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DJINN leukoplast
Hellstorm Inc League of Infamy
288
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Posted - 2013.02.16 23:47:00 -
[61] - Quote
Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU.
Didn't realize that is where HTFU came from, I just assumed it meant hurry the f up.
What are they saying though? Kinda sounds like Hockey the f up. Maybe hulk the f up? Somebody want to clarify? |
IRuby Heart
DIOS EX.
325
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Posted - 2013.02.16 23:54:00 -
[62] - Quote
DJINN leukoplast wrote:Jotun Hiem wrote:Find a corp. and get better. That's what the game's about. Or, as CCP likes to say, HTFU. Didn't realize that is where HTFU came from, I just assumed it meant hurry the f up. What are they saying though? Kinda sounds like Hockey the f up. Maybe hulk the f up? Somebody want to clarify?
We're CCP We March on fearlessly Excellent as F%CK we strive to be If your going to follow us to the top HARDEN THE F%CK UP!! |
Deadeyes Anterie
Crimson Ravens Talons RISE of LEGION
269
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Posted - 2013.02.17 00:04:00 -
[63] - Quote
New players getting slaughtered is the key to CCP's success and community in my opinion.
People who jumped into EvE are eaten alive unless they find help and a community. This is what drives the really amazing community and long term growth of the game. You know you are always at a disadvantage to some players, and have an advantage over others, this drives players to want to become better much more so than a artificial progression system like most FPS's have.
Dust is the same, if you plan to go it alone and plan to discover all the systems yourself and roll solo you will be eaten alive by those who are going to organize and share their knowledge base.
This rough learning curve where veterans will eat you up is really a great weeding process, it kills off those who want instant gratification (they go back to BF3 or COD) and attracts those who want long term progression and a meaningful community.
Find the right squad, run the right gear, and get your first couple million SP, and you can be the one laughing as you are mowing down all the ill spec'd players. |
IRuby Heart
DIOS EX.
325
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Posted - 2013.02.17 00:15:00 -
[64] - Quote
Deadeyes Anterie wrote:New players getting slaughtered is the key to CCP's success and community in my opinion.
This rough learning curve where veterans will eat you up is really a great weeding process, it kills off those who want instant gratification (they go back to BF3 or COD) and attracts those who want long term progression and a meaningful community.
Just because this way of thinking is better for the community, doesn't mean that it's better for the game. All MMO's grow from new players, most successful games are mostly comprised of new/bad/average players that continue to the play the game because they just want to have fun. Getting owned every match for the first 50 games is not fun, that's money and business walking out the door.
Add in a Merc training Playlist that locks all new players into this playlist until a certain level of SP or whatever number of games is reached. This allows new players and bad players to actually get a chance to love the game and improve in it, instead of getting owned and then quitting for good after 10 games. After completing the Merc Training, they are booted out of that playlist and can now freely play against others who may still be better than them in terms of gear and skill level, but not to the extent that it would've been if they were dropped straight in to play with vets.
Easy and simple fix, I fail to see any reason why this shouldn't be implemented.
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Deadeyes Anterie
Crimson Ravens Talons RISE of LEGION
269
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Posted - 2013.02.17 00:31:00 -
[65] - Quote
IRuby Heart wrote:Deadeyes Anterie wrote:New players getting slaughtered is the key to CCP's success and community in my opinion.
This rough learning curve where veterans will eat you up is really a great weeding process, it kills off those who want instant gratification (they go back to BF3 or COD) and attracts those who want long term progression and a meaningful community. Just because this way of thinking is better for the community, doesn't mean that it's better for the game. All MMO's grow from new players, most successful games are mostly comprised of new/bad/average players that continue to the play the game because they just want to have fun. Getting owned every match for the first 50 games is not fun, that's money and business walking out the door. Add in a Merc training Playlist that locks all new players into this playlist until a certain level of SP or whatever number of games is reached. This allows new players and bad players to actually get a chance to love the game and improve in it, instead of getting owned and then quitting for good after 10 games. After completing the Merc Training, they are booted out of that playlist and can now freely play against others who may still be better than them in terms of gear and skill level, but not to the extent that it would've been if they were dropped straight in to play with vets. Easy and simple fix, I fail to see any reason why this shouldn't be implemented.
Never liked the idea of babysitting new players. It just kills their incentive to reach out to player Corps for help, and breeds a false sense of security for them (Not to mention idiot smurfs who will ruin it). You can get an assault-type II suit with the starter SP and 2-3 matches of isk. That suit alone already levels the gear playing field a decent bit.
Treating all players the same is what I would say makes CCP so great. As soon as they add matchmaking to protect new and bad players from the good players it kills the absolute requirement for players to join player Corps to be successful in the game. I think having random matched pubs will be good for the overall health of the game, as players who get fed up with getting beat are forced to join player corps.
Not to mention the additional perk of misguided players who turn to AUR to level the playing field instead of squads. |
noname warrior
DUST University Ivy League
4
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Posted - 2013.02.17 00:32:00 -
[66] - Quote
Priest of Perelandro wrote:I've had some time to reflect, and man was I pissed off last night that I couldn't get a single good game in, but my original complaint still stays the same.
How are new players supposed to cope with being miles behind the new players? I've heard "get used to dying. a lot". You know what's not fun? Dying. A lot. You know what happens when people don't have fun? They leave.
How many new players do you think games like Warcraft of Modern Warefare 3, or Battlefield 3 picks up now a days? Not many. Because everyone who starts now is behind the 8-ball. What they do is hold on to the players they alerady have, by tossing them cookies every so often once the cookie jar is empty.
Well unless CCP plans on rolling out a new gamestyle, or new dropsuits, or new maps, or new incentives whatever they may be in the future (look I know this is just beta), how do you expect to keep old players happy, and bring new players in?
TL;DR
New players will grow tired of not being able to compete by being far out-paced by the vets. Vets will grow tired of not having competition by far out-pacing the new players.
And yes, I know it's Beta. But core game mechanics rarely get changed. Matchmaking is a core game mechanic.
I'm a week old. I never heard of Eve until I saw the DUST 514 promo on the PSN, saw it was free and decided to try it. I've had my PS3 for a month, pretty new to gaming consoles too. I'm totally new to the MMO thing, the only similar experience is some of the RPG combat sims in Second Life. I get killed a lot. But there's this; after a couple of days of Dust, I was like .003 K/D percentage. A few days later, I was at .006. Today, I crept up to .011.
If playing this was easy, what fun would it be? I will tell you this, when I take part in an instant ambush and I get a few kills and I see that "Victory" message pop up, I get pumped. I get just as pumped when I drop a red with a single head shot with my shotgun or bring down a heavy with my SMG. It may not happen often, but it's happening more often than it did a week ago or even a day ago. And it's happening because I'm getting smarter and playing smarter. It's a learning curve for a reason; steep at first but leveling out near the top.
So you have a choice. You can get mad and quit. Or you can get even. I'm gonna do that by learning and earning and the only way to do that is to keep trying. |
Deadeyes Anterie
Crimson Ravens Talons RISE of LEGION
269
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Posted - 2013.02.17 00:42:00 -
[67] - Quote
noname warrior wrote:
I'm a week old. I never heard of Eve until I saw the DUST 514 promo on the PSN, saw it was free and decided to try it. I've had my PS3 for a month, pretty new to gaming consoles too. I'm totally new to the MMO thing, the only similar experience is some of the RPG combat sims in Second Life. I get killed a lot. But there's this; after a couple of days of Dust, I was like .003 K/D percentage. A few days later, I was at .006. Today, I crept up to .011.
If playing this was easy, what fun would it be? I will tell you this, when I take part in an instant ambush and I get a few kills and I see that "Victory" message pop up, I get pumped. I get just as pumped when I drop a red with a single head shot with my shotgun or bring down a heavy with my SMG. It may not happen often, but it's happening more often than it did a week ago or even a day ago. And it's happening because I'm getting smarter and playing smarter. It's a learning curve for a reason; steep at first but leveling out near the top.
So you have a choice. You can get mad and quit. Or you can get even. I'm gonna do that by learning and earning and the only way to do that is to keep trying.
This kind of determination is the right attitude to take on. It gives me a lot of hope for the newer players coming in seeing there are people who want to take on the challenge of starting at the bottom and climbing to the top instead of whining about it being unfair.
My starting KDR was ~.6 because I came into the open beta 2 weeks late. I've already got it up around ~3.5 as I have been earning more SP, and started using the better gear again.
If you need some help or some ISK just send me a mail in game and I'd be more than happy to hook you up. Also you should check out DUST University for help on upping your game. |
Orin the Freak
Pink Fluffy Bounty Hunterz RISE of LEGION
334
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Posted - 2013.02.17 01:00:00 -
[68] - Quote
Alot of us vets have had to restart 5+ times, each time it gets harder.
A better public matchmaking system based on total skill points, with a 3m+ bracket at the top would be fine, and stop 90% of the crying.
also pub games should get easier when the bigger/better corps start doing player contracts, leaving the newberries to fight over pubscraps.
TL:DR - Join a corp, take your licks, HTFU and in no time you'll be fighting with the best, raging at the newberries for hacking the CRU |
Evicer
Holdfast Syndicate Amarr Empire
13
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Posted - 2013.02.17 01:21:00 -
[69] - Quote
I was at work when the new build came out I also wanted to change my name so that took 10 hours.I reached 47th in the world and at my highest had a 4.1 kdr.Currently Im just messing around with Logi and some Av stuff and my kdr has dropped....meh. Without sounding like Im stroking my epeen too much I have over 7k in kills.I should be playing now Im just bored of grinding ambush and already capped so Ill come in here and see whats new on the forums.
Now I got all my kills playing "solo" with newbs and bluedots.If I were to join a Player corp I would do better,and I probably should.Illl tell you this.This game is in no way NO way condusive to solo play at all.Blue dots dont have comms.They cnat organize,and even when I give Squad orders they dont do them .They dont capture,defend,attack,rally none of it.This isnt any different than any other fps where you are expecting some random dude on the other side of the world to give a **** about you.
Thats why fps clans exist to belong to a group and where a tag that says YOU are a part of this organization that wrecks ****.Your clan/corp will find its weakness or may have a role for you to fill like tanker,AV,dropship pilot or Logi.You may be good at one of those already.That whole combined effort is what you saw.So either be apart of it or GTFO...cause this gmae isnt any different than any other FPS.Damn sure dont want CCP catering to candy asses.Who want everything to be givin to them which cheapens the achievement of the guys that worked hard so they could get to that point.....
CAP makes everything fare.Get that guy out of the tank and hell die in a blink of an eye cuz he has no AR skills or suits.Put him in his tank and hes not so squishy anymore.
Id rather play a game thats tough than one thats full of a bunch of bitching whiners.
So decide which one you want to be ....a hardened veteran or a ***** quitter.Its up to you. |
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