being trolled in Dust and then returning the favor to my fellow dusters, I decided to try out Eve. My reason for doing so;- is to make those QQers QQ more by dropping a **** load of OBS on them. I didnt know what to do and didnt have a clue about how to go about it. A friendly post and some nice replies from my fellow Eve pilots I decided to take the plunge. Equipment: Alienware with 32 GB of RAM and 6 I7 Processors at 3400 GHz. So I bought a PC just for Dust. It cost me a little over $2200 with insurance but imma write it off a business expense . So there ya go ya QQers who complained about you buying a PS3 just for Dust and it being boring;- for a Duster to get into Eve its more expensive. So I downloaded the game and installed it in a couple of hours. I created my account and logged in and started playing! Observations: Eve is ******* mind blowing! I mean the level of customizations I can do after just day 1 is truely amazing! And thanks to AFK farming I could get all the SP I needed in Dust and complete my missions in Eve at the same time. The things you can do and the places you can go is truely amazing. The graphics are so smooth. They actually have a rookie channel where fellow Eve pilots actually try to help the pilots. Watch out for scams though. I already got challenged to a duel on my very first day . Progression in Eve is slow as ****. However thats a good thing. Skill training is time based and you cannot rush into anything. I actually declined a mission because I had to train a **** load of stuff before I could do that and the AI agent actually gave me attitude LOL. All in all Eve is phenominal. Thumbs up CCP for Eve! Now the gazillion ISK question;- How could you do something so amazing with Eve and **** **** up with Dust? Google to find some early EVE footage, beta footage if you can. EVE was a very rushed product at the beginning, and the pressure on the Devs to get the product out was phenomenal, even by the standards of this industry.
CCP has the luxury now to take the time to build the product the way they want to, rather than the way they have to.
I think many peeps don't realize how truly beta we still are.
My feeling is that in the long run DUST is going to be a much better code product than EVE, for unavoidable historical reasons. CCP has learned a hella lot over the last decade.
It's great to hear about your experiences as a new podpilot in EVE - that 10 years living in New Eden is why some of us vets seem to have an unreasonable amount of faith in CCP. Given our experience, it's not faith or fanboiism, it's just clear thinking and intelligent assessment based on experience.
What i'm waiting for is the EVE core engine rewrite - when that gets done the result will be truly mindblowing - and at that point, i'm betting that EVE + PS4 DUST 514 will see our Viking developers, with gigantic melancholies and gigantic mirth, treading the jeweled thrones of the MMO and the FPS worlds under their sandaled feet."
|
Vrain Matari
ZionTCD Legacy Rising
412
|
Posted - 2013.03.01 14:23:00 -
[59] - Quote
Sentient Archon wrote:Rei Shepard wrote:
Just walk away from Dust now and come back in 10 years, it will blow your mind out as Eve just did with all its complexity.
Sorry. This is not an option. As I told CCP before and I am telling you;- competetive FPS is a whole different beast. If you havent game battled or something equivalent you wont know what I am talking about. Leaving Dust with no catch up system in place if just going to mean other people who stick one will be ahead of me. You may not understand it but every single SP/advantage counts. The 1 extra SP, 1 extra shield, that 25% increase in reload speed counts. You either give Dusters the option to catch up or make the game fun. No 2 ways about it in FPS! Part of your battle is lost. There will be no way to catch up. But i'm sure that you understand that with specialization a new peep can get close enough to any vet that the outcome of encounters will depend primarily on player skill. It might take a few months, and some peeps won't be able or interested enough to handle the growing process. But I think what's going to balance this is word-of-mouth.
As for fun, EVE isn't fun for a lot of people. The number of peeps who try EVE and leave is phenomenal.
Is our semi-alpha, core mechanics/balancing testbed code fun? I'm enjoying it, but i definitely see your point. I don't identify with your position at all, though, because as far as I'm concerned, I haven't even seen DUST yet, and neither have you.
|
Sentient Archon
Red Star.
702
|
Posted - 2013.03.01 15:11:00 -
[60] - Quote
LOL. I am supprised the trolls are still at
Vaerana Myshtana and dustwaffle and others thanks for your insights into the game. I juts got my 1 year subscription to Eve and have already queued up the skills .
To all those who trolled my post;- see ya in space when I drop an OBS on your face |
|
Rei Shepard
Spectre II
78
|
Posted - 2013.03.01 15:52:00 -
[61] - Quote
Quote:To all those who trolled my post;- see ya in space when I drop an OBS on your face Lol
Its going to be a while before you can navigate low sec :p |
zeek1227 zeek1227
Blitzkrieg Co.
158
|
Posted - 2013.03.01 16:13:00 -
[62] - Quote
Sentient Archon wrote:Yagihige wrote:Sentient Archon wrote:Now the gazillion ISK question;- How could you do something so amazing with Eve and **** **** up with Dust? Did you ask that 10 years ago? Past is past. Let it remain buried. People who dwell in the past are just dooming their future. I couldnt give a rats ass about things 10 years ago. I only care about now. Your logic of how things were done 10 years ago is absolutely illogical. Things change over 10 years. If CCP has any sort of code and config management they will know how not to use code that does not work and use code that works. *facepalm* he was reffering to the fact that EVE has had 10 years to develop new ideas the game had half of what it has now back then This game is STILL IN BETA you really cant compare the 2 games in any way |
Sentient Archon
Red Star.
702
|
Posted - 2013.03.01 16:17:00 -
[63] - Quote
Rei Shepard wrote:Quote:To all those who trolled my post;- see ya in space when I drop an OBS on your face Lol Its going to be a while before you can navigate low sec :p
It will be enough time before Dust goes live. Meanwhile if you ever do decide to climb out of your hole and stop being a whimp let me know and we can schedule a corp battle. High Stakes. 20 Million ISK. I will put the money up from my personal wallet. |
Fox Gaden
DUST University Ivy League
173
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Posted - 2013.03.01 16:55:00 -
[64] - Quote
Sentient Archon wrote:Iron Wolf Saber wrote:Ohh hoo hoo hoo This is how eve started: http://cdn1.eveonline.com/EVEHistory/2000.06_Orion.jpg2 Factions Caldari and Amarr 6 Ships 90 Star systems (btw legacy code from this era is still haunting eve today, they've called in ghost busters to clean up one piece safely at a time.) Again what does things 10 years ago has to do with now. I mean I still play Contra but it has no meaning or bearing on Eve/Dust. It comes down to 2 things;- Eve gameplay = Awesome Dust gameplay = Crappy Eve = CCP Dust = CCP Same Devs! Products that are eons apart.
What does 10 years ago have to do with now? Well you should be comparing EVE in 2013 against DUST in 2023. That is what it has to do with it.
EVE looks good now not just because we have better technology in 2013 than we did in 2003. That does account for a few things like pixel count and such, but the smoothness of the game play and the expansiveness of the game has a lot more to doe with 10 years of constant development. EVE (and DUST) have expansions every 6 months, and often content patches in between. Sometimes they screw up and they learn from their mistakes and the game gets better.
Also, EVE was released 10 years ago. How long did they work on EVE before it was released? DUST will not be realised for another 5 or 6 months. |
Rei Shepard
Spectre II
79
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Posted - 2013.03.01 22:01:00 -
[65] - Quote
Sentient Archon wrote:Rei Shepard wrote:Quote:To all those who trolled my post;- see ya in space when I drop an OBS on your face Lol Its going to be a while before you can navigate low sec :p It will be enough time before Dust goes live. Meanwhile if you ever do decide to climb out of your hole and stop being a whimp let me know and we can schedule a corp battle. High Stakes. 20 Million ISK. I will put the money up from my personal wallet.
Not sure where i was ever hiding or being a whimp as i frontline all the time, but sorry to disappoint there's only 2 mercs in our Eve corp, we will have to settle it when we meet on the field. Not planning to join any major corps until release.
Last MMO's ive been in, always selected the ones with the biggest plans but when it came to it they couldn't navigate a scripted encounter if their life depended on it.
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Vaerana Myshtana
Bojo's School of the Trades
251
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Posted - 2013.03.01 22:08:00 -
[66] - Quote
Vrain Matari wrote:What i'm waiting for is the EVE core engine rewrite - when that gets done the result will be truly mindblowing - and at that point, i'm betting that EVE + PS4 DUST 514 will see our Viking developers, with gigantic melancholies and gigantic mirth, treading the jeweled thrones of the MMO and the FPS worlds under their sandaled feet. =)
I know that living in arctic climates can somewhat desensitive people to cold...
...but I think our Viking overlords have enough sense to wear boots in the snow. |
Goric Rumis
Amarr Templars Amarr Empire
90
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Posted - 2013.03.01 23:50:00 -
[67] - Quote
I feel like the fact that EVE is amazing is one of the reasons DUST isn't (yet).
If you started from scratch and picked up a team to make a shooter, you'd probably pick a very different development team. You'd probably start out with very different ideas about what you're trying to build. You'd probably be much better at the things people are expecting you to be good at right away. And in the end, you'd probably make a forgettable shooter that disappears after a couple years. At best, you'd make a Team Fortress or a MAG. But it wouldn't be anything revolutionary or truly lasting.
But we're starting with people who have a lot of experience developing one really amazing thing over a very long timeline. Unless I'm mistaken, this is only the second time CCP has ever done a new release (although individual developers must have worked on other projects). And their last release was a game nothing like this. Hit detection? EVE just needs to make a bunch of calculations and then animate the result. There's no such thing as hit detection. They don't even need to have tight synchronization. If somebody changes course and it takes half a second for you to see it, that won't change the outcome of an encounter nearly as much as it might in an FPS.
And then, even if you hire people who understand FPS-specific issues (which I'm sure they did), the fact that you're trying to put these two games on the same server means you're dealing with traditional problems in a non-traditional environment. If my experience in R&D holds, that fact alone makes it far more challenging to, for example, "just fix hit detection" on this game than it would be on a dedicated FPS.
I expect the initial development process to take a lot longer with CCP than it would with a seasoned FPS developer. And I expect it to require some patience, as they have very little experience communicating and managing expectations around a console game, an FPS, or really any completely new product. But I expect the outcome to be totally unique, totally spectacular, and totally worthwhile. |
Vrain Matari
ZionTCD Legacy Rising
417
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Posted - 2013.03.01 23:56:00 -
[68] - Quote
Goric Rumis wrote:I feel like the fact that EVE is amazing is one of the reasons DUST isn't (yet).
If you started from scratch and picked up a team to make a shooter, you'd probably pick a very different development team. You'd probably start out with very different ideas about what you're trying to build. You'd probably be much better at the things people are expecting you to be good at right away. And in the end, you'd probably make a forgettable shooter that disappears after a couple years. At best, you'd make a Team Fortress or a MAG. But it wouldn't be anything revolutionary or truly lasting.
But we're starting with people who have a lot of experience developing one really amazing thing over a very long timeline. Unless I'm mistaken, this is only the second time CCP has ever done a new release (although individual developers must have worked on other projects). And their last release was a game nothing like this. Hit detection? EVE just needs to make a bunch of calculations and then animate the result. There's no such thing as hit detection. They don't even need to have tight synchronization. If somebody changes course and it takes half a second for you to see it, that won't change the outcome of an encounter nearly as much as it might in an FPS.
And then, even if you hire people who understand FPS-specific issues (which I'm sure they did), the fact that you're trying to put these two games on the same server means you're dealing with traditional problems in a non-traditional environment. If my experience in R&D holds, that fact alone makes it far more challenging to, for example, "just fix hit detection" on this game than it would be on a dedicated FPS.
I expect the initial development process to take a lot longer with CCP than it would with a seasoned FPS developer. And I expect it to require some patience, as they have very little experience communicating and managing expectations around a console game, an FPS, or really any completely new product. But I expect the outcome to be totally unique, totally spectacular, and totally worthwhile.
And i expect that you are right on the money. Good analysis. +1. |
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