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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Priest of Perelandro
Doomheim
7
|
Posted - 2013.02.14 01:48:00 -
[1] - Quote
If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point? |
Treemugger
I mug trees.
34
|
Posted - 2013.02.14 02:27:00 -
[2] - Quote
You could join a corp for new guys like DUST University or you could play Ambush, where there's hardly any big corps playing.
I do the latter. |
Mithridates VI
New Eden Research Foundation
164
|
Posted - 2013.02.14 02:27:00 -
[3] - Quote
To contrast, I'm new and only feel outclassed by specific individuals, rather than entire teams. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2013.02.14 02:28:00 -
[4] - Quote
Find a corp. and get better. That's what the game's about.
Or, as CCP likes to say, HTFU. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.02.14 02:29:00 -
[5] - Quote
That is a simple culling of the herd- those who quit early on because of that clearly aren't fit for the game.
IF, for some reason, you're still reading this and willing to play- there's a little channel called "LFSquad" |
Priest of Perelandro
Doomheim
7
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Posted - 2013.02.14 02:36:00 -
[6] - Quote
Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU.
Hard to get better when you are getting redlined therefore getting minimal WP, SP, and ISK. Corps are really going to jump at adding you with terrible KDrs too.
I could careless about this game, but what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."? Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.02.14 02:41:00 -
[7] - Quote
Priest of Perelandro wrote:Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU. Hard to get better when you are getting redlined therefore getting minimal WP, SP, and ISK. Corps are really going to jump at adding you with terrible KDrs too. I could careless about this game, but what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."? Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles. Getting redlined? Un-redline your team. It isn't too hard to do if you aren't a blueberry. It just takes some luck, some skill, and ofc, guts. |
Priest of Perelandro
Doomheim
7
|
Posted - 2013.02.14 02:45:00 -
[8] - Quote
Scheneighnay McBob wrote:Priest of Perelandro wrote:Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU. Hard to get better when you are getting redlined therefore getting minimal WP, SP, and ISK. Corps are really going to jump at adding you with terrible KDrs too. I could careless about this game, but what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."? Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles. Getting redlined? Un-redline your team. It isn't too hard to do if you aren't a blueberry. It just takes some luck, some skill, and ofc, guts.
Per your own post, you should have to rely on "luck" as a game mechanic? |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.02.14 02:50:00 -
[9] - Quote
Priest of Perelandro wrote:Scheneighnay McBob wrote:Priest of Perelandro wrote:Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU. Hard to get better when you are getting redlined therefore getting minimal WP, SP, and ISK. Corps are really going to jump at adding you with terrible KDrs too. I could careless about this game, but what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."? Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles. Getting redlined? Un-redline your team. It isn't too hard to do if you aren't a blueberry. It just takes some luck, some skill, and ofc, guts. Per your own post, you should have to rely on "luck" as a game mechanic? Obviously you don't know where snipers and AVers are and aren't looking. Until you get the skills for a super low signature profile, you'll have to rely on luck. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.02.14 03:14:00 -
[10] - Quote
1. Join a player-run corp. NPC corps are just there as a starter and players aren't meant to expand much within an npc corp anyways.
2. Matchmaking is still being fixed and we will likely not see any improvements for the next few months leading up to Fanfest 2013.
3. We are just testing. Thank you for providing input on something CCP already knows.
4. The reason it's taking so long is because CCP has a lot to finish and they have to prioritize. Fortunately for you and me, matchmaking is a bit high in the priority list judging from everyone's reaction to the current system. |
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Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2013.02.14 03:20:00 -
[11] - Quote
Priest of Perelandro wrote:Per your own post, you should have to rely on "luck" as a game mechanic? Luck is a game mechanic in any game you play online.
You don't know what mods or attachments the enemy team is using, you don't know their skill, and you don't know if one of them is about to be ambushed by a cheetah.
Games can be lost or won on luck alone. That one stray bullet, that one whiffed forge shot could make or break the whole match. |
J4yne C0bb
DUST University Ivy League
13
|
Posted - 2013.02.14 04:44:00 -
[12] - Quote
Find a Corp. You need other people to show you the ropes -- as one of D-UNI's members told me, this game doesn't have a learning curve, it has a learning cliff. If you lone wolf it, you'll die quickly and frequently.
Actually, you'll probably do both of those a lot anyways, but at least you can run with a squad that will have your back, and try to get you back on your feet.
Find D-UNI and apply. As long as you're willing to abide by their rules, they will likely take you. |
lowratehitman
Subdreddit Test Alliance Please Ignore
284
|
Posted - 2013.02.14 05:43:00 -
[13] - Quote
Add our open corp channel if you are lfs or rf?, always tons of people from lots of corps looking for pick up players. Subreddit is the channel name.
And on another note, it takes backbone to stick with it and not quit. We all have been in situations of being redlined, as we have all got our rears handed to us at one time or another. |
skinn trayde
On The Brink
82
|
Posted - 2013.02.14 07:38:00 -
[14] - Quote
Priest of Perelandro wrote: .... Corps are really going to jump at adding you with terrible KDrs too. ... Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles. ...
(edited for pertinent points)
Not all corps rely on your K/Dr to decide if they will accept you, after all we were all new to the game at one point, so all you have to do is talk to friendly ones like us ;-) ( public channel > OTB ) and go from there. You can also squad up with corps that are willing to work with non corpies in pub matches and get to know them too!
Regarding the grouping system, well the whole match making atm is a bit borked, but as we're all so fond of saying here on the forums "It's a Beta" and a lot of issues still have to be ironed out, but proper matchmaking keeps being listed as something coming SOONGäó |
ContraBanJoe
Planetary Response Organisation Test Friends Please Ignore
32
|
Posted - 2013.02.14 08:00:00 -
[15] - Quote
Priest of Perelandro wrote:If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point?
Greetings!
This is a friendly recruitment message from Planetary Response Organisation [PXRXO]. We are one of the largest Corporations in Dust 514, and operate in one of the largest EVE Alliances/Coalitions.
If you are over 18 years of age, have a working microphone, and are a team player, we are very interested in acquiring your services within our well established corporation.
To apply, simply press L1 to bring up your Neocom. Select CORPORATION > SEARCH > Enter PXRXO and search. We have directors monitoring for applications 24/7 so you should be brought into the Corporation very quickly.
Once you have been accepted we will provide you with additional instructions to get you setup on voice within our secured CORP voice channels.
Again, this is an excellent opportunity to get into a serious Corporation, that will be participating in some of the most epic battles to take place in New Eden.
We look forward to hearing from you.
Cheers!
ContraBanJoe CEO - PXRXO
IF YOU ARE ALREADY IN A CORP - PLEASE ACCEPT MY SINCERE APPOLOGIES. WE ARE NOT INTENDING TO POACH ANYONE. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
114
|
Posted - 2013.02.14 08:37:00 -
[16] - Quote
Priest of Perelandro wrote:what kind of longevity are you going to have when new players just get destroyed
I agree. Personally, I think the skill point cap should be set to the highest player, or maybe 5mil SP for all starting players.
I heard it'll take a couple of months to max out everything in one area (like AR skill, mods and a dropsuit) right now. Eventually there'll probably be new content, so the gap is just going to get bigger between new and old players. There needs to be a steady stream of well geared and skilled new players so we have someone decent to fight. It's going to be a boring game if there's no competition.
Anyways, I think you should put your post in feedback, because it sounds like you are giving your feedback about your first impressions playing the game :P
and yah, it's easier if you group up with people or join a corp. |
Tomas Harlow
Villore Sec Ops Gallente Federation
0
|
Posted - 2013.02.14 11:56:00 -
[17] - Quote
Priest of Perelandro wrote:If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point?
@Priest of Perelandro: I agree with everyone that you should look into joining a corp or find a group that you like to play D514 with.
I don't think that you should get too ripped up over the stats, just relax and work on your skills. Heck I've been doing alright on my own lone wolfing it as a total beginner- but even I know there is an advantage of a group or team has that you won't have. Oddly enough that works against them as well, cause I'm just talking about numbers. If I find that I'm out numbered on my own usually I'll try to lure them- to one on one and it works for the most part. In other words, just take it at one enemy at a time and secure your key objectives. You'll do fine and dont forget to aid your teammates when you can, cause they will help you in turn. |
OMI43221
Osmon Surveillance Caldari State
15
|
Posted - 2013.02.14 15:10:00 -
[18] - Quote
I actually agree with the original poster. The more time goes on the worse it is for new players. That said you can get into a very competitive fit for ~ 1.5 SP....that takes about a month. Also the real solution is good match making. Its a beta..they're working on it. |
Fornacis Fairchild
Kat 5 Kaos
25
|
Posted - 2013.02.14 15:33:00 -
[19] - Quote
I've played only for a week or so and yes it was rough.
My advice is screw KDR for now. Get in a game and learn the mechanics, find choke points, hiding places, and most of all build your shooting skills.
If you get redlined guess what.....99.999% of the time noone is guarding the back bases, so grab a buggy and Dukes of Hazzard that thing to the back and grab a base. The enemey will have to respond, if not go grab another.
|
Fox Gaden
DUST University Ivy League
164
|
Posted - 2013.02.14 17:23:00 -
[20] - Quote
Priest of Perelandro wrote:Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU. Hard to get better when you are getting redlined therefore getting minimal WP, SP, and ISK. Corps are really going to jump at adding you with terrible KDrs too. I could careless about this game, but what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."? Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles.
A terrible KD ratio will not prevent a player from being accepted into DUST University.
However, you are not exactly portraying the positive and eager to learn/adapt attitude that DUST University promotes.
As far as getting redlined in a public match: sometimes you are the windshield, sometimes you are the bug. Or put another way, sometimes you find a squad of elite players on your team, sometimes you face a squad of elite players on the other team. And I suppose due to the perverted nature of chance, sometimes you end up on a team of Blueberries fighting four squads of elite players. |
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gbghg
L.O.T.I.S. Legacy Rising
373
|
Posted - 2013.02.14 17:40:00 -
[21] - Quote
Priest of Perelandro wrote:Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU. Hard to get better when you are getting redlined therefore getting minimal WP, SP, and ISK. Corps are really going to jump at adding you with terrible KDrs too. I could careless about this game, but what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."? Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles. Most corps don't care about your K/DR they care more about what kind of player you are, like whether you're a teamplayer, what your playstyle is, etcetera.
If a corp judges you on you're K/DR alone then you're in a bad corp. I mean I play logi/ds pilot and they give you some of the worst k/dr 's in the game, but that doesn't mean I'm a crap player |
Priest of Perelandro
Doomheim
7
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Posted - 2013.02.14 18:24:00 -
[22] - Quote
I've had some time to reflect, and man was I pissed off last night that I couldn't get a single good game in, but my original complaint still stays the same.
How are new players supposed to cope with being miles behind the new players? I've heard "get used to dying. a lot". You know what's not fun? Dying. A lot. You know what happens when people don't have fun? They leave.
How many new players do you think games like Warcraft of Modern Warefare 3, or Battlefield 3 picks up now a days? Not many. Because everyone who starts now is behind the 8-ball. What they do is hold on to the players they alerady have, by tossing them cookies every so often once the cookie jar is empty.
Well unless CCP plans on rolling out a new gamestyle, or new dropsuits, or new maps, or new incentives whatever they may be in the future (look I know this is just beta), how do you expect to keep old players happy, and bring new players in?
TL;DR
New players will grow tired of not being able to compete by being far out-paced by the vets. Vets will grow tired of not having competition by far out-pacing the new players.
And yes, I know it's Beta. But core game mechanics rarely get changed. Matchmaking is a core game mechanic. |
gbghg
L.O.T.I.S. Legacy Rising
373
|
Posted - 2013.02.14 18:32:00 -
[23] - Quote
As you said "its a beta" there are lots of problems and things are getting a little stale for us "vets". However from you're op it sounds like you're angry about the number of experienced squaded players you're running into in games lately. I will agree with you on the matchmaking it is broken and does need fixing, but just wait there's going to be a big update in the next 2 months. |
Tarquin Markel
The Synenose Accord Celestial Imperative
85
|
Posted - 2013.02.14 19:46:00 -
[24] - Quote
I picked up this game about a week before it went open beta, when it was mostly a bunch of veterans and me, and the learning curve was indeed savage. That said, there's no way to learn quite like figuring out, painfully, how not to have your head handed to you.
Aside from "HTFU and learn," if you want to be competitive against the big dogs, there are a few things you can do.
(1) You've seen some corp recruiting offers here. Consider accepting the invitation.
(2) Don't be another random blueberry. Get a headset and look for squads that are using headsets. They rarely mind an additional gun-- if, that is, you can talk to them.
(3) If you must be a random blueberry, develop skills that do not require teamwork. Almost any kind of front-line fighting benefits greatly from teamwork, but you can make a lot of trouble solo. Go for a low-profile fit, such as a militia shotgun scout, and remember that even after you get your profile down enough that you don't stand out unless someone looks straight at you, stealth in DUST bears a lot of resemblance to being sneaky IRL. Stay low, stay behind cover, and work out little-traveled areas and paths: if nobody is looking, you won't be seen. Flank snipers, capture unguarded objectives, plant explosives, and ambush hackers.
(4) While doing #3, if someone kills you, try to work out how they did it and either copy the tactic or turn it back on the user. Snipers are great for the latter-- if somebody snipes you, try to notice which way they shot from, then respawn someplace out of the way and head for a spot with a view of the area where you think the sniper was (NOT where you got killed; somewhere else). Snipers don't move much unless they know they've been exposed, so you have decent odds of finding your murderer and taking bloody vengeance.
(5) Be daring. If you're using militia fits, you aren't risking much, whatever you do. K/D matters less than helping your team win.
(6) If you just can't win, wait a couple minutes before asking for another match. New matches often pull in a large percentage of people from the last round-- all of whom are asking for a new match at once. If you can't beat 'em, let them go on without you.
Good luck, and welcome to Dust! |
Priest of Perelandro
Doomheim
7
|
Posted - 2013.02.14 21:25:00 -
[25] - Quote
I sounded like a @#$%& in my OP, so I apologize. I guess it's HTFU or GTFO. |
Tarquin Markel
The Synenose Accord Celestial Imperative
85
|
Posted - 2013.02.14 21:37:00 -
[26] - Quote
Priest of Perelandro wrote:I sounded like a @#$%& in my OP, so I apologize. I guess it's HTFU or GTFO.
I'd replace HTFU with "grit your teeth and learn." As for your OP ... well, the voice of frustration rarely chooses its words with care.
Good luck, die lots, learn well. |
Candi Sux
Fraternity of St. Venefice Amarr Empire
5
|
Posted - 2013.02.14 22:52:00 -
[27] - Quote
I agree that this game is hard on new players. I bought a PS3 just to play the Dust demo and I figured since I play a lot of FPS multiplayer, that I would have an advantage from the get-go, or at least be able to hold my own....You can all probably imagine how that went. Just like you, after about three games I was in the player-chat raging about what a ****** game it is.
But on the other hand, Modern Warfare and Battlefield are already great games, why would I want CCP to just recreate a game that I have already mastered?
I strongly recommend that you stick with the game and get into leveling up your skills and buying better equipment. My experience has been that even when I get pwnd, I still get some SP and ISK. |
Arunis Gen
G I A N T
9
|
Posted - 2013.02.15 01:12:00 -
[28] - Quote
I don't want to sound harsh or anything but this is New Eden. A very lawless and hard place to exist in. All I can really tell you is to adapt to the situation and respond in the appropriate manner. Whether it meant to use a Scout with an uplink r a Dropship with a CRU in it to break the red line. Don't just give up. Every problem has a solution. In this case it is you being redlined. Whether or not you acquire the knowledge to solve your problem is entirely up to you. |
Kram Ennett
R.I.f.t
7
|
Posted - 2013.02.15 04:02:00 -
[29] - Quote
There is always something to contribute, whether you're new or a vet. My FPS skills are on the low end of mediocre, and I solo 99% of the time. I still find ways to be useful, and it's usually in low end gear (not much point spending a fortune on a suit I'm likely to get blown up in often)
Besides, high end gear isn't an instant win button, it just gives an edge. I'd put money on a skilled player in militia gear over a horrid player in proto gear any day.
Also, if you're going up against teams full of corp squads on a team full of soloers then you are in for pain, regardless of your experience level. That's an issue with matchmaking, not learning curve. It's a beta, maybe you should give some feedback on balancing the MM rather then suggesting newbies quit ;) |
Coleman Gray
Coalition Of Goverments
47
|
Posted - 2013.02.15 05:03:00 -
[30] - Quote
Keep at it, the harder it is the better the rewards and exp in all senses of the word |
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