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Jack McReady
A.C.M.E Corp
71
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Posted - 2013.02.11 08:31:00 -
[1] - Quote
lowratehitman wrote:Baal Roo wrote:Heavies are only a problem for people who don't play as a squad. DING DING.......... heavies can run in a squad too. |
Jack McReady
A.C.M.E Corp
71
|
Posted - 2013.02.11 11:11:00 -
[2] - Quote
Tech Ohm Eaven wrote: HMG 16 per bullet at 2000 rpm SMG 23 per bullet at 1000 rpm aprox.
But its more with three damage mods. Oh did I mention HEAVIES are blind and SLOOOOOOW to turn??
how do you again have the advantage here? SMG does not even have half the range, is less accurate and deals 40% less dps than the HMG.
oh and btw heavies turning slow is a nice rumour and most players already discovered the options and increased sensitivity or they just use a mouse... turning problems fixed. |
Jack McReady
A.C.M.E Corp
71
|
Posted - 2013.02.11 13:35:00 -
[3] - Quote
Jal R wrote: Don't go trying to say that because of the extra hp a heavy is stronger than the other suits. Once the bad AR users learn to keep a fair distance to heavies and ADS them to get headshots, you'll realise the only real niche of a HMG heavy is in CQC or against low SP nubs that stand still or against those that can't aim.
oh look, this "argument" again
99% of fights happen inside of 20m and this is promoted by map design. 20m is the range of the SMG with alot of SP in the sharpshooter skills btw too. HMG has 40 meter range which obviously is plenty with the current map design. additionally, the heavy can just refuse to fight against his odds, you do not have to expose yourself ever. the game is objective based thus the heavy can sit in his comfort zone as long as he wants together with his logibro next to him and he can simply use a vehicle if he needs to move somewhere else.
not suggesting to nerf the heavy but all the "arguments" ever brought against a nerf are simply not true or not well thought out |
Jack McReady
A.C.M.E Corp
71
|
Posted - 2013.02.11 13:45:00 -
[4] - Quote
Vermaak 'Fatal' Kuvakei wrote:Ultimate guide to killing a heavy:
Step one. Put 25 meters or so between you and said heavy
Step two. Aim with any weapon
Step three. Shoot
Step four. Repeat as necessary
step 5, because you followed the horrible advice of this player you die to 550 dps with 40 meter optimal range cause he forgot to mention to abuse cover so the heavy cannot build up accuracy with continous fire
Bendtner92 wrote:Jack McReady wrote:Jal R wrote: Don't go trying to say that because of the extra hp a heavy is stronger than the other suits. Once the bad AR users learn to keep a fair distance to heavies and ADS them to get headshots, you'll realise the only real niche of a HMG heavy is in CQC or against low SP nubs that stand still or against those that can't aim.
oh look, this "argument" again 99% of fights happen inside of 20m, which btw is the range of the SMG with alot of SP in the sharpshooter skills. HMG has 40 meter range which obviously is plenty. additionally, the heavy can just refuse to fight against his odds, you do not have to expose yourself. the game is objective based thus the heavy can sit in his comfort zone as long as he wants together with his logibro next to him. Refuse to fight against his odds? If you're bringing 2+ guys he can't run away since your faster than him. Get a sniper/laser in position with view over the objective the heavy is at. Nade him before moving in for the kill. Bring your own heavy. Flank him with a shotgun scout and 2-shot him. How can he refuse to get in these situations, if he's defending an objective? Saying that 99% of the fights happen within 20 meters is only because you let it happen that way. oh look this again, people are out of arguments and start to use phantasmic hypothetical game scenarios that never happen ingame.
heavy has cover and friends too.
buff heavy cause he cannot defeat a whole squad alone! trolltastic
if you want to convince someone better start to rethink your arguments.
protip: you can defeat heavies by using cover and grenades/explosives. mass driver is great because you can pop out of cover, lob a projectile and hide again. THIS is how you fight heavies, pop out of cover, shot and hide. you do not want to let them build up accuracy by constant shooting. |
Jack McReady
A.C.M.E Corp
71
|
Posted - 2013.02.11 14:12:00 -
[5] - Quote
Tech Ohm Eaven wrote: Really JACK?? Have you ever played as a HEAVY with HMG??
Did you forget its 8 LOOONG seconds to RELOAD?? Did you forget its TEN SECONDS when it overheats??
DEATH is the condition that is visited on the heavy in either of these situations.
so, in your scenario the heavy not only fights alone against a squad without any cover but also starts without ammo, no sidearm, has to reload and his weapon magically overheats for some reason before he could fire a single bullet?
well then its time to buff the heavy cause he is really useless in such a scenario... go buff heavies! |
Jack McReady
A.C.M.E Corp
71
|
Posted - 2013.02.11 14:32:00 -
[6] - Quote
Tech Ohm Eaven wrote:Jack McReady wrote:Tech Ohm Eaven wrote: Really JACK?? Have you ever played as a HEAVY with HMG??
Did you forget its 8 LOOONG seconds to RELOAD?? Did you forget its TEN SECONDS when it overheats??
DEATH is the condition that is visited on the heavy in either of these situations.
so, in your scenario the heavy not only fights alone against a squad without any cover but also starts without ammo, no sidearm, has to reload and his weapon magically overheats for some reason before he could fire a single bullet? well then its time to buff the heavy cause he is really useless in such a scenario... go buff heavies! The HEAVY HMG starts off screwed with AR users at 70M distance or after killing one the rest of the orange dots show up and kill the heavy. Go play Skirmish when redlined or regular Ambush Jack. Try it as a HEAVY. why do you repeat the same nonsense over and over? why would the heavy expose himself in the open? and killing a single assault suit does not make the heavy run out of ammo for a reload....
again, you should rethink your "arguments" and stop forging some made up stories. |
Jack McReady
A.C.M.E Corp
71
|
Posted - 2013.02.11 15:27:00 -
[7] - Quote
Tech Ohm Eaven wrote: What an uninformed question that of why a heavy exposes itself. The response is that to get from A to B the heavy has no option but to SLOOOOWLY try to get there and many times it DIES.
YOU only play as an ASSAULT. Your viewpoint is that of an AR user wanting everything else nerfed.
I play as a HEAVY to find out the best ways to KILL them once I am playing SCOUT. Its that simple.
And I am done debateing with someone who lacks the capacity to understand that slow travel "speed"...bah!! is a problem and a disadvantage for heavies.
because we do not have any vehicles and even a free LAV from the start to move from A to B, oh wait we have. even then, the maps offer plenty of cover.
also your assumption is wrong, I do not play as assault. I havent spend a single second in the assault suit since the start of open beta. also you should read more carefully, I have never said I want something nerfed, I have said the opposite.
Imp Smash wrote:You can strafe around them faster than they can turn in the faster suits. as already mentioned millions of times, this is simply not true and just a rumour spread by people with no clue. using a mouse or increasing sensitivity in the options fixes the turning speed. |
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