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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Priest of Perelandro
Doomheim
7
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Posted - 2013.02.14 01:48:00 -
[1] - Quote
If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point? |
Priest of Perelandro
Doomheim
7
|
Posted - 2013.02.14 02:36:00 -
[2] - Quote
Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU.
Hard to get better when you are getting redlined therefore getting minimal WP, SP, and ISK. Corps are really going to jump at adding you with terrible KDrs too.
I could careless about this game, but what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."? Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles. |
Priest of Perelandro
Doomheim
7
|
Posted - 2013.02.14 02:45:00 -
[3] - Quote
Scheneighnay McBob wrote:Priest of Perelandro wrote:Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU. Hard to get better when you are getting redlined therefore getting minimal WP, SP, and ISK. Corps are really going to jump at adding you with terrible KDrs too. I could careless about this game, but what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."? Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles. Getting redlined? Un-redline your team. It isn't too hard to do if you aren't a blueberry. It just takes some luck, some skill, and ofc, guts.
Per your own post, you should have to rely on "luck" as a game mechanic? |
Priest of Perelandro
Doomheim
7
|
Posted - 2013.02.14 18:24:00 -
[4] - Quote
I've had some time to reflect, and man was I pissed off last night that I couldn't get a single good game in, but my original complaint still stays the same.
How are new players supposed to cope with being miles behind the new players? I've heard "get used to dying. a lot". You know what's not fun? Dying. A lot. You know what happens when people don't have fun? They leave.
How many new players do you think games like Warcraft of Modern Warefare 3, or Battlefield 3 picks up now a days? Not many. Because everyone who starts now is behind the 8-ball. What they do is hold on to the players they alerady have, by tossing them cookies every so often once the cookie jar is empty.
Well unless CCP plans on rolling out a new gamestyle, or new dropsuits, or new maps, or new incentives whatever they may be in the future (look I know this is just beta), how do you expect to keep old players happy, and bring new players in?
TL;DR
New players will grow tired of not being able to compete by being far out-paced by the vets. Vets will grow tired of not having competition by far out-pacing the new players.
And yes, I know it's Beta. But core game mechanics rarely get changed. Matchmaking is a core game mechanic. |
Priest of Perelandro
Doomheim
7
|
Posted - 2013.02.14 21:25:00 -
[5] - Quote
I sounded like a @#$%& in my OP, so I apologize. I guess it's HTFU or GTFO. |
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