Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 07:30:00 -
[1] - Quote
Ok I'm not one to ask for nerds but wtf is up with mass drivers? They do incredible damage They basically put up a wall of smoke making it hard to see the person And they have huge splash damage I mean these things make the hmg look under powered And before you start saying I got killed and am now crying I was using it when I came to this conclusion |
Bojo The Mighty
Bojo's School of the Trades
428
|
Posted - 2013.02.17 07:34:00 -
[2] - Quote
Yeah and reload is really long, ammo is in short supply, breach is terrible, all variants suck the life out of your fitting, can kill yourself in one shot in combat, has slow travel time, has an arc to compensate with, and ADS is terrible. Looks like cons outweigh the pros here. |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 07:35:00 -
[3] - Quote
Bojo The Mighty wrote:Yeah and reload is really long, ammo is in short supply, breach is terrible, all variants suck the life out of your fitting, can kill yourself in one shot in combat, has slow travel time, has an arc to compensate with, and ADS is terrible. Looks like cons outweigh the pros here. Dude... it kinda owns everything if used right |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
77
|
Posted - 2013.02.17 07:36:00 -
[4] - Quote
That cloud works 2 ways
They're splash damage works 2 ways
The weapons sucks at range on level ground or uphill, or if 2 players on opposite sides of a hill or anything that blocks direct los.
It only has 6 rounds clip. They have travel time. They only have 18 total.
Oh yea even though it works well in every range their is a superior weapon at each of those ranges. |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 07:38:00 -
[5] - Quote
Ok I have been Provence wrong... I was using in cqc so my judgement was based on that u guys have valid points ty for your time |
Syther Shadows
CowTek
7
|
Posted - 2013.02.17 07:46:00 -
[6] - Quote
zeek1227 zeek1227 wrote:Ok I have been Provence wrong... I was using in cqc so my judgement was based on that u guys have valid points ty for your time
dw about them
there just trying to keep the fact the mass driver is a good weapon a secret
these are the same people that where behind the
lasers are not op threat ! HMG's are easy to counter (they can be but in some situations x-x) 8000 hp MILITIA tank with 2 reps is not op (there reasoning higher tier tanks are better)
if you think something is op people who use it will pop up saying its not and for good reason Who want's to be told there killing spree was not fair on there behalf ? and the stuff they mention is easy to negate like ... REALLY easy |
Bojo The Mighty
Bojo's School of the Trades
428
|
Posted - 2013.02.17 08:14:00 -
[7] - Quote
Syther Shadows wrote: dw about them
there just trying to keep the fact the mass driver is a good weapon a secret
these are the same people that where behind the
lasers are not op threat ! HMG's are easy to counter (they can be but in some situations x-x) 8000 hp MILITIA tank with 2 reps is not op (there reasoning higher tier tanks are better)
if you think something is op people who use it will pop up saying its not and for good reason Who want's to be told there killing spree was not fair on there behalf ? and the stuff they mention is easy to negate like ... REALLY easy
But the mass Driver is one of the few actually balanced guns in this game. I find myself loving the pros but the cons are definitely there. I am screwed 1/2 the time I run out of ammo, which it is very easy to do. As he said, he was using it in CQC where travel time becomes less relevant, so he encountered a Pro. |
XXfootnoteXX
ZionTCD Legacy Rising
76
|
Posted - 2013.02.17 08:19:00 -
[8] - Quote
zeek1227 zeek1227 wrote:Bojo The Mighty wrote:Yeah and reload is really long, ammo is in short supply, breach is terrible, all variants suck the life out of your fitting, can kill yourself in one shot in combat, has slow travel time, has an arc to compensate with, and ADS is terrible. Looks like cons outweigh the pros here. Dude... it kinda owns everything if used right
So does everything else... |
XXfootnoteXX
ZionTCD Legacy Rising
76
|
Posted - 2013.02.17 08:22:00 -
[9] - Quote
Bojo The Mighty wrote:Syther Shadows wrote: dw about them
there just trying to keep the fact the mass driver is a good weapon a secret
these are the same people that where behind the
lasers are not op threat ! HMG's are easy to counter (they can be but in some situations x-x) 8000 hp MILITIA tank with 2 reps is not op (there reasoning higher tier tanks are better)
if you think something is op people who use it will pop up saying its not and for good reason Who want's to be told there killing spree was not fair on there behalf ? and the stuff they mention is easy to negate like ... REALLY easy
But the mass Driver is one of the few actually balanced guns in this game. I find myself loving the pros but the cons are definitely there. I am screwed 1/2 the time I run out of ammo, which it is very easy to do. As he said, he was using it in CQC where travel time becomes less relevant, so he encountered a Pro.
I am by no means a pro at it but, I do love it. I think it will be one of the first weapons I really upgrade. And running out of ammo REALLY sucks when your in a logi suit with no backup gun. Granted, your in a logi suit so you should be able to drop a nanohive. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
77
|
Posted - 2013.02.17 08:26:00 -
[10] - Quote
Syther Shadows wrote:zeek1227 zeek1227 wrote:Ok I have been Provence wrong... I was using in cqc so my judgement was based on that u guys have valid points ty for your time dw about them there just trying to keep the fact the mass driver is a good weapon a secret these are the same people that where behind the lasers are not op threat ! HMG's are easy to counter (they can be but in some situations x-x) 8000 hp MILITIA tank with 2 reps is not op (there reasoning higher tier tanks are better) if you think something is op people who use it will pop up saying its not and for good reason Who want's to be told there killing spree was not fair on there behalf ? and the stuff they mention is easy to negate like ... REALLY easy
So go ahead and negate it, we'll wait. You inability to recognize the weaknesses of the weapon and counter them is not our problem. Oh if someone thinks a weapon is OP is not a rationale for anything, What are the reasons for the generation of the thought.
In this case the player associated the extreme strength of the MD in CQC as the rationale for his post. An area that is a dual edged sword for the weapon given the ability to kill yourself as often as getting kills on others with it.
Why don't you go run around with a MD for an extended period of time and use it against GOOD players. |
|
VOLENTIS
Tal-Romon Legion Amarr Empire
1
|
Posted - 2013.02.17 08:32:00 -
[11] - Quote
Syther Shadows wrote:zeek1227 zeek1227 wrote:Ok I have been Provence wrong... I was using in cqc so my judgement was based on that u guys have valid points ty for your time dw about them there just trying to keep the fact the mass driver is a good weapon a secret these are the same people that where behind the lasers are not op threat ! HMG's are easy to counter (they can be but in some situations x-x) 8000 hp MILITIA tank with 2 reps is not op (there reasoning higher tier tanks are better) if you think something is op people who use it will pop up saying its not and for good reason Who want's to be told there killing spree was not fair on there behalf ? and the stuff they mention is easy to negate like ... REALLY easy
You're an idiot.
EVERY MONTH there is a new 'OP weapon.' Every month it's 'no, this time is different!'
Why should we have a weapon that does high damage but requires skill to aim, hmm? After all, THAT'S NOT FAIR!! We should remove ALL weapons except the Assault Rifle, make it so you can't upgrade it, and remove every other thing except standard Assault suit from the game! THAT WAY IT WILL BE BALANCED!! THIS TIME IS DIFFERENT!!!11 |
Syther Shadows
CowTek
7
|
Posted - 2013.02.17 08:36:00 -
[12] - Quote
Keyser Soze VerbalKint wrote:Syther Shadows wrote:zeek1227 zeek1227 wrote:Ok I have been Provence wrong... I was using in cqc so my judgement was based on that u guys have valid points ty for your time dw about them there just trying to keep the fact the mass driver is a good weapon a secret these are the same people that where behind the lasers are not op threat ! HMG's are easy to counter (they can be but in some situations x-x) 8000 hp MILITIA tank with 2 reps is not op (there reasoning higher tier tanks are better) if you think something is op people who use it will pop up saying its not and for good reason Who want's to be told there killing spree was not fair on there behalf ? and the stuff they mention is easy to negate like ... REALLY easy So go ahead and negate it, we'll wait. You inability to recognize the weaknesses of the weapon and counter them is not our problem. Oh if someone thinks a weapon is OP is not a rationale for anything, What are the reasons for the generation of the thought. In this case the player associated the extreme strength of the MD in CQC as the rationale for his post. An area that is a dual edged sword for the weapon given the ability to kill yourself as often as getting kills on others with it. Why don't you go run around with a MD for an extended period of time and use it against GOOD players.
funny thing is
i don't complain about stuff when some one complains about it i start using it
and i don't know why but im good at using something that will make some one else angry
lasers
see some one standing still aim at there head and fire until there dead.
ye that was fun standing in the open a good distance from the enemy hitting them while they attempt to spray me with there ar
lasers don't get kick in case you didnt know
hmg's
ohgodwheredoistart
i basically use them when i was to do close to med ranged combat since the gun remains accurate at close to med range
and i don't have to deal with recoil much
ar are good if you have a good know how of the game
like be here at this time do this shoot them while there not looking
the basics but at the end of the day these weapons are just to easy to use that or im just a good player take your pick
the shotgun is the one that needs a buff ~ it needs a buff in range and power and clip size ~ ye sounds about right |
LoveNewlooy
WarRavens
6
|
Posted - 2013.02.17 08:38:00 -
[13] - Quote
a squad of mass driver = GG in whole match |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.17 08:49:00 -
[14] - Quote
ALWAYS ALWAYS ALWAYS ALWAYS use something yourself before accusing it of being OP. You need to not only see its strengths, but experience its weaknesses. Compare your success witth the MD with results from other light weapons (AR, shotgun, laser, sniper). Your unfounded misinformed opinions could lead to nerfs that ruin legitimate balanced weapons/playstyles, and make them not worth using anymore (and a waste to develop and add to the game to begin with).
A standard basic variant assault rifle contains more damage per magazine than a mass driver, and is way easier to use since it just shoots exactly where you point without having to predict paths. The standard basic variant assault rifle (which does 31 damage per shot) for example has 387.5 damage PER SECOND, which means in 2 SECONDS, it does 775 damage, enough to kill basically anyone but a well built heavy (which would just a second more second). The assault rifle can be used effectively at a greater ranges, and has no risk of damaging the user at close range unlike the mass driver.
Compare this to a basic variant standard mass diver. An MD fires 60 rounds per minute, which is 1 round per second. It does 225 shots per second if its a direct hit; did you read that? only 225 per second, and that is ONLY if you get a direct hit (rare). The basic variant standard AR does 387.5. Landing a direct hit with a mass driver not only takes more skill to do then getting direct hits with the AR (since you have to predict trajectory), but also does LESS damage per second. Now to the splash damage, the splash damage is 115 per shot (and per second since 1 shot per second), and that is usually all you will get since direct hits are rare. 387.5 > 225 387.5 > 115
In exchange for the higher difficulty to use, less damage per magazine (1350 for MD < for 1860 AR) , less effective range, risk of self-harm, and the crappy DPS compared to the AR, the mass driver gets to bypass cover, and damage multiple enemies with splash damage, and the blast effect. Its a fair trade-off. |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2013.02.17 08:52:00 -
[15] - Quote
KAGEHOSHI Horned Wolf wrote:ALWAYS ALWAYS ALWAYS ALWAYS use something yourself before accusing it of being OP. You need to not only see its strengths, but experience its weaknesses. Compare your success witth the MD with results from other light weapons (AR, shotgun, laser, sniper).
A standard basic variant assault rifle contains more damage per magazine than a mass driver, and is way easier to use since it just shoots exactly where you point without having to predict paths. The standard basic variant assault rifle (which does 31 damage per shot) for example has 387.5 damage PER SECOND, which means in 2 SECONDS, it does 775 damage, enough to kill basically anyone but a well built heavy (which would just a second more second). The assault rifle can be used effectively at a greater ranges, and has no risk of damaging the user at close range.
Compare this to a basic variant standard mass diver. An MD fires 60 rounds per minute, which is 1 round per second. It does 225 shots per second if its a direct hit; did you read that? only 225 per second, and that is ONLY if you get a direct hit (rare). The basic variant standard AR does 387.5. Landing a direct hit with a mass driver not only takes more skill to do then getting direct hits with the AR (since you have to predict trajectory), but also does LESS damage per second. Now to the splash damage, the splash damage is 115 per shot (and per second since 1 shot per second), and that is usually all you will get since direct hits are rare. 387.5 > 225 387.5 > 115
In exchange for the higher difficulty to use, less damage per magazine (1350 for MD < for 1860 AR) , less effective range, and the crappy DPS compared to the AR, the mass driver gets to bypass cover, and damage multiple enemies with splash damage, and the blast effect. Its a fair trade-off.
*flails at KAGEHOSHI*
|
Syther Shadows
CowTek
7
|
Posted - 2013.02.17 08:59:00 -
[16] - Quote
KAGEHOSHI Horned Wolf wrote:[u][i][b] , less effective range, and the crappy DPS compared to the AR, the mass driver gets to bypass cover, and damage multiple enemies with splash damage, and the blast effect. Its a fair trade-off.
don't forget the smoke and trajectory is not THAT hard but then it really comes down to the player skill
i guess player a can handle ar's vs player b who can handle mass drivers
keep in mind while ar dps is "awesome" it will not always hit
(i some times like to compare eve to dust)
the ar has a tracking speed based on the players skill this can by high or low based on that speed determines the true dps of the gun vs the targets movement speed aoe "or area of effect" also plays a part in hitting the target
if its a big target your ar with a aoe of... we will just call it 1 is fairy easy to hit with
while the mass drive also has a 1 to hit with but at the same time can also have a chance to hit them if you hit near them
this can be above below in-front behind or to the side of the person assuming a object is present in that location
this leaves the weapon not so effective in a OPEN area since it has to travel to the target and hit the ground near them
"so long / med-long range is out of the picture"
but if you put the player in a close map with tight quarters then you should be able to kill the enemy with little to no aiming
i can agree that weapon is not OP but at the same time
the weapon could potentially be a problem
i don't know if you have noticed but the explosives in dust 514 have some ... issues but when that gets fixed i have a feeling we will see a ton of mass drives all over the field
and when that time comes well ~ lasers bro.
|
GaryLifo
THE DOLLARS
3
|
Posted - 2013.02.17 10:09:00 -
[17] - Quote
I'm still quite a newb but I usually switch to my militia forge fit if we're getting camped by lavs or a single tank I can sometimes help take out if another player teams up with me.
I struggle at the moment to use it as an anti infantry weapon but I am beginning to get the odd kill if they stay still long enough :)
I carry a SMG as my second weapon and this has taken a few scouts by surprise in CQC, though I often still get shot gunned to death. |
madd greazy
OSG Planetary Operations Covert Intervention
27
|
Posted - 2013.02.17 11:25:00 -
[18] - Quote
I'm not gonna lie, I've got some really decent skill with the mass driver (both personal gaming skill and skill points invested), and I've messed up shots alot of times. I've killed myself multiple times, I've damaged myself causing an easy kill for the enemy multiple times, but I've also killed the enemy at about a 2:1 ratio with almost strictly mass driver use (sometimes my assault rifle KDR is higher).
But honestly people need to stop complaining about the mass drivers, I used to think it was OP, so at the reset for open Beta I skilled into mass drivers and started things off with an EXO-5. The first thing i said was: "damn this thing is hard to use!"
So after some practice i became reasonably skilled with it but not mastered. After 3000-3500 kills with the mass driver I finally consider myself as having mastered the weapon, but i still die from my own explosions once in a while. It's almost like the mid evil weapon the flail, Experts say: "When you start training with a flail you hit yourself all the time, when you master a flail, you hit yourself less.
All in all, the mass driver really is an equally balanced weapon, against a good type 2 assault fit (shield specced) of course, i sometimes take my entire 6 round magazine to drop them. explosions are terribly vs shield, just throwin that out there.
Also mass drivers are the only light weapon in the game you can hurt yourself with. food for thought. |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz RISE of LEGION
30
|
Posted - 2013.02.17 11:49:00 -
[19] - Quote
KAGEHOSHI Horned Wolf wrote:ALWAYS ALWAYS ALWAYS ALWAYS use something yourself before accusing it of being OP. You need to not only see its strengths, but experience its weaknesses. Compare your success witth the MD with results from other light weapons (AR, shotgun, laser, sniper). Your unfounded misinformed opinions could lead to nerfs that ruin legitimate balanced weapons/playstyles, and make them not worth using anymore (and a waste to develop and add to the game to begin with).
A standard basic variant assault rifle contains more damage per magazine than a mass driver, and is way easier to use since it just shoots exactly where you point without having to predict paths. The standard basic variant assault rifle (which does 31 damage per shot) for example has 387.5 damage PER SECOND, which means in 2 SECONDS, it does 775 damage, enough to kill basically anyone but a well built heavy (which would just a second more second). The assault rifle can be used effectively at a greater ranges, and has no risk of damaging the user at close range unlike the mass driver.
Compare this to a basic variant standard mass diver. An MD fires 60 rounds per minute, which is 1 round per second. It does 225 shots per second if its a direct hit; did you read that? only 225 per second, and that is ONLY if you get a direct hit (rare). The basic variant standard AR does 387.5. Landing a direct hit with a mass driver not only takes more skill to do then getting direct hits with the AR (since you have to predict trajectory), but also does LESS damage per second. Now to the splash damage, the splash damage is 115 per shot (and per second since 1 shot per second), and that is usually all you will get since direct hits are rare. 387.5 > 225 387.5 > 115
In exchange for the higher difficulty to use, less damage per magazine (1350 for MD < for 1860 AR) , less effective range, risk of self-harm, and the crappy DPS compared to the AR, the mass driver gets to bypass cover, and damage multiple enemies with splash damage, and the blast effect. Its a fair trade-off.
You clearly use Mass Driver. What you just typed makes absolutely no sense. You are saying AR does 387.5 dmg a second, what you are clearly failing to say after that is if EVERY single bullet from the clip hits target running around corners, boxes, ect. Mass Driver if somebody runs around a box you can still fire beside them for splash dmg. Also the AR doesn't fire fast enough to shoot all 60 bullets in a single second.
|
The Dragon Ascendant
Celtic Anarchy
101
|
Posted - 2013.02.17 12:15:00 -
[20] - Quote
I used to be scared of MDs when I ran AR, but since switching to lasers I find I constantly have them outranged, making them all easy targets. On the rare occasions when a MD guy gets close, the best thing to do is rush them. Get in close and take them down in CQC (I like to use my assault scrambler for this).
MDers don't like it when you rush tem, they panic and try to either run away, or spend way too long reloading because they weren't expecting anyone to be crazy enough to rush them and they already expended all of their ammo trying to anticipate your movements.
In other words, find ways to counter them with your prefered weapon choice. Everything has a downside. |
|
XeroTheBigBoss
Pink Fluffy Bounty Hunterz RISE of LEGION
30
|
Posted - 2013.02.17 12:20:00 -
[21] - Quote
The Dragon Ascendant wrote:I used to be scared of MDs when I ran AR, but since switching to lasers I find I constantly have them outranged, making them all easy targets. On the rare occasions when a MD guy gets close, the best thing to do is rush them. Get in close and take them down in CQC (I like to use my assault scrambler for this).
MDers don't like it when you rush tem, they panic and try to either run away, or spend way too long reloading because they weren't expecting anyone to be crazy enough to rush them and they already expended all of their ammo trying to anticipate your movements.
In other words, find ways to counter them with your prefered weapon choice. Everything has a downside.
This works, assuming they don't jump and shoot down at their feet.... |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.02.17 12:29:00 -
[22] - Quote
They need to have a reload after 2 or 3 explosives or a much slower rate of fire. Shouldn't be able to spam 6 or more explosives. Weapon is way too cheesy |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz RISE of LEGION
30
|
Posted - 2013.02.17 13:54:00 -
[23] - Quote
Reload after each shot might make it fairer. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
77
|
Posted - 2013.02.17 16:17:00 -
[24] - Quote
KAGEHOSHI Horned Wolf wrote:ALWAYS ALWAYS ALWAYS ALWAYS use something yourself before accusing it of being OP. You need to not only see its strengths, but experience its weaknesses. Compare your success witth the MD with results from other light weapons (AR, shotgun, laser, sniper). Your unfounded misinformed opinions could lead to nerfs that ruin legitimate balanced weapons/playstyles, and make them not worth using anymore (and a waste to develop and add to the game to begin with).
A standard basic variant assault rifle contains more damage per magazine than a mass driver, and is way easier to use since it just shoots exactly where you point without having to predict paths. The standard basic variant assault rifle (which does 31 damage per shot) for example has 387.5 damage PER SECOND, which means in 2 SECONDS, it does 775 damage, enough to kill basically anyone but a well built heavy (which would just a second more second). The assault rifle can be used effectively at a greater ranges, and has no risk of damaging the user at close range unlike the mass driver.
Compare this to a basic variant standard mass diver. An MD fires 60 rounds per minute, which is 1 round per second. It does 225 shots per second if its a direct hit; did you read that? only 225 per second, and that is ONLY if you get a direct hit (rare). The basic variant standard AR does 387.5. Landing a direct hit with a mass driver not only takes more skill to do then getting direct hits with the AR (since you have to predict trajectory), but also does LESS damage per second. Now to the splash damage, the splash damage is 115 per shot (and per second since 1 shot per second), and that is usually all you will get since direct hits are rare. 387.5 > 225 387.5 > 115
In exchange for the higher difficulty to use, less damage per magazine (1350 for MD < for 1860 AR) , less effective range, risk of self-harm, and the crappy DPS compared to the AR, the mass driver gets to bypass cover, and damage multiple enemies with splash damage, and the blast effect. Its a fair trade-off.
How dare you use numbers, logic and reason to make a point, that's a violation of forum rules. |
Knight SoIaire
Better Hide R Die
32
|
Posted - 2013.02.17 16:28:00 -
[25] - Quote
Syther Shadows wrote:zeek1227 zeek1227 wrote:Ok I have been Provence wrong... I was using in cqc so my judgement was based on that u guys have valid points ty for your time dw about them there just trying to keep the fact the mass driver is a good weapon a secret these are the same people that where behind the lasers are not op threat ! HMG's are easy to counter (they can be but in some situations x-x) 8000 hp MILITIA tank with 2 reps is not op (there reasoning higher tier tanks are better) if you think something is op people who use it will pop up saying its not and for good reason Who want's to be told there killing spree was not fair on there behalf ? and the stuff they mention is easy to negate like ... REALLY easy
Lasers were never OP, I use them from time to time and when I do I immediately become the centre of attention for the enemy team, the laser is easily traced back to the shooter, its also useless in CQC unless coming up against a severely injured enemy or just noobs.
Mass Driver isn't OP either, I've had to opt out of CQC and run away most times because I'd end up killing myself, also I'm a Logi, so its the ONLY weapon I have, I can kill MLT in 3 shots from splash damage with this thing, if I can fire off 3 shots before you can run away you were either careless and ran out in the open or you're just not that good. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
77
|
Posted - 2013.02.17 16:35:00 -
[26] - Quote
Ydubbs81 RND wrote:They need to have a reload after 2 or 3 explosives or a much slower rate of fire. Shouldn't be able to spam 6 or more explosives. Weapon is way too cheesy
No they don't Dubbs they really dont. 2-3 shots makes them useless as a supression weapon. The ROF is perfect for the regular variant. What ppl need to realize is it is a CQC monster similar to a shotty.
View this weapon like a shotty and it becomes easier to counter. As for getting around corners with splash. Heres a thought move backwards and focus fire.
You know what MD fails at hard teamfire.
A reload after 2-3 shots has no suppression value at range, yes it diminishes its close quarter potential but at range the weapons is made for more area of denial. Keep in mind travel distance at range is far slower than LR, Sniper or any other weapon that can be used for suppression tactics.
The ROF again ties into this. Take the breach out to get an idea and see how that weapon works as a suppresion weapon. The ROF is in the 40's the regular is in the 60's to reduce it further makes it less useful and utterly wasteful..
Keep in mind inside of CQC range like SMG optimal range MD will beat you AR users, but keep in mind we have to overcome shields first. But extend beyond this and its closer to 1:1 upwards of 2:1 even if we manage to get 2-4 kills with the weapon it almost always eats the whole clip and with a 4 SECOND RELOAD MD's are effed. Frankly make MD's miss on the first 1-2 shots and its game over for most unskilled MD's. If they recover thats skill period. Its not like an AR where you can auto fire the weapon and compensate for POOR AIM by simply autofire and strafe left/right until you hit your target. We have to strafe, adjust aim and then shoot so i really laugh when people say we get rewarded for missing compared to AR's who literally get rewarded way more for spray and pray hipfire tacitcs.
However at AR optimal MD fails as much as it succeeds that the defnition of balanced. AR's who know what they are doing is ADS fire first few shots and hipfire to finish us off to overcome the impact recoil of MD. It's an explosive weapon it does damage, nerf it further and you have just reduced one of the few weapons that can COUNTER A HEAVY..
Which is my point we can't balance this game around AR users alone you have to look at perfect imbalance as that some weapons will crush other weapon types, be useful against other, and utterly fail against others. SR, LR, (AR at range and level ground) are all FAILS for MD.
Why is it that anyone who uses a MD rarely has a KD over 2? Because the only way to achieve higher KD is to manage the MD optimal with height and camp.
People don't like the MD because most AR's are running through the battlefield and manage their optimal range poorly and venture way too much into HMG, Shotty, MD, SMG optimal range. That's the real honest truth but nobody wants to admit that. |
SoLJae
ZionTCD Legacy Rising
351
|
Posted - 2013.02.17 16:44:00 -
[27] - Quote
KAGEHOSHI Horned Wolf wrote:ALWAYS ALWAYS ALWAYS ALWAYS use something yourself before accusing it of being OP. You need to not only see its strengths, but experience its weaknesses. Compare your success witth the MD with results from other light weapons (AR, shotgun, laser, sniper). Your unfounded misinformed opinions could lead to nerfs that ruin legitimate balanced weapons/playstyles, and make them not worth using anymore (and a waste to develop and add to the game to begin with).
A standard basic variant assault rifle contains more damage per magazine than a mass driver, and is way easier to use since it just shoots exactly where you point without having to predict paths. The standard basic variant assault rifle (which does 31 damage per shot) for example has 387.5 damage PER SECOND, which means in 2 SECONDS, it does 775 damage, enough to kill basically anyone but a well built heavy (which would just a second more second). The assault rifle can be used effectively at a greater ranges, and has no risk of damaging the user at close range unlike the mass driver.
Compare this to a basic variant standard mass diver. An MD fires 60 rounds per minute, which is 1 round per second. It does 225 shots per second if its a direct hit; did you read that? only 225 per second, and that is ONLY if you get a direct hit (rare). The basic variant standard AR does 387.5. Landing a direct hit with a mass driver not only takes more skill to do then getting direct hits with the AR (since you have to predict trajectory), but also does LESS damage per second. Now to the splash damage, the splash damage is 115 per shot (and per second since 1 shot per second), and that is usually all you will get since direct hits are rare. 387.5 > 225 387.5 > 115
In exchange for the higher difficulty to use, less damage per magazine (1350 for MD < for 1860 AR) , less effective range, risk of self-harm, and the crappy DPS compared to the AR, the mass driver gets to bypass cover, and damage multiple enemies with splash damage, and the blast effect. Its a fair trade-off.
This is an absolute spot-on assesment of the MD and how it compares to the most ubiquitous weapon in the game--the Assault rifle.
Thanks for your impressive presentation of facts, KAGEHOSHI.
+1 |
Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2013.02.17 16:57:00 -
[28] - Quote
Ydubbs81 RND wrote:They need to have a reload after 2 or 3 explosives or a much slower rate of fire. Shouldn't be able to spam 6 or more explosives. Weapon is way too cheesy
They can reduce the MD capacity when they drop every other weapon's ability to hold ammo. The increased it for a damn good reason. I have yet to see a video of someone going 44/0 with the driver as I have with plenty of other weapons.
|
Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2013.02.17 16:59:00 -
[29] - Quote
Bojo The Mighty wrote:I am screwed 1/2 the time I run out of ammo, which it is very easy to do.
*click click click*
I dread that sound. Usually happens when I'm facing one of those underpowered assault rifle guys. Just wait while I throw down a hive and spend 30 minutes reloading.
|
SoLJae
ZionTCD Legacy Rising
351
|
Posted - 2013.02.17 17:08:00 -
[30] - Quote
Reav Hannari wrote:Bojo The Mighty wrote:I am screwed 1/2 the time I run out of ammo, which it is very easy to do. *click click click* I dread that sound. Usually happens when I'm facing one of those underpowered assault rifle guys. Just wait while I throw down a hive and spend 30 minutes reloading.
LOL
IKR
I usually run a MD with a standard heavy suit, so I back up the driver with an ICD-9 SMG.
I use the SMG to keep me alive until I can track down a supply depot, or better yet, an angelic, suddenly-appearing logi with a blessed nanohive!
Then it's back to makin' things 'splode.
|
|
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.02.17 17:15:00 -
[31] - Quote
zeek1227 zeek1227 wrote:Bojo The Mighty wrote:Yeah and reload is really long, ammo is in short supply, breach is terrible, all variants suck the life out of your fitting, can kill yourself in one shot in combat, has slow travel time, has an arc to compensate with, and ADS is terrible. Looks like cons outweigh the pros here. Dude... it kinda owns everything if used right And it only owns the person using it if used badly.
This trait makes it, IMO, the most balanced weapon and a weapon I'm proud to use. A weapon that at first sucks, then becomes god mode after an insane amount of practice is not OP. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2013.02.17 17:15:00 -
[32] - Quote
Syther Shadows wrote:zeek1227 zeek1227 wrote:Ok I have been Provence wrong... I was using in cqc so my judgement was based on that u guys have valid points ty for your time dw about them there just trying to keep the fact the mass driver is a good weapon a secret these are the same people that where behind the lasers are not op threat ! HMG's are easy to counter (they can be but in some situations x-x) 8000 hp MILITIA tank with 2 reps is not op (there reasoning higher tier tanks are better) if you think something is op people who use it will pop up saying its not and for good reason Who want's to be told there killing spree was not fair on there behalf ? and the stuff they mention is easy to negate like ... REALLY easy yea but when EVERY weapon is supposedly OP and there fore every weapon needs to be nerfed then it's a problem with the players they need to HTFU and go back to WoW or wherever instead of having every weapon nerfed WTF is the point of that because you suck at all aspects of the game and consider every weapon to be OP? no that means you suck at the game. |
Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2013.02.17 17:19:00 -
[33] - Quote
SoLJae wrote:I use the SMG to keep me alive until I can track down a supply depot, or better yet, an angelic, suddenly-appearing logi with a blessed nanohive!
I am the logi. My sidearm is my right elbow but the range is a bit short. Training hand-to-hand combat right now.
|
Xender17
Oblivion S.G.X
4
|
Posted - 2013.02.17 17:22:00 -
[34] - Quote
I like using it against heavies.... it actually makes them nervous. |
Tiel Syysch
Imperfects Negative-Feedback
633
|
Posted - 2013.02.17 17:44:00 -
[35] - Quote
Mass driver hits too hard and is easy to aim. Been saying this for months now.
I hope all the people who only expect to get assists with it continue to use it, though, so CCP will keep buffing it unnecessarily for me. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.02.17 17:48:00 -
[36] - Quote
XeroTheBigBoss wrote:KAGEHOSHI Horned Wolf wrote:ALWAYS ALWAYS ALWAYS ALWAYS use something yourself before accusing it of being OP. You need to not only see its strengths, but experience its weaknesses. Compare your success witth the MD with results from other light weapons (AR, shotgun, laser, sniper). Your unfounded misinformed opinions could lead to nerfs that ruin legitimate balanced weapons/playstyles, and make them not worth using anymore (and a waste to develop and add to the game to begin with).
A standard basic variant assault rifle contains more damage per magazine than a mass driver, and is way easier to use since it just shoots exactly where you point without having to predict paths. The standard basic variant assault rifle (which does 31 damage per shot) for example has 387.5 damage PER SECOND, which means in 2 SECONDS, it does 775 damage, enough to kill basically anyone but a well built heavy (which would just a second more second). The assault rifle can be used effectively at a greater ranges, and has no risk of damaging the user at close range unlike the mass driver.
Compare this to a basic variant standard mass diver. An MD fires 60 rounds per minute, which is 1 round per second. It does 225 shots per second if its a direct hit; did you read that? only 225 per second, and that is ONLY if you get a direct hit (rare). The basic variant standard AR does 387.5. Landing a direct hit with a mass driver not only takes more skill to do then getting direct hits with the AR (since you have to predict trajectory), but also does LESS damage per second. Now to the splash damage, the splash damage is 115 per shot (and per second since 1 shot per second), and that is usually all you will get since direct hits are rare. 387.5 > 225 387.5 > 115
In exchange for the higher difficulty to use, less damage per magazine (1350 for MD < for 1860 AR) , less effective range, risk of self-harm, and the crappy DPS compared to the AR, the mass driver gets to bypass cover, and damage multiple enemies with splash damage, and the blast effect. Its a fair trade-off. You clearly use Mass Driver. What you just typed makes absolutely no sense. You are saying AR does 387.5 dmg a second, what you are clearly failing to say after that is if EVERY single bullet from the clip hits target running around corners, boxes, ect. Mass Driver if somebody runs around a box you can still fire beside them for splash dmg. Also the AR doesn't fire fast enough to shoot all 60 bullets in a single second. And you clearly never used a mass driver
KAGEHOSHI Horned Wolf wrote:ALWAYS ALWAYS ALWAYS ALWAYS use something yourself before accusing it of being OP. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.02.17 17:49:00 -
[37] - Quote
Tiel Syysch wrote:Mass driver hits too hard and is easy to aim. Been saying this for months now.
I hope all the people who only expect to get assists with it continue to use it, though, so CCP will keep buffing it unnecessarily for me. How the hell is it easy to aim? Every try hitting something more than 10m away? |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
77
|
Posted - 2013.02.17 17:51:00 -
[38] - Quote
Tiel Syysch wrote:Mass driver hits too hard and is easy to aim. Been saying this for months now.
I hope all the people who only expect to get assists with it continue to use it, though, so CCP will keep buffing it unnecessarily for me.
TBF, you're an oddity easliy top 3 MD users in the game so yea, lets not balance the weapon around you noone else will be able to ever use it otherwise |
Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2013.02.17 17:51:00 -
[39] - Quote
Tiel Syysch wrote:Mass driver hits too hard and is easy to aim. Been saying this for months now.
I hope all the people who only expect to get assists with it continue to use it, though, so CCP will keep buffing it unnecessarily for me.
The only weapon in the game with an arc based trajectory and you says its too easy to aim. Compared to what? |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 17:52:00 -
[40] - Quote
Reav Hannari wrote:Tiel Syysch wrote:Mass driver hits too hard and is easy to aim. Been saying this for months now.
I hope all the people who only expect to get assists with it continue to use it, though, so CCP will keep buffing it unnecessarily for me. The only weapon in the game with an arc based trajectory and you says its too easy to aim. Compared to what? Well all you have to do is aim at nearby wall or floor its not like ur trying to hit the person |
|
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
77
|
Posted - 2013.02.17 17:56:00 -
[41] - Quote
Reav Hannari wrote:Tiel Syysch wrote:Mass driver hits too hard and is easy to aim. Been saying this for months now.
I hope all the people who only expect to get assists with it continue to use it, though, so CCP will keep buffing it unnecessarily for me. The only weapon in the game with an arc based trajectory and you says its too easy to aim. Compared to what?
Its easy to aim, what isn't easy is having the patience and discipline not to panic and spam rather than place the shots while taking fire. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.02.17 17:59:00 -
[42] - Quote
zeek1227 zeek1227 wrote:Reav Hannari wrote:Tiel Syysch wrote:Mass driver hits too hard and is easy to aim. Been saying this for months now.
I hope all the people who only expect to get assists with it continue to use it, though, so CCP will keep buffing it unnecessarily for me. The only weapon in the game with an arc based trajectory and you says its too easy to aim. Compared to what? Well all you have to do is aim at nearby wall or floor its not like ur trying to hit the person That is only at a "sweet spot" range. Any further, there's the arc to deal with. Any closer, and you're shooting yourself in the face.
Get out of the sweet spot range and you'll be fine, unless the MD user is good, then you're screwed anyway because THEY'RE BETTER THAN YOU |
Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2013.02.17 18:00:00 -
[43] - Quote
zeek1227 zeek1227 wrote:Reav Hannari wrote:Tiel Syysch wrote:Mass driver hits too hard and is easy to aim. Been saying this for months now.
I hope all the people who only expect to get assists with it continue to use it, though, so CCP will keep buffing it unnecessarily for me. The only weapon in the game with an arc based trajectory and you says its too easy to aim. Compared to what? Well all you have to do is aim at nearby wall or floor its not like ur trying to hit the person
Yes, the optimal use case for the weapon. Hit a wall that is right behind the enemy or fire down on them and its awesome. If the elevation is wrong, you're out in the open or there is too much clutter in the area then the challenge begins and that magazine seems way too small to finish the job or you're killing yourself by clipping a shipping crate or a corner. If I'm going up against a heavy I AM trying to hit him with a round or four to take him down.
My point is that every weapon has its pros and cons. The mass driver is not overpowered. Its just different and takes some player skill and thought, like every other weapon.
|
Reiki Jubo
Amarr Templars Amarr Empire
63
|
Posted - 2013.02.17 18:01:00 -
[44] - Quote
KAGEHOSHI Horned Wolf wrote:ALWAYS ALWAYS ALWAYS ALWAYS use something yourself before accusing it of being OP. You need to not only see its strengths, but experience its weaknesses. Compare your success witth the MD with results from other light weapons (AR, shotgun, laser, sniper). Your unfounded misinformed opinions could lead to nerfs that ruin legitimate balanced weapons/playstyles, and make them not worth using anymore (and a waste to develop and add to the game to begin with).
A standard basic variant assault rifle contains more damage per magazine than a mass driver, and is way easier to use since it just shoots exactly where you point without having to predict paths. The standard basic variant assault rifle (which does 31 damage per shot) for example has 387.5 damage PER SECOND, which means in 2 SECONDS, it does 775 damage, enough to kill basically anyone but a well built heavy (which would just a second more second). The assault rifle can be used effectively at a greater ranges, and has no risk of damaging the user at close range unlike the mass driver.
Compare this to a basic variant standard mass diver. An MD fires 60 rounds per minute, which is 1 round per second. It does 225 shots per second if its a direct hit; did you read that? only 225 per second, and that is ONLY if you get a direct hit (rare). The basic variant standard AR does 387.5. Landing a direct hit with a mass driver not only takes more skill to do then getting direct hits with the AR (since you have to predict trajectory), but also does LESS damage per second. Now to the splash damage, the splash damage is 115 per shot (and per second since 1 shot per second), and that is usually all you will get since direct hits are rare. 387.5 > 225 387.5 > 115
In exchange for the higher difficulty to use, less damage per magazine (1350 for MD < for 1860 AR) , less effective range, risk of self-harm, and the crappy DPS compared to the AR, the mass driver gets to bypass cover, and damage multiple enemies with splash damage, and the blast effect. Its a fair trade-off.
All moot bcuz of accuracy. the AR user needs 2 keep his shots on target to get all of that dmg. ur assuming every one of the bullets hits. FAIL. potential damage is dumb bcuz the game doesnt work like that.
to shoot more holes in your logic the MD user only has to hit within 4-6m of his target to do dmg. splash damage at range? only grenades do that and you cant spam those at one per second or target them either. 4-6m a huge area! so he doesnt even have to hit the target, he gets rewarded for being kind of close. again. crazy.
even worse the MD is the only weapon in the game that suppresses. not even the forge can do that.
in closing, since its direct damage is enormous, it doesnt get punished for missing and it suppresses it needs better balance. the self damage needs 2 be consistent when the shooter is inside the target range and the fire rate needs to come down to about 30 rpm. MD should be king of the 20-60m range. bad in CQC bcuz of slow fire rate and self dmg. |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 18:03:00 -
[45] - Quote
Scheneighnay McBob wrote:zeek1227 zeek1227 wrote:Reav Hannari wrote:Tiel Syysch wrote:Mass driver hits too hard and is easy to aim. Been saying this for months now.
I hope all the people who only expect to get assists with it continue to use it, though, so CCP will keep buffing it unnecessarily for me. The only weapon in the game with an arc based trajectory and you says its too easy to aim. Compared to what? Well all you have to do is aim at nearby wall or floor its not like ur trying to hit the person That is only at a "sweet spot" range. Any further, there's the arc to deal with. Any closer, and you're shooting yourself in the face. Get out of the sweet spot range and you'll be fine, unless the MD user is good, then you're screwed anyway because THEY'RE BETTER THAN YOU Right but you know how freaking hard it is to dodge grenages and try to shoot accurately at the dude spamming them? I mean people complained about earlier grenades blowing up to soon and this is a gun that shoots them!!! Idk maybe I'm wrong but I have has experience on both sides of an Md Got many kills on one side and died pretty quick on the other |
Tiel Syysch
Imperfects Negative-Feedback
633
|
Posted - 2013.02.17 18:03:00 -
[46] - Quote
Scheneighnay McBob wrote:Tiel Syysch wrote:Mass driver hits too hard and is easy to aim. Been saying this for months now.
I hope all the people who only expect to get assists with it continue to use it, though, so CCP will keep buffing it unnecessarily for me. How the hell is it easy to aim? Every try hitting something more than 10m away?
I have I think an 11.8 KDR using the mass driver almost exclusively. I hit people regularly at 80+ meters. It's really not that hard for me. |
GetShotUp
UnReaL.
85
|
Posted - 2013.02.17 18:07:00 -
[47] - Quote
Massdrivers are Call Of Dutie's Noobtubes and whoever thinks they're "good" because they spam massdrivers.....die. I learned that usually medics use MDs since they don't have time to use their gun so its easier for them to just spam a driver to give some cover/ create distraction. i guess thats okay, but my cousin is a medic and he does perfectly fine with an AR while healing, but he'll have no choice but to use a MD since that what other medics are diong.
I messaged some p**** who got in his dropship, landed on a roof and spammed his MD EVERYWHERE. Mainly at the CRU next to B on that one map (don't know name). He replied talking about "oooohhhh check the leaderboards in kills" lol
MDs are cheap to begin with so when you use it in the cheapest way possible......so sad. I saw a thread about a guy breaking down how most people here have no game gun which is why tanking and MDs are convenient to them. Quote for the ******* truth. So sad how he got bashed, though. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2013.02.17 18:07:00 -
[48] - Quote
the voice of MD |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
77
|
Posted - 2013.02.17 18:08:00 -
[49] - Quote
Tiel Syysch wrote:Scheneighnay McBob wrote:Tiel Syysch wrote:Mass driver hits too hard and is easy to aim. Been saying this for months now.
I hope all the people who only expect to get assists with it continue to use it, though, so CCP will keep buffing it unnecessarily for me. How the hell is it easy to aim? Every try hitting something more than 10m away? I have I think an 11.8 KDR using the mass driver almost exclusively. I hit people regularly at 80+ meters. It's really not that hard for me.
But you are a GOD you are not like the rest of us mere mortals. Me thinks it has more to do with the user and not the weapon.
Now stop fishing for these compliments you'll get no more from me |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2013.02.17 18:13:00 -
[50] - Quote
GetShotUp wrote:Massdrivers are Call Of Dutie's Noobtubes and whoever thinks they're "good" because they spam massdrivers.....die. I learned that usually medics use MDs since they don't have time to use their gun so its easier for them to just spam a driver to give some cover/ create distraction. i guess thats okay, but my cousin is a medic and he does perfectly fine with an AR while healing, but he'll have no choice but to use a MD since that what other medics are diong.
I messaged some p**** who got in his dropship, landed on a roof and spammed his MD EVERYWHERE. Mainly at the CRU next to B on that one map (don't know name). He replied talking about "oooohhhh check the leaderboards in kills" lol
MDs are cheap to begin with so when you use it in the cheapest way possible......so sad. I saw a thread about a guy breaking down how most people here have no game gun which is why tanking and MDs are convenient to them. Quote for the ******* truth. So sad how he got bashed, though.
and epic tears were farmed then and now |
|
Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2013.02.17 18:19:00 -
[51] - Quote
GetShotUp wrote:Massdrivers are Call Of Dutie's Noobtubes and whoever thinks they're "good" because they spam massdrivers.....die. I learned that usually medics use MDs since they don't have time to use their gun so its easier for them to just spam a driver to give some cover/ create distraction. i guess thats okay, but my cousin is a medic and he does perfectly fine with an AR while healing, but he'll have no choice but to use a MD since that what other medics are diong.
I messaged some p**** who got in his dropship, landed on a roof and spammed his MD EVERYWHERE. Mainly at the CRU next to B on that one map (don't know name). He replied talking about "oooohhhh check the leaderboards in kills" lol
MDs are cheap to begin with so when you use it in the cheapest way possible......so sad. I saw a thread about a guy breaking down how most people here have no game gun which is why tanking and MDs are convenient to them. Quote for the ******* truth. So sad how he got bashed, though.
Anybody that simply spams with the mass driver won't last long. The assault mass driver can do that for longer but with half the damage per round. They create havoc for a bit but will quickly burn through a nano hive. Anybody causing that much irritation will be quickly targeted and taken out.
I think most real MD gunners think about their shots as much as anybody because they know they have a limited amount of ammunition before reload. Yes, the weapon obscures through smoke and suppresses fire by disrupting aim. We have one weapon to fill that role. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.17 19:18:00 -
[52] - Quote
XeroTheBigBoss wrote: You clearly use Mass Driver. What you just typed makes absolutely no sense. You are saying AR does 387.5 dmg a second, what you are clearly failing to say after that is if EVERY single bullet from the clip hits target running around corners, boxes, ect. Mass Driver if somebody runs around a box you can still fire beside them for splash dmg. Also the AR doesn't fire fast enough to shoot all 60 bullets in a single second.
Reiki Jubo wrote: All moot bcuz of accuracy. the AR user needs 2 keep his shots on target to get all of that dmg. ur assuming every one of the bullets hits. FAIL. potential damage is dumb bcuz the game doesnt work like that.
to shoot more holes in your logic the MD user only has to hit within 4-6m of his target to do dmg. splash damage at range? only grenades do that and you cant spam those at one per second or target them either. 4-6m a huge area! so he doesnt even have to hit the target, he gets rewarded for being kind of close. again. crazy.
even worse the MD is the only weapon in the game that suppresses. not even the forge can do that.
in closing, since its direct damage is enormous, it doesnt get punished for missing and it suppresses it needs better balance. the self damage needs 2 be consistent when the shooter is inside the target range and the fire rate needs to come down to about 30 rpm. MD should be king of the 20-60m range. bad in CQC bcuz of slow fire rate and self dmg.
I find it cute how people point out that the calculated AR dps is only acheived if you hit the target, WEL DUH!. If you can't hit the target to maximize your amazing dps potential, than that's YOUR FAULT for not being good enough at tracking and hitting targets. The AR is accurate, and hitscan (bullet hits target as soon as you pull the trigger, no travel time), the problem is you people need to get good.
@XeroTheBigBoss: No, I'm an AR user, I only use militia crap and my free exile AR since I don't want to specialize for any weapon or dropsuit until the new weapons and dropsuits come, I did test the mass driver before though (i test every weapon and vehicle type). Where the hell did I say it can shoot 60 rounds per second? reread my post, its 12.5 shots per second (multiply by 31 damage). 750 RPM / 60 (60 secs per minute) = 12.5 RPS X 31 damage = 387.5 per seconds. 387.5 X 2 = 775 damage in 2 seconds.
@Reiki Jubo: Hitting someone with only splash damage is not missing, its a deliberate method of doing damage since aiming for a direct hit has a high chance of failure. Direct damage is big, but its hard to get, much harder than getting 1 or 2 seconds of direct damage with an an AR (which I remind you dos much more damage anyway); considering that, I thing the suppression effect is fair. Forge gun is an anti-vehicle weapon, while mass driver is anti-infantry, so bad comparison. |
Jack McReady
A.C.M.E Corp
71
|
Posted - 2013.02.17 19:42:00 -
[53] - Quote
Tiel Syysch wrote:Scheneighnay McBob wrote:Tiel Syysch wrote:Mass driver hits too hard and is easy to aim. Been saying this for months now.
I hope all the people who only expect to get assists with it continue to use it, though, so CCP will keep buffing it unnecessarily for me. How the hell is it easy to aim? Every try hitting something more than 10m away? I have I think an 11.8 KDR using the mass driver almost exclusively. I hit people regularly at 80+ meters. It's really not that hard for me. cool story bro, last time I saw you in a random pub match, you killed yourself with splash damage and lost the game hard with your "uber" mass driver. |
Knight SoIaire
Better Hide R Die
32
|
Posted - 2013.02.17 19:45:00 -
[54] - Quote
The only reason people complain about MDs is because its really the only thing that can take down ADV noobs effectively. |
Tiel Syysch
Imperfects Negative-Feedback
633
|
Posted - 2013.02.17 19:49:00 -
[55] - Quote
Jack McReady wrote:Tiel Syysch wrote:Scheneighnay McBob wrote:Tiel Syysch wrote:Mass driver hits too hard and is easy to aim. Been saying this for months now.
I hope all the people who only expect to get assists with it continue to use it, though, so CCP will keep buffing it unnecessarily for me. How the hell is it easy to aim? Every try hitting something more than 10m away? I have I think an 11.8 KDR using the mass driver almost exclusively. I hit people regularly at 80+ meters. It's really not that hard for me. cool story bro, last time I saw you in a random pub match, you killed yourself with splash damage and lost the game hard with your "uber" mass driver.
The times I've killed myself with the mass driver I can still count on just one hand, and they're pretty much always the result of a laggy match where shots are delayed, so firing while going around walls becomes a gamble as to if the round is going to come out in time.
Glad I could be the highlight of your Dust career, though. Can't say you've been memorable in the slightest. |
Kreigs Jaeger
Mikramurka Shock Troop Minmatar Republic
11
|
Posted - 2013.02.17 19:51:00 -
[56] - Quote
Another thoughtful post to be ignored, move along, nothing to see here.
Aside from the obvious negatives that have been pointed out (Slow reload, self damage, high CPU/Power cost) I think I can expound on aiming a bit more. For every other weapon in the game, it's literally as simple as point and click. Their movement in relation to you is hardly relevant, all that matters is good LOS.
For the mass driver, you have to take EVERYTHING regarding terrain and positioning into account considering you are calculating at least three things, relative height, speed of your round and target location prediction.
Sure, your average dust bunnie can spam grenades at someone's feet 3 meters away, but a really good player with a mass driver has to be 3 times better than a good player with an AR or laser rifle. Every distance shot has to be calculated, not simply reacted to. You can't aim at a target and fire, you have to know where they will be, where you are and how that effects the shot, and how long it will take the round to get there considering the two. |
Knight SoIaire
Better Hide R Die
32
|
Posted - 2013.02.17 19:54:00 -
[57] - Quote
I think the skilled players (SKILLED players not a squad of Heavies Pubstomping) should do something, Skill into Scrambler Pistols, use two Complex Sidearm Modifiers, spend a whole day using them and then tommorrow we can see all the 'Nerf Scrambler Pistol, CCP!' threads |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.02.17 21:07:00 -
[58] - Quote
I shudder to think what a true master of the MD is capable of. I directly hit a sniper from a pretty good distance- someone damaged them before hand, but it finished them off. Damn lucky shot. |
Tau5
Sebiestor Field Sappers Minmatar Republic
27
|
Posted - 2013.02.17 21:29:00 -
[59] - Quote
If you think the Mass Driver is OP, stop playing Dust 514.
Really. This isn't the game for you. This is a game with different weapons and classes, with different skill levels and different roles. It is not Call of Duty, and it is not Battlefield 3.
If you think that any weapon is OP, and your only reasoning is "it killed me," or "it's easy to use," then you need to uninstall Dust, buy Call of Duty, and shut up. |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 21:39:00 -
[60] - Quote
Tau5 wrote:If you think the Mass Driver is OP, stop playing Dust 514.
Really. This isn't the game for you. This is a game with different weapons and classes, with different skill levels and different roles. It is not Call of Duty, and it is not Battlefield 3.
If you think that any weapon is OP, and your only reasoning is "it killed me," or "it's easy to use," then you need to uninstall Dust, buy Call of Duty, and shut up. Hey buddy how about you gtfo basically what you are saying is we shouldnt provide feedback of a BETA PRODUCT which is what our job is!!!!!!!! I am not saying nerf it cuz i got killed i said i used it and it seemed overly easy to get kills without taking any damage so MAYBE it could be looked at So calm the hell down and read the post mmmmmkay? |
|
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.17 22:11:00 -
[61] - Quote
zeek1227 zeek1227 wrote:Tau5 wrote:If you think the Mass Driver is OP, stop playing Dust 514.
Really. This isn't the game for you. This is a game with different weapons and classes, with different skill levels and different roles. It is not Call of Duty, and it is not Battlefield 3.
If you think that any weapon is OP, and your only reasoning is "it killed me," or "it's easy to use," then you need to uninstall Dust, buy Call of Duty, and shut up. Hey buddy how about you gtfo basically what you are saying is we shouldnt provide feedback of a BETA PRODUCT which is what our job is!!!!!!!! I am not saying nerf it cuz i got killed i said i used it and it seemed overly easy to get kills without taking any damage so MAYBE it could be looked at So calm the hell down and read the post mmmmmkay?
Well you're not doing a good job of it, and you're not qualified to do so since you clearly never used the mass driver before.
You need to not only see its strengths, but experience its weaknesses. Compare your success witth the MD with results from other light weapons (AR, shotgun, laser, sniper). Your unfounded misinformed opinions could lead to nerfs that ruin legitimate balanced weapons/playstyles, and make them not worth using anymore (and a waste to develop and add to the game to begin with). Read post #14 Like I said before, ALWAYS ALWAYS ALWAYS ALWAYS use something yourself before accusing it of being OP.
Also, the feedback section is not the general section, its the feedback/requests section (as the bame would imply) |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.17 22:31:00 -
[62] - Quote
KAGEHOSHI Horned Wolf wrote:zeek1227 zeek1227 wrote:Tau5 wrote:If you think the Mass Driver is OP, stop playing Dust 514.
Really. This isn't the game for you. This is a game with different weapons and classes, with different skill levels and different roles. It is not Call of Duty, and it is not Battlefield 3.
If you think that any weapon is OP, and your only reasoning is "it killed me," or "it's easy to use," then you need to uninstall Dust, buy Call of Duty, and shut up. Hey buddy how about you gtfo basically what you are saying is we shouldnt provide feedback of a BETA PRODUCT which is what our job is!!!!!!!! I am not saying nerf it cuz i got killed i said i used it and it seemed overly easy to get kills without taking any damage so MAYBE it could be looked at So calm the hell down and read the post mmmmmkay? Well you're not doing a good job of it, and you're not qualified to do so since you clearly never used the mass driver before. You need to not only see its strengths, but experience its weaknesses. Compare your success witth the MD with results from other light weapons (AR, shotgun, laser, sniper). Your unfounded misinformed opinions could lead to nerfs that ruin legitimate balanced weapons/playstyles, and make them not worth using anymore (and a waste to develop and add to the game to begin with). Read post #14 Like I said before, ALWAYS ALWAYS ALWAYS ALWAYS use something yourself before accusing it of being OP. Also, the feedback section is not the general section, its the feedback/requests section (as the bame would imply) youre not very clever are you? I was unsure of it actually being OP and after hearing the points made by others i admitted it wasnt op HOWEVER I DID USE IT stated multiple times in this thread THROUGH MY USE I GOT ALOT OF KILLS WITHOUT DIEING I THOUGHT THIS WAS WEIRD SO CAME TO FORUMS TO GET OTHERS OPINION not trying to get a nerf not trying to get devs attention or i would have posted in feedback come on dude!
|
Osiris Ausare
Planetary Response Organisation Test Friends Please Ignore
5
|
Posted - 2013.02.17 23:06:00 -
[63] - Quote
I use the MD and I can see both the pros and cons of the weapon, but I use it because I'm a logi. Yes I've spammed the hell out of the weapon but most times I'm doing it to provide cover fire for a hurt squadmate or too quickly kill off an opponent so I can get to a downed blue dot and rez them. As previous comments have mentioned there are a lot of negatives to the weapon that could outweigh the positives, but not completely. If you are able to get a constant direct hit on every single opponent, the MD is almost a one shot kill weapon. But the same thing could be said for sniper rifles or laser rifles, but I don't complain about that, I take it as a lesson, figure out how to find cover and try again. But I guess that's asking too much from other players, because what's the fun in learning and evolving your gameplay. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2013.02.17 23:16:00 -
[64] - Quote
when i use the MD my intention is not to kill I am only trying to help my enemy down the stairs or help him cross the street faster, his death is an unfortunate side effect of this |
Vethosis
Universal Allies Inc.
2
|
Posted - 2013.04.20 00:51:00 -
[65] - Quote
MD's are overpowed but assault forge guns aren't? hmm.. |
Thog A Kuma
OPERATIVES OF THE GOAT
64
|
Posted - 2013.04.20 00:54:00 -
[66] - Quote
Vethosis wrote:MD's are overpowed but assault forge guns aren't? hmm.. Necromancer STRIKES!
|
Buster Friently
Rosen Association
289
|
Posted - 2013.04.20 02:22:00 -
[67] - Quote
Mass drivers are fine. Go cry about lasers now. (lasers are also fine Btw)
Why is it that AR users want an AR only game? Does thought hurt your brain? |
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
58
|
Posted - 2013.04.20 05:28:00 -
[68] - Quote
Buster Friently wrote:Mass drivers are fine. Go cry about lasers now. (lasers are also fine Btw)
Why is it that AR users want an AR only game? Does thought hurt your brain?
2013.02.17 07:30 this thread was made over 2 months ago lol
But thanks for pulling it up had a good laugh at my trolling |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
28
|
Posted - 2013.04.20 05:39:00 -
[69] - Quote
Can't wait until the splash damage vs terrain glitch get's fixed in uprising. People are really going to be flocking to the forums to QQ |
JETSTORM1090
Against All Oddz
29
|
Posted - 2013.04.20 06:24:00 -
[70] - Quote
Vethosis wrote:MD's are overpowed but assault forge guns aren't? hmm.. Okay I laughed pretty hard at this lol |
|
|
|
|
Pages: 1 2 3 :: [one page] |