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Priest of Perelandro
Doomheim
7
|
Posted - 2013.02.14 01:48:00 -
[1] - Quote
If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point? |
Treemugger
I mug trees.
34
|
Posted - 2013.02.14 02:27:00 -
[2] - Quote
You could join a corp for new guys like DUST University or you could play Ambush, where there's hardly any big corps playing.
I do the latter. |
Mithridates VI
New Eden Research Foundation
164
|
Posted - 2013.02.14 02:27:00 -
[3] - Quote
To contrast, I'm new and only feel outclassed by specific individuals, rather than entire teams. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2013.02.14 02:28:00 -
[4] - Quote
Find a corp. and get better. That's what the game's about.
Or, as CCP likes to say, HTFU. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.02.14 02:29:00 -
[5] - Quote
That is a simple culling of the herd- those who quit early on because of that clearly aren't fit for the game.
IF, for some reason, you're still reading this and willing to play- there's a little channel called "LFSquad" |
Priest of Perelandro
Doomheim
7
|
Posted - 2013.02.14 02:36:00 -
[6] - Quote
Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU.
Hard to get better when you are getting redlined therefore getting minimal WP, SP, and ISK. Corps are really going to jump at adding you with terrible KDrs too.
I could careless about this game, but what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."? Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.02.14 02:41:00 -
[7] - Quote
Priest of Perelandro wrote:Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU. Hard to get better when you are getting redlined therefore getting minimal WP, SP, and ISK. Corps are really going to jump at adding you with terrible KDrs too. I could careless about this game, but what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."? Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles. Getting redlined? Un-redline your team. It isn't too hard to do if you aren't a blueberry. It just takes some luck, some skill, and ofc, guts. |
Priest of Perelandro
Doomheim
7
|
Posted - 2013.02.14 02:45:00 -
[8] - Quote
Scheneighnay McBob wrote:Priest of Perelandro wrote:Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU. Hard to get better when you are getting redlined therefore getting minimal WP, SP, and ISK. Corps are really going to jump at adding you with terrible KDrs too. I could careless about this game, but what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."? Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles. Getting redlined? Un-redline your team. It isn't too hard to do if you aren't a blueberry. It just takes some luck, some skill, and ofc, guts.
Per your own post, you should have to rely on "luck" as a game mechanic? |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.02.14 02:50:00 -
[9] - Quote
Priest of Perelandro wrote:Scheneighnay McBob wrote:Priest of Perelandro wrote:Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU. Hard to get better when you are getting redlined therefore getting minimal WP, SP, and ISK. Corps are really going to jump at adding you with terrible KDrs too. I could careless about this game, but what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."? Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles. Getting redlined? Un-redline your team. It isn't too hard to do if you aren't a blueberry. It just takes some luck, some skill, and ofc, guts. Per your own post, you should have to rely on "luck" as a game mechanic? Obviously you don't know where snipers and AVers are and aren't looking. Until you get the skills for a super low signature profile, you'll have to rely on luck. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.02.14 03:14:00 -
[10] - Quote
1. Join a player-run corp. NPC corps are just there as a starter and players aren't meant to expand much within an npc corp anyways.
2. Matchmaking is still being fixed and we will likely not see any improvements for the next few months leading up to Fanfest 2013.
3. We are just testing. Thank you for providing input on something CCP already knows.
4. The reason it's taking so long is because CCP has a lot to finish and they have to prioritize. Fortunately for you and me, matchmaking is a bit high in the priority list judging from everyone's reaction to the current system. |
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Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2013.02.14 03:20:00 -
[11] - Quote
Priest of Perelandro wrote:Per your own post, you should have to rely on "luck" as a game mechanic? Luck is a game mechanic in any game you play online.
You don't know what mods or attachments the enemy team is using, you don't know their skill, and you don't know if one of them is about to be ambushed by a cheetah.
Games can be lost or won on luck alone. That one stray bullet, that one whiffed forge shot could make or break the whole match. |
J4yne C0bb
DUST University Ivy League
13
|
Posted - 2013.02.14 04:44:00 -
[12] - Quote
Find a Corp. You need other people to show you the ropes -- as one of D-UNI's members told me, this game doesn't have a learning curve, it has a learning cliff. If you lone wolf it, you'll die quickly and frequently.
Actually, you'll probably do both of those a lot anyways, but at least you can run with a squad that will have your back, and try to get you back on your feet.
Find D-UNI and apply. As long as you're willing to abide by their rules, they will likely take you. |
lowratehitman
Subdreddit Test Alliance Please Ignore
284
|
Posted - 2013.02.14 05:43:00 -
[13] - Quote
Add our open corp channel if you are lfs or rf?, always tons of people from lots of corps looking for pick up players. Subreddit is the channel name.
And on another note, it takes backbone to stick with it and not quit. We all have been in situations of being redlined, as we have all got our rears handed to us at one time or another. |
skinn trayde
On The Brink
82
|
Posted - 2013.02.14 07:38:00 -
[14] - Quote
Priest of Perelandro wrote: .... Corps are really going to jump at adding you with terrible KDrs too. ... Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles. ...
(edited for pertinent points)
Not all corps rely on your K/Dr to decide if they will accept you, after all we were all new to the game at one point, so all you have to do is talk to friendly ones like us ;-) ( public channel > OTB ) and go from there. You can also squad up with corps that are willing to work with non corpies in pub matches and get to know them too!
Regarding the grouping system, well the whole match making atm is a bit borked, but as we're all so fond of saying here on the forums "It's a Beta" and a lot of issues still have to be ironed out, but proper matchmaking keeps being listed as something coming SOONGäó |
ContraBanJoe
Planetary Response Organisation Test Friends Please Ignore
32
|
Posted - 2013.02.14 08:00:00 -
[15] - Quote
Priest of Perelandro wrote:If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point?
Greetings!
This is a friendly recruitment message from Planetary Response Organisation [PXRXO]. We are one of the largest Corporations in Dust 514, and operate in one of the largest EVE Alliances/Coalitions.
If you are over 18 years of age, have a working microphone, and are a team player, we are very interested in acquiring your services within our well established corporation.
To apply, simply press L1 to bring up your Neocom. Select CORPORATION > SEARCH > Enter PXRXO and search. We have directors monitoring for applications 24/7 so you should be brought into the Corporation very quickly.
Once you have been accepted we will provide you with additional instructions to get you setup on voice within our secured CORP voice channels.
Again, this is an excellent opportunity to get into a serious Corporation, that will be participating in some of the most epic battles to take place in New Eden.
We look forward to hearing from you.
Cheers!
ContraBanJoe CEO - PXRXO
IF YOU ARE ALREADY IN A CORP - PLEASE ACCEPT MY SINCERE APPOLOGIES. WE ARE NOT INTENDING TO POACH ANYONE. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
114
|
Posted - 2013.02.14 08:37:00 -
[16] - Quote
Priest of Perelandro wrote:what kind of longevity are you going to have when new players just get destroyed
I agree. Personally, I think the skill point cap should be set to the highest player, or maybe 5mil SP for all starting players.
I heard it'll take a couple of months to max out everything in one area (like AR skill, mods and a dropsuit) right now. Eventually there'll probably be new content, so the gap is just going to get bigger between new and old players. There needs to be a steady stream of well geared and skilled new players so we have someone decent to fight. It's going to be a boring game if there's no competition.
Anyways, I think you should put your post in feedback, because it sounds like you are giving your feedback about your first impressions playing the game :P
and yah, it's easier if you group up with people or join a corp. |
Tomas Harlow
Villore Sec Ops Gallente Federation
0
|
Posted - 2013.02.14 11:56:00 -
[17] - Quote
Priest of Perelandro wrote:If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point?
@Priest of Perelandro: I agree with everyone that you should look into joining a corp or find a group that you like to play D514 with.
I don't think that you should get too ripped up over the stats, just relax and work on your skills. Heck I've been doing alright on my own lone wolfing it as a total beginner- but even I know there is an advantage of a group or team has that you won't have. Oddly enough that works against them as well, cause I'm just talking about numbers. If I find that I'm out numbered on my own usually I'll try to lure them- to one on one and it works for the most part. In other words, just take it at one enemy at a time and secure your key objectives. You'll do fine and dont forget to aid your teammates when you can, cause they will help you in turn. |
OMI43221
Osmon Surveillance Caldari State
15
|
Posted - 2013.02.14 15:10:00 -
[18] - Quote
I actually agree with the original poster. The more time goes on the worse it is for new players. That said you can get into a very competitive fit for ~ 1.5 SP....that takes about a month. Also the real solution is good match making. Its a beta..they're working on it. |
Fornacis Fairchild
Kat 5 Kaos
25
|
Posted - 2013.02.14 15:33:00 -
[19] - Quote
I've played only for a week or so and yes it was rough.
My advice is screw KDR for now. Get in a game and learn the mechanics, find choke points, hiding places, and most of all build your shooting skills.
If you get redlined guess what.....99.999% of the time noone is guarding the back bases, so grab a buggy and Dukes of Hazzard that thing to the back and grab a base. The enemey will have to respond, if not go grab another.
|
Fox Gaden
DUST University Ivy League
164
|
Posted - 2013.02.14 17:23:00 -
[20] - Quote
Priest of Perelandro wrote:Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU. Hard to get better when you are getting redlined therefore getting minimal WP, SP, and ISK. Corps are really going to jump at adding you with terrible KDrs too. I could careless about this game, but what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."? Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles.
A terrible KD ratio will not prevent a player from being accepted into DUST University.
However, you are not exactly portraying the positive and eager to learn/adapt attitude that DUST University promotes.
As far as getting redlined in a public match: sometimes you are the windshield, sometimes you are the bug. Or put another way, sometimes you find a squad of elite players on your team, sometimes you face a squad of elite players on the other team. And I suppose due to the perverted nature of chance, sometimes you end up on a team of Blueberries fighting four squads of elite players. |
|
gbghg
L.O.T.I.S. Legacy Rising
373
|
Posted - 2013.02.14 17:40:00 -
[21] - Quote
Priest of Perelandro wrote:Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU. Hard to get better when you are getting redlined therefore getting minimal WP, SP, and ISK. Corps are really going to jump at adding you with terrible KDrs too. I could careless about this game, but what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."? Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles. Most corps don't care about your K/DR they care more about what kind of player you are, like whether you're a teamplayer, what your playstyle is, etcetera.
If a corp judges you on you're K/DR alone then you're in a bad corp. I mean I play logi/ds pilot and they give you some of the worst k/dr 's in the game, but that doesn't mean I'm a crap player |
Priest of Perelandro
Doomheim
7
|
Posted - 2013.02.14 18:24:00 -
[22] - Quote
I've had some time to reflect, and man was I pissed off last night that I couldn't get a single good game in, but my original complaint still stays the same.
How are new players supposed to cope with being miles behind the new players? I've heard "get used to dying. a lot". You know what's not fun? Dying. A lot. You know what happens when people don't have fun? They leave.
How many new players do you think games like Warcraft of Modern Warefare 3, or Battlefield 3 picks up now a days? Not many. Because everyone who starts now is behind the 8-ball. What they do is hold on to the players they alerady have, by tossing them cookies every so often once the cookie jar is empty.
Well unless CCP plans on rolling out a new gamestyle, or new dropsuits, or new maps, or new incentives whatever they may be in the future (look I know this is just beta), how do you expect to keep old players happy, and bring new players in?
TL;DR
New players will grow tired of not being able to compete by being far out-paced by the vets. Vets will grow tired of not having competition by far out-pacing the new players.
And yes, I know it's Beta. But core game mechanics rarely get changed. Matchmaking is a core game mechanic. |
gbghg
L.O.T.I.S. Legacy Rising
373
|
Posted - 2013.02.14 18:32:00 -
[23] - Quote
As you said "its a beta" there are lots of problems and things are getting a little stale for us "vets". However from you're op it sounds like you're angry about the number of experienced squaded players you're running into in games lately. I will agree with you on the matchmaking it is broken and does need fixing, but just wait there's going to be a big update in the next 2 months. |
Tarquin Markel
The Synenose Accord Celestial Imperative
85
|
Posted - 2013.02.14 19:46:00 -
[24] - Quote
I picked up this game about a week before it went open beta, when it was mostly a bunch of veterans and me, and the learning curve was indeed savage. That said, there's no way to learn quite like figuring out, painfully, how not to have your head handed to you.
Aside from "HTFU and learn," if you want to be competitive against the big dogs, there are a few things you can do.
(1) You've seen some corp recruiting offers here. Consider accepting the invitation.
(2) Don't be another random blueberry. Get a headset and look for squads that are using headsets. They rarely mind an additional gun-- if, that is, you can talk to them.
(3) If you must be a random blueberry, develop skills that do not require teamwork. Almost any kind of front-line fighting benefits greatly from teamwork, but you can make a lot of trouble solo. Go for a low-profile fit, such as a militia shotgun scout, and remember that even after you get your profile down enough that you don't stand out unless someone looks straight at you, stealth in DUST bears a lot of resemblance to being sneaky IRL. Stay low, stay behind cover, and work out little-traveled areas and paths: if nobody is looking, you won't be seen. Flank snipers, capture unguarded objectives, plant explosives, and ambush hackers.
(4) While doing #3, if someone kills you, try to work out how they did it and either copy the tactic or turn it back on the user. Snipers are great for the latter-- if somebody snipes you, try to notice which way they shot from, then respawn someplace out of the way and head for a spot with a view of the area where you think the sniper was (NOT where you got killed; somewhere else). Snipers don't move much unless they know they've been exposed, so you have decent odds of finding your murderer and taking bloody vengeance.
(5) Be daring. If you're using militia fits, you aren't risking much, whatever you do. K/D matters less than helping your team win.
(6) If you just can't win, wait a couple minutes before asking for another match. New matches often pull in a large percentage of people from the last round-- all of whom are asking for a new match at once. If you can't beat 'em, let them go on without you.
Good luck, and welcome to Dust! |
Priest of Perelandro
Doomheim
7
|
Posted - 2013.02.14 21:25:00 -
[25] - Quote
I sounded like a @#$%& in my OP, so I apologize. I guess it's HTFU or GTFO. |
Tarquin Markel
The Synenose Accord Celestial Imperative
85
|
Posted - 2013.02.14 21:37:00 -
[26] - Quote
Priest of Perelandro wrote:I sounded like a @#$%& in my OP, so I apologize. I guess it's HTFU or GTFO.
I'd replace HTFU with "grit your teeth and learn." As for your OP ... well, the voice of frustration rarely chooses its words with care.
Good luck, die lots, learn well. |
Candi Sux
Fraternity of St. Venefice Amarr Empire
5
|
Posted - 2013.02.14 22:52:00 -
[27] - Quote
I agree that this game is hard on new players. I bought a PS3 just to play the Dust demo and I figured since I play a lot of FPS multiplayer, that I would have an advantage from the get-go, or at least be able to hold my own....You can all probably imagine how that went. Just like you, after about three games I was in the player-chat raging about what a ****** game it is.
But on the other hand, Modern Warfare and Battlefield are already great games, why would I want CCP to just recreate a game that I have already mastered?
I strongly recommend that you stick with the game and get into leveling up your skills and buying better equipment. My experience has been that even when I get pwnd, I still get some SP and ISK. |
Arunis Gen
G I A N T
9
|
Posted - 2013.02.15 01:12:00 -
[28] - Quote
I don't want to sound harsh or anything but this is New Eden. A very lawless and hard place to exist in. All I can really tell you is to adapt to the situation and respond in the appropriate manner. Whether it meant to use a Scout with an uplink r a Dropship with a CRU in it to break the red line. Don't just give up. Every problem has a solution. In this case it is you being redlined. Whether or not you acquire the knowledge to solve your problem is entirely up to you. |
Kram Ennett
R.I.f.t
7
|
Posted - 2013.02.15 04:02:00 -
[29] - Quote
There is always something to contribute, whether you're new or a vet. My FPS skills are on the low end of mediocre, and I solo 99% of the time. I still find ways to be useful, and it's usually in low end gear (not much point spending a fortune on a suit I'm likely to get blown up in often)
Besides, high end gear isn't an instant win button, it just gives an edge. I'd put money on a skilled player in militia gear over a horrid player in proto gear any day.
Also, if you're going up against teams full of corp squads on a team full of soloers then you are in for pain, regardless of your experience level. That's an issue with matchmaking, not learning curve. It's a beta, maybe you should give some feedback on balancing the MM rather then suggesting newbies quit ;) |
Coleman Gray
Coalition Of Goverments
47
|
Posted - 2013.02.15 05:03:00 -
[30] - Quote
Keep at it, the harder it is the better the rewards and exp in all senses of the word |
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BGoat
DUST University Ivy League
4
|
Posted - 2013.02.15 17:24:00 -
[31] - Quote
Priest of Perelandro wrote:I've had some time to reflect, and man was I pissed off last night that I couldn't get a single good game in, but my original complaint still stays the same.
How are new players supposed to cope with being miles behind the new players? I've heard "get used to dying. a lot". You know what's not fun? Dying. A lot. You know what happens when people don't have fun? They leave.
How many new players do you think games like Warcraft of Modern Warefare 3, or Battlefield 3 picks up now a days? Not many. Because everyone who starts now is behind the 8-ball. What they do is hold on to the players they alerady have, by tossing them cookies every so often once the cookie jar is empty.
Well unless CCP plans on rolling out a new gamestyle, or new dropsuits, or new maps, or new incentives whatever they may be in the future (look I know this is just beta), how do you expect to keep old players happy, and bring new players in?
TL;DR
New players will grow tired of not being able to compete by being far out-paced by the vets. Vets will grow tired of not having competition by far out-pacing the new players.
And yes, I know it's Beta. But core game mechanics rarely get changed. Matchmaking is a core game mechanic.
I have thought about this a bit as well and here is my $0.02:
I think you are making a mistake comparing DUST 514 to games like the COD series and Battlefield. Those games have about as much depth as a kiddie pool. Believe me, I've played them all. I like playing FPS games, I'm good at them. And shallow games such as those still entertain me, for a certain amount of time. Eventually, they become boring, full of boosters and grinders, usually spending ridiculous amounts of time to unlock something aesthetic for their avatar or doing laps through the ranks. The shelf life of these games, even for the most dedicated players, rarely approaches a year. At a certain point, they stop getting new players because everyone has started playing the next flavor of the month game. Every year, the next installment is released with some minor changes, you have to shell out more cash to buy it, it quickly gets old... rinse. repeat.
DUST 514 is not like those games. This game has enormous depth and truly rewards a player for the time they put into the game. This is not a game that is meant to be played for a month, 3 months, 6 months. This game was meant to be played for years, much like EVE Online. There will be short-timers that come into DUST 514 and depart, barely leaving a footprint, and that's fine. But the players who truly understand the enormity this game also have an appreciation of what it takes to gear up to those high levels. Those players know that while they may get their asses handed to them for a month or two, in the grand scheme of things, that is a very small amount of time. Those players also know that if they stick with it, they will one day be the big, bad, decked-out nightmare for those who have just started playing the game, and in turn, will reap the rewards.
THIS, is why new people still play the game even though they have to start at the bottom and claw their way out of the depths.
The beauty of this game lies in the fact that, despite starting from scratch, a player can rise to the level of the most skilled up player of any given type within a couple of months. From that point on, the equipment is no longer the differentiator. Sure, there may be old-timers out there that have are skilled up in multiple branches of the skill tree and they can easily switch between those suits / vehicles, and that is a perk of sticking with it for a long time. Even so, that new player that has put in a couple months of work can know that if he's a heavy and going up against another heavy, all that matters is that players current fitting and his opponent can't have much of an advantage, if any.
CCP will undoubtedly add new wrinkles to the game, new equipment, etc. But with a 7 year skill tree, as it stands now, there is already plenty to keep old-timers busy. The people that play this game for a long time will be able to add width to the depth and have versatility at an extremely high level.
Im summary, if a person is coming into this game intending to play for a couple months and move on, I agree with you that it is probably not the right fit. If, however, a person understands how this FPS is different than any other FPS they have ever played and that the game is going to be epic, they are in for a treat. |
Janus Vinland
DUST University Ivy League
5
|
Posted - 2013.02.15 18:36:00 -
[32] - Quote
I've been playing this game for 15 days, so I'm basically a new player... in my first game, I was just mauled to death and I wasn't able to do a thing: 0 kills, I died a lot, and I think I get 25 WP 'cause i just learn how to hack.
In the next game, I get my first kill, died a lot more and I was able to capture my first NULL cannon...
a few games later, I was n-¦1 in WP, I had the mayority of kills, I've captured most of the posts by myself and I busted my first gunnologi
The thing is, it's inevitable that new players will get pwned by almost everyone as they learn how to play the tough way (the thing that comes to my mind is "power leveling" )
And about vets getting tired of newberries (I still consider myself a newberry, sorta), I've lost the count of how many Vet Snipers I stabbed in the head with nova knives (good ego boost, BTW)
Long story short: I was pwned a lot, but it was fun. I didn't care about Vets mauling me 'cause that happens in every FPS with multiplayer, and dying a lot is part of that (and is fun... to certain point) |
gbghg
L.O.T.I.S. Legacy Rising
373
|
Posted - 2013.02.15 18:49:00 -
[33] - Quote
I believe i once heard eve (and dust) described as having a learning cliff instead of a learning curve, it's a simple fact that everyone gets pwned when they start but things become more even the longer you play. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2013.02.15 21:35:00 -
[34] - Quote
i've come across new players in low level gear that seemed to be having no problem at all going positive kdr, some even top score. maybe you're not as good as them |
Barnabas Wrex
Tritan-Industries Legacy Rising
147
|
Posted - 2013.02.16 02:28:00 -
[35] - Quote
Give it some time. You can't jump into ANYTHING and expect to hang with people who have been practicing since the beginning. Good life lesson; you would be cheating yourself if you quit now, this is a great game. |
Cross Atu
Conspiratus Immortalis
775
|
Posted - 2013.02.16 11:26:00 -
[36] - Quote
Maken Tosch wrote:1. Join a player-run corp. NPC corps are just there as a starter and players aren't meant to expand much within an npc corp anyways.
2. Matchmaking is still being fixed and we will likely not see any improvements for the next few months leading up to Fanfest 2013.
3. We are just testing. Thank you for providing input on something CCP already knows.
4. The reason it's taking so long is because CCP has a lot to finish and they have to prioritize. Fortunately for you and me, matchmaking is a bit high in the priority list judging from everyone's reaction to the current system.
^This
In addition, make sure you have a mic and run with organized squads. If you find that matches are still giving you trouble do two things 1) Find an experienced player to give you a hand (there are elements to fitting and play that can be taught player to player and they make a difference) 2) Accept that some matches aren't going to go well (Yesterday I had matches where I was redlined by corp squads, I also had matches where my corp squad and I earned 5 OB's in one game and every member of the squad earned over 2500 WP, I personally broke 3000. You win some, you lose some.)
0.02 ISK Cross
EDIT: As a note to those bringing it up in this thread, CCP Confirmed that Matchmaking is being worked on |
Toona Akiga
Ahrendee Mercenaries Legacy Rising
13
|
Posted - 2013.02.16 12:30:00 -
[37] - Quote
There is a definitive ceiling to gear advantages, although a fairly lofty one. At a certain point those guys in advanced suits pubstomping you back in your militia gear days can only diversify their arsenal, not improve it. Until you get yourself on equal footing with them, consider yourself in Merc boot camp. It won't be to long before you are on the giving end of those pub steam rolls. |
Alderstaz
Mannar Focused Warfare Gallente Federation
0
|
Posted - 2013.02.16 12:47:00 -
[38] - Quote
What will help you in the next five minutes...
Stop playing Skirmish mode. That's more suited for squad/corp battles. Or rather coordinated strategies. Go play Ambush only, at first. You'll also get a lot more ISK/SP and more important playing experience.
Make sure to understand certain deaths have nothing to do with you but a lot of it is avoidable.
Absolutely should be using level one weapon and grenade! High/low/eq stuff is just CPU/power for militia/level one, so not those.
The number one rule is to stay alive if you want to do better. I bet you broke that rule left and right. I still do... |
|
GM Vegas
Game Masters C C P Alliance
303
|
Posted - 2013.02.16 14:07:00 -
[39] - Quote
Moving this thread to General discussion. |
|
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
77
|
Posted - 2013.02.16 14:51:00 -
[40] - Quote
First Lulz at some of the corps you listed, it could have been Waaay worse, not even referring to imps, be happy it wasnt STB and Unreal farming you in a flurry of tanks.
Sounds like part of the problem is an organized squads vs random players in a quiet team not in team or even squad chat problem.
Additionally as frustrating it is for you, it is equally mindnumbingly boring for us. However keep in mind a few things.
1. Vets are playing less and less after the hit cap, we're bored and burnt out on the current content build
2. There will be a rollover system that will allow for newer players to grind and catch up.
3. There will be different security sectors which will allow for play in more difficult conditions which will attract away vets
4. There will be new changes to Corp battle, Faction Warfare and the introduction of Eve money into these events will create a huge spike in vets moving to that area of the game
5. We were all new once and after a month of focused grinding and specialization in our fits(dont have too much variety) you'll be able to compete. Many of the noobs that started at the open beta are now getting better and able to fight back against tanks and other things a little better.
6. Its and FPS but its also an MMO and until there avenues for vets to go into besides the pubs it will continue that doesn't mean it is broke it just means we're all compressed in 2 game modes. |
|
Andrew Ka
Planetary Response Organisation Test Friends Please Ignore
15
|
Posted - 2013.02.16 15:00:00 -
[41] - Quote
Priest of Perelandro wrote:what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."?
The same kind that EVE has. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2013.02.16 15:08:00 -
[42] - Quote
Priest of Perelandro wrote:If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point?
1. matchmaking is poor, wait till planetary sov comes out for FW and FW gets updated, most good corps will be doin that so pubs wont be such a mess
2. u lost because u got teamstacked by the matchmaking, not necessarily based on skill or gear cuz tbqh PRO guys arent the most skillful ppl u will ever run into and tbqh never heard of Science for Death or Sonic Electronic Ballbreakers
3. Make some friends, especially if u plan to play Skirmish. Join the "LFSquad" channel to meet ppl to squad up with because solo and skirmish dont mix......at least for me |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2013.02.16 15:22:00 -
[43] - Quote
Priest of Perelandro wrote:If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point?
Currently, spec'd out players arnt sequestered away from newbies. Be patient or join a corp.
Also, realize that each type of class has a "rock paper scissor" type counter to it. So you can't charge heavies in CQB and expect to come out on top, you gotta get them from behind with the shotgun, and so on... |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2013.02.16 15:52:00 -
[44] - Quote
Priest of Perelandro wrote:If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point? Well Preist, it's a brutal ego-destroying psychological test - are you gonna beat it, or is it gonna break you?
Some games will be absolutely stacked against you, some will go the other way. In those tough games I try and set myself goals, like maintain a positive kdr while still fighting(i.e. not sniping), or picking one or two objectives and doing everything I can to make sure my team holds them for a significant proportion of the match, or harassing enemies who have good overwatch positions on objectives, or committing suicide by taking on the good players in an effort to use up their time. Remember that uplinks and nanohives can change a game if you can figure out where and when to use them, and they get you warpoints.
But in terms of the psychological test part of New Eden, it's do or die. The best answer I've seen is here:
https://forums.dust514.com/default.aspx?g=posts&m=526191#post526191
Die well, Priest of Perelandro. |
Phoenix Archer 128
Better Hide R Die
89
|
Posted - 2013.02.16 15:55:00 -
[45] - Quote
Its very echo-y in here...and I'll just contribute to the noise...
Join a corp. Seriously, that's the best thing to do. There are many corps out there who don't care about KDR and are more than willing to teach (mine included). You'll get a lot of experience in how to play and how to work out skills and fittings. You do need a mic and have to know how to use it, though, but that shouldn't have to be said...
There are players out there who are just very good in the game. Don't worry about losing to them; even if they used nothing but militia fits they'd still win...
Militia fits actually aren't that bad. I primarily use them (well, BPOs...), not because I don't have the skills for anything else (I have a few loadouts that are nearly all Advanced stuff), but more because the marketplace hates me and I can't access it 90% of the time...so if I used ISK loadouts I'd run out faster than I can replenish (unless I restarted the game every other match, but that kinda kills the fun...). I'm not the best player, but in public matches I do well enough that people think I've got some crazy-good gear on lol. Most players also don't use their best gear in public matches, but save it for corp battles.
Try everything out. There are plenty of militia weapons and armor out there, so try things out before speccing into things.
Always ask questions. That just goes without saying... |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2013.02.16 16:00:00 -
[46] - Quote
Priest of Perelandro wrote:Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU. Hard to get better when you are getting redlined therefore getting minimal WP, SP, and ISK. Corps are really going to jump at adding you with terrible KDrs too. I could careless about this game, but what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."? Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles. The only reason the "vets" are in the same place as you is because we don't have anywhere else to play. Corp Battles are only 8v8, and give no SP, so those are more for recreation than anything meaningful. Once they up the player count on actual FW battles and allow us to earn SP from them, you won't be seeing many "vets" anymore. We'll all be where the big money is. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2013.02.16 16:22:00 -
[47] - Quote
Alderstaz wrote:What will help you in the next five minutes...
Stop playing Skirmish mode. That's more suited for squad/corp battles. Or rather coordinated strategies. Go play Ambush only, at first. You'll also get a lot more ISK/SP and more important playing experience.
Make sure to understand certain deaths have nothing to do with you but a lot of it is avoidable.
Absolutely should be using level one weapon and grenade! High/low/eq stuff is just CPU/power for militia/level one, so not those.
The number one rule is to stay alive if you want to do better. I bet you broke that rule left and right. I still do... skirmish is pretty good for solo once you have an eye for the kind of fight you prefer; you can monitor the skirmish match until you see your prefered point to spawn into and pick your battles easier than you can with ambush. you can also leave the battle if it is redlined. unless you enjoy jumping solo into a redlining.. too many ppl complaining about stuff no ones forcing them to do. not every skirmish is a redlining but if you choose to spawn into one that is your asking for misery, the OP shoulda just left and found a new match. but i understand some ppl want to try way hard every match they play, not for me tho. |
charlesnette dalari
Creative Killers
159
|
Posted - 2013.02.16 16:43:00 -
[48] - Quote
Priest of Perelandro wrote:Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU. Hard to get better when you are getting redlined therefore getting minimal WP, SP, and ISK. Corps are really going to jump at adding you with terrible KDrs too. I could careless about this game, but what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."? Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles.
the same kind of longevity battlefield 3 has where new players are fighting against players that have maxed everything at this point multiple times. based upon your assertion every fps should stop selling copies of the game after what 3 or 4 months. or nobody new should ever play world of warcraft either since others have levelled to max...
lets also apply this to life. you probably should never do anything competitive since likely others have been doing it longer than YOU.
rediculous thread |
MoonEagle A
ShootBreakStab
4
|
Posted - 2013.02.16 16:46:00 -
[49] - Quote
Add me and I will do my best as a medic to keep you up. |
Johnny Guilt
Algintal Core Gallente Federation
50
|
Posted - 2013.02.16 18:04:00 -
[50] - Quote
"Join a corp or leave" isn't a good game motto when majority of the people that try the game leave after being pub stomped by corps. The only time im having fun is when im not seeing 3+ players on or off my team with the same corperation name in the same match and it comes down to the skin of the teeth wins where the victor isn't deiced within 5mins of the game by a huge margin , where one team isnt just spawn camping CRUs(why bother hacking them?) or specific spawn points or rolling 2-3 tanks at a time.
|
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Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.02.16 18:08:00 -
[51] - Quote
To the OP:
What is so different about this game and other games that has clans stacked on one side and you are with a bunch of randoms?? Even vets who are soloing and play against 2 full squads on the other side will get redlined if they are with randoms. Although there are ways to get off of the redline in this game that is not possible in other games.
Edit: Also, join a corp...I never understand why people get pissed at the game when they are soloing with randoms. Don't expect every game or most games to be stacked with randoms on both sides.
You talk about corps not wanting you to join them because of a weak KDR but there are corps out there that accepts anyone with a mic. And not just new corps but large, organized, and longstanding corps. |
Buzzin Fr0g
KILL-EM-QUICK RISE of LEGION
85
|
Posted - 2013.02.16 18:25:00 -
[52] - Quote
Priest of Perelandro wrote:If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point?
Join an extant corporation, otherwise your experience will be both impoverished and brutal. You're not good at Dust, yet. Unlike other FPS games that allow even new players to come in and feel like they are "naturals," Dust harkens back to a time in the genre when skill was developed and progress made while being annahilated and shown no mercy by better players. This system is callous, but fair. It's a crucible. Stick with Dust and you will find yourself improving and enjoying the game more because of it. |
crazy space 1
ZionTCD Legacy Rising
879
|
Posted - 2013.02.16 19:30:00 -
[53] - Quote
Why is everyone defending the game?
No competitive muliplayer game puts solo players and squads into the same match making pool, that would be a horrible idea. IT's beta, it'll be fixed later, you are not playing a game, you are testing it.
But lets get one thing straight, the OP is spot on and you do best listen to him. IT should be 4 squads verus 4 squads, or it should be 16v16 of randoms who might squad up mid battle if they are smart, end of story.squads or randoms the match making system needs to be put in place so players of the same skill level are playing each other. I suggest a system similar to sc2.
As you win more matches you get promoted, when your team loses a match you get pushed back down. Get enough points and you rank up. This way players of similar skill slowly fill up the ranks and play people as good as them. Rank would also be better than k/d for showing people how good you are since maybe you are a dropship pilot for instance, so helping your team get the victory screen should reward you with fame and repuation. Right now winning does nothing, I hope CCP change it soon and this game stops being a glorified test of an unreal 3 engine. |
gbghg
L.O.T.I.S. Legacy Rising
373
|
Posted - 2013.02.16 19:47:00 -
[54] - Quote
crazy space 1 wrote:Why is everyone defending the game?
No competitive muliplayer game puts solo players and squads into the same match making pool, that would be a horrible idea. IT's beta, it'll be fixed later, you are not playing a game, you are testing it.
But lets get one thing straight, the OP is spot on and you do best listen to him. IT should be 4 squads verus 4 squads, or it should be 16v16 of randoms who might squad up mid battle if they are smart, end of story.squads or randoms the match making system needs to be put in place so players of the same skill level are playing each other. I suggest a system similar to sc2.
As you win more matches you get promoted, when your team loses a match you get pushed back down. Get enough points and you rank up. This way players of similar skill slowly fill up the ranks and play people as good as them. Rank would also be better than k/d for showing people how good you are since maybe you are a dropship pilot for instance, so helping your team get the victory screen should reward you with fame and repuation. Right now winning does nothing, I hope CCP change it soon and this game stops being a glorified test of an unreal 3 engine. Yes the match making needs fixing, everyone knows and agrees's on that, but i have to disagree about your idea's for ranks, ranks show nothing but how long you've grinded for and the top teams would end up playing each other all the time. |
usrevenge2
Subdreddit Test Alliance Please Ignore
64
|
Posted - 2013.02.16 19:51:00 -
[55] - Quote
Priest of Perelandro wrote:If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point?
I find the weekend is impossible to play solo, until they have a playlist only solo players can join it will be like this sadly. play on weekdays and you will get fewer groups. |
YourDeadAgain76
Red Star.
133
|
Posted - 2013.02.16 20:07:00 -
[56] - Quote
Priest of Perelandro wrote:I sounded like a @#$%& in my OP, so I apologize. I guess it's HTFU or GTFO.
Dude i dont feel sorry for you. If quiting is your thing LOL go for it this game rocks and ur gonna miss out. Ive been around since the begining and rolled around with .7 KDR was speced into about everything to try out.
I joined my first corp kinda a starter corp by a vet it was Green Dot Headquarters the COE of that corp taught me the ropes and helped me with what to do cause lets be honest back then there was no manual or tutorial. It was like being dropped in a shark tank.
Few weeks past and he dismantled the corp to go onto bigger and beter things, (BTW he's high on the leader board for kills) i joined Red*Star and havn't looked back. Know i have 2 characters both with about 2.0 to 3.0 KDR and for an assault i think thats good.
Get in a starter corp learn the ropes and you will do better. Squad up use LFSquad always like 20 to 50 people in there looking for peeps. Note if u suck that bad your plees for a squad may go unherd though so Get Good.
Our pub channel is Red Star Associates send me a mail ill roll with ya and try to help you. If not whatever. L8R |
Tregar Kerrigan
Subdreddit Test Alliance Please Ignore
36
|
Posted - 2013.02.16 20:12:00 -
[57] - Quote
If you can't beat em, join em. |
gbghg
L.O.T.I.S. Legacy Rising
373
|
Posted - 2013.02.16 20:16:00 -
[58] - Quote
Tregar Kerrigan wrote:If you can't beat em, join em. The motto of IMPSwarm... |
Ninjanomyx
Imperfects Negative-Feedback
16
|
Posted - 2013.02.16 21:00:00 -
[59] - Quote
ContraBanJoe wrote:
Greetings!
This is a friendly recruitment message from Planetary Response Organisation [PXRXO]. We are one of the largest Corporations in Dust 514, and operate in one of the largest EVE Alliances/Coalitions.
If you are over 18 years of age, have a working microphone, and are a team player, we are very interested in acquiring your services within our well established corporation.
To apply, simply press L1 to bring up your Neocom. Select CORPORATION > SEARCH > Enter PXRXO and search. We have directors monitoring for applications 24/7 so you should be brought into the Corporation very quickly.
Once you have been accepted we will provide you with additional instructions to get you setup on voice within our secured CORP voice channels.
Again, this is an excellent opportunity to get into a serious Corporation, that will be participating in some of the most epic battles to take place in New Eden.
We look forward to hearing from you.
Cheers!
ContraBanJoe CEO - PXRXO
IF YOU ARE ALREADY IN A CORP - PLEASE ACCEPT MY SINCERE APPOLOGIES. WE ARE NOT INTENDING TO POACH ANYONE.
LIES!!!!!!! You sent me an Ingame Mail requesting for Recruitment......lol. I guess I must be in a known NPC Corp??? On the other hand......I will gladly take some of that "Contraband" off yer hands as "Salvage" :P |
KEQ Harbinger
KILL-EM-QUICK RISE of LEGION
2
|
Posted - 2013.02.16 21:06:00 -
[60] - Quote
Priest of Perelandro wrote:If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point?
Join a clan and get better scrub.
http://www.youtube.com/watch?v=pKV8uSX2nEQ |
|
DJINN leukoplast
Hellstorm Inc League of Infamy
288
|
Posted - 2013.02.16 23:47:00 -
[61] - Quote
Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU.
Didn't realize that is where HTFU came from, I just assumed it meant hurry the f up.
What are they saying though? Kinda sounds like Hockey the f up. Maybe hulk the f up? Somebody want to clarify? |
IRuby Heart
DIOS EX.
325
|
Posted - 2013.02.16 23:54:00 -
[62] - Quote
DJINN leukoplast wrote:Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU. Didn't realize that is where HTFU came from, I just assumed it meant hurry the f up. What are they saying though? Kinda sounds like Hockey the f up. Maybe hulk the f up? Somebody want to clarify?
We're CCP We March on fearlessly Excellent as F%CK we strive to be If your going to follow us to the top HARDEN THE F%CK UP!! |
Deadeyes Anterie
Crimson Ravens Talons RISE of LEGION
269
|
Posted - 2013.02.17 00:04:00 -
[63] - Quote
New players getting slaughtered is the key to CCP's success and community in my opinion.
People who jumped into EvE are eaten alive unless they find help and a community. This is what drives the really amazing community and long term growth of the game. You know you are always at a disadvantage to some players, and have an advantage over others, this drives players to want to become better much more so than a artificial progression system like most FPS's have.
Dust is the same, if you plan to go it alone and plan to discover all the systems yourself and roll solo you will be eaten alive by those who are going to organize and share their knowledge base.
This rough learning curve where veterans will eat you up is really a great weeding process, it kills off those who want instant gratification (they go back to BF3 or COD) and attracts those who want long term progression and a meaningful community.
Find the right squad, run the right gear, and get your first couple million SP, and you can be the one laughing as you are mowing down all the ill spec'd players. |
IRuby Heart
DIOS EX.
325
|
Posted - 2013.02.17 00:15:00 -
[64] - Quote
Deadeyes Anterie wrote:New players getting slaughtered is the key to CCP's success and community in my opinion.
This rough learning curve where veterans will eat you up is really a great weeding process, it kills off those who want instant gratification (they go back to BF3 or COD) and attracts those who want long term progression and a meaningful community.
Just because this way of thinking is better for the community, doesn't mean that it's better for the game. All MMO's grow from new players, most successful games are mostly comprised of new/bad/average players that continue to the play the game because they just want to have fun. Getting owned every match for the first 50 games is not fun, that's money and business walking out the door.
Add in a Merc training Playlist that locks all new players into this playlist until a certain level of SP or whatever number of games is reached. This allows new players and bad players to actually get a chance to love the game and improve in it, instead of getting owned and then quitting for good after 10 games. After completing the Merc Training, they are booted out of that playlist and can now freely play against others who may still be better than them in terms of gear and skill level, but not to the extent that it would've been if they were dropped straight in to play with vets.
Easy and simple fix, I fail to see any reason why this shouldn't be implemented.
|
Deadeyes Anterie
Crimson Ravens Talons RISE of LEGION
269
|
Posted - 2013.02.17 00:31:00 -
[65] - Quote
IRuby Heart wrote:Deadeyes Anterie wrote:New players getting slaughtered is the key to CCP's success and community in my opinion.
This rough learning curve where veterans will eat you up is really a great weeding process, it kills off those who want instant gratification (they go back to BF3 or COD) and attracts those who want long term progression and a meaningful community. Just because this way of thinking is better for the community, doesn't mean that it's better for the game. All MMO's grow from new players, most successful games are mostly comprised of new/bad/average players that continue to the play the game because they just want to have fun. Getting owned every match for the first 50 games is not fun, that's money and business walking out the door. Add in a Merc training Playlist that locks all new players into this playlist until a certain level of SP or whatever number of games is reached. This allows new players and bad players to actually get a chance to love the game and improve in it, instead of getting owned and then quitting for good after 10 games. After completing the Merc Training, they are booted out of that playlist and can now freely play against others who may still be better than them in terms of gear and skill level, but not to the extent that it would've been if they were dropped straight in to play with vets. Easy and simple fix, I fail to see any reason why this shouldn't be implemented.
Never liked the idea of babysitting new players. It just kills their incentive to reach out to player Corps for help, and breeds a false sense of security for them (Not to mention idiot smurfs who will ruin it). You can get an assault-type II suit with the starter SP and 2-3 matches of isk. That suit alone already levels the gear playing field a decent bit.
Treating all players the same is what I would say makes CCP so great. As soon as they add matchmaking to protect new and bad players from the good players it kills the absolute requirement for players to join player Corps to be successful in the game. I think having random matched pubs will be good for the overall health of the game, as players who get fed up with getting beat are forced to join player corps.
Not to mention the additional perk of misguided players who turn to AUR to level the playing field instead of squads. |
noname warrior
DUST University Ivy League
4
|
Posted - 2013.02.17 00:32:00 -
[66] - Quote
Priest of Perelandro wrote:I've had some time to reflect, and man was I pissed off last night that I couldn't get a single good game in, but my original complaint still stays the same.
How are new players supposed to cope with being miles behind the new players? I've heard "get used to dying. a lot". You know what's not fun? Dying. A lot. You know what happens when people don't have fun? They leave.
How many new players do you think games like Warcraft of Modern Warefare 3, or Battlefield 3 picks up now a days? Not many. Because everyone who starts now is behind the 8-ball. What they do is hold on to the players they alerady have, by tossing them cookies every so often once the cookie jar is empty.
Well unless CCP plans on rolling out a new gamestyle, or new dropsuits, or new maps, or new incentives whatever they may be in the future (look I know this is just beta), how do you expect to keep old players happy, and bring new players in?
TL;DR
New players will grow tired of not being able to compete by being far out-paced by the vets. Vets will grow tired of not having competition by far out-pacing the new players.
And yes, I know it's Beta. But core game mechanics rarely get changed. Matchmaking is a core game mechanic.
I'm a week old. I never heard of Eve until I saw the DUST 514 promo on the PSN, saw it was free and decided to try it. I've had my PS3 for a month, pretty new to gaming consoles too. I'm totally new to the MMO thing, the only similar experience is some of the RPG combat sims in Second Life. I get killed a lot. But there's this; after a couple of days of Dust, I was like .003 K/D percentage. A few days later, I was at .006. Today, I crept up to .011.
If playing this was easy, what fun would it be? I will tell you this, when I take part in an instant ambush and I get a few kills and I see that "Victory" message pop up, I get pumped. I get just as pumped when I drop a red with a single head shot with my shotgun or bring down a heavy with my SMG. It may not happen often, but it's happening more often than it did a week ago or even a day ago. And it's happening because I'm getting smarter and playing smarter. It's a learning curve for a reason; steep at first but leveling out near the top.
So you have a choice. You can get mad and quit. Or you can get even. I'm gonna do that by learning and earning and the only way to do that is to keep trying. |
Deadeyes Anterie
Crimson Ravens Talons RISE of LEGION
269
|
Posted - 2013.02.17 00:42:00 -
[67] - Quote
noname warrior wrote:
I'm a week old. I never heard of Eve until I saw the DUST 514 promo on the PSN, saw it was free and decided to try it. I've had my PS3 for a month, pretty new to gaming consoles too. I'm totally new to the MMO thing, the only similar experience is some of the RPG combat sims in Second Life. I get killed a lot. But there's this; after a couple of days of Dust, I was like .003 K/D percentage. A few days later, I was at .006. Today, I crept up to .011.
If playing this was easy, what fun would it be? I will tell you this, when I take part in an instant ambush and I get a few kills and I see that "Victory" message pop up, I get pumped. I get just as pumped when I drop a red with a single head shot with my shotgun or bring down a heavy with my SMG. It may not happen often, but it's happening more often than it did a week ago or even a day ago. And it's happening because I'm getting smarter and playing smarter. It's a learning curve for a reason; steep at first but leveling out near the top.
So you have a choice. You can get mad and quit. Or you can get even. I'm gonna do that by learning and earning and the only way to do that is to keep trying.
This kind of determination is the right attitude to take on. It gives me a lot of hope for the newer players coming in seeing there are people who want to take on the challenge of starting at the bottom and climbing to the top instead of whining about it being unfair.
My starting KDR was ~.6 because I came into the open beta 2 weeks late. I've already got it up around ~3.5 as I have been earning more SP, and started using the better gear again.
If you need some help or some ISK just send me a mail in game and I'd be more than happy to hook you up. Also you should check out DUST University for help on upping your game. |
Orin the Freak
Pink Fluffy Bounty Hunterz RISE of LEGION
334
|
Posted - 2013.02.17 01:00:00 -
[68] - Quote
Alot of us vets have had to restart 5+ times, each time it gets harder.
A better public matchmaking system based on total skill points, with a 3m+ bracket at the top would be fine, and stop 90% of the crying.
also pub games should get easier when the bigger/better corps start doing player contracts, leaving the newberries to fight over pubscraps.
TL:DR - Join a corp, take your licks, HTFU and in no time you'll be fighting with the best, raging at the newberries for hacking the CRU |
Evicer
Holdfast Syndicate Amarr Empire
13
|
Posted - 2013.02.17 01:21:00 -
[69] - Quote
I was at work when the new build came out I also wanted to change my name so that took 10 hours.I reached 47th in the world and at my highest had a 4.1 kdr.Currently Im just messing around with Logi and some Av stuff and my kdr has dropped....meh. Without sounding like Im stroking my epeen too much I have over 7k in kills.I should be playing now Im just bored of grinding ambush and already capped so Ill come in here and see whats new on the forums.
Now I got all my kills playing "solo" with newbs and bluedots.If I were to join a Player corp I would do better,and I probably should.Illl tell you this.This game is in no way NO way condusive to solo play at all.Blue dots dont have comms.They cnat organize,and even when I give Squad orders they dont do them .They dont capture,defend,attack,rally none of it.This isnt any different than any other fps where you are expecting some random dude on the other side of the world to give a **** about you.
Thats why fps clans exist to belong to a group and where a tag that says YOU are a part of this organization that wrecks ****.Your clan/corp will find its weakness or may have a role for you to fill like tanker,AV,dropship pilot or Logi.You may be good at one of those already.That whole combined effort is what you saw.So either be apart of it or GTFO...cause this gmae isnt any different than any other FPS.Damn sure dont want CCP catering to candy asses.Who want everything to be givin to them which cheapens the achievement of the guys that worked hard so they could get to that point.....
CAP makes everything fare.Get that guy out of the tank and hell die in a blink of an eye cuz he has no AR skills or suits.Put him in his tank and hes not so squishy anymore.
Id rather play a game thats tough than one thats full of a bunch of bitching whiners.
So decide which one you want to be ....a hardened veteran or a ***** quitter.Its up to you. |
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