BGoat
DUST University Ivy League
4
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Posted - 2013.02.15 17:24:00 -
[1] - Quote
Priest of Perelandro wrote:I've had some time to reflect, and man was I pissed off last night that I couldn't get a single good game in, but my original complaint still stays the same.
How are new players supposed to cope with being miles behind the new players? I've heard "get used to dying. a lot". You know what's not fun? Dying. A lot. You know what happens when people don't have fun? They leave.
How many new players do you think games like Warcraft of Modern Warefare 3, or Battlefield 3 picks up now a days? Not many. Because everyone who starts now is behind the 8-ball. What they do is hold on to the players they alerady have, by tossing them cookies every so often once the cookie jar is empty.
Well unless CCP plans on rolling out a new gamestyle, or new dropsuits, or new maps, or new incentives whatever they may be in the future (look I know this is just beta), how do you expect to keep old players happy, and bring new players in?
TL;DR
New players will grow tired of not being able to compete by being far out-paced by the vets. Vets will grow tired of not having competition by far out-pacing the new players.
And yes, I know it's Beta. But core game mechanics rarely get changed. Matchmaking is a core game mechanic.
I have thought about this a bit as well and here is my $0.02:
I think you are making a mistake comparing DUST 514 to games like the COD series and Battlefield. Those games have about as much depth as a kiddie pool. Believe me, I've played them all. I like playing FPS games, I'm good at them. And shallow games such as those still entertain me, for a certain amount of time. Eventually, they become boring, full of boosters and grinders, usually spending ridiculous amounts of time to unlock something aesthetic for their avatar or doing laps through the ranks. The shelf life of these games, even for the most dedicated players, rarely approaches a year. At a certain point, they stop getting new players because everyone has started playing the next flavor of the month game. Every year, the next installment is released with some minor changes, you have to shell out more cash to buy it, it quickly gets old... rinse. repeat.
DUST 514 is not like those games. This game has enormous depth and truly rewards a player for the time they put into the game. This is not a game that is meant to be played for a month, 3 months, 6 months. This game was meant to be played for years, much like EVE Online. There will be short-timers that come into DUST 514 and depart, barely leaving a footprint, and that's fine. But the players who truly understand the enormity this game also have an appreciation of what it takes to gear up to those high levels. Those players know that while they may get their asses handed to them for a month or two, in the grand scheme of things, that is a very small amount of time. Those players also know that if they stick with it, they will one day be the big, bad, decked-out nightmare for those who have just started playing the game, and in turn, will reap the rewards.
THIS, is why new people still play the game even though they have to start at the bottom and claw their way out of the depths.
The beauty of this game lies in the fact that, despite starting from scratch, a player can rise to the level of the most skilled up player of any given type within a couple of months. From that point on, the equipment is no longer the differentiator. Sure, there may be old-timers out there that have are skilled up in multiple branches of the skill tree and they can easily switch between those suits / vehicles, and that is a perk of sticking with it for a long time. Even so, that new player that has put in a couple months of work can know that if he's a heavy and going up against another heavy, all that matters is that players current fitting and his opponent can't have much of an advantage, if any.
CCP will undoubtedly add new wrinkles to the game, new equipment, etc. But with a 7 year skill tree, as it stands now, there is already plenty to keep old-timers busy. The people that play this game for a long time will be able to add width to the depth and have versatility at an extremely high level.
Im summary, if a person is coming into this game intending to play for a couple months and move on, I agree with you that it is probably not the right fit. If, however, a person understands how this FPS is different than any other FPS they have ever played and that the game is going to be epic, they are in for a treat. |