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Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2013.01.17 05:29:00 -
[1] - Quote
Pretty much title, remove the majority of the starter fits including the free LAV except the Frontline starter fit.
Reasons for the majority of starter suits: They're simply not needed, we have a sniper fit which allows new players to just sit on the red line and camp without wasting a single bit of ISK/Aur or SP to actually use them. I've sniped a few times and honestly see no reason to go waste cash on anything when I have this available. You then have the free Swarms and Forge Guns yet I see no free tanks or dropships? AV Players say that they're not strong enough to be useful so I'm pretty sure they'd support my arguement, right?
Reason for the LAV:
The vehicle is ridiculous, I can run around and go 20+/0 because I was just running people over. I can use it for free to haul my heavy around and jump out with no issue as I gun people down. Removing this gives a reason not to have free AV but also provides Dropship Pilots/LAV Drivers with a transport use and lowers the possibility of you get ran over by newbs. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.17 08:30:00 -
[2] - Quote
Jason Pearson wrote:Pretty much title, remove the majority of the starter fits including the free LAV except the Frontline starter fit.
Reasons for the majority of starter suits: They're simply not needed, we have a sniper fit which allows new players to just sit on the red line and camp without wasting a single bit of ISK/Aur or SP to actually use them. I've sniped a few times and honestly see no reason to go waste cash on anything when I have this available. You then have the free Swarms and Forge Guns yet I see no free tanks or dropships? AV Players say that they're not strong enough to be useful so I'm pretty sure they'd support my arguement, right?
Reason for the LAV:
The vehicle is ridiculous, I can run around and go 20+/0 because I was just running people over. I can use it for free to haul my heavy around and jump out with no issue as I gun people down. Removing this gives a reason not to have free AV but also provides Dropship Pilots/LAV Drivers with a transport use and lowers the possibility of you get ran over by newbs.
because we all know that new players don't want starter fits relevant to their chosen class role. We also know they like to have to pay 80-90% of their ISK to replace their starter fits instead of grinding for skillbooks and better gear.
The LAV argument I can see, because militia LAVs are freaking cheap. and abused.
And easy to incinerate. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.17 08:50:00 -
[3] - Quote
There needs to be at least 1 free vehicle for transportation purposes.
Here is a better solution for the LAV. https://forums.dust514.com/default.aspx?g=posts&t=51460&find=unread
KAGEHOSHI Horned Wolf wrote:Since LAVs are 1-hit-kills when they run over infantry, there needs to be some sort of balancing. LAVs should take some damage when they run over infantry. Not a lot; running over infantry should still remain a viable tactic, but LAVs should take enough to keep people from running over 5 players with the same LAV. I think the damage done to the LAV should be based on the mass of the dropsuit, so that hitting scouts do the least damage to the LAV and hitting heavies do the most damage to the LAV. I also think it should be possible for a heavy to survive an LAV hit with a sliver health left considering that heavies are very well armored, and they are largely designed to handle vehicles. If you are reading and you're one of those people who is all about "realism", consider that your car can get damaged if you hit a deer. Consider that people hit by cars can survive. Same can apply to scifi armored cars and scifi armored people.
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RedBleach LeSanglant
Pink Fluffy Bounty Hunterz RISE of LEGION
136
|
Posted - 2013.01.17 20:09:00 -
[4] - Quote
LAV - yes, remove it... but also the spamming of these vehicles give me some AV joy every time one pops.
Starter fits. Just offer two? Your specialty and then an alternate choice. This get players right into customizing for new fits when they don't have what they want. Trying a heavy suit, a logi suit, whatever else they wanted to use. I see it as a hindrance to players getting started in their desired roles or trying something else. While there should always be a no cost suit to use - 1 default - the rest should be removed. |
Nightbird Aeon
Brimstone Tactical Covert Intervention
86
|
Posted - 2013.01.17 21:35:00 -
[5] - Quote
I support the guy above me...
If you choose assault, you should only get 1, perhaps 2 preset fittings. Then, you get the fun to go out and make your own. |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation Test Friends Please Ignore
96
|
Posted - 2013.01.17 22:20:00 -
[6] - Quote
KAGEHOSHI Horned Wolf wrote:There needs to be at least 1 free vehicle for transportation purposes. If the militia LAV were prohibitively expensive or SP intensive I might agree with you, but it's not. If people want a disposable truck to get them to the fight let them pay 30k for it. Otherwise, hop in my dropship. |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2013.01.17 22:37:00 -
[7] - Quote
Now that we have a new starter fit depending on class, I completely agree with this. |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2013.01.17 22:39:00 -
[8] - Quote
Breakin Stuff wrote:Jason Pearson wrote:Pretty much title, remove the majority of the starter fits including the free LAV except the Frontline starter fit.
Reasons for the majority of starter suits: They're simply not needed, we have a sniper fit which allows new players to just sit on the red line and camp without wasting a single bit of ISK/Aur or SP to actually use them. I've sniped a few times and honestly see no reason to go waste cash on anything when I have this available. You then have the free Swarms and Forge Guns yet I see no free tanks or dropships? AV Players say that they're not strong enough to be useful so I'm pretty sure they'd support my arguement, right?
Reason for the LAV:
The vehicle is ridiculous, I can run around and go 20+/0 because I was just running people over. I can use it for free to haul my heavy around and jump out with no issue as I gun people down. Removing this gives a reason not to have free AV but also provides Dropship Pilots/LAV Drivers with a transport use and lowers the possibility of you get ran over by newbs. because we all know that new players don't want starter fits relevant to their chosen class role. We also know they like to have to pay 80-90% of their ISK to replace their starter fits instead of grinding for skillbooks and better gear. Have you played at all this build? Everyone has a class-based starter fit, in addition to the traditional ones. |
Sytonis Auran
Valor Coalition RISE of LEGION
52
|
Posted - 2013.01.17 23:40:00 -
[9] - Quote
I don't think this is the time to remove them, especially with open beta coming. New players need to see the range of fits, especially when they come from class based systems and unfamiliar to skill based. The range of suits also hints at a dynamism to matches, where players should rethink what fit they should be each spawn. |
Vaerana Myshtana
ScIdama Endless Renaissance
203
|
Posted - 2013.01.18 02:07:00 -
[10] - Quote
-1
I think people need to see the kinds of options that are available and what fits can look like.
I don't see how removing them fixes any problems other than some people dislike snipers. Removing them would actually encourage more people to STAY snipers if all they get is the Arbiter fit. |
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Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2013.01.18 02:42:00 -
[11] - Quote
Starter LAV needs to be removed. No, you absolutely do not need any free vehicles in this game. If you want to get somewhere, run. If you want to get somewhere fast, that you gotta pay for, if not then hitch a ride on a friendly vehicle. Free LAVs offer a stupid, ****** way for people to get kills, and they trivialize dropships as transportation vehicles even more than they are currently. This isn't to say that LAV ramming is fine if LAVs cost money -- and the above suggestion of making them take a bit of damage while still instantly killing all non-heavies is an essentially useless fix -- but the idea that you are entitled to be able to cruise around for free is silly.
As for starter fits, the starter sniper fit is ridiculous because snipers are ridiculous. It's not a problem of cost, it's a problem with these weapons being immensely powerful. Even if they removed starter snipers, you get essentially the same mileage out of all-militia gear and a sniper rifle, as careful snipers will die few if any times in a match. At that point, whether your sniper fitting is free or cost 7k is basically unimportant. |
Vaerana Myshtana
ScIdama Endless Renaissance
203
|
Posted - 2013.01.18 13:54:00 -
[12] - Quote
Fivetimes Infinity wrote:Starter LAV needs to be removed. No, you absolutely do not need any free vehicles in this game. If you want to get somewhere, run. If you want to get somewhere fast, that you gotta pay for, if not then hitch a ride on a friendly vehicle. Free LAVs offer a stupid, ****** way for people to get kills, and they trivialize dropships as transportation vehicles even more than they are currently. This isn't to say that LAV ramming is fine if LAVs cost money -- and the above suggestion of making them take a bit of damage while still instantly killing all non-heavies is an essentially useless fix -- but the idea that you are entitled to be able to cruise around for free is silly.
As for starter fits, the starter sniper fit is ridiculous because snipers are ridiculous. It's not a problem of cost, it's a problem with these weapons being immensely powerful. Even if they removed starter snipers, you get essentially the same mileage out of all-militia gear and a sniper rifle, as careful snipers will die few if any times in a match. At that point, whether your sniper fitting is free or cost 7k is basically unimportant.
QQ
Again.
Holy carp, when did I start becoming a tear harvester...? |
arimal lavaren
L.O.T.I.S. Legacy Rising
186
|
Posted - 2013.01.18 16:54:00 -
[13] - Quote
Why not just give them a handful of militia BPO's relevent to their specialization and TEACH them to make fittings with those?
Also yes free vehicles need to go. |
Y0UR NAME HERE
Imperfects Negative-Feedback
444
|
Posted - 2013.01.19 00:08:00 -
[14] - Quote
Personally I don't want to see starter fits disappear, because I think for the new player it shows them several different paths if you will, that you can take and from that decide what you want to do. However, I do think that all starter fits should be heavily nerfed and not be a viable solution to not progressing and saving sp as well as isk. With starter suit I can go 19/1-2 with 0 isk loss......def for beginners but there def needs to be more incentive into suit progression and iskvsrisk. Also having the ability which I'll start a thread on this, the ability to simply run to a supply depot when you see a tank and instantly switch to Av then switch back is kinda bad, as well as heavys being at low armor going to depot, switch between suits real fast then have full health again......seems kinda eeeeh. Not saying you shouldn't be able to switch suits in battle but it should be a 1 switch limit or something per life. |
Terry Webber
Gothic Wars Consortium
35
|
Posted - 2013.01.19 02:39:00 -
[15] - Quote
After reading everyone's thoughts, I agree that starter fits shouldn't be removed. They could be changed, though. Instead of the same dropsuit for different roles, new players can have access to all the dropsuits, i.e. the Caldari Assault dropsuit, the Minmatar Logistics dropsuit, etc. The suits will have basic equipment to start with and can get better stuff when they get enough ISK. This way, they can learn what suits them better. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2013.01.19 12:50:00 -
[16] - Quote
I still believe if want balance then we must make everything cost. You cannot ask for the removal of the LAV if you do not support the removal of the free AV weapons, it's ridiculous and one sided. |
Takahiro Kashuken
Intara Direct Action Caldari State
102
|
Posted - 2013.01.19 13:07:00 -
[17] - Quote
I could live without the free starter kits
But would the BPO also go for milita things? also what would cost ISK? or would it be everything that is milita costs some ISK? |
Luther Mandrix
Planetary Response Organisation Test Friends Please Ignore
53
|
Posted - 2013.01.19 13:16:00 -
[18] - Quote
CCP please keep the starter fits how else is a free to play game going to Work.If new players run out of money and haven't learned to make a load out yet?Remember no UVT for new players 7000 Aur.They will have even less comuncation with the player base. |
Luther Mandrix
Planetary Response Organisation Test Friends Please Ignore
53
|
Posted - 2013.01.19 13:22:00 -
[19] - Quote
CCP is also concerned about to many snipers and they address it by removing ladders at the red line of the maps.If you want to snip call a dropship to get there and place a droplink now. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2013.01.19 14:04:00 -
[20] - Quote
Takahiro Kashuken wrote:I could live without the free starter kits
But would the BPO also go for milita things? also what would cost ISK? or would it be everything that is milita costs some ISK?
My suggestion is simply for Starter Fits, nothing to do with Militia BPOs or anything else. See we all get like 6 Starter Fits that have default items that are all free, these should go, keep everything else.
Luther Mandrix wrote:CCP please keep the starter fits how else is a free to play game going to Work.If new players run out of money and haven't learned to make a load out yet?Remember no UVT for new players 7000 Aur.They will have even less comuncation with the player base.
It's very simple, players follow simple onscreen instructions on how to create fits, everyone starts with a single Starter Fit with an Assault Suit and a Militia Assault Rifle. Anything else you need you gotta get yourself, no more free Sniper Rifles to sit on the red line with, no more entire newb teams sitting on the red line with a Swarm Launcher or Forge Gun not losing a penny. No more random LAVs being called in just to run people over without consequence.
Also, a UVT for a month is 1000 Aurum, it's pennies and it's not my fault if nobody wants to actually learn how to play the game. |
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Takahiro Kashuken
Intara Direct Action Caldari State
102
|
Posted - 2013.01.19 14:56:00 -
[21] - Quote
So all starter fits go
You still have BPOs and the like except you have to go to the marketplace and buy them then go to fitting
So really you want new players to figure it out for themselves? |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2013.01.19 16:40:00 -
[22] - Quote
Vaerana Myshtana wrote:-1
I think people need to see the kinds of options that are available and what fits can look like.
I don't see how removing them fixes any problems other than some people dislike snipers. Removing them would actually encourage more people to STAY snipers if all they get is the Arbiter fit. Why would removing 1 of the sniper starter fits encourage people who have 2 sniper starter fits to stay snipers? And if they're the Arbiter class, they probably planned to stay as a sniper from the start anyway, or else they wouldn't have chosen that. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2013.01.19 19:49:00 -
[23] - Quote
Takahiro Kashuken wrote:So all starter fits go
You still have BPOs and the like except you have to go to the marketplace and buy them then go to fitting
So really you want new players to figure it out for themselves?
BPOs are different, you've actually bought them with real money, or you've paid lots of ISK for numerous militia sets, a Starter Fit is completely free and shouldn't be. |
YourDeadAgain76
Red Star.
133
|
Posted - 2013.01.19 20:00:00 -
[24] - Quote
Jason Pearson wrote:Pretty much title, remove the majority of the starter fits including the free LAV except the Frontline starter fit.
Reasons for the majority of starter suits: They're simply not needed, we have a sniper fit which allows new players to just sit on the red line and camp without wasting a single bit of ISK/Aur or SP to actually use them. I've sniped a few times and honestly see no reason to go waste cash on anything when I have this available. You then have the free Swarms and Forge Guns yet I see no free tanks or dropships? AV Players say that they're not strong enough to be useful so I'm pretty sure they'd support my arguement, right?
Reason for the LAV:
The vehicle is ridiculous, I can run around and go 20+/0 because I was just running people over. I can use it for free to haul my heavy around and jump out with no issue as I gun people down. Removing this gives a reason not to have free AV but also provides Dropship Pilots/LAV Drivers with a transport use and lowers the possibility of you get ran over by newbs.
+1 to Murder/Heavy taxis they are getting old. F@T @ss heavys should have to sp into LAV. (im saying this and my secondary is a heavy) even though its easy killing hoping out of a LAV.
+1 to sniper starter kit's there are way to many snipers in this game already. CCP need to make player cap at 32 X 32 soon because one quarter of the mercs already are snipers in a game and if it was 32X32 us guys on the ground.... were the metal meets the meat will have some help for once. |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2013.01.19 22:47:00 -
[25] - Quote
YourDeadAgain76 wrote:Jason Pearson wrote:Pretty much title, remove the majority of the starter fits including the free LAV except the Frontline starter fit.
Reasons for the majority of starter suits: They're simply not needed, we have a sniper fit which allows new players to just sit on the red line and camp without wasting a single bit of ISK/Aur or SP to actually use them. I've sniped a few times and honestly see no reason to go waste cash on anything when I have this available. You then have the free Swarms and Forge Guns yet I see no free tanks or dropships? AV Players say that they're not strong enough to be useful so I'm pretty sure they'd support my arguement, right?
Reason for the LAV:
The vehicle is ridiculous, I can run around and go 20+/0 because I was just running people over. I can use it for free to haul my heavy around and jump out with no issue as I gun people down. Removing this gives a reason not to have free AV but also provides Dropship Pilots/LAV Drivers with a transport use and lowers the possibility of you get ran over by newbs. +1 to Murder/Heavy taxis they are getting old. F@T @ss heavys should have to sp into LAV. (im saying this and my secondary is a heavy) even though its easy killing hoping out of a LAV. +1 to sniper starter kit's there are way to many snipers in this game already. CCP need to make player cap at 32 X 32 soon because one quarter of the mercs already are snipers in a game and if it was 32X32 us guys on the ground.... were the metal meets the meat will have some help for once. After the recent blaster buff, I would say heavies are kindof stupid for still using their HMGs with anything but the worst LAVs- many times already, I've killed HMG heavies with my methana's blaster (20GJ scattered, standard) before they could deal significant damage to me. |
Grims Tooth
Deadly Blue Dots RISE of LEGION
8
|
Posted - 2013.01.19 23:23:00 -
[26] - Quote
My suggestion would be to remove the turret from the free LAV as well as the default modules. This would make the free version just a weak transport vehicle. Making the LAV take damage upon hitting infantry will also make them less powerful. |
Dra6o0n
Crux Special Tasks Group Gallente Federation
6
|
Posted - 2013.01.20 02:22:00 -
[27] - Quote
I see where this comes from... its the EVE online mindset where "only paid players should get better stuff". Everyone sniping isnt because there are loadouts. Theyll still do that if you remove it. Its a low risk commitment where you rarely die to hmg or ar spraying maniacs who seems to lock onto ya like aimbots.
The starter lav is useless as a actual vehicle. Imagine ps3 users driving them on gamepads. Theyll be crashing into walls and such because the thing is driving on ice.
"Work your way up to have fun" is not how it works. Its not eve online. |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2013.01.20 02:46:00 -
[28] - Quote
Grims Tooth wrote:My suggestion would be to remove the turret from the free LAV as well as the default modules. This would make the free version just a weak transport vehicle. Making the LAV take damage upon hitting infantry will also make them less powerful. The turret is the only thing keeping the starter fits legit- when people like myself, who specialize in LAVs, figure the battle is no longer worth risking expensive LAVs, it's like a starter fit dropsuit. Otherwise, the starter fits are just crushyy-deathtaxis. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2013.01.20 04:49:00 -
[29] - Quote
Dra6o0n wrote:I see where this comes from... its the EVE online mindset where "only paid players should get better stuff". Everyone sniping isnt because there are loadouts. Theyll still do that if you remove it. Its a low risk commitment where you rarely die to hmg or ar spraying maniacs who seems to lock onto ya like aimbots.
The starter lav is useless as a actual vehicle. Imagine ps3 users driving them on gamepads. Theyll be crashing into walls and such because the thing is driving on ice.
"Work your way up to have fun" is not how it works. Its not eve online.
First, your assumption is untrue, I played the EVE trial a few years ago and couldn't figure out how to undock :D I quit on the first day. My concerns truely aren't just about Snipers, a basic Viper costs around 150k ISK, three shots from a swarm, 2 shots from a forge, both militia, will kill it instantly and right now nobody pays a single bit of ISK for it, I find that unbalanced. Despite the low costs of Militia Weapons, it should still cost something to utilise. I mean a Swarm is under 1000 ISK, is it really that hard to pay for?
Also, thats an idiotic statement, I can easily cruise around in an LAV and rack up 20 or so kills in the starter LAV using a PS3 Controller.. Slap a Scattered Blaster on and it rinses enemy infantry. Everything should have a cost in this game.
From Jason Pearson 1 Day EVE Player. PC and PS3 Gamer. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2013.01.20 17:38:00 -
[30] - Quote
Bump because it's a must tbh. |
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Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2013.01.20 18:09:00 -
[31] - Quote
I've been seeing even worse stuff today. It seems that when people in starter fit LAVs are outgunned by another vehicle, and there's apparently no way out, they just go suicidal an ram the vehicle that costs something, either doing massive damage or destroying it. |
Y0UR NAME HERE
Imperfects Negative-Feedback
444
|
Posted - 2013.01.21 04:38:00 -
[32] - Quote
Bump for this thread, its all about iskvsrisk, take a damn risk, stop munching on the free stuff when the battles get ruff. |
Cross Atu
Conspiratus Immortalis
775
|
Posted - 2013.01.21 05:44:00 -
[33] - Quote
Jason Pearson wrote:Pretty much title, remove the majority of the starter fits including the free LAV except the Frontline starter fit.
Reasons for the majority of starter suits: They're simply not needed, we have a sniper fit which allows new players to just sit on the red line and camp without wasting a single bit of ISK/Aur or SP to actually use them. This is just as true of the Frontline starter as any of the others, the assumption that every player (or new player) is/should be an assault/frontline guy is fundamentally flawed. A team composed of only assault players will lose, frequently. The same can be said of a team composed of any other single role (witness what happens when most of a team decides to go sniper). The one notable exception to this trend is if the other team is primarily composed of the same single role. (Note: a game that monochromatic can't look forward to much longevity)
Quote: I've sniped a few times and honestly see no reason to go waste cash on anything when I have this available. I've run assault, and feel pretty much the same about the assault gear. Of course I see it's value to dedicated assault players, but since I'm not one myself it's not worth it to me to invest in more. I'd hazard to say (based on the dedicated snipers I've talked to and played against) that they do find value in the better gear and make good use of it as well. The kill feed in matches supports this assessment.
Quote:You then have the free Swarms and Forge Guns yet I see no free tanks or dropships? AV Players say that they're not strong enough to be useful so I'm pretty sure they'd support my arguement, right?
You've missed the point of those fits. It's two fold, first is to give even starting players the at least some chance to fight back in a changing battlefield. While true that the starter fits aren't terribly effective they're still worlds better than being stuck with an assault rifle verses a tank. (Even a militia tank becomes nigh immortal when faced with only small arms fire). The second and perhaps more important aspect is to give players the chance to learn how to use those weapon types so that they can learn the general basics of using AV before taking the plunge of heavy ISK & SP investment to use the truly effective AV weapons.
Reason for the LAV:
Quote:The vehicle is ridiculous, I can run around and go 20+/0 because I was just running people over. I can use it for free to haul my heavy around and jump out with no issue as I gun people down. Removing this gives a reason not to have free AV but also provides Dropship Pilots/LAV Drivers with a transport use and lowers the possibility of you get ran over by newbs. Being run over is just like being spawn camped on at a single location. If it happens more than once you failed to adapt. In the case of a spawn camp, spawn elsewhere (unless you're camped in your redzone, which is something that just needs fixed). In the case of being run down just grab a free (or better) swarm launcher and fire (maybe) twice, let the tracking missiles do the heavy lifting. If you go 20-0 with a free LAV that's the sign of a team that needs more experience, play against someone with a bit of time spent in game and you'll be a smoking husk in short order
D514 is already going to be pretty unforgiving to new players, making it even harder on noobs by taking away their starter fits is heading 180 degrees in the wrong direction. |
Patoman OfallColors
Angels of Darkness
3
|
Posted - 2013.01.21 06:15:00 -
[34] - Quote
The problem I see is that free fits are just as effective as tech 1 fits (same HP, same slots, same dam, same same same)
The millita suit and modules, and guns needs to be 75-90% as good as standard gear that you actually train and pay for.
The free LAV Could stay in case of the map being too dam big, but likewise have it be 50% the HP of the LAV you pay for (nerf it or buff the tech 1 LAV you train and pay for). Ideally the millita rocket launcher should be able to dispatch it in one shot, and any purchased anti tank gun have even easier time (tech 1 being able to blow it up with just some of its missiles directly hitting it).
But other than differentiating tech 1 from millita, keep all the current starter fits and the warthog equivalent. It gives a good variety for new players and options for established ones who want to have some effectiveness in 4 core roles without bleeding isk. in a lost cause match
On second thought, with running over people, and suicide charging vehicles worth isk, the millita jeep should be removed if it keeps doing this. That or have the ramming damage be based on its reduced HP value (how well armored it is) if going full speed, and have the HP of the suit it is planning on running over cause the same damage to it, or survive if it has enough HP. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2013.01.23 20:01:00 -
[35] - Quote
@Cross
My one issue though, is they get this all for free. No matter how bad you do, you will get ISK, you can purchase all these weapons in the Militia Section and utilise them but they should never be free. |
Cross Atu
Conspiratus Immortalis
775
|
Posted - 2013.01.23 22:22:00 -
[36] - Quote
Jason Pearson wrote:@Cross
My one issue though, is they get this all for free. No matter how bad you do, you will get ISK, you can purchase all these weapons in the Militia Section and utilise them but they should never be free.
There has to be a ground floor or you drive people out of the game, and this becomes even more likely with brand new players who don't have the player skill, character skill, or in game assets to fall back on when they're having trouble.
I agree that it breaks immersion and in a sense is certainly less than ideal but at some level without those low meta free fits as a ground floor Dust itself will flounder as many new players are unable to even deploy due to losses taken when matched against more seasoned players. Everyone who's been through closed beta has had a lot of time to learn without any actual risk of any kind (wipe was in coming after all) this just gives the new players a little bit of that to fall back on as well.
As to which starter fits are present or not, that comes down to personal taste more than to any mechanical issue. If one wanted to select only a single starter fit to remain in game based on the idea of minimal free gear/reducing free gear being used to destroy payed for gear. Then we'd have to keep only the Logi starter fit as it is the least combat ready. It earns it's keep by supporting and restoring not killing/destroying. But even there if all new players were forced to play a militia logi until they'd earned the SP, ISK, and know how to go toe to toe with the veteran player base it would choke game growth leading to an overall lower player population.
Here's one of the main things I keep in mind when considering the free militia/starter fits, once the game has been live for awhile they'll be much less combat viable. Right now we don't really have Proto gear on the field, much less complete proto fittings. Once we reach the SP level where those quality fits start to be fielded with consistency the pure militia style fittings will hold only one real value... that they're free. Sure they'll still allow people to save up ISK (needed for developing players) and yes there will be some few players who can actually run low grade gear and still compete but we can't balance the game around the top tier of players, balance is found by considering the whole and centering on the average. Besides even those top players will lose when the come up against someone with equal skill and better gear, which is as it should be.
TL;DR Player skill is a greater factor than gear, and free fits are needed to let new players train and learn. Without new players being gained and retained the game will struggle.
Cheers, Cross |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2013.02.19 12:47:00 -
[37] - Quote
Bumping this because I think its very much needed. |
Meeko Fent
Kinsho Swords Caldari State
12
|
Posted - 2013.02.20 01:56:00 -
[38] - Quote
Breakin Stuff wrote:because we all know that new players don't want starter fits relevant to their chosen class role. We also know they like to have to pay 80-90% of their ISK to replace their starter fits instead of grinding for skillbooks and better gear.
The LAV argument I can see, because militia LAVs are freaking cheap. and abused.
And easy to incinerate. The Assault-Sniper and the Like I could see deleted, but Things like the the Artificer Class and Arbiter for the selected starting profession need to be kept.
LAV also needs to go. |
Pent'noir
Algintal Core Gallente Federation
62
|
Posted - 2013.02.20 02:18:00 -
[39] - Quote
la, are you suggesting the free lav's are op? They're a mobile coffin. I think there should be a free militia version of every weapon so ppl can try them out. I just don't think they should have any mods on them. I would say the same about vehicles, but the last time we had free tanks and ds's, the game turned into an av fest, but those all had mods in them, so maybe without mods.
edit: Naw thats just dumb |
Ser Chard
Planetary Response Organisation Test Friends Please Ignore
8
|
Posted - 2013.02.20 02:26:00 -
[40] - Quote
I don't get what the problem is. The militia stuff is so cheap that it might as well be free. You can spend an entire round of skirmish jumping out of the MCC and forgetting to press x and still make enough isk to do it another round.
The starter fits say to a new player "this is what you can do, here are examples of loadouts". Load outs are a key feature of this game and need to be illustrated in a cool way to new players.
Seriously though, the free sniper fit is around 2865 isk. A game worth 120,000 isk will net you 41.88 of those clones. Assuming you die instantly on revival and it takes an average of 13 seconds to respawn that is 586.3 seconds or 9.8 minutes, practically an entire match.
They may as well be free. Their importance is for new players and in the event you truly run out of isk. (If you're a dumbass like me and spend it all on vehicles before remember to restock drop suits) |
|
Pent'noir
Algintal Core Gallente Federation
62
|
Posted - 2013.02.20 02:29:00 -
[41] - Quote
ahh true, i redact what i said. |
Lanky Chew
Subdreddit Test Alliance Please Ignore
65
|
Posted - 2013.02.20 05:12:00 -
[42] - Quote
Jason Pearson wrote:
Reason for the LAV:
The vehicle is ridiculous, I can run around and
Get over 1000 war points just blowing up LAV spam. FTFY...
I completely disagree with your post. Having more options is good. GIving players something of an introduction to the idea of countering a specific vehicle (LAV) with a specific weapon (Swarm Launcher) is good.
Why in the hell do you want to take away my fun? WHy do you want to make the game only about Assault rifles? THe whole point of Dust is that there is the rock, paper, scissors type of thing in the game and a lot of different choices for tactics and ways to attack other players and ways to defend against those attacks.
Why do so many people that post in these forums want to turn this game into the most boring, generic, insipid and dull shooter imaginable? |
Sgt S-Laughter
SVER True Blood Unclaimed.
22
|
Posted - 2013.02.20 05:25:00 -
[43] - Quote
With the current price of militia suits I see no reason to give everyone 5 free loadouts. Especially ones you can custom fit extra parts onto. Right now I pay so little for my suits, yet I'm using gek's and complex damage mods, and shield enhancers, and it's still dirt cheap b/c of all the freebie elements.
Besides - if you up the cost of gear "lost" in battle on average, you also up the reward everyone earns... So it should theoretically still come back to the player.
As it is - I think a lot of people run free gear to get rid of the down sides of losing... The game is supposed to be about what you can afford, and people should be sorta thrown out there into the market, forced to buy what they need to play, even if it's buying a cheap !@#$ loadout.
For people with the argument that "New players need to see loadout examples" or "we need to try out weapons before we skill into them and pay for them"
First - I think new players should still get the loadouts, just limited quantity. Give them 50 of each, and if they want to keep using them, they restock. The only players who will go broke from this are the ones leaving matches, as even the losing team will make a decent pay check. Further, everyone would see a slight increase in pay as the freebie suits currently drain the rewards from a match.
Second - The real argument here isn't freebie loadouts, but more militia gear. And I agree. Militia gear should include EVERY type of gear... With penalties appropriate for it being militia. No free LAV, but a militia LAV is cheap, and you can even buy a militia TANK if that's what you want to try out... |
Necrodermis
GunFall Mobilization Covert Intervention
460
|
Posted - 2013.02.20 05:32:00 -
[44] - Quote
i love the militia LAV. it gives me joy to see them driving across the field and being popped open like a grape with a single shot. also gives swarm launchers something to shoot at and gives players a means of moving around because walking is such a joy |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.20 06:25:00 -
[45] - Quote
Ser Chard wrote:I don't get what the problem is. The militia stuff is so cheap that it might as well be free. You can spend an entire round of skirmish jumping out of the MCC and forgetting to press x and still make enough isk to do it another round.
The starter fits say to a new player "this is what you can do, here are examples of loadouts". Load outs are a key feature of this game and need to be illustrated in a cool way to new players.
Seriously though, the free sniper fit is around 2865 isk. A game worth 120,000 isk will net you 41.88 of those clones. Assuming you die instantly on revival and it takes an average of 13 seconds to respawn that is 586.3 seconds or 9.8 minutes, practically an entire match.
They may as well be free. Their importance is for new players and in the event you truly run out of isk. (If you're a dumbass like me and spend it all on vehicles before remember to restock drop suits)
This.
Just be glad there isn't a shotgun starter fit... not that I can't make one |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2013.02.20 08:17:00 -
[46] - Quote
Lanky Chew wrote:Jason Pearson wrote:
Reason for the LAV:
The vehicle is ridiculous, I can run around and
Get over 1000 war points just blowing up LAV spam. FTFY... I completely disagree with your post. Having more options is good. GIving players something of an introduction to the idea of countering a specific vehicle (LAV) with a specific weapon (Swarm Launcher) is good. Why in the hell do you want to take away my fun? WHy do you want to make the game only about Assault rifles? THe whole point of Dust is that there is the rock, paper, scissors type of thing in the game and a lot of different choices for tactics and ways to attack other players and ways to defend against those attacks. Why do so many people that post in these forums want to turn this game into the most boring, generic, insipid and dull shooter imaginable?
I don't understand why so many people cannot read on a forum.
I'm requesting the removal of the Starter Fits, not taking away all the weapons, suits or vehicles, please read and actually understand what I'm saying. My suggestion is really simple, you want to fire something than the most basic of fits? Buy the Militia Variant or actually skill into it.
My reasoning behind it, even though an item is a small amount of isk, it still costs.
You also have to take into account, it's not just the Weapon people will have to pay for, they will have to get their sidearms, their suits, modules or pay for the BPO, if you want an LAV you will need to buy the vehicle and the modules and this all starts to mount up. It makes the game fairer. |
Rachoi
HavoK Core
17
|
Posted - 2013.02.20 08:20:00 -
[47] - Quote
Jason Pearson wrote:Lanky Chew wrote:Jason Pearson wrote:
Reason for the LAV:
The vehicle is ridiculous, I can run around and
Get over 1000 war points just blowing up LAV spam. FTFY... I completely disagree with your post. Having more options is good. GIving players something of an introduction to the idea of countering a specific vehicle (LAV) with a specific weapon (Swarm Launcher) is good. Why in the hell do you want to take away my fun? WHy do you want to make the game only about Assault rifles? THe whole point of Dust is that there is the rock, paper, scissors type of thing in the game and a lot of different choices for tactics and ways to attack other players and ways to defend against those attacks. Why do so many people that post in these forums want to turn this game into the most boring, generic, insipid and dull shooter imaginable? I don't understand why so many people cannot read on a forum. I'm requesting the removal of the Starter Fits, not taking away all the weapons, suits or vehicles, please read and actually understand what I'm saying. My suggestion is really simple, you want to fire something than the most basic of fits? Buy the Militia Variant or actually skill into it. My reasoning behind it, even though an item is a small amount of isk, it still costs. You also have to take into account, it's not just the Weapon people will have to pay for, they will have to get their sidearms, their suits, modules or pay for the BPO, if you want an LAV you will need to buy the vehicle and the modules and this all starts to mount up. It makes the game fairer.
they think that because.. without thsoe starter fits, we never get to see what else is out there, you need to understand if we are never exposed, we never see untill its shooting us in the face... chases away people then |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2013.02.20 08:33:00 -
[48] - Quote
Rachoi wrote:Jason Pearson wrote:Lanky Chew wrote:Jason Pearson wrote:
Reason for the LAV:
The vehicle is ridiculous, I can run around and
Get over 1000 war points just blowing up LAV spam. FTFY... I completely disagree with your post. Having more options is good. GIving players something of an introduction to the idea of countering a specific vehicle (LAV) with a specific weapon (Swarm Launcher) is good. Why in the hell do you want to take away my fun? WHy do you want to make the game only about Assault rifles? THe whole point of Dust is that there is the rock, paper, scissors type of thing in the game and a lot of different choices for tactics and ways to attack other players and ways to defend against those attacks. Why do so many people that post in these forums want to turn this game into the most boring, generic, insipid and dull shooter imaginable? I don't understand why so many people cannot read on a forum. I'm requesting the removal of the Starter Fits, not taking away all the weapons, suits or vehicles, please read and actually understand what I'm saying. My suggestion is really simple, you want to fire something than the most basic of fits? Buy the Militia Variant or actually skill into it. My reasoning behind it, even though an item is a small amount of isk, it still costs. You also have to take into account, it's not just the Weapon people will have to pay for, they will have to get their sidearms, their suits, modules or pay for the BPO, if you want an LAV you will need to buy the vehicle and the modules and this all starts to mount up. It makes the game fairer. they think that because.. without thsoe starter fits, we never get to see what else is out there, you need to understand if we are never exposed, we never see untill its shooting us in the face... chases away people then
Which is a ridiculous thought. What you get from starter fits:
Assault Rifle Sniper Rifle Scrambler Pistol Swarm Launcher Forge Gun (Sentinel) Locus Grenades Nanite Injector LAV.
All Militia
I don't see any Lasers, Mass Drivers, Tanks, Dropships, HMGs etc In the starter fits, yet we use them. Do not tell me everyone picks what they wanna do based off of the Starter Fits. They get access through using the Militia Items, but not through the Starter Fits, again I'm not asking for the removal of Militia Items, I'm asking for the removal of the free Starter Fits that shouldn't be free.
If you want to give a new player a set amount of fits for their class like 25 fits of a Swarm Launcher for the Sentinel, 25 sniper fits for the sniper class etc but you shouldn't get em for free.
|
BattleCry1791
Pink Fluffy Bounty Hunterz RISE of LEGION
116
|
Posted - 2013.02.20 09:51:00 -
[49] - Quote
I spoke to this kind of thing a while back.
https://forums.dust514.com/default.aspx?g=posts&m=457748#post457748 |
Ty 'SweetCheeks' Borg
Seraphim Initiative. CRONOS.
192
|
Posted - 2013.02.20 12:52:00 -
[50] - Quote
I've only just spotted this thread and whole heartedly agree with it. I'm a total scrub when it comes to running infantry tbh.
With the basic starter fits and militia BPO's I can create any combination of loadout I choose and spam it without caring as it's COMPLETELY FREE!.
Now to the people who are coming out with the "But how would we know about options without them?". It's a BS excuse imo, the fact is if it's really not that obvious you can edit a fitting, (which I might add is available in 90% of modern FPS's!), then CCP has failed to explain the game to you or your that naive that you skipped the tutorial and are crying about it.
Bottom line is that these loadouts don't do anything except promote spamming free stuff without risk and getting massive reward. Now I'm no expert on the matter, but I'm pretty sure that's supposed to be the entire concept of both EvE and Dust. Risk versus Reward. So where's the risk?! |
|
udc
Sektor Sieben Kybernetik GWK
17
|
Posted - 2013.02.20 13:41:00 -
[51] - Quote
I had just figured that the starter fits were as diverse as they were because CCP would probably want to have beta players able to test all branches of skills. It'd be easier to do that if you had a free starting point. |
Eris Ernaga
Super Smash Bros Friends United Seeking Influence and Notoriety
26
|
Posted - 2013.02.20 14:00:00 -
[52] - Quote
Jason Pearson wrote:Pretty much title, remove the majority of the starter fits including the free LAV except the Frontline starter fit.
Reasons for the majority of starter suits: They're simply not needed, we have a sniper fit which allows new players to just sit on the red line and camp without wasting a single bit of ISK/Aur or SP to actually use them. I've sniped a few times and honestly see no reason to go waste cash on anything when I have this available. You then have the free Swarms and Forge Guns yet I see no free tanks or dropships? AV Players say that they're not strong enough to be useful so I'm pretty sure they'd support my arguement, right?
Reason for the LAV:
The vehicle is ridiculous, I can run around and go 20+/0 because I was just running people over. I can use it for free to haul my heavy around and jump out with no issue as I gun people down. Removing this gives a reason not to have free AV but also provides Dropship Pilots/LAV Drivers with a transport use and lowers the possibility of you get ran over by newbs.
If you don't like the starter fits don't use them however don't take them away from other players. Giving early starter fits helps player get an idea of what they want to pick. I think it was actually nicer when you had a starter logistic, heavy, scout, and assault fit plus the starter tank and drop ship fits this allowed players to get a better idea of each class and vehicle and how they wanted to start out without really oping a free fit. The assault standards only give a taste of what they had before but its still all up to change and our feedback and request.
|
Lanky Chew
Subdreddit Test Alliance Please Ignore
65
|
Posted - 2013.02.20 14:17:00 -
[53] - Quote
Jason Pearson wrote:Lanky Chew wrote:Jason Pearson wrote:
Reason for the LAV:
The vehicle is ridiculous, I can run around and
Get over 1000 war points just blowing up LAV spam. FTFY... I completely disagree with your post. Having more options is good. GIving players something of an introduction to the idea of countering a specific vehicle (LAV) with a specific weapon (Swarm Launcher) is good. Why in the hell do you want to take away my fun? WHy do you want to make the game only about Assault rifles? THe whole point of Dust is that there is the rock, paper, scissors type of thing in the game and a lot of different choices for tactics and ways to attack other players and ways to defend against those attacks. Why do so many people that post in these forums want to turn this game into the most boring, generic, insipid and dull shooter imaginable? I don't understand why so many people cannot read on a forum. I'm requesting the removal of the Starter Fits, not taking away all the weapons, suits or vehicles, please read and actually understand what I'm saying. My suggestion is really simple, you want to fire something than the most basic of fits? Buy the Militia Variant or actually skill into it. My reasoning behind it, even though an item is a small amount of isk, it still costs. You also have to take into account, it's not just the Weapon people will have to pay for, they will have to get their sidearms, their suits, modules or pay for the BPO, if you want an LAV you will need to buy the vehicle and the modules and this all starts to mount up. It makes the game fairer.
Ummm, that was kind of a joke. About having nothing to shoot at if they take away free starter LAVs.
But here is the thing. You are talking about changing a part of the game that you have already grown out of so that it meets your needs as a more experienced player.
There are already enough barriers to entry in this game and taking away the free starter gear just presents another barrier to a new player. GIving players a few free things to mess around with doesn't harm this game in any way shape or form. It does allow players to try out more than just an assault rifle with no perceived risk.
Making fittings and buying items from the market is something a lot of players may not want to be bothered with in the first week of playing Dust.
At least one very small part of this game must cater to the broadest possible spectrum of players.
Personally I can't wait for more game options so I can just stop playing Instant battles completely. I want to move on to bigger and better things. I don't feel like I need to dictate how new players should go about their games so instant battle plays out the way I think it should.
Edit* Then again, how in the heck are you getting run over by noobs in an LAV all the time? Unless you are just running around in the open in a heavy suit... which is not a good idea in general. |
IV 7T
Doomheim
4
|
Posted - 2013.02.20 16:21:00 -
[54] - Quote
Already now, this game is very rough to new players. More tutorials etc will solve some of, but stil...
I started the game 0-28, not because i lost 28 straight gun fights, nope, i prolly just lost 4 or 5. The rest of my lost clones came to getting booted from the spawn screen. So i'm not saying starter fits should stay to band aid the glitches of this game, but it should illustrate how you can get broke in this game. I did not make 1 single ISK in the first 1-2h, still i lost clones. Passivly i can only make SP not ISK, without being able to afford 1 single clone i can not even camp the MCC to make some ISK.
With my first spawn i selected my shotgun loadout as the tutorial suggested, encountered an enemy, shot him once, totally scared of the sound it makes, saw him not being dead, despite just being a few feet away from me, which in other shooter normally is a kill, shot a second time, still not dead, but now i am ... of his 3rd tier AR.
My shotgun was gone, i could not use this dropsuit a 2nd time, but got booted at spawn screen anyway. It took me a while just to figure out that i can buy militia weapons and drop suits for almost nothing, since they do not show up at the regular dropsuit or weapon category on the market place. Since PSN friends are not DUST friends, i did not even have one single guy to ask for advice, they weren't on anyway at moment, but still... I thought sooner or later i would run into a few guys i played with on MAG, but for the first two day i did not hear one single guy talk on the mic, and even if i changed to team channel, they could not hear me, in case i encoutered a guy i though i knew from other games.
At first all those different skills and items are totally confusing, makign you waste your starting SP and ISK on things you can not use anyway, or lets say not use effectly.
Now i'm a more experienced player and do not need those free dropsuits anymore. Still i pick the free front line fit, getting a a free militia AR, rather than the standard AR, despite it just costs 4'400 ISK.
And thats why i think the starter fit should go, but not for the new guys. Experienced players should not be able to play with totally free dropsuits, while still getting the skill boni like less recoil, more damage, more ammo etc.
So i think new players should get a rookie status for a while , being able to use those free suits. Once they have spent enough time on this game, having enough ISk, they should atleast be forced to spend a little bit, even if its just cheap militia items, maybe just keeping its role suit for free, if anything, to prevent players to go complety broke, unable to play.
Question is, when is a new player exerienced enough for -7days after creation of char? -20h into game? -after 1'000'000 SP/ISK? -after 100 deaths, to just give out 100 suits for beginners.
Just then i would support this idea, else it just another elitist pig request, like nerfing the Swarm , because it has AUTO AIM... and AUTO AIM is bad, it just helps the skillless, totally ignoring the purpose of. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.20 17:00:00 -
[55] - Quote
I wonder when they're going to start charging us for breathing? |
Levi McDaniel
The Phoenix Federation
2
|
Posted - 2013.02.20 17:23:00 -
[56] - Quote
"Oh no, I suck at the game let's take stuff out! I can't counter snipe people, or blow up one single LAV..."
-_- it amazes me how badly people cry about this kind of stuff. You guys see impenetrable walls, I see challenges. A little Marine Corps wisdom, adapt and overcome. Cry babies. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2013.02.21 07:33:00 -
[57] - Quote
Lanky Chew wrote:Jason Pearson wrote:Lanky Chew wrote:Jason Pearson wrote:
Reason for the LAV:
The vehicle is ridiculous, I can run around and
Get over 1000 war points just blowing up LAV spam. FTFY... I completely disagree with your post. Having more options is good. GIving players something of an introduction to the idea of countering a specific vehicle (LAV) with a specific weapon (Swarm Launcher) is good. Why in the hell do you want to take away my fun? WHy do you want to make the game only about Assault rifles? THe whole point of Dust is that there is the rock, paper, scissors type of thing in the game and a lot of different choices for tactics and ways to attack other players and ways to defend against those attacks. Why do so many people that post in these forums want to turn this game into the most boring, generic, insipid and dull shooter imaginable? I don't understand why so many people cannot read on a forum. I'm requesting the removal of the Starter Fits, not taking away all the weapons, suits or vehicles, please read and actually understand what I'm saying. My suggestion is really simple, you want to fire something than the most basic of fits? Buy the Militia Variant or actually skill into it. My reasoning behind it, even though an item is a small amount of isk, it still costs. You also have to take into account, it's not just the Weapon people will have to pay for, they will have to get their sidearms, their suits, modules or pay for the BPO, if you want an LAV you will need to buy the vehicle and the modules and this all starts to mount up. It makes the game fairer. Ummm, that was kind of a joke. About having nothing to shoot at if they take away free starter LAVs. But here is the thing. You are talking about changing a part of the game that you have already grown out of so that it meets your needs as a more experienced player. There are already enough barriers to entry in this game and taking away the free starter gear just presents another barrier to a new player. GIving players a few free things to mess around with doesn't harm this game in any way shape or form. It does allow players to try out more than just an assault rifle with no perceived risk. Making fittings and buying items from the market is something a lot of players may not want to be bothered with in the first week of playing Dust. At least one very small part of this game must cater to the broadest possible spectrum of players. Personally I can't wait for more game options so I can just stop playing Instant battles completely. I want to move on to bigger and better things. I don't feel like I need to dictate how new players should go about their games so instant battle plays out the way I think it should. Edit* Then again, how in the heck are you getting run over by noobs in an LAV all the time? Unless you are just running around in the open in a heavy suit... which is not a good idea in general.
You were joking about the LAV, not "WHy do you want to make the game only about Assault rifles?", which, if you could read, wasn't what I was talking about.
I'm talking about changing part of the game that we don't need, it's really not a hard system to understand. CCP said the game is meant to have a risk when you play, when you kill people they are affected economically, it's all a riksk whenever you play but instead pub matches encourage you to never use ISK, run free fits and just cost others ISK. I mean, no matter what, if you have a constant barrage of guys with Militia Assault Rifles, you will die despite you having an expensive suit. If you're an armor vehicle user, you will die to free Militia Swarms if you decide to help your team (I sit at the back of the redline sniping people because what's the point in pushing up to help my team when free swarms can easily take out a 600k tank?), if you're a Dropship Pilot and you fly over an objective to pick someone up, there will be people on the redline sniping you till your down and it costs them nothing but costs you 700k for a good Dropship.
When I say about the LAV, I'm talking about past experience where I've gone 33/0 with ease. I've run down good players because they haven't seen me coming behind them, I've been run over because I'm focusing on the squad ahead of me and some guy just comes crashing into me, no skill or money required while my 60k suit is on the ground dead. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2013.02.21 07:36:00 -
[58] - Quote
IV 7T wrote:Already now, this game is very rough to new players. More tutorials etc will solve some of, but stil...
I started the game 0-28, not because i lost 28 straight gun fights, nope, i prolly just lost 4 or 5. The rest of my lost clones came to getting booted from the spawn screen. So i'm not saying starter fits should stay to band aid the glitches of this game, but it should illustrate how you can get broke in this game. I did not make 1 single ISK in the first 1-2h, still i lost clones. Passivly i can only make SP not ISK, without being able to afford 1 single clone i can not even camp the MCC to make some ISK.
With my first spawn i selected my shotgun loadout as the tutorial suggested, encountered an enemy, shot him once, totally scared of the sound it makes, saw him not being dead, despite just being a few feet away from me, which in other shooter normally is a kill, shot a second time, still not dead, but now i am ... of his 3rd tier AR.
My shotgun was gone, i could not use this dropsuit a 2nd time, but got booted at spawn screen anyway. It took me a while just to figure out that i can buy militia weapons and drop suits for almost nothing, since they do not show up at the regular dropsuit or weapon category on the market place. Since PSN friends are not DUST friends, i did not even have one single guy to ask for advice, they weren't on anyway at moment, but still... I thought sooner or later i would run into a few guys i played with on MAG, but for the first two day i did not hear one single guy talk on the mic, and even if i changed to team channel, they could not hear me, in case i encoutered a guy i though i knew from other games.
At first all those different skills and items are totally confusing, makign you waste your starting SP and ISK on things you can not use anyway, or lets say not use effectly.
Now i'm a more experienced player and do not need those free dropsuits anymore. Still i pick the free front line fit, getting a a free militia AR, rather than the standard AR, despite it just costs 4'400 ISK.
And thats why i think the starter fit should go, but not for the new guys. Experienced players should not be able to play with totally free dropsuits, while still getting the skill boni like less recoil, more damage, more ammo etc.
So i think new players should get a rookie status for a while , being able to use those free suits. Once they have spent enough time on this game, having enough ISk, they should atleast be forced to spend a little bit, even if its just cheap militia items, maybe just keeping its role suit for free, if anything, to prevent players to go complety broke, unable to play.
Question is, when is a new player exerienced enough for -7days after creation of char? -20h into game? -after 1'000'000 SP/ISK? -after 100 deaths, to just give out 100 suits for beginners.
Just then i would support this idea, else it just another elitist pig request, like nerfing the Swarm , because it has AUTO AIM... and AUTO AIM is bad, it just helps the skillless, totally ignoring the purpose of.
I think this request is quite reasonable, I don't see how difficult the system is, it was pretty easy when I started and made a lot of sense despite not playing something like it before, but I appreciate some people won't get it. Perhaps a week period on the first character (keeps people from destroying one and making another for free stuff) with a warning that after the 1st week you will need to purchase the fits. Let the fits stay even after the week is over but it needs to be restocked (so players still have the basic fits without needing to work out how to use the fitting system) |
Jason Pearson
Seraphim Initiative. CRONOS.
742
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Posted - 2013.02.21 07:38:00 -
[59] - Quote
Levi McDaniel wrote:"Oh no, I suck at the game let's take stuff out! I can't counter snipe people, or blow up one single LAV..."
-_- it amazes me how badly people cry about this kind of stuff. You guys see impenetrable walls, I see challenges. A little Marine Corps wisdom, adapt and overcome. Cry babies.
Quite possibly one of the most idiotic posts on this forum. Take your Marine Corps bullshit elsewhere. CCP themselves stated this game is all about risk v reward, yet with the free fits it doesn't promote the very thing they promised. "waah pls don't take my free fits, i die so much i cant afford it" Take a bit of my wisdom, get good scrub. |
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