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Thread Statistics | Show CCP posts - 1 post(s) |
BGoat
DUST University Ivy League
4
|
Posted - 2013.02.15 17:24:00 -
[31] - Quote
Priest of Perelandro wrote:I've had some time to reflect, and man was I pissed off last night that I couldn't get a single good game in, but my original complaint still stays the same.
How are new players supposed to cope with being miles behind the new players? I've heard "get used to dying. a lot". You know what's not fun? Dying. A lot. You know what happens when people don't have fun? They leave.
How many new players do you think games like Warcraft of Modern Warefare 3, or Battlefield 3 picks up now a days? Not many. Because everyone who starts now is behind the 8-ball. What they do is hold on to the players they alerady have, by tossing them cookies every so often once the cookie jar is empty.
Well unless CCP plans on rolling out a new gamestyle, or new dropsuits, or new maps, or new incentives whatever they may be in the future (look I know this is just beta), how do you expect to keep old players happy, and bring new players in?
TL;DR
New players will grow tired of not being able to compete by being far out-paced by the vets. Vets will grow tired of not having competition by far out-pacing the new players.
And yes, I know it's Beta. But core game mechanics rarely get changed. Matchmaking is a core game mechanic.
I have thought about this a bit as well and here is my $0.02:
I think you are making a mistake comparing DUST 514 to games like the COD series and Battlefield. Those games have about as much depth as a kiddie pool. Believe me, I've played them all. I like playing FPS games, I'm good at them. And shallow games such as those still entertain me, for a certain amount of time. Eventually, they become boring, full of boosters and grinders, usually spending ridiculous amounts of time to unlock something aesthetic for their avatar or doing laps through the ranks. The shelf life of these games, even for the most dedicated players, rarely approaches a year. At a certain point, they stop getting new players because everyone has started playing the next flavor of the month game. Every year, the next installment is released with some minor changes, you have to shell out more cash to buy it, it quickly gets old... rinse. repeat.
DUST 514 is not like those games. This game has enormous depth and truly rewards a player for the time they put into the game. This is not a game that is meant to be played for a month, 3 months, 6 months. This game was meant to be played for years, much like EVE Online. There will be short-timers that come into DUST 514 and depart, barely leaving a footprint, and that's fine. But the players who truly understand the enormity this game also have an appreciation of what it takes to gear up to those high levels. Those players know that while they may get their asses handed to them for a month or two, in the grand scheme of things, that is a very small amount of time. Those players also know that if they stick with it, they will one day be the big, bad, decked-out nightmare for those who have just started playing the game, and in turn, will reap the rewards.
THIS, is why new people still play the game even though they have to start at the bottom and claw their way out of the depths.
The beauty of this game lies in the fact that, despite starting from scratch, a player can rise to the level of the most skilled up player of any given type within a couple of months. From that point on, the equipment is no longer the differentiator. Sure, there may be old-timers out there that have are skilled up in multiple branches of the skill tree and they can easily switch between those suits / vehicles, and that is a perk of sticking with it for a long time. Even so, that new player that has put in a couple months of work can know that if he's a heavy and going up against another heavy, all that matters is that players current fitting and his opponent can't have much of an advantage, if any.
CCP will undoubtedly add new wrinkles to the game, new equipment, etc. But with a 7 year skill tree, as it stands now, there is already plenty to keep old-timers busy. The people that play this game for a long time will be able to add width to the depth and have versatility at an extremely high level.
Im summary, if a person is coming into this game intending to play for a couple months and move on, I agree with you that it is probably not the right fit. If, however, a person understands how this FPS is different than any other FPS they have ever played and that the game is going to be epic, they are in for a treat. |
Janus Vinland
DUST University Ivy League
5
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Posted - 2013.02.15 18:36:00 -
[32] - Quote
I've been playing this game for 15 days, so I'm basically a new player... in my first game, I was just mauled to death and I wasn't able to do a thing: 0 kills, I died a lot, and I think I get 25 WP 'cause i just learn how to hack.
In the next game, I get my first kill, died a lot more and I was able to capture my first NULL cannon...
a few games later, I was n-¦1 in WP, I had the mayority of kills, I've captured most of the posts by myself and I busted my first gunnologi
The thing is, it's inevitable that new players will get pwned by almost everyone as they learn how to play the tough way (the thing that comes to my mind is "power leveling" )
And about vets getting tired of newberries (I still consider myself a newberry, sorta), I've lost the count of how many Vet Snipers I stabbed in the head with nova knives (good ego boost, BTW)
Long story short: I was pwned a lot, but it was fun. I didn't care about Vets mauling me 'cause that happens in every FPS with multiplayer, and dying a lot is part of that (and is fun... to certain point) |
gbghg
L.O.T.I.S. Legacy Rising
373
|
Posted - 2013.02.15 18:49:00 -
[33] - Quote
I believe i once heard eve (and dust) described as having a learning cliff instead of a learning curve, it's a simple fact that everyone gets pwned when they start but things become more even the longer you play. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2013.02.15 21:35:00 -
[34] - Quote
i've come across new players in low level gear that seemed to be having no problem at all going positive kdr, some even top score. maybe you're not as good as them |
Barnabas Wrex
Tritan-Industries Legacy Rising
147
|
Posted - 2013.02.16 02:28:00 -
[35] - Quote
Give it some time. You can't jump into ANYTHING and expect to hang with people who have been practicing since the beginning. Good life lesson; you would be cheating yourself if you quit now, this is a great game. |
Cross Atu
Conspiratus Immortalis
775
|
Posted - 2013.02.16 11:26:00 -
[36] - Quote
Maken Tosch wrote:1. Join a player-run corp. NPC corps are just there as a starter and players aren't meant to expand much within an npc corp anyways.
2. Matchmaking is still being fixed and we will likely not see any improvements for the next few months leading up to Fanfest 2013.
3. We are just testing. Thank you for providing input on something CCP already knows.
4. The reason it's taking so long is because CCP has a lot to finish and they have to prioritize. Fortunately for you and me, matchmaking is a bit high in the priority list judging from everyone's reaction to the current system.
^This
In addition, make sure you have a mic and run with organized squads. If you find that matches are still giving you trouble do two things 1) Find an experienced player to give you a hand (there are elements to fitting and play that can be taught player to player and they make a difference) 2) Accept that some matches aren't going to go well (Yesterday I had matches where I was redlined by corp squads, I also had matches where my corp squad and I earned 5 OB's in one game and every member of the squad earned over 2500 WP, I personally broke 3000. You win some, you lose some.)
0.02 ISK Cross
EDIT: As a note to those bringing it up in this thread, CCP Confirmed that Matchmaking is being worked on |
Toona Akiga
Ahrendee Mercenaries Legacy Rising
13
|
Posted - 2013.02.16 12:30:00 -
[37] - Quote
There is a definitive ceiling to gear advantages, although a fairly lofty one. At a certain point those guys in advanced suits pubstomping you back in your militia gear days can only diversify their arsenal, not improve it. Until you get yourself on equal footing with them, consider yourself in Merc boot camp. It won't be to long before you are on the giving end of those pub steam rolls. |
Alderstaz
Mannar Focused Warfare Gallente Federation
0
|
Posted - 2013.02.16 12:47:00 -
[38] - Quote
What will help you in the next five minutes...
Stop playing Skirmish mode. That's more suited for squad/corp battles. Or rather coordinated strategies. Go play Ambush only, at first. You'll also get a lot more ISK/SP and more important playing experience.
Make sure to understand certain deaths have nothing to do with you but a lot of it is avoidable.
Absolutely should be using level one weapon and grenade! High/low/eq stuff is just CPU/power for militia/level one, so not those.
The number one rule is to stay alive if you want to do better. I bet you broke that rule left and right. I still do... |
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GM Vegas
Game Masters C C P Alliance
303
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Posted - 2013.02.16 14:07:00 -
[39] - Quote
Moving this thread to General discussion. |
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Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
77
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Posted - 2013.02.16 14:51:00 -
[40] - Quote
First Lulz at some of the corps you listed, it could have been Waaay worse, not even referring to imps, be happy it wasnt STB and Unreal farming you in a flurry of tanks.
Sounds like part of the problem is an organized squads vs random players in a quiet team not in team or even squad chat problem.
Additionally as frustrating it is for you, it is equally mindnumbingly boring for us. However keep in mind a few things.
1. Vets are playing less and less after the hit cap, we're bored and burnt out on the current content build
2. There will be a rollover system that will allow for newer players to grind and catch up.
3. There will be different security sectors which will allow for play in more difficult conditions which will attract away vets
4. There will be new changes to Corp battle, Faction Warfare and the introduction of Eve money into these events will create a huge spike in vets moving to that area of the game
5. We were all new once and after a month of focused grinding and specialization in our fits(dont have too much variety) you'll be able to compete. Many of the noobs that started at the open beta are now getting better and able to fight back against tanks and other things a little better.
6. Its and FPS but its also an MMO and until there avenues for vets to go into besides the pubs it will continue that doesn't mean it is broke it just means we're all compressed in 2 game modes. |
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Andrew Ka
Planetary Response Organisation Test Friends Please Ignore
15
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Posted - 2013.02.16 15:00:00 -
[41] - Quote
Priest of Perelandro wrote:what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."?
The same kind that EVE has. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2013.02.16 15:08:00 -
[42] - Quote
Priest of Perelandro wrote:If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point?
1. matchmaking is poor, wait till planetary sov comes out for FW and FW gets updated, most good corps will be doin that so pubs wont be such a mess
2. u lost because u got teamstacked by the matchmaking, not necessarily based on skill or gear cuz tbqh PRO guys arent the most skillful ppl u will ever run into and tbqh never heard of Science for Death or Sonic Electronic Ballbreakers
3. Make some friends, especially if u plan to play Skirmish. Join the "LFSquad" channel to meet ppl to squad up with because solo and skirmish dont mix......at least for me |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2013.02.16 15:22:00 -
[43] - Quote
Priest of Perelandro wrote:If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point?
Currently, spec'd out players arnt sequestered away from newbies. Be patient or join a corp.
Also, realize that each type of class has a "rock paper scissor" type counter to it. So you can't charge heavies in CQB and expect to come out on top, you gotta get them from behind with the shotgun, and so on... |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2013.02.16 15:52:00 -
[44] - Quote
Priest of Perelandro wrote:If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point? Well Preist, it's a brutal ego-destroying psychological test - are you gonna beat it, or is it gonna break you?
Some games will be absolutely stacked against you, some will go the other way. In those tough games I try and set myself goals, like maintain a positive kdr while still fighting(i.e. not sniping), or picking one or two objectives and doing everything I can to make sure my team holds them for a significant proportion of the match, or harassing enemies who have good overwatch positions on objectives, or committing suicide by taking on the good players in an effort to use up their time. Remember that uplinks and nanohives can change a game if you can figure out where and when to use them, and they get you warpoints.
But in terms of the psychological test part of New Eden, it's do or die. The best answer I've seen is here:
https://forums.dust514.com/default.aspx?g=posts&m=526191#post526191
Die well, Priest of Perelandro. |
Phoenix Archer 128
Better Hide R Die
89
|
Posted - 2013.02.16 15:55:00 -
[45] - Quote
Its very echo-y in here...and I'll just contribute to the noise...
Join a corp. Seriously, that's the best thing to do. There are many corps out there who don't care about KDR and are more than willing to teach (mine included). You'll get a lot of experience in how to play and how to work out skills and fittings. You do need a mic and have to know how to use it, though, but that shouldn't have to be said...
There are players out there who are just very good in the game. Don't worry about losing to them; even if they used nothing but militia fits they'd still win...
Militia fits actually aren't that bad. I primarily use them (well, BPOs...), not because I don't have the skills for anything else (I have a few loadouts that are nearly all Advanced stuff), but more because the marketplace hates me and I can't access it 90% of the time...so if I used ISK loadouts I'd run out faster than I can replenish (unless I restarted the game every other match, but that kinda kills the fun...). I'm not the best player, but in public matches I do well enough that people think I've got some crazy-good gear on lol. Most players also don't use their best gear in public matches, but save it for corp battles.
Try everything out. There are plenty of militia weapons and armor out there, so try things out before speccing into things.
Always ask questions. That just goes without saying... |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2013.02.16 16:00:00 -
[46] - Quote
Priest of Perelandro wrote:Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU. Hard to get better when you are getting redlined therefore getting minimal WP, SP, and ISK. Corps are really going to jump at adding you with terrible KDrs too. I could careless about this game, but what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."? Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles. The only reason the "vets" are in the same place as you is because we don't have anywhere else to play. Corp Battles are only 8v8, and give no SP, so those are more for recreation than anything meaningful. Once they up the player count on actual FW battles and allow us to earn SP from them, you won't be seeing many "vets" anymore. We'll all be where the big money is. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2013.02.16 16:22:00 -
[47] - Quote
Alderstaz wrote:What will help you in the next five minutes...
Stop playing Skirmish mode. That's more suited for squad/corp battles. Or rather coordinated strategies. Go play Ambush only, at first. You'll also get a lot more ISK/SP and more important playing experience.
Make sure to understand certain deaths have nothing to do with you but a lot of it is avoidable.
Absolutely should be using level one weapon and grenade! High/low/eq stuff is just CPU/power for militia/level one, so not those.
The number one rule is to stay alive if you want to do better. I bet you broke that rule left and right. I still do... skirmish is pretty good for solo once you have an eye for the kind of fight you prefer; you can monitor the skirmish match until you see your prefered point to spawn into and pick your battles easier than you can with ambush. you can also leave the battle if it is redlined. unless you enjoy jumping solo into a redlining.. too many ppl complaining about stuff no ones forcing them to do. not every skirmish is a redlining but if you choose to spawn into one that is your asking for misery, the OP shoulda just left and found a new match. but i understand some ppl want to try way hard every match they play, not for me tho. |
charlesnette dalari
Creative Killers
159
|
Posted - 2013.02.16 16:43:00 -
[48] - Quote
Priest of Perelandro wrote:Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU. Hard to get better when you are getting redlined therefore getting minimal WP, SP, and ISK. Corps are really going to jump at adding you with terrible KDrs too. I could careless about this game, but what kind of longevity are you going to have when new players just get destroyed and are told to "deal with it."? Seems they should implement some sort of grouping system once you hit a certain level of skill points gained so vets can't sit there and farm new people for ***** and giggles.
the same kind of longevity battlefield 3 has where new players are fighting against players that have maxed everything at this point multiple times. based upon your assertion every fps should stop selling copies of the game after what 3 or 4 months. or nobody new should ever play world of warcraft either since others have levelled to max...
lets also apply this to life. you probably should never do anything competitive since likely others have been doing it longer than YOU.
rediculous thread |
MoonEagle A
ShootBreakStab
4
|
Posted - 2013.02.16 16:46:00 -
[49] - Quote
Add me and I will do my best as a medic to keep you up. |
Johnny Guilt
Algintal Core Gallente Federation
50
|
Posted - 2013.02.16 18:04:00 -
[50] - Quote
"Join a corp or leave" isn't a good game motto when majority of the people that try the game leave after being pub stomped by corps. The only time im having fun is when im not seeing 3+ players on or off my team with the same corperation name in the same match and it comes down to the skin of the teeth wins where the victor isn't deiced within 5mins of the game by a huge margin , where one team isnt just spawn camping CRUs(why bother hacking them?) or specific spawn points or rolling 2-3 tanks at a time.
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Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.02.16 18:08:00 -
[51] - Quote
To the OP:
What is so different about this game and other games that has clans stacked on one side and you are with a bunch of randoms?? Even vets who are soloing and play against 2 full squads on the other side will get redlined if they are with randoms. Although there are ways to get off of the redline in this game that is not possible in other games.
Edit: Also, join a corp...I never understand why people get pissed at the game when they are soloing with randoms. Don't expect every game or most games to be stacked with randoms on both sides.
You talk about corps not wanting you to join them because of a weak KDR but there are corps out there that accepts anyone with a mic. And not just new corps but large, organized, and longstanding corps. |
Buzzin Fr0g
KILL-EM-QUICK RISE of LEGION
85
|
Posted - 2013.02.16 18:25:00 -
[52] - Quote
Priest of Perelandro wrote:If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point?
Join an extant corporation, otherwise your experience will be both impoverished and brutal. You're not good at Dust, yet. Unlike other FPS games that allow even new players to come in and feel like they are "naturals," Dust harkens back to a time in the genre when skill was developed and progress made while being annahilated and shown no mercy by better players. This system is callous, but fair. It's a crucible. Stick with Dust and you will find yourself improving and enjoying the game more because of it. |
crazy space 1
ZionTCD Legacy Rising
879
|
Posted - 2013.02.16 19:30:00 -
[53] - Quote
Why is everyone defending the game?
No competitive muliplayer game puts solo players and squads into the same match making pool, that would be a horrible idea. IT's beta, it'll be fixed later, you are not playing a game, you are testing it.
But lets get one thing straight, the OP is spot on and you do best listen to him. IT should be 4 squads verus 4 squads, or it should be 16v16 of randoms who might squad up mid battle if they are smart, end of story.squads or randoms the match making system needs to be put in place so players of the same skill level are playing each other. I suggest a system similar to sc2.
As you win more matches you get promoted, when your team loses a match you get pushed back down. Get enough points and you rank up. This way players of similar skill slowly fill up the ranks and play people as good as them. Rank would also be better than k/d for showing people how good you are since maybe you are a dropship pilot for instance, so helping your team get the victory screen should reward you with fame and repuation. Right now winning does nothing, I hope CCP change it soon and this game stops being a glorified test of an unreal 3 engine. |
gbghg
L.O.T.I.S. Legacy Rising
373
|
Posted - 2013.02.16 19:47:00 -
[54] - Quote
crazy space 1 wrote:Why is everyone defending the game?
No competitive muliplayer game puts solo players and squads into the same match making pool, that would be a horrible idea. IT's beta, it'll be fixed later, you are not playing a game, you are testing it.
But lets get one thing straight, the OP is spot on and you do best listen to him. IT should be 4 squads verus 4 squads, or it should be 16v16 of randoms who might squad up mid battle if they are smart, end of story.squads or randoms the match making system needs to be put in place so players of the same skill level are playing each other. I suggest a system similar to sc2.
As you win more matches you get promoted, when your team loses a match you get pushed back down. Get enough points and you rank up. This way players of similar skill slowly fill up the ranks and play people as good as them. Rank would also be better than k/d for showing people how good you are since maybe you are a dropship pilot for instance, so helping your team get the victory screen should reward you with fame and repuation. Right now winning does nothing, I hope CCP change it soon and this game stops being a glorified test of an unreal 3 engine. Yes the match making needs fixing, everyone knows and agrees's on that, but i have to disagree about your idea's for ranks, ranks show nothing but how long you've grinded for and the top teams would end up playing each other all the time. |
usrevenge2
Subdreddit Test Alliance Please Ignore
64
|
Posted - 2013.02.16 19:51:00 -
[55] - Quote
Priest of Perelandro wrote:If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point?
I find the weekend is impossible to play solo, until they have a playlist only solo players can join it will be like this sadly. play on weekdays and you will get fewer groups. |
YourDeadAgain76
Red Star.
133
|
Posted - 2013.02.16 20:07:00 -
[56] - Quote
Priest of Perelandro wrote:I sounded like a @#$%& in my OP, so I apologize. I guess it's HTFU or GTFO.
Dude i dont feel sorry for you. If quiting is your thing LOL go for it this game rocks and ur gonna miss out. Ive been around since the begining and rolled around with .7 KDR was speced into about everything to try out.
I joined my first corp kinda a starter corp by a vet it was Green Dot Headquarters the COE of that corp taught me the ropes and helped me with what to do cause lets be honest back then there was no manual or tutorial. It was like being dropped in a shark tank.
Few weeks past and he dismantled the corp to go onto bigger and beter things, (BTW he's high on the leader board for kills) i joined Red*Star and havn't looked back. Know i have 2 characters both with about 2.0 to 3.0 KDR and for an assault i think thats good.
Get in a starter corp learn the ropes and you will do better. Squad up use LFSquad always like 20 to 50 people in there looking for peeps. Note if u suck that bad your plees for a squad may go unherd though so Get Good.
Our pub channel is Red Star Associates send me a mail ill roll with ya and try to help you. If not whatever. L8R |
Tregar Kerrigan
Subdreddit Test Alliance Please Ignore
36
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Posted - 2013.02.16 20:12:00 -
[57] - Quote
If you can't beat em, join em. |
gbghg
L.O.T.I.S. Legacy Rising
373
|
Posted - 2013.02.16 20:16:00 -
[58] - Quote
Tregar Kerrigan wrote:If you can't beat em, join em. The motto of IMPSwarm... |
Ninjanomyx
Imperfects Negative-Feedback
16
|
Posted - 2013.02.16 21:00:00 -
[59] - Quote
ContraBanJoe wrote:
Greetings!
This is a friendly recruitment message from Planetary Response Organisation [PXRXO]. We are one of the largest Corporations in Dust 514, and operate in one of the largest EVE Alliances/Coalitions.
If you are over 18 years of age, have a working microphone, and are a team player, we are very interested in acquiring your services within our well established corporation.
To apply, simply press L1 to bring up your Neocom. Select CORPORATION > SEARCH > Enter PXRXO and search. We have directors monitoring for applications 24/7 so you should be brought into the Corporation very quickly.
Once you have been accepted we will provide you with additional instructions to get you setup on voice within our secured CORP voice channels.
Again, this is an excellent opportunity to get into a serious Corporation, that will be participating in some of the most epic battles to take place in New Eden.
We look forward to hearing from you.
Cheers!
ContraBanJoe CEO - PXRXO
IF YOU ARE ALREADY IN A CORP - PLEASE ACCEPT MY SINCERE APPOLOGIES. WE ARE NOT INTENDING TO POACH ANYONE.
LIES!!!!!!! You sent me an Ingame Mail requesting for Recruitment......lol. I guess I must be in a known NPC Corp??? On the other hand......I will gladly take some of that "Contraband" off yer hands as "Salvage" :P |
KEQ Harbinger
KILL-EM-QUICK RISE of LEGION
2
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Posted - 2013.02.16 21:06:00 -
[60] - Quote
Priest of Perelandro wrote:If you are starting as a new player now, forget it. Just quit. I just finished a game against 4 players from Subreddit, 4 from PXRXO, 4 from Sciene for Death, and 4 from Sonic Electronic Ballbreakers. Everyone on my team is from NPC corps. They had 130 clones left when our MCC went down. This is my 4th game in a row getting redlined and losing by at least 40 clones. Why in the hell would new people stick around? You're out damaged, out survived...whats the point?
Join a clan and get better scrub.
http://www.youtube.com/watch?v=pKV8uSX2nEQ |
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